Tried using RT overdrive on my rtx 3080 10GB at 1440p Ultra. Got like 37 fps with DLSS quality and 11 fps without it. And for some reason the ground was shimmering.
@@Augusto9588 depending on your usage, but hardware unboxed tested with a variety of games and verified it was not enough. enough for you but not a gamer from latest releases
It literally wasnt. Sure the video showed a 4090, but all pre release material uses the highest end products. CDPR and nvidia said all 4000 series cards and the 3090 at 1080p30
@@ammanus356 who's going to play at 1080p/30fps with a 3090 though, better disabling it I have a 3090 ti and while it looks cool, it's not worth the performance loss imo
One of the best things about this game that does get credited enough is how performance scales well with settings. You know exactly what to do to claw back performance. You can easily turn 40 fps t 60 fps with some minor tweaks.
Ayy one of the first. I tried this with an EVGA RTX 3080ti FTW3 and it ran well at 1440p max settings DLSS balanced preset average 45~ fps 1% lows 38 fps. I'd just cap it at a steady 40 if I wanted to use path tracing. However, I am going to be sticking with regular raytracing personally I don't see much of a difference between Psycho and Path Traced and I am able to set DLSS to quality and get 80 fps.
@@bofasofa9399 to say something like this means you don't understand how this works. RT puts strain on cpu as well, and if you have a crazy fast card that can push a lot of frames at 1440p or even 4K, then cpu matters.
I find it hilarious that NVidia pushes a technology that cant even run on their hardware let alone anyone elses. Then they invent a technology that "fixes" the frame rate issue by reducing the resolution, artificially creating magic pixels to fill our screen, and then inserting frames that dont actually exist. Maybe we should all just go back to playing everything in 1080 because thats essentially what were getting. The hillarious part is where people spend $1000 or more for a monitor and then $2000 on a video card to not even use the native resolution. Is the tech cool. Sure. But people are being scammed into paying for a tech demo of something that wont actually be playable at native for years to come.
Path tracing looks incredible at 4k on my 3080 ti, but path tracing is too far ahead of the curve still. I was able to get 30fps at 4k DLSS performance, and while that is playable it’s not ideal. At night, it does look incredibly good with all the colored lights bouncing off of everything, and the extra shadow detail is noticeable. But… I mean cmon the only card that should be running this is a 4090, which is the top 1% of the top 1%. I think the 5000 series will be more capable of running this, which I know is what everyone is waiting for.
FSR 3.0 should be releasing soon and it's open source so frame doubling could bring many more gpu's into very playable territory of course it will also have all the drawbacks of DLSS 3 frame generation.
@@JohnDoe-ix4kx sounds cool, I would get AMD but I rely on DLDSR heavily to crisp my image up as I game on a 1440p monitor but usually downscale from either 1920p or 2160p using DLDSR (using 3080ti) Does AMD have a equivalent to DLDSR?
@@George-um2vc Unfortunately AMD currently has no DLDSR alternative though in theory an FSR 2 based solution should be possible. I happen to be running a 3080ti too so I'm not really interested in upgrading to the 40 series just to get DLSS 3 support, maybe I'll make the plunge when the 50 series arrives depending on pricing. Still when FSR 3.0 arrives it should carry my card through to the next upgrade since other than Cyberpunk overdrive the 3080ti basically maxes every other game out so far.
@@JohnDoe-ix4kx as you said, the drawback is it wont make it playable if you experience 20ish fps-like input lag. So motion interpolation doesnt help at all. We need more raw horsepower. And it's one or two gens away.
Yeah that's because the 4070ti is basically a cheaper 3090ti with less vram and frame generation. Plus we use half as much wattage. I also have a 4070ti. Not to mention, when we use frame generation our fps is obviously notably higher than the 3090ti. I got my 4070ti for 730$ on amazon lmao
@@bofasofa9399 Too bad it only has 12GB. If it had 16 I would have considered it. 12 will have the same problems 8 has now in two or three years, and I buy GPUs for 5-6 years, and for that to be fine ultra textures are what makes the game look good after that time. Unfortunately nVidia either pushes planned obsolescence (4070ti) or zero value (4080, 4090). I will wait a bit, sometimes they make a higher mem version.
@@marsovac This very video shows that the Overdrive is not vram hungry. It's amazing how people keep repeating things they hear on the internet despite being directly shown evidence that it isn't true. The 12gb 4070ti BEATS the 24gb 3090ti! And NEITHER use even close to 16gb!
I think there may be something wrong with your system. I got a pretty stable 60 FPS at 1440p with DLSS Quality Mode on a regular 3090 (and the exact same CPU) and settled on it.
My 4070ti does 70 fps at 1440P DLSS balanced, without DLSS its around 27 or so. with FG it goes to 120. tired DLSS quality its around 53 FPS most of the time without FG.
Only issues I have with the update is the NPC's not fully loading in and the game crashing while taking a photo in photo mode, I expected way worse performance on my 3080 10GB at 1440P because of how demanding it is in portal RTX which is a much older more linear game, but with DLSS Performance it has stayed in the 30-45 fps range which to me is playable for this extremely demanding setting.
Similar for me with a 3080, if I use high settings and performance I get 51 fps avg in the benchmark but 40 ish in game, and with no frame generation the new cards aren't much better.
@@lon3wolf642 Yeah, seems like a wait for 50 series, hopefully price/performance is much better then or at the very least 16gb vram for $700 plus cards lol
I got a sweet deal on an Aorus 17H laptop with the RTX 4080 for $1990. I just tried out the path tracing update. Here are my results for anyone who cares about the laptop side of things. 4K DLSS Perf. FG On Path Tracing On: 40 fps average, 1440p DLSS Balanced same settings: 65 fps average, 1080p DLSS Quality same settings: 110 fps average. Ballpark estimates. I'm pretty impressed. This is more than double the frames I'd be getting with my (old) 3080 laptop 😂
Why are you buying such gaming laptops? Results seem disappointing... considerably less than a 4070ti desktop. For the same price you get a normal portable laptop and a 4090 to play in your home pc in much better quality. So much travelling going on?
