The Boss That Ruined RuneScape Forever (OSRS)

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  • Опубліковано 21 лис 2024
  • Old School RuneScape's coolest and most exciting new boss was also it's most overpowered one. Today I discuss how Zulrah decimated Old School RuneScape's economy and has left a last impact on the game and Jagex.
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    OSRS Jmod Q&A - • [OSRS] Developer Q&A |...
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    Mod Ghost Models Snake Boss - • Oldschool Runescape Q&...
    Zulrah Trailer - • Oldschool Runescape - ...
    A Friend’s Zulrah Guide - • A quick guide to Zulra...
    Chris Archie Zulrah World Records - • Snake Boss World Records
    Old Zulrah Guide - • Snake Boss OSRS
    Low Level Zulrah - • Video
    HarmrRS Fights Zulrah - • Zulrah The Snake Boss
    Zulrah Guide - • Commentary guide on ne...
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    A Friend’s 10 Hours of Zulrah - • Loot from 10 hours of ...
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    Flax Bots - • Runescape Flax Bot Army
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    More BP PKing - • Toxic Blowpipe Review ...
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    Soup’s Wyverns VS Zulrah - • Zulrah vs Wyverns
    Framed’s Zulrah Guide - • OSRS - (Detailed) Zulr...
    2006 Moneymaking - • runescape moneymaking
    Zulrah Scales Q&A - • Old School RuneScape Q...
    #OSRS #RuneScape

КОМЕНТАРІ • 807

  • @sesMasist
    @sesMasist 8 місяців тому +158

    Now that Scurrius has been released that clip is even funnier now.

    • @em18192
      @em18192 3 місяці тому +8

      the footage was even where scurrius was placed! wow

  • @mrdubbs9877
    @mrdubbs9877 Рік тому +1315

    I've been saying this for years. Sad they killed off like 90+% of skilling money making methods by making monsters drop.all the resources you would ever need..

    • @ReinierRuneScape
      @ReinierRuneScape Рік тому +26

      But there is a tax system and the ge destroys items

    • @nicholasming5976
      @nicholasming5976 Рік тому +85

      Tax is okay, really only bad for flips. But the resource drops should’ve been stuff that already held value outside of their scarcity. Rune bars, ores, magic logs stuff like that. It’s when they updated slayer and added all the noted drops that killed mid level skilling. Gargoyles and kurask being the worst

    • @DJ5540
      @DJ5540 Рік тому +50

      @@ReinierRuneScape The tax does not remove resource items from the game, only high value items that aren't likely to leave the game once they are brought in.

    • @glubstubs
      @glubstubs Рік тому +12

      Rs3 has some interesting ways to combat that

    • @erickchristensen746
      @erickchristensen746 Рік тому +50

      Yeah, as much as I enjoy bosses, I’m not enjoying that the game is just turned into a “boss only” game. Skilling outside of very specific things are slowly dying.

  • @malanuts1732
    @malanuts1732 Рік тому +506

    The problem with OSRS and most games nowadays is that the players have become so obsessed with the META that nobody just plays for fun anymore. Hence the death of minigames etc. Its all about max xp/gp per hour and less about the experience.

    • @AtypicalAdventurer
      @AtypicalAdventurer Рік тому +67

      Thank the lawd for ironman modes. Still a bunch of meta chasers in every corner of the game, but eliminating moneymaking from the experience allows a player a lot more freedom in what they can/should do, ironically

    • @MrPatrickbuit
      @MrPatrickbuit Рік тому +52

      The main issue with osrs is that once you hit level 70, the grinds become so ridiculously slow. No grind is fun for that long.

    • @557deadpool
      @557deadpool Рік тому +5

      That's always been true, even back in 2007

    • @l0lan00b3
      @l0lan00b3 Рік тому +3

      @@AtypicalAdventurer ironman mode is literally why this video was made lol

    • @EresirThe1st
      @EresirThe1st Рік тому +27

      The only reason people didn't do the meta back in 2007 is because guides were shit and everybody was a ten year old who played after school

  • @austinwilburn1772
    @austinwilburn1772 Рік тому +180

    If it makes anyone feel better about Broken Hands. Every player has to visit his island at some point in there game. It’s one of the spots you teleport via the fairy ring to reach the Queens hidden base.

    • @Die10003
      @Die10003 Рік тому +15

      Also a clue step or two on that island

    • @MrPian0Mann
      @MrPian0Mann Рік тому +2

      I never even knew it existed lol

    • @igooog
      @igooog Рік тому +21

      jokes on you, i never finish fairytale 2

    • @austinwilburn1772
      @austinwilburn1772 Рік тому +20

      @@igooog wow, so you just left a person stuck in a coma when you could of done something about it? Wth man?

    • @Richjack3
      @Richjack3 Рік тому +8

      @@austinwilburn1772 xp waste

  • @kadboodle
    @kadboodle Рік тому +360

    I genuinely am sad that skilling is hardly profitable. It genuinely sucks. Just time and money sinks to max

    • @Heihachi_Joestar
      @Heihachi_Joestar Рік тому +17

      Its the most boring part of osrs

    • @HOMM1ECLAN
      @HOMM1ECLAN Рік тому

      woodcutting you make profit, mining you make profit, runecrafting you make profit, hunter you make profit, thieving you make profit, farming you make profit, fishing you make profit. but you're right, you can hardly make profit skilling. how dumb are you??

    • @NergusFlame
      @NergusFlame Рік тому +89

      @@Heihachi_Joestar It's boring because you get shit gold for your efforts. I bet you everyone would find rcing fun if it made them 10m per hour.

