Theres a trophy called "1000 years later" after you beat the "tutorial boss" so I'm taking that as canon about the amount of time that's passed. Loved finding Mother of Mothers
And the lore of the Bishop mentions it has been hundreds of years since the great church(Mother of all Mothers) fell in deep ground. So I am taking 1000 years` gap seriously.
@@ryanartward My theory is that Crisanta`s power and her crimson bindings are gifts from the true Miracle, not the Grievous Miracle so they still process the magic power they used to have. After all she was once the agent of the Miracle but blinded by the Grievous Miracle. And the faith to the Miracle in Cvstodia is weak but not extinct so the Miracle has never left the land as the children of the Moon remain in the land for all these years according to Proximo. An example of the Miracle`s power is Benedicta, she has been transformed for hundreds of years by using the forbidden prayer according to the lore of her key. That means either she was a work of the Miracle hundreds years ago or the Miracle has been back for hundreds years.
@@ryanartward i think that chrisanta died right after blasphemous 1 ending. Cuz the heart in the sky has born when the penitent defeated the high wills, so people of Cvstodia started to worship it and build a new city around it. And then eviterno went to the old escribar'd "deambulatory of his holiness" and started to wait 1000 years for the penitent arrive
The moment i saw the mother of mothers i fr started exploting Also in the sea of ink temple you can see ten piedads statue and in the labyrinth you can find the boat-statue from wounds of eventide
I think you touched upon why the bosses and some of the enemies seeming so... happenstance without realizing it: The Miracle was dying when it was reawakened, and needed guardians to protect it. It is acting without seeming rhyme and reason because, unlike before, it lacks the support structure of the established holy church. So, instead of blessing powerful saints and martyrs, it just grabbed anyone and everyone it could. There is no rhyme or reason to the actions of a starving, desperate beast.
I was thinking that too. These are just regular, flawed people caught up in a twisted game beyond their understanding for the most part, not warriors filled with great imponence and purpose. One is even basically a murderous psycho. As a result there's not much said about them because there *isn't much to say*.
No. The devs just had no idea how to write a proper story. "A completely omnipotent force was acting randomly". Yes, that's called not having a story at all.
@@maskingtables Yeah but it's stated in the game that it has become very weak, desperate to have people worshipping it. It can only manifest itself in curses. Can't even do miracles anymore
12:45 - I see this point come up a lot but I think it's a misconception. The Witness isn't the child born, he's the one delivering the child - you can see him acting as the 'Midwife' in the prior scene. Going by the Witness' dialogue when you bring him keys, it suggests that the 'child' born was the Miracle's first effort to take on physical form, but because it was unused to using its powers without the direction of the High Wills, it first manifested as the new plague of afflictions, spreading and mutating people throughout the land. The 'child' as literally a formless plague - the Witness was just the first one to be afflicted. These mutations were the Miracle 'learning' how to take on tangible form. The Miracle finally manifested as the Heart, it's last best effort to take on a physical incarnation.
That's a really good point and not one I had considered. The Witness not being the child and that "child" being the plague makes a lot more sense when taking into account the Miracles goal of trying to make a physical form.
The story of praying to God to bear a child because of infertility is also more alike John the Baptist, which is the one that came (announced) before Jesus (and many mistook him for the Messiah). So it fits nicely that that child was also a kind of first attempt or announcement for the real one.
Did the Miracle die when the Incarnate Devotion die? Did the Miracle not create the highest heaven? In other words, is there something more powerful than the Miracle exist?
The impression I got was that it died. The ending A says that as the 'icon' (the Incarnate) fell, the Miracle's 'design and will' went along with it. Without power, form or will, there really shouldn't be anything left of it. The High Wills did mention that the Miracle shaped the Ancient Processions, the afterlife we see in the first game, but the afterlife was still older than the High Wills. So it may just be that the Miracle changed it into the form we saw, and with the Miracle gone it's manipulations should end also.
Correction: The third person in the birthing cutscene, the one with ginger hair and black wings (the "Witness") was not the couples child. He was the midwife of the birth (look closely at the cutscenes, you will see him waiting for the child between the mothers legs). The "child" that the couple gave birth to was actually the oozing black substance which turned him into a dark angel and brought suffering to Custodia.
To add: The positioning of the cutscene makes it seem like The Witness came out of The Mother's womb, which is not the case. If he actually was the child, he would not be called "the witness" and instead would be called something like "the child".
@@blumiu2426He was helping to deliver the baby, except the “baby” wasn’t a human but an oozing Black Plague that took hold of the Witness first, causing him to grow the giant wing out of his chest. The Miracle hadn’t used it’s powers in a long time, so it’s ability to carry out what it wants to do is very rusty compared to before (not that before was any better since the Miracle is basically the “Jackass Genie” trope).
@person3231 isnt the guy with the black wings lesmes? because in the menu the icon for killing lesmes is the guy with the black wings. Are the icons independent of the order in which the bosses are killed?
From what i know the honey man is a reference to the story of a hollow statue of christ which cried honey due to bees living inside (search for "Cristo de la miel", the story is a bit longer)
Fun fact: The "Afilaor" boss resembles the typical spanish knife sharpener, a peddler who goes around the streets with a characteristic pan flute melody, which is what sounds in the fight music. Its a traditional job from the 17th century I think but you can still hear them in a lot of places in Spain at least (I think some places outside spain have this too but I'm not sure enough). As an andalusian I'm so proud of this game and really enjoying all the references and folklore of my culture being in such a good game
here in south america we still have those afliadores to this day, they move in the streets in a bicicle and use the same pan flute melody. So when you hear that, you know is the afilador coming
And almost every npc the Pentient One met before has their statue, recording their stories after B1. Some relic in B1 are shown in the map in B2 as well.
That's the thing that made me feel the most in this game. I usually spent a couple seconds "playing" with the puppy everytime I went to Albero in the first game. So seeing his playful spirit besides the coffin, like he was there those 1000 years, keeping the penitent one company... I love that little guy :')
Okay so, the Old Lady with black clothes and a black hand fan (in the dream of the lady who is being mourned) is a reference to an old play called "La casa de Bernarda Alba", in which a mother forces her 5 daughters to stay locked inside the house with her, for god knows how long, to mourn the loss of her husband. It was created by the Grenadian poet Federico García Lorca, whose plays delved deep into the rural parts of Andalusia, talking about common daily problems and the place of women during those times (as a critique). The achievement for completing all the five daughter's trials is called "House of grief and hatred", making the reference even more obvious. The play is also recommended though I don't know if it has an English adaptation.
We did that play in my last year of community college and I kept name dropping it whenever I did these trials, I didn’t think I was actually correct in thinking of it lol
I also realized that Crisanta is nowhere to be found in "The Canvas of Light and Time". The Penitent One only reached that place after completing his penance. This could be another indicator at Crisanta coming back, because she might still have a purpose in this world, but that is mostly wishful thinking because they really did her dirty. Overall great video!
Svsona is neither of the other ladies. She's based off a Spanish folklore story. If you notice, all of the Two Moons area and music is Arab inspired, and even the prayer you get from Yerma is a Zejel, which is a type of Arab poetry. Is fun to see the devs including a completely different culture in the game, as a nod to the time Spain was under arab control during the middle ages.
