I'm running 32gb and some off my scenes will see a drastically significant drop of performance, and yes, I optimize my scences. 64gb sounds overkill, but it pays off in the long run.
@dmitriysergienko1530 I gotta a 3090, that's not the issue, it is running 4 windows in blender, just upgrade last month to 64gb and it's running smooth now.
dude u've minecraft and roblox on your channel, what kind of scenes r u saying about? some crying scenes after getting punished by parents for bad behaviour?
@@noliesensi383 i never said its not possible, lets try again so what kind of scenes are the guy with interests of 7yo and total disability to correctly interpret a question talking about?
@@rennightmare it's 2024 and you still think that games, specifically Minecraft and Roblox are the "interests of a 7 year old". It seems that there is a tight competition between you and a teaspoon on who has more awareness. I used to make Roblox GFX Thumbnails used in the games by developers and also some personal projects for fun.
@@rennightmareSo you think, Minecraft... was a children games?? Really? Most of children was playing an Adult game now like GTA V, while the Adult one playing game like Minecraft, Zelda, Super Mario
If you only have 2-4GB of RAM while aiming for as little lag as possible, you can use an older version of blender (version 2.79 or older). I use it all the time. It's a little different in terms of UI and workflow, but hey it's a good start. You can start now with a potato laptop before you eventually save up enough money for a powerful pc
Yeah, I agree, blender 2.79 just running smooth on my nephew’s computer, I gave him that computer two years ago and it only have 3GB of ram. Very old one.
@@YipJason that's true for realistic renders. However if you're aiming for a more stylized render, 2.79's blender render is good enough. I also use viewport rendering to make it a lot quicker
Yea I have a Normal laptop with Ryzen5 and integrated graphics. version 3.0 was lagging to i Download 2.94 it is running smoothly. Abd I'm even surprised that it is rendering faster than i expected
I work using blender and I had 32 for a long time, recently I updated to 64 and it's not that big of a difference to be honest, just in really big scenes I notice the difference while editing some heavy models
@@SanOcelotl I went from 32 to 64gb in my last build, its been a few months but I finally needed the 64 gb! just wish I had grabbed a 96gb kit instead when they were on sale.
@@Ajay-qw9ci It all depends on the kind of work you will be doing in blender. For a generalist, 16 gig is a reasonable low end middle ground while 32 gig is really nice! I however went from 16 gig on a laptop to 64gig on a new desktop some months back and I'm still having instances where I max out my ram. I'm a generalist so the kind of project I'm working on lately has a bit of everything in it. Water simulation, geometry nodes, complex animations, high poly models all around, etc. But to be perfectly honest it does not matter so much. I'm certain I'll find a workaround for such a massive project on a low end system too. Heck I have even used 512 mb of ram in pre-2.8 versions of blender for sometime. The computer is just a tool. SO get what you can afford and you'll ve fine. Your CPU is more important than everything else, Followed by your GPU, then your Ram and then Storage... in that order
This is dumb, "as much as possible" Nope after a certain point, you get diminushing returns, for low budget get 16gb, i recommand 32 and high budget should get 64gb
Gpu will only help you while rendering. Having a good cpu and ram will give you good viewport performance. Offcourse gpu will load scene in render view as fast as it can.
@@nuke2625is this true Wont i get any better performance in viewpoint (sculpt) if i upgrade my gpu like from 1650 to 3060 ....i just need better sculpt performance in viewport
I have 16gb ram and a GTX 1650, my style is cartoonish, I use toon shader, cell chader and Line art a lot in my scenes, as I know realistic scenes will be very demanding on my PC. I even give my Particle effects anime style materials to fit the aesthetic.
I have a gaming laptop with AMD Ryzen 7 and 8 GB RAM. For the most part, it works fine, but trying to remesh something is usually an absolute nightmare.