@@marsovac I think for $1990, I get both in one machine and the convenience is great. Easy to travel with, bring to my buddy's house for some LAN action, around the house, and hook it up to my TV. I have a 4k 144hz monitor on my desk, too. It does it all
Daniel says "if you are on a 3090ti, and want at least to try this mode" man, to this day I feel bad for people who payed 2 grand on a 3090ti months before the 4090 launched, It was really the most unnecessary gpu nvidia made.
It was just NVIDIA capitalizing on the crypto boon. If a user bought into that card when Ampere was already super old it's on them for not waiting a few more months. It's like buying an Apple flagship phone in August... it makes no sense since you know the new one is about to come out.
You might be experiencing a placebo effect when you say changing the DLSS settings altered text quality on your screen.. DLSS doesn't change the UI resolution, just internal rendering resolution. UI goes unaffected and stays native. Also you should be aware that altering game settings without reopening the game can actually reduce performance a smidge because of how the game sometimes refuses to drop certain things from the vram after settings are changed. So you may be leaving performance on the table doing the test this way.
@@kurosumomo CDPR devs have no clue what they're talking about then because they've literally specified that the UI keeps your native resolution and DLSS only affects the internal renderer. So that's odd.
@@Bry.89 If DLSS was affecting the UI you'd likely see some image quality problems there. Similar to what you see with RE4R's DLSS mod (injected, affects HUD). It's not pretty & very obvious 😅 So yeah, I doubt native DLSS actually upscales the UI. If it does that's one weirdly coded menu though (actual 3D environment 😂)...
My 3080 10G can barely handle it at 1080p native with raytracing overdrive To get 40 - 60fps, I need to DLSS dialed all the way to performance at 1080p which looks awful, espcially with the reflections. The limited amount of rays at that resolution really shows that you need a reasonable resolution to make raytracing work well
Am I the only one whos mind is blown??! This and unreal nanite are the most impressive next gen tech I think ive seen in a while. Fully raytraced (4K!!!) global illumination, shadows, reflections, everything. I havent felt blown away from graphics like this since I was a kid looking at mario in HD
@@yellowflash511 when you grow up and realize how much software engineering goes into real time ray tracing, graphics are significantly more impressive than anything I saw as a kid
7900xt gets about 14 fps with FSR Quality at all resolutions, it is possible to get 30fps at 1080 with FSR Ultra performance tho, Natively it gets around 8-9 fps, benchmark was done by jansn's youtube channel.
@@FolkenPT ofc is better RT than AMD, this was made by Nvidia, i am curious how will run 4070 when VRAM is full with RT. But yeah is unplayable with AMD.
The answer is no and not even the 4090 can handle the ridiculous demands to run this at minimum 60FPS with the new ray tracing Overdrive mode. Upscaled 1080P does not count much less the addition of fake frames. We're a solid 2 GPU generations away from bein able to run this game at native 4K resolution with all the bells and whistles turned up to the max.
@@brichardson342 in Ray tracing or Path tracing the RX 7900XTX is what performs like a rtx 3090ti or 4070TI Obviously the 7900xtx is stronger for other task
9900k with 12gb 3080, I get around 70 fps with RTX overdrive max settings 1440p , DLSS quality, However, I use a tweak settings mod & a RTX pathtracing mod that disables 1 ray bounce from the pathtracing, The mods add 25+ fps with vitually no image quality downgrade
I am down to playing this at 30 fps, it's a bit rough going down that low but you get used to. Just cool to get full path tracing tbh. I didn't find RT to be worth the dip in performance but path tracing just adds another layer to the graphics
You know what? If it’s a single player game and it looks that good, I’m okay with 30FPS. I grew up playing on consoles locked to that, so it’s nothing foreign to me
Can you explain how come RT overdrive doesnt use more of the cpu in any of these tests? I hear everyone saying RT needs good cpu power but the benches in this vid suggest an avg of 20% usage of the R7 7700x, even in the lower res benches near the end of the vid.
It’s meant for 3080 10gb and above according to their official release page. I get it though, my 3080 ti was chugging along at 30fps 4k DLSS performance. It’s a cool feature, but it’s hard to run even on a 4000 series
on a base 3090, if you turn your LOD to low, Texture quality to Low, and download the Performance version of the Cyberpunk AI upscaled texture mod pack, set the resolution to anything under 4k (in 4k you need dlss in ultra performance and its visual quality is very poor), you can get a rather smooth and visually pleasing, albeit not a very stable image with a >70 fps average (sometimes you go above 60 by a few frames). the image stability is the real nut tap of the visual quality. if i didnt have a 4k monitor, i think these settings would scale super well on a 1080p or even 1440p monitor, but 4k is just too fat
Got an rtx 4080 and getting from 90 to 120 fps at 1440p dlss quality + frame gen. At the end of the day I will be going back to psycho rt + DLAA as I prefer the image quality.
I'm glad you did 1080P cause I'm stuck with it until I get a good computer monitor worthy of a 4090 any helpful advice making it look good at 1080p would be great.
12700K/32GB/RTX3080. It can do RT overdrive at 1080p/60fps with the game set to the high graphical preset and DLSS set to balanced. It drops to 50-55 fps at times but on a g-sync screen that’s not an issue. I tried 4K at DLSS ultra performance but that’s not happening lol..