    • @TheZoan007
      @TheZoan007 Рік тому +6

      Farming is still very profitable

    • @tuke202
      @tuke202 Рік тому +48

      That is why you make an ironman, skilling feels so rewarding just stacking thouhsands of supplies

  • @solarifle
    @solarifle Рік тому +415

    While it might've been bad for the game at the time, Zulrah is in my opinion THE most important update of the history of OSRS. To me, Zulrah was the point where Jagex wanted OSRS to stop being in the shadow of RS2. Even if it's an easy boss by today's standards, without it being a stepping stone that proved to Jagex that we can handle challenge in our content, we wouldn't have raids, the inferno, nor any other content where Jagex tries to push the limits of their engine (see sepulcre)

    • @ColonelloRS
      @ColonelloRS  Рік тому +73

      Very true! I would much rather have Zulrah exist today, despite what it did to the economy and skilling, than have it not exist at all.

    • @kylejoly577
      @kylejoly577 Рік тому +2

      They could still have made it with the same mechanics - and the future, harder stuff you mentioned, while making the table more rare-focused.

    • @solarifle
      @solarifle Рік тому +3

      @@kylejoly577 True, but modern MMORPG design is pretty much built around pushing players into the end-game, and OSRS is no exception (How people were training melee skills back in actual 2007 seems crazy compared to NMZ strats). Bosses like Zulrah/Vorkath that are low barriers to entry, while being consistent profit without RNG are pretty much the best way to get people who are just starting to look into the end-game, which is why I say that it was bad for the game at the time. Up until CoX there really wasn't much worth doing anything else unless you enjoyed pet hunting, so by the time we got our first raid, we had at least 2 years worth of supply drops being dumpstered by almost every high level player.

    • @reecediesel-1
      @reecediesel-1 Рік тому +1

      @@ColonelloRS so it didn’t ruin RuneScape then? 😊

    • @Jokervision744
      @Jokervision744 Рік тому +1

      @@reecediesel-1 Playing in the ruins isn't that hard. It's not just that fun. Like the video says at the end how skilling lived next to pvm, and now skilling is just the skeleton guy at the table of the poster of the game, but this time it's just the knight who imagines that his friend who is the skeleton is actually alive.
      Maybe using ruins to picture RuneScape is bit too dramatic, but it's in a state of mess. I feel like so many things that are not even RuneScape actually are shaping out the game.
      I still keep wondering how big part Venezuelans have in RuneScape.

  • @matthijs2981
    @matthijs2981 Рік тому +44

    The nightmare has a cool droptable, but my complaint there is that there are too many different powerful items there. Why not just have the staff and orbs, and give the BIS inquisitor gear to different bosses? I would like to see powerful items spread out a bit more. Just like how all the bis jewellery comes from 1 npc. The way gwd did it is truly the best way, because the split in styles and lore makes sense.

    • @bonusmeme4691
      @bonusmeme4691 Рік тому +1

      Eh, I don't think Nightmare is the worst offender in this, since its drops all have narrow niches.
      Nex on the other hand... Yikes

  • @SpankinDaBagel
    @SpankinDaBagel Рік тому +131

    I bet almost all of us immediately knew what boss was being discussed before clicking the video.

    • @squigin3380
      @squigin3380 Рік тому +4

      I audibly said there's no way it's not money snake right? As I clicked on this video

    • @Youtubecansuckmycock
      @Youtubecansuckmycock Рік тому

      I like doing this boss

    • @TheAlbin0zebra
      @TheAlbin0zebra Рік тому

      Snake zulrah or bird nex

    • @flameRFTW1
      @flameRFTW1 Рік тому +6

      I thought it would be vorkath

    • @feedmepure1
      @feedmepure1 Рік тому +1

      As a rs3 ironman I always looked as pre nerf zurah and laughed at the osrs community going on about integrity and shit. You guys had 1 boss that was the game.

  • @Berd
    @Berd Рік тому +79

    the boss that ruined runescape forever (immediately shows my mom)

  • @Brentastrophe
    @Brentastrophe Рік тому +24

    I still haven't done zulrah. I like playing OSRS to do the old content and I'm really lazy about re-doing content. I'm glad yall get new challenges and hard content to do because my peak/end was probably the era of Heart Of Gielinor RS3 years

  • @styxzero1675
    @styxzero1675 Рік тому +43

    Never knew the boss was based on snake specs, makes sense now.

    • @zometthecomet
      @zometthecomet 3 місяці тому

      And just like skill specs it ruined the game 😂

  • @randomized614
    @randomized614 Рік тому +101

    They need new resource types. We keep getting better BIS items for PVM/PVP but have the same fish, trees, runes, etc.

    • @Gameprojordan
      @Gameprojordan Рік тому +11

      Mining and smiting would benefit alot from this

    • @IL_Bgentyl
      @IL_Bgentyl Рік тому +3

      They need a bottom up progression. Where late game absolutely sucks the life out of low level resources. The only issue is bots but new world has used this system with great results as it allows new people to get reasonable gold. You could add a more natural way to break down gear also. Like breaking down armor just gives armor shards to upgrade/charge gear. This would let the economy raise the price on saturated items since they would be cheaper and everyone would buy them up.