@@mad-myths it depends on the final Face count , and for remeshing you want something between 600k to 4M ,which takes a lot to handle operations on even if you pass the remesh process
Scene creation is more like 16gb-4tb of ram but honestly even small scenes could eat 32-64 GB quite easily unless it's low poly with less than 2k resolution textures.
I do scene creation and 3D art, and lemme just say, you’re gonna need a LOT more than 16GB once you start doing more realistic and heavy scene creation
@@bloodoftheunicorns2621 I know form my own experience i sometimes max out even 96 GB of DDR5 ram. Of course part of this is becuase a lot of my models have lots of fur with very high end shaders, and that will drink ram like crazy.
@@ryuukeisscifiproductions1818 YUP, i HAVE 64 GB OF DDR4 and often times I didn't know I was maxing out ram when I notice my computer was going slow when baking water simulations
I find ram doesnt do too much after 16gb ram (I have 64gb ram). Seems blender uses more GPU vram for scenes and CPU for real time simulations. Which means, you should focus on GPU, CPU, then Ram in that order. The only reason I got 64gb ram was for After Effects which is more CPU, Ram, GPU in that order. Also, Blender is more suited for intel GPU. Not because AMD GPU are bad, but because the coding is not optimized for blender (for now and yes they are updating it to be).
@@fived9424what are you doing bro? I’m editing a 1 hour movie( not 4k) with a lot of effects, and my 16GB ram just couldn’t do it, I’ve bought 64GB but still don’t know…
If you weren’t doing a super complex realistic scene with lots of meshes, effects, textures and lighting than that explains why you’re not seeing problems.
I mean I agree to a point but imo the Gpu/cpu combo is the single most important purchase, ram will help a bit and it’s the best cheap meantime upgrade but ultimately you want to shoot for the best gpu you can afford and match it with an adequate multicore cpu if you want to render big scenes and multitask with other programs like unreal or whatever. That being said I started off with a 2070 super, Ryzen 7 3700x, and 32GB of ram and it was perfectly fine for my first 5 years until I started working with much much bigger projects and multitasking. Don’t jump in expecting to do massive projects, there’s gonna be a learning curve where you just focus on learning the program and pumping out small projects until you get comfortable with the process and workflow. You don’t need a 4090 and threadripper to get started.
For sculpting around 45M polygons, 64 GB is more than necessary. 32 GB lags a lot in these cases. For rendering 12GB de VRAM prevents crash in OptiX mode.
I have 11gb of ram and the rest of my equipment is good, but I have a hard time rendering stuff and playing animations that have a lot going on like one of my projects was a venom render kinda forgot the name and it took multiple nights for it to finish fully loading
If u have rent enough, go to 2x16gb, otherwise I recommend you 2x8 gb, cause anyway you'll have a better perfomance, once two RAMs works on dual channel. Sorry for my english
This is why I dont use blender for sculpting. Modeling, putting assets together, rigging, animation etc are all done in blender, but if I need to sculpt something it's done in 3d Coat. I can sculpt in 3d Coat at a surprisingly high detail for next to no performance drop while blender will crash my pc at even a qurter of the resolution.
Some time ago i had to render a scene that required 24GB of VRAM. Had to do it on a CPU and a total RAM usage was like 31 GB and i think is used like 5-10 more on a page file
@@DGVillain about 20-24 because i had a 1 really hi-poly model with particle hair and a surface with a wave modifier and a shit load of subdiv. I probably could optimise it a little bit, but there was no way to get below 12G of my 3060, so i didn't bother
I am working with the Asus tuf a15 64 gb ram for only $1200 I bought it used and upgraded to 64gb for only $200. Best part is that I can use blender anywhere since its a laptop.
