I'm running 32gb and some off my scenes will see a drastically significant drop of performance, and yes, I optimize my scences. 64gb sounds overkill, but it pays off in the long run.
@dmitriysergienko1530 I gotta a 3090, that's not the issue, it is running 4 windows in blender, just upgrade last month to 64gb and it's running smooth now.
I work using blender and I had 32 for a long time, recently I updated to 64 and it's not that big of a difference to be honest, just in really big scenes I notice the difference while editing some heavy models
@@SanOcelotl I went from 32 to 64gb in my last build, its been a few months but I finally needed the 64 gb! just wish I had grabbed a 96gb kit instead when they were on sale.
If you only have 2-4GB of RAM while aiming for as little lag as possible, you can use an older version of blender (version 2.79 or older). I use it all the time. It's a little different in terms of UI and workflow, but hey it's a good start. You can start now with a potato laptop before you eventually save up enough money for a powerful pc
Yeah, I agree, blender 2.79 just running smooth on my nephew’s computer, I gave him that computer two years ago and it only have 3GB of ram. Very old one.
@@YipJason that's true for realistic renders. However if you're aiming for a more stylized render, 2.79's blender render is good enough. I also use viewport rendering to make it a lot quicker
Yea I have a Normal laptop with Ryzen5 and integrated graphics. version 3.0 was lagging to i Download 2.94 it is running smoothly. Abd I'm even surprised that it is rendering faster than i expected
@@Ajay-qw9ci It all depends on the kind of work you will be doing in blender. For a generalist, 16 gig is a reasonable low end middle ground while 32 gig is really nice! I however went from 16 gig on a laptop to 64gig on a new desktop some months back and I'm still having instances where I max out my ram. I'm a generalist so the kind of project I'm working on lately has a bit of everything in it. Water simulation, geometry nodes, complex animations, high poly models all around, etc. But to be perfectly honest it does not matter so much. I'm certain I'll find a workaround for such a massive project on a low end system too. Heck I have even used 512 mb of ram in pre-2.8 versions of blender for sometime. The computer is just a tool. SO get what you can afford and you'll ve fine. Your CPU is more important than everything else, Followed by your GPU, then your Ram and then Storage... in that order
Gpu will only help you while rendering. Having a good cpu and ram will give you good viewport performance. Offcourse gpu will load scene in render view as fast as it can.
@@nuke2625is this true Wont i get any better performance in viewpoint (sculpt) if i upgrade my gpu like from 1650 to 3060 ....i just need better sculpt performance in viewport
I do scene creation and 3D art, and lemme just say, you’re gonna need a LOT more than 16GB once you start doing more realistic and heavy scene creation
@@bloodoftheunicorns2621 I know form my own experience i sometimes max out even 96 GB of DDR5 ram. Of course part of this is becuase a lot of my models have lots of fur with very high end shaders, and that will drink ram like crazy.
This is dumb, "as much as possible" Nope after a certain point, you get diminushing returns, for low budget get 16gb, i recommand 32 and high budget should get 64gb
I find ram doesnt do too much after 16gb ram (I have 64gb ram). Seems blender uses more GPU vram for scenes and CPU for real time simulations. Which means, you should focus on GPU, CPU, then Ram in that order. The only reason I got 64gb ram was for After Effects which is more CPU, Ram, GPU in that order. Also, Blender is more suited for intel GPU. Not because AMD GPU are bad, but because the coding is not optimized for blender (for now and yes they are updating it to be).
dude u've minecraft and roblox on your channel, what kind of scenes r u saying about? some crying scenes after getting punished by parents for bad behaviour?
@@noliesensi383 i never said its not possible, lets try again so what kind of scenes are the guy with interests of 7yo and total disability to correctly interpret a question talking about?
@@rennightmare it's 2024 and you still think that games, specifically Minecraft and Roblox are the "interests of a 7 year old". It seems that there is a tight competition between you and a teaspoon on who has more awareness. I used to make Roblox GFX Thumbnails used in the games by developers and also some personal projects for fun.
@@rennightmareSo you think, Minecraft... was a children games?? Really? Most of children was playing an Adult game now like GTA V, while the Adult one playing game like Minecraft, Zelda, Super Mario
I have a gaming laptop with AMD Ryzen 7 and 8 GB RAM. For the most part, it works fine, but trying to remesh something is usually an absolute nightmare.
