Final Fantasy VII Remake (PS4) is filled with tons of things you need to figure out. We're here to help with some tips! Subscribe for more: / gameranxtv
I used items on normal, but I’m going into chapter 18 right now with dozens of potions, 60 antidotes, etc. Not an easy game, but normal is definitely not so hard that I used all my items.
@Noble Phantazm i also brought ff 7 remake and god of war at the same time i just beat ff 7 remake, plan to play god of war today 100% the game then go back to 100% ff 7 remake on hard mode.
And number 0.5: Camera and the Enemy In the Camera settings, if you go to enemy switching and change the settings from the right stick to the Dpad, you will be able to lock on to an enemy and freely control the camera. You can switch enemies by pressing left or right on the Dpad, while switching party members up and down. You're welome!
Best comment in this whole damn section! Thank you. I’ve been getting so frustrated when trying to adjust angles and my characters swap targets instead
Hate that this is so good because I got halfway through hard mode before hearing and trying this but was so used to switching party members with right and left on the dpad that I just gave up
1. Good tactic with Cloud is to get in in Operator and when you see enemy preparing to attack - press triangle. Cloud instantly parries after you switch to Punisher, you dont even need to block. 2. Do all side quests. You will be rewarded with special cutscenes with Tifa and Aerith if you complete everything. 3. You DONT get proficiency by just using a weapon. You DO get proficiency by executing this weapon's ability. You get extra if you complete bonus proficiency task which are stated in weapon discription.
First playthrough, sure, but to get everything you have to actually ignore side quests for certain things to happen: Like when you first arrive in the Slums with Aerith, you do all the quests you get her best outfit but retrospectively do none of them and you get her worst and do half get her "ok" one.
I like Falcon, but this is pretty.. well, just wrong at points. I have WAY more materia in FF7R as I did in the original at the same point. Probably double by this point.
And it has a counter stance when you block and tifa she my cannon lvl up unbridled strength 3 times with deadly dodge with refocus and time magic to stop the stagger bar and you can pretty much one hit ko a boss as long as you increase the damage to the stagger meter
Switching between these two modes also cancel the animation of your attack which you can use for the last hit of the combo in either stance because they usually leave you stuck/in recovery frames (so basically mash square in either stance until the final blow, then cancel it by switching stance and you should be able to continue attacking much faster.) Using this technique will make the whack a box game a breeze :)
More or less upset i accidentally bought a second copy by accident because i originally wanted the deluxe edition (which is still sealed since I got the regular copy) and then not even a year later it's free on ps plus 🤣
Do the side quests. They even offer special short "scenarios" when you do them all per area. Like if you do all the first ones in the slums Tifa will ask you what to wear. Your choice affects what she wears later on.
"Weapon proficiany increases as you use them." WRONG Weapon proficiany only increases when you use the weapons unique skill, also the proficiany bonus doubles the percentage gained when using the skill For example the metal gloves for tifa have the unique skill divekick so you need use divekick to increase it's proficiancy, the proficiancy bonus is finishing of an enemy so in order to get the bonus, you have to finish off an enemy with divekick. Make sense?
Came here to say this. Also, #3. >Normally, to heal, you're pretty reliant on the ATB meter. But Auto-Cure will make a party member automatically heal anyone... casting time and MP costs still apply... but it's still incredibly useful to be able to heal without being stuck waiting for the damn meter to fill up. Uh. No. From the description on the materia itself: Auto-Cure Materia. Casts Cure on severely injured allies up to a set number of times. Will not activate if the character does not have enough ATB charges and MP, or the player is controlling the character. In other words, you are actually still stuck waiting on an ATB gauge to fill. That of whoever has it equipped. And that means that unless they're building ATB very quickly, or you're just not taking damage, then they're going to be auto-healing (up to ten times) when they could be doing other things.
The only thing I don't like about it is I can't start a fight with a spell or choose when to use a summon, shit I don't even know how to trigger a summon. I've had Ifrit for a while and only had him come out once.
@@nightmonkey2779 First equip the summon then when you are fighting a tough boss and the character equip with the summon is in critical health then a summon meter will start to fill. Side note I have not seen if it works on human bosses.
Summons don't only happen on boss fights and special encounters. It's literally any fight youre having trouble with. Taking a long time on relatively easy enemies? You'll get a summon
Yeah they pretty much work like FF15 Summons. Only come out when you having a hard time like a party member just died etc. You also need to be fighting for a certain amount of time if you get destroyed right out the gate it won't trigger. Some summons have certain conditions as well like the bigger ones wont fit indoors .
actually to trigger summon is to either stagger an enemy or when you are low on hp (red screen) and each summon depends on the current battle arena size there are 3 - small: the deluxe and pre order, cactuar, carbuncle, chocochick - medium: ifrit, shiva, chocobo & moogle - large: fat chocobo, leviathan, bahamut you will notice this, when the summon can bar is filled but you can't summon the large summons (leviathan, fatchoco, bahamut) but you could summon the smal and medium summons, because the arena is medium sized
@@rexxel8867 Don't say actually if you don't know what you are talking about. I have tested it repeatedly farming Ch 9 Arena. Only time Ifrit starts coming out is if I let one of my characters die. Also in the hell house fight I was doing some hit- and run tactics and was fighting him for 10-15 mins. No summon came out until he 1 tapped Aerith with his ultimate B.S. Divebomb attack. Game was like NEED HELP ?!?! IFRIT IS HERE- SURVIVE! Summons are very OP in this game- its basically having another party member that can't be hurt. Its sole job is to do damage. If you are staggering enemies that means you are doing well enough on the DPS side to not let the pressure gauge decrease. The game already rewards you for staggering- its called Limit Breaking. Summons are to help you if you are struggling.
Guess ill throw in my two cents. I've had the summon gauge pop up for me a shit ton for just staggering an enemy. I could be on full health and it'll still pop up. I've had the summon gauge pop up for me if one of my character went into red health. I think there's a flat chance that the summons will decide to help out, but it factors in whether or not the stage is big enough to accommodate them, and if one of the summon conditions have been triggered i.e. staggering, low health, time spent in combat Edit: I'm pretty sure @Rexxel hit the nail on the head
but he doesn't do that on the scene cloud with aerith at the playground while they are sitting at the top of the slide plaything, and it was hilarious though when i realize it
i wish there were 2 of them, equipping it with aerith's curaga makes me feel invincible. can max our hp with just 12mp.. that's why i had to manually cast haste in each of them during boss battles..
@@sunoozao4118 Just get prey on 2 characters and chakra on all 3 as well as cure (max) on all chars. You doesn't need more. Magnify is best used on haste or barrier. And that is even more important on hard mode, since you can't reg MP outside of those mako shards. The resting spots only regenerate HP and you can't use any items.
@@sunoozao4118 when you beat the game and gain access you chapter select, you can get them again! That goes for all the HP ups, MP ups, Elemental, and Magnify. Hell you can even redo chapter 14 and get more pray (not 100% certain on the pray materia since it's the only one I haven't gotten again yet since I haven't made it to chapter 14 on my hard playthrough yet)
@@codedduelist5309 that's not true..yellow and blue materia does not respawn so u cant get another magnify..only green and purple materia respawn when you go through the chapters again.