Some things from Andalusian point of view. - Orospina penance's is related to her Botherhood; Sewing the capes and the clothes for scultures and stuff. It's a very hard task to sew gold and silver for all the religious colthing. You can see al the golden thread she uses. Also, there's a lot of spider reference in Orospina concept. - Benedicta. There's this old tradition to pray for the dead ones and keep an eye on them all night. I think her story is related to an old legend (I will have to investigate more) - Susona, she is a reference of a real person and a legend. A beautiful jewish woman from XV in Seville, who betrayed her own father and retired in a convent after that. There's also another reference of her in the game. In the shop in the town there's a skull tile atop of the door. That tile is a real one, it was where she lived in life. - Odon, it isn't told when his ship sunk. Maybe we can consider that's the same ships from the first game, Echo And Shadow. Maybe he had the same penance of silence or maybe his vocal cords are too worn out. - There's also the old lady frim the challenges. She's a clear reference to Bernarda Alba, from Lorca's play The house of Bernarda Alba, there's other references from the author, like Yerma (the same name of another tragedy play he wrote). - Montañes is a reference of Juan Martinez Montañes, a very important Andalusian sculptor.
I'm more inclined to believe Odon is fully capable of talking and just chooses not to. With all the other penitents that talk in the game, having him say nothing and instead greet you with a surprise boss fight, says a LOT about the kind of person he is. Straight to the point. If I were to use another character as an example, look at Lexaeus from Kingdom Hearts.
This is my analysis of A)How the Miracle came back, and B) The Ending. The game takes place a long time after the first game (the new holy figure, the Witness, even says "aeons"), and the Miracle has been considered extinct due to not showing up in so long. However, one married couple was having trouble conceiving a child, almost tearing themselves apart, and in utter desperation entrusted themselves to the Miracle to grant them a child. This wish was considered so humble and true that is woke up the Miracle, and granted the wish of the couple whose faith in it hadn't wavered in so long. However, things didn't go as planned even for the Miracle. It had been out of action for so long that, when it tried to make the child, known as the Witness (the one who said it had been aeons), into a new icon of worship like the Twisted One, the Miracle did an "erring", made a mistake due to its depleted might and the Witness came out both fully-grown and deformed, killing the mother in the process. Failing to incarnate into an icon and only manifesting as disease, it accidentally unleashed an "contagion" of disease, deformity, and pain, that spread through the land that afflicting many innocents lives. EDIT: Alternatively, as proposed by goldenyak629 below, the Witness is instead the Midwife that was to deliver the child, and the "child" was the disease that failed to be an icon. Which makes sense due to the similar appearance of the Witness and the midwife in the flashback, as well as the Witness' line about how the Miracle _"did fail in its efforts to incarnate, manifesting only in the form of disease, deformity, and pain"._ Yet the gaze and vision of one innocent, looking for any hope in the face of this desolation and relying purely on faith, allowed the Miracle to gain one last chance and was able to shape the wish into a giant heart-womb in the sky, where the birth of the new Child of the Miracle shall soon take place. The Heart is out of reach, watching over the City of the Blessed Name which has been raised by the Regret of three stone figures, represented by the Family: the eminent Father, the merciful Mother, and the counter-figure of the Witness. For the city to be reached, the Regrets of the three stone figures must be revealed so that they may be humiliated and humbled. The Regrets are hidden by three Guardians, who are in turn protected by the Archconfraternity; five Penitents of different Confraternities that the Miracle took as its sentinels. For the Heart must not be reached before the Child is born. And soon... the Penitent One awakens from his tomb. *As for the ending:* Before he fights the Incarnate Devotion, the Penitent One can chose to anoint himself with the Incense of the Envoys, ashes of 4 wooden statues that he can burn. This is hinted by the description outside the door to do this that reads "The Father said _"The Four Envoys wrapped my body in soft linen cloths."_" According to the Incense description, this marks the body of one who performs the Ultimate Sacrifice thus returning to the heavens, (EDIT)and that the Great Grace will bestow upon them the ultimate forgiveness, the last step in the Way of Penitence. You see, the Incarnate Devotion, as soon as it's born, is trying to contact the High Wills, as it knows that they are its creators. Yet it doesn't understand *why* it was created, and the High Wills don't answer it because, well, they're dead, leaving an _"obscure darkness of unanswered cries that prevents me from understanding the purpose of my birth."_ It then believes that the Penitent One was sent by the High Wills to judge the Incarnate Devotion, and the fight to serve as _"proof of thy dignity of your glory":_ essentially, its believes that the fight is to prove that the Incarnate is worthy of the High Wills' glory, to be worthy of being their _"magnum opus"._ Without the Incense, the Incarnate decides that the pain the Penitent One deals to him is meant to be a baptism, one that will unite it and the Penitent One together and make that communion flesh, becoming a new symbol of Devotion(EDIT) that brings a second age of the Miracle; the Second Psalm, successfully succeeding the long-dead High Wills. But with the Incense, this makes the Incarnate start believing that the High Wills are rejecting it, that they are hurting it in responds to questions of its purpose, that they are trying to kill it despite being of the High Wills' flesh and holding their heart. The Incarnate reconciles with the mystery of it birth, accepting that it will go unanswered, and states the Incarnate's punishment and death will be the High Wills' legacy. (EDIT)This, presumably, is because the Incense of the Envoys marks one as not just making the ultimate sacrifice, but one who will be bestowed the ultimate forgiveness. The High Wills and the Miracle seek devotion through punishment, through penitence. Being given the ultimate forgiveness by the "Great Grace" means the Penitent One... is no longer the Penitent One. (EDIT)Being blessed by the Great Grace maybe made the Incarnate think that the Penitent One was a representative of the High Wills. Furthermore, the Incarnate cannot be united in communion with a baptism of pain with the Penitent One because, again, the Incense absolves him; they are no longer being punished, no longer in pain. That common element cannot unite the Incarnate and the Penitent One; it is instead a pure being blessed by the "Great Grace" punishing another for seemingly not being worthy, so it just dies without being reborn. And with the (unwanted)suffering and death of the Incarnate Icon, the High Wills/Miracle's plans fail and the Penitent One is taken by the spirits of the Four Envoys to the highest of heavens, beyond many dreamed kingdoms such as the High Wills/Miracle's Path of Ancient/Eternal Processions, where all the other notable(and good) characters from both games are. Safely watched over for the rest of eternity by these spirits, the Penitent One will be enshrined as a holy figure in the canvas of light and time, his Penance... finally complete. === Let's see what we share in ideas after the video. EDIT: We were pretty close! Added edits to the theory based on your vid.
I don't play this game, but I do like it's story and have a hard time keeping track of it thanks to its mixture of spanish Christianity and flowery language. So, your comment was very illuminating - and enjoyable - to read. Good stuff.
Idk about yall but the Mistress of Mourning with her Sea of Mourning cloth behind her had to be my favorite imagery from this game. Its just so striking and the sound design is incredible.
The room before being filled with people mourning this frail old woman, only to be transported to her true form of a towering matriarch was stunning. And when you beat all the challenges, the quiet room after is just perfect.
The honey man is based on a famous statue that secreted honey and was thought to be blessed. Reality was that it was hollow and some bees took up residence. Cesareo os based on what I think was a story of a noblewoman who had a beard who when nursing looked like a man doing so. I can't recall the full details, but it's from the first artbook. Afilaor, the boss under Mother of Mothers is based on traveling knife sharpeners from Seville who use flutes to announce their presence.
