Lol I should have acquired a patent before I said anything 😆. It's okay it would just be cool to see it in a game. Even if it's not the primary focus of the game, like it's the means of communication with NPC's or activating skills (Naruto style), inadvertently teaching sign language.
I am amazed by the full room real VR the guy did of his living room. I could foresee being able to switch from standing to sitting games or even moving over to the keyboard and using the hand recognition to learn to play music.
if i remember correctly the headset use the sensor (also the same one that recognize your hand) and use it to scan the room and after enough data they can generate a virtual version of it in so many different ways, they're using AI technology for this
Just think, poor people could save up and get a Quest and then they could have big screen tvs, fancy decorations and every thing they dream up for about the same cost of a cheap tv, a empty apartment could look like a mansion and you would not have to Worry about any one breaking in, there would be nothing for them to steal lol
Render your house in vr life size, then add cool holograms and make the oculus guardian the walls of the house, and then live but you can change the time of day, and add things that are impossible in real life
What about using vr hand tracking to help amputees, because you can tell them to do the same thing with both arms, and they can actually see it. Then you can give stimuli to both arms in vr. This could be used for any other limbs too, with external full body tracking
Honestly. Your not wrong, ive banged into my desk one time trying to get my HydroFlask. And im sure this would be the easiest thing for them to do. Since they can track where your border is anywhere.
I really want minecraft on the quest Hopefully you dont need the link to play multiplayer after minecraft comes out if you're able to play minecraft multiplayer at all on quest
Love the thing at the end. Reminds me of a thing I saw at some point where a VR device would scan a room to avoid collisions automatically. But based on a quick Google search, this doesn't exist yet - or does it? (I don't own a headset yet, in the stage of gathering information on VR.)
Imagine if the games could use the hands shape with collision detection to interact with the whole world like objects, weapons, ladders, door handles etc.
The big downside of this is how do you actually move around then? You need a controller with an analog stick to move around. This is where the valve index controllers really shine. Hoping they come up with a solution where you could still have some kind of simplistic controller to use to move and do other things like access menus/steam without needing to do some kind of gesture with your hands/arms
i wish they would update the selection part, like if you wanna select something in the menu, you could just reach out your finger and press the item you want, instead of pinching your fingers together. i was all for hand tracking but having gloves on with force feedback, you could put your hands under a vr facet and feel the water
Thanks buddy for the video, going to try the Piano one, try to upload at least once a week cause if not UA-cam algorithm may take affect, you do great stuff, be good to see your channel growing to even greater heights ;)
Having your entire home rendered in vr would be really cool because then you could bring your friends over to your house without them ever having to leave their's
@@GregMadison So yeah I got some information on how to do it but I still cant figure out how did he add a map, sheet music, big screen etc. Do you have any information about it?
This vr game in development seems like my dream game,i wish i would be able to help but, i am thirteen and got no money. All i can give you is my GOOD LUCK and KEEP ON GOING😋👊😊
Special gloves for tracking would be a better option here. Far easier to track and the hand gestures would be better recognized since it wouldn't be purely visual but capacitive as well
The Rs that guy pushes over almost seem REAL. Cause while they exist in a computer. He made them with some work & is able to grab them, albeit with a headset, but he's still using his HANDS to poke them. Imagine poking something that doesn't exist (that you made) WITH YOUR ACTUAL FINGER.
id recommend reaching a helping hand to Orbus reborn VR, theyve kinda already got this going full on. ill admit, your game looks very much more fleshed out, just needs multiplayer, at the very least co-op of some kind. Best of luck with your game! kinda gives me paper mario thousand year door vibes, which is super cool. ill probly still give it ago if it ends up being 1 player.
I do not think it got so much better. One problem is that going through the menus both hands are tracked active and it's easy to unpurposely select something with the hand that is not active and you are not consciously using. To solve this only one hand at the time should be allowed to scroll and select, from the other hand only visualisation is needed. Second problem is still a lot of stuttering sometimes and all sorts of weird vibrations of the shown hands.
Do you think this will be added to oculus rift s? I'm thinking that they are trying. The new v18 update that is broken right now looks kind of like they messed up while trying to implement it
This is awesome! I can’t wait to see the awesome things people do with hand tracking! Also, how do you record on the quest and have the screen be stretched to normal size? Whenever i use the quests native record feature and watch it back on a computer, it is square shaped, does anyone know how to make it normal youtube rectangle size like this video?
question:Lets say you want to pick up something is there a way to turn back to the real word rather than just pulling up you're headset? or like theres something out of your reach well it show you where your looking or will it still let u see the game
ua-cam.com/video/EGPu_tEA5Lo/v-deo.html
Honestly, they should add Hand Tracking to The Climb because it would just make the game Sooo much more real, and Terrifying
I second this
I third this
I Fourth this
I disagree, I find too much realism immersion breaking.
