@@davidburnett5049 Yea, until they started shooting Carriers/interceptors from a distance, I really thought Toss would win. Also, fully upgraded BCs are no joke 😆
@@LentoDK Speaking of, I didn't notice any Yamato cannons. I wonder if there were any extra units the Toss could've had, similar to the 4 science vessels, that would have simply supported. I was never good at Starcraft.
@@davidburnett5049 I actually don't think the Science Vessels had a purpose in this fight other than to uncover the Dark Templars. Would have been unfair otherwise since apparently none of the Ghosts wanted to cloak.
That last one was closer than I thought it would be. Would love to see a siege mode tanks vs ultralisk fight or a classic Terran choke point defense versus some absurd army.
I remember being 7 or 8 and all I knew how to play in starcraft was terran defense and I play the multiplayer game that lasted 1 and a half hours almost and I took out like I think it was like 12 to 1 kill death ratio before they finally overtook me. Your comment made me smile 😃
i don't think it was even close, considering no abilities allowed, the terrans has the attack range advantage. Almost all terran units are ranged, some of them has really long normal attack range
@@davidcarter6659 Unless the game freaked out with the sprites limit it has, the game can only handle so many sprites at one time so some cases you literally can see units just not respond like they should have to enemies.
A bit of irony is most of the fight club matches will never happen in real game because of 200 supply limit. However, I think that is why these fights are interesting. Keep up the good work.
Here's my idea for the next video: broodlings vs medics. Medics are super hard to kill because they heal each other, but they eventually run out of energy, so can the broodlings kill them before their time runs out?
It wasn't very surprising to me, because the Corsairs deal better focused damage, which means that they kill individual Valkyries and stop them from firing, instead of basically killing nothing until you kill everything with the inaccurate splash from the Valkyries.
using that ensnare gave those Queens a chance, otherwise they'd just get slaughtered before enough energy came back. These matchups were definitely closer than I thought they would be, I honestly thought those Hydras were just gonna get destroyed by the mines but they did pretty well against the Vultures after the fact
the battle at the end was weird coz youd send in the firebats first and have the marines firing from behind, Plus no tanks put down... imagine the carnage if that had of happened... it would be over in a few seconds..
How funny you say that as I'm in the middle of watching a bunch of mines being laid to kill hydra, or how the first scenario marines vs ultras was for zerg
The reason the marines lost is because the inner part of the circle was out of range, meaning a good third of them were standing there and waiting for their comrades to die.
The marines in the center are like "What are y'all yelling abou....OH..OH SHITE" Lol I'm just binge watching all your videos. As usual, you never fail to deliver a good dose of Fights.
If the siege tanks were in siege mode and supporting from behind, they would land devastating damage onto the Protoss ground forces, but at the cost of friendly fire damage onto their own Terran forces fighting at the frontline.
Marine vs Ultras : 200 ultras was a definite win, if it was 100 , it would had been more fair. i loved it looked liked a giant pokeball though lol queen vs Goliath : i wasnt expecting queens to win this one lol loved the turret walls though XD ! Corsairs vs Valkyries : AWESOME ! also i was sure the Valkyries were going to win this one . Hydras vs Vultures : ... yeah....there isnt anyway the vultures are going to wi..*sees the vultures planting a field a spider mines* OH......ok yeah ... hydras will be lucky to even make it to the other side lol. Archons vs Wraiths : my bet was on the archons, i was quite wrong and surprised . nice ! but also, corsairs still won XD PvT : TERRAN OP !! i was surprised by how fun these were ! thank you !
With a modified .exe file in my youth, we turn off all supply count so we were able to create infinite (almost) army and we did try I guess it was 15 lurker agaisnt a 8 minutes non-stop wave of cracklings and none of the lurker did die xD
In that last battle Terrans were behind basically the entire fight and still came out on top, I'm proud of our blue bois! (Besides that, other than Hydra vs Vulture and the last one I got every fight guess wrong...)
The siege tanks aren't deployed, it allowed those dragoons and reavers in the back to continuously pound the ground units. Had the dragoons been left alone a little longer they would have overwhelmed the battlecruisers
In the last Protoss VS Terran army one of the key things was honestly the unit placement. Goliaths with their superior anti-air range did a fantastic job compared to much lesser range dragoons, and reavers who need a clear path to throw a scarab. So in the end, protoss ran out of own aircraft, and anti-air capable for taking down so many BCs. With the same unit composition, but different placement, I think it would be possible for protoss to win.
