weird, rare and unused spells in oblivion

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  • Опубліковано 25 гру 2024

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  • @jaksantio1441
    @jaksantio1441 Місяць тому +417

    Resist Water Damage almost makes it sound like you should cast it on your home to prevent mold and water lines during a bad rain.

  • @EoganachtaMor
    @EoganachtaMor Місяць тому +439

    "Lava" in Oblivion is just a retextured variant of water. From memory there's a water damage setting that you can turn on that makes the water damage anyone in it.

    • @treeaboo
      @treeaboo Місяць тому +35

      Yep, there's a setting near the bottom with a tickbox "[ ] Causes (X) damage per second", below the 'Water Simulator' settings.

    • @EoganachtaMor
      @EoganachtaMor Місяць тому +7

      @treeaboo that's the one. I remember mucking around with it on the construction kit years ago.

    • @nakano15
      @nakano15 Місяць тому +18

      The water is lava, anyone? Heh

    • @gbdornls
      @gbdornls Місяць тому +13

      That means if you make it green you can make acid?

    • @treeaboo
      @treeaboo Місяць тому +5

      @@gbdornls Yep!

  • @Benzinilinguine
    @Benzinilinguine Місяць тому +412

    "I cast blackface on you"
    >imperial guard runs in and arrests them

    • @Veckoza
      @Veckoza Місяць тому +29

      Instantly Redguard.

    • @lukemorgan6166
      @lukemorgan6166 Місяць тому +12

      You're a long way from curry flinger land AINTCHA boy

    • @Suomiwimbula
      @Suomiwimbula Місяць тому +20

      I cast, SECOND CLASS CITIZEN

    • @blueshit199
      @blueshit199 Місяць тому +14

      they call it the Azura Special

    • @Flesh_Wizard
      @Flesh_Wizard Місяць тому +9

      "I cast Enniggafy!"

  • @MassiveKittenFire-vw1cw
    @MassiveKittenFire-vw1cw Місяць тому +91

    Imagine robbing a shop and and using a lock spell on the front door so the guards can't storm in after magically discovering you committed a crime by via orb-pondering units

  • @houstonswisha143
    @houstonswisha143 Місяць тому +135

    0:22 I feel like this was a vampire related spell that allowed daytime playing

    • @neoqwerty
      @neoqwerty Місяць тому +20

      Nah. It's an earlier version of Namira's quest. Namira's Shroud does similar stuff but it uses a special torch for the graphical effect to "extinguish" the torches of the Priests of Arkay.
      I can't use the Creation Kit to check under the hood right now, but I'd bet it's either the effect that the special darkness torches use that Namira's Shroud forces priests of Arkay to equip, or they couldn't get part of the script that tells the followers of Namira to kill the priests to work using just the spell.
      Sounds like it having a status icon probably would have meant that the PLAYER would have had that effect applied to them too as a follower of Namira for the quest's duration, too. Would have made the quest more interesting, to be honest.

    • @VitriolicVermillion
      @VitriolicVermillion Місяць тому +1

      Though it isn't a vampire spell, that would be a pretty cool one.

  • @TheSchnieder6
    @TheSchnieder6 Місяць тому +213

    Darkness effect, I imagine it was either itself used or was reworked for the doppelganger fight in the Shivering Isles. Could also have been intended to be Oblivion's version of Blind, or as an opposite to the Light effect.
    Lock, probably a holdover from Morrowind. There it was only useful for interior doors, as NPCs couldn't enter/exit cells through doors. In Oblivion, where NPCs can enter/exit cells, this was probably disabled due to NPCs still not being able to pick locks.
    Reflect Damage can also be acquired from the Shivering Isles when rebuilding the Gatekeeper.
    Resist Water Damage is correctly named, as there is no lava in Oblivion. It's just recolored water with added "water damage". Water Walking and Acrobatic's master perk both work on -lava- spicy water.