The interesting thing is 4k with DLSS performance is 35fps, but 1080p native is 38fps. I wonder if this is a sign that higher DPI monitors where you never actually can run native, but upscaling to it at a 4:1 resolution bump start to make sense.
I always found it odd how the 3090 and 3090 ti can use path tracing but cant do frame generation. Those two cards have a 24gb vram yet frame generation is out order
Yea native 1440p it crashes on the old rtx2060 haha😂. I remember when tessellation came out it was crazy demanding before we know it this will be the normal graphic setting all games use
You should learn how to edit the metrics display from MSI afterburner. You can have separate labels for the frame rate, average and 1% lows. You can also have wattage's for CPU and GPU total power if you use Hwinfo with it. To me this ray tracing right now is too early for the GPU's of today. I don't ever turn it on to play a game as I know it will drop my frame rate below 60.
I think I may have underestimated just how much improvement Nvidia got to their RT cores this generation. Seems like when MOST of the demand of the scene is from RT, you really see the difference? So I think a 4090 is something like 50% faster than a 3090Ti? But with RT overdrive at 4K, it seems like it's doing about DOUBLE the 3090Ti, meaning the new RT cores are doing the work significantly faster..?
@@gomriria2197 Tbh, even though when you look at performance of similar cards from one gen to another, they DO look similar likely because Nvidia is stupid and gets increased RT core performance but then CUTS amount of RT cores... BUT, with same number of RT cores for each gen, it does seem that the performance increase IS there when you look at percentage change... But just my .02, and for my first example, I'm thinking of for example, a 2070 Super and a 3060.
I kinda wonder how much SER (Shader Execution Reordering) helps with performance. According to CDPR Cyberpunk now has access to this option (is it in the settings as a toggle, or do you need 2 GPUs of the same performance level, one without SER [3080] & one with SER [4070] to test this?) 🤔
@@theriddick i could do performance dlss i guess... :| i guess it's best to just wait two generations until it can handle it. I picked the worst time to build a PC, but sadly i'm gonna buy a 4070 or a sued 3080 if the prices go down after the launch. and maybe get a 5080 or 6080 if nvidia cuts down prices, if they don't i'll give up on graphics altogether lol
@@ameliabuns4058 I got some decent discount and tax rebate on this 4090 I bought so pretty happy. I can run all these RT/PT stuff at 4k with good quality settings right now so that's good enough for me. Sure I don't get 144fps at 4k with PT and all that crazy stuff, but I think that is MUCH further away then people realize. And will we get consumer technology after the 50 series? Only if they all move factories OUT of China! that appears to take decades!
If you want 4k 4070 is not the card to get due to limited VRAM. It's already getting shit on in new AAA games at 4k because of it. Go for 7900xt instead. At 1440p it's barely doable and will run for a couple of years then it'll have problems with that as well like 10gb 3080 is having problems exactly 2 years later. It's all planned obsolescence.
@@xTurtleOW amd with their massive vram gets 3fps at 4k native + overdrive. Extra vram is useless if the gpu isnt strong enough. 4070 at 1440p is more than good enough to play every game. Yes we will get 1 or 2 games every yr with horrible optimisation which will utilise more vram. In that case u may need to use dlss or lower some settings. Stop listening to pro amd channels like hardware unboxed n others. It wud still be a better buy than 6950xt n 6800xt
FINALLY Been curious but people keep only showing it on 4090. Of course i know my laptop 3070 I may as well not even try. Could probably do 720p DLSS performance lmao
i have tried rtx 3080 with the rt overdrive and waw....30 fps in 1440p with no dlss. with dlss quality it gets to 40. Not as bad as i would have thought.
This is a mode that Nvidia wants in the game to get you to either buy a 4090, and or to hype the 5000. Ray tracing is still basically a tech demo, and Nvidia has got most of us to think that we needed it way earlier than we actually did.
Same with Hair Works and Physixs. Both worked terribly for a number of years and were selling points for flagship gpu's which couldn't handle them well.
@@drumyogi9281 yup, give it a couple more years or and we will eventually get to a point where ray tracing is like using tesselation or something, until then it's still a tech demo that's gonna make you buy a 1600 dollar gpu
@@anthonyrizzo9043 I am stuck. I am on a 1060 6gb. I have a Quest 2 that is making me want to upgrade so I can play 4k. Nvidia prices are insane and AMD has bad encoders. Maybe I should just buy a 6950 xt since it has high Vram and it can handle Quest 2 for wireless video encoders. Either way modern hardware just seems to be a tech demo lol
A 4070 using DLSS 2 and 3 to hit 4k60 fps is probably doable. It's scenarios like this that nVidia wants to show off because in their eyes a $599 4070 will offer a better experience than a 3090 Ti.
It won't because of lack of VRAM. Maybe only with upscaling as that decreases VRAM usage but RT again increases it so idk, depends on the game if VRAM will be a problem for it on 4k. It's not doing native 4k in new games that's already known, which is pathetic for a 800 USD GPU
Would be nice if they make games run good and stable on raster, getting out technologies that the upper 1% is struggling to run is a waste of resources in my opinion.
I bought used 3090. 86C vram( modded with putty and copper) Rt PSYCHO with dlss quality 1440p i get with ultra everyting 60 fps With rt path tracing + RR i get 42 50 fps which is not that muxh worth it. Card pulls 392w. Dlss quality looks good to me. I am happy woth my card i paid 700 usd for it like 9 months ago lol
@@xephyrxero About the same as a 4080. Like 6-18fps. 7900xtx needs ultra performance mode at 1440p. I get 40-60 now. Once AMD releases their FSR 3 along with their version of FG I'll be playing at 1440p quality. Look frward to playing with it XDD
All hail the new Crysis 🎉
Pretty much lol. I love it for that
All facts. No cap.