I have actually meant to request for a while. I think these might be fun to see how the weaker units perform. Please do these with player controlled (but no running away, basically meaning are allowed to use Stimpack, tanking damage with hallucinations and using the initial spell at the beginning of the fight): 1 Fully upgraded Firebat with Stimpack with a Defense Matrix vs 1 no upgrades Archon 1 Fully upgraded Zergling vs 1 no upgrades Zealot with Ensnare on it 1 Fully upgraded Zealot with two hallucinations vs 1 no upgrades Ultralisk
I dunno why it was recommended for me but my first thought was - It's like watching Carbot animation. And then the second thought - you know what would make it even better? Using Carbot mod.
Nice episode of Starcraft fight club. Would like to see a 3 way ffa as a final between all 3 races. Even if you sim it 6 times, it doesn't guarantee that each race wins twice.
I'm curious how a different formation of marines would have affected the outcome. A large part of the center of the formation was out of range to shoot.
Actually, no. Vultures are great against small targets like Marines, Zerglings, and Zerglings. They deal about as much damage to small targets as Dragoons against large targets but due to damage typing, Vulture's firepower is halved against medium targets like Hydralisk and quartered against large targets like Ultralisk.
In the last fight, interceptors got intercepted by goliaths' long range, so battlecruisers got the easy upper hand against carriers. The clunky pathfinding of dragoons and reavers did some work as well.
Wraiths vs archons you said corsairs won :P
whoops
I noticed that as well :p
The corsairs did win. It's protoss mind fuckery, they obviously tricked you.
@@THEGRUMPTRUCK They are strong anti air, so the fact that wraiths was there, was just an illusion!
Same class, but numbers is power and scary.
"200 Hydras vs 100 Vultures"
Well, I think the Hydras should win this handily...
[the Vultures start laying mines]
Oh, nevermind...
Yeah kinda unfair. Should have the hydras an overlord for detection
yeah same
200 hydra can win easily if controlled by player, even without overlord.
It was at that point I remembered the "no micro or ability use" at the start of the video.
@@LuminousLead that was just about the first round
clicked this faster then mensk abandoned karregan
Karregan? I though her name is kirigami 😂 (just a joke made by autocorector)
@@andreiusar2354 It's Karren-gan
Mengsk* Kerrigan**
Karregan xD
@@canag0d you're the only one who spelt it right lol
Goliath has always been like: "You see that aircraft half way across the map? No? Well my anti air does!"
It seems like that was the biggest deciding factor in the last match.
@@davidburnett5049 Yea, until they started shooting Carriers/interceptors from a distance, I really thought Toss would win. Also, fully upgraded BCs are no joke 😆
@@LentoDK Speaking of, I didn't notice any Yamato cannons. I wonder if there were any extra units the Toss could've had, similar to the 4 science vessels, that would have simply supported. I was never good at Starcraft.
@@davidburnett5049 No they didn't use Yamato because they were AI controlled 😊 Nah, played a lot of SC and BW, but were never very good either 😆
@@davidburnett5049 I actually don't think the Science Vessels had a purpose in this fight other than to uncover the Dark Templars. Would have been unfair otherwise since apparently none of the Ghosts wanted to cloak.
Hydras vs Spider Mines, more like it. And it was more of a slaughter than a fight.
Totally. If the vultures didn't have spider mines, or the Hydras had an overlord, it would have been a totally different result!
That last one was closer than I thought it would be.
Would love to see a siege mode tanks vs ultralisk fight or a classic Terran choke point defense versus some absurd army.
@atombrain111 You should watch the whole fight again. He mentioned that "due to popular demand" interceptor and scarabs get rebuild.
I remember being 7 or 8 and all I knew how to play in starcraft was terran defense and I play the multiplayer game that lasted 1 and a half hours almost and I took out like I think it was like 12 to 1 kill death ratio before they finally overtook me. Your comment made me smile 😃
And without using Siege Mode :)
Would have been different if those scarabs had not such a messed up IA.
i don't think it was even close, considering no abilities allowed, the terrans has the attack range advantage. Almost all terran units are ranged, some of them has really long normal attack range
"No flying away in Queens vs Goliath!" Proceeds to fly away from Goliaths with Queens to recharge energy....