    • @WretchedRedoran
      @WretchedRedoran Місяць тому +14

      Personally, when I was a little kid I thought that the spicy water was supposed to be boiling blood

    • @TheMagnumDon
      @TheMagnumDon Місяць тому +10

      I assumed Darkness was supposed to be the direct opposite of Light, making it harder to view those under it's effect which is why it got scrapped because of the existence of Invisibility and Cameleon

    • @SKNTAi
      @SKNTAi Місяць тому

      I think its from the shivering isles shadow rend

    • @neoqwerty
      @neoqwerty Місяць тому +3

      The Darkness spell sounds like the effect applied to the Priests of Arkay when you use Namira's Shroud, but minus the special torches being equipped.

    • @Salisbury_Steak
      @Salisbury_Steak Місяць тому +6

      Just to add to the Peanut Gallery, I just assumed the lock skill was removed to prevent cheesing lockpick skill.

  • @rupertmcbutters1748
    @rupertmcbutters1748 2 місяці тому +338

    I wonder if Darkness helps you hide only in the shadows, sort of like the shadowing armor mod in Fallout 4.

    • @Ba_Yegu
      @Ba_Yegu 2 місяці тому +39

      I'd guess the spell was intended to do that, but then the game engine doesn't take into account the shade nor colour of the player trying to hide in the shadows. Brightness of the environment affects the visibility of the player, but not the camo.
      The Black the assassins and thieves wear is just for looks in Oblivion. 😉

    • @tomorbataar5922
      @tomorbataar5922 2 місяці тому +29

      I think it might be the blind effect from Morrowind.

    • @Mathster321
      @Mathster321 Місяць тому +14

      Maybe it was meant to keep vampires safe during the day?

    • @unoriginalperson72
      @unoriginalperson72 Місяць тому +9

      It's probably like chameleon but for night time and dark spaces

    • @emmiannon1266
      @emmiannon1266 Місяць тому +3

      since you can cast it on others, it may be a blind effect to help you sneak

  • @Maffia7
    @Maffia7 Місяць тому +24

    new content about oblivion in october 2024 is great.
    my thoughts on the spells that are unused is that they were probably made for npcs and not the player.
    I have seen similar things in skyrim, but usually you can console command most of them (and then they may just crash your game or nothing happens).

  • @PokePika01
    @PokePika01 Місяць тому +112

    Darkness would be more accurately be called Blindness - it reduces the range at which an NPC with the effect can see you. It's how the Blind Moth Priests work. The reason it doesn't seem like it's working is because it doesn't do anything on the player.

    • @karpai5427
      @karpai5427 Місяць тому +18

      But Moth Priests aren't black.

    • @neoqwerty
      @neoqwerty Місяць тому +26

      This is the Namira's Shroud (or, rather, the special torches' effect) thing. Namira's daedric quest has you plunge patrolling priests of Arkay into darkness so that the followers of Namira can approach and kill them.
      Seriously, has no one actually done Namira's quest in Oblivion????

    • @PokePika01
      @PokePika01 Місяць тому +8

      @@karpai5427 ...I'm... not touching that one...

    • @PokePika01
      @PokePika01 Місяць тому +1

      @@neoqwerty It has been a gooood few years since I've done most of the daedric quests.

    • @karpai5427
      @karpai5427 Місяць тому +1

      @@neoqwerty No I didn't. I never played Oblivion long enough.
      I haven't even fought a Minotaur yet.

  • @alanstringer.
    @alanstringer. Місяць тому +11

    I got lost humming the song and had to rewind the first 38 seconds after realizing I wasn't paying attention.
    10/10 song choice.

  • @jonathanprince707
    @jonathanprince707 Місяць тому +25

    Pretty sure you can also get the Reflect Damage effect for custom spells by choosing the Heart of Wound Sharing when rebuilding the Gatekeeper in the Shivering Isles.

  • @brandonvistan7444
    @brandonvistan7444 Місяць тому +22

    I'm so glad you uploaded this video. How great it is to learn these cool facts on such a beautiful day in the year 2009. It sure makes me excited to see what Bethesda has planned for the Elder Scrolls V.

    • @lukemorgan6166
      @lukemorgan6166 Місяць тому +7

      Don't worry you'll have multiple opportunities to play it over
      And over
      And over

  • @toaster9922
    @toaster9922 Місяць тому +42

    “We’re 100% black”
    “Me too.”

