GMod Maps Are Getting INSANE

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  • Опубліковано 25 чер 2023
  • Garry's Mod maps are getting bigger and bigger, all thanks to InfMap.
    Download this first to play the maps:
    steamcommunity.com/workshop/f...
    Maps:
    San Andreas steamcommunity.com/sharedfile...
    Liberty City GTA 4 steamcommunity.com/sharedfile...
    Los Santos GTA 5 steamcommunity.com/sharedfile...
    Skyrim steamcommunity.com/sharedfile...
    Springfield steamcommunity.com/sharedfile...
    1:1 Earth steamcommunity.com/sharedfile...
    1:1 Solar System steamcommunity.com/sharedfile...
    While uploading I realized there was a City of Lost Heaven map. I love Mafia and would have loved to include it in the video:
    City Of Lost Heaven steamcommunity.com/sharedfile...
    ❗Links❗
    ☢Spotify: open.spotify.com/artist/2YLBB...
    ☢Music Channel: / @hazardmusicyt
    ☢Intro Music: • Unexplained Hazards (T...
    #garrysmod #maps
  • Ігри

КОМЕНТАРІ • 407

  • @becraftmeboi
    @becraftmeboi Рік тому +1565

    Gmod maps in 2013 : a small roleplay town
    Gmod maps in 2023 : the whole goddamn universe

    • @yaroslavm9898
      @yaroslavm9898 Рік тому +41

      Now we need day/night cycle and dynamic weather in the Source engine

    • @Blabimir
      @Blabimir Рік тому +5

      @@yaroslavm9898 Stormfox sorta works for that

    • @hotdogstockimage
      @hotdogstockimage Рік тому +1

      ​@@Blabimirkinda laggy

    • @Blabimir
      @Blabimir Рік тому +5

      @@hotdogstockimage It is, and I personally have grievances with some of the settings and certain map compatibility issues, but it is currently one of the only ways to actually have a proper day/night cycle with integrated dynamic weather. Otherwise it'll probably be a while before a more optimized solution is available for such a conundrum.

    • @renamon303
      @renamon303 Рік тому +3

      gmod engine: lord have mercy im too weak

  • @AlmightySupreme1
    @AlmightySupreme1 Рік тому +848

    Can't wait for the entire universe to be ported to Garry's Mod in a 1:1 scale.

    • @patrlim
      @patrlim Рік тому +26

      elite dangerous gamemode when

    • @granautismwargaming5403
      @granautismwargaming5403 Рік тому +2

      @@epidemic7 i cant wait either for the entire universe to be ported to garry's mod in a 1:1 scale

    • @ALWAREED_
      @ALWAREED_ Рік тому +2

      @nolliepollie I can't wait either for the entire universe to be ported Garry's mod in 1:1 scale

    • @Ulu79
      @Ulu79 Рік тому +1

      ​@@ALWAREED_ i cant wait either for the entire universe to be ported to garry's mod in a 1:1 scale

    • @Hav0ckSpAwns
      @Hav0ckSpAwns Рік тому +1

      @@Ulu79 i cant wait either for the entire universe to be ported to garry's mod in a 1:1 scale

  • @Edward3Nigma
    @Edward3Nigma Рік тому +371

    can't wait to play a round of TTT with my buds on *the entirety of the solar system*

    • @lillywho
      @lillywho Рік тому +54

      Get sniped with the AWP from three planets away

    • @outrowed
      @outrowed Рік тому +24

      "Dude, where are you?"
      "I'm on Uranus."

