A lot has changed in the world of Final Fantasy 7's combat with the new remake, so here are 10 essential tips to dominate your enemies. #ign #gaming #ff7
tips for the settings 1- set the combo settings to free: Changing it to "free" allows you to change targets during the combo using the left stick. This allows you to more easily attack a group of enemies. 2- set battle camera distance to 3: this solves most problems with the camera allowing you to see the attack text from the enemies and boss before the attack animations Begin. 3- change target Lock change to directional buttons: it's allows to rotate the camera when Lock on ,without Changing the target
1:40 “As soon as you start that spell or ability, swap over to a new character” This is a great tip. I’ve found in the demo that you can even switch from Cloud mid-combo to Barret to charge his gun during Cloud’s slower Operator mode 3rd strike, then switch back to Cloud for the 4th and 5th hit. Edit: I just watched another great video from user UA-cam user 8a6y Here a few things mentioned that I didn't realize: - Dodging slows your ATB charge - When switching from Punisher to Operator, use that swing that comes out to continue a combo - Switch stances to end the Braver animation earlier - Charge gun to end spell animation earlier - Some enemies pressured by certain attacks, not damage - Some enemies pressured by accumulated damage, not attack type - The things that apply pressure are different than the things that build stagger - Triangle abilities during Staggered fill the ATB gauge much faster
Yeah there's lots of times swapping around is useful AF. There are boss battles where they automatically attack the controlled character, so setting up a heal spell or prayer and then swapping out so the healer doesn't get interrupted is handy too.
@@Highwind452 why not just issue a command to a character you aren't controlling? I try to use Haste with cloud on everyone so I don't have to worry about filling their ATB charges myself
Also, if using Barret, you can charge your special move at the end of his normal attack and it basically takes no time at all. Very handy for sections where he's not with cloud or tifa and has to do the damage himself
@@jhunjun123 that and you can do omnistrike, rise and fall and roaring uppercut back to back to back. Took me until the 200% stagger mission and a Google search to figure that out
Remember when all the OG fans where complaining about it not being turn based? Turns out this implementation of the battle system is the best yet in ANY final fantasy game
I didn't use Barret much in the original but in this he's a very useful character in harder battles. Being able to attack and cure from further is great.
Why nobody mentioned that you can use your battle environment to your advantage like hiding behind a container to avoid heavy damage or when you focusing on healing parties safely. The combat system is way more dynamic than I thought... love this!
This game is a lot tougher than I expected it to be. But Im going to master the hell out of it because of how awesome it is, and this is my first played FF game ever.
Number 11, put auto cure on your healer and cast haste on them so they always have atb when you need it, and you no longer need to worry about healing yourself (normal mode, cant comment on hard yet).
I love this combat system. Analyze, adapt, destroy. Only fights I didn't like much were Reno and Rude, mostly Rude. Didn't have his elemental weakness equipped, and the dude just does not care. Attacking? He'll super-armor and combo you. Guarding? Command grab. Dodge roll? He attacks again and hits you anyway. I'm all for having to adapt and learn, but didn't seem like there was any correct answer besides "have the right magic equipped beforehand, Kappa." I could still be missing something, but man that fight pissed me off.
'' The game combat has no depth and is only button mashing '' is something I've heard constantly from people who played the demo. Lol they were so wrong.
Really? I've completed the game and I'm on my 2nd play through now and it seems to me that by far the easiest way to commit to combat is to have Tifa and cloud spamming auto attacks whilst maxing them out for auto attack damage weapons, upgrades and materia. Tifas metal knuckle has nearly 200 damage on my save and she 3 hits just about everything. No need to ever use abilities except for the forced magic fights (leviathan)
@@haydenhenderson5954 Yeah I'm on hard now. I'm not very far in but so far it's not very 'hard' enemies hit a little bit harder but my characters are so geared now they take almost no damage and all self heal naturally in combat.
Steve Kimberley your wrong lol Aerith is the highest Dps character in the game once you are maxed on her there are fights where you can one shot certain enemies phases
@@WaffleOnTheRun Well that's factually incorrect since you can get very close to aeriths magic attack power with any of the other 3 characters by equipping the right gear and weapon upgrades. Personally I prefer to stack Cloud and Tifa up so I don't have to have slow charging spells that can be easily interrupted. Instead I can just hit square a few times and melt everything. You keep using Aerith, I'm not telling you how to play, I just think the game is a bit easy to just gear people towards attack stat and button mash to victory.