    • @tefras14
      @tefras14 Місяць тому +2

      Aggressive rap starts blaring in the room

    • @prophecyking3448
      @prophecyking3448 Місяць тому +10

      The code to the ramp is 666, but watch out for Sandra's friend

    • @Finalstar78
      @Finalstar78 Місяць тому +3

      My first thought when I saw it 😂

    • @TheMuslimMan1337
      @TheMuslimMan1337 Місяць тому +5

      "Take pills against my orders!"

    • @blueshit199
      @blueshit199 Місяць тому +5

      Maybe you should join Mythic Dawn in a body bag!

  • @Demilich23
    @Demilich23 Місяць тому +48

    blessed recommendation

  • @stateofflorida5082
    @stateofflorida5082 Місяць тому +33

    The most devastating of spells. With one single flick of a hand your credit score is annihilated.

  • @bamaraven
    @bamaraven Місяць тому +8

    Immunity to lava? Restoration really is a valid school of magic.

  • @kassielikesprettycolors
    @kassielikesprettycolors Місяць тому +38

    I loooooove the style of video here, it’s so nostalgic and simple (2008-2012 core) and ESPECIALLY the Mario RPG music 😭😭✨ love the content here, definitely subbed

    • @abucket14
      @abucket14 Місяць тому +4

      Thank you, by the way, I was just about to ask where the music was from because it sounded so familiar.
      I've never played SMRPG, but it sounded like a mix of castlevania and KH Chain Of Memories music so I needed to get this track on my idle fantasy playlist

  • @derBenIsPlaying
    @derBenIsPlaying Місяць тому +2

    Darkness was most likely supposed to be a chameleon-stand in, you cast it, and you become harder to see in dark conditions. Possibly with an aura around you too but they failed to model that so they scrapped it in favor of chameleon.
    Sun damage enchantment was made as a funny debuff, Beth does stuff like that all the time. They realized it might stack with actual sun damage and would have to potentially amplify by curses like weaknesses so they scrapped it as they didnt want to make a "sun damage weakness" or re-classify the sun damage as some other damage that a weakness to exists.
    Lock Spell was meant to keep NPC's out during quests, for quests involving you following someone to see who is a thief, or who is a corrupt guardsman, or who was plotting to poison or assassin someone. Lock the door, lie in wait, and when the person comes through the locked door, BOOM: they have to be the Gray Fox as only a master at lockpicking can open a master lock. It was merely an utility meant for such quests.
    Reflect damage is very powerful so it makes sense that only a handful of "masters" would know how to make spells from this, aka, only people with this specific birthsign and if they studied their birthsign and its potential magical connections to Mundus and Nirn, long enough.
    Any spell including "Water" is a misnomer regarding the way Oblivion works. It's rather "liquid", as a spell or enchantment for water will also work in Lava, as both are classified as the same type of liquid, Lava only has a damage trigger attached to it. There was supposed to be water element as a school of magic but all that was removed and reduced after all, need to cut stuff out here and there to not bloat the game.
    Beth went overboard with Skyrim on the cutting and removal of things.

  • @jimjamjimjam7700
    @jimjamjimjam7700 Місяць тому +4

    I used lock spell in morrowind at times - if you were being chased in a dungeon and needed to reorganize, heal etc
    Running into a room or corridor and casting lock on a door behind you would render you safe until you were ready to face your foes once more.
    Should have had it in oblivion!

  • @Skriak
    @Skriak Місяць тому +4

    Lock spells in Morrowind are great! Possibly too useful in fact lol, as even a level 1 lock would completely stop NPCs from reaching you unless they happen to have the right key.

  • @NobodyIsEverHere
    @NobodyIsEverHere Місяць тому +12

    This is the kinda video I've always missed, just cool stuff.

  • @renegaderaven3777
    @renegaderaven3777 Місяць тому +2

    I guess the “resist water” effect is because lava is basically just retextured and damage inflicting water in Oblivion.