@@thomashafner8487 yeah it does require them to have atb they won't auto heal you until their bar is full. Barret is the best healer when you have weapon level 6 at level 50 coz he gets 50% cheaper heals
Yep using it for defence is A LOT more useful in elemental fights - especially considering it heals you at MAX level when the paired element is attacking you. On attack side at MAX it only grants a 25% attack boost
Bonus: When you are Healing or using items there is a "multi use" button (R1/L1 i forget) so you don't have to keep going into the menu selecting it over and over. If you didn't know now you do.
True. Which brings us to a BIG thing that he forgot to mention which is "Check the game's log". There's tons of useful informations in it that are not explained by the game in the first place, like what status aiments do or the multi item use option you just mentioned. Speaking of which, I think it's L1 but I reversed R1 and L1 through the accessibility options of my console while playing this game (I'm sorry, I can't use R1 to block, it goes against the natural setting of my brain) so...I may get confused with the exact input. Just check the logs guys lol EDIT: bandi138138 answered the question while I was typing my message so, I was right apparently, this is L1.
@@samueldecarvalho9886 you can't block him, you need to wait for one of 2 of his moves to be able to block him and counter, the other moves are grabbing type/ exploding type
Holding Square with cloud results in a different attack depending on what mode you're in. Punisher modes hold attack will give cloud a buff that increases his damage but reduces his defence and operator modes hold attack is a wide AoE spin. At the end of your punisher combo, you can switch back in to operator mode to gain and additional few strikes in your combo and make use of the down time. Switching in to punisher mode as an enemy attacks you results in to a counter similar to holding guard while in punisher mode. With Barret holding square until he fires a big shot at the end of his combo then instantly pressing triangle (when overload is on charge) will result in a faster charge animation and make use of the down time you would otherwise have by not doing so. Using Steel skin is advised as it enables Barret to reach that final shot of his standard attack without getting interrupted as much. With Tifa you can stack up unbridled strength but still access her whirlwind uppercut ability by holding square and not consuming the other abilities. You can also combo in to dive kick while midair from whirlwind uppercut, allowing you to do a big combo with Rise and Fall > Omnistrike > Whirlwind > Divekick seamlessly. Her Triangle abilities build up the damage percent bonus while an enemy is staggered. With Aerith.. idk I've not really discovered any quirks with her standard kit, if anybody know of any please let me know.
Confirmed a lot of what I already suspected and expanded on what I only had an inkling on. Like damn I figured there had to be a way to pull up Assess info after the fact but never thought to tap the touch pad🤦🏽♂️
But this can't be correct though? when i got a new weapon (machine gun for Barret as example) it hade like 40SP from the start...if what you say is true how is that possible?
@@Thefunnierone he's talking about the unique weapon skill not the weapons lvl and as falcon said all weapons lvl at the same rate so will always come with what you'd call starter sp
I was about to point this. Glad somebody else did. Took me a while to realise this, like it only popped in my head by the end of chapter 3, before going out with Jessie. I kept on using the weapon wondering why the hell my proficiency was like only 15% even though I was using it ever since getting it from the shop. Then I realised it's about using that weapon's skill several times. Duuh.
@@Thefunnierone that's SP, not proficiency. SP is gained by leveling up your character, proficiency is gained by using the specific skill tied to a weapon OR by doing the "Proficiency Bonus" on the weapon description.
Tip: Sick of upgrading weapons. Go to a weapon of choice and push the "triangle" button to have a auto level up. You can pick between Manual, balanced, attack, and defense.
When I figured out that blocking in Punisher mode filled up more than half of a Shock Troopers stagger gauge, I felt so smart because for the life of me, I couldn’t find their weakness and I tried everything. It definitely felt like a “big brain gamer move”
Sweet! I've got a messed up tv so most of the instructions are out of frame lol, or at such a high resolution i can't actually see what is said (I have NO IDEA how much gil I don't have), so it's really neat that you figured that out on your own. That said, wathing Markiplier and Jack play RE3make has made me feel infinitely better about myself. :D ...but I do worry they're as stressed as we all are right now, it coming through their vids to me at least. I hope they and everyone stays safe, and I wish you well and all the best Zach. Luck to both of us as we try to use big gamer brain moves! ...are these inverted controls?
Anthony Įødīçę I didn’t know that! Are you saying that if you continue holding block in punisher mode, it’ll build up if an enemy hits you multiple times?
Tip 11: Non elemental materia, such as Time, etc often have resistances if you equip them to your bracers. The resistance is written at the veeeery bottom of the materia's description.
If you link haste with the equivalent of all materia, atb’s fill up faster. I kinda stopped using barrier after lv 37 because ive maxed prayer and increased hp/mp up... im sure that’ll be different once i go through hard mode
My brother and I are playing our first play through. He’s impatient and basically rushed through the beginning skipping every bit of information the game gives you. Long story short, I’m here now lol
One more thing with parry on punisher mode. You can actually time a parry from operator mode by pressing triangle which parries AND switches you into punisher mode.
Only way to use it..Did it by accident once trying to get ready for a block and was like well that just made flow soooo much better. If you use synergy with cloud and Magnify on your other two party members is make for a really quick fight Also, as you can crack a stagger almost first attack every time if you match the spell correctly and time the 3rd members ability.
It does come in handy on Septhrioth where it can be hard to get a hit in on him when he’s right in on you to help build just enough ATB to Focus Thrust and knock him off balance slightly or to Counteract which is awesome. But I’ll agree that Punisher don’t get used properly or enough at the right moment. Not even I have always used it properly and I’ve completed the game on normal.
Buy and keep potions for healing in between battles, they cost only 1/5 of what a Hi-potion costs but do 1/2 of the healing. And as mentioned use L1 for multiple uses.
If a cutscene happens before a battle, look to the lower left of your screen and you might see the Square button. If you do, hold it down and it will open the menu before the fight. INCREDIBLY easy to miss but useful
Man. I can't believe all the cut scene material and extra miscellaneous goodies you packed into this video. Very well made. Thanks for the tips! I'm on chapter 13 & pretty much knew, used and utilized all your tips but, watched the whole video anyway. Thanks again!
o4komodo I love this channel, Jake an crew are angels and falcon has his moments. But same as I love my friends, ima call them out when they do something lame. I also wish they hadn’t put clips from hours into the game, but hey no ones perfect.
which make the materia totally useless :D when i found out i took it out and never used it again. Its good as a starter materia when you're grasping how the game fight work, once you understand, that materia is garbage.
@@WastedTalent83 I wouldn't say useless, but while it can save you if you aren't paying enough attention (sometimes you really get into the attacks lol) it can totally be a detriment, as it only uses basic cure when you likely want cura or curaga later in the game (and by likely I mean definitely)
@@randalthor2859 have to agree with andrea as well, considering it cost ATB AND MP AND only uses the base AND you have to count the times its been used(10 at level max) its essentially way less reliable than having Cure slapped on that character and switching to them
The fighting is addictive....plus i get to hear one of my favorite battle themes of all time everytime i get into a fight...and cloud Looks so badass with the upgraded look...loving this game so far.
All this things the game already tells you, is up to you to use or do them. The tittle of the video should be "Final Fantasy 7 Remake: 10 TIPS you will find useful". All things aside nice video!