Tips for making Video Game Tips Videos: 1- Show gameplay from early game only. Most viewers are just starting out the game and you spoiled so much for them...
@@christophervinson5088 I would normally agree but not in this case. This is a "1o essential combat tips" video, of course you're supposed to click on it before playing the game...
No story elements revealed and a grand total of one boss battle, which is not in any way shape or form an important character in said story. Sorry, but where are the myriad spoilers you mention? Because I'm not seeing them.
your.... worried about spoilers.... in a 20 some odd year old game? what? NONE of this is spoilers if you played the originally. and even if you haven't the ENTIRE story is out already that's your fault for watching a video on a REMAKE of a game. THE ENTIRE STORY HAS BEEN SPOILED BY SQUARE ENIX. End rant.
@@Pyronetic2 Not exactly true. First of all, the Remake has a lot of things added that was not in the original or plays out differently (for obvious reasons). Secondly, the person who was complaining about spoilers on this video was talking about game design/envirronement spoiler rather than story one. You're free to agree that revealing an enemy design before someone plays the game is spoiler or not but don't talk about story base spoilers when it's obviously not what peoples are talking about here. And no, enemy design isn't the same in the original, a lot of enemies has been made specifically for the remake and even those that didn't still look different for the most part.
The combat system was fun and didt disappoint especially when the epic score called “those who fights” comes on during a battle it gets my adrenaline up for sure 😊
This game’s combat is a mix of Kingdom Hearts,FF12,FF15,every Hack n slash game,Lightning Returns & Crisis Core Cause you can guard against the enemy’s attacks like in LR & CC You will always have to hammer the attack button like in KH,every hack n slash game,LR,FF12,FF15 & CC
Only problem I’ve come across is that it’s difficult to successfully guard incoming attacks because there seems to be very minimal telegraphing, like those guard dogs at the beginning are a pain in the arse to block.
What I like to do is, put first attack materia to someone, and cast regen to all the party members immediately when the hard battle starts, trust me it saves so much headache, I always make sure that my party has regen all the time so I can focus my next ATB's for more offensive measure Then cast barrier/manawall whatever, to Aerith / Tifa, or any of your characters that you think is weaker and at risk of dying, usually barrier to Aerith tho, cz her def is pathetic
this game's normal difficulties is really hard, probably the hardest in all FF games. the issue is that the difficulty level jump dramatically around the mid point (start with the hunted house in chapter 9) for all the boss fight. never had i felt so nervous when approaching new empty ground, which typically means i will die a few times and wasted a few hours.
Chen Xiongxiong I tried classic style but I seem to still be in charge of attacking, dodging and blocking - I thought AI were supposed to run all that so you can focus more on decision-making but that doesn’t seem to have worked for me. Am I missing something? Because I feel like I’m just playing the standard Easy mode but I definitely chose Classic in settings even before I started my file
Excellent video! Thanks for uploading.. this game just keeps getting better the more I progress through it and in this lock-down there have been many days where I have just played the game for an entire day with a few short breaks lol.
The atb meter is actually pretty fast to fill. Abuse the damn thing. Switch characters often. Yes. That would actually save u from dying because most AI do is guarding so they could be a tank with u keep button mashing. Use other characters spell n have them use items instead of ur own controlled character.
I kept expecting it to fill slowly like LB until I actually watched it after noticing I had it pretty soon after using Braver. Seems to shoot up like crazy sometimes for some reason.
well in some chapter you use them outside of battle maybe they are teasing it for the next part, so maybe on the next part we will be able to switch the character for exploration i hope
Each character is literally like their own unique fighting game character, & each is completely unique. It's a great idea to learn exactly how each character operates so you can use them efficiently. You should ALWAYS be swapping between characters in battle!
B0KI_86 yup, the main difference now is that you move around while waiting for it to fill up. And basic attacks and block fills it up faster. That’s basically the difference. But the impact is huge
It's actually best to cast spells when NOT controlling a character, via the menu. Controlling a character tends to aggro enemies to attack said character, so you don't want to be controlling the spell caster at that time.
Love the game but the battle system needs work. Camera angles are way off, locking onto targets is a mess, and does anyone know why you can't use Items or Spells right away if you switch characters during battle?
You have to fill up your ATB for spells or items. Pretty much all you can do without ATB is your standard attack. Camera angles are shitty though. Targeting is rough. But it's no worse than Kingdom Hearts
@@christophervinson5088 Thanks. I've finally got a rhythm going. It took a bit to get used to constantly switching between characters during battles. Camera angles still need work for sure, but it is far more tolerable now.
