КОМЕНТАРІ •

  • @sharpygsxr
    @sharpygsxr 9 років тому +67

    That next level MS Paint action boys :D

  • @Venomenn
    @Venomenn 9 років тому +28

    So glad that i am sub on your channel Quin. Amazing work as usual !! Thank you very much for this!

  • @amfitness5598
    @amfitness5598 9 років тому +10

    Thank you for the detailed explanation, very useful. Keep it up Quin69 you are a beast!

  • @sheska8207
    @sheska8207 9 років тому

    Thank you very much for taking the time to prepare and make this guide Mr Crawford.

  • @RealEnglishNow
    @RealEnglishNow 8 років тому +1

    excellent guide - very precise and technical - thanks for making the video very helpful!

  • @Marvelmar86
    @Marvelmar86 9 років тому

    i understood the principle, but seeing you operate with it in theory with the formula and showing the principle in praxis with the hitboxes was a very intuitive and practical way of explanation, well done sir!

  • @GiovannieMedina
    @GiovannieMedina 9 років тому

    Thanks Quin! I have a carn doc and this video helped me tremendously. :D

  • @HDDafuq
    @HDDafuq 9 років тому

    thanks for the guide and thanks for the effort u put in, it realy helps a lot, you're the man quin

  • @drak_gaming9899
    @drak_gaming9899 9 років тому +1

    Thank you Quin, very helpful and informative.

  • @SIenderplier
    @SIenderplier 9 років тому

    Definately explains where some of that WW Barb crowd clearing damage comes in, great guide!

  • @udalix
    @udalix 8 років тому +18

    They should add some more colors to the damage numbers, like say area damage for instance, make it orange or something. Damage from proc on legendaries maybe could be another color and so on. Maybe im just stupid but I think it would be cool to get a better visual on what is doing damage.

    • @Ca11mero
      @Ca11mero 8 років тому

      it does already turn orange at big billion crits

    • @Ca11mero
      @Ca11mero 8 років тому

      it does already turn orange at big billion crits

    • @sarccacious
      @sarccacious 8 років тому +1

      +Ca11mero It doesnt have to be big billion crits. Orange damage is the Top 5% crits (iirc) you have pulled in the past 5 seconds. So you will sometimes see that if you hit for 35 billion once, then 29 billion next hit, only the 35 billion will show up as orange, the 29 billion as yellow. This also works on lower numbers, replace the billion with million and you get the same result.
      -Edit: Blizzard has a page up on "re-engineering combat numbers" when diablo 3 is selected on battle net. That is where I got my info.

    • @DsiakMondala
      @DsiakMondala 8 років тому

      +Jerstah phucku thankyou

  • @Jizzlewobbwtfcus
    @Jizzlewobbwtfcus 6 років тому

    This was fascinating stuff. Great research dude. love watching your posts. Thank you very much for these. Hope you have a great new year :D

  • @-Kailinn-
    @-Kailinn- 9 років тому

    Awesome guide, Quin, the visuals were a good choice.

  • @markusmuurinen3779
    @markusmuurinen3779 8 років тому

    Great vid, thanks for the detailed explanation of AD!

  • @charlespremo8609
    @charlespremo8609 4 роки тому +1

    Thank you for video. Exactly what I needed to know .

  • @aaroncheng205
    @aaroncheng205 9 років тому

    Nice guide. Thanks Quin! I knew AD is awesome since 1.08, but you just explained it in detail!!
    What i wonder is, how the AD works on Gungdo Gear during explosion...

  • @Mullehus
    @Mullehus 9 років тому

    Thank you for taking the time to do the math. And a bigger thank you for releasing your infomation about the subject

  • @preacher3d801
    @preacher3d801 9 років тому

    Thx Quin. Pls more of such videos !!!

  • @sacrdsilence
    @sacrdsilence 6 років тому

    old and dad quin brought me here. great guide young quin tnx!

  • @xxeded0xx
    @xxeded0xx 9 років тому +3

    I dont quiet understand how AD works wirh AoE spells for example grasp of dead (WD)
    if you hit like 10 enemies with it can they proc AD towards eachother?