This video has definitely been helpful, it's nice to know some of the things I've been finding frustrating to myself have frustrated others. I'm gonna learn to love barrier now and I never realised parry boosted so much. Thanks gameranx
I wasn't using Punisher and forgot grenades. It also didn't help that Lightning was my only attack materia. I had to wait for the one move that I could block that made an openinv
All the fights against the Turks characters were all crazy Nuts. Reno and the other guy in shades were all cray. Then there was the guy on the bike all were just crazy characters. And then there was Rufus.
@Captain Caveman he means outside of combat. i found out by accident. choose an item to use and before choosing the character youll notice in the left of the dialogue box you'll see "hold L for multiple" or something like that. that way you can use healing items in succession without opening the item menu over and over.
most humans are weak to fire, most monsters are weak to ice, most robots are weak to thunder, basically every single bird looking thing is weak to wind
Adendum to point #2 and this is very very good. Eventually you'll get the Magnify Materia, you can equip this with any other materia and that transform the magic into a multi hit magic but with less damage (level 1 is 60% less effect but level 3 is only 25%less effect), the effect can be turned on and off during fights with L1. Usually you put this with elemental materias to pull more damage but you can also equip It to Barrier or Heal to cast buffs on the 3 party members at the same time and that's huge
Two other things about Punisher Mode that I haven't seen much info about from the game or anywhere else: First, if you hold square while in this mode, Cloud will flow into a unique power attack that also puts him in a shortened Berserk status. Ideally, as soon as an enemy is staggered, you immediately go Punisher, hold square, then tap square to get the most out of Cloud's basic attack. Especially effective if you're using Elemental to exploit a weakness with basic attacks. Second, the Parry materia gives everyone a special quick dodge that can be used by holding block and pressing dodge. Cloud gets a unique bonus with this, as he can execute the Parry dodge while in Punisher Mode without canceling Punisher Mode. This can overcome the initial mobility penalties of the basic Punisher Mode when used properly.
Something about materia and stacking them. There's a specific kind of materia (the blue one) that, when you stack it with another one can give you a special buff, defense against or even imbued your weapons with one of the magic elements.
Yeah this is something I also found be really missing from the game, I mean if they did it in FF12 why not in this one? It gives you so many options for fun strategies. Now most of the time your party does nothing useful until you manually tell them to
As well as Punisher mode block being a counter attack (You still take block damage). You can also counter in Operator mode by pressing the 'change stance' button. That little bit of warmup animation is actually Cloud readying the counter.
You can also be in Operator Mode and hit Triangle right when a melee attack is about to hit you to parry attacks. The switch from Operator mode to Punisher mode itself is a parry. That animation is a parry window. Gain the positives and mobility of Operator but be able to parry at any time with good timing and reaction speed.
Assess. That thing is your best friend. It comes with stats and tips. I knew from the get go to switch from physical to magic depending on what mode it was in.
i'm sticking to the orignal not because of nostaliga (first time i played ff7 was on a crummy PSX emulator 2 years ago) but because i don't like the voice acting, corny one liners, and combat system. might be old fashion but i like the turn based combat of the orginal.
Anime is tRashsaRt si agnaM, Love the game but I really identify with this comment. Edit: I worked at a gas station, way back in the day, just to buy my first PlayStation just to buy FF7. I’m completely biased toward the very original so there’s that. Don’t get at me cuz, AGAIN, I do love FF7R as well.
I can not believe they don’t fully explain the block-counter mechanic of PUNISH-mode. You know, the thing the mode is named after. Thanks for the tip. I was wondering why Cloud sometime counterattacks while blocking and sometimes doesn’t. Still can’t fathom how they missed explaining this.
except it does tell you. After the initial note shown in the video once you switch into punish mode it explains that when blocking melee attacks cloud counters. It also explains that rolling cancels Punish mode. All of this is explained in game.
BTW, punisher mode at the moment a physical attack comes in cancels out the damage from the attack landing. Timing its use this way helps enter and exit fights especially if you just dodge to exit the mode and have the materia allowing you to attack after dodging and then entering into the mode again during an attack. Doing this well you take little to no damage. And if you are sequencing through characters for their atb meters and specials you lose aggro from the character you left 2 sequences prior. So when you return you are free to attack without getting aggro. When you do, start the punisher, dodge, attack and sequence setup again.
Under rated tip about punisher mode, I'm amazed of gameplay videos I watched where the player was not using it at all to counter enemies and make the fight easier... thinking of that Reno fight from IGN, blech.
Started playing this on Hard mode.... All this time before then, I had no idea pressing the touch pad after using assess materia while in combat, allowed to see the enemies information again. /facepalm Thanks Falcon. *Thumbs up*
A few of these tips are tremendously useful if a little obvious. I didn't figure out the Punisher Mode block/parry until the very end of the game, nor did I ever use barrier. Didn't get all the summons either. Second playthrough, upped the difficulty and I absolutely needed all of that
Chadley does not give you a summon fight for every 5th mission you do but certain missions, like you need to do the 12th one to unlock Leviathan, which i didn't get until i had done 17 of them and was near the end of the game :P. There is also 1 chapter which has 2 branching quest lines(ch9) that you can't do in one run and have to do the chapter twice to get them both for the achievement, But the game does not tell you this.
i miss only one thing from that frikking kid, and he only make me fight 2 summons XD why!? am i missing something? I'm sure leviathan will unlock anfter i do the 200 % stagger whatever but, in that case its 3 summon? i only have fat chocobo and shiva. Also FF7 without ultimate weapon felt so bad, i hope they will give them to us in the next ff7remake games.
@@WastedTalent83 There are 5 summons in the main game and 3 DLC summons, If you want an easy tip for the 200-300% stagger fight fat chocobo and spam Tifa's triangle move or if you are far enough spam her true strike and triangle.
The Elemental Materia if equipped to weapon slot linked to any Element or say Lightning will allow that character to do some damage based on level of both Materia linked. If you equipped to Barret with say Lightning and Elemental, it will allow him to rain Bullets with Lightning damage. On normal game play thru first time you will only find one of Materia. When chapters are open after best game you can replay chapter for Reactor 5 and pick it up at the broken bridge by lamp 3. You can then equip Tifa now with the 2nd Elemental Materia and say Ice linked in glove slot for damage Elemental bonus.
1. The game specifically explains parrying. 2. You can buy almost all materia from venders or vending machines. This feels like “stuff you might have missed” rather than stuff FFVII doesn’t tell you
I learned alot after watching this video, I can continue with my first ever playthrough with this knowledge that I know I won't remember when I need it the most when the time comes 😊
A. Ham don’t do that because I realized at a certain boss fight I’m not gonna spoil anything but even if you use asscess to see the weaknessses they change throughout the battle so you have to be well equip and realize using an ex. But he may be weak to ice but in the middle the fight he may become weak to fire and heavily resistant to ice you have to notice but I’m it I’m loving game bro I got 24. Hours in and I’m only on chaptee 12 this my game of the year
@@jayjon9773 thank for the tip! Shit I just got my 2nd summon, not counting the chocobo dlc one and I'm in chapter 8. Cloud don't catch a break lol, I wanna say more but I don't want to spoil it for anyone reading. But yes I'm loving the game too! Had to stop playing Nioh 2 for this lol
No. 11 - The game takes a page from Star Trek 2009 reboot... the altered timeline twist that may lead to a different outcome to each of the character's fate (Aerith and Zack in particular).