I’m Peruvian and I showed my mom this game, when she was a girl my grandma made her go to an all girls catholic school, and while she isn’t very religious, she said this game scared her, she stated that while the imagery is holy, there is something seriously wrong with it, like something has infiltrated god, which funnily enough, is a prevalent theory about the high wills and miracle in the previous game, and I share her sentiment, the game is unsettling, especially for someone being raised spanish catholic
Bro I completed it just yesterday and lemme tell u, u wont regret buying it. Its awesome and in my opinion def better than first game although it was great too so just stay up with the hype. Although at some point it will seem a long game to complete cause the story is longer in this game and the map is also larger than the first but don't just give up on it cause of its length cause its worth it in the end. Good luck and have fun playing it bro and also if u remember then do share ur thoughts after completing it. ❤❤❤
Minor correction for Regula if you will. She snuck in a famed sculptor's abode to get a sneak peek in the sculptor's latest masterpiece rendition of a holy personality to find the effigy so beautiful and coveted the beauty. She then literally copied the face of the sculpture by pressing a veil into the sculpture's freshly painted face and paraded with the beautiful face as if it was hers. Regula soon found out that in some kind of twisted divine irony notable of Blasphemous, that her original face became that of a bland sculpture when she took off the veil. As for Regula's unusually huge stature, her dialogue noted that it was part of her punishment. Apologies for being anal about her storyline cause her's was the one that I was the most invested in the game, regardless of how short it was, still, pretty great vid!
From what I understood, her size wasn't a punishment, on the contrary, it was a gift, as it was the strenght given by the miracle that allowed her to hold the entrance long enough for the penitent to find another way in.
Blasphemous 2 is the first game i almost cry on the very beginning. It's very heartbreaking to see the fate of my bro (Diogracias) and my sis (Crisanta). They always help us when we need them most. But we are not there when they need us most.
my #1 question about this game is the afterlife. in the first game, we get to see the endless procession, and we destroy the high wills there. but in this game, the three regrets all describe the afterlife as "black gates, from which one never awakes." clearly something happened to the afterlife that belongs to the worshipers of the miracle and i hope they explore it more in a dlc
There is a painting by Goya of a man having dinner with a skeleton-like man and it made me think of Cástula and Trifón when I met them, as one of them is a skeleton when you exit and enter the room. I am certain that the team is aware of Goya from analyses of the first game because A Procession of Flagellants by him also seems clearly linked to the esthetic. Also, the trophy for reuniting them is called Old ones eating soup, like the painting.
I've learnt recently that the phase transition of the boss fight with Radamés is also a reference to Saturn Eating His Son, as Radamés takes a similar pose when biting into the corpsicle club.
: I noticed there was a VERY strong connection between theft and the NPCs and bosses we encounter as a result of it. Yerma stole the spearpoint she gives us at the beginning of the game, Orospina is a spider preying on the thieves of who try to steal the gold she will eventually wrap them in, Cesareo stole his wife's breast in an act of paternal desperation, Casto stole from the dead only to become intertwined with Death itself, Regula stole the painted face of a saint only to discover her own face had been removed and supplanted on to the statue the paint was originally on, etc. etc. I don't know how it affects the player's understanding of The Miracle's new manifestation, but I would argue that those who are affected by The Miracle are not exclusively punished - some are granted power to inflict punishment on other wrongdoers, particularly thieves.
Not sure if this is relevant to the stealing but I’ve noticed a lot of hand symbolism in this game. Might be related since you need to take something into your hands to steal but I might just be reaching
To expand on this, I think one of the major themes of the game is "ill-gotten gains" or simply "Fraud" which can include everything from theft to false prophets/gods. The Miracle itself is playing the role of a false god, stealing the faith and prayers of the people that would otherwise presumably reach heaven.
I re-watched the PO's confrontation with High Wills and how they cursed him to forever bear penace due to committing the "ultimate blasphemy." That means the PO is forever being a penitent. When Miracle resurfaced again, it also affected him unintentionally because someone has to bear the penace for the new guilts and regrets manifested. Also a potential hook into future DLCs. After Eviterno is defeated and before you ascend, a name is mentioned: the High Dramatist. A dramatist is s writer of plays which are performed on a stage by actors... and in general an actor or actress PRETENDS in order to play the role they were given. What is the purpose of this entire play?
NO WAYY i was ready for b2 to take a few months but u came in clutch. You're the reason I actually started reading item descriptions in games thank you!!
The talking hand is definitely a reference to a early medieval art trend of the Manus Dei at the time was a way of depicting God's intervention/blessing in artwork.
Well, thing I catch from this is about interesting detail about the penitents, such as a fact each confraternities representing four archangel from thier backstory to thier fight -Orospina(earth,justice) For embroidered her victims like spider spreading its web, especially it confirmed most of her victims so far are thieves -Benedicta(air,temperance) For being kept alive simply to eternally do her job -Lesmes(fire,fortitude) For keep bottle up for never bluntly angry to miracle for things happened against his will -Odon(water,wisdom) Obviously for his background as sailor Also it might be a theory. The reason behind Cresanta's suicide is based from a dialogue when facing Eviterno that stated anyone facing him shall be declare as the last of penitent and the problem came from his penance that he has to waiting which at this case facing other penitent. So after injured Cresanta took her life to make her won't be the last as the fight result will conclude Eviterno's penitence and the only way to confront Devotion Embody by win to conclude Eviterno's penitence
Every prayer is named after a variant of spanish music, mostly flamenco. Liviana is not the girl's name (probably), but the type of song the penitent performs to call on the prayer
If they're planning a new ending for the DLC i think this would be a great idea- the penitent one now in heaven helps crisanta to complete her penance and also get her to heaven
The reason why you talk with the witness in such a random place is that you are not meant to go there so early. There is a point in the church where the real witness is where you can't progress without the double jump you get after fighting Afilaor, but by how the game is structured there is nothing avoiding you do it after you get all three weapons so you can end there before you even go to the high temple. As for Enunciada, in her last dialogue she mentions the High Dramatist which could be refering to the final boss but may be an unknown entity we don't know of yet. Also my personal theory about the Miracle is that it doesn't have an agency of it's own. As I see it the Miracle is just a wish granting force that just makes as it is asked. However at some point the people of Cvstodia started being aware of this force and started praying to it in a more direct way and personalicing it and this is what eventually caused the Higher Wills to be born, as the Miracle was just answering their prayers, as well as he did with the child and the heart in the sky.