I have 16gb ram but no graphic card 🤣 I do tried modeling and keep on making high poly models, i do learn to dissolve limit polygons so it made it easy for low poly model without completely making it low poly
Если человек задаётся вопросом сколько ему нужно ОЗУ, то значит он ещё не сталкивался с проблемой ее нехватки. А значит 16 Гб ему хватит с головой. Но вообще, для рендера на процессоре, например, чем больше тем лучше. Особенно если на сцене много объектов с разными 4к текстурами. Для этого нужно выше 16 Гб
I upgrade my PC as my workflow evolves. Rn I got an 11th gen i5, 3060 graphics, and 32gigs of ram. So far haveny had much hiccups but tbh I may be upgrading my motherboard and processor soon.
I have 64gb ddr4 ram, an rtx 4090, and 13900k cpu, Blender crashes and gets bogged down doing stuff that looks way worse than other people doing much higher quality work. Diagnostics show I'm using 10% of cpu and 2% of vram. 20 minutes later the edit mode finally catches up. Turned out, after learning about object statistics and proper topology practices, I was moving around 250 million vertices on a single object (because I'm newb) and didn't have blender settings set up to utilize the gpu properly. Now that I'm a little bit less newbie, everything runs fine, but that project doesn't even open anymore lol. 😅🎉
If you're just getting into blender, and focusing only on light work and low poly models, anything under 5K, you'll definitely want at minimum 128 GB of DDR5 clocked at a minimum of 6400 MT, that's the absolute bare minimum, I also recommend at least 2 4090s for very basic rendering.
Oh no i only have a server with 235 Geopbytes of Quantum RAM and 43 Zettabytes of storage, 984 Geopbytes of Vram and a 910 BHz (Bronto Hertz) Cpu and Only an extra 10 IBM Supercomputers. I didnt know i needed less than 16 gigabytes of ram. My Server is probably the worst out there.
What do u so bro? Design? I’m doing video editing and don’t know if I’ll be able to render 1 hour project… I had 16 ram and it crashed, now bought 64 and gonna test but I just don’t know…
Capacity wise, they are equal. DDR5 is a bit faster but please make sure your motherboard is compatible with DDR5. I would not recommend upgrading to DDR5 as top priority though. Upgrading GPU is more important.
I have 16 gb ram and in blender do I have to just type "16000" considering my gb ram? cuz at the first I see "4096" instead of "4000" so I'm curious and I will extend my appreciation if you reply it 😄🙏
So uh how much vram and ram do you actually need in the long run if you're just starting out blender? I'm trying to build a new desktop and have a high interest on doing 3d modeling and scene creating?
Rendering a super important animation that you finished without saving:
_"No Ram needed, _*_The crash is free..._*_ "_
Real
That is so true 😂
I'm rendering an animation and I just remembered that I forgot to save it before hand 😑
I've set one of the buttons of my tablet as CTRL+S so every time I accidentally hit the wrong button, I save my work
@@Surr3alD3sign
Jesus is the way, the truth and the life. Turn to him and repent from your sins today ❤️
I'm running 32gb and some off my scenes will see a drastically significant drop of performance, and yes, I optimize my scences. 64gb sounds overkill, but it pays off in the long run.
I'm gonna shoot for 128gbs.
yeah, worth it probably, spending 200 on 4 sticks of 32gb ram@@Buulabs
That sounds like a GPU problem
@dmitriysergienko1530 I gotta a 3090, that's not the issue, it is running 4 windows in blender, just upgrade last month to 64gb and it's running smooth now.
i use 64gb but i should have pushed for 128 even for a dual-channel pc, esp. if running blender and unreal engine at the same time
Rendering: 246tb
Time to steal NASA's pc
@@Bleh96(again)
That has close to nothing to do with ram but rather your gpu and cpu
💀💀💀💀💀💀💀💀💀
@Shoo897yeah ik but I’m not talking about a specific
drive lol
Me trying to make a model with 2gb ram💀💀
Mine works lmao💀
💀💀
❤
You guys have 2 gb ram
thiks my most liked comment
As a scene creator, 16 gigs of ram is NOT ENOUGH😭
dude u've minecraft and roblox on your channel, what kind of scenes r u saying about? some crying scenes after getting punished by parents for bad behaviour?