  • @BaronPraxis8492
    @BaronPraxis8492 Місяць тому +4

    Darkness (or rather blinding) was an effect in Morrowind. It made your screen darker and it made it harder to hit enemies since you can't see them as well. Presumably they scrapped it when they did away with the chance to hit thing and made it so you'll always hit an enemy standing directly in front of you. Lock was also a spell that was in Morrowind, it was probably removed so players couldn't accidentally lock themselves into a closet or something and be stuck.

    • @DIEGhostfish
      @DIEGhostfish Місяць тому +1

      Or brwak NPC pathing. Creating a lock spell should probably create an equal unlock as a backup if itnisnincluded.

  • @nihtgengalastnamegoeshere7526
    @nihtgengalastnamegoeshere7526 Місяць тому +3

    Considering how enemies will follow you across cells, I can see Lock being pretty useful, especially at lower levels- run out of the dungeon you were viciously underleveled for, Lock the exit behind you, now your pursuers can't... pursue.

  • @Cardulionax
    @Cardulionax Місяць тому +5

    As far as I remember you can get reflect damage as a spell without taking the tower birthsign at the start of the game so long as you have Shivering Isles and you choose the heart of wound sharing when you reassemble the Gatekeeper. After that quest I'm fairly certain that you can get reflect damage as a power of the gatekeeper.

  • @maxfennek734
    @maxfennek734 Місяць тому +14

    “Lock” was the really useful spell in Morrowind, sad that they didn’t add it to Oblivion as available one.

    • @choo_choo_
      @choo_choo_ Місяць тому +12

      Probably because NPCs could cross between interior/exterior cells, and it wouldn't really track whether or not a door was locked if the cell isn't loaded.

    • @alex-qi2jv
      @alex-qi2jv Місяць тому

      Would be interesting if an NPC was hot on your tail and you could lock the door so that they can't get to you​@choo_choo_

  • @anquisesss
    @anquisesss Місяць тому +3

    song is from mario rpg beware of the forest

  • @Bigbabki
    @Bigbabki 2 місяці тому +9

    hands of mignight have been the cause of one of my biggest turpitude as a young lads on oblivion,
    they were very good for their chameleon effect and I was making use of it a lot
    until I walked out of a cave in the sunlight, with low health and my only other save more than an hour ago.
    I died instantly and spent a lot of time trying to get back in before giving up

  • @ryandarnell6
    @ryandarnell6 Місяць тому

    Great video. Keep making more in this style finding niches in classic games. I had never known about any of these spells

  • @user-ev8lv7ot1x
    @user-ev8lv7ot1x 2 місяці тому +23

    Could the darkness effect be what the clone in the grove of reflection has on it to make it black?

    • @ArvelDreth
      @ArvelDreth Місяць тому

      It's actually more accurately called blindness. It's the condition that the moth priests have except without the texture change to their model.

    • @neoqwerty
      @neoqwerty Місяць тому +5

      @@ArvelDreth Nope, that's a different effect. This is from Namira's quest, where you turn off the torches of the priests of Arkay to allow Namira's followers to attack them.

  • @mrJLJ66
    @mrJLJ66 Місяць тому

    Darkness was most likely meant to be an opposite of Light spells to make it easier to sneak. They got as far as the shader but weren't able to get it to work in-engine (especially with how light everything is in the finished game. They probably opted to develop Chameleon as their alternative to Light.
    Lock was a holdover from Morrowind with the intention to lock doors and objects. What broke this spell is NPC interaction. If an NPC is part of a faction that owns a container, they will be able to access it (enter the door, get the loot) regardless of lock status. In the same way, if an NPC has a lockpick in their inventory, they will be able to open any door. The spell was useless in nearly every circumstance.
    Resist water damage is really just lava immunity. It's a very early spell with phrasing that's still in developer lingo. Lava in Oblivion is coded to be another form of water. There might have been plans to hide objects in the waters of the Oblivion realms or have rooms submerged in lava, but given how few of them we got...it's likely that idea was scrapped.

  • @levifowler7933
    @levifowler7933 Місяць тому

    Darkness effect is applied to Umbra.
    You can get the lock spell, and it's actually pretty useful because NPCs can't unlock doors.
    As others have mentioned, lava and water are considered the same object type by the game. You could imagine this also working for a poisonous pond (there aren't any to my memory).