    • @thebenchmarkplays9379
      @thebenchmarkplays9379 Рік тому

      This would make me enjoy skilling

    • @niq872
      @niq872 Рік тому +6

      yea rune being so high level when its pretty much useless after lvl 60 in alot of skills, the best part about it is high alching it

    • @davemeade4371
      @davemeade4371 Рік тому +1

      Maybe you shouldn't have voted for 07scape and pushed for dungeoneering era rs2.
      You all quit because glycors and inferno presented a challenge..
      Soul split and turmoil were the best, hexhunter bow should have stayed in the minigame, or atleast retained its name.
      Twisted bow - yeah that's a cringey name.
      What the fuck is twisted about it besides reverse engineered into a worse fit?

  • @TheLifesach33z
    @TheLifesach33z Рік тому +46

    Also, if you kill the crippled little rat, you can get a smaller rat named Hector as a pet. Its only dialogue would be *aggressive dinging noises*

    • @literatemax
      @literatemax Рік тому +5

      And it would ask to see your bolls if you wear an Amulet of Bellspeak

  • @starkestej8250
    @starkestej8250 Рік тому +15

    Only the OG’s will remember picking flax 😂

  • @BioMasterZap
    @BioMasterZap Рік тому +8

    Might be worth noting that the Spike was replaced by the Serp. The intent was one drop for each combat style. The fang working on the trident was also added in later blogs since the SotD was more PvP focused than PvM. Then there is the whole blowpipe speed thing which was technically polled at dart speed, but likely due to the CM who wrote the blog phrasing it poorly.
    For the drop table, I'd say players blame them a bit too much for the state of skilling. Even back in the day, bosses had drops like 100 Yew Logs but it wasn't an issue then. The bigger issue isn't that PvM drops skilling resources, but that PvM has gotten more endgame content with higher profit per hour while skilling has largely remained the same. There are far more non-combat skills than combat skills, yet there are a lot more combat updates and when we do see skilling updates, they tend to be new training methods, not new money makers. It is hard for skilling to keep up when they're getting minnows when PvM is getting raids. Some bosses like release zulrah did drop too much of certain resources to the point it hurt the markets, but a many skilling resources were already close to alch value so drop tables didn't devalue them; money makers just moved past what they could earn.

    • @grandcanyon2
      @grandcanyon2 Рік тому

      bests comment on here. i can literally go duo bandos with a buddy who is also lvl 126 and we can make a few mill a trip. so far we have done 25 trips and ive made 180 mil gp from drops. Mind you each trip was on avg 2-3 hours. Thats about 7.2 mil a hour.

  • @groundcontrol6876
    @groundcontrol6876 Рік тому +31

    I remember back in the day you'd just log in, chop yews west of Catherby bank and just hung out there for hours being afk and having conversations with strangers and you'd have so much fun. When OSRS came out, that's exactly how it was for a good while, and pking was really active. Then this happened (what you explained in the video) and OSRS became something else entirely. Don't get me wrong, I still played the hell out of it and even maxed, but it was because before, I was the kind of player that did it all... lying back and afk skilling, doing some slayer, killing green drags, going to the mining guild so I could mine tons of coal to make steel bars for cash, but what really took the cake for me and was my favorite vice was Edgeville pking. Then all these updates started coming out and I was like hmm, what if I tried out PvMing? (I always saw PvMers as noobs back in the day and thought pking was where it's at. Anyway, I really enjoyed PvMing. I used to not like slayer but after I got into the late 70's to mid 80's, I really fell in love with it and PvMing was my new thing. It was still fun though because at the beginning, skilling was still an option and profitable, even if it wasn't quite as good as high lvl slay and pvming. Slowly but surely OSRS turned into either pvming.... or pvming. PKing wasn't the same cuz it was hard to find a steady stream of fights like before by just showing up at Edgeville on your cb lvl range's location, most skilling areas were prety deserted (like the almighty flax fields and the yew trees around it), and well it kinda lost it's original appeal. Idk how to put it without having a super long, complex and nuanced conversation about it, but it's bittersweet. I really miss the old essence and magic of it. It's a feeling we'll never be able to capture again. Flash2:wave: Selling iron knives 55ea---SomePlayer123

    • @lysssky2
      @lysssky2 Рік тому

      iron knives are no longer meta for training range

    • @groundcontrol6876
      @groundcontrol6876 Рік тому

      @@lysssky2 You obviously didn't get the post. Read "Back in the day". Nobody sells items by going to west Varrock and spamming the same message over and over again now, they just chuck em in the G.E. I'm talking about the past. Jeez you're thick lol.

    • @has489
      @has489 Рік тому +2

      I was very active playing RuneScape around 2006 till 2010. When they released osrs I started again. After the first hit of nostalgia the game became boring very fast. I am glad they polled and released new updates.

    • @masonbeasley5719
      @masonbeasley5719 6 місяців тому

      I’m sick of people conflating nostalgia with a game not needing updates. You and I were kids and thought/ engaged differently, had different expectations, etc.
      Things will never be like that again because you can’t time travel lmao. Instead of yearning for the past, how about learn how to live in the present. Nostalgia wears off quickly dude.

  • @bozobebop5859
    @bozobebop5859 Рік тому +17

    I miss skilling for gp back in the day, such chill times

  • @thefatpakyak2826
    @thefatpakyak2826 Рік тому +27

    I'm surprised you haven't brought up how Jagex nerfed zulrah teles again to drop only 1 at a time which resulted in it skyrocketing to 50k and later then making it drop 4 at a time (which today stiff stands at around 25k each)

    • @addictedtoRS
      @addictedtoRS Рік тому +1

      I was thinking that. I wish I had grinded this boss more back then and saved these up. They are 36K each right now and rising rapidly for some reason. 1,000 kills would be 50,000 teles which nowadays would be 1.8B GP 😲

  • @team3d180
    @team3d180 Рік тому +7

    "They had the best gear and stats" average player has all 40's-50's. Please.