I was due this today, hasn't arrived yet I WANT IT SO BADLY! I wasn't a fan of the changes from turn base - however after playing the demo I am stoked! Can't wait!
Yeah, do unbridled strength twice and then you can do 3 triangle attacks (omnistrike, rise and fall, roaring uppercut) back to back and watch the damage boost fly up
Did not know that Tifa's charge attacks increase stagger %, she even has an ATB ability that says it increases stagger % but has so far NOT done that in the 10hrs since I've unlocked it. Stagger also doesn't last very long, sometimes if I start Cloud's "Infinity's End" move an enemy will have been staggered and recovered before he actually deals the blow. I'm still getting the hang of this game's mechanics.
The worst part of boss encounters are the damage gates between stages. Several times i got a stagger and a big attack only to have it do little to no damage because the enemy health locked for the next stage
Does anyone know which Attribute strenghtens Abilities like Braver, Focused Thrust, Starshower, Focussed Shot etc.? Ingame Manual says Strength enhances sword/Gun/glove attacks and magic attack all magic spells and abilities, so is Braver counted as Sword Attack or as Ability? And my tip: Read the Ingame Manual in the Menu, it gives you a little more information than the pop up tutorials, reminds you of some things you may have forgotten and is actually fun to read:) For example I did not know that with L2 you can switch Minimap/Compass and Nothing!
This combat actually seems a lot like FF13 but with button mashing instead of auto attack. I'm glad its not modeled after 15's combat. They should have used the much better designed status icons from FF12 as well, most of them were intuitive without needing to look them up.
You didn't have to use Auto Attack in XIII, just set the cursor to choosing your own commands. All the FFXIII trash talkers (who never played and finished the game) refuse to acknowledge this.
Every numbered final fantasy is it's own story. For example X is not the same story as VII. But there are FFs with multiple parts. X as an X-2 for example. XIII is a trilogy. This remake will most likely be a trilogy too.
Pro tip use items. I don't know why I have a bad habit of refusing to use items. Played normal mode like it was hard mode. Then I got to hard mode and didn't feel it was hard at all because I refused to use items in normal mode.
I died more in this game than I did in Nioh because I’m kinda failing to understand the combat system. Really trying to play on normal but I’m kinda losing it lol
😂 right! I went straight from nioh 2 to this and I definitely had to get use to the difference in dodging and blocking. 😒 my face when I try to roll from attacks on ff7 😂😂😂
It's almost like the game distracts the player with a bunch of eye candy, when in reality not much is really going on at all nor does it take much thought. Mash square until you can choose a spell - rinse and repeat.
Tip one, this might sound obvi9us but don't just mash attack...... me just coming from binging nioh..... oh...... that makes sense lol. Guess that's why I'm taking so much damage lol
Got it but haven't started playing it. On normal can you run through it or do you need to level grind at places? Is levelling up very different to the original?
Man through out the whole entire story the game is jus pure joy and fun I cant wait for the new expansion and when they get to travel outside the world free roam
I need help.I don't know how to use the elemental Materia .I connected it with the fire ability and it said your sword suppose to do fire attacks but mine's isn't. Can u fill me in with some info?
So many jrpg games ruined for me with this shitty action combat. If I want action,I would play sekiro. If I want strategy turn based, I want to play a jrpg. There is WAY to few of them now
You're so wrong there, my man. Trust me, there is so much strategy to the game's combat, the demo does not remotely do it justice. I promise you, there is just as much strategy as a Valkyria Chronicles.
@@Buggy2hot idk, i was never a fan of action based jrpg games. its supposed to be the "modern" gameplay style. but i love games like dragon quest and fire emblem for example. xenoblade didnt do it for me and astral chain also not
I was hoping someone could clarify exactly what 'fixed' and 'proportional' types of damage do in FF7R are as they appear in the combat analyzer but it doesn't say in the manual exactly how they work and what they are, I can't find what they mean/do anywhere on the internet anyone know?
I suppose _proportional_ damage comes from attacks that to do 25%/50%/75% of your current or max HP (in previous FFs there was the *Gravity* magic for instance). So the damage received is independent of your defense stats.
@@hymen0callis Yea some other guy replied to me in a different video saying that fixed damage is always the same, and proportional damage scales with stats.
I'm a below average gamer, and vaguely aware of the game from the past, but can't get into it enough because it's so goddamn difficult. Looking for any way to learn and lessen the difficulty. Just played it for an hour and already stuck at the point where you're supposed to blow the reactor
tips for the settings
1- set the combo settings to free: Changing it to "free" allows you to change targets during the combo using the left stick. This allows you to more easily attack a group of enemies.