  • @monk8935
    @monk8935 8 років тому

    Great video Quinn! This helps a lot.

  • @perricasa6478
    @perricasa6478 9 років тому

    Hooray! Another video! Amped for 2.3 and I know YOU'RE eager to do the story considering you got through it in 10 minutes haha

  • @likeahero0
    @likeahero0 9 років тому

    Great guide, really liked the addition of graphics.

  • @toohardtochooseaname
    @toohardtochooseaname 8 років тому +3

    Thank you m8; You must be the best guide maker of games of all times, Diablo is complex AS FUDGE, you're helping me GIT GUD.

  • @DanielBonaker
    @DanielBonaker 9 років тому

    thanks alot for the Video!! i have been asking me how that works for so long...

  • @butaplay6036
    @butaplay6036 7 років тому

    Grait. i search so long for a good AD Guide. I´ve found it here. Thx. ^^

  • @Zimzimzou
    @Zimzimzou 8 років тому

    Holy Shit... amazing explanation of AD. Thank you very much Quin C.

  • @MrTonyman79
    @MrTonyman79 9 років тому

    Dude, you are just brilliant. math makes me sad I'm glad you do it for the community.

  • @TheDAZ1001
    @TheDAZ1001 9 років тому +27

    Can you backup your math into practice? a video with guide for gearing it ( what you would do ) and explain why its a better stat than x y z?

  • @cwp000
    @cwp000 9 років тому

    Nicely done, thanks

  • @chacazulo1987
    @chacazulo1987 7 років тому

    Thanks for the video, i still am like a noob on diablo 3, these videos are very helpful. I subscribed to your channel bc i see you have helpful videos. Thanks again :)

  • @ontrose7988
    @ontrose7988 8 років тому +1

    So, if i get it right, lets say i have a Sorc, using my primary (that chain lightning attack) into a bunch of enemys (lets just say 10 enemys get hit), each enemy hit will trigger the the AD check? Like every enemy [if they are pretty close to each other] will run through 9 AD checks?
    While my Thunderfury proc will not trigger anything.
    But if i get the items, that my chain lightning can hit targets more then once AND the item that givves 10 more bounces, it will check each enemy 18 times [If all enemys stay alive AND stay close to each other] since, it modifies my normal attack.
    This is how i understood it.
    -----------
    OR would it simply mean, that only the first target hit from my Chain lightning would trigger the AD check?

  • @xForgotnSoul
    @xForgotnSoul 9 років тому +2

    Professor Quin is in the building boys.

  • @pvrhye
    @pvrhye 9 років тому +6

    A legendary item that would revolutionize area damage: Area damage now damages the initial target.

    • @TheMyndfire
      @TheMyndfire 9 років тому

      +Quin C (Quin69) some people are saying that area damage is bugged again, is it true?

  • @Flyingwall
    @Flyingwall 9 років тому +3

    How do we apply area damage: with photoshop.

  • @gloriouspopemantom373
    @gloriouspopemantom373 9 років тому

    AAargh, my brain hurtses, thank you, so detailed, will watch it alots.

  • @DemonLilyYT
    @DemonLilyYT 8 років тому

    btw, when you use a area ability like f.e. multishot from dh, then u could proc ad from every monster in 10yard for every multi shot hit (with double dmg passiv), this procs doubled, cause its direct "double-cast" of the ability. So u could draw 2 10 yards areas to every mop. deleting 80% of the circles and probably have tons of damage ;)