  • @dm1972
    @dm1972 Рік тому +5

    It was honestly crazy that the meta for ironman was to kill like 10k zulrah if you wanted to max. This is unfortunately one of the issues we were going to face when we reset the servers to 07. We went from having no endgame bosses outside of GWD (which have terrible overall drops) to the first boss with a good farmable drop table. Zulrah did a good job of killing off alot of the boring content that makes players end up quitting the game.

  • @StretchyMCAU
    @StretchyMCAU Рік тому +19

    to be fair to oldschool this is largely a runescape problem, RS3 has similar issues which they have been recently trying to address by reworking resource drops from bosses.
    Rs3 have done well with drops similar to oldschools blood essence and spirit flakes, not direct resource drops but allows the player to gather those resources at a much higher rate

  • @osrsbeatrs3249
    @osrsbeatrs3249 Рік тому +11

    Would be cool if you consider a video on what the transition from RS Classic to RS2 was like in March 2004. As well as what RS2 was like in its first year of release. Might be tough to find sources on it, though.

  • @Nate-xf6ns
    @Nate-xf6ns Рік тому +24

    I returned to OSRS a couple months ago from quitting EOC in 2012 and man RIP skilling. It’s almost useless now and everyone is just doing bossing/raids. I remember the OG RuneScape was mostly pking/skilling.

    • @grandcanyon2
      @grandcanyon2 Рік тому +3

      They do bossing/raids because that has always been the best money maker since runescape classics. The thing is back then in rs classics and rs2 , players had worse stats and lvls and gear, now the player base is older and train better have better gear and stats so they can go in groups and kill monsters on avg faster and better. The avg combat lvl and non combat stats of osrs players is much higher then back then. Alot of people still skill, but now they skill to max out their account or to gain total levels. Before players mostly leveled up skills to make money to afford to lvl up another skill and so on and so on.
      Skills are still fun their not useless at all, its just that bossing/raids provide more money. I can half afk train at abby demons for a few hours a week and make 8-13 mil off of whips.Pking dying on osrs has to do with the mechanics changing over time and a more responsive servers with alot less delay which leads, to a high skill gap in pkers. OSrs pvp skill of entry is to high for most players, the only thing that will still be somewhat active is clan/team pking in the wilderness. Not to factor in jagex made mistake by making pvp worlds, the literally broke the pvp community into to many groups in different areas and locations, so people went to edgeville saw no more people and quit. Before there would be 500-600 people in front edgeville on most wilderness worlds with all lvls from lvl 3-90 then you would go up a little higher to wilderness 12 and you would see lvl 90s-120s right under the black knight castle.
      Now its just folks on pvp worlds trying to spec rush folks 15 levels lower then themselves.

    • @Arkantos1900
      @Arkantos1900 Рік тому

      Idk how people can see fun in skilling when pretty much you click on the same spot after a few seconds, compared to raids and bossing which is more intensive and entertaining

    • @FirestormDDash
      @FirestormDDash Рік тому +2

      Rs3 is mostly skilling. But has a core pvm still.
      Has a skilling boss too.
      If you want to try out your mainscape again you can ease yourself back into the world by turning on Legacy Combat(pre-eoc) in the settings under combat. Blood magic slaps. But also just easier to adjust as a rs2 player. I still usually run legacy.

    • @grandcanyon2
      @grandcanyon2 Рік тому

      @@FirestormDDash NEVER i rather play osrs, there is a reason osrs has 75 percent of the player base and rs3 has 25 percent. With all its faults osrs is better to me.

    • @AngusBeef0
      @AngusBeef0 Рік тому +1

      Which MMO doesn't focus on PVE for endgame content?

  • @bkoh9375
    @bkoh9375 Рік тому +9

    They should make a new rat / snake boss named exmod Jed

  • @Vetionarian
    @Vetionarian Рік тому +3

    You forget that there is a clue step right next to brokenhandz. I see that dude often

  • @LoremasterYnTaris
    @LoremasterYnTaris 5 місяців тому +1

    Going through some of your older content after watching some of the newer stuff, and I did not expect to hear the name Gonthorian here! Real blast from the past, there.

  • @ironqueen_osrs
    @ironqueen_osrs Рік тому +16

    The idea behind the skilling resources from PvM is that high effort should yield high rewards. Although I definitely agree that jagex went overboard and put in too may supplies too quickly. and they still do

  • @watercrystals9744
    @watercrystals9744 Рік тому +8

    Skeletal Wyverns were just as much of a problem when they were buffed and they still haven't been nerfed, because Jagex decided to just keep putting out more and more rewarding content.

    • @davemeade4371
      @davemeade4371 Рік тому +1

      Wtf?
      You'd be hard pressed to find anyone killing those

  • @SearedBite
    @SearedBite Рік тому +5

    pure ess wasn't a good money making method before this because of nmz. i remember when nmz first came out p ess was like 70gp and doing the endurance mode for 2m/hr (which was super good money at the time)

  • @team3d180
    @team3d180 Рік тому +3

    11:14 jagex really has perma fucked the eco forever lmao, 1 boss in and skilling died lmao getting excited over seeds died. And its like that today still.

  • @ramp622
    @ramp622 Рік тому +11

    Man I love your content. Just such well put together videos. Keep it up! Nothing but good things ahead for you.

