Within minutes of obtaining the first Bio Reactors, the Allied Nations have discovered an intriguing use of the Epsilon equivalent of the dog. The revenge for shredding Allied infantry platoons in previous missions was exacted in cold blood as countless Spooks were converted into juice for the Battery. :P
I like that the allies came up with a complicated plan of stealing epsilon reactors when in reality they could have just sent the MCV reinforcement right away as soon as you cleared the shore and built a shit ton of power plants to provide power for the paradox engine. What im saying is that the MCV reinforcement was not necessary in this mission.
might've been a more interesting concept to make chrono reinforcements cheaper or recharge quicker after capturing enough bioreactors and have the player juggle around forces while waiting for the paradox engine to arrive.
“Welcome to Tenerife, Commander. We must secure these Bio Reactors to power up our Paradox Engine.” - Commander Arthur Wellington, Euro Alliance Commander
I frankly don't see much reason behind the whole "get power back to green in 1 minute or we lose". Unless the difference in power is minimal or you literally have an Engineer next to one of the power generators, you can't get back to green before the time is over. Why not an instant defeat instead?
It's to show one of the ways of passing these missions on the hardest difficulty, but also it's a way for me to do a full check of the mission and do adjustments for the next patch. I'd have to complete these missions once more anyway, so might as well record and upload that.
Dude! Why are you relying too much on Pillboxes and Gun Turrets and not walling well your Construction Yard? Like here in your main base, should be a substantial amount of Prism Towers and Patriot Missiles with copious amounts of Power Plants and PP upgrades.
How to delete waypoints BTW?
Click on one and press 'Delete'.
Thor Gunship: "I CANNOT DIE!"
*He still dies*
Thor Gunship is literally unplayable.
That one is just uncontrolled descent into Valhalla. That is not dying to them. :P
Within minutes of obtaining the first Bio Reactors, the Allied Nations have discovered an intriguing use of the Epsilon equivalent of the dog. The revenge for shredding Allied infantry platoons in previous missions was exacted in cold blood as countless Spooks were converted into juice for the Battery.
:P
Stuck on this mission. Had to replay so many times I've gone mad. GG WP Speeder you made me go mental. Hopefully this video will help me.
Do you even play on mental difficulty?
No :(
I like that the allies came up with a complicated plan of stealing epsilon reactors when in reality they could have just sent the MCV reinforcement right away as soon as you cleared the shore and built a shit ton of power plants to provide power for the paradox engine. What im saying is that the MCV reinforcement was not necessary in this mission.
might've been a more interesting concept to make chrono reinforcements cheaper or recharge quicker after capturing enough bioreactors and have the player juggle around forces while waiting for the paradox engine to arrive.
It's for the plot. Won't be seen much as something desperate if they send the whole entire Army to you.
“Welcome to Tenerife, Commander. We must secure these Bio Reactors to power up our Paradox Engine.”
- Commander Arthur Wellington, Euro Alliance Commander
Aircraft carrier is very good and perfect! Also this mission!
I noticed that if i capture the radar after capturing the the Bio-Reactors, they turn back to Yuri's control so i have to re-capture them
what are the differences between difficulty levels?
00:00-04:57! What is name of this song? I don't know name or forgeted! :'(
Beyond the Obsidian Sands - Black Ice 9
I want a download them but this tunes video not complete!
It's important news but still i dont know why he not complete our video but i see he got to be!
Uhh I remember taking this campaign without Shield Commands. It's hard to sustain power facilities.
This mission reminds me of C&C Generals USA mission with beach invasion.
How did you play an epsilon theme while playing as allied?
He Is the modder
@@RyadMax dev
@@domasbaliulis23 the modder
The mod dev
The guy who mod the game
@@RyadMax the modder who has mental illness
I frankly don't see much reason behind the whole "get power back to green in 1 minute or we lose". Unless the difference in power is minimal or you literally have an Engineer next to one of the power generators, you can't get back to green before the time is over. Why not an instant defeat instead?
There is enough work in this one to make this one multiplayer!
Perfect time to ask for Rocketeer buffs. Also that moment when only one in four cyrocopters get used (┛◉Д◉)┛彡┻━┻
Or Archer nerfs?....
Archer already nerf because it cost increased but Rocketeer still very weak must has some buffs.
Ooo Developer
MISSION 21. WHERE?!!
I meant 22, after Relentless
Are the vids just here as guild or letting us know you got time and are bussy right now working on the new patch? Or both?
It's to show one of the ways of passing these missions on the hardest difficulty, but also it's a way for me to do a full check of the mission and do adjustments for the next patch. I'd have to complete these missions once more anyway, so might as well record and upload that.
Dude! Why are you relying too much on Pillboxes and Gun Turrets and not walling well your Construction Yard? Like here in your main base, should be a substantial amount of Prism Towers and Patriot Missiles with copious amounts of Power Plants and PP upgrades.
I hate this mission...i just....can't.
First
You were the second
@@Nuuk_Nuke_Nook yes,losers