@@rennightmare yeah, it's possible to have Minecraft and Roblox while also having blender, shocking right?
@@noliesensi383 i never said its not possible, lets try again
so what kind of scenes are the guy with interests of 7yo and total disability to correctly interpret a question talking about?
@@rennightmare it's 2024 and you still think that games, specifically Minecraft and Roblox are the "interests of a 7 year old". It seems that there is a tight competition between you and a teaspoon on who has more awareness. I used to make Roblox GFX Thumbnails used in the games by developers and also some personal projects for fun.
@@rennightmareSo you think, Minecraft... was a children games?? Really? Most of children was playing an Adult game now like GTA V, while the Adult one playing game like Minecraft, Zelda, Super Mario
I went from a very slow laptop to a really good desktop PC and a lot of RAM and VRAM, now I'm in heaven hahahah
luckkyyyy
@@jonicthehedgehog9379 luck doesn't exist, probabilities do
@@victoirethondo2922 👊🏾 cold
If you only have 2-4GB of RAM while aiming for as little lag as possible, you can use an older version of blender (version 2.79 or older). I use it all the time. It's a little different in terms of UI and workflow, but hey it's a good start. You can start now with a potato laptop before you eventually save up enough money for a powerful pc
Yeah, I agree, blender 2.79 just running smooth on my nephew’s computer, I gave him that computer two years ago and it only have 3GB of ram. Very old one.
I wouldn't recommend it cuz it doesn't have eevee. so unless you never render animations, I recommend at least 2.8 if possible
@@YipJason that's true for realistic renders. However if you're aiming for a more stylized render, 2.79's blender render is good enough. I also use viewport rendering to make it a lot quicker
@@MoukhaSRI have 8 gb
Yea I have a Normal laptop with Ryzen5 and integrated graphics. version 3.0 was lagging to i Download 2.94 it is running smoothly. Abd I'm even surprised that it is rendering faster than i expected
just starting? 16GB
intermediate? 32GB
work? 64GB +
I work using blender and I had 32 for a long time, recently I updated to 64 and it's not that big of a difference to be honest, just in really big scenes I notice the difference while editing some heavy models
@@SanOcelotl indeed, i recommend 64+ if you work because in most cases you will be using other programs on top of blender
I use 16gb for work 🗿🗿🗿
@@SanOcelotl I went from 32 to 64gb in my last build, its been a few months but I finally needed the 64 gb! just wish I had grabbed a 96gb kit instead when they were on sale.
@@Born_Stellar are you a proffesionl? Approx how much do you learn using this software?
In some blender scenes even 64 gig just isn't enough. But at that point, I guess your CPU and graphics card matter much more
How much might be required then for an intermediate(CPU and GPU).
@@Ajay-qw9ci It all depends on the kind of work you will be doing in blender. For a generalist, 16 gig is a reasonable low end middle ground while 32 gig is really nice! I however went from 16 gig on a laptop to 64gig on a new desktop some months back and I'm still having instances where I max out my ram. I'm a generalist so the kind of project I'm working on lately has a bit of everything in it. Water simulation, geometry nodes, complex animations, high poly models all around, etc.
But to be perfectly honest it does not matter so much. I'm certain I'll find a workaround for such a massive project on a low end system too. Heck I have even used 512 mb of ram in pre-2.8 versions of blender for sometime. The computer is just a tool.
SO get what you can afford and you'll ve fine. Your CPU is more important than everything else, Followed by your GPU, then your Ram and then Storage... in that order
Lol no graphics card mattres that much
@@SourabhChougule-e9rcare to explain?
As much as possible bro
This is dumb, "as much as possible" Nope after a certain point, you get diminushing returns, for low budget get 16gb, i recommand 32 and high budget should get 64gb
yep the richer you are the more RAM
@@ak504 That's not so expensive actually
Thank you sir now I know why blender crushed on my PC because it is only 4gb only 😢
Gpu will only help you while rendering. Having a good cpu and ram will give you good viewport performance. Offcourse gpu will load scene in render view as fast as it can.