  • @lovsaphirars7119
    @lovsaphirars7119 Рік тому +9

    Blowpipe Void pvp meta was terrifying

    • @ColonelloRS
      @ColonelloRS  Рік тому +1

      True! I can only imagine how scary the multi combat zones were for those few days.

  • @Uncensored_Thrack
    @Uncensored_Thrack Рік тому +3

    So, I'm not normally an individual to point out small things, but saying "A new High Level solo boss, and it placed Second", while having the poll results showing it 3rd. My goodness man! Jokes aside, still an informative video, and quality watch!

  • @randomshotz13
    @randomshotz13 Рік тому +6

    Osrs is nostalgic in f2p but a whole new game in members. It is a shame that skilling is basically a means to quest / do efficient pvm but by leaning heavier on the combat system, which is the most technically advanced part of the game, Jagex have been able to create exciting content that rivals modern games. I came back for the nostalgia, I've stayed for the new game!
    Also skilling bosses were a smart way of bringing some of the complexity in combat to skilling, however they are still often
    gather X, place it in B
    or
    gather X, transform to Y, place it in B for extra damage
    So I appreciate some of the new minigames the most as they can be slightly unique in mechanics such as giants foundry

  • @sublimation72
    @sublimation72 Рік тому +5

    I would love to see a fully fleshed out osrs, now that they've really spiced up the bossing (and some skilling so far) imagine what they could flesh out in the future just like the upcoming woodcutting update.

  • @CodCats
    @CodCats Рік тому +2

    i only played from 2013- end of 2015 but i remember making crazy bank at zulrah when it came out, i grinded zulrah forever it felt, thousands of kills, back when the blowpipe sold for like 30m!

  • @XXnlcodXX
    @XXnlcodXX Рік тому +9

    Keep in mind constant bad servers/ddos attacks made them rework death mechanics

  • @nothnks4106
    @nothnks4106 Рік тому +4

    had a buddy do a 1.5k kill count the first month of release. Made over 2b which was a TON of gold back in the day. I was against solo boss content since i was a clan leader and wanted group content. Everyone went solo.. was annoying.

  • @jessecw2
    @jessecw2 Рік тому +5

    solo boss placed 3rd behind continent and slayer update

  • @null3472
    @null3472 Рік тому +4

    You forgot the part where they nerfed serp helm venom on npc and the str bonus

  • @ryzae6202
    @ryzae6202 Рік тому +3

    Dunno why they drop raw resources anyway like wtf? I liked the joke drops
    Like fully loaded tuna potato.
    Thats a good drop.
    Not 20x raw shark

  • @MikeSmith-lw4li
    @MikeSmith-lw4li Рік тому +3

    fix skilling. You should make good gp for how long it takes. Doing some 80+ methods that yield under 200k an hour, or lose you money, is absolutely crazy.

  • @NightlifeSux
    @NightlifeSux Рік тому +13

    fact check: picking flax and mining essence had been worthless as money makers since nmz came out in 2013. people set up bots that had the optimal quests completed and players entered their dreams, afked and got oodles of flax and essence, among other resources. nmz is really what ruined runescape and that's a fact, jack

    • @es4628
      @es4628 Рік тому

      Relax bud

    • @yjre
      @yjre Рік тому

      @@es4628 "relax bud" 🤓🤣🤣

    • @es4628
      @es4628 Рік тому

      @@yjre Ronnie, do something with your time bud. Thank you!

    • @NightlifeSux
      @NightlifeSux Рік тому

      @@es4628 relax bud

    • @es4628
      @es4628 Рік тому

      @@NightlifeSux Please provide actual data to backup your original post. Thanks

  • @JoeD908
    @JoeD908 Рік тому +4

    They haven't really stopped this practice. Look at raids 3 and the drop table items and values....

  • @KrakenJG
    @KrakenJG Рік тому +2

    Skilling profitability definitely needs to be brought back. I’m playing an iron account right now and I appreciate the drops for myself. On my main there’s no reason to skill for anything but exp.
    Realistically there’s no way for a low level player to earn money until they are 60+ in most stats.
    Like everything else - when they bring in updates something else dies. Coal trucks is a good example. With Miscellenia I have never had a shortage of coal.

  • @GuilhermeHCardozo
    @GuilhermeHCardozo 9 місяців тому +1

    Here we have the first mention of the radioactive rat

  • @stumblinzz
    @stumblinzz Рік тому +2

    I actually love skilling regardless of what they do to these bosses. I am just now after a decade even starting to fight the bosses, and I have loved that when I try slayer now there is expanded drop tables that make me want to actually do the skill. If I kill the boss and I just get crap multiple times I literally logout and don't play for weeks or months and lose total interest in OSRS until I get a notion that maybe something fun might be introduced to the game again.

  • @Fatsaver
    @Fatsaver Рік тому +4

    Meanwhile the osrs team still dont understand.. just look at what they did to my cactus spine collection *cries intensively*

  • @BTCarpentry
    @BTCarpentry Рік тому +6

    An idea for skilling to make them more appealing for gathering resources: As you level higher, you have a chance for multiples of certain resources per gather. For example: When fishing for lobster at level 50, you have a % of a chance to catch 2 lobsters instead of 1. At 60% a higher percentage and so on.. But you'd only get a scaled % of xp for that catch to avoid having a huge xp rate for low level fish. It can be implemented with all dead gathering skills.. like mining and wood cutting too. I'd be nice to be able to make more cash or resources on those skills for gaining higher levels.