"no flying out of the combat area, because goliaths can't walk up cliffs"
If we put um in a 5 mile trench they win! 😅
@@StuGames that defeats the purpose. Cliff or not, you run away to recharge. Of course its common sense queen would win. Duh!!!
As Terran Player watching the last battle: siege those tanks god damnit!
Exactly my thinking. Those reavers wouldnt even have stood a chance
@@TheLAWanderer But the normal mode tank can still weark havoc even if they are not in siege mode.
Wouldn't have been fair lol
I was more annoyed at the valkyries attacking the interceptors
Or lockdown from the ghosts
Life is 200 ultras and you're the marine in the middle.
*Life is viciously apporaching your location*
Corsair: "Look at all the pretty lights."
This is what i feel when the fight between Corsair and Valkyries start to fire their weapons at 3:19.
Feels like some anime-style full-force against each other.
I'm amazed the Valkieries keep losing. Those halo rockets on paper should give them a huge advantage against other flyers
@@PaulXPZI guess the fire rate matters more than armor at that scale
@@sharpasacueball Plus corsair weapon is a constant dmg source. Valkiries lost some time for rocket animations.
“This is not Warcraft in space!”
While playing Warcraft2-music. 😅
It'd be interesting to see a three-way battle at the end with huge armies from each race.
this!
My money is on the terrans
@@user-unos111 you would win that bet
@@davidcarter6659 Unless the game freaked out with the sprites limit it has, the game can only handle so many sprites at one time so some cases you literally can see units just not respond like they should have to enemies.
A bit of irony is most of the fight club matches will never happen in real game because of 200 supply limit. However, I think that is why these fights are interesting.
Keep up the good work.
a bit of irony how this is like the most dumb comment but has 10 updoots
7:20 Nice touch with the scanner sweep at the end of the fight.
I love the sound of screaming Marines in the morning.
Lol
Dude, thank God for Siege tanks, Battlecruisers and Goliath's AA capabilities.
Fully upgraded BC was no joke...
Here's my idea for the next video: broodlings vs medics. Medics are super hard to kill because they heal each other, but they eventually run out of energy, so can the broodlings kill them before their time runs out?
For me, the most surprising result was the Corsair vs Valkyrie matchup.
For me too the Valkyrys shoud be air superiority fighters but somehow i didn't saw them superior...
@@FeeDBacKMKII Corsairs are also air superiority fighters.
It wasn't very surprising to me, because the Corsairs deal better focused damage, which means that they kill individual Valkyries and stop them from firing, instead of basically killing nothing until you kill everything with the inaccurate splash from the Valkyries.
for me archons vs wraits
I was astonished and angry that Valkyries didn't win! Love Valkyries
Hydralisk vs vultures: "I admit that without the spider mines, it would not have been a victory."
Marine: Give me something to shoot
200 Ultralisks:
using that ensnare gave those Queens a chance, otherwise they'd just get slaughtered before enough energy came back. These matchups were definitely closer than I thought they would be, I honestly thought those Hydras were just gonna get destroyed by the mines but they did pretty well against the Vultures after the fact
The goliaths easily won the first couple of attempts, until I refined my strategy. I didn't think the queens would be able to take it!
the battle at the end was weird coz youd send in the firebats first and have the marines firing from behind, Plus no tanks put down... imagine the carnage if that had of happened... it would be over in a few seconds..
Never underestimate the power of the dragoon DERP factor.
damn the blue explosion from the corsair vs valkyrie
This just confirms that Terran needs to a-move their armies instead of trying to micro them.
How funny you say that as I'm in the middle of watching a bunch of mines being laid to kill hydra, or how the first scenario marines vs ultras was for zerg
@@hentaidude666 tbf if the marines had stimpack it would've been a different story
It would be nice to see multiples versions of the same battle, to gauge consistency or how big a role RNG or AI plays.
The reason the marines lost is because the inner part of the circle was out of range, meaning a good third of them were standing there and waiting for their comrades to die.
Yea but even more so with the ultras. Apart from a choke of some kinda this was already the most favorable layout for the marines.
The Hydralisks vs Vultures is kinda unfair with the mines decimating 1/2 of them before they even meat...