    • @cringe805
      @cringe805 Рік тому +3

      ​@@lillywho"MOM GET THE CAMERA"

    • @Silver_Swan_MK2
      @Silver_Swan_MK2 Рік тому +2

      ​​@@lillywhoimagine every planet gets destroyed by a single bullet of AWP, killing tons of players in the game causes free win xD

  • @Eliasdbr
    @Eliasdbr Рік тому +473

    Imagine how cursed would be a Springfield RP server

    • @TM__1566
      @TM__1566 Рік тому +64

      Homer Simpson grabbing you out of nowhere with a physgun

    • @daltonroller2998
      @daltonroller2998 Рік тому +17

      *shoots you with Mega AK* “outta my way, jerkass!” Lol

    • @painkiller_j3071
      @painkiller_j3071 Рік тому +1

      I'm moe

    • @robamarcia
      @robamarcia Рік тому +3

      ​@@painkiller_j3071 and me Barney

    • @SpringDavid
      @SpringDavid Рік тому +3

      ​@@robamarcia"hey Gordon, its me Barney from black mesa"

  • @boomdonuts9996
    @boomdonuts9996 Рік тому +243

    You know, people say Black Mesa pushes the limits of the Source engine but I think that’s in a graphical perspective. Personally, I think that Garry’s Mod really pushes the limits of the Source engine with stuff like InfMap!

    • @lillywho
      @lillywho Рік тому +18

      It's more like Infmap sidestepping Source entirely by tacking on a dynamically scrolling world. Technically you never leave the grid, but through some jiggery pokery infmap decides what you see, hear and collide with thereby simulating a larger world.

    • @wedoalittletrolling723
      @wedoalittletrolling723 Рік тому +18

      @@lillywho I guess that's why server-sided entities like NPCs, props, ragdolls clip trough when they leave the grid.
      That makes me question, what if someone made a client-side prop, ragdoll and NPC system? With a peer-to-peer syncing, sure the server would still exist, but you can use the server as a sort of relay to broadcast the messages to each client when let's say host client (first player who joins the server on dedicated servers otherwise default to listen server host) sends message, server receives it and broadcasts it to others. Sure this is a lot of work and it might cause server-lag, but you can make packets that constantly need to be updated as unreliable but end result would be you have a system where you can simulate stuff on client without the server ever knowing about it's existance?

    • @stanleybochenek1862
      @stanleybochenek1862 Рік тому +1

      @@wedoalittletrolling723genius idea

    • @s2ided2008
      @s2ided2008 10 місяців тому +2

      black mesa + inf map ... need i say more

  • @alexmastah5073
    @alexmastah5073 Рік тому +156

    So does this mean that the entire Half Life 2 Campaign could be mashed into a single map and played without any loading screens?

    • @DogsRNice
      @DogsRNice Рік тому +31

      Unlike the original half life each map of half life 2 are basically two long lines only broken up by the teleport sequence after nova prospect (if you align the two versions of Klieners lab it goes in the other direction)
      So it may actually work, though I doubt it would be very functional
      The original half life just wouldn't without portals as even maps directly next to each other would intersect if combined

    • @Masterlegodude
      @Masterlegodude Рік тому +53

      Half Life 2 is a heavily scripted game that uses a lot of different lighting and skyboxes, so while it may be possible for one to put all of Half Life 2 into this 'infinite map' system, there would be no scripted/playable sequences and every location you travel to would all have the same lighting, which is fine and realistic in a sense, but it would throw off the original/intended ambience for certain levels like Ravenholm, or the coast outside of Nova Prospekt

    • @e195087
      @e195087 Рік тому

      Canals overlaps Coast, so I don't know if it'd be too good if that's a feature of it.

    • @itdobelikedattho8112
      @itdobelikedattho8112 Рік тому

      @@Masterlegodude this guy knows

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 Рік тому

      @@DogsRNice sections of hl2 overlap as well

  • @thatguylego7667
    @thatguylego7667 Рік тому +102

    A few days ago a 1:1 recreation of a Hamburg city was released on the workshop. its a literal 3d scan of the city block

    • @mrb1975
      @mrb1975 Рік тому +53

      Imagine getting doxxed in the source engine lmao

    • @Lgx-ie4if
      @Lgx-ie4if 11 місяців тому +2

      187 rp server???