One of the things that confuse me the most is that the Child of the Miracle seemed to be okay with either outcome. When he dies he is also at peace and says he understands his purpose now, just as when he merges. The child mentions he is one with the Miracle, meaning this could also have been some sort of a final test for the Penitent One and the people of Cvstodia. Lose, and I get to watch over you and impose my will, win, and you are prepared to live without my interference.
i was (and am) on the verge of tears thinking about the ending of the canvas of space and time and i am more than hyped for whatever they want to do with that lonely crimson ribbon blown in the wind, this is one of THE best games ever created
@@zelestial1681 like every game it has it's flaws but if you like a rich story and a good gameplay/combat/platform game i cannot recommend it more, but make yourself a favour and mark every part of the map with a cherub when you find them and every part of the map that was unexplorable
The man in the third image of the story isn’t their son, he’s the shirtless midwife guy near the mother in the second image. He got infected by whatever came out and started mutating with angel wings. The Witness is the guy who witnessed the birth and survived
not being a native english speaker and the subtitles constantly referring to the penitent one as ‘the paddington’ sure was a nugget of fun during the story of a game that is so bleak and despairing. anyway, loved the video, thx for the quality content ❤
I believe Lesmes and Quirce are two sides of the same coin. Quirce was sentenced to death for his crimes but the Miracle was merciful to him, whom it fully resurrected using the flames he was burned with. Lesmes was also executed for unknown crimes and brought back by the Miracle, but unlike Quirce his resurrection was another form of punishment. As now he was trapped inside a metallic body and could feel deep down he was still dead
The timing on this is perfect, I watched the first video a little over a week ago while going through the Gingy back catalogue. Thanks for the in depth video
I just checked and the character of the Honey Man looks identical to the artist who made the Christ of Honey statue, Antonio Susillo. Antonio Susillo made a mistake on the statue and messed up the legs of the statue. This frustration and regret (along with the pain of his failed first marriage to a woman who left him deeply in debt) led him to shoot himself. It took some time but eventually his remains were buried under the feet of the statue and shortly after some bees found a hole in the statue and began making a hive there. Due to the heating of the statue, the bee's honey would weep from Christ's eyes. The character of Cesareo seems to refer to the painting, "Magdalena Ventura with her Husband and Son" by Miguel Ribera (1631). Magdalena was 52 at the time of the painting, and had begun to show facial hair growth at 37. She had at least two other children, and was an Italian from Abruzzi. I'm not entirely certain about some of the others but I can say Blasphemous 2 seems to be all about the Miracle attempting to manifest the perfect image for itself and punishing anyone (artists, sculptors, or even average people) who attempt to produce imperfect depictions of it. Blasphemous, as a series, seems to centre itself around highlighting the flaws of the Miracle (or God). In Blasphemous 1, we see that the Miracle is egotistical and deems itself to be perfect in all its decisions and punishments (no matter how horrifying and cruel its decision actually is). However, we learn it is not really the Miracle itself that punishes people but rather the Wills, which seem to represent the will of humanity. The punishments by the Wills did not seem to begin until humanity willed it into existence based off their own deep desire to be punished. Blasphemous 2 shows the Miracle to have vanity and hubris, and uses its own belief in its perfection of image as grounds to punish anyone who it decides has made an imperfect or unacceptable depiction of itself. However, this is also ironic. The first child it creates for itself to be manifested through is, in itself, flawed, and born as a formless manifestation of disfigurement. Thus, the Miracle didn't want the only living survivor of its failure (the Witness) to tell anyone about it because then it'd be known that the Miracle is NOT perfect and actually created a plague of disfigurement upon humanity. Nonetheless, disfigurement had been unleashed and had spread across the land, which disfigured the faces of the city's citizens. Thus, it's my theory that the Miracle needed a scapegoat. Someone to blame and ironically chose the most beautiful woman in the city (who would admire herself in the lake and wished for nobody else to be able to see their reflection in the lake) to take the blame and bear the regret by having her vanity deemed the sin that manifested the disfigurement in the first place in order to hide the failure wrought by its own failure and vanity.
Loved the video, and while this add nothing to theorys or plot or stuff. If you go back to your starting point/former resting place the Spirit of the Dog of the first game has a chance to appear, barks at you, wags its tail and leaves, such a small wholesome cameo that kinda gives the Penitent One and the player a "Feels Good" Moment that he and our allies are still with us in these trying times....and hell it gets confirmed in the good ending were they were waiting for us
Pro tip: You can cheese the Incarnate Devotion fight and kill it in like 2 minutes tops by doing the following Equip all three fire resist and tier 3 and 2 universal elemental resistance rosary beads if you unlocked all five slots so the boss does poop damage to you Upgrade the blood sword ability that grants healing for every hit Wack the boss with the might of penitence until it dies cus you outheal his damage tenfold, enjoy
But devotion incarnate is a literal cakewalk. I shredded him first try with nothing but Ruegi al Alba (the only weapon i use for fights) For me,the REAL final boss was eviterno and D.I was just an extra xD
as a Catholic school student, former teacher and near miss from a monastery the lore is just perfect. It's incredible how insane a lot of Catholic beliefs seem when presented in this game world
I was exploring blasphemous 3 like a fiend and dropped into the mother of mothers way too early (and couldn’t make it very far) and it was like a punch to the gut. All I had been thinking about is how lonely the penitent one must have been, to find connections and wake up and have them not only be gone, but dust and scattered words, secondhand lines carved in a statuette or half a prayer half remembered, and then I descend to that holiest of places. That I had to fight SO HARD to get to the first time. A fragment of the golden mask, that talks about a long forgotten convent. A crumbled statue of a man bent forward, hands behind his back, almost lost behind a crumbled wall. The knot of the three words, and deogracias’ words as the penitent one remembered them, echoing through a lonely hall, the warm reverence hollow in the dusty air. The trophy you get for beating the first boss is called A Thousand Years, but it doesn’t really feel that way until you descend to the mother of mothers, and realize that even that figure 8, representative of the twisted one and thus the miracle, has long been forgotten and lies crumbled in the background. And then you feel more alone than ever.
One thing to consider: The final boss, Devotion Incarnate, says "Higher Will" and then calls that higher will "Fathers", so it's likely that the Devotion Incarnate is the final manifestation of the High Wills from the first Blasphemous game. A last ditch effort of that old faith to be reborn through The Miracle to connect the past to the present.
Ive been wondering about the same topic since i finished the game. Did the Miracle intentionally want to create a being using the "pieces" of the HWs or is the DI a backup plan of the Wills in case the Miracle went out of control?
No, he is a manifestation of the Miracle itself. The Higher Wills created the Miracle and used it as a sort of tool to inspire devotion and gain power. With the Wills gone, people slowly lose their faith, weakning the Miracle to the point that it almost disapeared too. It has been using its power to survive and try to inspire devotion, but withaut the Wills it is not that proficient in this or is just much more desperate to survive. Finally, it creates a body for itself so it can live without the need for devotion (or as a unlimited fountain of it since people only need to see the incarnation) but it is still without a pourpose. The Heigher Wills where the ones who give it its reason to be before, but now they ara gone and the Miracle, no more desperate to survive, can stop to think on what to do now. This is the reason Devotion calls for the Higher Wills as their "Fathers", because he is the Miracle itself and their creation. At least thats what it looks like to me.
loved the game to bits, just got the platinum trophy and I think we'll probably get more story on the dlcs to come involving Crisanta, maybe what led her to battle Eviterno and finally committing suicide. I'm pretty sure there's more to come and still as awesome as the rest of the series has been.