  • @TheZzZleep
    @TheZzZleep 9 років тому

    Just another amazing guide :3 Quin is

  • @CanadianGuillaume
    @CanadianGuillaume 9 років тому

    Very great analysis! Allow me to be extremely difficult however and add some further calculation. My goal here is to help finding the ideal "x". I show below that "20" is almost impossible to attain for characters whose damage mainly comes from large AoEs.
    The formula gets more complex if your initial attack hits w targets. Your expected total pre-AoE damage would be A*w, where A is average damage per target. The AoE damage would then be y * (x_1 - 1) * 0.2 + .... + y * (x_w - 1) * 0.2, where x_1, x_2, ..., x_w is the number of enemies within a 10 yard radius of each w targets.
    So your damage increase ratio would be Sum(i from 1 to w) of y * (x_i - 1) * 0.2 / w = y * 0.2 * (1/w) * sum(i from 1 to w) of (x_i - 1) = y * (x_bar - 1) * 0.2, where x_bar is the average number of enemies within every 10 yard radius. Unless your attack hits the center of a blob that can't be all targeted, the enemies with the set of w targets more on the edge will have less enemies within their radius, dragging x_bar down from the ideal 20. So 20 is clearly an overshoot of your damage in most scenarios.
    So if someone would want a thorough figure of damage increase from AoE, he'd have to look at the shape of his own attack, figure what w is from this on average, how big is the blob he can mass with respect to w, and then find x_bar according, which will be quite smaller than 20 in most cases. For almost any attack though, I'm quite sure a skilled/efficient player could maintain a x_bar of 10.
    In short, the more AoE-based is your character, and the bigger those AoEs are, the further away from the ideal "20" x_bar will tend to be.

  • @shea455
    @shea455 9 років тому

    Great vid - first GRift run I got a hallway-style rift and couldn't even get 3 or 4 at a time on average. Second one busted my record - call it RNG, but bad rifts are just bad rifts. Running DH, 50% paragon, +40% on gear (2 pieces) and gave up 15%*2 (30%) of my main spender stat to do it. Seems to work just fine... thanks for the theory-crafting!

  • @typoko
    @typoko 9 років тому

    Thank you for explaining these things more clearly. Don't have time to research these things myself and there are really few accurate explanations how DH skills work, like when only main hand is used instead of total damage or both weapons. Now that i know AD is usable, all i need to test is that if it procs from rain of vengeance belt beast attack...

    • @FluxFresh96
      @FluxFresh96 9 років тому

      I think he said that exclusive stats from legendary items doesn't proc AD. Like his example in the video: Chantodos.

    • @typoko
      @typoko 9 років тому

      Seems to be so.

  • @madrox8
    @madrox8 9 років тому

    this is really interesting, when season 4 starts I'm going to try and go with a character building for area damage see how well I perform, now this just means what class should I go for...

  • @Dracandros76
    @Dracandros76 9 років тому

    Great guide, any bets to how much for hydra build is good, I mean beyond the paragon point induced gloves + shoulders and offhand too much?

  • @salihkizildag
    @salihkizildag 8 років тому

    Can't find info regarding f/r and tal'rasha's interaction with area damage. Some people say area damage doesn't work with multipliers, rendering it useless on builds that rely on multipliers like del'rasha wizard, any info?

  • @clankboss827
    @clankboss827 6 років тому

    please help dude!!! i have 100% reduction on my crusader from set and item effect sooo does my armor/resistances do anything for me?or am i only receiving 1 of the buffs of 50% reduction from all sources and the other one cant work with the first 1...

  • @Operations1000
    @Operations1000 9 років тому

    Currently reborked on the PTR..patch goes live in 3 days not good indication..we'll need to re-test when it goes live for sure.

  • @bunkkidznd
    @bunkkidznd 8 років тому

    what about crippling wave? dose AE procs on the focused target onlly or the whole pack that was damaged by it?

  • @hishnick79
    @hishnick79 8 років тому +1

    you sir deserve a sub!

  • @smileyface7218
    @smileyface7218 9 років тому

    great explanation video.

  • @BomblingTV
    @BomblingTV 9 років тому

    Would there be any point for an Archon wizzard to get a tiny bit of AD on say shoulders. I know the chantodo proc will not affect AD, but the left or rightclick will proc AD in Archon form right?

  • @zantardis
    @zantardis 9 років тому

    Good video well explained but my issue with area damage generally is it helps you kill the enemies you have least trouble with. The big enemies and rift guardian are affected less. So the mobs you kill the fastest die slightly faster and those you take a while take even longer through sacrificed stats.

  • @trivik1811
    @trivik1811 9 років тому

    Hi Quin C , where can I find Música which sounds in your video??Do you have a page on the face beech,in your latest video has no links to the tracks who realties will find pozhalusta muzikukvinsi ??