  • @MillywiggZ
    @MillywiggZ Рік тому +93

    Skyrim is like a common cold now, where you never go out of your way to get it. It just kind of happens to you hahaa!

    • @lemonaut1
      @lemonaut1 Рік тому

      This is a great analogy 👍

  • @JanoschNr1
    @JanoschNr1 Рік тому +42

    Romans Taxi station missing might acutally be due to it beeing a prop or sort of thing since in the campaign of gta4 the model gets multiple times replaced

  • @ryanw2ooo
    @ryanw2ooo Рік тому +115

    I can't believe our universe has been running in the Source engine this whole time

    • @EdyAlbertoMSGT3
      @EdyAlbertoMSGT3 Рік тому +18

      That explains a lot of things.

    • @macrofurra
      @macrofurra Рік тому +8

      I dont think so it doesnt crash and have janky physics

    • @Mr_Fancypants
      @Mr_Fancypants 11 місяців тому

      ​@@macrofurra Have you tried to see if there is fall danage?

    • @cookieface80
      @cookieface80 10 місяців тому +1

      I can't believ-v-v-v-v-v-v-v-v- HL2.EXE HAS STOPPED RESPONDING

  • @IndieLambda
    @IndieLambda Рік тому +40

    Now we need to give GMod the same asset streaming system that Open World games have, so you can have the LOD map in the distance, and the high detail version of the area where you stand, like GTA itself.

    • @theguy5776
      @theguy5776 Рік тому +3

      maps like south side and union city have that already so it is possible (but it has to do it the sky box i think)

  • @midorifox
    @midorifox Рік тому +40

    5:27 back in the days we had that planetoid map, the one with a bunch of planes inside sphere meshes, those were still cool. This could be a natural evolution of those maps.

    • @inkoalawetrust
      @inkoalawetrust Рік тому +10

      The infinite map base was actually made with the intent of reviving those maps. The normal base even has small planetoids with surfaces on them as well.

  • @ElmeriThePig
    @ElmeriThePig Рік тому +43

    I can't wait for somebody to make the entire observable universe in Gmod.

  • @RORZZ_
    @RORZZ_ Рік тому +38

    Cannot wait to roleplay my life in 1:1 Gmod earth.

  • @TheEpicplushgod
    @TheEpicplushgod Рік тому +52

    I hope someone makes a map for Fallout New Vegas, that would be really fun to explore in gmod

    • @kobold7466
      @kobold7466 Рік тому +10

      maybe fallout rp could get revived

  • @TeCHnORiOT
    @TeCHnORiOT Рік тому +18

    When Source 2 is released Todd is gonna make us play Skyrim yet again in it.

    • @modernmobster
      @modernmobster Рік тому +3

      Maybe they'll secretly put the entire map of Skyrim in Starfield.

  • @ILC_YTP
    @ILC_YTP Рік тому +19

    It's interesting to see the earth model being rendered with little to no visual distortion. The Source engine uses floating point numbers, which means the farther away you get from 0, the bigger the gap is for numbers (EX: 0.001, 0.002, 0.003.....1.235, 1.239, 1.243.... 6583, 9573, 1297 etc.) You can see the sun and other distant planets glitching out from the distance since the numbers are getting so big that the polygons that make them are rounding heavily and snapping into the same spots. It's interesting that it doesn't happen to the earth.

    • @Abstath
      @Abstath Рік тому +1

      Likely from the Infinite Map system using 3D skybox techniques, where the actual map geometry is tiny, but rendered in the skybox to be massive. Planet sizes become sane for the game to handle--but their distances from each other is still too large, so only Earth gets a good render.

  • @bobborosso3665
    @bobborosso3665 Рік тому +3

    The tech that made this possible was developed by “Mee” (not me) , he is a straight up genius who deserves all the credit for Frankensteining gmod into not having map limits. It’s also the reason why you lag when entering new areas, he developed a way to kind of cache extended parts of the map and trick the game into thinking your still at the last location just moving the opposite way. It’s complicated as hell and I truly don’t understand it, but god damn is it interesting.