This is just me completely spitballing here, but one of the big themes that I can see between the Confraternities is 1. the different inherently illogical aspects of faith, and 2. The different inherently illogical aspects of religion overall. This is why, at least to me, the Confraternities seem so… aimless, I suppose you could say? Let me explain. The first and most simple to explain is Orospina. Orospina is given an immense level of religious responsibility and importance despite the fact that for all intensive purposes, she’s a maniacal, sadistic murderer. The reason that she isn’t given any further characterization is, in my mind, to drive home the point that there IS nothing deeper. There’s nothing that makes any sense of why she was chosen because she wasn’t chosen for any “correct” reasons by religious or divine standards. She wasn’t picked because she is, in any way, a “good” pick to be a member of the Confraternities, she’s seemingly chosen solely because she is useful. This can be seen one of two ways, as a criticism of how major religions will intentionally ignore contradictions in their dogma in order to gain additional power, as she is clearly a skilled combatant who would serve to further the overall goals of the organization, or, on a deeper level, she can be seen as a poignant reminder that the Miracle is and always has been, amoral. Her sadism and shallowness are irrelevant to the Miracle, because the Miracle doesn’t even take those aspects into account to begin with. It perhaps doesn’t excuse her lack of character depth, but I see her lack of character depth as a way to represent how neither Eviterno nor the Miracle CARE about her depth. She is a tool, and the quality of her character is entirely irrelevant to them, so the game, too, does not bother to further characterize her. The second is Benadicta, who, as best as I can tell, is a representation of the sheer illogicality of religious fervor. She is, by NO means, the only representation of this is the Blasphemous series, but she seems to represent the effects that blind fervor can have on one’s decision making. It is mentioned that her decision to curse herself with a fate that is seemingly worse than death baffled all of those within her Sisterhood, and no one quite knows WHY one would inflict themselves with such a fate over a random cardinal. As best as I can tell, there WAS no reason to inflict this upon herself other than a moment of blind fervor in which she decided that she would lock herself in eternal prayer for one of her liaisons. This could’ve been justified through any number of means, but the reason that I feel that the game does not elaborate is that, just like with Orospina, any deeper meaning that could be used to attempt and explain this action would be pointless. There is NO reasonable explanation that this random cardinal “needs” Benadicta to lock herself into perpetual prayer for them, she seemingly did it simply because she was overtaken in a moment of incredible passion for the Miracle. My best explanation for Lesmes is that he represents the seemingly scattershot, random nature of “blessings” given by not only the Miracle of the Blasphemous universe, but by many major world religions as well. He wasn’t saved and preserved by Infanta because there was anything particularly special or unusual about his case. MANY people were martyred by the inquisitors that were marauding around the lands of Cvistodia, but Lesmes is randomly granted a seemingly exorbitant amount of favor out of nowhere. This is seen multiple times throughout the Blasphemous universe, but to me, Lesmes is the ultimate characterization for the seemingly random nature of acts of the gods present in almost every major world faith. There is this clear sense of Lesmes being almost confused as to why HE was chosen to receive his “blessing” as the mere result of a little girl praying for his decapitated head, when many were prayed for by MORE people for significantly more “worthy” reasons, only to be met with no results. Lesmes is the ultimate representation of how the very CONCEPT of randomly granted miracles is illogical, because there seemingly isn’t a measurable standard that the gods, or in this case the Miracle, will hold themselves to. The final one to talk about, and one of the least “deep” in terms of meaning as far as I can tell, is Odon. Odon and his crew are seemingly representations of how people are prone to reacting to confusion with immediate reverence. Odon and his crew are, inexplicably, resurrected on the shores of in a random cathedral, which utterly baffles Odon and his crew. The Miracle never really gives them a “goal” of any kind, notice how Odon’s choice to remain and guard the location is a conclusion that HE comes to, not any divine force, so they are forced to aimlessly defend an area for the rest of time, not because they were ever explicitly commanded to, but because they simply don’t know what to DO with their “blessing.” This is the one that I’m the most confused about personally, because from what I can tell, the messaging seems pretty… surface level, and it doesn’t really seem to be criticizing or commenting on anything in particular. The BEST that I can tell is that Odon and his crew are meant to represent a criticism of those who act out of fear because they THINK that they understand something divine. But that’s really the bets that I can come up with for that one.
Loved this deep dive into the game's lore. I beat it last week (was on staycation lol so I had some extra time) and I enjoyed it more than the first one as it was a bit easier to play despite having some boss fights that made me want to rage lol. This video gave me a lot more insight into the story that I missed while playing.
To anyone thinking blasphemous is an exaggeration of spanish culture, just remember the town i grew up in is called villaviciosa de odón (odóns villa of vice)
Basically in both games, Crisanta and Eviterno are the "I want a challenge" bosses for people that likes tough fights, while the final bosses are more for the narrative, you're killing a godly figure afterall.
Amazing videos both about blasphemous 1 and 2 I love how much thought you put into it with learning the cultural and religious backgrounds and even spinning theories of your own. I’m excited to see what will become of Crisanta I hope it will be a DLC where we play her. In the meantime if you look for something to do a lore video on try Fear and Hunger it’s an amazing game as well If you loved blasphemous you might like this one and the lore is similarly complex and multi leveled I would love to see your take on it :)
This is what Im waiting for since its release. I don't even play this game or the first one but since you explaining the story of this game before make me love this game and curious about the story in this game Love your video man
I just finished watching your Hollow Knight lore explanation, you mentioned in the video that you would be talking about Blasphemous soon, I was very excited but thought I would have to wait. imagine my surprise seeing this brand new video pop up
one of my favorite moments was when i found out that the twisted one is actually in the background of the room where we start the game. i got goosebumps when i saw him
Thank you so much for this! Loved this and I’m so glad you did this one as well! Truly one of the best videos of yours! Although I shall still pray for a video on Pathologic 2 amen
Note for any1 who cares, the little line on a vowel indicates thats the strong sillable of the word, for example radamés, the e has a line, meaning the mes sillable is the strong one, so instead of the pronounciation used in the video you would pronounce it enunciating the mes sillable as the strong one instead of the da one (the word being divided in the sillables ra-da-més). It doesnt matter much but hey, heres some spanish for all of you :D
So, as an analyst, summing up both lore chapters, I can say with like 80% of certainty that the world of Blasphemous is kinda like WH40K in a sense that when a lot of sentient beings believe in something, it becomes true. And when they wish for something - this something manifests as a god. Giant mass of people been craving for miracles - and they manifested The Miracle. Some of them (but also lots) needed The Miracle to be something they can imagine, and from their wish manifested the Higher Wills. And when the Miracle was first manifested, it like a newborn, but with a godlike power and constantly filled with the voices of prayers. And it just happened that most numerical and devout of those prayers were of guilt and penance. At first, it was ignorant and tried to grant wishes to those who asked. They ask for suffering - it grants suffering. They want something that The Miracle don't know about or don't know how to grant, like "happiness"? Well, get some suffering. And as The Miracle was born from wishes of penance and been asked for penance the most, it tried to reward people for their piety with what other people desperatly want - with suffering and anguish, thus creating the question "What did I do wrong?". The Miracle is a god. It's not an evil god, it just doesn't know better. And, in time, it might have learned about what's truly good and bad for humans. But then, people, in their ignorance, crated the Higher Wills... Should I just make myself a video? xD
Damn you work fast. Im still playing through the second game so I'm gonna watch this later. Loved your last blasphemous video so I have high hopes for this one.
Another excellent video! Well said and interpreted. My nagging issue though is Crisanta's role in Blasphemous 2. I'm hoping that the DLC will shed more light on her exploits after the first game .
The Blasphemous games remind me of something my grandfather said about christianity specifically catholicism: "Its about feeling, i look at the art and hear the choir and i don't need to rationalize it, its all there."
There's a subtle reference to Saturn Devouring his Child by Spanish artist Fransisco Goya during the Radames fight. When Radames transitions into his second phase he bites off one of the skulls on his club in the same manner as the painting.
On the 3 regrets part I know Lesmes name means “he whose nobility protects him” which is probably why is can’t be corrupted and Quirce is the name of a boy who became a martyr i believe both fit their names and character alike.
