[Blender]Hair cards 3

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  • Опубліковано 15 січ 2025

КОМЕНТАРІ • 17

  • @Ironpants57
    @Ironpants57 11 місяців тому

    I love the haircard project scene you have! Looks super clean

  • @griffithsOZ
    @griffithsOZ 2 дні тому

    looks promising but the lack of even screencastkeys makes it almost impossible to figure out what hge's doing. even slowed right down

  • @scroll4499
    @scroll4499 Рік тому +3

    You are great ! but I wonder what did you do at 3:17 ? How did u apply the hair modifiers when I convert it into curves I cant add modifiers..

    • @imundd
      @imundd 6 місяців тому +1

      My guess is that he convert its dupe into curve when applying the modifiers

    • @imundd
      @imundd 6 місяців тому

      Or maybe at the time the hair particles were ID as curves and that they just use instances

  • @GorillaObureacts
    @GorillaObureacts 9 місяців тому +1

    is there any way to see the full non sped up process?) looks awesome

    • @MrNapz
      @MrNapz 4 місяці тому

      set playback speed 0.5 something like that

  • @개미1
    @개미1 Рік тому

    great video i love it~

  • @thsuperelite
    @thsuperelite Рік тому +1

    how did you convert the normal line cures into hair curves for geometry nodes ?

    • @JM47513
      @JM47513  Рік тому +4

      right click, convert to, curves

    • @saintelmo5590
      @saintelmo5590 Рік тому

      @@JM47513 ...and if I understand it correctly, you cannot make any changes to the set curves (extrusion, tilt, etc), otherwise they won't convert to Hair Curves when you attempt a conversion. It always says that it lacks some kind of data to make the conversion. From what I've observed, it's "place the curves, do not modify, convert". Or am I missing something? Thanks in advance.

    • @JM47513
      @JM47513  Рік тому +2

      ​@@saintelmo5590to convert mesh into curves for hair, first you need to convert to curve, I mean, Mesh convert to Curve, then curve convert to curves, it's a little confusing but I hope you understand xD

    • @saintelmo5590
      @saintelmo5590 Рік тому

      @@JM47513 Oh, yeah, I got that part. :) Thanks. :)

    • @faridaelwakil
      @faridaelwakil Рік тому

      @@JM47513 may i ask a question, now the character disappears whenever i convert "mesh" which is the character to curve and the hair lines doesnt change still

  • @denioscream1967
    @denioscream1967 Рік тому +1

    thank you bro

  • @surajsingh-hz8yg
    @surajsingh-hz8yg 2 місяці тому

    You need to more guidance for better approach like always hair card start bottom to top and make plan(primary layer secondary layer like that ) and for texture density plane scale size 12 mm I’m sure I can see your result much better next time time buddy