@@nuke2625 thank u + i putted bigger ramm in my pc and it's working perfect seems like the problem was really the low ram now is working so perfect
@@nuke2625is this true
Wont i get any better performance in viewpoint (sculpt) if i upgrade my gpu like from 1650 to 3060 ....i just need better sculpt performance in viewport
@@nuke2625 Me laughing without gpu while rendering animation 1 frame per 30 min for my assignment next week
@@nuke2625 it is fixed it appears to be the ram my pc had 4 gb of ram now it has 32 gb
I have 16gb ram and a GTX 1650, my style is cartoonish, I use toon shader, cell chader and Line art a lot in my scenes, as I know realistic scenes will be very demanding on my PC. I even give my Particle effects anime style materials to fit the aesthetic.
I've got 128GB. I rarely use over 32GB, and 64GB even less so, but it's nice to have for those times I do need it.
I have a gaming laptop with AMD Ryzen 7 and 8 GB RAM. For the most part, it works fine, but trying to remesh something is usually an absolute nightmare.
Is remesh important
Remesh helps fill holes and resmooth your mesh after extruding pinching grabbing etc..
@@15_cenTT and that thing require high end pc ?
@@mad-myths it depends on the final Face count , and for remeshing you want something between 600k to 4M ,which takes a lot to handle operations on even if you pass the remesh process
Bro imagine 8gb of RAM in 2023 💀
Scene creation is more like 16gb-4tb of ram but honestly even small scenes could eat 32-64 GB quite easily unless it's low poly with less than 2k resolution textures.
I do scene creation and 3D art, and lemme just say, you’re gonna need a LOT more than 16GB once you start doing more realistic and heavy scene creation
How much more!
@@bloodoftheunicorns262164
@@bloodoftheunicorns2621 I know form my own experience i sometimes max out even 96 GB of DDR5 ram. Of course part of this is becuase a lot of my models have lots of fur with very high end shaders, and that will drink ram like crazy.
@@ryuukeisscifiproductions1818 YUP, i HAVE 64 GB OF DDR4 and often times I didn't know I was maxing out ram when I notice my computer was going slow when baking water simulations
How much VRAM do you need in Blender? - "YES!"
8 gb RAM, works pretty ok for sculpting and modeling... Haven't tried animating yet, hoping for the best lmao
I find ram doesnt do too much after 16gb ram (I have 64gb ram). Seems blender uses more GPU vram for scenes and CPU for real time simulations. Which means, you should focus on GPU, CPU, then Ram in that order. The only reason I got 64gb ram was for After Effects which is more CPU, Ram, GPU in that order. Also, Blender is more suited for intel GPU. Not because AMD GPU are bad, but because the coding is not optimized for blender (for now and yes they are updating it to be).
My god to someone like me who knows nothing of computers this is just so hard to decipher what you said lol
@@Gamingawesomeness121
"you should focus on GPU, CPU, then RAM on that order (for Blender)"
"Blender is more suited for Intel GPUs"
@@imaguyyesmale thanks. Bir why in quotes
@@Gamingawesomeness121 because it's his (OP) comment that I'm taking from
NVIDIA gpus, not Intel.
maybe thats why my sculpt wasn’t working on my old ahh laptop 💀
if youre scuplting zbrush is better, you can work with higher resolutions since its 2.5d
@@ZleePyIsSleeping ohhhh thanks for letting me know that ill defo try it
How much ram do you need in blender: YES.
Nice now I know how much ram I will need to make stuff on blender in the future
Its a good thing I got 32 gigs of ram 😂
I got 64 and it’s still not enough with what I’m doing
@@fived9424what are you doing bro?