This and Portal RTX
It's crazy how crappie this game was at first and now it's the standard. Lol. It has aged like fine wine.
It's crazy how crappie this game was at first and now it's the standard. Lol. It has aged like fine wine.
Tried using RT overdrive on my rtx 3080 10GB at 1440p Ultra. Got like 37 fps with DLSS quality and 11 fps without it. And for some reason the ground was shimmering.
probably not running correctly because it's running out of vram and not loading textures or other functions
@@TheLordinio Using an 8gb card here and not running out of VRAM at 1080p
I was able to get a decent 60 with some dips (vrr) at 1440p dlss balanced, maxed out. Absolutely playable for me
>And for some reason the ground was shimmering.
Too little path tracing passes, so shimmering is there because denoising is not sufficient enough.
@@Augusto9588 depending on your usage, but hardware unboxed tested with a variety of games and verified it was not enough. enough for you but not a gamer from latest releases
It was marketed as 4090 only mode so I'm absolutely glad to know 3090/ti can still render the game playable with path-tracing and DLSS2 on.
It literally wasnt. Sure the video showed a 4090, but all pre release material uses the highest end products. CDPR and nvidia said all 4000 series cards and the 3090 at 1080p30
@@ammanus356 who's going to play at 1080p/30fps with a 3090 though, better disabling it
I have a 3090 ti and while it looks cool, it's not worth the performance loss imo
@@valfar9999 some ppl will play singleplayer in 30 fps trust me
@@sillylittlesheepjax6009 god, since I tried 144hz I can't stand anything below 60 fps and even 60 fps feels laggy
@@valfar9999 Seems like there's is a nexus mod that gives you 1.6x to 2x more fps innrt overdrive, at cost of quality
This was awesome! What a great idea to benchmark this card. Very interesting thank you 😊
One of the best things about this game that does get credited enough is how performance scales well with settings. You know exactly what to do to claw back performance. You can easily turn 40 fps t 60 fps with some minor tweaks.
2:01 “1% low just drop to 4. The puddle looks nice though.“
Pretty much summed up the Path Tracing.
Ayy one of the first. I tried this with an EVGA RTX 3080ti FTW3 and it ran well at 1440p max settings DLSS balanced preset average 45~ fps 1% lows 38 fps. I'd just cap it at a steady 40 if I wanted to use path tracing. However, I am going to be sticking with regular raytracing personally I don't see much of a difference between Psycho and Path Traced and I am able to set DLSS to quality and get 80 fps.
what CPU do you use?
@@JP-eu2dc irrelevant when a game is not at 1080p
Did you see Digital Foundry's video?
Your blind if you can't tell the difference. It's pretty obvious to me in even through youtube.
@@bofasofa9399 to say something like this means you don't understand how this works. RT puts strain on cpu as well, and if you have a crazy fast card that can push a lot of frames at 1440p or even 4K, then cpu matters.
im glad the 3090 ti still good for 720p
I find it hilarious that NVidia pushes a technology that cant even run on their hardware let alone anyone elses. Then they invent a technology that "fixes" the frame rate issue by reducing the resolution, artificially creating magic pixels to fill our screen, and then inserting frames that dont actually exist. Maybe we should all just go back to playing everything in 1080 because thats essentially what were getting. The hillarious part is where people spend $1000 or more for a monitor and then $2000 on a video card to not even use the native resolution. Is the tech cool. Sure. But people are being scammed into paying for a tech demo of something that wont actually be playable at native for years to come.
Path tracing looks incredible at 4k on my 3080 ti, but path tracing is too far ahead of the curve still. I was able to get 30fps at 4k DLSS performance, and while that is playable it’s not ideal. At night, it does look incredibly good with all the colored lights bouncing off of everything, and the extra shadow detail is noticeable. But… I mean cmon the only card that should be running this is a 4090, which is the top 1% of the top 1%. I think the 5000 series will be more capable of running this, which I know is what everyone is waiting for.
FSR 3.0 should be releasing soon and it's open source so frame doubling could bring many more gpu's into very playable territory of course it will also have all the drawbacks of DLSS 3 frame generation.
@@JohnDoe-ix4kx sounds cool, I would get AMD but I rely on DLDSR heavily to crisp my image up as I game on a 1440p monitor but usually downscale from either 1920p or 2160p using DLDSR (using 3080ti)
Does AMD have a equivalent to DLDSR?
@@George-um2vc Unfortunately AMD currently has no DLDSR alternative though in theory an FSR 2 based solution should be possible.
I happen to be running a 3080ti too so I'm not really interested in upgrading to the 40 series just to get DLSS 3 support, maybe I'll make the plunge when the 50 series arrives depending on pricing.
Still when FSR 3.0 arrives it should carry my card through to the next upgrade since other than Cyberpunk overdrive the 3080ti basically maxes every other game out so far.
@@JohnDoe-ix4kx as you said, the drawback is it wont make it playable if you experience 20ish fps-like input lag.
So motion interpolation doesnt help at all. We need more raw horsepower. And it's one or two gens away.
looks great on my 4070ti at 2k
This thing is basically an ad for the 4090 isn't. Not your video. The RT Overdrive.
10 fps? Seems playable to me 😎
Butter smooooooth 👍
very playable,like watching stop motion video
Just need a handful of pills to deal with the headache afterwards.
Frame gen is definitely needed for path tracing. Such a shame Nvidia refused to port dlss frame gen to the rtx 3000 series
I heard it can be turned on for 30 series but wouldn’t do much because of how it is designed.