  • @TheLobardo
    @TheLobardo 5 років тому

    Great video. I would like to ask you, does the area damage works if you cast meteor shower while using Etched sigil (wizard off hand weapon) ? I mean the auto casting from this legendary item. Thank you in advanced.

  • @christopheferr7116
    @christopheferr7116 7 років тому

    Zombies and Skeletons are definately the dream maps, vs big fat mobs that take way too much space. great guide thank you

  • @dorcc15
    @dorcc15 9 років тому

    Thanks man, great video to help understand AE value, also what's your streaming schedule like nowadays? keep up the good work !! :)

    • @dorcc15
      @dorcc15 9 років тому

      ***** Cheers look forward to it :)

  • @NormFC
    @NormFC 9 років тому

    So on my monk, I have a hellfire amulet that gives me Mythic Rhythm (Which is on your 3rd spirit generator, it increases your next spirit spenders damage by 40%) and an Ess of Johan. If im stacking % Area Damage when im not stacking % cold, I should be doing more damage when I can mass everyone together?

  • @sandorzador6396
    @sandorzador6396 3 роки тому

    Thanks for the guide! 1 Question, there are skills in the game which indicates area effect dmg such as WD Confident passive, so the question is the following: Is there a grapic or addon help that can give me some aid about where exactly the end of that 25y ends?
    It could be useful to see where the edges goes around me when i'am in the middle of the fight. I could re-arrange my position to stay in the middle of the fight so my enemies technically would surround me efficiently.
    Thanks in advance.

  • @shaunpeterson6146
    @shaunpeterson6146 4 роки тому

    If I manually use rend to proc my AD and then start Whirlwinding how often do I need to use Rend? I guess im asking how often do I need to use rend compared to WW on my barb in a large group?

  • @wallydragonking8567
    @wallydragonking8567 8 років тому

    So with the barb build and using Frenzy/Thorn build. When the hack applies the thorns dmg. While the Thorn dmg have a chance to do area dmg?

  • @markusmuller341
    @markusmuller341 9 років тому +1

    you said that AD does not proc from legendaries .. so it doesnt work for the 4000% dmg from crashing rain, right?

  • @patrickpesenteleonardi392
    @patrickpesenteleonardi392 9 років тому

    I don`t know if i missed in the video, but when area damage procs, it does damage to the monster himself or only the monsters around him within the 10yd range?

  • @RichardHeadGaming
    @RichardHeadGaming 9 років тому

    The question at hand is sac what dmg to kill champ packs quicker and how drastically is it gonna effect killing the rg.

  • @davepastern
    @davepastern 5 років тому

    Quin, how does this go with the karleis point/HPS combination? Does AD proc on EACH monster hit by each of the 3 daggers, or only once per throw (where the 3 daggers are considered one throw)? (we're talking about the lightning rune for impale here of course, and lightning elemental dmg of course).
    I'd only have AD from paragons and weapon, so it'd be 74%. I could re-roll vitality on shoulders to AD too, for an additional 20%, for a total of 94%, but that would leave me around 5k vitality and a bit fragile.
    I also have a weapon with 5% IAS...that I can use. I'm holding off atm, trying to figure out which way would be better (I have 20% IAS on HPS quiver and max in paragon too). When I look at d3planner, the 5% IAS weapon brings me to FPA 25 for a 3.8% DPS buff over my current weapon.
    d3planner doesn't seem to show the damage buff for AD in either sim or elemental DPS and I can't see anywhere where I've possible missed ticking a checkbox etc to include AD calcs...
    help!

  • @guilhermesantucci
    @guilhermesantucci 9 років тому

    awesome guide

  • @FallenJustice
    @FallenJustice 9 років тому

    Good guide for the noobs. Good job with the infographics and spreadsheets

  • @diablo4938
    @diablo4938 9 років тому

    HI Quin,i want to ask when the barb activate the battle rage(bloodshed) ,let say the barb hitting mobs the battle rage will proc the AD or not

  • @Gentraf
    @Gentraf 9 років тому

    Does AD proc from slow time with delsere's bonus? I'm confused, because it counts as legendary gear bonus, that you mentioned in the beginning of the guide, or not?