@@mad-myths it depends on the final Face count , and for remeshing you want something between 600k to 4M ,which takes a lot to handle operations on even if you pass the remesh process
I have 16gb ram and a GTX 1650, my style is cartoonish, I use toon shader, cell chader and Line art a lot in my scenes, as I know realistic scenes will be very demanding on my PC. I even give my Particle effects anime style materials to fit the aesthetic.
If u have rent enough, go to 2x16gb, otherwise I recommend you 2x8 gb, cause anyway you'll have a better perfomance, once two RAMs works on dual channel. Sorry for my english
If you weren’t doing a super complex realistic scene with lots of meshes, effects, textures and lighting than that explains why you’re not seeing problems.
I mean I agree to a point but imo the Gpu/cpu combo is the single most important purchase, ram will help a bit and it’s the best cheap meantime upgrade but ultimately you want to shoot for the best gpu you can afford and match it with an adequate multicore cpu if you want to render big scenes and multitask with other programs like unreal or whatever. That being said I started off with a 2070 super, Ryzen 7 3700x, and 32GB of ram and it was perfectly fine for my first 5 years until I started working with much much bigger projects and multitasking. Don’t jump in expecting to do massive projects, there’s gonna be a learning curve where you just focus on learning the program and pumping out small projects until you get comfortable with the process and workflow. You don’t need a 4090 and threadripper to get started.
@@meteorli881 it's not a simple binary answer, look at prices of AMD and intel chips in your location, look at their performance and compare what is the better option.
I made a complete VN game in blender with my 6GB RAM 2GB VRAM and AMD Ryzen 3 2.8GHz processor. Edit: It took me 1.5 months to create 2340 HD renders for the story 😊
@@fived9424what are you doing bro? I’m editing a 1 hour movie( not 4k) with a lot of effects, and my 16GB ram just couldn’t do it, I’ve bought 64GB but still don’t know…
This is why I dont use blender for sculpting. Modeling, putting assets together, rigging, animation etc are all done in blender, but if I need to sculpt something it's done in 3d Coat. I can sculpt in 3d Coat at a surprisingly high detail for next to no performance drop while blender will crash my pc at even a qurter of the resolution.
Some time ago i had to render a scene that required 24GB of VRAM. Had to do it on a CPU and a total RAM usage was like 31 GB and i think is used like 5-10 more on a page file
@@DGVillain about 20-24 because i had a 1 really hi-poly model with particle hair and a surface with a wave modifier and a shit load of subdiv. I probably could optimise it a little bit, but there was no way to get below 12G of my 3060, so i didn't bother
Oh no i only have a server with 235 Geopbytes of Quantum RAM and 43 Zettabytes of storage, 984 Geopbytes of Vram and a 910 BHz (Bronto Hertz) Cpu and Only an extra 10 IBM Supercomputers. I didnt know i needed less than 16 gigabytes of ram. My Server is probably the worst out there.
Если человек задаётся вопросом сколько ему нужно ОЗУ, то значит он ещё не сталкивался с проблемой ее нехватки. А значит 16 Гб ему хватит с головой. Но вообще, для рендера на процессоре, например, чем больше тем лучше. Особенно если на сцене много объектов с разными 4к текстурами. Для этого нужно выше 16 Гб
Capacity wise, they are equal. DDR5 is a bit faster but please make sure your motherboard is compatible with DDR5. I would not recommend upgrading to DDR5 as top priority though. Upgrading GPU is more important.
These are the absolute bare minimum, if you’ve ever actually used it you’d know you probably want double or more for every category. I wonder why people keep giving these values when they know they don’t work
If you're just getting into blender, and focusing only on light work and low poly models, anything under 5K, you'll definitely want at minimum 128 GB of DDR5 clocked at a minimum of 6400 MT, that's the absolute bare minimum, I also recommend at least 2 4090s for very basic rendering.
The minimum i would say is 32gb ram in 2023 If you want to futureproof your build I know nothing is futureproof, but atleast it will be enough for the next 3 to 5 years. Even 64gb ram are getting cheap nowadays.
For sculpting around 45M polygons, 64 GB is more than necessary. 32 GB lags a lot in these cases. For rendering 12GB de VRAM prevents crash in OptiX mode.
I have 16gb ram but no graphic card 🤣 I do tried modeling and keep on making high poly models, i do learn to dissolve limit polygons so it made it easy for low poly model without completely making it low poly
I am working with the Asus tuf a15 64 gb ram for only $1200 I bought it used and upgraded to 64gb for only $200. Best part is that I can use blender anywhere since its a laptop.