1440p results pretty much match the results I got with my 4070ti. within a frame or 2
Yeah that's because the 4070ti is basically a cheaper 3090ti with less vram and frame generation. Plus we use half as much wattage. I also have a 4070ti. Not to mention, when we use frame generation our fps is obviously notably higher than the 3090ti. I got my 4070ti for 730$ on amazon lmao
Same with my 4080 laptop lol. Got it for $1990. i7-13700H, 32GB DDR5 5200, RTX 4080 (150W), and 3TB SSD. Good deal
@@bofasofa9399 Too bad it only has 12GB. If it had 16 I would have considered it. 12 will have the same problems 8 has now in two or three years, and I buy GPUs for 5-6 years, and for that to be fine ultra textures are what makes the game look good after that time. Unfortunately nVidia either pushes planned obsolescence (4070ti) or zero value (4080, 4090). I will wait a bit, sometimes they make a higher mem version.
@@marsovac Same here going from 10 to 12 is not much of a upgrade and Hogwarts, RE4, and TLOU are already eating up 12 even at lower resolutions.
@@marsovac This very video shows that the Overdrive is not vram hungry. It's amazing how people keep repeating things they hear on the internet despite being directly shown evidence that it isn't true. The 12gb 4070ti BEATS the 24gb 3090ti! And NEITHER use even close to 16gb!
I think there may be something wrong with your system. I got a pretty stable 60 FPS at 1440p with DLSS Quality Mode on a regular 3090 (and the exact same CPU) and settled on it.
I would love to see how the 4070 ti does with path tracing, especially the not version when it eventually releases
Give me a min a few how ill let you know how it does at 1440p and 1080p with a 12700K
@@Angel7black Please do, will be interesting to compare with the 3090ti. I subscribe to check it out when you upload it.
ua-cam.com/video/zEgJYQVe4H4/v-deo.html I made a video with the 4070 TI at 1440p if you're interested.
It has dlss3 so it makes it playable
My 4070ti does 70 fps at 1440P DLSS balanced, without DLSS its around 27 or so. with FG it goes to 120.
tired DLSS quality its around 53 FPS most of the time without FG.
Only issues I have with the update is the NPC's not fully loading in and the game crashing while taking a photo in photo mode, I expected way worse performance on my 3080 10GB at 1440P because of how demanding it is in portal RTX which is a much older more linear game, but with DLSS Performance it has stayed in the 30-45 fps range which to me is playable for this extremely demanding setting.
Similar for me with a 3080, if I use high settings and performance I get 51 fps avg in the benchmark but 40 ish in game, and with no frame generation the new cards aren't much better.
@@lon3wolf642 Yeah, seems like a wait for 50 series, hopefully price/performance is much better then or at the very least 16gb vram for $700 plus cards lol
@@lon3wolf642 lmao cope, 4090 runs this far better
@@danisflying far better for 1.2k more, nice waste of money there bud.
@@danisflying
A 4080 with no frame generation gets how many frames per second? I'm coping very well 👍lol
I gotta try RT overdrive at 480p on my 6700 XT
I got a sweet deal on an Aorus 17H laptop with the RTX 4080 for $1990. I just tried out the path tracing update. Here are my results for anyone who cares about the laptop side of things. 4K DLSS Perf. FG On Path Tracing On: 40 fps average, 1440p DLSS Balanced same settings: 65 fps average, 1080p DLSS Quality same settings: 110 fps average. Ballpark estimates. I'm pretty impressed. This is more than double the frames I'd be getting with my (old) 3080 laptop 😂
Only 150W btw. 3090Ti sucking over 400W bruh
My 4070ti and 13600k PC is 30+% faster than your 4080 laptop lol
@@bofasofa9399 30%? I will do the canned benchmark run and repost. Should be like 20-25% slower I guess
Why are you buying such gaming laptops? Results seem disappointing... considerably less than a 4070ti desktop. For the same price you get a normal portable laptop and a 4090 to play in your home pc in much better quality. So much travelling going on?
@@marsovac I think for $1990, I get both in one machine and the convenience is great. Easy to travel with, bring to my buddy's house for some LAN action, around the house, and hook it up to my TV. I have a 4k 144hz monitor on my desk, too. It does it all
I've been looking for hours for this video and just brought CP2077 to make it myself but I don't need to now!! Thankyou!!
this is a just a plot to get people to even spend more on gpus , these rt effects doesn't make night and day differences imo
Daniel says "if you are on a 3090ti, and want at least to try this mode" man, to this day I feel bad for people who payed 2 grand on a 3090ti months before the 4090 launched, It was really the most unnecessary gpu nvidia made.
It was just NVIDIA capitalizing on the crypto boon. If a user bought into that card when Ampere was already super old it's on them for not waiting a few more months. It's like buying an Apple flagship phone in August... it makes no sense since you know the new one is about to come out.
Dan you must have benchmarked CP2077 a hundred times. What a champ.
You might be experiencing a placebo effect when you say changing the DLSS settings altered text quality on your screen.. DLSS doesn't change the UI resolution, just internal rendering resolution. UI goes unaffected and stays native.
Also you should be aware that altering game settings without reopening the game can actually reduce performance a smidge because of how the game sometimes refuses to drop certain things from the vram after settings are changed. So you may be leaving performance on the table doing the test this way.
You can see in the video, if you are watching on a monitor not a phone, that the text does appear to be changing every time DLSS is turned on.
@@kurosumomo CDPR devs have no clue what they're talking about then because they've literally specified that the UI keeps your native resolution and DLSS only affects the internal renderer. So that's odd.
@@Bry.89 If DLSS was affecting the UI you'd likely see some image quality problems there. Similar to what you see with RE4R's DLSS mod (injected, affects HUD). It's not pretty & very obvious 😅
So yeah, I doubt native DLSS actually upscales the UI. If it does that's one weirdly coded menu though (actual 3D environment 😂)...