I’m editing a 1 hour movie( not 4k) with a lot of effects, and my 16GB ram just couldn’t do it, I’ve bought 64GB but still don’t know…
waiting for the one with 128gb as this is a contest..
@@JesuisParte tried to be funny but failed miserably. This isn’t a contest
As a blender user, i can confirm this video is right.
subdivision surface still haunts me even in 8gigs of ram really man those geometry detailing 🤯 is overkill
It’s good to have at least 24-32 go in total for blender. 16 works just fine though
Looks like the 8Gb is on the sweet spot for low budget, Amazing 😊
I was using blender with 1-8gb of ram on my MacBook Air and it was working fine
If you weren’t doing a super complex realistic scene with lots of meshes, effects, textures and lighting than that explains why you’re not seeing problems.
I kind of bad at using blender
"Opening blender"= infinite ram
You forget to download more ram 🙃
@@Novaxd0-0 YEA THAT MAKES SENSE
@@Novaxd0-0how to increase ram? If have 4gb ram laptop
@@Nelux_Am if your laptop has an extra slot for a ram stick than upgrade and the download ram is just a joke
@@Novaxd0-0 thanks let me try 👍
I mean I agree to a point but imo the Gpu/cpu combo is the single most important purchase, ram will help a bit and it’s the best cheap meantime upgrade but ultimately you want to shoot for the best gpu you can afford and match it with an adequate multicore cpu if you want to render big scenes and multitask with other programs like unreal or whatever.
That being said I started off with a 2070 super, Ryzen 7 3700x, and 32GB of ram and it was perfectly fine for my first 5 years until I started working with much much bigger projects and multitasking. Don’t jump in expecting to do massive projects, there’s gonna be a learning curve where you just focus on learning the program and pumping out small projects until you get comfortable with the process and workflow. You don’t need a 4090 and threadripper to get started.
For sculpting around 45M polygons, 64 GB is more than necessary. 32 GB lags a lot in these cases.
For rendering 12GB de VRAM prevents crash in OptiX mode.
Interesting, what is your config pc?
Decimating 20kk+ tris mesh eats up to 14 gigs of my ram, so I had to upgrade to 32gb
I have 11gb of ram and the rest of my equipment is good, but I have a hard time rendering stuff and playing animations that have a lot going on like one of my projects was a venom render kinda forgot the name and it took multiple nights for it to finish fully loading
As a beginner I have 16gb RAM with 12gb VRAM in my GPU and atleast for what I’ve done and rendered so far it’s been great
I have 8 gb on my gaming laptop and my projects are crashing should I add another 8 or remove and add 2 x16?
If u have rent enough, go to 2x16gb, otherwise I recommend you 2x8 gb, cause anyway you'll have a better perfomance, once two RAMs works on dual channel. Sorry for my english
@@getrived968 will a single ddr5 16 gb ram be a better option than two ddr4 8gb ram sticks?
@@dhrinsagrawal9057 you can only use DDR 5 in a ddr5 mb and cpu and 2 sticks is always better than one even if is ddr4 vs ddr5
@@dhrinsagrawal9057 well a single ddr5 stick is what 4800 mhz? adn dual ddr4 can be 3600 but lets say you have 2*3200 I think you can do the math
@@dhrinsagrawal9057
Unless your mainboard is a Onda H610M+, this question doesn't make any sense.
My PC is so bad I have to resort to getting older versions of blender just so I could do anything.
Blender is a Power-House restoring Hope in humanity ❤️
My IGPU bouta EXPLODE with this one
I have 4gb of Ram, i can use the blender smoothly. When its time for rendering I get help from my friend comp
Now do the same video but include if people were to actually close background apps and processes lmao
"3D modelling: high poly"
*proceeds to show a model with a bump map and 200 verts*
Started with 5th gen intel i7 with 12GB RAM, till now it's going good ✌️✌️
This is why I dont use blender for sculpting. Modeling, putting assets together, rigging, animation etc are all done in blender, but if I need to sculpt something it's done in 3d Coat. I can sculpt in 3d Coat at a surprisingly high detail for next to no performance drop while blender will crash my pc at even a qurter of the resolution.