  • @agentJonah
    @agentJonah 9 років тому

    Is there any internal cooldown to how often you proc AD? Because if you're using a build that has more that 5 APS then you can pretty much spec into single target damage and match that damage in a 10 yard radius. Any limit to that?

  • @mateusal1
    @mateusal1 8 років тому

    This guy Quiin69 dude, this guy looks like a GOD!

  • @noblefamlee
    @noblefamlee 9 років тому

    Great vid. What are the implication for Pets proccing AD now?

  • @eliasschreiegg1745
    @eliasschreiegg1745 8 років тому

    Hey Quin, great guide as always but one question is still not answered. Is it always 20% chance to proc AD or does it multiply by the skill proc-rate?

  • @siri7005
    @siri7005 9 років тому

    I only really play the game in bursts so I miss a lot of the patch notes and stuff. When was AD changed to not also hit the initial target? It did so when the stat was new and I tested it.

  • @rytramprophet843
    @rytramprophet843 7 років тому

    my problem is getting AD along with CHD and CRC. often times im finding myself sac'n AD for one of those 2 stats. not to mention +dam or IAS. now, im not pro by any means, so im merely basing this off of the unreliable sheet dps. point is, i can hardly find the room for all my stats. because i always try to fit in (In-De-St, vit, AR, CRC, CHD, IAS, AD) then on helm, and jewelry i always have to be picky because we NEED those sockets for the gems, which is BS that leg gems only work on jewelry, AND that you cant use R-Gifts on jewelry.

  • @nilo7628
    @nilo7628 9 років тому

    Quin awsome video! Just few questions... Area Dgm chance (20%) scales with skill proc rate you use? And another question, an "Area" skill (like WD Acid Rain) will have a chance to proc area dmg for every enemy you hit inside the AOE skill or just that one you targeted (or hit first)? Ty man

  • @LudiMilesio21
    @LudiMilesio21 9 років тому

    nice video :) need to apply this to barb :D

  • @cohenxa73
    @cohenxa73 8 років тому

    Does it make sense to stack area damage for a belle wizard (Explosion Blast) ?

  • @tremonray2483
    @tremonray2483 9 років тому

    I wonder how Monk is going to fit this stat in, rolling a Monk automatically means 1 less stat choice on gear ala CDR-dependency issues for survability aka Epiphany.

  • @jkdia007
    @jkdia007 8 років тому

    can anyone pls tell me how to make my damage numbers be full digits instead of "300m" etc? cant seem to find anything about it on the settings. thanks

    • @madschukov9228
      @madschukov9228 8 років тому

      Options > Gameplay > "Display Long Floating Combat Numbers" (at the bottom on the right)

  • @kurasystemgaming3465
    @kurasystemgaming3465 9 років тому

    Is AD affected by proc coefficient? or simply should I consider its proc rate as 20% each damage?

  • @p4r4t3
    @p4r4t3 8 років тому

    if im a barbarian with rend and i just use it and i keep going will it still proc?

  • @joeldube8746
    @joeldube8746 8 років тому +2

    If a spell hits 20 enemies at the same time, does each one have a chance to proc AD to its surrounding.? I mean if I hit 1 monster close to another, there's 20% chance the other get AD, but If I hit both, do each one get the AD from the other? Meaning that If I hit 20 monsters they all send 10 yards AD to the 19 others?

    • @sharefhamamy4644
      @sharefhamamy4644 8 років тому +1

      each of the 20 monsters hit has its own individual 20% chance of proccing area damage in a 10yd radius around it. meaning in a best case scenario (however very unlikely) all the mobs can proc area damage and you will instantly clear the pack

  • @Radagab_
    @Radagab_ 8 років тому

    I got a question. Does a Uliana's monk benefit from area damage or overall dmg increase on weapons ?

  • @iblis89
    @iblis89 9 років тому

    if there is say 3 monsers and you damage all 3 , isnt it possible that area damage proccs 2 times? or does it limit itself to only 1 procc out of the spell? same with 10 minions, it can procc 9 additional times... if you have 100% area damage, and it proccs 9 times, isn't there a 20% chance that it does 900% damage compared to your original hit?
    and before you note, yes, it should be 20% on each monster, so the odds of it proccing 9 times is pretty low, but still.. it should be possible?