I'd be interested to see the lowest settings at 1080p but with overdrive on. So lowest textures, models, etc. Just to see what can technically run it
That's an interesting take. Might try this myself just so see the performance difference percentage.
@@Code-n-Flame let me know how it goes! If it even works
fortunately staring at this screen for so long has rendered me legally blind so raytracing no longer matters to me at all.
My 3080 10G can barely handle it at 1080p native with raytracing overdrive
To get 40 - 60fps, I need to DLSS dialed all the way to performance at 1080p which looks awful, espcially with the reflections. The limited amount of rays at that resolution really shows that you need a reasonable resolution to make raytracing work well
I just finished watching your last video and thought it was slightly too short (I understand circumstances of course) - so thanks!
Cyberpunk on Overdrive is the new Crysis...
"New PTX 5090 is out!" "Can it run Cyberpunk Overdrive?"
PTX 7090 is my bet to be sure it can run at native 4K over 60 FPS all the time.
5090 won't yet without frame generation and upscaling. We are looking at a 7090 for that.
No struggle with a 4090 here.
Am I the only one whos mind is blown??! This and unreal nanite are the most impressive next gen tech I think ive seen in a while. Fully raytraced (4K!!!) global illumination, shadows, reflections, everything. I havent felt blown away from graphics like this since I was a kid looking at mario in HD
When you actually grow up, Graphics don't matter much
@@yellowflash511 when you grow up and realize how much software engineering goes into real time ray tracing, graphics are significantly more impressive than anything I saw as a kid
Would like to see the 4080 or 7900xtx run this.
7900xt gets about 14 fps with FSR Quality at all resolutions, it is possible to get 30fps at 1080 with FSR Ultra performance tho, Natively it gets around 8-9 fps, benchmark was done by jansn's youtube channel.
RTX 4080 4k all max dlss3 + frame on 60Fps or more , better ray tracing vs amd
@@hinter9907 looking for xtx not xt
@@EnoYaka I mean xtx, it was a typo
@@FolkenPT ofc is better RT than AMD, this was made by Nvidia, i am curious how will run 4070 when VRAM is full with RT. But yeah is unplayable with AMD.
This is so bad..card pulling 450w and giving disapointing 20-30fps..nvidia why
When we thought finally we can play ultra on next-gen cyberpunk 2077
Cyberpunk comes with an updated and destroy 4090
The answer is no and not even the 4090 can handle the ridiculous demands to run this at minimum 60FPS with the new ray tracing Overdrive mode. Upscaled 1080P does not count much less the addition of fake frames.
We're a solid 2 GPU generations away from bein able to run this game at native 4K resolution with all the bells and whistles turned up to the max.
Path tracing/full rt is just an industry reason to keep GPU prices high.
That path tracing did look good tho...
Ya but dat look good doe
Keep up the work Daniel!
F in chat for everyone who paid $2000 or more for the 3090Ti
My 4070 Ti does 70 fps at 1440p overdrive; dlss quality FG On ; for less than 200watt (uv). Definitely loving it.
best 1440p gpu
@@McLeonVP(clears throat) Rx 7900 xt walks into a bar 🤓
@@brichardson342 in Ray tracing or Path tracing the RX 7900XTX is what performs like a rtx 3090ti or 4070TI
Obviously the 7900xtx is stronger for other task
9900k with 12gb 3080, I get around 70 fps with RTX overdrive max settings 1440p , DLSS quality,
However, I use a tweak settings mod & a RTX pathtracing mod that disables 1 ray bounce from the pathtracing,
The mods add 25+ fps with vitually no image quality downgrade
I love how the general commentary on native rasterized pathtracing performance is "Well... it's bad, but at least it's consistently bad."
I am down to playing this at 30 fps, it's a bit rough going down that low but you get used to. Just cool to get full path tracing tbh. I didn't find RT to be worth the dip in performance but path tracing just adds another layer to the graphics
I mean as long as the frame time is consistent
I'm gonna try it
You know what? If it’s a single player game and it looks that good, I’m okay with 30FPS. I grew up playing on consoles locked to that, so it’s nothing foreign to me
When these relatively basic effects are so computationally expensive to run makes me wonder what's needed for CGI level graphics in real time.
Cant wait to play it at 10 fps. Brings me back to the days I tried to run RE3 on my 400Mhz PC.
Can you explain how come RT overdrive doesnt use more of the cpu in any of these tests? I hear everyone saying RT needs good cpu power but the benches in this vid suggest an avg of 20% usage of the R7 7700x, even in the lower res benches near the end of the vid.
Could you test performance with the 7900 XTX as well? Apparently the path tracing should be hardware agnostic.
Would love to see the 7900xtx aswell
Bro there are already vdos on it. 3fps at native 4k. Only way to play wud be at 1080p ultra performance which looks like dogsh*t
I know it's only for 40xx series cards, but out of curiosity I checked on my 3080Ti... very stable 20 frames😂
It’s meant for 3080 10gb and above according to their official release page. I get it though, my 3080 ti was chugging along at 30fps 4k DLSS performance. It’s a cool feature, but it’s hard to run even on a 4000 series
@@rg975 That's why you use optimized settings on UA-cam. Ultra takes more performance over high with little change in many games.
@@Xilent1 this is true, currently playing RDR2 with optimised settings at 4K DLSS and it’s glorious (downscaling from 2160p to 1440p using DLDSR)
I already know how this is gonna go considering it doesnt have frame generation
thanks for the reports Daniel! hope you and the fam had a good holiday.