@@scoobydoobers23 wtf? You're not making any sense. How?
A game that taught sign language would be amazing!
I’m a developer and this is an amazing idea. Thank you for sharing.
Saint Jimmy run him his check
@@tsm_thiccdaddy7554 What?
Saint Jimmy lol, he mean for the idea
Lol I should have acquired a patent before I said anything 😆. It's okay it would just be cool to see it in a game. Even if it's not the primary focus of the game, like it's the means of communication with NPC's or activating skills (Naruto style), inadvertently teaching sign language.
4:12 he dropped the hard R
The most underage comment ever
@@charlesmacvicar1944 Yeah, it was born only 2 weeks ago!
Swipe fuck sake stop making comedy gold from my mistakes
I just read the comments and I’m dying 😵
Charles Macvicar oof salty
I am amazed by the full room real VR the guy did of his living room. I could foresee being able to switch from standing to sitting games or even moving over to the keyboard and using the hand recognition to learn to play music.
Dave Life how do you do it
DylPickle not sure. I am just a beginner
if i remember correctly the headset use the sensor (also the same one that recognize your hand) and use it to scan the room and after enough data they can generate a virtual version of it in so many different ways, they're using AI technology for this
@@KyouzukaTakahashi So what you mean is... I DON'T NEED TO BE A PROFESSIONAL TO DO IT?
Asael Arenas where?
The apartment one is so freaking cool
I know that must have taken forever! But I'd love to have my apartment recreated tooo
Just think, poor people could save up and get a Quest and then they could have big screen tvs, fancy decorations and every thing they dream up for about the same cost of a cheap tv, a empty apartment could look like a mansion and you would not have to Worry about any one breaking in, there would be nothing for them to steal lol
@@Frostbite65803cp Except if they stole their quest! They would literally be taking everything at once!
@@Frostbite65803cp but that defeats the purpose if the apartment is empty. the idea is to have many things and recreate those many things
@@Frostbite65803cp but what's the point of having something like a couch in vr if you can't sit in it
If my house was rendered in vr I’d never remove the headset
That would be very uncomfortable
Well you would probably collapse due to being in VR headset too long.
Windy 25 ah just collapse that’s fine with me
Render your house in vr life size, then add cool holograms and make the oculus guardian the walls of the house, and then live but you can change the time of day, and add things that are impossible in real life
Unless you did something to the Quest to make it bearable for more than 30 minutes, you’d take it off with how uncomfortable it is
4:12 this dude must of been a cat in his past life lol.
MUST HAVE!!!!!!
what the he'll is "must of" got dang!!!!
Camille Anderson why are you yelling? Calm down boi.
@@mikecarmona4099... because I hate improper grammar, especially literally just adding and replacing whole words.
@The AlphaCeph which is obviously a typo and not an inability to spell. you are very unoriginal.
@The AlphaCeph Being annoyed with INTENTIONAL awful grammar isn't being a troll.
OMG WISHFUL I THOUGHT YOU WERE SPENDING ALL OF YOUR TIME DEVELOPING! WHAT AN AMAZING SURPRISE!
Shynee t
yess welcome back!!!!!! I have missed you:)
Yo steveknows
SteveKnows why I love the vr community unlike normal gamers us vr players support each other what gaming should be lol
@@shingles1465 wishful is a good pal:)
There needs to be a Spider-Man as he swings by 🤟
What about using vr hand tracking to help amputees, because you can tell them to do the same thing with both arms, and they can actually see it. Then you can give stimuli to both arms in vr. This could be used for any other limbs too, with external full body tracking
5:00 THIS ONE THO!!! OOOOOOOO👀👍🏿🙏🏿
Yeah, I want to do this!!
Maybe some kind of a textured glove , will make the tracking better?
@ i think he means just a glove with dots for tracking, no electronics
that's a great idea, cheap textured gloves for about 20-30 dollars that enhance your experience, you're smart
Perhaps some kind of “power glove” ..... with buttons ...
that last one with the whole house being rendered in vr was amazing!! would love to do that
I told them it means "Peace among worlds".