What do u so bro? Design? I’m doing video editing and don’t know if I’ll be able to render 1 hour project… I had 16 ram and it crashed, now bought 64 and gonna test but I just don’t know…
I upgrade my PC as my workflow evolves. Rn I got an 11th gen i5, 3060 graphics, and 32gigs of ram. So far haveny had much hiccups but tbh I may be upgrading my motherboard and processor soon.
im someone that has used blender without graphics card way before it became main stream and even till now it can certainly be doable. limited, but doable. you really cant do super complicated stuffs though. rendering would also be super slow compared to gpu. id say it depends on what you want to do. still image renders, doable. animation, id say no, but depends on how complicated youd get. assets for game engines, extremely doable. sculpting, as long as you find a proper workflow it doable. never rely on remesh, its more trouble than useable as decent values would just crash your blender, worst your entire pc hard surface, extremely doable. making animations(not rendering) doable as long as you wont be rendering or youd render just simple stuffs.. its been 5 months since you asked, and im guessing you habe made progress already.. best of luck to you ^_^
Достаточно 12-16гб. Но вот видеопамяти нужно побольше. С нехваткой люьой памяти можно справиться увеличением файла подкачки, но он должен быть очень и оченб большим.
Me trying to make a model with 2gb ram💀💀
Mine works lmao💀
💀💀
❤
You guys have 2 gb ram
thiks my most liked comment
Rendering: 246tb
Time to steal NASA's pc
@@Bleh96(again)
That has close to nothing to do with ram but rather your gpu and cpu
💀💀💀💀💀💀💀💀💀
@Shoo897yeah ik but I’m not talking about a specific
drive lol
I'm running 32gb and some off my scenes will see a drastically significant drop of performance, and yes, I optimize my scences. 64gb sounds overkill, but it pays off in the long run.
I'm gonna shoot for 128gbs.
yeah, worth it probably, spending 200 on 4 sticks of 32gb ram@@Buulabs
That sounds like a GPU problem
@dmitriysergienko1530 I gotta a 3090, that's not the issue, it is running 4 windows in blender, just upgrade last month to 64gb and it's running smooth now.
i use 64gb but i should have pushed for 128 even for a dual-channel pc, esp. if running blender and unreal engine at the same time
Rendering a super important animation that you finished without saving:
_"No Ram needed, _*_The crash is free..._*_ "_
Real
That is so true 😂
I'm rendering an animation and I just remembered that I forgot to save it before hand 😑
just starting? 16GB
intermediate? 32GB
work? 64GB +
I work using blender and I had 32 for a long time, recently I updated to 64 and it's not that big of a difference to be honest, just in really big scenes I notice the difference while editing some heavy models
@@SanOcelotl indeed, i recommend 64+ if you work because in most cases you will be using other programs on top of blender
I use 16gb for work 🗿🗿🗿
@@SanOcelotl I went from 32 to 64gb in my last build, its been a few months but I finally needed the 64 gb! just wish I had grabbed a 96gb kit instead when they were on sale.
@@Born_Stellar are you a proffesionl? Approx how much do you learn using this software?
If you only have 2-4GB of RAM while aiming for as little lag as possible, you can use an older version of blender (version 2.79 or older). I use it all the time. It's a little different in terms of UI and workflow, but hey it's a good start. You can start now with a potato laptop before you eventually save up enough money for a powerful pc
Yeah, I agree, blender 2.79 just running smooth on my nephew’s computer, I gave him that computer two years ago and it only have 3GB of ram. Very old one.
I wouldn't recommend it cuz it doesn't have eevee. so unless you never render animations, I recommend at least 2.8 if possible
@@YipJason that's true for realistic renders. However if you're aiming for a more stylized render, 2.79's blender render is good enough. I also use viewport rendering to make it a lot quicker
@@MoukhaSRI have 8 gb
Yea I have a Normal laptop with Ryzen5 and integrated graphics. version 3.0 was lagging to i Download 2.94 it is running smoothly. Abd I'm even surprised that it is rendering faster than i expected
In some blender scenes even 64 gig just isn't enough. But at that point, I guess your CPU and graphics card matter much more
How much might be required then for an intermediate(CPU and GPU).