Lets goo first to see your video, always brings joy to me watching UA-cam videos. Very good content, keep it up! 👍
on a base 3090, if you turn your LOD to low, Texture quality to Low, and download the Performance version of the Cyberpunk AI upscaled texture mod pack, set the resolution to anything under 4k (in 4k you need dlss in ultra performance and its visual quality is very poor), you can get a rather smooth and visually pleasing, albeit not a very stable image with a >70 fps average (sometimes you go above 60 by a few frames).
the image stability is the real nut tap of the visual quality. if i didnt have a 4k monitor, i think these settings would scale super well on a 1080p or even 1440p monitor, but 4k is just too fat
Got an rtx 4080 and getting from 90 to 120 fps at 1440p dlss quality + frame gen. At the end of the day I will be going back to psycho rt + DLAA as I prefer the image quality.
I'm glad you did 1080P cause I'm stuck with it until I get a good computer monitor worthy of a 4090 any helpful advice making it look good at 1080p would be great.
Try using DLDSR
DLDSR is dark vodoo
@@mvyhem Thank you.
The new Crysis meme: "Can it run Cyberpunk path tracing tho?"
If you have time I think testing one step down from the 4090, ie the 4080 would be useful. Also, G’day from Australia!
At 4k with frame gen it's about 65-75 fps on performance, 50-60 on balanced, and 40-50 on quality.
@@fups1 sorted
@@fups1 You have a 4080 yourself?
@@luukherfst1209 yes
can't wait to play this with my 5080.
Cool, but what's the graphical uplift?
12700K/32GB/RTX3080. It can do RT overdrive at 1080p/60fps with the game set to the high graphical preset and DLSS set to balanced. It drops to 50-55 fps at times but on a g-sync screen that’s not an issue. I tried 4K at DLSS ultra performance but that’s not happening lol..
The interesting thing is 4k with DLSS performance is 35fps, but 1080p native is 38fps. I wonder if this is a sign that higher DPI monitors where you never actually can run native, but upscaling to it at a 4:1 resolution bump start to make sense.
I always found it odd how the 3090 and 3090 ti can use path tracing but cant do frame generation. Those two cards have a 24gb vram yet frame generation is out order
I have around 35-50fps while playing in native 1080p with path tracing on my 3080Ti. With dlss on quality - 70-80fps. Playable.
GPU usage is never above 80% in 4k and 2k. What CPU did you use?
Yea native 1440p it crashes on the old rtx2060 haha😂. I remember when tessellation came out it was crazy demanding before we know it this will be the normal graphic setting all games use
Which is cool to think that in 10 years VR will be using Ray Tracing. Stellar 🎉
RTX 3090 Ti = entry level performance for 1080p Path Tracing. That's funny, but that's what it'll look like in the future.
Got a WHOPPING 2 fps on my 6800xt native 4k overdrive lmao
2 more than I expected XD
AMD users LOL
@@bofasofa9399Ikr LOL
You should learn how to edit the metrics display from MSI afterburner. You can have separate labels for the frame rate, average and 1% lows. You can also have wattage's for CPU and GPU total power if you use Hwinfo with it.
To me this ray tracing right now is too early for the GPU's of today. I don't ever turn it on to play a game as I know it will drop my frame rate below 60.
I think I may have underestimated just how much improvement Nvidia got to their RT cores this generation. Seems like when MOST of the demand of the scene is from RT, you really see the difference? So I think a 4090 is something like 50% faster than a 3090Ti? But with RT overdrive at 4K, it seems like it's doing about DOUBLE the 3090Ti, meaning the new RT cores are doing the work significantly faster..?
Or they just dont implement thé algorithm correctly for 30 and 20 series to force you buy....
@@gomriria2197 Tbh, even though when you look at performance of similar cards from one gen to another, they DO look similar likely because Nvidia is stupid and gets increased RT core performance but then CUTS amount of RT cores... BUT, with same number of RT cores for each gen, it does seem that the performance increase IS there when you look at percentage change... But just my .02, and for my first example, I'm thinking of for example, a 2070 Super and a 3060.
If 30 series card had FG then the 3090TI would literatelly be at a constant 60fps at 4k res
This is insane...I have a Zephyrus G14 laptop with a 4090 running up to 125W and I get about 71-77FPS on the pathtracing preset.
Wasted money on a laptop
I kinda wonder how much SER (Shader Execution Reordering) helps with performance. According to CDPR Cyberpunk now has access to this option (is it in the settings as a toggle, or do you need 2 GPUs of the same performance level, one without SER [3080] & one with SER [4070] to test this?) 🤔
OMG the power hunger of this gpu :p
btw 4080 has 30.05 avg on native 1440p. It's insane
Are you gonna try out the Intel XeSS for this game and compare it to other upscaling tech?
I wonder how the 4070 will do at 4k/1440p
I think you will want 1440p. My 4090@4k gets 60-75fps or so in this with DLSS Quality and blur turned off (only causes me eye strain).
@@theriddick i could do performance dlss i guess... :| i guess it's best to just wait two generations until it can handle it.
I picked the worst time to build a PC, but sadly i'm gonna buy a 4070 or a sued 3080 if the prices go down after the launch. and maybe get a 5080 or 6080 if nvidia cuts down prices, if they don't i'll give up on graphics altogether lol
@@ameliabuns4058 I got some decent discount and tax rebate on this 4090 I bought so pretty happy. I can run all these RT/PT stuff at 4k with good quality settings right now so that's good enough for me.
Sure I don't get 144fps at 4k with PT and all that crazy stuff, but I think that is MUCH further away then people realize. And will we get consumer technology after the 50 series? Only if they all move factories OUT of China! that appears to take decades!
If you want 4k 4070 is not the card to get due to limited VRAM. It's already getting shit on in new AAA games at 4k because of it. Go for 7900xt instead. At 1440p it's barely doable and will run for a couple of years then it'll have problems with that as well like 10gb 3080 is having problems exactly 2 years later. It's all planned obsolescence.