  • @fleeper20
    @fleeper20 Рік тому +3

    For what its worth it looks like in that poll the new high level boss came in 3rd not 2nd

  • @GMO_Mobito
    @GMO_Mobito 9 місяців тому +2

    1 Year later, there you have your Rat Boss xD

  • @brandonmcgillis
    @brandonmcgillis Рік тому +3

    Colonello with another bed time story.

  • @zukodude487987
    @zukodude487987 Рік тому +3

    The crippled little rat boss had me ROFLMAO

  • @jbarela237
    @jbarela237 8 місяців тому +3

    Lol just now watching this and seeing rat boss exists.

  • @gratedradish6699
    @gratedradish6699 Рік тому +3

    This is why I play my own version of the game on a solo p server, made all content actually rewarding, not just pvm.

    • @tetee6789
      @tetee6789 Рік тому +2

      You play Runescape... alone??

    • @Josie.770
      @Josie.770 Рік тому +3

      It's almost like you could have just made an ironman.

  • @sdewey4152
    @sdewey4152 Рік тому +2

    Meanwhile at Jagex. "Update to drop tables coming in 2069, sorry for Zulrah, nearly 50 years late"

  • @sirisaac6125
    @sirisaac6125 Рік тому +2

    Well we're getting a rat boss now too!

  • @MuwuRS
    @MuwuRS Рік тому +2

    The Damnballa thing you did got a chuckle out of me lmao

  • @RevBomb600
    @RevBomb600 9 місяців тому +10

    future commenter here. rat boss just got added

  • @TheL0rd0fSpace
    @TheL0rd0fSpace Рік тому +3

    Part of the problem is that people think that "if only this skilling money maker was better, then I'd skill more!" when in reality, there's no way that extra 200k/hr is what's keeping people from cutting yew logs.
    More people want to boss than to skill, so to keep the economy's supply of skilling items from drying up, some of it needs to come from bosses.
    Was Zulrah too good on release? Absolutely. Is it too good now? Probably not.

    • @tumblingdown8612
      @tumblingdown8612 Рік тому +3

      I think you have a skewed perspective. I hate bossing and many other people are in a similar boat, if I could afk and make 200k an hour i wouldnt mind.

    • @selkokieli843
      @selkokieli843 Рік тому

      I think pvm is the most visible activity, but most of us don't do it as much as afk skilling. it's mainly a late game activity done by long term players.

    • @TheL0rd0fSpace
      @TheL0rd0fSpace Рік тому +1

      @@tumblingdown8612 but you can do that!
      Check the skilling money making guides on the wiki:
      There are fishing, crafting, cooking, mining, fletching, herblore, smithing, thieving and magic skilling methods that crack 200k, and many which push 500k - 1m per hour.
      My point is that Zulrah, and other bosses which add skilling supplies into the economy, aren't "keeping you from skilling". You can still make great profit skilling if you want to. They're just a scapegoat for skillers to complain that their incredibly low effort methods aren't profitable enough.
      In addition, Zulrah actually *benefits* skillers, because she pushes down the price of base ingredients. Sure, Zulrah makes coal cheaper, which makes mining it worse, but that also makes smithing bars better! Zulrah makes magic logs cheaper, but that makes fletching magic longbows more profitable! This applies to almost everything on her drop table: Cheaper flax makes spinning bowstring better. Cheaper pure essence makes runecrafting better. Cheaper mahogany logs makes plank making better.

    • @tumblingdown8612
      @tumblingdown8612 Рік тому

      @@TheL0rd0fSpace nah bro I want traditional methods to be profitable especially for mid level players

    • @TheL0rd0fSpace
      @TheL0rd0fSpace Рік тому

      @@tumblingdown8612 What part of "smithing bars is more profitable due to the lower price of coal" did you miss? Are you really gonna look me in the face and say "Smithing bars isn't a traditional skilling money maker?"

  • @oglostingaming
    @oglostingaming Рік тому +1

    Zulrah came out the day i got kicked out of my parents house.
    That's a pretty neat coincidence lol

  • @TheDragonshunter
    @TheDragonshunter Рік тому +11

    to be fair the island with the dude that named Zulrah is a clue step

    • @99sonder
      @99sonder Рік тому

      And it's one of the 4 ring combination code in Fairy tale part 2

  • @kilbornagon
    @kilbornagon Рік тому +1

    I have a maxed account and I feel like all I do is nex and raids 3 because their gp per hour is wayyyy higher than almost anything else in the game. I wish the skilling methods would become fresh again so I’d feel like I wasn’t mindlessly grinding skills just for pets

  • @randallradke1279
    @randallradke1279 Рік тому +5

    You want to know how to fix it? Make Zulrah move to 5 different spots at random and pick a random color too. Makes it harder, less afk, and will overall reduce kills per hour, removing a lot of potential resources in the process.

    • @bloodarcher7841
      @bloodarcher7841 Рік тому

      That will make people not wanna fight it. Patterns are necessary. But it’s a good idea

    • @amanormaybeadragon
      @amanormaybeadragon Рік тому +2

      @@bloodarcher7841 why are they necessary though? Patterns just make it easy for bots. I found it very frustrating and boring trying to learn the patterns to get my diary kill. In the end I just played the fight by eye, as if it were random and i found it much more fun. I got the kill whilst enjoying myself instead of stressing trying to learn multiple patterns like some school test.

    • @randomrandom9570
      @randomrandom9570 3 місяці тому

      @@bloodarcher7841 Patterns are a memory test. I'm personally not a fan of memory tests.