  • @tamaoto
    @tamaoto 2 місяці тому +2

    im liking the videos man keep it up

  • @Dr_Pickle
    @Dr_Pickle 2 місяці тому +23

    you can't just cast shadow on someone

    • @friendlyneighbor5345
      @friendlyneighbor5345 Місяць тому +7

      I cast shadow on you

    • @Mordecai02
      @Mordecai02 Місяць тому +1

      Sure you can, just stand between them and a nearby light source

  • @AzureGreatheart
    @AzureGreatheart Місяць тому

    There's something amusing about an NPC being stained completely black as if soaked in ink, neither them nor anyone else reacting to it.

  • @redspring6539
    @redspring6539 Місяць тому

    I hope you'll be able to continue making content like this, it's so good

  • @wicky7591
    @wicky7591 Місяць тому

    Darkness was probably used in Shivering Isles when you fight your own character.
    It would probably been easier for them just to make an item with a magic effect that changed the appearance of your character sort of like when they used the player’s character for the statue you get in the storyline.

  • @garadak7.
    @garadak7. Місяць тому

    hi i was a tester for the early alpha the darkness spell was used when adjusting the lighting effects in rooms and outdoors the spell itself was just not fully removed
    and as an easter egg there is a spot in a certain castle that makes darkness very buggy

  • @DarkestVampire92
    @DarkestVampire92 Місяць тому

    Lock is actually a fairly common spell in Morrowind, so i imagine its a holdover from that. Its very fun to use in certain situations, like when guards are following you and you just lock the door so they cant.
    ...Unfortunately in Morrowind NPCs cannot leave a cell and few interior cells have doors that lead to other parts of the same cell, so its rarely useful there. Would've been a nice addition to Oblivion for cheese purposes.

  • @Spellweaver5
    @Spellweaver5 Місяць тому

    Your game performance is true to my experience in 2007. Very authentic.

  • @misterturkturkle
    @misterturkturkle Місяць тому

    To me darkness looks like some sort of debuff effect for the player. Older elder scrolls games had vision limiting effects like a blindness spell. Looks like the texture would be applied to everything the player could see and maybe drop the brightness down for an "almost" blind effect instead of a flat black screen like when you put on the boots of blinding speed in Morrowind

  • @ticklezcat5191
    @ticklezcat5191 Місяць тому +1

    And they are all more worth getting than fingers of the mountain.

  • @handsomejack3149
    @handsomejack3149 Місяць тому

    I recommend downloading and trying the construction kit for oblivion, there are some interesting things to find like the darkness spell effect. You don’t even need to know much or about scripting to improve your game a bit. Tinker a bit around, the more complicated things like create buildings, environments, quests, write scripts have dozen tutorials from very nice people.

  • @Redicalised
    @Redicalised Місяць тому

    Great video! I didn't know about these spells

  • @VanBurenOfficial
    @VanBurenOfficial Місяць тому +3

    A two minute oblivion video? Sold

  • @static2223
    @static2223 Місяць тому

    Wish "lock" was still in the series. It was fun trapping npcs in rooms and would have been great in oblivion/skyrim.

  • @to_tire
    @to_tire Місяць тому

    The lock and lava immune spells look a lot like devtools for testers to use without diddling with console commands

  • @CarpeNoctem135
    @CarpeNoctem135 Місяць тому

    My best guess is that there was supposed to be a dark npc you were supposed to interact with who was always supposed to be shrouded and they were going to do it with a spell like how in Skyrim characters use the invisibility spell then despawn.
    Also, I’m sure the lava is just orange water that is set to do damage in oblivion but in the normal game world the damage is set to 0. Probably for debugging and for the devs to get to place to place to check stuff

  • @nosidenoside2458
    @nosidenoside2458 Місяць тому +1

    I wonder if you could make a parry spell to instakill anything that hit you in a 1 second window with a few hundred percent magnitude

  • @youngonion9339
    @youngonion9339 Місяць тому

    you can also get reflect damage from the Heart of Wound Sharing or whatever its called in the shivering isles DLC quest where you rebuild the gatekeeper