    • @bobborosso3665
      @bobborosso3665 Рік тому

      Also being as source 1 and source 2 are so similar (even with map limits) it could be cool to see the same tech used in s&box

  • @EliteStudio
    @EliteStudio Рік тому +46

    One of the greatest games of all time. Bro I remember there being a space server back in the day where you could build rockets super detailed with different parts.. oxygen levels etc (I was too young at the time to understand how to build a functionable rocket so would die in space half the time lol) and you could fly into and land on different planets like the Moon or Mars.. sorta looked something like the map you showed in this video. Was cool af 💯

    • @Rosa_Neco
      @Rosa_Neco Рік тому +2

      gotta love space build....

  • @Callsign_Ewok
    @Callsign_Ewok Рік тому +17

    Galaxy map so realistic you won't even know your ship is moving lmfao

  • @mr.cheese2928
    @mr.cheese2928 Рік тому +8

    They even got *Uranus* in GMod 💀

  • @loglad5394
    @loglad5394 Рік тому +3

    5:16 the genuine awe in your voice when you said the whole f*ing solar system made me lose it

  • @c0l1n_m45
    @c0l1n_m45 Рік тому +10

    I've been waiting for a complete HL1 Black Mesa map all the way from the tram ride to Lambda Core, including all of the Op4 and Blue Shift maps as well. I hope that's next.

    • @wadmodderschalton5763
      @wadmodderschalton5763 5 місяців тому

      Maybe even make a map with the InfiMap base that merges areas from HL1, OP4, Blue Shift & Decay. Maybe even throw in areas from the mods Azure Sheep, Point of View, Visitors, Military Duty, Escape 1 & 2, Visitors, Field Intensity and probably others.

  • @chips_lol9537
    @chips_lol9537 Рік тому +8

    I am hoping that someone makes flatgrass and construct at the same map, imagine playing flatgrass and then going to other map without loading another map

  • @AJ-po6up
    @AJ-po6up Рік тому +12

    Absolutely crazy, a testament of how talented these madlad modders are and of how great Source is as an engine, HL2 still awes me to this day, for a 2004 engine Valve was just so ahead of everyone else, it's sad they lost the crown in the game engine department to Epic, now I just want Source 2 to catch up to Unreal 5 and even surpass it in the future.

  • @f40ph88
    @f40ph88 Рік тому +5

    Honestly this is a good thing for mappers as we are heavily restricted with large maps with hammers limits

  • @primus0348
    @primus0348 Рік тому +2

    People Out Here really trying to Push The Engines to its limits, it amazes me how these maps are even possible with the shit the Source Engine can give to it max

  • @luccifrfr2145
    @luccifrfr2145 Рік тому +12

    the size of these maps are about to give you a heart attack

  • @teaboy301
    @teaboy301 Рік тому +7

    One issue thats occured to me, specifically when you mentioned skyrim, is displacements.
    I'm not entirely sure how the maps are ported into gmod, but in skyrim a lot of the world is what you would call displacements.
    Maps having too many displacements starts to cause issues (Pinsplash went over this in his "Dumbest source engine arguments" video).
    Still, really cool to see how far we can push the engine!

  • @UrbanWarrior.
    @UrbanWarrior. Рік тому +1

    I was devastated when GTA 4 rendition of LC was just the LOD version

  • @demogaming8895
    @demogaming8895 Рік тому +2

    The thing is, these maps need a ton of ram, I couldn't even launch the GTA 3 map with 8 gigs, and I heard the San Andreas one needs 16 gigs of FREE ram, not 16 gigs overall

  • @gonzosmiscellaneous3993
    @gonzosmiscellaneous3993 Рік тому +4

    mornin my friend

  • @rocket1441
    @rocket1441 Рік тому +1

    I know it's funny, but I find the way you swear hysterical. It's totally warranted and reminds me of mid-2000s UA-cam when censorship didn't really matter and people just posted videos with genuine, unfiltered commentary simply for the hell of it.