An important combat tip i never saw explained is how to raise stagger % in battle. You have to use tifas triangle ability to do so, to get more out of it use unbridled strength to use omnistrike and get a huge boost
@@BadCatArmin I know, but that's dumb and they knew it was which is why they never showed off the massive plot changes during the 5 years of advertising it
I did all the side quests, after I got into the game I really wanted to get the most out of it and spending more time in the environment. I’m into slums and shanty towns anyway, love how it’s portrayed in the game. The city in the sky looks crazy I even searched the height up apparently it’s the height of the Empire State Building. Love the concept.
1. Punisher mode gives you Berserk status which is very helpful. 2. USE ELEMENTAL MATERIA. Gamechanger. 3. Swap between characters while in combat. Do it. A LOT.
Number 11: Cloud isn’t interested, he just wants his money.
Sure👀
Never would’ve guessed
1 out of 10 Tifa is 11! 😍
Hey to first time playing this an my Boy like where my money at the whole time lol
Kermit the soldier first class frog here. Where my money
"Like it or not you'll always use items."
Laughs in hard mode.
yeah xD allthough items is not needed so much in this game though xD
Laughs in Prayer, Chakra, and deadly dodge+hp absorb
I used items on normal, but I’m going into chapter 18 right now with dozens of potions, 60 antidotes, etc. Not an easy game, but normal is definitely not so hard that I used all my items.
@Noble Phantazm i also brought ff 7 remake and god of war at the same time i just beat ff 7 remake, plan to play god of war today 100% the game then go back to 100% ff 7 remake on hard mode.
Right lol I was fighting leviathan in hard mode like tf did I freaking do to my self lol
And number 0.5: Camera and the Enemy
In the Camera settings, if you go to enemy switching and change the settings from the right stick to the Dpad, you will be able to lock on to an enemy and freely control the camera. You can switch enemies by pressing left or right on the Dpad, while switching party members up and down. You're welome!
Best comment in this whole damn section! Thank you. I’ve been getting so frustrated when trying to adjust angles and my characters swap targets instead
Hate that this is so good because I got halfway through hard mode before hearing and trying this but was so used to switching party members with right and left on the dpad that I just gave up
THANK YOU
Much thanks. I actually did see the option but didn’t try it because I thought the stick would be better. :P
Cheers for this!
1. Good tactic with Cloud is to get in in Operator and when you see enemy preparing to attack - press triangle. Cloud instantly parries after you switch to Punisher, you dont even need to block.
2. Do all side quests. You will be rewarded with special cutscenes with Tifa and Aerith if you complete everything.
3. You DONT get proficiency by just using a weapon. You DO get proficiency by executing this weapon's ability. You get extra if you complete bonus proficiency task which are stated in weapon discription.
go into whack-a-box to level up Cloud's weapon proficiency
Metalslug those are the best tips! 1st one is a game changer, thanks!
First playthrough, sure, but to get everything you have to actually ignore side quests for certain things to happen:
Like when you first arrive in the Slums with Aerith, you do all the quests you get her best outfit but retrospectively do none of them and you get her worst and do half get her "ok" one.
Also just permanently keep Elemental and Lightning on his armor. :p
Just literally commented about actually using the move to gain proficiency. best action rpg hybrid ever
Pusinher mode is not just a bit more damage..is a LOT of more.damage! You take down enemies much faster
I like Falcon, but this is pretty.. well, just wrong at points. I have WAY more materia in FF7R as I did in the original at the same point. Probably double by this point.
And it has a counter stance when you block and tifa she my cannon lvl up unbridled strength 3 times with deadly dodge with refocus and time magic to stop the stagger bar and you can pretty much one hit ko a boss as long as you increase the damage to the stagger meter
Switching between these two modes also cancel the animation of your attack which you can use for the last hit of the combo in either stance because they usually leave you stuck/in recovery frames (so basically mash square in either stance until the final blow, then cancel it by switching stance and you should be able to continue attacking much faster.) Using this technique will make the whack a box game a breeze :)
Operator *
a well timed switch to punish mode also results to a parry
11:33 Also if you hear Barrett singing about finding treasure, then you know you're going somewhere optional.
Thats awesome, thanks for the info. Finally got the game about 3 hours ago and I cant stop playing lol
In rpgs you ALWAYS take the "wrong" way
RIKO_XIII ESO but in this game the wrong way turns out to be the right way on several occasions
The right way isnt always the easiest path
I hate when the wrong way is the right way. Happened several times in this game
Unless they stop you and wont let you go that way.. found that to be annoying a few times.
this is like a religion to me since my childhood.
Who's here because of March PS Plus? 🤣
😂 play why I’m here got it downloading
Me
More or less upset i accidentally bought a second copy by accident because i originally wanted the deluxe edition (which is still sealed since I got the regular copy) and then not even a year later it's free on ps plus 🤣
WITH NO SHAME 🤣
I am so glad I did not pay for this game!!! It does not compare to the original, it has a few good things but the missions blow
Do the side quests. They even offer special short "scenarios" when you do them all per area. Like if you do all the first ones in the slums Tifa will ask you what to wear. Your choice affects what she wears later on.
"Weapon proficiany increases as you use them."
WRONG
Weapon proficiany only increases when you use the weapons unique skill, also the proficiany bonus doubles the percentage gained when using the skill
For example the metal gloves for tifa have the unique skill divekick so you need use divekick to increase it's proficiancy, the proficiancy bonus is finishing of an enemy so in order to get the bonus, you have to finish off an enemy with divekick.
Make sense?
Came here to say this.
Also, #3.
>Normally, to heal, you're pretty reliant on the ATB meter. But Auto-Cure will make a party member automatically heal anyone... casting time and MP costs still apply... but it's still incredibly useful to be able to heal without being stuck waiting for the damn meter to fill up.
Uh. No.
From the description on the materia itself:
Auto-Cure Materia.
Casts Cure on severely injured allies up to a set number of times. Will not activate if the character does not have enough ATB charges and MP, or the player is controlling the character.
In other words, you are actually still stuck waiting on an ATB gauge to fill. That of whoever has it equipped. And that means that unless they're building ATB very quickly, or you're just not taking damage, then they're going to be auto-healing (up to ten times) when they could be doing other things.
Was just going to say this too, just spam that ability for about 3 fights then go back to your weapon of choice
Literal Sin and the worst part is that if you are not using said party member, their atb fills significantly slower.
Do you think he even plays the games he “reviews” ?
Christian i’m pretty sure he does, probably just miscommunication
I freaking LOVE this combat system
The only thing I don't like about it is I can't start a fight with a spell or choose when to use a summon, shit I don't even know how to trigger a summon. I've had Ifrit for a while and only had him come out once.
@@nightmonkey2779 First equip the summon then when you are fighting a tough boss and the character equip with the summon is in critical health then a summon meter will start to fill. Side note I have not seen if it works on human bosses.
@@nightmonkey2779 there's materia that makes it so you start with filled gauges.
it's ok....