  • @timchen1017
    @timchen1017 8 років тому

    A few comments:
    1. the percentage is calculated from as if you have no AD%... this exaggerates its usefulness. In fact everyone comes with 50% ad in paragon so the net effectiveness have to be divided by 1.5. For example, if you are thinking about whether you take 20% elemental or 20% AD on the amulet, assume you have 20% +elemental on bracer and no extra AD% outside paragon, then you actually need to consistently have 5*(1.5/1.2)+1=7.25 enemies in the 10-yard circle for it to be worth it. And each additional AD% affix you have get progressively worse.
    2. Therefore I think it is probably sufficient to get 2 AD affixes from shoulder and weapon probably. This is because cdr, chc, chd do not get progressively worse. cdr is multiplicative with each other where as chd and chc even though add with themselves but they are multiplicative to each other. AD% and +elemental% are strictly additive.

  • @delle2000
    @delle2000 8 років тому

    you think this AE dmg could be good to stack on a frenzy LoN barb?

  • @xanakify
    @xanakify 9 років тому

    do you know if shenlong is still viable after the nerfs? was super lucky and got both ancient with good damage rolls so wondering if i get to use it

  • @Sundetx
    @Sundetx 8 років тому

    Is area damage the same as the source damage? Like if you are using fire spells would the are damage also be fire dmg and put mobs on fire?

  • @glacialrelic7878
    @glacialrelic7878 9 років тому

    so area dmg on gear for even more GR fishing for rg that summons six or more ads reliably?

  • @na1du
    @na1du 8 років тому

    Anyone know if 2.4.1 firebug trigger area damage?

  • @fbbk3
    @fbbk3 9 років тому

    Thanks for the guide fam guess its time to stack area dmg bois

  • @Winteraesthetik
    @Winteraesthetik 9 років тому

    Is it also worth it to have in normal rifts as opposed to pushing high GRs looking for a dream greater rift?

  • @phobos2k2
    @phobos2k2 8 років тому

    10:01 If it procs... With a Flat 20% chance to proc, how is it better than other multipliers that are applied 100% of the time?

  • @Stonewall337
    @Stonewall337 8 років тому

    I've been hearing that area damage both causes lag in multiplayer games and also doesn't work correctly for some reason. Can you tell me if the former is still the case or is area damage still a really good stat for AoE? As another aside, do you know a good formula, website, or way to calculate the relative value of stats (Primary, crit chance, crit damage, etc) without simply relying on the in game sheet? Thanks!

  • @stevenmckay7132
    @stevenmckay7132 9 років тому

    So an AoE skill like EP can proc the AD on all the enemies that are in that 10 yard radius as well...just thought i'd say that since you didnt mention that in the video

  • @Ricardo8388
    @Ricardo8388 9 років тому

    So on my Tal rasha mage with Hydras and Halo Of Aryse. I constantly go for big groups. The double Hydras proc Area damage now. So whats better better on the shoulders.. 15 % hydra damage or 20 % Area? Cause the existing area damage procs on the hydra damage.. please help!

    • @sunnysideup137
      @sunnysideup137 9 років тому

      +Ricardo8388 if you're hitting 6 or more enemies on average, area damage is better. its said in the video
      :l

  • @kardszy
    @kardszy 9 років тому

    Question: If you have a chance to stun, can AD proc it?

  • @GoZuHaZa
    @GoZuHaZa 9 років тому

    Area damage strong on WW Barb?
    Someone told me its bugged and underperform

  • @Julyon
    @Julyon 9 років тому

    So the 20% Flatchance of AD does not get multiplied with your skillprocrate?

  • @PerseusKarvasius
    @PerseusKarvasius 9 років тому

    well what build you recommend if i go this AD road?

  • @Osiris261
    @Osiris261 8 років тому

    Im currently stuck arround GR 70 using a Hota build in season 5 solo. using slanderer little rogue. both with 3k+ dps my question is should i got for the 24% area dmg on 1 weapon 2 ? or non and just keep the 2x 10% increase ? im at 70% area dmg 20 from shoulders 50 paragon. would love to hear peoples opinion If Quin wont honor me with a response ;D