Blender is using 20gb of ram when baking a fluid simulation with 128 subdivisions. (64 GB ram)
Me who has 16gb of ram: I AM THE GOD OF BLENDEEEEEEEER AHHHHHH!
Phew, good thing I have 128 GB, i just may be able to render this project
i'm upgrading from DDR4 64GB to 96 GB DDR5
VRam makes a big difference too both for rendering and use of large datasets.
That’s why my computer takes off like an airplane 😅
Some time ago i had to render a scene that required 24GB of VRAM. Had to do it on a CPU and a total RAM usage was like 31 GB and i think is used like 5-10 more on a page file
24gb VRAM ?? R u sure bro
@@DGVillain about 20-24 because i had a 1 really hi-poly model with particle hair and a surface with a wave modifier and a shit load of subdiv. I probably could optimise it a little bit, but there was no way to get below 12G of my 3060, so i didn't bother
What’s was the size of the model in GB?
Cuz I’m thinks of whether or not I will be able to render 60 gb video in Adobe premier…
@@RedRumble14 1.6 GB
@@Radmon222 so is it advisable to turn of Cpu support? It will help and speed up but doesn’t it make the process more likely to crash?
How much ram ?
Blender : yes
I knew my 4 sticks of 32gb ram would pay off one day
Everyones laptop gonna be running in hopes and dreams ig ( me just starting learning blender)
been using blender with my 8 gig RAM laptop for years and it doesn't tend to crash on me, just don't have any other applications running
I guess getting 128 was still a bad purchase cuz I have yet to find anything worthwhile to use it for
I am working with the Asus tuf a15 64 gb ram for only $1200 I bought it used and upgraded to 64gb for only $200. Best part is that I can use blender anywhere since its a laptop.
Me, with 4 32GB Ram sticks 😂
128gb team right here
Same trident gang rise up
I have 16gb ram but no graphic card 🤣
I do tried modeling and keep on making high poly models, i do learn to dissolve limit polygons so it made it easy for low poly model without completely making it low poly
me with 8 gb of ram: im da minimum
Glad im on the safe side with 64 GB of Ram
Rocking the 1 GB Toshiba satellite from 2011
7840HS/32G Ram here.
Crash only wen Remesh my sculpting sphere into highest resolution 💀
Если человек задаётся вопросом сколько ему нужно ОЗУ, то значит он ещё не сталкивался с проблемой ее нехватки. А значит 16 Гб ему хватит с головой.
Но вообще, для рендера на процессоре, например, чем больше тем лучше. Особенно если на сцене много объектов с разными 4к текстурами. Для этого нужно выше 16 Гб
I did the math and it would be 60 gb if it was all at the max
Oh thank god. I had to animate but i tought that it won't work properly but i checked the ram and mine was 300gb
Hey! don't forget the Processors: Most recommend Intel core i3,5,7,9
for AMD... i don't use either but go on a Higher Tier one
I upgrade my PC as my workflow evolves. Rn I got an 11th gen i5, 3060 graphics, and 32gigs of ram. So far haveny had much hiccups but tbh I may be upgrading my motherboard and processor soon.
I just installed blender 2.70 on my old Windows Xp pc with 512 MB of Ram and I can do everything
Wow...
I have 64gb ddr4 ram, an rtx 4090, and 13900k cpu, Blender crashes and gets bogged down doing stuff that looks way worse than other people doing much higher quality work. Diagnostics show I'm using 10% of cpu and 2% of vram. 20 minutes later the edit mode finally catches up.
