A tip I learned for the awkward view for the atls is to angle the mech in a stationary spot and hold or tap z to free look around, the tractor beam still works and I can just point and click to my heart's content.
I accepted and I did 10 cargo mission at the same time in my C2 (Baijini to Area18) 2 orders were going to Baijini and 8 were coming back to Area18 from Baijini just to build up the REP faster. Lots of 1SCU boxes made it interesting for sure lol. It was fun and only made 160k for a 1 1/2 hour run but it was fun with the ATLS as it really reduces the times to load and unload. Those big boxes are definitely hard to place for sure as you can't see the drop location. You have a good system going. I used to drive semis and did LTL deliveries and used to load my 53' trailers myself so yes you need a system lol. Thanks for another great video Farrister. Cheers
I did not like using the Hercules (I have a C2) during 3.24 PTU. But with 3.24.1 and the ATLS, I absolutely love using it for Cargo Hauling. They are a match made in heaven.
Just so you know on the size hanger you were using here there is a cargo elevator immediately on your right when you go in the hanger. There are 2 in each hanger. If you park the Hercules at an angle there would be a freight elevator at both the front and back cargo doors.
For cargo REP, one need to do same level mission at whatever you're top level is at, any missions below that level do NOT seem to earn REP or if it does it's a tiny fraction. Small means 1-4 SCU size contains, Medium size 8 SCU for rookie to member level, above it's 8-16 SCU size containers, Large 32 SCU size containers. At Experienced level you do have to watch it carefully (unless flying a Hull C) while a large mission may say it's only 496 SCU and your hauler (M2 just to use Farristers ship) can carry more than that with a 522 SCU total, but it's limited to only 7 32 SCU containers (at least within the official cargo grid), the mission will spawn 15 32 SCU & 1 16 SCU
Excellent point regarding hauling missions and not having to sink your own capital into acquiring goods and getting them to their destination with all the potential calamity. Great stuff, Farrister! 😉👍
Awesome video. I too have the M2 with recently purchased ATLS. The ATLS is a MUST! for cargo. Hands down, the best purchase in the game for me. Ive had the M2 since release. The extra armor defense capability (which is still yet to be brough into the game apparently). I like your organization, both with contracts and the loading process. When 30K is fixed i will do like you with ship positioning and multi-contracts.
I melted my Argo MPUV and got an ATLS. For me it works much better and is easier to use. Granted that I will move the boxes with the ATLS and then "fine tune" the stacking of the boxes to keep things tight and in the right group.
I like using the ATLS. On the moving cargo matter, I've found the easiest way for me is trying to position myself behind the crates as much as possible and moving them ahead of me, out the back of the cargo hold. This has been predominantly on the C1. Regardless, success is ultimately dependent on positioning your ship next to the freight elevator.
Ya, try working with the 32scu containers. They are a pain to load with the ATLS. Unloading with the ATLS is much better but not having the ability to manipulate the 32scu makes loading them a nightmare...totally not with the effort. The medium and small hauls are almost as profitable and much easier...of course at that point why use a behemoth Herc, the Caterpillar is much better or even an MSR/Spirit.
Honestly, been running the Argo MPUV tractor and just keep the ATLS for hanger work. didn't know this when it dropped but the MPUV Tractor has a 16SCU cargo grid on it and it is great for pulling cargo from wrecked ships
One note that I made is that the Freight Elevator while at the warehouse, you can click on multiple items to select them, then click move all instead of clicking and moving them one at a time on the freight screen.
I am new in the verse. I have a question based on the contracts: If you and a friend accept the same contract, do you need to load twice the volume or does it put you and your friend in the same contract working together? I have not tried this yet.
Have an M2 yet prefer the light cargo fun with the Raft, M2 is a nice ship in many respects especially with the Meridian Paint, yet the Raft offers the level of cargo that just pays the bills, and the ''Sky crane and tractor beam'' will be a nice immersive touch once added.
I use a Taurus for ERT, it can carry 4x 32scu crates (max 174scu) so excellent for looting NPC C2s and caterpillars. The tractor turret is buggy - sometimes the beam will grab the ship, not crates, so I prefer to EVA with a maxlift. Every time I land in Orison to deposit loot, I usually do a 100scu haul for my return to Seraphim. The tractor turret has full access to the cargo bay and you can easily load/unload quite fast.