We need hydration tracking where your water bottle gets tracked and you can get it and drink within vr
Honestly. Your not wrong, ive banged into my desk one time trying to get my HydroFlask. And im sure this would be the easiest thing for them to do. Since they can track where your border is anywhere.
@@b14m04 it can't be that hard, the quest already does that thing where it tracks your room and sets borders, right? IDK I don't have a quest.
kk mhm you draw a border
Thank you, I have been binge watching your channel about the Quest and I am planning to buy one. I am looking forward to Future uploads for the Quest.
Augmented reality that can completely change the space your in rather than layering something over it
I really want minecraft on the quest
Hopefully you dont need the link to play multiplayer after minecraft comes out if you're able to play minecraft multiplayer at all on quest
Liam9L no
This would be amazing playing a Spider-Man simulation
Love the thing at the end.
Reminds me of a thing I saw at some point where a VR device would scan a room to avoid collisions automatically. But based on a quick Google search, this doesn't exist yet - or does it? (I don't own a headset yet, in the stage of gathering information on VR.)
Dude!! That last one looked awesome!!
They should have done a co-op with Leap Motion years ago and we would have fully working handtracking allready.
Imagine if the games could use the hands shape with collision detection to interact with the whole world like objects, weapons, ladders, door handles etc.
The big downside of this is how do you actually move around then? You need a controller with an analog stick to move around. This is where the valve index controllers really shine. Hoping they come up with a solution where you could still have some kind of simplistic controller to use to move and do other things like access menus/steam without needing to do some kind of gesture with your hands/arms
Imagine someone moves one of the chairs in real life and you go to sit down in VR😂😂
When he mentioned the rpg game he was making I was uninterested until he said if you like games like animal crossing. NOW IM INTERESTED
Even tho, It will not be the same i rather play animal crossing on my switch and i am stacked as fuck in animal crossing.
"Augmented reality with extra steps." I love the Rick and Morty reference
I really want to support your game, if I had money. I hope you have good luck with developing it!
i wish they would update the selection part, like if you wanna select something in the menu, you could just reach out your finger and press the item you want, instead of pinching your fingers together. i was all for hand tracking but having gloves on with force feedback, you could put your hands under a vr facet and feel the water
I think hand-tracking on Vader Immortal would be awesome, maybe on controller good be used as the lightsaber and one hand you could use the Force with
Can't wait for something like this
A new update made it even better by trackind it well in dimmer areas and adjusting to your hand sidze
Just try to ask joshdub for a donation
Edit:Sure it can be very difficult to contact a youtuber that big but it's a profitable attempt.
Thanks buddy for the video, going to try the Piano one, try to upload at least once a week cause if not UA-cam algorithm may take affect, you do great stuff, be good to see your channel growing to even greater heights ;)
Having your entire home rendered in vr would be really cool because then you could bring your friends over to your house without them ever having to leave their's
Hey Wishful! What it the app used in 4:39 to make that?
I want that but idk what it is
Unity
@@GregMadison So yeah I got some information on how to do it but I still cant figure out how did he add a map, sheet music, big screen etc. Do you have any information about it?
HOLY CRAP THAT APARTMENT IN VR IS COOL
SquiDragon I’m so disappointed, because I used to think the virtual apartment just happened to line up with his own.
Drake` Turcotte
Ah, yeah that would be neat. I might actually try making my house in VR and see how that goes, it would be really cool
SquiDragon nice. Good luck man!
SquiDragon nice. Good luck man!
Your idea sounds amazing and I think I’m gonna help you
the dude who mapped out his apartment!!!!!! what a fucking genius
This vr game in development seems like my dream game,i wish i would be able to help but, i am thirteen and got no money. All i can give you is my GOOD LUCK and KEEP ON GOING😋👊😊
ngl if they were to use the camera or something to simulate what that guy did with his apartment that would be so cool
When is tidle quest coming out
Like your vids, keep it up and good luck with making your game 👌
Thank you!
Special gloves for tracking would be a better option here. Far easier to track and the hand gestures would be better recognized since it wouldn't be purely visual but capacitive as well
The Rs that guy pushes over almost seem REAL. Cause while they exist in a computer. He made them with some work & is able to grab them, albeit with a headset, but he's still using his HANDS to poke them. Imagine poking something that doesn't exist (that you made) WITH YOUR ACTUAL FINGER.