2- set battle camera distance to 3: this solves most problems with the camera allowing you to see the attack text from the enemies and boss before the attack animations Begin.
3- change target Lock change to directional buttons: it's allows to rotate the camera when Lock on ,without Changing the target
Pls be pinned
Upvoted.
Pin this comment pls
This is more useful than the whole video, thanks bro
Wish i had this information at the start instead in already 15hours in
The thing I hate the most is that “dodge” isn’t actually a dodge. You still get hit mid “dodge” 🤦♂️
It is so very annoying.
It ain't dark souls fam, rolling doesn't give I-Frames cuz it's meant to be used more as a mobile option not evasive
If you still got hit then you didn't dodge..hehe
Im fighting shiva and her blizzara's 90 percent of time hit me combine that blizzara damage with the hundrends of spickes thrown at you mean k.o.
@@arazseyfinezhad5444 Just block then evade
100% of the time you will not get hit
1:40 “As soon as you start that spell or ability, swap over to a new character”
This is a great tip. I’ve found in the demo that you can even switch from Cloud mid-combo to Barret to charge his gun during Cloud’s slower Operator mode 3rd strike, then switch back to Cloud for the 4th and 5th hit.
Edit: I just watched another great video from user UA-cam user 8a6y
Here a few things mentioned that I didn't realize:
- Dodging slows your ATB charge
- When switching from Punisher to Operator, use that swing that comes out to continue a combo
- Switch stances to end the Braver animation earlier
- Charge gun to end spell animation earlier
- Some enemies pressured by certain attacks, not damage
- Some enemies pressured by accumulated damage, not attack type
- The things that apply pressure are different than the things that build stagger
- Triangle abilities during Staggered fill the ATB gauge much faster
Yeah there's lots of times swapping around is useful AF. There are boss battles where they automatically attack the controlled character, so setting up a heal spell or prayer and then swapping out so the healer doesn't get interrupted is handy too.
@@Highwind452 why not just issue a command to a character you aren't controlling? I try to use Haste with cloud on everyone so I don't have to worry about filling their ATB charges myself
This is so helpful.
Also, if using Barret, you can charge your special move at the end of his normal attack and it basically takes no time at all. Very handy for sections where he's not with cloud or tifa and has to do the damage himself
I have 4 hours to go until I replay this amazing piece and relive such a amazing time of my childhood
Don't write off just replaying the original! This one's way different so far for me
Wait till you get to the end 😢🤢
losmt2 what?
Free on psplus now,Very excited.
I’ve been having so much fun how about you
Tifa's uppercut smoothly transitions into her dropkick, she'll initiate it even if she's still mid-air at the time.
I noticed this and love it! For any aerial combat for that matter
Must satisfying thing when playing with her
Unbridled Strenght stacks -.- took me too long to figure this out
@@jhunjun123 I just figured it out at the shinra building 🤣
@@jhunjun123 that and you can do omnistrike, rise and fall and roaring uppercut back to back to back. Took me until the 200% stagger mission and a Google search to figure that out
What does every Moogle need in the morning? A Kup-o Coffee
Faster Amazon Delivery for the game
Genesis Gaming 🤦🏾♂️
Kupo!
Ok kup-o
Dude just hit us with a final fantasy dad joke... you kinda have to respect that.
Having played through the game early and learning everything the hard way first-hand, I can confirm this is a solid video
This game is a blast to play. Combat is so much fun. Tifa is just a blast to play
whaaaaaat????
and pretty to look at too
And she got her own "omnislash" too 😂
She's really cool! I even like her more in battle than cloud
Remember when all the OG fans where complaining about it not being turn based? Turns out this implementation of the battle system is the best yet in ANY final fantasy game
@@Kiseki_Fan2k24 I still miss it...
I didn't use Barret much in the original but in this he's a very useful character in harder battles. Being able to attack and cure from further is great.
Why nobody mentioned that you can use your battle environment to your advantage like hiding behind a container to avoid heavy damage or when you focusing on healing parties safely. The combat system is way more dynamic than I thought... love this!
This game is a lot tougher than I expected it to be. But Im going to master the hell out of it because of how awesome it is, and this is my first played FF game ever.
Gummi Bear same man really trying to play it right
Welcome to the club!
Likewise
welcome dude! and enjoy THE GRIND!!
Gummi Bear same
Why not using early enemies display instead of spoiling later ones?
It's IGN man, they don't give a f**k. They will spoil everything without warning.