M2: armor, better components, 3rd gunner. Hauls smarter with valuable cargo. It seems like squeezing the extra storage on the C2 does not match the lower volume sales of high value cargo cubes. Since you’d have to string multiple missions for high value cargo (or have long waits for commodity refresh); I’d choose the M2
The ATLS in your hangar is someone else's: There is a current bug where you cant store a ship with an ATLS inside- so those of us who want to store our ships just leave it around, as we claim it from wherever we start again.. If this bug keeps up, Everyone can have their own ATLS! :D
2:05 i hired a cutlass black starting out. One patch later and poof, no longer a rental vehicle. it's now just one of my ships. Can't explain, won't complain. xD
If it makes ya feel any better calling it the atlas, Atlas is an American cargo hauling airline so there’s precedent there. Plus he’s a titan that picks and holds up the heavens so ig the namesake makes sense
Has anyone else been having the issue that the ATLS can't detach from a ships cargo grid? And does anyone know a fix for that? It's nice being able to load it on but not being able to unload with it directly is annoying (If I detach from the grid it'll let me unload but that's an extra step that I'd prefer to avoid if I can)
Herky is best hauler now. Ibhave Caterpillar and while you cant load 32 SCU containers well, i like having 4 to 5 separare compartmentss to do myltiple cargo missions. Jeep my ATLS on it. Will be great when elevators work
Welcome to the world of Tramp Freighters, a shipping mainstay of the late 19th, early 20th centuries. Fill up the hold as much as you can with other people's stuff, and if you want to speculate, use the empty space. Smaller ships make better 3D Tetris games; you have to work with fitting box sizes more than with an indoor football field.
I would have melted something to get an ATLS but not only is the price high but the none warbond only comes with 6months insurance that would be ok IF we knew what that will cost us later in game
I do not think it is very risky to do classic hauling if you accept less profitable routes. I learned this when I did my first manual loading at an outpost. Yes this was the first time and someone stole my C2 when it was almost full. After that I never used routes that do not use a hangar. Yes this prevents the best profitable places and commodities, still I make more profit than cargo missions and I am safe.
I wish there was an option to pay a fee to auto load/off load the ship. What a time waste to manually move cargo. You'd think in the "future" they could automate.
Look up Atlas in Greek mythology. You will see why he is easily associated with cargo hauling in Star Citizen. It's outright obvious and you'll get a good laugh when you get it.
This is what i hate in new update - it took 2h with atlas to gain 200k. so +/- 3h without atlas. It is equal to one 26 minutes Beryl run before upgrade and you did not even saw one 32scu container. Not even one. I did love cargo runs, i even had one C2 on my own, but now i did not started SC in over 2 weeks. If you will do salvage runs with vulture, after some missions you will end up with some 1 scu containers you need to load. Do 10 missions with vulture and you will end up with around 300 containers, do more and you need to load it to station, station to C2 then C2 TO PORT AGAIN to sell it! i can tell you will do this only once and you will hate star citizen as it takes around 2h of loading/unloading alone. Also fun fact - bugs will steal lots of 1scu boxes of you. I think i will sell all ships and end game here, or will leave one ship for myself and maybe will play sometimes.
Found one myself, it was in a opened ship, for not to lose it, Im sleeping in ships fr the last 2 days. It s not too usefull tho, other then blocked view large boxes bumps each other (or stuck) when placing in an order. if you like to place things in an order that is.. Add : Star citizen is a shitttttyyyy game, broken mechanics, bugs lags but still, you decide to make some salvage play and suddenly you find an ATLS then all game changes to make you love and play the game.
This loading and unloading with the tractor is about as ignorant a game mechanic as it gets! The fact you have sped up the act of loading and unloading is proof just how ignorant it really is because no one wants to set there and watch 30 minutes of it! How anyone finds this fun is mind numbing!
Oh my word, man. I cannot watch x12 footage. Can I suggest slowing it down or skipping it altogether. I had to turn this off... Exact opposite of relaxing, which is what your channel normally is.
Sorry to hear, but thanks for letting me know. I do this for almost every gameplay video on the channel (the Farrister Plays series), otherwise the videos would be very long. I'll bear in mind for future versions
@@Farrister Yeah, and I think it's fine for almost every other activity. It's just the ATLS on fast forward is a lot of movement. Love your videos though. Easily my favorite Star Citizen creator.
CIG needs to remove the ridiculous cargo grid as it's too restrictive for some ships. The Valkyrie as an example can easily fit 8 SCU crates yet the grid only accepts 4 SCU crates or smaller.
I don't like the way the ATLS works with placing cargo. It's a failure of design. The ATLS is supposed to make life easier when moving cargo but just introduces more of the frustration that is familiar in star citizen because nothing is properly thought out and executed. It's a great idea, poorly done.
