Cyberpunk 2077 (1.62) RTX 3060 Ti RT Overdrive
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- Опубліковано 27 вер 2024
- Update #2 : Apparently there's not a mod that further improves FPS with RT Overdrive, you can check it out here: www.nexusmods....
I deleted the game so I'm honestly not going to bother.
Update : Also looks fine-ish on DLSS Performance with 20-30% FPS increase, so you could even average ~40 FPS, which is much more smooth if you care about path tracing.
RT Overdrive on nVidia 3060 Ti. Played at 1080p, upscaled to 4K for UA-cam's bitrate. Performance impact is visible a few times when I toggle the differences in the video (biggest difference IMO @ 9:33). Do you think it's worth the performance impact? Specs:
Ryzen 5 5500 @ 4GHz @ 1.175V
nVidia 3060 Ti undervolted @ ~ 0.8V and 64%PL (Driver Version 531.41)
64GB DDR4 3533 Dual Channel
Windows 10 21H2
DLSS Version : 3.1.11
It’s cool that the 3060ti can run it but at 1080p DLSS balanced to achieve it, it’s waaaayyyy too blurry. Much better off running with standard rt which still looks really good
My findings exactly, yes you can get the game playable on a 3060ti with overdrive but it either feels sluggish or all the textures get smudged out.
4:00, Overdrive gone Underdrive, All contact shadows of people are missing, The way the light is coming from front, It should form shadows.
There is actually a very subtle shadow, I just played it at 4K and 0.25 speed - could be intended as such by the devs, could be the somewhat low rendering resolution (58% of 1080p).
turning off screen space reflections which are useless in this case will give like 10-20fps
It seems the dev's thought of it already, changing this SSR with RT Overdrive on does not impact FPS one bit.
@@CorwinMaximus I see. That's unfortunate.
@@CorwinMaximus but the game still uses SSR for fogs reflections and those arrows on the road.
@@professorclup1082 I guess then that the impact on performance is negligible, as I really haven't noticed even 1 FPS more (which would be ~3%).
@@CorwinMaximus I think its a different version of SSR which ray tracing uses. Using ray tracing a bvh structure is generated, and pretty sure fog isnt a part of it and so it uses an ssr effect to counter that.
Damn, thats a hefty undervolt. Wonder how much better it runs without uv and clocks around 1950 mhz
In my testing (at least on my card), max power gains are ~6-8% (meaning 2-3 FPS), at the cost of 20 degrees higher temperature and 70W more power usage - which is extremely inefficient in my opinion.
@@CorwinMaximus If that is the case, understandable
@@CorwinMaximus This is the first time my card has hit 70c+ while playing.
Hello may i ask what 3060 Ti model card do you have ?
ASUS Mini Dual OC V2
So now i can't use only RT reflections and everything else is off?
You can also use the "old" raytracing, you just need to disable Path tracing and the old options will appear.
@@CorwinMaximus Thanks for the answer.
@@AlexNeskajuhin You're welcome.
RT lighting cause fps drops. HOW?
Very demanding calculations and computations, next-gen technologies.
Damn im actually impress with the performance. Changing dlss to 2.5.1 using dlss swapper + Performance mode 1080p + digital foundry Optimize setting (with overdrive enable) probably gives u better experience
Gave it a spin with 2.5.1, don't see any difference in performance (it's all in the margin of error) what does greatly impact performance tho is setting DLSS to Performance mode, but there is a bit more shimmering with it - the gains are substantial tho - 20-30% of FPS gains (e.g. 30-39 FPS). Changing in-game settings save for texture quality can give 1-2 FPS max even if i set everything to it's lowest value.
@@CorwinMaximus yup changing to dlss 2.5.1 won't give u any performance boost except only visual upgrade. Dlss 2.5.1 has less shimmering and better upscaling than 2.3. also thank u for testing. Which do u prefer? Balance mode 2.3 or performance mode 2.5.1?
@@ForceInEvHorizon Well this 1.62 version runs DLSS 3.1.10, and seems quite similar visually to me when compared to 2.5.1, very hard to spot any difference
@@CorwinMaximus mhm thats weird. I saw some vids on youtube that someone change they're dlss version to 2.5.1 and compared it to 2.3 and there seems to be a huge difference in his video
@@ForceInEvHorizon That's interesting, when I downloaded the game today I got 3.1.10 DLSS version, no question about it, maybe they had the game installed for a while and that's why that was their DLSS version. Going through the benchmark with all of the settings Performance mode does seem to be usable with a respectable FPS boost, while Ultra Performance is just too smudged. It does beg the question though is it worth it when most of the time the differences are negligible.