  • @necroLAN
    @necroLAN Місяць тому

    Its probably a visual effect supposed to be used somewhere in the game ....but is in the form of a spell some object in the game gets to cast at a certain point in some quest or part of the game ......you know like that college of winterhold quest in skyrim where one of your colleagues practices a spell on you and it turns you into all sorts of crazy things ....you starting seeing only green too for a while

  • @Cyber_Cheese
    @Cyber_Cheese Місяць тому

    Lava might be coded as damaging water, a lot of games recolour the water behind the scenes for lava and other liquids, and add special effects as necessary like the "red water" damaging you

  • @kevinhogan1466
    @kevinhogan1466 Місяць тому

    Maybe darkness is for that one quest where you have to fight the dark clone of yourself.

  • @freecalradia
    @freecalradia Місяць тому

    Sometimes devs use custom spells or special items for easy ways of testing specific test cases

  • @ScottBright-c9z
    @ScottBright-c9z Місяць тому

    lock might have been added as a way to playtest the lockpicking minigame and the different difficulties

  • @aannoyingcaat
    @aannoyingcaat Місяць тому

    I could see why they may have played with a spell that lets you lock doors. In theory, a spell that lets you lure really tough non essential enemies into room, dodge past and trap them, or just lock a door behind you to prevent enemies from following you seems kinda neat to avoid unnecessary harder fights
    Problem is, I cannot think of any places that would ever be useful, and I’m willing to bet I’d have a harder time doing it on the fly, so it does kinda makes sense for it to be cut.

  • @Crust_Crease
    @Crust_Crease Місяць тому

    I love stuff like this, glad to see it in my recommendations!

  • @timbutler5033
    @timbutler5033 Місяць тому

    I had no idea there was a reflect damage spell. Now I really want to play Oblivion again

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 Місяць тому

      I think you can get the effect to use in spellmaking from one of the powers you get in the shivering isles. Iirc it's one from rebuilding the gatekeeper

  • @potatopotawto1412
    @potatopotawto1412 19 днів тому

    THANK YOU FOR MAKING THIS VIDEO SIR, MADAM, OR PERSON IT WAS INTERESTING TRIVIA KNOWLEDGE

  • @Robert399
    @Robert399 Місяць тому

    I miss the variety of spells in Oblivion. I hope TES 6 brings that back (even if there are no custom spells)

  • @WastedPot
    @WastedPot Місяць тому

    ‘Lock is not used in game’ *cries in Morrowind*

  • @Leeloo-Foxx
    @Leeloo-Foxx Місяць тому

    bro just casually casting touch of blackface on people

  • @DedmanDoesStuff
    @DedmanDoesStuff 22 дні тому

    1:38 you can get reflect damage for spellmaking/enchanting from shivering isles if you rebuild the gatekeeper with the heart of wound sharing. IMO Reflect damage is balance breaking though, when its high enough enemies will always kill themselves before they can seriously hurt you standing and doing nothing

  • @themaddoctor1741
    @themaddoctor1741 Місяць тому

    Correction on the reflect damage spell, u can get it through shivering isles. It’s just WAY more complicated

  • @TeutonicRoom
    @TeutonicRoom Місяць тому

    Darkness was going to be like a D&D spell, you cast it in an area to make visibility more difficult for enemies.

  • @Leaverna
    @Leaverna Місяць тому

    Very informative thank you I love oblivion

  • @indestructiblemadness8531
    @indestructiblemadness8531 Місяць тому

    Didnt know about darkness or a lavaimmunity spell. Nice

  • @ihaveacookie4226
    @ihaveacookie4226 Місяць тому

    Darkness is most likely Shadow from Daggerfall which is sort of like chameleon expect worse as it only works in darkness. You only really use it as a training spell since you can make a really low cost true invisibility spell that renders both chameleon and shadow pointless.

  • @SERIOUSLYFKyoutube
    @SERIOUSLYFKyoutube Місяць тому

    Anyone else remember using glitches to be able to traverse the infinite seas of Oblivion? I remember trying to find an end to the map and there just not being one.