@@Ajay-qw9ci It all depends on the kind of work you will be doing in blender. For a generalist, 16 gig is a reasonable low end middle ground while 32 gig is really nice! I however went from 16 gig on a laptop to 64gig on a new desktop some months back and I'm still having instances where I max out my ram. I'm a generalist so the kind of project I'm working on lately has a bit of everything in it. Water simulation, geometry nodes, complex animations, high poly models all around, etc.
But to be perfectly honest it does not matter so much. I'm certain I'll find a workaround for such a massive project on a low end system too. Heck I have even used 512 mb of ram in pre-2.8 versions of blender for sometime. The computer is just a tool.
SO get what you can afford and you'll ve fine. Your CPU is more important than everything else, Followed by your GPU, then your Ram and then Storage... in that order
Lol no graphics card mattres that much
@@SourabhChougule-e9rcare to explain?
Thank you sir now I know why blender crushed on my PC because it is only 4gb only 😢
Gpu will only help you while rendering. Having a good cpu and ram will give you good viewport performance. Offcourse gpu will load scene in render view as fast as it can.
@@nuke2625 thank u + i putted bigger ramm in my pc and it's working perfect seems like the problem was really the low ram now is working so perfect
@@nuke2625is this true
Wont i get any better performance in viewpoint (sculpt) if i upgrade my gpu like from 1650 to 3060 ....i just need better sculpt performance in viewport
@@nuke2625 Me laughing without gpu while rendering animation 1 frame per 30 min for my assignment next week
@@nuke2625 it is fixed it appears to be the ram my pc had 4 gb of ram now it has 32 gb
maybe thats why my sculpt wasn’t working on my old ahh laptop 💀
if youre scuplting zbrush is better, you can work with higher resolutions since its 2.5d
@@ZleePyIsSleeping ohhhh thanks for letting me know that ill defo try it
I went from a very slow laptop to a really good desktop PC and a lot of RAM and VRAM, now I'm in heaven hahahah
luckkyyyy
@@jonicthehedgehog9379 luck doesn't exist, probabilities do
@@victoirethondo2922 👊🏾 cold
I do scene creation and 3D art, and lemme just say, you’re gonna need a LOT more than 16GB once you start doing more realistic and heavy scene creation
How much more!
@@bloodoftheunicorns262164
@@bloodoftheunicorns2621 I know form my own experience i sometimes max out even 96 GB of DDR5 ram. Of course part of this is becuase a lot of my models have lots of fur with very high end shaders, and that will drink ram like crazy.
As much as possible bro
This is dumb, "as much as possible" Nope after a certain point, you get diminushing returns, for low budget get 16gb, i recommand 32 and high budget should get 64gb
yep the richer you are the more RAM
@@ak504 That's not so expensive actually
I find ram doesnt do too much after 16gb ram (I have 64gb ram). Seems blender uses more GPU vram for scenes and CPU for real time simulations. Which means, you should focus on GPU, CPU, then Ram in that order. The only reason I got 64gb ram was for After Effects which is more CPU, Ram, GPU in that order. Also, Blender is more suited for intel GPU. Not because AMD GPU are bad, but because the coding is not optimized for blender (for now and yes they are updating it to be).
My god to someone like me who knows nothing of computers this is just so hard to decipher what you said lol
@@Tekkenandgaming
"you should focus on GPU, CPU, then RAM on that order (for Blender)"
"Blender is more suited for Intel GPUs"
@@imaguyyesmale thanks. Bir why in quotes
@@Tekkenandgaming because it's his (OP) comment that I'm taking from
NVIDIA gpus, not Intel.
As a scene creator, 16 gigs of ram is NOT ENOUGH😭
dude u've minecraft and roblox on your channel, what kind of scenes r u saying about? some crying scenes after getting punished by parents for bad behaviour?
@@rennightmare yeah, it's possible to have Minecraft and Roblox while also having blender, shocking right?
@@noliesensi383 i never said its not possible, lets try again
so what kind of scenes are the guy with interests of 7yo and total disability to correctly interpret a question talking about?
@@rennightmare it's 2024 and you still think that games, specifically Minecraft and Roblox are the "interests of a 7 year old". It seems that there is a tight competition between you and a teaspoon on who has more awareness. I used to make Roblox GFX Thumbnails used in the games by developers and also some personal projects for fun.
@@rennightmareSo you think, Minecraft... was a children games?? Really? Most of children was playing an Adult game now like GTA V, while the Adult one playing game like Minecraft, Zelda, Super Mario
I have a gaming laptop with AMD Ryzen 7 and 8 GB RAM. For the most part, it works fine, but trying to remesh something is usually an absolute nightmare.