I was waiting impatiently to see you review blasphemous two, your video on the first one truly is one of my favourites. Much love, continue like that Gingy!!!
I like that the final boss isn’t the hardest. Wish more games did this. I want the final boss to be long and epic, BUT not so hard I have to repeat it a bunch (and get bored/tired of it). With the second to last boss being a real challenge, it lets me feel accomplished, and then I go right into the epic conclusion fight to close out the game. Perfect imho
crisanta was really the vergil to the penitent ones dante it sucks how dirty they did her she said it in the kneeling, they cant exist without eachother
The ribbon either hints at dlc or a completely new game following Crisanta and maybe the aftermath of the Penitent Ones' ascendance, either way Blasphemous content isn't quite done yet, so we got something to look forward too.
It's a lot like the first game And it's concepts but one thing I want to point out is that the final boss of the game is another puppet. Just like the first game, you're not fighting the miracle. You're fighting his devotion. But you're not fighting the God himself. You're fighting his child, and even after you kill him. Even after you destroy his last visage, the peneted one still gets sent to heaven by cherubs, which aren't even entirely good, given the game's history, but it kind of just drives the point further. The miracle's not dead. The miracle is still there. And it's still giving out blessings and curses, mainly curses, but none the less it's still alive. I feel like if there is a dlc, it will be like that, find and confront the one that keeps bringing you back, the one who made you what you are in the game.
I think the Crisanta theory would be bliss actually. In the good ending, our penitance is now complete. Maybe via DLC or a new game, she can have her final chance too somehow
i had never heard of blasphemous until your other video (which i JUST watched last night and went down a deep dive), and although i probably won't play them myself since metroidvanias aren't really my cup of tea, im super excited for this. the stories and lore seem really interesting
I love Blasphemous 2. Already platted it. :3 The art is fantastic, the soundtrack divine, the combat exquisite… And regarding the ribbon in the end… SURPRISE! SILKSONG STYLE SEQUEL! Joking… But imagine… they just randomly announcing Blasphemous 3 where we play as Crisanta… XD. Kidding. Hoping for a third ending and more content. Maybe a NG+ mode.
Svsona, fermosa fembra (hermosa mujer, beautiful female) is based in a legend from Seville. It is said that she was jew and was in love with a christian soldier. One night, Susona heard about a complot organised by his father to free themselves from the oppression of the christians. She went on to tell everything of this plan to the Spanish soldier, so he captured and killed a big part of the jews that lived in Seville. Repentant of what she had done, Susona went to live the rest of her days in a covenant, carrying the guilt and hate of the rest of the jew community. Once she died, in her will she stated that she wanted her head to be cut off and be hung in front of her house to serve as a remembrance of her treason to her community. Today there is a skull tile in her house, in barrio Santa Cruz, remembering this story
Crisanta killed herself so that the Penitent One may rise once again from his slumber, Eviterno reveals this when entering his second phase, as he retrieves the sword from Crisanta's body, he declares that he will end this with the same red linens that started it (played the game in spanish i don't know what he says in english), i'm inclined to believe that this was actually planned by the Miracle to happen, as the presence of the Penitent One is pivotal for the second psalm ending. Also, the reviving Crisanta theory for the post credit scene and possible dlc may be actually true, as in the previous game, the final boss follows the same script, a guardian followed up by a 'Son of the Miracle', we might also follow the same formula, having Crisanta help us go beyond that and directly to the pupeteer, in the first game it was ascending to the land of the High Wills to kill them, this time, it might be to actually ascend to the place that the Miracle resides in and finally destroy it, because it's probably still alive even after ending A, as it is not disclosed what happened to it after killing it's figurehead, i'm inclined to assume that it's still active, and now more powerfull than it was before, taking in mind the whole plague of deformity stuff that has likely planted fear into the hearts of many, and thus possible devotion in due time. The Anunciada thing might just be simple, as her name literally means the announced one, and her pages tell the future. She just knew that Crisanta's sacrifice revived the Penitent One, and maybe wrote herself into the story or it was already written in. She only appears on ending A, that might be the canonical ending that the eternal pages had written, and came down to earth to make sure it happened? she never even mentions anything about ending A though, so that's weird. This could go anywhere really, and i'm really looking forward to what the Game Kitchen has in store.
Another reference I think you missed is the point where Radamés begins his second phase and eats the body on its back. That scene is a reference to the painting Saturno devorando a su hijo, by Goya, one of the most influential and best regarded Spanish painters of all time. And also, an afilador is actually a person whose job is to sharpen the knives, utensils and basically anything that can be sharpened. They announce their coming with a tune that can get really annoying really quick, but it's a classic that everyone in Spain will recognize, even though the job is slowly dissapearing.
16:25 - It's my belief that the the Severed Tower (Sinodo's area) and Basilica of Absent Face(Benedicta's area) are meant to be 2 "stages" of the same tower, Basilica of Absent Faces is the echo of the Severed Tower with all the bodies of the clergymen that was left by the Miracle after it congregated them into Sinodo and planted the tower upside-down perhaps out of some disdain for what it made (or, if were going for a more fringe theory, out of disdain for the old religion that was born of the HIgh Wills' exploitation of it). The game shows that the MIracle can do something that large as with what happened to Two Moons.
I think that the Witness isn't actually the Mother's child. It's said in the cutscene, "The Miracle having been weakened over the centuries if it's absence, gave birth to corruption, which spread it's seeds to everything, everywhere..." or something like that. If you look at the guy delivering the "baby" he's in a loincloth just like the Witness, minus the wing coming out of his chest. Same haircut, bare chested, loincloth. So I figured that the "baby" the Mother gave birth to was actually all that corrupt blood that is covering the ground, moving into and infecting the people present, as well as creating the Witness because he came in direct contact with the Miracle's attempt at resurrecting through the Mother's child. This occurs before the heart in the sky as some of the lore in the items states, "A child came to the City of the Sacred Name, saw all the suffering and prayed that a heart shaped cloud would be made into a sign that the Miracle hadn't abandoned them." I think that when the Mother and Father prayed to the Miracle, It woke up, but wasn't strong enough to do what It wanted. So It made the Witness and the new wave of corruption to bolster the populace's fear and thus their belief in the Miracle. Providing It with prayers and renewed fervent worship, thus giving it more power to make the Heart in the sky. Which also allowed it to resurrect The Penitent One to use in It's grand plan to start a new age of worship with the Child of the Heart and the Penitent One combining into a new figurehead for the Miracle, which happens in ending B. So the Child of the Mother and Father, is neither the Witness nor the Heart in the sky. The Mother was used as a vessel for the Miracle to try to resurrect into flesh. When that failed the Miracle did the next best thing. It started to make spectacles and deformities, to prove It's existence and to harvest more belief for more power to do a better resurrection.
12:54 little lore correction here that person with the blood on his hands is not the child the child was never born or was born but was invisible, the witness is the person in front of her 13:33 here trying to help birth the child and when the child was born it's birth deformed the man
The child was not a human baby, it was a literal Black Plague. She pushed black ooze out of her and the only one to survive it’s terror was The Witness.
Theres a trophy called "1000 years later" after you beat the "tutorial boss" so I'm taking that as canon about the amount of time that's passed. Loved finding Mother of Mothers
Very likely. You can see Cvstodia being newly built and less ruined. And from Orospina's dialogue a long amount of time has passed on the land.