  • @CatsT.M
    @CatsT.M Рік тому +3

    0:40
    "We've made major strides since then...major strides."

  • @Iron_Soil
    @Iron_Soil Рік тому +3

    Now wait for earth map 1:1 with every detail, becuse this one is low quallity
    (And a fast plane)

  • @TareqGamer
    @TareqGamer Рік тому +7

    Never thought l'd see the HD rendition of Liberty City brought onto Garry's Mod, it is something i didn't know i needed lol

    • @laprueba6521
      @laprueba6521 Рік тому +1

      yeah "HD"

    • @ALWAREED_
      @ALWAREED_ Рік тому +1

      @@laprueba6521 hd meant the hd gta iv liberty city instead of lcs 3d liberty city

  • @natestuff
    @natestuff Рік тому +8

    Infmap is the future of GMod!

  • @aSkyclad
    @aSkyclad Рік тому +2

    Ayo the Hit and Run map is baller

  • @jwctjwct
    @jwctjwct Рік тому +5

    *A new level of "yo-mama-jokes" has been reached:*
    Yo mama's so fat, that GMod Infinite Map can't handle it.

  • @derotgaming2730
    @derotgaming2730 Рік тому +2

    damn if modders pushed doom 2 to "total chaos" mod which is basicaly cry of fear, i fear what they can build out of sourse

  • @Nada-fj8ij
    @Nada-fj8ij Рік тому +2

    Can't wait a for a dark rp Spanning the entire known universe

  • @bartus6804
    @bartus6804 Рік тому +3

    I image someone in future will conect all half life 2 maps into one big map ( i mean from city 17 to nova prospect)

  • @The_House_Always_Wins
    @The_House_Always_Wins Рік тому +3

    I still find it crazy the funny physics engine from 2004 is capable of shit like this maybe if someone figures out how to implement LOD these games can be ported to gmod in full detail

    • @Concon12316
      @Concon12316 Рік тому +1

      if they added lighting it would look so much better too

  • @jakob6below
    @jakob6below Рік тому +1

    scientist are going to start playing gmod in the future to study space

  • @lillywho
    @lillywho Рік тому +6

    I'm just waiting for someone to make a patch for Metrostroi. That would elevate things way beyond! Never again limited by the size of the grid!

  • @JohnTK
    @JohnTK 11 місяців тому

    Infmap base is literally the coolest most insane thing ever created in gaming history.

  • @andresbravo2003
    @andresbravo2003 Рік тому +6

    It took the challenge by recreating from other games to Garry’s mod…

  • @user-qx8kf3st8t
    @user-qx8kf3st8t Рік тому +2

    I imagine how Garry made GMod so that people would just build all sorts of interesting things on small maps, but when he comes back a few years later, he sees how the players decided to make the whole damn visible universe 1:1, because they can.
    If this is what we were able to do with the engine that was made many years ago, I have a suspicion that in a few years we will turn Source 2 into a copy of Ready Player One

  • @bouribou4073
    @bouribou4073 Рік тому +2

    can't wait until they add the entirety of punjab to garry's mod so we can have a fully accurate rad-simulator

  • @ipadize
    @ipadize Рік тому +1

    there is a reason why source maps are small. The more you get away from X0 Y0 Origin of the map, the less accurate everything can be calculated and its a game engine restriction.
    This is where Unreal engine 5.1 (or was it 5.2?) comes into play, where the map can be as big as 88 million km, previous versions only could do up to 22 km in map size.

  • @OodldoodlNoodlesocks
    @OodldoodlNoodlesocks Рік тому +1

    Before HL2 released, there were a lot of memes in the Half Life community about how the source engine could do anything...