Is remesh important
Remesh helps fill holes and resmooth your mesh after extruding pinching grabbing etc..
@@15_cenTT and that thing require high end pc ?
@@mad-myths it depends on the final Face count , and for remeshing you want something between 600k to 4M ,which takes a lot to handle operations on even if you pass the remesh process
Bro imagine 8gb of RAM in 2023 💀
I have 16gb ram and a GTX 1650, my style is cartoonish, I use toon shader, cell chader and Line art a lot in my scenes, as I know realistic scenes will be very demanding on my PC. I even give my Particle effects anime style materials to fit the aesthetic.
I have 8 gb on my gaming laptop and my projects are crashing should I add another 8 or remove and add 2 x16?
If u have rent enough, go to 2x16gb, otherwise I recommend you 2x8 gb, cause anyway you'll have a better perfomance, once two RAMs works on dual channel. Sorry for my english
@@getrived968 will a single ddr5 16 gb ram be a better option than two ddr4 8gb ram sticks?
@@dhrinsagrawal9057 you can only use DDR 5 in a ddr5 mb and cpu and 2 sticks is always better than one even if is ddr4 vs ddr5
@@dhrinsagrawal9057 well a single ddr5 stick is what 4800 mhz? adn dual ddr4 can be 3600 but lets say you have 2*3200 I think you can do the math
@@dhrinsagrawal9057
Unless your mainboard is a Onda H610M+, this question doesn't make any sense.
8 gb RAM, works pretty ok for sculpting and modeling... Haven't tried animating yet, hoping for the best lmao
I was using blender with 1-8gb of ram on my MacBook Air and it was working fine
If you weren’t doing a super complex realistic scene with lots of meshes, effects, textures and lighting than that explains why you’re not seeing problems.
I kind of bad at using blender
Nice now I know how much ram I will need to make stuff on blender in the future
I mean I agree to a point but imo the Gpu/cpu combo is the single most important purchase, ram will help a bit and it’s the best cheap meantime upgrade but ultimately you want to shoot for the best gpu you can afford and match it with an adequate multicore cpu if you want to render big scenes and multitask with other programs like unreal or whatever.
That being said I started off with a 2070 super, Ryzen 7 3700x, and 32GB of ram and it was perfectly fine for my first 5 years until I started working with much much bigger projects and multitasking. Don’t jump in expecting to do massive projects, there’s gonna be a learning curve where you just focus on learning the program and pumping out small projects until you get comfortable with the process and workflow. You don’t need a 4090 and threadripper to get started.
subdivision surface still haunts me even in 8gigs of ram really man those geometry detailing 🤯 is overkill
Now do the same video but include if people were to actually close background apps and processes lmao
Me with an Intel I-gpu:
same it is hell
Kaboom
poor
Serious question, is AMD's CPU a better option?
@@meteorli881 it's not a simple binary answer, look at prices of AMD and intel chips in your location, look at their performance and compare what is the better option.
Decimating 20kk+ tris mesh eats up to 14 gigs of my ram, so I had to upgrade to 32gb
For boolean operation each million of vertices takes around 10 GB of ram.
Looks like the 8Gb is on the sweet spot for low budget, Amazing 😊
My IGPU bouta EXPLODE with this one
How much VRAM do you need in Blender? - "YES!"
I made a complete VN game in blender with my 6GB RAM 2GB VRAM and AMD Ryzen 3 2.8GHz processor.
Edit: It took me 1.5 months to create 2340 HD renders for the story 😊
Me who has 16gb of ram: I AM THE GOD OF BLENDEEEEEEEER AHHHHHH!
Me, with 4 32GB Ram sticks 😂
128gb team right here
Its a good thing I got 32 gigs of ram 😂
I got 64 and it’s still not enough with what I’m doing
@@fived9424what are you doing bro?
I’m editing a 1 hour movie( not 4k) with a lot of effects, and my 16GB ram just couldn’t do it, I’ve bought 64GB but still don’t know…
waiting for the one with 128gb as this is a contest..
@@JesuisParte tried to be funny but failed miserably. This isn’t a contest
This is why I dont use blender for sculpting. Modeling, putting assets together, rigging, animation etc are all done in blender, but if I need to sculpt something it's done in 3d Coat. I can sculpt in 3d Coat at a surprisingly high detail for next to no performance drop while blender will crash my pc at even a qurter of the resolution.