And the lore of the Bishop mentions it has been hundreds of years since the great church(Mother of all Mothers) fell in deep ground. So I am taking 1000 years` gap seriously.
If that's the case. How did Cisandra live that long?
@@ryanartward My theory is that Crisanta`s power and her crimson bindings are gifts from the true Miracle, not the Grievous Miracle so they still process the magic power they used to have. After all she was once the agent of the Miracle but blinded by the Grievous Miracle. And the faith to the Miracle in Cvstodia is weak but not extinct so the Miracle has never left the land as the children of the Moon remain in the land for all these years according to Proximo.
An example of the Miracle`s power is Benedicta, she has been transformed for hundreds of years by using the forbidden prayer according to the lore of her key. That means either she was a work of the Miracle hundreds years ago or the Miracle has been back for hundreds years.
@@ryanartward i think that chrisanta died right after blasphemous 1 ending. Cuz the heart in the sky has born when the penitent defeated the high wills, so people of Cvstodia started to worship it and build a new city around it. And then eviterno went to the old escribar'd "deambulatory of his holiness" and started to wait 1000 years for the penitent arrive
Seeing the Mother of Mothers again out of nowhere was probably the best feeling I’ve had in a metroidvania since Hollow Knight. Loved this game
The moment i saw the mother of mothers i fr started exploting
Also in the sea of ink temple you can see ten piedads statue and in the labyrinth you can find the boat-statue from wounds of eventide
Same here, I lost my mind when I stumbled across it.
Same here it was nice they put that area in the sequel
I went there super early and was like, wait a minute, I know this place, I hated it 😂
@@tizielechicero9077where in the temple can you see the Ten Piedad statue?
I think you touched upon why the bosses and some of the enemies seeming so... happenstance without realizing it: The Miracle was dying when it was reawakened, and needed guardians to protect it. It is acting without seeming rhyme and reason because, unlike before, it lacks the support structure of the established holy church. So, instead of blessing powerful saints and martyrs, it just grabbed anyone and everyone it could. There is no rhyme or reason to the actions of a starving, desperate beast.
I was thinking that too. These are just regular, flawed people caught up in a twisted game beyond their understanding for the most part, not warriors filled with great imponence and purpose. One is even basically a murderous psycho. As a result there's not much said about them because there *isn't much to say*.
Last line goes so hard
That's just an excuse for the devs writing a ridiculous unconnected story
No. The devs just had no idea how to write a proper story.
"A completely omnipotent force was acting randomly". Yes, that's called not having a story at all.
@@maskingtables Yeah but it's stated in the game that it has become very weak, desperate to have people worshipping it. It can only manifest itself in curses. Can't even do miracles anymore
12:45 - I see this point come up a lot but I think it's a misconception. The Witness isn't the child born, he's the one delivering the child - you can see him acting as the 'Midwife' in the prior scene. Going by the Witness' dialogue when you bring him keys, it suggests that the 'child' born was the Miracle's first effort to take on physical form, but because it was unused to using its powers without the direction of the High Wills, it first manifested as the new plague of afflictions, spreading and mutating people throughout the land. The 'child' as literally a formless plague - the Witness was just the first one to be afflicted. These mutations were the Miracle 'learning' how to take on tangible form. The Miracle finally manifested as the Heart, it's last best effort to take on a physical incarnation.
That's a really good point and not one I had considered. The Witness not being the child and that "child" being the plague makes a lot more sense when taking into account the Miracles goal of trying to make a physical form.
The story of praying to God to bear a child because of infertility is also more alike John the Baptist, which is the one that came (announced) before Jesus (and many mistook him for the Messiah).
So it fits nicely that that child was also a kind of first attempt or announcement for the real one.
...Huh... that's... not a bad thought.
Did the Miracle die when the Incarnate Devotion die? Did the Miracle not create the highest heaven? In other words, is there something more powerful than the Miracle exist?
The impression I got was that it died. The ending A says that as the 'icon' (the Incarnate) fell, the Miracle's 'design and will' went along with it. Without power, form or will, there really shouldn't be anything left of it.
The High Wills did mention that the Miracle shaped the Ancient Processions, the afterlife we see in the first game, but the afterlife was still older than the High Wills. So it may just be that the Miracle changed it into the form we saw, and with the Miracle gone it's manipulations should end also.
Correction: The third person in the birthing cutscene, the one with ginger hair and black wings (the "Witness") was not the couples child. He was the midwife of the birth (look closely at the cutscenes, you will see him waiting for the child between the mothers legs). The "child" that the couple gave birth to was actually the oozing black substance which turned him into a dark angel and brought suffering to Custodia.
To add: The positioning of the cutscene makes it seem like The Witness came out of The Mother's womb, which is not the case. If he actually was the child, he would not be called "the witness" and instead would be called something like "the child".
I thought I saw him kneeling before the woman and was confused.
You are correct. All the deformities and mutations that roam Cvstodia were tainted by the plague that was born from the mother.
@@blumiu2426He was helping to deliver the baby, except the “baby” wasn’t a human but an oozing Black Plague that took hold of the Witness first, causing him to grow the giant wing out of his chest.
The Miracle hadn’t used it’s powers in a long time, so it’s ability to carry out what it wants to do is very rusty compared to before (not that before was any better since the Miracle is basically the “Jackass Genie” trope).
@person3231 isnt the guy with the black wings lesmes? because in the menu the icon for killing lesmes is the guy with the black wings. Are the icons independent of the order in which the bosses are killed?
From what i know the honey man is a reference to the story of a hollow statue of christ which cried honey due to bees living inside (search for "Cristo de la miel", the story is a bit longer)
It is.
My like left your comment about a Christian statue at 666 likes. Someone fix this. Or leave it there for the lolz.
Fun fact: The "Afilaor" boss resembles the typical spanish knife sharpener, a peddler who goes around the streets with a characteristic pan flute melody, which is what sounds in the fight music. Its a traditional job from the 17th century I think but you can still hear them in a lot of places in Spain at least (I think some places outside spain have this too but I'm not sure enough).
As an andalusian I'm so proud of this game and really enjoying all the references and folklore of my culture being in such a good game
Knife sharpeners are universal across all the Hispanic world. We have them in Latin America, too, and their flute is just as iconic to us, as well.
Im from Portugal and we have them aswell, its one of the best boss fights in the game in my opinion
here in south america we still have those afliadores to this day, they move in the streets in a bicicle and use the same pan flute melody. So when you hear that, you know is the afilador coming
Aca en Mexico se llegan a escuchar afiladores aun
No se si en otras partes de latinoamerica tambien
está bien saber que también tenéis afilaores del mismo estilo por allí también, fui a dar un fun fact y me llevé otro jaja
One of the saddest things in this game is if you go all the way back to the beginning, you catch a glimpse of the puppy from the first game
And almost every npc the Pentient One met before has their statue, recording their stories after B1. Some relic in B1 are shown in the map in B2 as well.
Not sad but nostalgic
it's been 1000 years what were you expecting?