Wish the RAFT could hook the ATLS on the back like a truck with a forklift.
FR
I feel that way but with the vulture instead xD
That would be so cool.
A tip I learned for the awkward view for the atls is to angle the mech in a stationary spot and hold or tap z to free look around, the tractor beam still works and I can just point and click to my heart's content.
I accepted and I did 10 cargo mission at the same time in my C2 (Baijini to Area18) 2 orders were going to Baijini and 8 were coming back to Area18 from Baijini just to build up the REP faster. Lots of 1SCU boxes made it interesting for sure lol. It was fun and only made 160k for a 1 1/2 hour run but it was fun with the ATLS as it really reduces the times to load and unload. Those big boxes are definitely hard to place for sure as you can't see the drop location. You have a good system going. I used to drive semis and did LTL deliveries and used to load my 53' trailers myself so yes you need a system lol. Thanks for another great video Farrister. Cheers
I'm really loving the calming effect your choice of music lends to the video!
Absolutely this. His videos are so relaxing to watch
I did not like using the Hercules (I have a C2) during 3.24 PTU. But with 3.24.1 and the ATLS, I absolutely love using it for Cargo Hauling. They are a match made in heaven.
M2 mentioned, yay!
Just so you know on the size hanger you were using here there is a cargo elevator immediately on your right when you go in the hanger. There are 2 in each hanger. If you park the Hercules at an angle there would be a freight elevator at both the front and back cargo doors.
For cargo REP, one need to do same level mission at whatever you're top level is at, any missions below that level do NOT seem to earn REP or if it does it's a tiny fraction.
Small means 1-4 SCU size contains, Medium size 8 SCU for rookie to member level, above it's 8-16 SCU size containers, Large 32 SCU size containers.
At Experienced level you do have to watch it carefully (unless flying a Hull C) while a large mission may say it's only 496 SCU and your hauler (M2 just to use Farristers ship) can carry more than that with a 522 SCU total, but it's limited to only 7 32 SCU containers (at least within the official cargo grid), the mission will spawn 15 32 SCU & 1 16 SCU
I dont even really play anymore, but still watch these vids. They're so relaxing lol
Excellent point regarding hauling missions and not having to sink your own capital into acquiring goods and getting them to their destination with all the potential calamity. Great stuff, Farrister! 😉👍
Awesome video. I too have the M2 with recently purchased ATLS. The ATLS is a MUST! for cargo. Hands down, the best purchase in the game for me. Ive had the M2 since release. The extra armor defense capability (which is still yet to be brough into the game apparently). I like your organization, both with contracts and the loading process.
When 30K is fixed i will do like you with ship positioning and multi-contracts.
Perfect timing! I was wondering about the ATLS after spending 10 minutes trying to load 91 SCU into a C2.
LoL I feel like there are a lot of us in this exact situation.
I melted my Argo MPUV and got an ATLS. For me it works much better and is easier to use. Granted that I will move the boxes with the ATLS and then "fine tune" the stacking of the boxes to keep things tight and in the right group.
I like using the ATLS. On the moving cargo matter, I've found the easiest way for me is trying to position myself behind the crates as much as possible and moving them ahead of me, out the back of the cargo hold. This has been predominantly on the C1. Regardless, success is ultimately dependent on positioning your ship next to the freight elevator.
Yep the M2, I’m well pleased with what it trades off for cargo capacity. I thought it’d survive till launch, 😂, now also got $5 ccu to ironclad.
I kinda get what you mean about Atlas feeling old greek, but what did you think Argo was from?
Jason, is that you?
The ironic and missed name/play on words is that the ATLS is said to be a "Titan" suit in which Atlas was a Greek titan that held up the sky.
I’m biased because I’m a space trucker but really enjoyed this one sir. Cheers!
, a pair of ATLS is a must with large haulers. If cargo is your gane
Ya, try working with the 32scu containers. They are a pain to load with the ATLS. Unloading with the ATLS is much better but not having the ability to manipulate the 32scu makes loading them a nightmare...totally not with the effort. The medium and small hauls are almost as profitable and much easier...of course at that point why use a behemoth Herc, the Caterpillar is much better or even an MSR/Spirit.
Honestly, been running the Argo MPUV tractor and just keep the ATLS for hanger work. didn't know this when it dropped but the MPUV Tractor has a 16SCU cargo grid on it and it is great for pulling cargo from wrecked ships
One note that I made is that the Freight Elevator while at the warehouse, you can click on multiple items to select them, then click move all instead of clicking and moving them one at a time on the freight screen.