  • @HebiSnake
    @HebiSnake Рік тому +3

    The way to do it is how RS3 did with ore drops IMO; don't let monsters drop ores, but rather a consumable item that makes you get more resources faster from mining. Makes the boss still worth doing for base loot, but also keeps the skill itself relevant.

  • @dominikpecuch2177
    @dominikpecuch2177 7 місяців тому +2

    Hey look, we got a rat boss now :D

  • @Zero8654
    @Zero8654 Рік тому +2

    "A new high level solo boss" actually placed third, not second. It got 9.9% while "An update to the slayer skill" got 12.1% and obviously the zeah one won first by a wide margin.

  • @SkyGrizzzley
    @SkyGrizzzley 3 місяці тому +1

    When I heard solo snake boss, I immediately thought of solo mission lmfao

  • @halogamer117117
    @halogamer117117 9 місяців тому +2

    We got a rat boss alright. Not a decrepit one though.

  • @zoltan9760
    @zoltan9760 Рік тому +2

    Just got zulrah pet 302kc yesterday! My 4th pet I'm hyped

  • @Smokerlife261
    @Smokerlife261 Рік тому +1

    Dope vid keep it up mate, just stopped slayer to do some money snake this morning 251 kc

    • @ColonelloRS
      @ColonelloRS  Рік тому

      Thank you! Hope you get a unique drop soon :)

  • @BlackAxon
    @BlackAxon Рік тому +1

    That poll at 1:30 , Unless I'm mega mistaken "An update to the slayer skill" has the second most votes, not the new boss option. Am I missing something?

  • @amirnomar
    @amirnomar Рік тому +2

    Damn Balla
    LOL earned a like!

  • @Currlly.
    @Currlly. 5 місяців тому

    Tribute to the Unregistered Hypercam 2. Nostalgia hits hard

  • @djgolf169
    @djgolf169 Рік тому

    You including the rim job thing made me subscribe instantly

  • @kleffkeypo2846
    @kleffkeypo2846 Рік тому +1

    Even one guy was offering free rim jobs!

  • @RSAgility
    @RSAgility Рік тому +1

    A big point in skilling for resources, instead of PvM, is that people that need to PvM continue to drive the economies of the skillers who are bringing them resources, like food and potions, but if you can just PvM everything, you literally kill half the game's purpose?
    I started in 2005 and RS has always seemed to favor combat over skilling..
    Sometimes and update would make skilling be the best money maker, then PvM, and back and forth.
    Things change, but stay the same...

  • @jdubzski
    @jdubzski Рік тому +2

    Good video . How about actually making an effort to remove all bots from the game . I never understood how jagex has allowed them to be In game for so long. Saw a thieving bot with 200mill thieving xp if that isn't a cause for concern then idk what is

  • @swiftcrow
    @swiftcrow Рік тому +1

    Remember when we picked flax as kids for hours in order to buy full Bandos? Yeah, me neither, because it's never been a thing. People picked flax, in order to buy dragon longsword for castle wars.
    Low level low effort skilling as a money maker has always been low profit. Besides, the last few skilling only resources or products are more profitable today than anything people did back in the day. Also if you really want to fish sharks or chop magic logs, just do it.

    • @grandcanyon2
      @grandcanyon2 Рік тому

      i agree thats what most people did back then pick flax for low lvl gear like to get drgaon b axe or dagger, or long-sword these skilling methods were always used for low lvl gear. And ai agree if you want to fish sharks or chop logs you can do that. I went from 85-90 fishing doing drift net fishing and chopped teak logs for 85- 90 woodcutt. i didnt collected the logs but off of drift net fishing i collected like 1.8k turtles and 1.7k sharks and 800 manta ray. People keep thinking with nostalgia glasses, folks didnt do those low teir skilling methods because it was fun, they did it because they were broke in rs and needed fast low effort way to get cash for their dragon long-sword/b axe or rune full gear. Some folks did barrows instead of skilling.

    • @randomrandom9570
      @randomrandom9570 3 місяці тому

      @@grandcanyon2 I'm a fan of rushing 70+ agility and agility pyramid myself.

  • @zerne1000
    @zerne1000 Рік тому +31

    Bring skilling back as a viable money making method

    • @erickchristensen746
      @erickchristensen746 Рік тому +2

      I mean it still is, it’s just overshadowed by bosses.
      Hunter for chins is still great, slayer is still amazing, farming is literally growing coins passively, but yeah it’s all still underwhelming compared to bosses.

    • @SetariM
      @SetariM Рік тому

      @@erickchristensen746 It mainly pisses me off that RS3 doesn't have drops like OSRS does from normal monsters/slayer monsters that actually sell well.

    • @007kingifrit
      @007kingifrit Рік тому

      you would need to add....new skills

    • @Syphonfllter
      @Syphonfllter Рік тому

      Just do some zalcano, you'll be alright..

    • @erickchristensen746
      @erickchristensen746 Рік тому

      @@SetariM
      Sounds rough, I don’t play rs3, I’ve hated it from day one and have it a few long attempts and just can’t anymore.

  • @writhes7170
    @writhes7170 3 місяці тому

    Nice video. I don't even play runescape and never have but I still like to watch these videos.

  • @TTVPrinceMos
    @TTVPrinceMos Рік тому +1

    Not as related but I kinda miss the bots. They were fun to PK and even if it’s a bot it’s nice seeing a ton of players logged in around different worlds

  • @Roge9
    @Roge9 5 місяців тому +3

    I despise the purist mentality for an MMO. They just want the game to no get any updates and die.