As a blender user, i can confirm this video is right.
"Opening blender"= infinite ram
You forget to download more ram 🙃
@@javedvalorant3830 YEA THAT MAKES SENSE
@@javedvalorant3830how to increase ram? If have 4gb ram laptop
@@Nelux_Am if your laptop has an extra slot for a ram stick than upgrade and the download ram is just a joke
@@javedvalorant3830 thanks let me try 👍
I have 4gb of Ram, i can use the blender smoothly. When its time for rendering I get help from my friend comp
Blender is a Power-House restoring Hope in humanity ❤️
Rocking the 1 GB Toshiba satellite from 2011
VRam makes a big difference too both for rendering and use of large datasets.
My PC is so bad I have to resort to getting older versions of blender just so I could do anything.
Blender is using 20gb of ram when baking a fluid simulation with 128 subdivisions. (64 GB ram)
I used blender with 512mb once to make a rendering within the limits of older computers. I used 2.6x i believe.
I just installed blender 2.70 on my old Windows Xp pc with 512 MB of Ram and I can do everything
Wow...
Some time ago i had to render a scene that required 24GB of VRAM. Had to do it on a CPU and a total RAM usage was like 31 GB and i think is used like 5-10 more on a page file
24gb VRAM ?? R u sure bro
@@DGVillain about 20-24 because i had a 1 really hi-poly model with particle hair and a surface with a wave modifier and a shit load of subdiv. I probably could optimise it a little bit, but there was no way to get below 12G of my 3060, so i didn't bother
What’s was the size of the model in GB?
Cuz I’m thinks of whether or not I will be able to render 60 gb video in Adobe premier…
@@Ja99prod 1.6 GB
@@Radmon222 so is it advisable to turn of Cpu support? It will help and speed up but doesn’t it make the process more likely to crash?
Oh no i only have a server with 235 Geopbytes of Quantum RAM and 43 Zettabytes of storage, 984 Geopbytes of Vram and a 910 BHz (Bronto Hertz) Cpu and Only an extra 10 IBM Supercomputers. I didnt know i needed less than 16 gigabytes of ram. My Server is probably the worst out there.
been using blender with my 8 gig RAM laptop for years and it doesn't tend to crash on me, just don't have any other applications running
Thank god
I have 1TB of space
Ram not drive space
Lol
Model high poly characters, rig it, and make a scene
THIS!! Now higher Mega hertz or lower CAS latency? Which is more vital?
That’s why my computer takes off like an airplane 😅
Me with my 4gb ram laptop with no graphics card rendering some big ass movie
😂😂😂
Perfect! I have 16Gb!
I did the math and it would be 60 gb if it was all at the max
Если человек задаётся вопросом сколько ему нужно ОЗУ, то значит он ещё не сталкивался с проблемой ее нехватки. А значит 16 Гб ему хватит с головой.
Но вообще, для рендера на процессоре, например, чем больше тем лучше. Особенно если на сцене много объектов с разными 4к текстурами. Для этого нужно выше 16 Гб
Atleast 8 and a gpu is a must
I’m not really savvy with computer specs…
I just got a brand new MacBook Air 15 with the M3.
Can I run blender on it ?
"3D modelling: high poly"
*proceeds to show a model with a bump map and 200 verts*
Capacity wise, they are equal. DDR5 is a bit faster but please make sure your motherboard is compatible with DDR5. I would not recommend upgrading to DDR5 as top priority though. Upgrading GPU is more important.
I guess getting 128 was still a bad purchase cuz I have yet to find anything worthwhile to use it for
you need ALL the ram.
Why does my blender crash and say blender isn’t responding even when I have sufficient ram?
there are simple rams and gaming grade rams , they might also be considered ?
no woonder mine 16 gb so lag when sculpting
Mine doesn’t lag one bit on 16 gb 3600 mhz CL18 ram
Use Linux, get out of windows
Depends what cpu you have too bro
You require a good cpu and gpu and 8gb ram is a must
These are the absolute bare minimum, if you’ve ever actually used it you’d know you probably want double or more for every category. I wonder why people keep giving these values when they know they don’t work
If you're just getting into blender, and focusing only on light work and low poly models, anything under 5K, you'll definitely want at minimum 128 GB of DDR5 clocked at a minimum of 6400 MT, that's the absolute bare minimum, I also recommend at least 2 4090s for very basic rendering.