I used to drive an ATLAS (all terrain army loading system) so it made sense for me to call it "atlas"
I've been enjoying loading cargo with my ATLS recently. Probably one of my best purchases ever. It sort of gives me Titanfall vibes as well. 😬
Thanks for the video. Educational as much as helpful. Are you in a group?
I do this exact thing with the ATLS and M2!
I am new in the verse. I have a question based on the contracts: If you and a friend accept the same contract, do you need to load twice the volume or does it put you and your friend in the same contract working together? I have not tried this yet.
Have an M2 yet prefer the light cargo fun with the Raft, M2 is a nice ship in many respects especially with the Meridian Paint, yet the Raft offers the level of cargo that just pays the bills, and the ''Sky crane and tractor beam'' will be a nice immersive touch once added.
What are your thoughts on the Taurus for cargo missions in 3.24?
I use a Taurus for ERT, it can carry 4x 32scu crates (max 174scu) so excellent for looting NPC C2s and caterpillars. The tractor turret is buggy - sometimes the beam will grab the ship, not crates, so I prefer to EVA with a maxlift. Every time I land in Orison to deposit loot, I usually do a 100scu haul for my return to Seraphim. The tractor turret has full access to the cargo bay and you can easily load/unload quite fast.
14 -size 4 scu boxes on the whole bottom layer and 7- size 16 scu boxes works best
Best 3.24 ship
Taurus is a mid range hero!
Honestly, all dedicated cargo ships (speaking of C2, not M2 of course) now must have tractor beams, absense of one has became a deal breaker for me.
Just picked up a c2 after the incoming nerf to the corsair, using it with the atls is great.
The potential of a Corsair nerf has created a lot of noise!
M2: armor, better components, 3rd gunner. Hauls smarter with valuable cargo. It seems like squeezing the extra storage on the C2 does not match the lower volume sales of high value cargo cubes. Since you’d have to string multiple missions for high value cargo (or have long waits for commodity refresh); I’d choose the M2
The ATLS in your hangar is someone else's: There is a current bug where you cant store a ship with an ATLS inside- so those of us who want to store our ships just leave it around, as we claim it from wherever we start again.. If this bug keeps up, Everyone can have their own ATLS! :D
So my ATLS wouldnt tractor beam the cargo off the ship? any info or advice?
2:05 i hired a cutlass black starting out. One patch later and poof, no longer a rental vehicle. it's now just one of my ships. Can't explain, won't complain. xD
If it makes ya feel any better calling it the atlas, Atlas is an American cargo hauling airline so there’s precedent there. Plus he’s a titan that picks and holds up the heavens so ig the namesake makes sense
Haven't had the chance to try the ATLS yet. But I'll definitely avoid pledging one and just wait until it's sold for aUEC.
It's a tight fit, but did you know the C2 will fit completely in a large hanger sideways? You can back the loading ramp right up to the cargo lift
Has anyone else been having the issue that the ATLS can't detach from a ships cargo grid?
And does anyone know a fix for that? It's nice being able to load it on but not being able to unload with it directly is annoying (If I detach from the grid it'll let me unload but that's an extra step that I'd prefer to avoid if I can)
Its nice to see the ATLS in action cause i was wondering if it was worth it or not
How do you gain rep? All my missions keep saying i failed to deliver cargo
Sounds like that's the issue - not sure why it would say that!
Where do you get the ATLS? I don’t see one in my hangar.
It's an RSI store purchase, though I thought during it's release window everyone gets one in their hangar?
I have no idea! I haven't bought one, it was just available, I figured it was a loaner or for pirate week?
Herky is best hauler now. Ibhave Caterpillar and while you cant load 32 SCU containers well, i like having 4 to 5 separare compartmentss to do myltiple cargo missions. Jeep my ATLS on it. Will be great when elevators work
Welcome to the world of Tramp Freighters, a shipping mainstay of the late 19th, early 20th centuries. Fill up the hold as much as you can with other people's stuff, and if you want to speculate, use the empty space. Smaller ships make better 3D Tetris games; you have to work with fitting box sizes more than with an indoor football field.
I would have melted something to get an ATLS but not only is the price high but the none warbond only comes with 6months insurance that would be ok IF we knew what that will cost us later in game
I like new babage but i feel 90 percent if my land8ngs were in heavy blibding snow stormds where better instrument landing cues would help.
I do not think it is very risky to do classic hauling if you accept less profitable routes. I learned this when I did my first manual loading at an outpost. Yes this was the first time and someone stole my C2 when it was almost full. After that I never used routes that do not use a hangar. Yes this prevents the best profitable places and commodities, still I make more profit than cargo missions and I am safe.