@@daggumnametaken Yup just got it yesterday, makes the experience much better with all ATB materia
Summons don't only happen on boss fights and special encounters. It's literally any fight youre having trouble with. Taking a long time on relatively easy enemies? You'll get a summon
Yeah they pretty much work like FF15 Summons. Only come out when you having a hard time like a party member just died etc. You also need to be fighting for a certain amount of time if you get destroyed right out the gate it won't trigger. Some summons have certain conditions as well like the bigger ones wont fit indoors .
It should be my choice like the original, if i want to summon ifrit on a fckin cactuar i should be allowed.
actually to trigger summon is to either stagger an enemy or when you are low on hp (red screen)
and each summon depends on the current battle arena size
there are 3
- small: the deluxe and pre order, cactuar, carbuncle, chocochick
- medium: ifrit, shiva, chocobo & moogle
- large: fat chocobo, leviathan, bahamut
you will notice this, when the summon can bar is filled but you can't summon the large summons (leviathan, fatchoco, bahamut) but you could summon the smal and medium summons, because the arena is medium sized
@@rexxel8867 Don't say actually if you don't know what you are talking about. I have tested it repeatedly farming Ch 9 Arena. Only time Ifrit starts coming out is if I let one of my characters die. Also in the hell house fight I was doing some hit- and run tactics and was fighting him for 10-15 mins. No summon came out until he 1 tapped Aerith with his ultimate B.S. Divebomb attack. Game was like NEED HELP ?!?! IFRIT IS HERE- SURVIVE!
Summons are very OP in this game- its basically having another party member that can't be hurt. Its sole job is to do damage. If you are staggering enemies that means you are doing well enough on the DPS side to not let the pressure gauge decrease. The game already rewards you for staggering- its called Limit Breaking. Summons are to help you if you are struggling.
Guess ill throw in my two cents.
I've had the summon gauge pop up for me a shit ton for just staggering an enemy. I could be on full health and it'll still pop up.
I've had the summon gauge pop up for me if one of my character went into red health.
I think there's a flat chance that the summons will decide to help out, but it factors in whether or not the stage is big enough to accommodate them, and if one of the summon conditions have been triggered i.e. staggering, low health, time spent in combat
Edit: I'm pretty sure @Rexxel hit the nail on the head
OMG Cloud actually moved his sword out of the way as he sat on the bench! This is next-gen gaming, folks! Minimize the clipping!
MUST MORE LIKES !!!!
That’s the most impressive thing I’ve seen in the whole remake!
but he doesn't do that on the scene cloud with aerith at the playground while they are sitting at the top of the slide plaything, and it was hilarious though when i realize it
didn't stop him from ghosting through helicopter rotor blades during the fight vs reno and rude loll
He also takes it off and rests it against the wall when he lays in bed, early in the game.
Protip: Link the all materia (Magnify) to the time materia (Haste).
Everyone will get haste in one spellcast. It's a blast
i wish there were 2 of them, equipping it with aerith's curaga makes me feel invincible. can max our hp with just 12mp.. that's why i had to manually cast haste in each of them during boss battles..
@@sunoozao4118 Just get prey on 2 characters and chakra on all 3 as well as cure (max) on all chars. You doesn't need more. Magnify is best used on haste or barrier.
And that is even more important on hard mode, since you can't reg MP outside of those mako shards. The resting spots only regenerate HP and you can't use any items.
Magnify and Heal materia is really good. It seems to heal everyone no matter how far apart they are. Really good with Curaga
@@sunoozao4118 when you beat the game and gain access you chapter select, you can get them again! That goes for all the HP ups, MP ups, Elemental, and Magnify. Hell you can even redo chapter 14 and get more pray (not 100% certain on the pray materia since it's the only one I haven't gotten again yet since I haven't made it to chapter 14 on my hard playthrough yet)
@@codedduelist5309 that's not true..yellow and blue materia does not respawn so u cant get another magnify..only green and purple materia respawn when you go through the chapters again.
Just so everyone knows, auto cure and synergy does take atb gauge. Its not a free cure
and MP too
Captain Caveman I was wondering this lastnight haha
Do you need to have healing materia equipped on that character as well as the auto-cure?
@Captain Caveman obviously not cuz he literally says you get a heal without waiting on the gauge
@@thomashafner8487 yeah it does require them to have atb they won't auto heal you until their bar is full. Barret is the best healer when you have weapon level 6 at level 50 coz he gets 50% cheaper heals
Elemental materia is just soooo OP! Combine elemental + fire and destroyed Shiva in VR a lot easier yesterday x)
I used that combo on Cloud's armor for the Bomb fight in Corneo Coliseum and they did me a solid by healing me with their attacks.
In vr ?
Elemental materia max level +ice negates all damage for shiva
Yep using it for defence is A LOT more useful in elemental fights - especially considering it heals you at MAX level when the paired element is attacking you. On attack side at MAX it only grants a 25% attack boost
@@colby99143 *Multiplatform master race here: Obviously you never played the game. It's already out on PC kid.*
#1 save often. And specifically, just before boss fights. So you can change your setup quickly, if you fail.
The game lets you restart just before a fight if you die, no manual saves needed.
Bonus: When you are Healing or using items there is a "multi use" button (R1/L1 i forget) so you don't have to keep going into the menu selecting it over and over. If you didn't know now you do.
L1
True. Which brings us to a BIG thing that he forgot to mention which is "Check the game's log".
There's tons of useful informations in it that are not explained by the game in the first place, like what status aiments do or the multi item use option you just mentioned.
Speaking of which, I think it's L1 but I reversed R1 and L1 through the accessibility options of my console while playing this game (I'm sorry, I can't use R1 to block, it goes against the natural setting of my brain) so...I may get confused with the exact input. Just check the logs guys lol
EDIT: bandi138138 answered the question while I was typing my message so, I was right apparently, this is L1.
Thank you
Lol no way. I just finished the whole game without figuring this out. Thanks.
The game tells you this at the beginning.
(reference: I just started)
"Just block and you will be OK"
Rude:"Am I A Joke To You?"
Also Roche
Worked well in Rude's first fight though.
The assess material... THIS is a life saver.
Rude kicked my ass. i beat him at the first try but had to use like 50 phoenix
@@samueldecarvalho9886 you can't block him, you need to wait for one of 2 of his moves to be able to block him and counter, the other moves are grabbing type/ exploding type
Holding Square with cloud results in a different attack depending on what mode you're in. Punisher modes hold attack will give cloud a buff that increases his damage but reduces his defence and operator modes hold attack is a wide AoE spin. At the end of your punisher combo, you can switch back in to operator mode to gain and additional few strikes in your combo and make use of the down time. Switching in to punisher mode as an enemy attacks you results in to a counter similar to holding guard while in punisher mode.
With Barret holding square until he fires a big shot at the end of his combo then instantly pressing triangle (when overload is on charge) will result in a faster charge animation and make use of the down time you would otherwise have by not doing so. Using Steel skin is advised as it enables Barret to reach that final shot of his standard attack without getting interrupted as much.
With Tifa you can stack up unbridled strength but still access her whirlwind uppercut ability by holding square and not consuming the other abilities. You can also combo in to dive kick while midair from whirlwind uppercut, allowing you to do a big combo with Rise and Fall > Omnistrike > Whirlwind > Divekick seamlessly. Her Triangle abilities build up the damage percent bonus while an enemy is staggered.
With Aerith.. idk I've not really discovered any quirks with her standard kit, if anybody know of any please let me know.