@@VideoStalker00 lol beat me to that reply
Yup I made it 12 seconds before I hit pause. I was also anticipating early chapter footage.
Yeah. They even spoil the weapons you can get lol
You should have added “dodge roll has no I-frames”
That's lame
Honestly dodge roll in FF7R is utterly useless anyway
yea it’s just for style and gaining some positioning quickly, not really for actually dodging attacks
Number 11, put auto cure on your healer and cast haste on them so they always have atb when you need it, and you no longer need to worry about healing yourself (normal mode, cant comment on hard yet).
Had to listen instead of watch to avoid spoiling the beautiful imagery.
If you press the center button followed by the L1 button it'll bring up a legend with the status ailment description.
I love this combat system. Analyze, adapt, destroy.
Only fights I didn't like much were Reno and Rude, mostly Rude. Didn't have his elemental weakness equipped, and the dude just does not care. Attacking? He'll super-armor and combo you. Guarding? Command grab. Dodge roll? He attacks again and hits you anyway. I'm all for having to adapt and learn, but didn't seem like there was any correct answer besides "have the right magic equipped beforehand, Kappa." I could still be missing something, but man that fight pissed me off.
'' The game combat has no depth and is only button mashing '' is something I've heard constantly from people who played the demo.
Lol they were so wrong.
Really? I've completed the game and I'm on my 2nd play through now and it seems to me that by far the easiest way to commit to combat is to have Tifa and cloud spamming auto attacks whilst maxing them out for auto attack damage weapons, upgrades and materia. Tifas metal knuckle has nearly 200 damage on my save and she 3 hits just about everything. No need to ever use abilities except for the forced magic fights (leviathan)
Steve Kimberley hard mode?
@@haydenhenderson5954 Yeah I'm on hard now. I'm not very far in but so far it's not very 'hard' enemies hit a little bit harder but my characters are so geared now they take almost no damage and all self heal naturally in combat.
Steve Kimberley your wrong lol Aerith is the highest Dps character in the game once you are maxed on her there are fights where you can one shot certain enemies phases
@@WaffleOnTheRun Well that's factually incorrect since you can get very close to aeriths magic attack power with any of the other 3 characters by equipping the right gear and weapon upgrades.
Personally I prefer to stack Cloud and Tifa up so I don't have to have slow charging spells that can be easily interrupted. Instead I can just hit square a few times and melt everything.
You keep using Aerith, I'm not telling you how to play, I just think the game is a bit easy to just gear people towards attack stat and button mash to victory.
I got it pre download for tomorrow I am so excited me and my dad won’t come out that room for 5 days 🤣
We were lucky to have got this over a week ago and it is amazing
Tips for making Video Game Tips Videos:
1- Show gameplay from early game only. Most viewers are just starting out the game and you spoiled so much for them...
It's common sense not to click on a video about a game you dont want spoiled.
@@christophervinson5088 I would normally agree but not in this case.
This is a "1o essential combat tips" video, of course you're supposed to click on it before playing the game...
No story elements revealed and a grand total of one boss battle, which is not in any way shape or form an important character in said story.
Sorry, but where are the myriad spoilers you mention? Because I'm not seeing them.
your.... worried about spoilers.... in a 20 some odd year old game? what? NONE of this is spoilers if you played the originally. and even if you haven't the ENTIRE story is out already that's your fault for watching a video on a REMAKE of a game. THE ENTIRE STORY HAS BEEN SPOILED BY SQUARE ENIX. End rant.
@@Pyronetic2 Not exactly true.
First of all, the Remake has a lot of things added that was not in the original or plays out differently (for obvious reasons).
Secondly, the person who was complaining about spoilers on this video was talking about game design/envirronement spoiler rather than story one.
You're free to agree that revealing an enemy design before someone plays the game is spoiler or not but don't talk about story base spoilers when it's obviously not what peoples are talking about here.
And no, enemy design isn't the same in the original, a lot of enemies has been made specifically for the remake and even those that didn't still look different for the most part.
The combat system was fun and didt disappoint especially when the epic score called “those who fights” comes on during a battle it gets my adrenaline up for sure 😊
This game’s combat is a mix of Kingdom Hearts,FF12,FF15,every Hack n slash game,Lightning Returns & Crisis Core
Cause you can guard against the enemy’s attacks like in LR & CC
You will always have to hammer the attack button like in KH,every hack n slash game,LR,FF12,FF15 & CC
Only problem I’ve come across is that it’s difficult to successfully guard incoming attacks because there seems to be very minimal telegraphing, like those guard dogs at the beginning are a pain in the arse to block.