  • @ComeAllYouWeary
    @ComeAllYouWeary Рік тому

    Ive not played since 2006 but seeing this video makes me sad. I wasnt very good at combat but i loved sinking thousands of hours in to a world that felt real because of its worthwhile playing options.

  • @asemov2707
    @asemov2707 Рік тому +1

    Zulrah I believe wasn't actually released broken due to poor planning, I genuinely believe it was done to increase the supply of items during OSRS's first drop in players.

  • @masnkorvface13
    @masnkorvface13 7 місяців тому +1

    scurrius arrived :D

  • @justste711
    @justste711 9 місяців тому

    Its cool to think that they was thinking about a rat boss way back then.....and now we have scurrious, which imo is a perfect entry boss

  • @rezarfar
    @rezarfar Рік тому

    The reason they had to make bosses like Zulrah drop so many skilling supplies is because Ironman became so popular and they had to give IM more effective ways to get materials as they couldn't purchase them.
    Ironman released in 2014 and Zulrah was the first boss monster that dropped tons of supplies, Zulrah released in 2015, others have followed but Zulrah was the first.
    From a business point of view, it was a no brainer, IM mode became so popular and it outweighed the negative of nuking skilling profits.

  • @blazorb5907
    @blazorb5907 11 місяців тому +1

    "melee" not "maylah" you big "bayblay"

  • @bb-anon6746
    @bb-anon6746 Рік тому +1

    One of the most interesting things about this video is the presence of purists. Like, I've played OSRS since it's birth, but I haven't really thought of it in terms of having a history or like, ideologically driven movements like theirs. The purists haven't been relevant for years, and most of them either quit or play private servers now, so it's not like they're relevant. I guess I just kind of forgot about them, so it was pleasant to be reminded of their existence.

  • @hourparh587
    @hourparh587 Рік тому +3

    a rat boss would be great to commemorate all the pkers

  • @dcrdella6407
    @dcrdella6407 Рік тому +3

    Amazing video loved it

  • @richardkim3652
    @richardkim3652 Рік тому +1

    So these purist players are like 30 year old boomers who didn't move on with time and are still stuck in the past?

  • @elliotted6690
    @elliotted6690 Рік тому +4

    Everyone is upset that skilling isnt as profitable because of the way drop tables have been stacked, but I think worse than that is the way it kills content in the game, whole skills even. If you want magic logs for example, whats the best way to get them? Thats right, Vorkath. three magic log drops from Vorkath is, on average, slightly more logs than you would get chopping a magic tree that never depleted for over an hour, even if you used a dragon axe and were level 99. Three magic log drops is also not a very hard number to hit, players who grind out Vorkath can get kills down to a matter of a couple minutes and so can recieve dozens of drops in an hour.
    resource gathering skills such as mining, woodcutting, and fishing, and even some of the processing skills like runecrafting and smithing become almost useless in the face of so many of these sorts of things. Its not just about the raw utility or uniqueness, but that its measurably not worth your time to even engage with them because after a certain point they arent even the best way of doing the only thing they do. Mining was only ever meant to be a skill that allowed players to get ore, but now its outclassed by slayer, or just buying ore at the blast furnace shop. Runescape is already a game about grinding, and what had ultimately happened is large portions of the game have become even grindier by just not having the long term utility that made some things feel less grindy.
    Forget the economy, any of that, its literally sabotaging parts of the game. It incentivizes players to do less and to move into narrower and narrower forms of interaction with the game. Just do Slayer, do just enough skilling to get some quests done, why do anything more?

    • @grandcanyon2
      @grandcanyon2 Рік тому

      slayer would never give you more ores then mining the ores themselves as a person with 99 slayer, what your saying is not true. Processing skills give you the advantage of being able to have the option to get the resources yourself. Slayer doesnt even give you enough herbs or seeds then the training farming or herblore. No one is stopping players from skilling, if you want the resources you can go train the skills yourself.

  • @OfficialRamZ
    @OfficialRamZ Рік тому +1

    NGL, it's reasons like Zulrah and Wintertodt that I don't actively play OSRS anymore.

  • @selassie9015
    @selassie9015 Рік тому

    Dope! Ds2 is hype im excited to learn more about zaros

  • @Ranos17
    @Ranos17 Рік тому +1

    Very good analysis and explanation of the events, loved the video!

  • @etherealpenguin8683
    @etherealpenguin8683 Рік тому +1

    I think you need to look at this from another perspective, it's not a boss that ruined OSRS forever, it's a gamemode that ultimately changed the design philosophy, I'm talking about ironman mode, conveniently released a few months before Zulrah, ever since then (even though the devs at the time said they wouldn't cater specifically for ironmen) everything has dropped supplies and resources en masse and I don't think that's a coincidence, a new solo boss coming out after the solo gamemode that dropped a bunch of resources that'd normally take a while to grind out solo, I don't think they had the economic impact in mind. Also you say they've returned to form with Nex/Nightmare but what are they? Oh yeah (not talking about Phosani's that got added later) GROUP bosses, not solo. How about we look at the latest solo boss, the phantom Muspah, oh god no, don't look at the drop table, don't look at the nerfs, quick, avert your eyes oh god they haven't learned anything at all.

  • @fosteredlol
    @fosteredlol Рік тому +1

    Pretty much the reason I started playing RS3, where skilling is so much better

  • @Sundance967
    @Sundance967 11 місяців тому

    2:45 colo’s laugh is damn precious and I will die on this hill