Will my 4 RBG 32gb sticks be enough? Or should I upgrade to Supermicro MBD-X10DAX EATX Dual-CPU LGA2011-3 Motherboard
The minimum i would say is 32gb ram in 2023
If you want to futureproof your build
I know nothing is futureproof, but atleast it will be enough for the next 3 to 5 years.
Even 64gb ram are getting cheap nowadays.
true. I have 16 and it's not enough
For you it's cheap not for me😊
the first time that I used Blender I had done so with a 8gb ram Macbook Air. It was horrifying because every 10-15 steps it would crash
For sculpting around 45M polygons, 64 GB is more than necessary. 32 GB lags a lot in these cases.
For rendering 12GB de VRAM prevents crash in OptiX mode.
Interesting, what is your config pc?
Everyones laptop gonna be running in hopes and dreams ig ( me just starting learning blender)
i am working in a laptop with 8 gigs of ram and no graphics card and i am doing pretty fine
how much ram do you need?
Answer: Yes
For reference my rig has 96 gb of DDR5. I still max that out.
Started with 5th gen intel i7 with 12GB RAM, till now it's going good ✌️✌️
It depends of the size of your scenes. I've have a blend file of 18g in size, it uses 48gb of ram
Hey! don't forget the Processors: Most recommend Intel core i3,5,7,9
for AMD... i don't use either but go on a Higher Tier one
Is this the amount ram do I need or the amount of ram that blender will use?
I have 16gb ram but no graphic card 🤣
I do tried modeling and keep on making high poly models, i do learn to dissolve limit polygons so it made it easy for low poly model without completely making it low poly
I am working with the Asus tuf a15 64 gb ram for only $1200 I bought it used and upgraded to 64gb for only $200. Best part is that I can use blender anywhere since its a laptop.
I’m fine with my 64 GB of RAM
Running 64gb and sometimes things are still a struggle though I believe windows is to blame for that one
What do u so bro? Design?
I’m doing video editing and don’t know if I’ll be able to render 1 hour project… I had 16 ram and it crashed, now bought 64 and gonna test but I just don’t know…
me with 8 gb of ram: im da minimum
Thanks!
How much ram do youneed ...yes😂
I'm about to upgrade more ram
I upgrade my PC as my workflow evolves. Rn I got an 11th gen i5, 3060 graphics, and 32gigs of ram. So far haveny had much hiccups but tbh I may be upgrading my motherboard and processor soon.
My 16gb ram struggling with high poly temple scene
Sorry, i am asking. 8 ram recomend for PC or vram gpu card?
That's why I installed 256gb Ram in my PC, but that's so expensive 😅
Phew, good thing I have 128 GB, i just may be able to render this project
My 64gb ddr4 CAS 18 4000mhz looking at this: 🗿
7840HS/32G Ram here.
Crash only wen Remesh my sculpting sphere into highest resolution 💀
If the ram entered the phone:💀
Can it be handled without a graphics card?
More ram won't do much if you're only using your cpu, its better to have a gpu.
idk about you but i am using i7 to sculpt with 32gb of ram@@Buulabs
im someone that has used blender without graphics card way before it became main stream and even till now
it can certainly be doable. limited, but doable.
you really cant do super complicated stuffs though.
rendering would also be super slow compared to gpu.
id say it depends on what you want to do.
still image renders, doable.
animation, id say no, but depends on how complicated youd get.
assets for game engines, extremely doable.
sculpting, as long as you find a proper workflow it doable. never rely on remesh, its more trouble than useable as decent values would just crash your blender, worst your entire pc
hard surface, extremely doable.
making animations(not rendering) doable as long as you wont be rendering or youd render just simple stuffs..
its been 5 months since you asked, and im guessing you habe made progress already..
best of luck to you ^_^
Ideally it’s 2gb (max ddr and mhz for your pc, to a point) per cpu thread
Can I use software like maya ,Adobe, blender,Photoshop smoothly on Intel i5 13 Gen + 16 GB ram + Nvidia 3050 6GB graphic card ????
Достаточно 12-16гб. Но вот видеопамяти нужно побольше. С нехваткой люьой памяти можно справиться увеличением файла подкачки, но он должен быть очень и оченб большим.
Oh thank god. I had to animate but i tought that it won't work properly but i checked the ram and mine was 300gb
Glad I upgraded to 32GB dual channel
I didn't know Blender requires more ram than Google chrome 😅
So my 16GB ram is just enough for Blender...