Turned out, after learning about object statistics and proper topology practices, I was moving around 250 million vertices on a single object (because I'm newb) and didn't have blender settings set up to utilize the gpu properly. Now that I'm a little bit less newbie, everything runs fine, but that project doesn't even open anymore lol. 😅🎉
Me with my 4gb ram laptop with no graphics card rendering some big ass movie
😂😂😂
If you're just getting into blender, and focusing only on light work and low poly models, anything under 5K, you'll definitely want at minimum 128 GB of DDR5 clocked at a minimum of 6400 MT, that's the absolute bare minimum, I also recommend at least 2 4090s for very basic rendering.
Never get a new computer with 4 gb of ram in 2024, it should be at least 8
At least 16 I think
@@SkSkPlacaPlaca it’s shifting to 16. 8gb still works okay, but the general recommended is 16-32 for a PC in 2024
I have an asus with a celeron and 4gb ram,
the beta 2.81 versions run pretty alright
I used blender with 512mb once to make a rendering within the limits of older computers. I used 2.6x i believe.
It depends of the size of your scenes. I've have a blend file of 18g in size, it uses 48gb of ram
i get by with 8 but i run out sometimes so just get the most you can afford. good graphics card first, then as much ram as you can get.
If the ram entered the phone:💀
Ideally it’s 2gb (max ddr and mhz for your pc, to a point) per cpu thread
Glad I upgraded to 32GB dual channel
I didn't know Blender requires more ram than Google chrome 😅
Oh no i only have a server with 235 Geopbytes of Quantum RAM and 43 Zettabytes of storage, 984 Geopbytes of Vram and a 910 BHz (Bronto Hertz) Cpu and Only an extra 10 IBM Supercomputers. I didnt know i needed less than 16 gigabytes of ram. My Server is probably the worst out there.
the first time that I used Blender I had done so with a 8gb ram Macbook Air. It was horrifying because every 10-15 steps it would crash
i am working in a laptop with 8 gigs of ram and no graphics card and i am doing pretty fine
That's why I installed 256gb Ram in my PC, but that's so expensive 😅
I'm running Blender with 8GB. Hitting my head on the ceiling is a common occurrence.
Running 64gb and sometimes things are still a struggle though I believe windows is to blame for that one
What do u so bro? Design?
I’m doing video editing and don’t know if I’ll be able to render 1 hour project… I had 16 ram and it crashed, now bought 64 and gonna test but I just don’t know…
Ram tastes good :3
That's why My Pc is dying, I'm at the ram limit
i got 32 gb 2 piece 3600 MHZ already overclocked
Here I am with my little windows 11 hp laptop trying to unravel the home page 🤦🏽♀️
as someone with a 2 GB 40 dollar secondhand laptop I can and do in fact manage all of the above
I have no clue how.
Capacity wise, they are equal. DDR5 is a bit faster but please make sure your motherboard is compatible with DDR5. I would not recommend upgrading to DDR5 as top priority though. Upgrading GPU is more important.
I have 16 gb ram and in blender do I have to just type "16000" considering my gb ram? cuz at the first I see "4096" instead of "4000" so I'm curious and I will extend my appreciation if you reply it 😄🙏
Heres how it works:
1gb = 2^(10) = 1024mb
(How much ram u have in gb) * 1024 = number you shall see.
@@infinnite4938 So, 16384 is the answer? 😅
1 gb ram is = 1024 mb
So if we use math:
16 gb x 1024 = 16384. So u have to type *16384* mb ram
How much ram do youneed ...yes😂
Nowadays, the GPU is more important. I have to say Blender is a good well balanced software. 🎉
im dying even with 16+8GB 💀
I'm about to upgrade more ram
i used to have 16gb and the increase to 32gb was biggg
For low end pc without graphics card and 4 gb ram use later version, im using blender 2.79
Oh thank God it's all under 100
Good thing I upgraded to 32! Might go more!
So uh how much vram and ram do you actually need in the long run if you're just starting out blender? I'm trying to build a new desktop and have a high interest on doing 3d modeling and scene creating?