  • @thrashes6208
    @thrashes6208 Місяць тому

    The darkness one is probably from an abandoned quest of some kind. Maybe an npc spawns thats someones shadow?

  • @pitioti
    @pitioti Місяць тому

    I guess the Lava is just water with different texture, so, they created "Water damage", but, only applied it to the "red" water ^^

  • @imstupid880
    @imstupid880 Місяць тому

    Maybe Darkness was in case the player character had to enter areas with Redguards?

  • @hit268
    @hit268 Місяць тому

    Darkness could be a transition effect used on the player character during the intro so you don't see your character during the cutscene. Just a guess though.

  • @aprinnyonbreak1290
    @aprinnyonbreak1290 Місяць тому

    I assume it was intended to just be the inverse of the Light spell, lowering the light in an area, thus lowering visibility and improving stealth abilities.
    However, I assume Bethesda learned that making something that interacts with lighting strangely is a cofmding nightmare, as opposed to just creating a source of it, leading to the abandonment of the idea

  • @Vondora
    @Vondora Місяць тому

    I believe darkness maybe an incomplete implementation of either blind or a sudo chameleon. While the resist water probably means Bethesda considered having other harmfull liquids, maybe as traps.

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 Місяць тому

      I can see Chameleon being a retooled Darkness.
      I imagine Darkness was originally intended ro reduce the light and visibility of an area, making the player hard to see, but was abandoned/retooled when Bethesda came to the reality that making a strange, dynamic light interaction is much, much harder than the inverse of adding a light source, and so went with the Predator cloaking method of representation instead

  • @Gallalad1
    @Gallalad1 Місяць тому

    Darkness if it is anything like Morrowind would have been intended to darken your vision or the enmies, effectively rending either or blind. I presume they gave up on it as it was mostly just an annoyance or it could have been a stealth spell

  • @thegamingconnoisseur4151
    @thegamingconnoisseur4151 Місяць тому

    I don't know what's better
    Random things from a RPG from 2006
    Or the BGM from one from 10 years earlier 😂

  • @christophermccutcheon2143
    @christophermccutcheon2143 Місяць тому

    Feels like Darkness maybe would have been "Blind" from Morrowind. Cast it on target and now the target is semi-intangible, making physical damage miss more often. Both against the target and damage from the target. Like the person under the effect of Darkness is incorporeal. And thus Magic damage is most effective against a Darkened target

  • @MaxBaik
    @MaxBaik Місяць тому

    I wonder if anyone tried to implement something like "acid" water in a mod, or even just boiling water. "Resist Water Damage" would be an excellent fit for that.

  • @diddydoodat6764
    @diddydoodat6764 Місяць тому

    I wonder if some of these were developer test spells that were left over. Also maybe the lock spell didnt make it into the game because it would allow you to level your lockpicking skill infinitely

  • @kilojoel776
    @kilojoel776 Місяць тому

    quality video, does exactly what it says on the tin

  • @GashimahironChl
    @GashimahironChl Місяць тому

    Ah, that resist water damage is for any spicy waters, not just lava (which doesn't behave like lava at all and is really just damaging water).
    You see, creative modders have created boiling water pools and acid pools as traps in dungeons where this spell would then make a little more sense, kinda wish the guy assigned to build all of oblivion's dungeons by himself had that foresight, of yknow, making boiling water traps, which would justify the spell, but i can kinda understand why it slipped his mind at the time.

  • @AryanSunburn
    @AryanSunburn Місяць тому

    Аs for me, darkness is more like a kind of invisibility option, only it works better in the dark

  • @nakano15
    @nakano15 Місяць тому

    My only theory about the Darkness spell is that when active, would also decrease the rate npcs would detect that character in the dark. Like, it would make sense to use Darkness skill when you're in a dark dungeon.

  • @ljoufhk
    @ljoufhk Місяць тому

    Resist Water Damage is the whole reason my Argonian healer in ESO is named Takes-Water-Damage.

  • @undergravitydownforce714
    @undergravitydownforce714 Місяць тому

    With Dlc you can get Reflect damage effect from the Gatekeeper creation quest! letting any character craft spells from this effect
    Hope this helps

  • @zilvoxidgod
    @zilvoxidgod Місяць тому

    I am sure the darkness spell is a way for them to apply this visual effect. My bet is that an invisible enemy would have cast it on a boss or npc as part of an event or scene.