10 hours, 52 minutes and counting to play my first FF, can't wait!
U have to... Wait.
@@lastmanbattalion Fine by me.
Every second closer makes me more and more excited
Might as well sleep until release
Delete Existence def thought about it. Drawing some wrestling/videogame mashups until then. Sephiroth as Kenny Omega?!
The Best Cinematic Action RPG in PlayStation History!!! 😍😍😍
you're pretty
@@johnathanjhonson4262 SIMP
@@johnathanjhonson4262 Simpin' ain't easy.
Kingdom Hearts begs to differ.
Andres Velazquez Kingdom Hearts is wrong lol
What I like to do is, put first attack materia to someone, and cast regen to all the party members immediately when the hard battle starts, trust me it saves so much headache, I always make sure that my party has regen all the time so I can focus my next ATB's for more offensive measure
Then cast barrier/manawall whatever, to Aerith / Tifa, or any of your characters that you think is weaker and at risk of dying, usually barrier to Aerith tho, cz her def is pathetic
this game's normal difficulties is really hard, probably the hardest in all FF games. the issue is that the difficulty level jump dramatically around the mid point (start with the hunted house in chapter 9) for all the boss fight. never had i felt so nervous when approaching new empty ground, which typically means i will die a few times and wasted a few hours.
I duno if it’s nostalgia or what but I prefer the 1997 battle system. Still, the remake is a great game
you can play it in the classic style,
@@willnelson9906 classic style is too easy tho
No Name I found it harder on the original FF7 for some reason. I prefer this free flow combat mixed with the ATB mechanics more.
Chen Xiongxiong I tried classic style but I seem to still be in charge of attacking, dodging and blocking - I thought AI were supposed to run all that so you can focus more on decision-making but that doesn’t seem to have worked for me. Am I missing something? Because I feel like I’m just playing the standard Easy mode but I definitely chose Classic in settings even before I started my file
@@electricbluetiramisu3713 try to click nothing, lol. Ur character will do auto battle n u can concentrate on using the menu.
Excellent video! Thanks for uploading.. this game just keeps getting better the more I progress through it and in this lock-down there have been many days where I have just played the game for an entire day with a few short breaks lol.
3:06 Meanwhile Aerith is getting her face scorched off
The atb meter is actually pretty fast to fill. Abuse the damn thing.
Switch characters often. Yes. That would actually save u from dying because most AI do is guarding so they could be a tank with u keep button mashing. Use other characters spell n have them use items instead of ur own controlled character.
I kept expecting it to fill slowly like LB until I actually watched it after noticing I had it pretty soon after using Braver. Seems to shoot up like crazy sometimes for some reason.
Put it on easy
I really wish I could be another character outside of battle but love the game!
This please. Other than a playable Red XIII after you finish the game once this should be on the first dlc available.
@@thisbarb it totals less then 5mins of playtime
Yep, I want to do tell Tifa majority of the game
well in some chapter you use them outside of battle
maybe they are teasing it for the next part, so maybe on the next part we will be able to switch the character for exploration
i hope
Or give them their alternative outfits out of the story sequences... :D
Loved Tifas Exotic one!!:)
If every episode has a title...
then the next one should be called "Serpent in the Marsh"
Omagosh aerith!!!!! 3:10 btw nice tips even though ive played it since monday and still some things i dont know
Each character is literally like their own unique fighting game character, & each is completely unique. It's a great idea to learn exactly how each character operates so you can use them efficiently. You should ALWAYS be swapping between characters in battle!
Really digging this guy's energy! :D
They should be using this guy as the voice of ign reviews/game tips like how Brandon Jones is for gametrailers/eazyallies.
Do they ever tell you where his bullets come from?
His but...his bra I mean bar
lol i played the original and now this remake... WHY HAVE I NEVER QUESTIONED THIS!!!! you just blew my mind sir!
They come from his bad boi attitude
He’s gotta have a materia that just makes the bullets built in to his gun that would explain the energy attacks too
codycurry91 man must have the most impressive & rare materia ever
Wait a moment in the original the ATB system was also real Time.
B0KI_86 yup, the main difference now is that you move around while waiting for it to fill up. And basic attacks and block fills it up faster. That’s basically the difference. But the impact is huge
Well the first one combat was atb only meaning all action was dictated by this as this is real time atb action plus atb actions
@@MrKennyBones Also some unique movements (the ones you activate by pressing triangle in the PS4).
