Unreal Engine 5 Beginner Tutorial Part 7: Materials & Textures Basics
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- Опубліковано 6 бер 2024
- In this episode, we introduce Quixel Bridge and demonstrate how to use this massive free library of high quality assets to import textures for your projects. We also teach you how to breakup repetition in your materials on big surfaces.
Important Links 🔗:
Epic Launcher Download - store.epicgames.com/en-US/dow...
Reference Viewer - www.pureref.com/
Texture Download - www.textures.com/download/PBR...
JSplacement Download- archive.org/details/jsplaceme...
JSplacement Web - jsplacementweb.pages.dev/
Thanks to Polycam for sponsoring this entire course! ❤️
Here is that sweet promo code we promised you guys:
Type the code "BADDECISIONS" on poly.cam/ to save 30% on their Pro Plan.
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Podcasts mentioned in this course 🎙️:
Blender Guru - • Blender Guru: The Stor...
Pwnisher - • Internet's BIGGEST 3D ...
Felix Jorge - • Virtual Production wit...
Emonee LaRussa- • The Art of Motion Grap...
Reference for making the spaceship 🔍:
1. www.10news.com/lifestyle/expl...
2. blenderartists.org/t/starwars...
3. / 507077239286068548
4. starwars.fandom.com/wiki/Hang...
5.veniceogar.xyz/product_detail...
Chapters 📚:
Unreal Engine 5 Beginner Tutorial: Introduction
Part 01 - Installation and using Templates
Part 02 - Navigating the Interface like a pro
Part 03 - Modelling Tools Basics
Part 04 - Modelling Tools Advanced
Part 05 - Lighting
Part 06 - Intro to Materials and Textures
Part 07 - Material & Texture Basics
Part 08 - Material & Texture Advanced
Part 09 - Scene Decoration
Part 10 - Post Process Volume
Part 11 - HDRI
Part 12 - Importing Assets
Part 13 - Importing Character Animation
Part 14 - Clone Characters
Part 15 - Adding Details with Decals
Part 16 - Cameras, Rig Rail, and Crane
Part 17 - Animation and Sequencer Basics
Part 18 - Animation and Sequencer Advanced
Part 19 - Render Setting & Console Commands
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#unrealengine5 #ue5 #unrealengine #unrealenginevfxtutorials #unrealenginetutorial #blender3d #blender - Наука та технологія
This series has become a great reference to fill in all of those little holes in my UE5 learning that have vexed me on a daily basis. Like... "why does this material allow tiling but that one doesn't?" etc. Now I have the answer (which now seems obvious). Thanks for taking the time and effort to elevate our knowledge of Unreal.
Couldn't agree more :) Closing gaps here and getting some more routine! Thank you guys.
Please dont stop this great work....i would like more blue print tutorials too....cause the way you guys teaching ...i think i can understand that too
I am shocked you guys aren't bigger than you already are... this is such an engaging and easy to follow course so far compared to the other UE educational content i've come across. This is the first video i've been a little intimidated by just because there's a lot of new terminology and I think my brain wants to understand the inner workings of the blueprint stuff more than it needs to right now. I am following along with the steps though, and I'm sure as i use the software more i'll get a deeper understanding. Again, thank you for this! Fingers crossed you guys make more unreal tutorials in the future :D
I can't stop watching this tutorial guuuuys. thaaaaaanks agaaaain
I am trying to make a small Movie in unreal engine and your videos are helping me alot. like the metahuman tutorials or this videos, thank you guys.
Mike looking forward to see what you create
0:18 Reviewing Floor Material Reference
2:01 Solving Quixel Bridge Materials
2:18 TIP: Always Organize your Outliner Panel
2:56 Opening Quixel Bridge
5:48 Creating The Floor Mesh
7:38 Editing Quixel Bridge Material Instance
10:37 The Huge Problem with Material Imperfections
14:34 Stealing Materials From Starter Content
17:31 What is ORD? ( HINT: ORD = RGB )
19:47 Replacing RGB Map with ORD Map
21:51 Changing the Base Color
24:44 Changing the Roughness
26:30 Changing Roughness Variants
This is a great series, taking it all nice and slow for beginners and explaining why you are doing things and what they mean. Great job, as a lot of tutorials just tell you to add a node, but dont explain why.
We did our best to explain every single details to make sure we can onboard all the beginners.
awesome Video, ive been into UNreal over 1 year and these tutorials are teaching me a lot
Thanks a lot buddy. Glad they are helpful
Best brothers, best duo, best everything, only on Bad Decisions Studio 🤟🏻
hey you guys are amazing & fun to learn, thanks so much
i was waiting whole day for this man.thanks a lot
Part 7 Completed 5:18 am From Toronto, Canada Thanks Guys
Damn! very fun and great value Tutorial!
Thanks!
well done again guys 💣
@15:52-Avoid issues after moving content by right-clicking on the folder you moved the content to and "Fix Up Redirectors." So you don't miss them, you can create a filter in your content drawer to show "Redirectors" so they don't slip past you and create issues in the future.
14:41 "Thank you Epic Games", 14:42 "Thank you Epic Games". :) :)
lol :D
@@badxstudio I've made it to part 7 so far. Thank you for this great tutorial.
One of the best beginner tutorial on youtube Thanks you so Much
Love you
omg that was such a difficult one - I'm scared of the next one 😆
amazing !
starting Part 7, im so hungry with these
Is there a way to tile the imperfections as well? My floor is a little longer, and as a result, the randomized imperfections are too long as well, and that looks like a pattern.
i have a huge problem with opening the Quixel , bridge will not sign in from the UE and i cant use any of the assets from the UE bridge it self ,but i can open the Quixel app and sign in and use everything properly, the problem is there that i cant export anything to UE , it says that i can only export to UE version 4.27 and below I cant import it to 5.32, I did'nt found anything Helpful On internet to help and also i could'nt fined UE/Epic Games Support Email address , PLZ help
I had this problem at first. I had launched bridge externally and logged in through the app. What you have to do is close anything you are logged in to, and open it from Unreal engine, it should then ask you to login there to bridge and ask if you want to tie the two accounts together and then it will work.
Am i understand this right? There is a node called Lerp which interpolates between min and max values using our texture as mask, which creates uneven rougness across the texture?
the macro texture stretches (it would be nice to somehow add tiling to it
It's so funny that as we keep watching these series the total likes are getting lower. I think people just want to learn something new with no cost
hey guys am trying to do this lesson but am stuck at 20:45 i dont have that tile node dont know how to get that
.. aka .. helppppppppp!
He added the MF_Tiling at 13:15
brother, whats need PC configuration for unreal engine...pls reply.
what is the benefict of converting into parameter?
What recommendation do you have if I want to buy a very good laptop that will run Unreal Engine 5 with no issues? I have a relatively good gaming laptop, but in big projects, it starts to slow down. I want to invest in something stronger. What should I look for? I could maybe spend up to 2000 dollars for this, but not more.
lesss go ❤🔥
Thanks a lot, guys! You're incredible!!!
Love u
C to zoom in, C to zoom out 😂
Mine only goes till High quality on the downloadable assets from quixel bridge
No it depends on the asset! Some assets don't have the Highest Quality option.
Thank you! @@badxstudio
nah i m not noob i worked 3d Graphic design for 8 years now 😭 but Im still watching😁
Hahahahahah Love it man
@@badxstudio❤🔥❤🔥❤🔥❤🔥
14,710 as of May 2024🥳🔥🔥
This part fisnish it was a little bit tricky but im ok
👌👌👌👌🤩
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