Це відео не доступне.
Перепрошуємо.

Elite Dangerous Odyssey FPS Weapon Review: The Pistols.

Поділитися
Вставка
  • Опубліковано 15 сер 2024
  • In this video I review the on foot FPS pistols in Elite Dangerous Odyssey.
    If you have any comments / questions / suggestions feel free to post them in the comments.
    o7 CMDRs!
    CHAPTERS
    00:00 Intro
    00:44 TK Zenith Review
    03:27 Karma P-15 Review
    04:32 Manticore Tormentor Review
    06:19 Summary
    06:56 Outro

КОМЕНТАРІ • 14

  • @michaelstetson6890
    @michaelstetson6890 Рік тому +4

    Nice vid!
    I have my Tormentor engineered exactly the same way. It's my go-to weapon for covert missions or anarchy base raids. It IS best at close ranges but it's a 1-shot wonder for unshielded NPCs. Your Karma P-15 build would be good for that as well. Not quite as effective against shields but should be great against unaware, unshielded foes.

  • @RayHorn5128088056
    @RayHorn5128088056 Місяць тому +1

    I was able to find a pre-engineered tormentor with both silencers, and i use it all the time. Tormentor for civilians and Executioner for heavier targets.

  • @ravifox5559
    @ravifox5559 Рік тому +1

    Always cool to see how different people approach build ideas even with these ground items. If you’re interested at trying it again I have a suggestion for the Zenith, as in my experience it’s the best loud shield stripper in game. Instead of either form of audio masking since it can’t eliminate enemies fast enough to stop an alarm anyway, (in my experience) it’s best with faster handling, stability, range, and either stowed reloading or reload speed. Paired with the exact same modifications on a Karma SMG or rifle. This allows you to swap weapons quickly, aim down sights quickly if needed, and negate reloading entirely in the case of stowed reloading. If you pick the rifle instead of SMG as the paired weapon I’d use increased hip fire accuracy instead of increased range for it (though I do prefer the Karma SMG). If I’m using it for only conflict zones and not base clearing I’d run magazine capacity in place of the stability mod for both. P.S. I noticed you were aiming for headshots a lot. I do that plenty too but this game offers no bonus damage to headshots on shields and if you are deciding to attack health with laser weapons, they also have a 1.0 headshot multiplier anyway. So it’s best to go for center mass while shields are up or just always with laser weaponry…less missed shots due to jitter.

    • @loganterrick
      @loganterrick  Рік тому +1

      Thanks for the feedback. I'm used to going for headshots from playing FPS games previously, it's just carried over into ED.

  • @gabeghiby6935
    @gabeghiby6935 Рік тому +2

    so, they've nerfed the Tormentor... I had a feeling it should be more powerful, one shot one kill, at short range, like the sawed-off shotgun of today...

  • @y_ffordd
    @y_ffordd 5 місяців тому +1

    Would you believe I picked up one of these pistols at G3 with noise suppressor, it was the Zenith, how sad I was when I tried silent kills, it went very wrong Logan Terrick, 1/5 indeed.

  • @BannorPhil
    @BannorPhil Рік тому +1

    Interesting! Are you ever going to do a similar video for primary weapons?

    • @loganterrick
      @loganterrick  Рік тому

      I was planning on it but not at the moment.

    • @ravifox5559
      @ravifox5559 Рік тому +1

      @@loganterrickI hope you do! Kinetics and lasers can’t compare to plasma without their other half.

    • @loganterrick
      @loganterrick  Рік тому +2

      I will be making one, it's just a matter of when.

  • @REX-gk8wl
    @REX-gk8wl 10 місяців тому +1

    plasma pistol indoors only

    • @loganterrick
      @loganterrick  9 місяців тому

      Each to their own but I find it does great in all areas. It's arguably the best FPS weapon in the game.