It's actually best to cast spells when NOT controlling a character, via the menu. Controlling a character tends to aggro enemies to attack said character, so you don't want to be controlling the spell caster at that time.
Tip 11: Save a lot.
Upvote😂😂😂
Sad that Red XIII isn't playable
If you do Barrets charge at the end of his normal attack it’s faster allowing you to use overcharge quicker
I hope they make it so that every character can be played in battle all at the same time.
Great video 👍
Can you do one where you show the best materia combos for each character plz ?
Imagine future Pokemon game have this kind of combat system, fighting freely until atb meter charge, then you can thunderbolt them!
“All” was the best material in the game because it was easy to master and sold for 1.4 million Gil.
lordravenblade is that still the case in this game
@@TheNrat you only get one of them in this game and materia doesn't give birth when you max them out 😣
@@Zaxamaphone Is it called "All"? Because I've finished the game and never got it.
@@Highwind452 in the original it's "All". In the remake it's "Magnify".
Love the game but the battle system needs work. Camera angles are way off, locking onto targets is a mess, and does anyone know why you can't use Items or Spells right away if you switch characters during battle?
Videooogaaaamsh it goes by combat points which you gain by normal attacks
You have to fill up your ATB for spells or items. Pretty much all you can do without ATB is your standard attack.
Camera angles are shitty though. Targeting is rough. But it's no worse than Kingdom Hearts
@@christophervinson5088 Thanks. I've finally got a rhythm going. It took a bit to get used to constantly switching between characters during battles. Camera angles still need work for sure, but it is far more tolerable now.
You know what would be cool for future parts?
Manipulation materia. Imagine, running around as a hedgehog pie. Or a grashtrike queen lol
Was not mentioned but tifas unbridled strength can stack up to 2 and it changes her special
These tips are making me want to play the game more! I really hope my package comes soon! 😭😩
i have to wait another 4 days until my amazon package i feel you brother xD :(
This game is beautiful.
I was due this today, hasn't arrived yet I WANT IT SO BADLY! I wasn't a fan of the changes from turn base - however after playing the demo I am stoked!
Can't wait!
oh I didn't know that Tifa increases stagger percentages
Only certain abilities
Yeah, do unbridled strength twice and then you can do 3 triangle attacks (omnistrike, rise and fall, roaring uppercut) back to back and watch the damage boost fly up
Did not know that Tifa's charge attacks increase stagger %, she even has an ATB ability that says it increases stagger % but has so far NOT done that in the 10hrs since I've unlocked it. Stagger also doesn't last very long, sometimes if I start Cloud's "Infinity's End" move an enemy will have been staggered and recovered before he actually deals the blow. I'm still getting the hang of this game's mechanics.
The worst part of boss encounters are the damage gates between stages. Several times i got a stagger and a big attack only to have it do little to no damage because the enemy health locked for the next stage
I'm really enjoying this game.
IGN, great video! Enjoy your Saturday!💯😍
Great Advice!, bought the game today and i understand the fighting much better than before TY guys for this Video Great Job!
Tip 11: Always chose Aerith over Barret because he's pretty much useless.
The next section of this game is gonna be epic. Gold saucer, Cosmo canyon, WEAPON.
Does anyone know which Attribute strenghtens Abilities like Braver, Focused Thrust, Starshower, Focussed Shot etc.?
Ingame Manual says Strength enhances sword/Gun/glove attacks and magic attack all magic spells and abilities, so is Braver counted as Sword Attack or as Ability?
And my tip: Read the Ingame Manual in the Menu, it gives you a little more information than the pop up tutorials, reminds you of some things you may have forgotten and is actually fun to read:)
For example I did not know that with L2 you can switch Minimap/Compass and Nothing!
This combat actually seems a lot like FF13 but with button mashing instead of auto attack. I'm glad its not modeled after 15's combat. They should have used the much better designed status icons from FF12 as well, most of them were intuitive without needing to look them up.
You didn't have to use Auto Attack in XIII, just set the cursor to choosing your own commands. All the FFXIII trash talkers (who never played and finished the game) refuse to acknowledge this.
12 has such a great combat system when it comes to status and elements.
Final Fantasy so many memories
The dude talking in this video sounds like Chadley the Shinra Intern
Which makes sense, he wants us to be better with fighting so he can collect Battle intel;D
Never played a final fantasy. Can I hop in with this game and still enjoy it?
Yep! This game is great for beginners but it gets a bit hard later on, you can still fully enjoy it since all FF games are standalone.