@@yellowflash511 I don't mind turning graphics down and can't afford anything else. I want dlss NVEC and the cuda cores
Just ran my 3080ti, PT on, running 5120x1440 with everything ultra and DLSS balanced and I got an Average of 32FPS, with a low of 24.
I assume an RX 6750 xt won't be able to run this at 1080p even with FSR... right?
Surprised by how well my 3080 Ti handled RT Overdrive (max settings - except Pyscho SSR I believe) with DLSS Performance at 3440x1440.
FSR 3 surely will save this card, just like FSR 2 with the pascal GPU
I think the game was originally programmed for non pathtracing in term of the lighting so having pathtracing kinda overlights some spots.
Wich on are the better image quality : 4k DLSS performance or 2K DLSS quality ?
I don't know what's happening with your GPU but I got 38-ish FPS in 1440p with DLSS balanced in very demanding scenes, with my 3080FE
please do the 3090, who has the 3090 Ti anyway :|
Edit: I actually forgot Nvidia only sent 3090 ti, anyway, love your videos, including this one!
11 Gb VRAM usage on 1440p, time to get 4070! for future games. Great video as always, u become one of my favorite channels.
or just stick with a 30 series card if you already have one and wait for 50 series. we all know its going to completely murder the 40 series already.
@@djam7484 you can say the same with 60 series, with this logic you ll be permanently stuck waiting for the next gen hardware
@@djam7484 or actually use your brain and buy AMD not get fucked over by Nvidia like you already are with a 10gb 3080 😂
4070 gonna run out of vram in games in a year. Waste of money dogshit product get 4090 or go amd
@@xTurtleOW amd with their massive vram gets 3fps at 4k native + overdrive. Extra vram is useless if the gpu isnt strong enough. 4070 at 1440p is more than good enough to play every game. Yes we will get 1 or 2 games every yr with horrible optimisation which will utilise more vram. In that case u may need to use dlss or lower some settings. Stop listening to pro amd channels like hardware unboxed n others. It wud still be a better buy than 6950xt n 6800xt
I turned everything up with overdrive on my 3090ti and it plays perfectly.
why your core clock is fluctuating so much?
Well my 3060 ti on RT overdrive with DLSS performance runs above 60fps on 1080p ! 😊 it's playable.
FINALLY
Been curious but people keep only showing it on 4090.
Of course i know my laptop 3070 I may as well not even try. Could probably do 720p DLSS performance lmao
Gettin Driller on the C64 flashbacks.......
People with 3000 serie will update in a couple of years well done nvidia
Yeah, but they'll probably update to an AMD card. 😂
I've 4070ti on my profile.
Imagine paying $2000 for 1080p 30fps gameplay...
It's almost like the 3090Ti is an old card and this update wasn't made for that. Crazy how technology just keeps moving.
i have tried rtx 3080 with the rt overdrive and waw....30 fps in 1440p with no dlss. with dlss quality it gets to 40.
Not as bad as i would have thought.
This is a mode that Nvidia wants in the game to get you to either buy a 4090, and or to hype the 5000. Ray tracing is still basically a tech demo, and Nvidia has got most of us to think that we needed it way earlier than we actually did.
Same with Hair Works and Physixs. Both worked terribly for a number of years and were selling points for flagship gpu's which couldn't handle them well.
@@drumyogi9281 yup, give it a couple more years or and we will eventually get to a point where ray tracing is like using tesselation or something, until then it's still a tech demo that's gonna make you buy a 1600 dollar gpu
@@anthonyrizzo9043 I am stuck. I am on a 1060 6gb. I have a Quest 2 that is making me want to upgrade so I can play 4k. Nvidia prices are insane and AMD has bad encoders. Maybe I should just buy a 6950 xt since it has high Vram and it can handle Quest 2 for wireless video encoders. Either way modern hardware just seems to be a tech demo lol
Im fine without overdrive mode. My 3090 will still hold up even at 4k gaming
A 4070 using DLSS 2 and 3 to hit 4k60 fps is probably doable. It's scenarios like this that nVidia wants to show off because in their eyes a $599 4070 will offer a better experience than a 3090 Ti.
It won't because of lack of VRAM. Maybe only with upscaling as that decreases VRAM usage but RT again increases it so idk, depends on the game if VRAM will be a problem for it on 4k. It's not doing native 4k in new games that's already known, which is pathetic for a 800 USD GPU
Would be nice if they make games run good and stable on raster, getting out technologies that the upper 1% is struggling to run is a waste of resources in my opinion.
Considering a 10GB 3080 handles it just fine, i should hope so.
I bought used 3090. 86C vram( modded with putty and copper)
Rt PSYCHO with dlss quality 1440p i get with ultra everyting 60 fps
With rt path tracing + RR i get 42 50 fps which is not that muxh worth it. Card pulls 392w. Dlss quality looks good to me. I am happy woth my card i paid 700 usd for it like 9 months ago lol
1080P RT Ultra using 9GB VRAM. VRAM really is important if using RT.
the bigger question is can its engine handle such heavy rt? I mean look at Witcher next Gen, it's engine is not not capable
At 1440p Ultra Performance FSR with my *7900xtx I get around 40-60fps* :)
Looks great! rally enjoying it.
What do you get with regular performance mode?
@@xephyrxero About the same as a 4080. Like 6-18fps. 7900xtx needs ultra performance mode at 1440p.
I get 40-60 now. Once AMD releases their FSR 3 along with their version of FG I'll be playing at 1440p quality.
Look frward to playing with it XDD
@@duckilythelovely3040 fsr 3 will be shit