With aerith you can hold square to attack instead of constently pressing it. I hope Im not the only who doesnt know about this
Confirmed a lot of what I already suspected and expanded on what I only had an inkling on. Like damn I figured there had to be a way to pull up Assess info after the fact but never thought to tap the touch pad🤦🏽♂️
I have a tendency to forget that button exists.
MrHouse1657 same
I found it by accident, when my kid jumped on my arm.
The manual people....
Everything in this video is in the manual on the main menu where you set materia and weapons...
That's literally why its there.
4:07 correction the proficiency only increases by using that skill NOT the weapon itself.
But this can't be correct though? when i got a new weapon (machine gun for Barret as example) it hade like 40SP from the start...if what you say is true how is that possible?
@@Thefunnierone he's talking about the unique weapon skill not the weapons lvl and as falcon said all weapons lvl at the same rate so will always come with what you'd call starter sp
@@Thefunnierone SP is retro-actively gained, weapon skill proficiency only goes up if you fulfill the condition stated...
I was about to point this. Glad somebody else did. Took me a while to realise this, like it only popped in my head by the end of chapter 3, before going out with Jessie. I kept on using the weapon wondering why the hell my proficiency was like only 15% even though I was using it ever since getting it from the shop. Then I realised it's about using that weapon's skill several times. Duuh.
@@Thefunnierone that's SP, not proficiency. SP is gained by leveling up your character, proficiency is gained by using the specific skill tied to a weapon OR by doing the "Proficiency Bonus" on the weapon description.
Tip: Sick of upgrading weapons. Go to a weapon of choice and push the "triangle" button to have a auto level up. You can pick between Manual, balanced, attack, and defense.
What is preferred type (attack/defense) for each character?
@@QuietAC It honestly depends on the weapon. Cloud's Iron Sword is best for defense, but Hardedge is best for Attack.
@@blackmagichour oh okay thanks
When I figured out that blocking in Punisher mode filled up more than half of a Shock Troopers stagger gauge, I felt so smart because for the life of me, I couldn’t find their weakness and I tried everything. It definitely felt like a “big brain gamer move”
Sweet! I've got a messed up tv so most of the instructions are out of frame lol, or at such a high resolution i can't actually see what is said (I have NO IDEA how much gil I don't have), so it's really neat that you figured that out on your own. That said, wathing Markiplier and Jack play RE3make has made me feel infinitely better about myself. :D
...but I do worry they're as stressed as we all are right now, it coming through their vids to me at least. I hope they and everyone stays safe, and I wish you well and all the best Zach. Luck to both of us as we try to use big gamer brain moves!
...are these inverted controls?
You can stack the parries on multi hit attacks too!
Anthony Įødīçę I didn’t know that! Are you saying that if you continue holding block in punisher mode, it’ll build up if an enemy hits you multiple times?
Tip 11:
Non elemental materia, such as Time, etc often have resistances if you equip them to your bracers. The resistance is written at the veeeery bottom of the materia's description.
doesn't have to be on bracers, you just have to link ward materia to them.
resistance only applies when linked ward materia, which is explained in the ward material info
If you link haste with the equivalent of all materia, atb’s fill up faster. I kinda stopped using barrier after lv 37 because ive maxed prayer and increased hp/mp up... im sure that’ll be different once i go through hard mode
@@gt7805 Do you put your atb assist on Tifa? Her speed atribute is it insane.
10 things the game LITERALLY does tell you in the first ten min
I know right :D
But a lot, if any, is never repeated again so it may gloss over some people
My brother and I are playing our first play through. He’s impatient and basically rushed through the beginning skipping every bit of information the game gives you. Long story short, I’m here now lol
@@robertives973 me too bro lol. I got the game on the 15th. Been taking my time and now I'm on ch. 14.
ikr, this is a beginners to the modern FF guide. It's Click bait for sure.
One more thing with parry on punisher mode. You can actually time a parry from operator mode by pressing triangle which parries AND switches you into punisher mode.
Yeah, I'm surprised he didn't mention that, that's one of the best ways to use punisher mode.
This is what i do with nailbat. Homerun Every time
Only way to use it..Did it by accident once trying to get ready for a block and was like well that just made flow soooo much better.
If you use synergy with cloud and Magnify on your other two party members is make for a really quick fight Also, as you can crack a stagger almost first attack every time if you match the spell correctly and time the 3rd members ability.
Pretty much the only way I’ve had any success with it
It does come in handy on Septhrioth where it can be hard to get a hit in on him when he’s right in on you to help build just enough ATB to Focus Thrust and knock him off balance slightly or to Counteract which is awesome. But I’ll agree that Punisher don’t get used properly or enough at the right moment. Not even I have always used it properly and I’ve completed the game on normal.
Buy and keep potions for healing in between battles, they cost only 1/5 of what a Hi-potion costs but do 1/2 of the healing. And as mentioned use L1 for multiple uses.
If a cutscene happens before a battle, look to the lower left of your screen and you might see the Square button. If you do, hold it down and it will open the menu before the fight. INCREDIBLY easy to miss but useful
Why did i watch this, i literally cant have the game.
But its a great video
Yeah me too.. dont even have ps4 console as well.
I was going to get it but all the retail shops are closed due to the quarantine
FeelsBadMan
@@FFCHCloud same. Its such a shame. Have to wait until quarantine is over😢
I don’t even play games and watched this lol
@@FFCHCloud was gonna get it but I dont have any money due to the quarantine. Feelsbadman
Man. I can't believe all the cut scene material and extra miscellaneous goodies you packed into this video. Very well made. Thanks for the tips! I'm on chapter 13 & pretty much knew, used and utilized all your tips but, watched the whole video anyway. Thanks again!
That punish mode ,block, Perry counter, completely changed the game for me. Thank you.
10 things the game doesn’t tell you.
#10: something the game literally tells you in the first 5 minuets.
had to pause to go and type this. glad it's at the top of the comments right now lol.
Just lost credibility for gameranx (just found them last week)
@@o4komodo I'm sure they'll be ok.
0:34
That's usually how it goes with these videos😂
o4komodo I love this channel, Jake an crew are angels and falcon has his moments. But same as I love my friends, ima call them out when they do something lame. I also wish they hadn’t put clips from hours into the game, but hey no ones perfect.
Auto-cure still requires the party member to have the needed amount of ATB charges
which make the materia totally useless :D when i found out i took it out and never used it again.
Its good as a starter materia when you're grasping how the game fight work, once you understand, that materia is garbage.
@@WastedTalent83 I wouldn't say useless, but while it can save you if you aren't paying enough attention (sometimes you really get into the attacks lol) it can totally be a detriment, as it only uses basic cure when you likely want cura or curaga later in the game (and by likely I mean definitely)
@@randalthor2859 have to agree with andrea as well, considering it cost ATB AND MP AND only uses the base AND you have to count the times its been used(10 at level max) its essentially way less reliable than having Cure slapped on that character and switching to them
Auto heal is definitely a terrible materia. I'm sorry but it's impossible to find it usefull.
The fighting is addictive....plus i get to hear one of my favorite battle themes of all time everytime i get into a fight...and cloud Looks so badass with the upgraded look...loving this game so far.
Thanks for taking the time to share! All the best!