This is straight up revolutionary
Now people that can't hear can finally play the game. They can use sign language and that is a big positive for the oculus.
id recommend reaching a helping hand to Orbus reborn VR, theyve kinda already got this going full on. ill admit, your game looks very much more fleshed out, just needs multiplayer, at the very least co-op of some kind. Best of luck with your game! kinda gives me paper mario thousand year door vibes, which is super cool. ill probly still give it ago if it ends up being 1 player.
hope ocolus release a wireless quest so i dont need to sideload virtual desktop to use pc games on quest with streaming
so. Wishful... I'm sorry if you don't get the 30k you need for your game.. its an amazing game and don't feel bad if you don't raise enough
I know it's a stretch, but I'm still holding out hope! Thank you for the encouragement! :)
I'm gonna reply to your reply on my reply xD and yea.. I will try to donate like 20$ soon.. but I get my paycheck at the end of the month xD gl
Hope your game goes well i love the idea
I do not think it got so much better. One problem is that going through the menus both hands are tracked active and it's easy to unpurposely select something with the hand that is not active and you are not consciously using. To solve this only one hand at the time should be allowed to scroll and select, from the other hand only visualisation is needed. Second problem is still a lot of stuttering sometimes and all sorts of weird vibrations of the shown hands.
Low key jealous of that guys apartment ar/vr setup. I would legit never take the headset off
I can’t wait for the games
Can't wait until they add this to Beat Sabers, I really hope they do!
They should give hand tracking to the thrill of the fight, it would be hard to track the quick movement but if they could do it it would be amazing
What is someone was missing a finger or had deformed hands or something and they wanted to do hand tracking?
would it kill them to make the hands a solid color
Is there a public api for hand tracking for creating stuff on unity ?
Is controller tracking on Oculus Quest comparable to the tracking on Oculus Rift? Can you use it effectively for something like Tilt-brush?
Hey, what did the guy use to render his entire house? I really want to do this for my room.
Do you think this will be added to oculus rift s? I'm thinking that they are trying. The new v18 update that is broken right now looks kind of like they messed up while trying to implement it
Just a question how do you move around with hand tracking
How would you press buttons with it and move around?
That game looks amazing 🙌 keep it up!!!
Is title quest the vr version of ur escapes?
Why not use this tech in a pc based headset instead of an Index?
These were the things I makes me think of immortality. It just sucks not to see the future. Well, I am just a teenager but ......
Is your game quest exclusive or can I get it on other headsets when it comes out
How do you make your room into the games?
What is the game you're developing? The Kickstarter isn't in the description.
Why does rift s not have hand tracking?
this game looks really cool, but will be compatible with other headsets?
So can you theoretically use finger guns to shoot?
Its only been like a month and a half for hand tracking 😂
whos the guy who made his apartment in vr?
Any chance this will come to the rift? I cant find any info.
I have a problem... I got my new oculus qiest today and, i cant use hand tracking when i place the controllers down, please help?
Is this also coming to oculus rift s ?
This is awesome! I can’t wait to see the awesome things people do with hand tracking! Also, how do you record on the quest and have the screen be stretched to normal size? Whenever i use the quests native record feature and watch it back on a computer, it is square shaped, does anyone know how to make it normal youtube rectangle size like this video?
Can you make [title] quest multiplayer to play with friends?
They need to make bigger cameras to track better and hands dont disappear if you move them too fast
That’s cool your developing that
what i would like to know is: i am partialy paralyzed and got gloves that help me move my fingers. my fingers arent covered but will it work?
I don’t see a kickstarter link your game looks sick
Are there any hand tracking games on the quest store yet?
Not yet, but soon! They're waiting on the go-ahead from Oculus.
Ooh that game would be fun in multiplayer
I can help you with not skipping your ads!
Your game looks super cool
When will the game come out it looks fun!?
question:Lets say you want to pick up something is there a way to turn back to the real word rather than just pulling up you're headset? or like theres something out of your reach well it show you where your looking or will it still let u see the game
There’s a new double tap the side of the headset feature that lets you see the real world through the cameras on the headset.
@@WishfulGamer oh ok thanks!
they should make super hot vr hand tracking i think it would work
I would totally support your game!
If only I had money to support it with ;-;
I sideloades a virtual piano game on quest with hand tracking it was a actually quite accurate
The guy who rendered his apartment. Where's that original video?
ua-cam.com/video/sv6T-tg6RL4/v-deo.html ;)
Imagine swing with webs like spiderman with only your hands
If only I could pick one up for less then $700. The scalpers are crazy if they think im paying anywhere near that much for "entry" level vr system
anyone know how to change the hand mesh for hand tracking? Is it the same as changing the hand mesh in the VR template in BP_MotionController?
I would pick up half life Alyx immediately the second they announce hand tracking support