That's how protoss players feels when doing PvT :/
If the mines are allowed then what is considered an ability?
Well from what I remember Vultures were primary build for the 3 mines each, the unit was like a bonus :D
Yeah,1 single overlord will overturn the table completely.
That's how terrans feel when they play mass marine but zerg plays mass lurkers
The Valkyrie missiles hitting the Corsair shields at 3:19 looks really cool
That feel when Goliaths carry the entire Terran Air Armada.
Indeed.. Terran would have lost if the Goliaths were in the front instead of able to wreck all the interceptors
i would say that BC tanking the shit out of the interceptors and no-scope on them helped too .
3:20 AAAAAHHH MY EYES!!!
It's beautfiul. They should have sent a poet!
That Warcraft 2 music gaves me goosebums
#goodoldtimes
How often do you run these engagements a second time and end up with a different winner than the first?
Terran Army won without deploying their tanks. Holy heck.
also with marines in front of firebats...
I love how youtube's bitrate just gives up with the Valks and the Goliats.
8:54 That one medic that almost thought she might make it.
Good video please keep them coming I miss the old SC days.
R.I.P. Blizzard.
very nice, love the projectiles lighting from cosairs and valkyries.
The marines in the center are like "What are y'all yelling abou....OH..OH SHITE" Lol
I'm just binge watching all your videos. As usual, you never fail to deliver a good dose of Fights.
Would you be interested in doing the Supreme Commander campains? Would love to see you play those games
100 ML's vs 100 GC's, I can see it now.
Marines are an incredibly good investment. Marines with stimpaks are just *nutty*
Stims and a few medics backing them up is good biz.
@7:22 I thought wraiths were in the battle, not corsairs
*wipes blood off of siege tank's nose*
Siege Mode. You got a problem with that? No mercy.
the last one was decided the moment reavers and goons started stacking and being derpy xd
goliaths and tanks are also derpy tho.
"I vote we frag this commander"
LOL
Set units to patrol as computers and they will use abilities on their own.
If the siege tanks were in siege mode and supporting from behind, they would land devastating damage onto the Protoss ground forces, but at the cost of friendly fire damage onto their own Terran forces fighting at the frontline.
Love the use of warcraft music in these~
Marine vs Ultras : 200 ultras was a definite win, if it was 100 , it would had been more fair. i loved it looked liked a giant pokeball though lol
queen vs Goliath : i wasnt expecting queens to win this one lol loved the turret walls though XD !
Corsairs vs Valkyries : AWESOME ! also i was sure the Valkyries were going to win this one .
Hydras vs Vultures : ... yeah....there isnt anyway the vultures are going to wi..*sees the vultures planting a field a spider mines* OH......ok yeah ... hydras will be lucky to even make it to the other side lol.
Archons vs Wraiths : my bet was on the archons, i was quite wrong and surprised . nice ! but also, corsairs still won XD
PvT : TERRAN OP !!
i was surprised by how fun these were !
thank you !
Just imagine the POV of that last Marine from start to finish of that fight against Ultras
Remember in every fight club, Player controlled means. Time to show off macro. And win.
MORE PLEASE THIS IS GREAT
These videos are quite good and easy digesting. Keep up the good work brother.
Great to have some of these on while just shooting the shit
Some ideas-
200 Ghosts vs 400 Marines,
100 Ultralisks vs 1000 FireBats
100 Lurkers vs 2000 Zerglings
Edited for posting the same matchup twice
zerglins can't even touch so many lurkers 😂
With a modified .exe file in my youth, we turn off all supply count so we were able to create infinite (almost) army and we did try I guess it was 15 lurker agaisnt a 8 minutes non-stop wave of cracklings and none of the lurker did die xD
Wow, the last battle was EPIC!
In that last battle Terrans were behind basically the entire fight and still came out on top, I'm proud of our blue bois!
(Besides that, other than Hydra vs Vulture and the last one I got every fight guess wrong...)
goliaths MVP
all those bois at the start getting slaughter make me feels sad for the marines
I know the rules state no abilities used, but I think if the Marines stimmed they would have won.
@@cocomunga i also think like that but with max out ultra and their armor , i dont quite know the outcome will be any different
This is surprisingly fun to watch!! Keep them coming!
Holy crap, that Corsair vs Valkyrie fight! So much blue!