All this things the game already tells you, is up to you to use or do them. The tittle of the video should be "Final Fantasy 7 Remake: 10 TIPS you will find useful".
All things aside nice video!
Aaaaaaaaaaaaa
There's literally a manual in the main menu that tells you everything he's saying right above the save option lmao.
@@NCA_Azzy Plus a lot of these "things the game doesn't tell you," the game doesn't tell you because it's not true.
ALso I would like to add that magic attack increases the amount sure heals for, and also lvl that item use materia early as possible
This video has definitely been helpful, it's nice to know some of the things I've been finding frustrating to myself have frustrated others. I'm gonna learn to love barrier now and I never realised parry boosted so much. Thanks gameranx
Great job. Love they thumbnail s and lil snip pics n voice overs. Plus helpful
Just started tonight! Thanks for the tips!
I do enjoy FF7. But hear me out... A remastered The Legend of Dragoon🤷🏼♂️
THIS
That would be fucking awesome!
Legend of Dragoon was terrible
@@x-menjinping3286 I think you're one of the first people I've heard say that in 20 years..
X-Men Jin Ping, you’re entitled to your opinion and I respect that. Stay humble and be true to yourself, buck-o😎👉🏼👉🏼
That elemental materia is really useful i recommend picking that up
"Punish mode, use it"
Me: "Wait other people don't use it all the time?"
Punisher mode really shined for me when I was fighting Reno, everyone else I could always use deadly dodge or grenade and fire spam
I wasn't using Punisher and forgot grenades. It also didn't help that Lightning was my only attack materia. I had to wait for the one move that I could block that made an openinv
@@GuyAngon I always stuck to barrier and let my party members handle magic
@@GuyAngon but I hate when I assess an enemy to find out they have a weakness I don't have equipped
That fight was sick
All the fights against the Turks characters were all crazy Nuts. Reno and the other guy in shades were all cray. Then there was the guy on the bike all were just crazy characters. And then there was Rufus.
*Holding L1 lets you continuously use an item in succession.*
@Captain Caveman he means outside of combat. i found out by accident. choose an item to use and before choosing the character youll notice in the left of the dialogue box you'll see "hold L for multiple" or something like that.
that way you can use healing items in succession without opening the item menu over and over.
this is a gamechanger
So many feels with this remake. Thanks for the heads up about everything I had forgotten from the first time.
love this game and glad i pick it up to stream. Amazing content love the way you edit this
You missed a great chance to title this video 10 lessons for life on the ground floor.
most humans are weak to fire, most monsters are weak to ice, most robots are weak to thunder, basically every single bird looking thing is weak to wind
Adendum to point #2 and this is very very good. Eventually you'll get the Magnify Materia, you can equip this with any other materia and that transform the magic into a multi hit magic but with less damage (level 1 is 60% less effect but level 3 is only 25%less effect), the effect can be turned on and off during fights with L1. Usually you put this with elemental materias to pull more damage but you can also equip It to Barrier or Heal to cast buffs on the 3 party members at the same time and that's huge
Two other things about Punisher Mode that I haven't seen much info about from the game or anywhere else:
First, if you hold square while in this mode, Cloud will flow into a unique power attack that also puts him in a shortened Berserk status. Ideally, as soon as an enemy is staggered, you immediately go Punisher, hold square, then tap square to get the most out of Cloud's basic attack. Especially effective if you're using Elemental to exploit a weakness with basic attacks.
Second, the Parry materia gives everyone a special quick dodge that can be used by holding block and pressing dodge. Cloud gets a unique bonus with this, as he can execute the Parry dodge while in Punisher Mode without canceling Punisher Mode. This can overcome the initial mobility penalties of the basic Punisher Mode when used properly.
Something about materia and stacking them. There's a specific kind of materia (the blue one) that, when you stack it with another one can give you a special buff, defense against or even imbued your weapons with one of the magic elements.
Make sure it's a "link" weapon you will know if 2 materia slot a connected with a line
ShortyProGaming exactly! Thanks for the clarification.
Elemental or added effect. You need s weapon or amour with 2 slots linked. Or it does nothing.
Wish they would have included a basic AI system that allowed you to set custom AI actions. Like cure if health is below 25%.
I loved the gambit system in FFXII. I was hoping it would show up again at some point and it never ever did.
There is a materia "Auto-Cure" which does that if a character has equipped it
@@itsTtime95 But thats the point! It shouldnt take a materia slot to do something that could have been handled by a basic AI system.
_nah that'd be too much like a real jrpg_
_and then, we'd like, have to, um, put more work on the, uh, actual fkn game._
Yeah this is something I also found be really missing from the game, I mean if they did it in FF12 why not in this one? It gives you so many options for fun strategies. Now most of the time your party does nothing useful until you manually tell them to
i like how well you explained the complicated parts and why they were important, but i like how you ended it with "Obviously, this game's a beast."
Thank you!! This helped, especially the Barrier materia advice.
Getting close to finishing the game and I am already sad cuz it won't last forever..
Tip: You can take your party to the VR summon fights.
From what I gather, the only way to get most of them is to beat them in the vr battles.
As well as Punisher mode block being a counter attack (You still take block damage).
You can also counter in Operator mode by pressing the 'change stance' button. That little bit of warmup animation is actually Cloud readying the counter.
Great video! Super easy and informative. Thank you!
NOW WE NEED A LEGEND OF DRAGOON REMAKE!
I agree! It was one of the best ps1 games I have ever played.
11: the door textures look like they're from the original game
Thought I'm the only one
The background of destroyed sector 7 aswell
Yes, glad someone else noticed how horrible that texture was.
luke there’s a surprising amount of janky looking textures in this game
You can also be in Operator Mode and hit Triangle right when a melee attack is about to hit you to parry attacks.
The switch from Operator mode to Punisher mode itself is a parry. That animation is a parry window.
Gain the positives and mobility of Operator but be able to parry at any time with good timing and reaction speed.
Thanks for the heads up on the Barrier Materia! I’ll use that tip!
I remember during the fight with the boss ghost monster I died 8 times because I didn’t know they where immune to physical attacks while flying 😭
SVG OOF lol did you not see the word immune pop up when you hit it?
robbiesilverwolf I did but I thought it was cause of a certain skill at first so I kept hitting it hoping the skill would cut off soon
Assess. That thing is your best friend. It comes with stats and tips. I knew from the get go to switch from physical to magic depending on what mode it was in.
*reason to me to play FF7 remake*
i'm sticking to the orignal not because of nostaliga (first time i played ff7 was on a crummy PSX emulator 2 years ago) but because i don't like the voice acting, corny one liners, and combat system. might be old fashion but i like the turn based combat of the orginal.
Anime is tRashsaRt si agnaM,
Love the game but I really identify with this comment.
Edit: I worked at a gas station, way back in the day, just to buy my first PlayStation just to buy FF7. I’m completely biased toward the very original so there’s that. Don’t get at me cuz, AGAIN, I do love FF7R as well.
@@matguimond92 I love the voice lines, and the original had corny one liners as well. Combat system, well, you do you I guess. You're missing out tbh.
@Matthew M Of course it's full price it's a remake not a remaster. And this isn't even the full story. Stop whining because you have no money.
@@magnamic5614 i didn't want to sound like a nostalgic troll - i played the remaster demo on my ps4 pro but i ended up not really liking it.
