“Proselyte, take command of the Irkalla Fortress and destroy the Allied experimental flying fortress to ensure our victory. But keep in mind, if the Irkalla reaches its critical health, the radar would be lost, so you have to keep it protected.” - Exemplar Jericho, Epsilon HQ Commander
Yuri is like "The Irkalla and my forces will retaliate to those that got close to them, but the weapon ripped apart the entire army at once. Why wasn't they killed one by one? It was completely simultaneous, without even a microsecond of a time between them. The entire army, all over London, was killed all at once? How? Without a slightest delay... How... all at once...? How could it hit them all with no tome passing between them? Time passing... Time... The time...! I... understand now! How could this be? There's no other explanation!"
That ending though, but I wonder if the UK and other European countries were under Soviet's or Yuri's control now. The Soviets did lose some of their grounds but not sure which part they were still holding. Unlike the Allies, they retreated and held in the UK till this mission happened.
I wonder how many units can store inside the SteinsTech Hangar. The Allied units went in but never came out. In some time, I don't see any units enter the Hangar.
So I've just downloaded this mod, haven't got time to play yet but I did run a, skirmish go make sure it works and it does. My only issue I have is I can't pause the game because it freezes and I have to open task manager to close it... Anyone know if this is a known bug or anyone know a fix? I tried searching for it but to no avail.
Either youre computer cant handle games from the year 2000 or you need to change youre settings :P in the mental omega launcher there is setting called draw setting change that one until you have the good one just try it out with singleplayer hope that will fix it for you . srry for my bad english EDIT : oh and use admin mode aswell:)
I start this mission for dominate all the map so can't destroy the buildings and allies structures but 5 hours later I don't destroy the last shield commend But I succesfully destroy enemy defenses (with crono legioners too hard way). BUT WTF WE CANNOT CAPTURE THE TECH CENTER AND ALLİES CONSYARD WTF MO ?
I do believe that the immortal General Carville line is appropriate.
"Either it's an alien invasion,or Yuri's been watching too much TV!"
The Elite version of the UFO looking thing's missiles sure look like a B rated movie's special effects. ~_~
I like this as the finale for Part I of Act II. The cliffhanger at the end really gave me the chills. Nice job, Speeder and gang.
Also the soundtrackkkkk is sickkkkkk
“Proselyte, take command of the Irkalla Fortress and destroy the Allied experimental flying fortress to ensure our victory. But keep in mind, if the Irkalla reaches its critical health, the radar would be lost, so you have to keep it protected.”
- Exemplar Jericho, Epsilon HQ Commander
Your comment reminds me the Post Briefing from Red Alert Aftermath.
Paradox Engine used Za Warudo
Which is fitting thanks to the KI scientists that were involved in its creation.
And some skirmish maps have the JoJo theme as well.
Yuri is like
"The Irkalla and my forces will retaliate to those that got close to them, but the weapon ripped apart the entire army at once. Why wasn't they killed one by one? It was completely simultaneous, without even a microsecond of a time between them. The entire army, all over London, was killed all at once? How? Without a slightest delay... How... all at once...? How could it hit them all with no tome passing between them? Time passing... Time... The time...! I... understand now! How could this be? There's no other explanation!"
Strange. Just few months ago I could find soundtracks of this mission, Archtype, that Soviet March Instrumental. Now it seems it's all deleted.
This got me thinking...
Does Irkalla gain range bonus from greater height by flying on top of structures?
That shouldn't work, flying higher by moving over buildings should not give a height advantage.
wow, is that paradox engine at the end?
when u take a look at it,irkalla is one hell of a mothership
That ending though, but I wonder if the UK and other European countries were under Soviet's or Yuri's control now. The Soviets did lose some of their grounds but not sure which part they were still holding.
Unlike the Allies, they retreated and held in the UK till this mission happened.
Too bad that the first chronosphere prototype sounds like second one. I would like to see map-wide flash and "retro" visual effects.
Sounds like an Eldar
Heresy! (More like a Dark Eldar).
I wonder how many units can store inside the SteinsTech Hangar.
The Allied units went in but never came out. In some time, I don't see any units enter the Hangar.
I guess Dio was in command of that thing...
He is British...
@@joshuagabrielcatindig7607 dio vs irkala who win ?
So I've just downloaded this mod, haven't got time to play yet but I did run a, skirmish go make sure it works and it does. My only issue I have is I can't pause the game because it freezes and I have to open task manager to close it... Anyone know if this is a known bug or anyone know a fix? I tried searching for it but to no avail.
Try using different renderers and/or windowed mode. Options -> Display
MentalΩSpeeder cheers mate will give it a go when able to.
I like that no every battle player is involved in is victorious. In ra2 it occured only once.
28:31 ZA WARUDO
Am I right that difficulty mainly affects AI behaviour?
No. Depending on the difficulty, the mission's creator can set what events take place in it and we make full use of that.
Example: Sudden Death Irkalla (Dies in 1 hit) :3
Seeing minions move between buildings gives me PTSD
dat pause XD 26:07
Y is for Yuri. Parody name of V is for Vendetta.
What music pls speeder.
I still don't know the name of the soundtrack in this mission..
Speeder can you publish the name? If not then, ok, no big deal
Mental Omega 3.3 Soundtrack (Epsilon)
when i was busy looking at the text chat at the top,i suddenly realized,THE HEK,HE SEND HIS GODLY UNITS IN LONDON?!?!!!?!?!?!
How come you can play this game without any lags at all?
Either youre computer cant handle games from the year 2000 or you need to change youre settings :P
in the mental omega launcher there is setting called draw setting change that one until you have the good one just try it out with singleplayer hope that will fix it for you .
srry for my bad english
EDIT : oh and use admin mode aswell:)
System specs? Maybe you are using an old one so it is lagging so you should change or upgrade it lol
I start this mission for dominate all the map so can't destroy the buildings and allies structures but 5 hours later I don't destroy the last shield commend But I succesfully destroy enemy defenses (with crono legioners too hard way). BUT WTF WE CANNOT CAPTURE THE TECH CENTER AND ALLİES CONSYARD WTF MO ?
They pull this shit all the time. They are rather forcefull in the ways they want the missions to be played.
Do it unconventional way or perish
Trick and Treaty!!!!!!!!!!!!!!!!!!!
Where's the allied mission 20?!!!
watch?v=RoZOpWYF06k
ua-cam.com/video/RoZOpWYF06k/v-deo.html
Now where's allied mission 22
ZA WARUDO !!!!!
Yuri is a cheater. How did he chronoshift an Irkalla?
They've captured an old chronospehere (the one from ra1)
But the Irkalla is an air unit.
@@llSuperSnivyll It was on the ground at the time, with troops in it acting as a transport then took off at the start.
Paradox engine is the best now
I think that paradox engine is stronger than two irkalla
ZA WARUDO!
I hate them! So hard! F*** shields! 20 try with mission failed!
Seriously..?
Brute forcing is not gonna work