  • @dandyherdiyana
    @dandyherdiyana Рік тому +2

    Source Engine never fail to surprise me with what it can do...
    Can't wait until someone port it into GoldSrc lol

  • @ultgamercw6759
    @ultgamercw6759 Рік тому +6

    With how big some of these maps are getting I am curious if perhaps someone might one day try making an original small open world map using source. Perhaps one set in the hl universe designed around stuff like the gravity gun and other existing mechanics but expanded upon. I don't know if that would be pushing it however because the physics would take up way more than just having a large map.

  • @zloboslav_
    @zloboslav_ Рік тому +2

    what an unbaked shadow-less man lmao XD

  • @Fleerix
    @Fleerix Рік тому +6

    And i though Euro truck and American truck sim and Kerbal Space program were expansive games. This will be an amazing development for video games be they on source or not

  • @8672Danny
    @8672Danny Рік тому +1

    Fun fact, the world's you see in the grass 4 and 5 maps are actually the reflection worlds. When you see reflections in gta 4 and 5 this is what you actually see

  • @darklight6566
    @darklight6566 Рік тому

    Glad you liked my maps hehe

  • @Esitaro3670
    @Esitaro3670 Рік тому

    I remember back in the day watching gmod videos and being surprised how people ported Princess Peach castle into gmod...now we have people porting the ENTIRE DAMN SOLAR SYSTEN INTO THE GAME...all i can say is...can't wait for the S&Box 2 to release :)

  • @bubeiiii
    @bubeiiii Рік тому +1

    5:26 One day I'll be grown enough to not laugh on this word

  • @weaner556
    @weaner556 Рік тому +2

    Cool stuffs as usual

  • @ThornySnailPictures
    @ThornySnailPictures Рік тому +1

    Is it possible to have some multiplayer on the San Andreas map? Imagine a zombie survival kind of game where you have to go around randomly spawning headcrabs, fast zombies, etc. loot weapons, drive cars

    • @RadiationHazardYT
      @RadiationHazardYT  Рік тому +1

      It can be possible but you'd need a server with very high specs to run it. Atleast that's what I guess.

  • @Oscar-us6sv
    @Oscar-us6sv Рік тому +6

    If source can do this, just think of what source 2 can do 😵

  • @supermcbrian
    @supermcbrian Рік тому +4

    wow i hope the guy who imported the skyrim map also imports morrowind that would be so cool to run around vardenfell

  • @savaransardar7556
    @savaransardar7556 Рік тому +1

    you cant imagine how much i love these intros

  • @dan4ikp4ola
    @dan4ikp4ola Рік тому

    4:14 can you please tell what kind of vehicle addon do you use?

  • @justchan2443
    @justchan2443 Рік тому +1

    RP servers are going to be crazy

  • @hitnammlg
    @hitnammlg Рік тому

    Radiation Hazard kinda sounds like Michio Kaku when explaining these maps. XD

  • @panqueque445
    @panqueque445 Рік тому +3

    I can't believe they made the earth from gmod into a real planet

  • @Orangebaconhairkid
    @Orangebaconhairkid 4 місяці тому

    How do you have the 3rd person camera movement

  • @Kalinskiya
    @Kalinskiya Рік тому +1

    get no scoped - ❌
    get sun scoped - ✅

  • @eletronictoenails
    @eletronictoenails Рік тому +1

    I wonder if they could put the Nintendo DS version of Liberty City, the official lowest-spec HD-era Liberty City

  • @ARF-2345
    @ARF-2345 Рік тому +2

    Its immpresive how modders do this

  • @ogjuls
    @ogjuls Рік тому +1

    Next map: Fallout 4 and Starfield

  • @wadmodderschalton5763
    @wadmodderschalton5763 Рік тому

    Wish to see someone port over the entirety of Duke 3D and most of its mods and expansions to make a huge map in this GMod map base.