  • @johndoeyop
    @johndoeyop Місяць тому

    theres some textures related to dn that i found in the files but are unused anywhere in the game...

  • @W0lf7133
    @W0lf7133 Місяць тому +2

    One of the spell tomes can give you a unique spell that applies Sunlight Damage to yourself :)

  • @awedelen2
    @awedelen2 Місяць тому

    Nice, I didn't know any of these spells.

  • @GameGodZERO
    @GameGodZERO Місяць тому +4

    I imagine the Lock spell was left unused cause they realized how easily you could abuse that to level security
    unless locks made by the spell don't give points for security lol

    • @makipom
      @makipom Місяць тому +8

      Also probably NPC schedule and pathing issues. In contrast to Morrowind, in Oblivion NPCs can more or less freely move between cells, after all. If you lock a door with this spell and an NPC doesn't have a key (or a key doesn't even exist in-game), as with the chapel doors in the video for example, it can probably lead to very strange occurances.

    • @choo_choo_
      @choo_choo_ Місяць тому +2

      Security isn't a skill in Oblivion, and lock WAS a spell in MW. So the "exploit" if you could call it that, would have existed prior without much fuss to begin with. As the other dude said, without a doubt, it's the fact that NPCs can cross between cells, and it was either a hassle to get to work, or it simply wasn't tracked when you left the cell so it was useless.
      Same kind of mentality as to why levitate didn't make a return, devs didn't want you to levitate over city walls, rather than any kind of exploitation of the ability.

    • @GameGodZERO
      @GameGodZERO Місяць тому +2

      @choo_choo_ it is though? Like literally I have the game open right now and in the skill list "Security", governing attribute Agility

    • @makipom
      @makipom Місяць тому +2

      @@choo_choo_ Security as a skill does exist in Oblivion, yet you're right - such exploit would've existed in Morrowind too. Except for a slight difference. In Morrowind, lockpicking is governed by your Security skill, Luck (attribute), luck (random), and the lockpick quality. But in Oblivion, lockpicking is more of a player skill, meaning that you can pretty much open any lock without a lockpick breaking if you're good at the minigame, or just reload every time one does. Meaning, the exploit of locking a door with this spell and then opening it, to quickly level Security, would've been more apparent I think. Or worse - get the Skeleton Key and just spam the button to roll the dice in the lockpicking menu, as it wouldn't break no matter what. So I believe thinking that they might've tried to prevent that, or even were aware of such possibility after Morrowind and tried to do better in Oblivion, is absolutely justified.

  • @novaenricarter705
    @novaenricarter705 Місяць тому

    I also feel like darkness may be a spell effect made just to darken some enemies? No clue it's a guess

  • @maycontainnuts3127
    @maycontainnuts3127 Місяць тому

    lock would be so OP for alteration/lockpick grinding

  • @0MVR_0
    @0MVR_0 Місяць тому +1

    reflect damage is actually extremely useful

    • @antijoscha1690
      @antijoscha1690 Місяць тому

      its broken strong^^

    • @0MVR_0
      @0MVR_0 Місяць тому

      pacifist run any% heavy armor, no weapons, no fists

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 Місяць тому

      100% physical reflect
      100% spell reflect
      Let's roll

  • @renjigillihan1995
    @renjigillihan1995 Місяць тому

    Cool! Didn't know some of that

  • @nathanirick8693
    @nathanirick8693 Місяць тому

    I remember making a lava walk spell.

  • @larriyrnir5756
    @larriyrnir5756 Місяць тому

    It could have been used shade/shadow npc's used in a quest or or a summon kind of like the corrupted shade enemies in skyrim

  • @alessandrosaltarin9990
    @alessandrosaltarin9990 Місяць тому +1

    What's the background music ?

  • @HeadHunter455
    @HeadHunter455 Місяць тому

    i was never book smart, im money smart..........

  • @kidnamedKido
    @kidnamedKido Місяць тому

    Hood irony: the spell