This is art!🤯 I watched it several times! Splendid.👏
LOL at the Dragoon pathfinding AI during the last battle
What a wonderful video. This is which I want to watch since I was a chlid
So do the Protoss carriers have any offensive weapons? Their little launch ships don't seem to be there
Soooo epicccc!!! Imagine been in the very middle of the first fight. T_T Also the final fight, AWESOME! MOOARR!!!!!!!! MOOOAAAARRRR!!!!!
i'm confused, how do queens use broodlings? I thought they couldn't use it on mechanical units
On the last conflict, the protoss army vs terran army, does the order in which they collide make a difference?
Best serie everrrrrrr!!!
Vultures proved they are the best unit again, as if Flash micro wasn't enough!!!
Congratulations for 12k subs !!!
I love these videos! Keep them coming please!
Hi, keep up with good vids like these pal! Good luck!
the corsairs vs vikings was the most beautiful thing ive ever seen
Like the WoW music you uaed in the video :-)
The siege tanks aren't deployed, it allowed those dragoons and reavers in the back to continuously pound the ground units. Had the dragoons been left alone a little longer they would have overwhelmed the battlecruisers
In the last Protoss VS Terran army one of the key things was honestly the unit placement.
Goliaths with their superior anti-air range did a fantastic job compared to much lesser range dragoons, and reavers who need a clear path to throw a scarab.
So in the end, protoss ran out of own aircraft, and anti-air capable for taking down so many BCs.
With the same unit composition, but different placement, I think it would be possible for protoss to win.
I have actually meant to request for a while. I think these might be fun to see how the weaker units perform.
Please do these with
player controlled (but no running away, basically meaning are allowed to use Stimpack, tanking damage with hallucinations and using the initial spell at the beginning of the fight):
1 Fully upgraded Firebat with Stimpack with a Defense Matrix vs 1 no upgrades Archon
1 Fully upgraded Zergling vs 1 no upgrades Zealot with Ensnare on it
1 Fully upgraded Zealot with two hallucinations vs 1 no upgrades Ultralisk
any idea why the melee flamebats are put behind medics and marines?
people were complaining last time, when I put them in the front xD
I dunno why it was recommended for me but my first thought was - It's like watching Carbot animation. And then the second thought - you know what would make it even better? Using Carbot mod.
How can you use queen's broodling so fast?
I can't believe
You can select 4k for this video to watch in a higher quality! You DON'T need to have a 4k monitor to do this.
Nice episode of Starcraft fight club. Would like to see a 3 way ffa as a final between all 3 races. Even if you sim it 6 times, it doesn't guarantee that each race wins twice.
The person that coded scarab pathing probably tortures puppies in their spare time.
Now I'm watching the whole playlist.
That ended in a slaughter for the terrans. So many BCs remaining.
I want to see Wraiths vs Scouts
Wow! That's spectacular! 3:11
In the army vs army, why did you put marines in front of the firebats?
How did you uncap the sprite limit?
I'm curious how a different formation of marines would have affected the outcome.
A large part of the center of the formation was out of range to shoot.
good video! What's the song playing in the last matchup?
really well made battle clips ! =)
Thanks! 😄
9:53 So much for the Protoss surpremacy^^
Artosis breathing heavily
How do I set it up so the forces run at each other?
Is that in triggers?
The spider mines killed most of the Hydras and they still lost so many vultures lol man were Vultures useless without those spider mines.
Actually, no. Vultures are great against small targets like Marines, Zerglings, and Zerglings. They deal about as much damage to small targets as Dragoons against large targets but due to damage typing, Vulture's firepower is halved against medium targets like Hydralisk and quartered against large targets like Ultralisk.
Amazing fights! Keep em coming!
Flying away with queens is not allowed, "flies away through ridiculous long trench" 🤣😅
Always a good feeling when eating pizza and you go to youtube to watch something while eating, finding this 2 mins after it is uploaded!
literally same. cheers!
same , bon appétit !
Pizza gang assemble!
You know it's funny I found a way to successfully predict the winner of every single one of your videos...
It's always the audience. 😀
Why is there no high templer in protoss army
In the last fight, interceptors got intercepted by goliaths' long range, so battlecruisers got the easy upper hand against carriers. The clunky pathfinding of dragoons and reavers did some work as well.
What‘s with the queen‘s micro?