Thanks, glad you liked it! Once I got on your channel, I discovered new exciting paths for creativity. And thank you very much for sharing this video 😲
Земляк, случайно на тебя наткнулся и рад безгранично! Восхищаюсь твоим контентом. Атмосфера PS 1 достигнута, и музыку подбираешь правильную. Хотелось бы увидеть от тебя небольшой туториал по тому, как делать небо в старом стиле (Skybox, Skydome, etc.), а то в ютубе практически ничего для Blender в этом стиле нет. Всё для Юнити и UE. Мне не для игры, а для анимации, для видео.
Приветствую! Спасибо за отзыв, рад, что понравился контент. На счет неба, у меня и у самого нет конкретной методики. Я до сих пор, просто брал сферу и натягивал на нее изображение неба. Иногда в Texture Painting чуть-чуть редактировал. Мой первый урок только в процессе сейчас и будет он об ассетах, типа того видео про комнату у меня есть.
Your homemade reference sheet is so beautiful oh my goodness, using it to texture the model afterwards made my jaw drop! Really amazing how textures really sell the illusion of detail, it still boggles my mind.
Thank you! Glad you like it. As a result, the 3d model turned out to be not as perfect as the reference illustration, but this also has its own atmosphere. I really like the peculiar curvature inherent in PS1 graphics.
This is so cool. I always have a hard time figuring out how to model a low poly character. Can you please do more videos like this and environment and props videos 😊
Thank you for your comment! You just have to keep trying and it will work out over time. I didn't understand much at the beginning.I'm not one of those who can do it often, but I definitely want to and will do more whenever possible. And of course the reviews are very motivating :)
👍 Great stuff! Love it. I have to play this game game asap. I did play the pc version way back I did not know there was a PlayStation version. Reminded me of a low poly version of David goggins 😂
Thank you! I first played it on my Playstation back in 2000 and it wasn't until a few years later on PC when I got it. Didn't know about David Goggins, you are right, it looks like))
Thank you! I modeled the head based on my illustration, front and side views, without using additional references. You can try slowing down my video to see how I started.
In the video it looks like, you hover over the character and the color automatically knows how to apply. How is the name of this technique and how does it work?
If I understand you correctly, this is just an color picker tool like in Photoshop. To take a color sample you need to move the cursor to the needed location and type S. Sometimes this option for some reason is buggy in Blender and I click "double S". Then you can draw this copied color. Hope it helps.
Thank you for your question! I haven't thought about that yet. May I know what exactly you are interested in, camera animation or running animation for example? And what resources can you recommend for upload models for sale? Perhaps in the future I will come to this.
Your Video is Perfection ✨✨ And huge thank you for your shout out ♥
Thanks, glad you liked it! Once I got on your channel, I discovered new exciting paths for creativity. And thank you very much for sharing this video 😲
wowwwwwww, beautiful!! i'm in love with low poly old ps1 style. great content!
Thank you! Glad you are like it. PS1 is my childhood, low poly is my present :)
Земляк, случайно на тебя наткнулся и рад безгранично! Восхищаюсь твоим контентом. Атмосфера PS 1 достигнута, и музыку подбираешь правильную.
Хотелось бы увидеть от тебя небольшой туториал по тому, как делать небо в старом стиле (Skybox, Skydome, etc.), а то в ютубе практически ничего для Blender в этом стиле нет. Всё для Юнити и UE. Мне не для игры, а для анимации, для видео.
Приветствую! Спасибо за отзыв, рад, что понравился контент.
На счет неба, у меня и у самого нет конкретной методики. Я до сих пор, просто брал сферу и натягивал на нее изображение неба. Иногда в Texture Painting чуть-чуть редактировал.
Мой первый урок только в процессе сейчас и будет он об ассетах, типа того видео про комнату у меня есть.
Stellar work, Andrey! Glad that we inspired you. Keep on learning, experimenting and growing!
Thank you very much for review, Simon! I'm really happy you watched this. Can't believe :)
Me encanta tu trabajo!!
Me alegro que te guste)
Love your 3d work, keep it up man! U also have great taste in games, i find in your words many similarities with how i think.
Thanks! I'm glad you like it. Sometimes I think that my tastes in games were shaped simply by what I saw in those years.
Your homemade reference sheet is so beautiful oh my goodness, using it to texture the model afterwards made my jaw drop! Really amazing how textures really sell the illusion of detail, it still boggles my mind.
Thank you! Glad you like it. As a result, the 3d model turned out to be not as perfect as the reference illustration, but this also has its own atmosphere. I really like the peculiar curvature inherent in PS1 graphics.
great work
Thanks! I tried very hard
This is so cool. I always have a hard time figuring out how to model a low poly character. Can you please do more videos like this and environment and props videos 😊
Thank you for your comment! You just have to keep trying and it will work out over time. I didn't understand much at the beginning.I'm not one of those who can do it often, but I definitely want to and will do more whenever possible. And of course the reviews are very motivating :)
👍 Great stuff! Love it. I have to play this game game asap. I did play the pc version way back I did not know there was a PlayStation version. Reminded me of a low poly version of David goggins 😂
Thank you! I first played it on my Playstation back in 2000 and it wasn't until a few years later on PC when I got it.
Didn't know about David Goggins, you are right, it looks like))
Great video man, very helpful with what I'm doing rn. Sorry to ask but Is there a reference image that is available for the head?
Thank you! I modeled the head based on my illustration, front and side views, without using additional references. You can try slowing down my video to see how I started.
This is amazing ! What program did u initially paint the texture in
Thank you! I painted it in Photoshop with help of my Wacom graphic tablet.
Love Shadowman the game. Real Shadowman never showed his eyes iirc. Its either in glasses or glowing.
Yeah, this game has an authentic atmosphere. Mike has no mask and no glasses, at the very beginning when he comes to church.
Plz Toutrial... Or course in udemy
Working on...
Wow i found Shadow Man Remastered on sale in the PlayStation store. 🎉
Nice! Unfortunately, I haven't Playstation 4 or 5 for this game. I can be satisfied with my PS1 :)
In the video it looks like, you hover over the character and the color automatically knows how to apply. How is the name of this technique and how does it work?
If I understand you correctly, this is just an color picker tool like in Photoshop. To take a color sample you need to move the cursor to the needed location and type S. Sometimes this option for some reason is buggy in Blender and I click "double S". Then you can draw this copied color. Hope it helps.
@@Summmer85 Thank you. I will look into this
I think, you are refering to painting a reference image onto the model. Check - how to paint texture with stencil brush in Blender.
@@MrChick1984 Here I used both methods: stencil drawing and manual.
Awesome
Thank you!
Any chance you can put this model online with the animations as a paid asset? I want to try and learn from it.
Thank you for your question!
I haven't thought about that yet.
May I know what exactly you are interested in, camera animation or running animation for example? And what resources can you recommend for upload models for sale? Perhaps in the future I will come to this.
я только щас понял что ты русский бро
Русскоговорящий, я из Украины. Мой акцент меня выдал