I was on the fence about getting it but this is the first video to make me want it. Great job!
it's worth the wait until the price drops trust me
2:05 "Don't give into temptation." Love the choice for visuals!
'Punish Mode!' Zooms in on the word 'Punisher.' Repeats 'Punish Mode,' 800 times.
I can not believe they don’t fully explain the block-counter mechanic of PUNISH-mode. You know, the thing the mode is named after.
Thanks for the tip. I was wondering why Cloud sometime counterattacks while blocking and sometimes doesn’t. Still can’t fathom how they missed explaining this.
except it does tell you. After the initial note shown in the video once you switch into punish mode it explains that when blocking melee attacks cloud counters. It also explains that rolling cancels Punish mode. All of this is explained in game.
BTW, punisher mode at the moment a physical attack comes in cancels out the damage from the attack landing. Timing its use this way helps enter and exit fights especially if you just dodge to exit the mode and have the materia allowing you to attack after dodging and then entering into the mode again during an attack. Doing this well you take little to no damage. And if you are sequencing through characters for their atb meters and specials you lose aggro from the character you left 2 sequences prior. So when you return you are free to attack without getting aggro. When you do, start the punisher, dodge, attack and sequence setup again.
Under rated tip about punisher mode, I'm amazed of gameplay videos I watched where the player was not using it at all to counter enemies and make the fight easier... thinking of that Reno fight from IGN, blech.
Completely useless against throws however, which kind of sucks. Kept trying to use it on Rude and got tossed around like a dogs chew toy.
I love doing quest so that’s not a problem for me 😏
Lucky you
Yandhi heh 😏
Started playing this on Hard mode.... All this time before then, I had no idea pressing the touch pad after using assess materia while in combat, allowed to see the enemies information again. /facepalm
Thanks Falcon. *Thumbs up*
for real. was wasting ATB by running Assess again because I forgot what I read
I thought you couldn't even get hard mode until after playing it on normal.
Thank you gamerant! I’m most likely gonna be getting the remake soon so I’ll use these tips!
A few of these tips are tremendously useful if a little obvious. I didn't figure out the Punisher Mode block/parry until the very end of the game, nor did I ever use barrier. Didn't get all the summons either. Second playthrough, upped the difficulty and I absolutely needed all of that
Chadley does not give you a summon fight for every 5th mission you do but certain missions, like you need to do the 12th one to unlock Leviathan, which i didn't get until i had done 17 of them and was near the end of the game :P.
There is also 1 chapter which has 2 branching quest lines(ch9) that you can't do in one run and have to do the chapter twice to get them both for the achievement, But the game does not tell you this.
i miss only one thing from that frikking kid, and he only make me fight 2 summons XD why!? am i missing something?
I'm sure leviathan will unlock anfter i do the 200 % stagger whatever but, in that case its 3 summon? i only have fat chocobo and shiva.
Also FF7 without ultimate weapon felt so bad, i hope they will give them to us in the next ff7remake games.
@@WastedTalent83 There are 5 summons in the main game and 3 DLC summons, If you want an easy tip for the 200-300% stagger fight fat chocobo and spam Tifa's triangle move or if you are far enough spam her true strike and triangle.
Link Magnify with Healing Materia and then you can save MP and ATB by group Curaga during boss fights. Why didn't you mention this?
Just use Pray, save mp for attack spells
@@zaneomega2 Prayer requires 2 ATB gauges tho
WHAT YOU CAN GROUP HEAL??? but yeah I generally used pray to conserve MP
Thank you so much! amazing game! I can't stop playing!
The Elemental Materia if equipped to weapon slot linked to any Element or say Lightning will allow that character to do some damage based on level of both Materia linked. If you equipped to Barret with say Lightning and Elemental, it will allow him to rain Bullets with Lightning damage. On normal game play thru first time you will only find one of Materia. When chapters are open after best game you can replay chapter for Reactor 5 and pick it up at the broken bridge by lamp 3. You can then equip Tifa now with the 2nd Elemental Materia and say Ice linked in glove slot for damage Elemental bonus.
I've been playing this game all day,it's incredible. Seen the notification,had to check it out. Really good video guys ✌
1. The game specifically explains parrying.
2. You can buy almost all materia from venders or vending machines.
This feels like “stuff you might have missed” rather than stuff FFVII doesn’t tell you
true
2 years later im just gonna play it for the first time ,and this guide is a life changing
I learned alot after watching this video, I can continue with my first ever playthrough with this knowledge that I know I won't remember when I need it the most when the time comes 😊
I didn't know you can just press the touch pad after you use access to see the weaknesses again. I been doing them by memory after I use it smh lol
A. Ham don’t do that because I realized at a certain boss fight I’m not gonna spoil anything but even if you use asscess to see the weaknessses they change throughout the battle so you have to be well equip and realize using an ex. But he may be weak to ice but in the middle the fight he may become weak to fire and heavily resistant to ice you have to notice but I’m it I’m loving game bro I got 24. Hours in and I’m only on chaptee 12 this my game of the year
@@jayjon9773 thank for the tip! Shit I just got my 2nd summon, not counting the chocobo dlc one and I'm in chapter 8. Cloud don't catch a break lol, I wanna say more but I don't want to spoil it for anyone reading. But yes I'm loving the game too! Had to stop playing Nioh 2 for this lol
same I discovered this by accident in one of the last boss battles😂
3:52 is the funniest shit I've seen all day lol
This helped big time for hard mode, specifically punisher mode with Cloud. Never knew you parried with it, relied on dodge way too much
Learned a lot by watching this thank you
Good tips
However when you run Hard Mode, items are useless!
No. 11 - The game takes a page from Star Trek 2009 reboot... the altered timeline twist that may lead to a different outcome to each of the character's fate (Aerith and Zack in particular).
An important combat tip i never saw explained is how to raise stagger % in battle. You have to use tifas triangle ability to do so, to get more out of it use unbridled strength to use omnistrike and get a huge boost
Useful stuff mate. Thank you.
Auto-Cure still requires a charged ATB bar
Remake doesn't tell me it's not actually a remake until the end.
They put Remake instead of Reboot by accident
TheBlueSpikes When you think the games name. Name Remake makes sense. Game was not remake but the story got ”remake”.
@@BadCatArmin I know, but that's dumb and they knew it was which is why they never showed off the massive plot changes during the 5 years of advertising it
@@TheBlueSpikes True. Same as add for burger but getting pizza. Not what you wanted but still not bad.
I did all the side quests, after I got into the game I really wanted to get the most out of it and spending more time in the environment. I’m into slums and shanty towns anyway, love how it’s portrayed in the game. The city in the sky looks crazy I even searched the height up apparently it’s the height of the Empire State Building. Love the concept.
1. Punisher mode gives you Berserk status which is very helpful.
2. USE ELEMENTAL MATERIA. Gamechanger.
3. Swap between characters while in combat. Do it. A LOT.
I like how it's called what it doesn't tell you and literally the first one is in the tutorial
Ppl skip tutorials for some reason💀
I wish they gave us more magnify materias. At least 2 would've made life easier.
Then the medium level of difficulty wouldn't be challenging at all for most people.
Loved this. Very helpful
That last tip was very helpful. Thanks.