ATLS should include a Tobii ET
I like calling it the Atlas because it takes the weight of the world off your shoulders
So very greek using the "Atlas" inside the Hercules.
And now I realized the Hercules is a bigger ship than the Zeus, father of Hercules. Hm..
CGI told they would lend an ATLAS to all PTU hangars for testing purposes.
This is PU
I wish there was an option to pay a fee to auto load/off load the ship. What a time waste to manually move cargo. You'd think in the "future" they could automate.
In the future we may get that
ATLS was deliberately designed to reduce the time spent at the expense of the utility of the multi-tool and tractor beam
Yeah, time to be an Amazon delivery driver who loads his own rig.
The main reason for grabbing an ATLS for cash is to get that LTI token in a warbond.
Lol.
Yup. Then you can melt it when the ATLS is in the in game shop.
It’s always nice to see content creators helping the devs sell “tools” 😂
Helping to sell them? How?
Look up Atlas in Greek mythology. You will see why he is easily associated with cargo hauling in Star Citizen. It's outright obvious and you'll get a good laugh when you get it.
Maybe the Atlas AS7-D4 from BattleTech?
CIG gave content creators an ATLS for free.
Oh really?
You can't call it an Atlas but you can call it a ship? 🤔
It, um, because, err, hmmmmmmm you got me xD
Turn around and fall to the cargo bay..
This is what i hate in new update - it took 2h with atlas to gain 200k. so +/- 3h without atlas. It is equal to one 26 minutes Beryl run before upgrade and you did not even saw one 32scu container. Not even one.
I did love cargo runs, i even had one C2 on my own, but now i did not started SC in over 2 weeks. If you will do salvage runs with vulture, after some missions you will end up with some 1 scu containers you need to load. Do 10 missions with vulture and you will end up with around 300 containers, do more and you need to load it to station, station to C2 then C2 TO PORT AGAIN to sell it! i can tell you will do this only once and you will hate star citizen as it takes around 2h of loading/unloading alone. Also fun fact - bugs will steal lots of 1scu boxes of you.
I think i will sell all ships and end game here, or will leave one ship for myself and maybe will play sometimes.
Found one myself, it was in a opened ship, for not to lose it, Im sleeping in ships fr the last 2 days. It s not too usefull tho, other then blocked view large boxes bumps each other (or stuck) when placing in an order. if you like to place things in an order that is..
Add : Star citizen is a shitttttyyyy game, broken mechanics, bugs lags but still, you decide to make some salvage play and suddenly you find an ATLS then all game changes to make you love and play the game.
Honestly Atlas is a famous aviation cargo company in America, so I am pretty sure the name of that ship works for Americans.
Ah fair enough!
This makes me sad. The game had so much potential...
This loading and unloading with the tractor is about as ignorant a game mechanic as it gets! The fact you have sped up the act of loading and unloading is proof just how ignorant it really is because no one wants to set there and watch 30 minutes of it! How anyone finds this fun is mind numbing!
I don't mind it too much, but I do a few different things to get some variety. I reckon if I was a pure hauler it would be autoload most of the time!
Oh my word, man. I cannot watch x12 footage. Can I suggest slowing it down or skipping it altogether. I had to turn this off... Exact opposite of relaxing, which is what your channel normally is.
Sorry to hear, but thanks for letting me know. I do this for almost every gameplay video on the channel (the Farrister Plays series), otherwise the videos would be very long. I'll bear in mind for future versions
@@Farrister Yeah, and I think it's fine for almost every other activity. It's just the ATLS on fast forward is a lot of movement. Love your videos though. Easily my favorite Star Citizen creator.
To be honest it looks mundane and boring loading and unloading. Is that supposed to be fun? I don’t understand the enjoyment.
CIG needs to remove the ridiculous cargo grid as it's too restrictive for some ships. The Valkyrie as an example can easily fit 8 SCU crates yet the grid only accepts 4 SCU crates or smaller.
You follow the rules, thinking isn't your strong point chuck. Leave the heavy lifting to CIG
Man, hauling looks so boring
I don't like the way the ATLS works with placing cargo. It's a failure of design. The ATLS is supposed to make life easier when moving cargo but just introduces more of the frustration that is familiar in star citizen because nothing is properly thought out and executed. It's a great idea, poorly done.
Really hated it because of the weird placing angle and how slow it moves 😅
maybe they can fix the bloody freight lifts then. its a complete joke