Good commentary, awesome run. Spammiej seems like a really cool dude - love runs like this, of games you've often heard of/played a long time ago, run by a very skilled and talkative runner.
Oh man I can still remember your run from 2 years ago! I remember loving the commentary, and even though this time you were on your own you did a super nice job! Really great run too. This flashes me back to some awesome times on United Forever, back in the days where I would play trackmania to “relax” after some fierce CSS wars!
Holy pog, another Trackmania run by Spam! Throws me back when I played United Forever and actually got a chance to have a fun exhibition race against DIG and the likes of Zeequenz. Great stuff
it's not supposed to be, but he wasn't running the correct program in the background, normally you would use a program that automatically cuts out the loading times.
@@DecibelAlex I've seen cut loading times in plenty of speedruns! Watch Titanfall 2, they cut the loading times between levels and scenes because the load times are so heavily influenced by the PC or console it's played on. Therefore they make programs that stop the split or timer during loading screens, which also gives the runner time to catch their breath between levels! It starts right after the loading screen is over again.
That's the idea. The tracks are built out of a bunch of predefined blocks - this allows for custom tracks to be designed very easily and a large part of the community is centered around building and playing through those.
@@Joey5537 ye thats not what i meant, played tons of tm nations and built tons of tracks there, im familiar with the editor. i was refering to larger portions of tracks being copied and pasted.
Personally, I think it's easier to make the small adjustments with a controller. But it really boils down to personal preference. Some people learn to play with a keyboard, so they stick with it
It's about loading times. You do not have to move the mouse to select silver. It saves a few hundrets of a second per map which accumulates to a few seconds over the course of the whole run which would be an important loss of time.
@@lars38010 do you understand racing lines? i said i understand trackmania is it's own thing and there's a reason for runners to take those "bad" lines (probably about maintaining 3rd gear, or momentum or whatever, so the lines are actually perfect for this game and it's physics)
very respectful, clean, informative and fun speedrun
19:48 'This is one of the the tracks where I am the number 1' Smash!
Good commentary, awesome run. Spammiej seems like a really cool dude - love runs like this, of games you've often heard of/played a long time ago, run by a very skilled and talkative runner.
Very good commentary! Great speedrun ;) Keep it up!
19:46
I'M THE NUMBER ONE
hahaha
yeah it was golden xD
haha no shlide
yeah, what a great runner, and an entertaining run as well!
Well, somehow I ended up watching the whole video. Spectacular run, great commentary and I am glad about the surprisingly big amount of donations!!
Oh man I can still remember your run from 2 years ago! I remember loving the commentary, and even though this time you were on your own you did a super nice job! Really great run too. This flashes me back to some awesome times on United Forever, back in the days where I would play trackmania to “relax” after some fierce CSS wars!
1:12:28 "I am not really good at dirt" and he goes faster as me if that was a normal track instead of dirt
Holy pog, another Trackmania run by Spam!
Throws me back when I played United Forever and actually got a chance to have a fun exhibition race against DIG and the likes of Zeequenz.
Great stuff
19:47 this is one of the tracks I'm the #1 on
*Crashes*
Eh man je Engels is echt veel beter geworden dan een paar jaar geleden!
Spam you are such a nice guy
Absolutely!
Great Commentary and great run👌
omg you have to Play the old ones! That Rocks! Trackmania is part of my childhood thanks for that run!
Absolutely massacred the game, well done!
what input sensitivity should u guys using? dunno if 0,1 or 1
haha, trackmania speedruns bestaan! dit had ik 15 jaar geleden nooit gedacht
Amazing run!
is the zigzag mechanic the same in Trackmania Nations forever?
ilCapitano yes
@@dani02_mmd thx lekker banaantje
Yeah Spaaaam !!
Woah I was just thinking about how I use to play this game back in the day, UA-cam checking out my mind
Im not a TrackMania player.. but wow his commentating skill is smooth as fuck!
Spam
why is loading time part of the runtime though?
it's not supposed to be, but he wasn't running the correct program in the background, normally you would use a program that automatically cuts out the loading times.
@@arnex02 I know that, but he also gave tips on how to shorten load times
@@arnex02
usually they don't cut loading times. at least I have never seen that in a speedrun..
you're probably confusing with split times
@@DecibelAlex I've seen cut loading times in plenty of speedruns! Watch Titanfall 2, they cut the loading times between levels and scenes because the load times are so heavily influenced by the PC or console it's played on. Therefore they make programs that stop the split or timer during loading screens, which also gives the runner time to catch their breath between levels! It starts right after the loading screen is over again.
Hindernisse is a german word in plural
Hindernissen is a dutch word in plural :)
in Swedish it's just hinder
19:28
This is one of the tracks where I am the number one!?
hindernisses haha NL geng
i never played tm2 but arent many track sections jsut copy pasted in many levels?
That's the idea. The tracks are built out of a bunch of predefined blocks - this allows for custom tracks to be designed very easily and a large part of the community is centered around building and playing through those.
@@Joey5537 ye thats not what i meant, played tons of tm nations and built tons of tracks there, im familiar with the editor. i was refering to larger portions of tracks being copied and pasted.
Why is the Sound cracking/cutting out for a split second every now and then?
what? watched the whole thing and did not mentoined the crackign ... do u mean the sound from the checkpoints? :D
@@wHaTs0uuup yeah for example @ around 52:22
@@VanGruuv Yeah ... checkpoint
@@wHaTs0uuup yeah no no, right after the chekcpoint listen carefully the audio stutters a bit
@@VanGruuv maybe the announcer turned on his mic? ^^ don't know .... but y i heared it 2 with headphones (watched it on laptop by the time)
Datsh wach mattersh
would be cool for sgdq
Just got my first track master on the first black track
Hello
@@friggafresh hey
Loading times aren't supposed to add to the time of the run, right? The timer usually stops during loading.
Depends on What gamę you play.
usually they stop the time when the game is completed
Do you usually play this game with keyboard or controller?
Controller
Personally, I think it's easier to make the small adjustments with a controller.
But it really boils down to personal preference. Some people learn to play with a keyboard, so they stick with it
Keyboard
Csak a magyarok!!!!!
damn this dude looks like and sounds like andy bernard from the office
Why he have to beat silver not a green medal?
he beat the green medal on all maps, silver medal ghost is default and you'd have to change it every time and it gets annoying
It's about loading times. You do not have to move the mouse to select silver. It saves a few hundrets of a second per map which accumulates to a few seconds over the course of the whole run which would be an important loss of time.
coming from racing sinulators, this is all so wrong and slow lol but i know trackmania has it's own thing
The car in this game can reach 1000 km/ph. It looks slow to you.
@@lars38010 it's not about the numbers and sense of speed, it's about those wide lines
@@vdfritzz I need more explanation. What do you mean with wide lines?
@@lars38010 do you understand racing lines? i said i understand trackmania is it's own thing and there's a reason for runners to take those "bad" lines (probably about maintaining 3rd gear, or momentum or whatever, so the lines are actually perfect for this game and it's physics)
@@vdfritzz Ah ok.
And yes that is exactly why he uses those lines. Trackmania is very easy to learn.
But extremely hard to master.