  • @auugh64
    @auugh64 Рік тому

    whats the mods you use for walking around in 360 movement like gta

  • @wrecker1048
    @wrecker1048 Рік тому

    Flipping Awesome!

  • @Everyoneallatonceinoneplace
    @Everyoneallatonceinoneplace Рік тому +2

    Definitely a video of all time

  • @GoodBackJack
    @GoodBackJack 6 місяців тому +1

    someone has uploaded a 1:1 scale of the multiverse lol

  • @yurigum
    @yurigum Рік тому

    The music that starts at 3:49 is the track "Radiation Hazard - Buckshot" - I liked its mysterious sounds and rhythm 🎹

  • @nijaalex658
    @nijaalex658 Рік тому

    "what makes us laugh makes us cry : big smoke

  • @Doc_Rainbow
    @Doc_Rainbow Рік тому

    the Simpsons Hit and Run Map looks so cool for RPing on xD

  • @Prenz01
    @Prenz01 Рік тому +1

    at the moment it seems like these maps are onl really good for lfs,wac,lvs,hvap cause lod

  • @gabrieltiberius1076
    @gabrieltiberius1076 Рік тому

    Cool, now we can put "gmod" on 1st place on those "top 10 biggest game maps" videos!

  • @rsr9377
    @rsr9377 Рік тому

    I love the original/V1 GTA SA. It has its own style and vibe. The GOAT. 🙂 Great to see the map in source. 👍

  • @daimpressionz6248
    @daimpressionz6248 Рік тому

    …anyone else have the Hit & Run theme playing in their head?
    Makes me wanna hook up my Ps2 again and play the game over again! That game was my GTA growing up!

  • @j377yb33n
    @j377yb33n Рік тому

    Can't wait to see someone port a 1:1 scale of the vatican city

  • @TrollGarlic
    @TrollGarlic Рік тому +2

    ty infmap

  • @GrandTonka
    @GrandTonka Рік тому +3

    i wonder if the technology becomes more easy to run on an average PC it'll be used on multiplayer maps.. Imagine fallout DLC maps like Zion or The Pitt!

  • @lizardguts73
    @lizardguts73 7 місяців тому

    Imagine trying to generate a nav mesh for the entire planet. It would probably take years to finish. 😂

  • @bj0urne
    @bj0urne Рік тому +1

    Imagine playing DarkRP on the entire San Andreas map.

  • @gamerman7276
    @gamerman7276 Рік тому +1

    5:28 There is a trollface on the earth

  • @K0nr0711
    @K0nr0711 3 місяці тому +1

    We got whole gta map in gmod before gta 6

  • @kayde2981
    @kayde2981 Рік тому +1

    What's even funnier is playing it in VR, I literally cried 💀

    • @cringe805
      @cringe805 Рік тому

      Falling in gas giant in vr must be traumatizing asf 💀💀💀

  • @Povilaz
    @Povilaz Рік тому

    Very interesting!

  • @lemonaut1
    @lemonaut1 Рік тому

    Endlessly glad this day is finally here! I always knew gmod had it in it!

  • @Antoxa13371ROBLOXStudios
    @Antoxa13371ROBLOXStudios Рік тому

    Validator already made entirety of Black Mesa: Source facility campaign and Blue Shift Remake + Opposing Force into one s&box map.

  • @OmarShtaiwi_
    @OmarShtaiwi_ Рік тому +1

    Just another day in the Garry's Mod workshop

  • @mysmart_yg
    @mysmart_yg 5 місяців тому

    Gmod maps in 2023 : the whole goddamn universe
    Gmod maps in 2024 : The whole goddam Multiverse

  • @izack0128
    @izack0128 Рік тому

    Unless someone made a mod where the RAM did not save all the map cache at once and do it like the modern title style, we should need a beefy computer to run this mod for now.

  • @iancampbell3960
    @iancampbell3960 Рік тому +3

    I finally commented less than 1 hour after the video came out!!!!!