Every numbered final fantasy is it's own story. For example X is not the same story as VII. But there are FFs with multiple parts. X as an X-2 for example. XIII is a trilogy. This remake will most likely be a trilogy too.
I really hope they don't take forever to release the other 2 parts 😭
Best magnify so far is Barrier
I see tifa in thumbnail I click and instant like 👍
Pro tip use items. I don't know why I have a bad habit of refusing to use items. Played normal mode like it was hard mode. Then I got to hard mode and didn't feel it was hard at all because I refused to use items in normal mode.
How are you supposed to remember all of this?
So pretty unfamiliar with FF in general but from what I’m seeing
Cloud is a Warrior
Tifa is a Monk
Barrett is Black Mage
Aerith is White Mage
I died more in this game than I did in Nioh because I’m kinda failing to understand the combat system. Really trying to play on normal but I’m kinda losing it lol
😂 right! I went straight from nioh 2 to this and I definitely had to get use to the difference in dodging and blocking. 😒 my face when I try to roll from attacks on ff7 😂😂😂
Man same. I'm in the corkscrew tunnel and failing miserably and fighting these damn flamethrower guys. 🙄
It's almost like the game distracts the player with a bunch of eye candy, when in reality not much is really going on at all nor does it take much thought. Mash square until you can choose a spell - rinse and repeat.
Tip one, this might sound obvi9us but don't just mash attack...... me just coming from binging nioh..... oh...... that makes sense lol. Guess that's why I'm taking so much damage lol
An amazing video, very helpful. Thanks for making this.
Got it but haven't started playing it. On normal can you run through it or do you need to level grind at places? Is levelling up very different to the original?
Best Game on PS4 ive ever played
Solid video. I learned a couple tips even after playing for 8 hours, thanks!
I just need more materia slots on items lol
Man through out the whole entire story the game is jus pure joy and fun I cant wait for the new expansion and when they get to travel outside the world free roam
I need help.I don't know how to use the elemental Materia .I connected it with the fire ability and it said your sword suppose to do fire attacks but mine's isn't. Can u fill me in with some info?
All plus Mug was the best back in the day 👍
is there a way to force it to change characters the moment a character is ready?
So many jrpg games ruined for me with this shitty action combat. If I want action,I would play sekiro. If I want strategy turn based, I want to play a jrpg. There is WAY to few of them now
You're so wrong there, my man. Trust me, there is so much strategy to the game's combat, the demo does not remotely do it justice. I promise you, there is just as much strategy as a Valkyria Chronicles.
@@Buggy2hot idk, i was never a fan of action based jrpg games. its supposed to be the "modern" gameplay style. but i love games like dragon quest and fire emblem for example. xenoblade didnt do it for me and astral chain also not
One more tip. Block with punisher mode on, because it makes Cloud auto counter. Block a lot, this games really hard, too hard imo.
seems like I should spend all my time maxing out aeris
Spike Speigel underrated joke
You’ll need all of them trust me
@Azure Neko nah they give you an option to save her now
1more second and the total video should have been 7 mins long
Mitchell from GameFront!
I like this new gameplay!
Awesome Final Fantasy VII Remake Video.
I miss the turnbase combat but I gotta say that I like ff15 realtime combat more than this one
15 was a bomb. This one is more enjoyable
This game came out the same year I was born and the remake is my first experience of the story and I'm absolutely loving it
What's the name of the background soundtrack ?
I just 100% the game totally worth it actually the first game i ever go for 100% that's how awesome and well done it is
I was hoping someone could clarify exactly what 'fixed' and 'proportional' types of damage do in FF7R are as they appear in the combat analyzer but it doesn't say in the manual exactly how they work and what they are, I can't find what they mean/do anywhere on the internet anyone know?
I suppose _proportional_ damage comes from attacks that to do 25%/50%/75% of your current or max HP (in previous FFs there was the *Gravity* magic for instance). So the damage received is independent of your defense stats.
@@hymen0callis Yea some other guy replied to me in a different video saying that fixed damage is always the same, and proportional damage scales with stats.
I'm a below average gamer, and vaguely aware of the game from the past, but can't get into it enough because it's so goddamn difficult. Looking for any way to learn and lessen the difficulty. Just played it for an hour and already stuck at the point where you're supposed to blow the reactor
There is an easy mode. Take the time to read about the mechanics of the game or inform yourself on the stuff that you don't perfectly understand yet.
Who's watching this even though they don't own a Play Station.
1 more second and the total length of this video would have been 7 mins long
heretics.
Charles Christena hahahah u called em heretics