That's the thing that made me feel the most in this game. I usually spent a couple seconds "playing" with the puppy everytime I went to Albero in the first game. So seeing his playful spirit besides the coffin, like he was there those 1000 years, keeping the penitent one company... I love that little guy :')
Now playing at a Cvstodia theatre near you: Don Bluth’s new animated classic “All Dogs Go to the Other Side of the Dream”
;)
Okay so, the Old Lady with black clothes and a black hand fan (in the dream of the lady who is being mourned) is a reference to an old play called "La casa de Bernarda Alba", in which a mother forces her 5 daughters to stay locked inside the house with her, for god knows how long, to mourn the loss of her husband. It was created by the Grenadian poet Federico García Lorca, whose plays delved deep into the rural parts of Andalusia, talking about common daily problems and the place of women during those times (as a critique). The achievement for completing all the five daughter's trials is called "House of grief and hatred", making the reference even more obvious. The play is also recommended though I don't know if it has an English adaptation.
We did that play in my last year of community college and I kept name dropping it whenever I did these trials, I didn’t think I was actually correct in thinking of it lol
Also, he write another play titled “Yerma”!
I also realized that Crisanta is nowhere to be found in "The Canvas of Light and Time". The Penitent One only reached that place after completing his penance. This could be another indicator at Crisanta coming back, because she might still have a purpose in this world, but that is mostly wishful thinking because they really did her dirty. Overall great video!
well there is the end credit scene after ending A where a red ribbon flies in the wind, most likely one of her crimson ribbons
and no one noticed that the fourth visage wasn't there either.
Svsona is neither of the other ladies. She's based off a Spanish folklore story. If you notice, all of the Two Moons area and music is Arab inspired, and even the prayer you get from Yerma is a Zejel, which is a type of Arab poetry. Is fun to see the devs including a completely different culture in the game, as a nod to the time Spain was under arab control during the middle ages.
Which story is she based on?
@@karlm115 that of Susana Ben Susón
@@nightwynd5663 thanks lad
I'm soo happy they included moorish architecture and culture in this game
The Two Moons area is actually based on a real place in Granada called La Alhambra
Some things from Andalusian point of view.
- Orospina penance's is related to her Botherhood; Sewing the capes and the clothes for scultures and stuff. It's a very hard task to sew gold and silver for all the religious colthing. You can see al the golden thread she uses. Also, there's a lot of spider reference in Orospina concept.
- Benedicta. There's this old tradition to pray for the dead ones and keep an eye on them all night. I think her story is related to an old legend (I will have to investigate more)
- Susona, she is a reference of a real person and a legend. A beautiful jewish woman from XV in Seville, who betrayed her own father and retired in a convent after that. There's also another reference of her in the game. In the shop in the town there's a skull tile atop of the door. That tile is a real one, it was where she lived in life.
- Odon, it isn't told when his ship sunk. Maybe we can consider that's the same ships from the first game, Echo And Shadow. Maybe he had the same penance of silence or maybe his vocal cords are too worn out.
- There's also the old lady frim the challenges. She's a clear reference to Bernarda Alba, from Lorca's play The house of Bernarda Alba, there's other references from the author, like Yerma (the same name of another tragedy play he wrote).
- Montañes is a reference of Juan Martinez Montañes, a very important Andalusian sculptor.
I'm more inclined to believe Odon is fully capable of talking and just chooses not to. With all the other penitents that talk in the game, having him say nothing and instead greet you with a surprise boss fight, says a LOT about the kind of person he is. Straight to the point. If I were to use another character as an example, look at Lexaeus from Kingdom Hearts.
Svsona* can people who play this game not tell the difference between Vs and Us😂
@@samatkinson4331 Bc there isn't a difference, "v" was used like "u" and viceversa until 17-18th Century
Ozú killo
This is my analysis of A)How the Miracle came back, and B) The Ending.
The game takes place a long time after the first game (the new holy figure, the Witness, even says "aeons"), and the Miracle has been considered extinct due to not showing up in so long. However, one married couple was having trouble conceiving a child, almost tearing themselves apart, and in utter desperation entrusted themselves to the Miracle to grant them a child. This wish was considered so humble and true that is woke up the Miracle, and granted the wish of the couple whose faith in it hadn't wavered in so long.
However, things didn't go as planned even for the Miracle. It had been out of action for so long that, when it tried to make the child, known as the Witness (the one who said it had been aeons), into a new icon of worship like the Twisted One, the Miracle did an "erring", made a mistake due to its depleted might and the Witness came out both fully-grown and deformed, killing the mother in the process. Failing to incarnate into an icon and only manifesting as disease, it accidentally unleashed an "contagion" of disease, deformity, and pain, that spread through the land that afflicting many innocents lives.
EDIT: Alternatively, as proposed by goldenyak629 below, the Witness is instead the Midwife that was to deliver the child, and the "child" was the disease that failed to be an icon. Which makes sense due to the similar appearance of the Witness and the midwife in the flashback, as well as the Witness' line about how the Miracle _"did fail in its efforts to incarnate, manifesting only in the form of disease, deformity, and pain"._
Yet the gaze and vision of one innocent, looking for any hope in the face of this desolation and relying purely on faith, allowed the Miracle to gain one last chance and was able to shape the wish into a giant heart-womb in the sky, where the birth of the new Child of the Miracle shall soon take place. The Heart is out of reach, watching over the City of the Blessed Name which has been raised by the Regret of three stone figures, represented by the Family: the eminent Father, the merciful Mother, and the counter-figure of the Witness.
For the city to be reached, the Regrets of the three stone figures must be revealed so that they may be humiliated and humbled. The Regrets are hidden by three Guardians, who are in turn protected by the Archconfraternity; five Penitents of different Confraternities that the Miracle took as its sentinels. For the Heart must not be reached before the Child is born.
And soon... the Penitent One awakens from his tomb.
*As for the ending:* Before he fights the Incarnate Devotion, the Penitent One can chose to anoint himself with the Incense of the Envoys, ashes of 4 wooden statues that he can burn. This is hinted by the description outside the door to do this that reads "The Father said _"The Four Envoys wrapped my body in soft linen cloths."_"
According to the Incense description, this marks the body of one who performs the Ultimate Sacrifice thus returning to the heavens, (EDIT)and that the Great Grace will bestow upon them the ultimate forgiveness, the last step in the Way of Penitence.
You see, the Incarnate Devotion, as soon as it's born, is trying to contact the High Wills, as it knows that they are its creators. Yet it doesn't understand *why* it was created, and the High Wills don't answer it because, well, they're dead, leaving an _"obscure darkness of unanswered cries that prevents me from understanding the purpose of my birth."_ It then believes that the Penitent One was sent by the High Wills to judge the Incarnate Devotion, and the fight to serve as _"proof of thy dignity of your glory":_ essentially, its believes that the fight is to prove that the Incarnate is worthy of the High Wills' glory, to be worthy of being their _"magnum opus"._
Without the Incense, the Incarnate decides that the pain the Penitent One deals to him is meant to be a baptism, one that will unite it and the Penitent One together and make that communion flesh, becoming a new symbol of Devotion(EDIT) that brings a second age of the Miracle; the Second Psalm, successfully succeeding the long-dead High Wills.
But with the Incense, this makes the Incarnate start believing that the High Wills are rejecting it, that they are hurting it in responds to questions of its purpose, that they are trying to kill it despite being of the High Wills' flesh and holding their heart. The Incarnate reconciles with the mystery of it birth, accepting that it will go unanswered, and states the Incarnate's punishment and death will be the High Wills' legacy.
(EDIT)This, presumably, is because the Incense of the Envoys marks one as not just making the ultimate sacrifice, but one who will be bestowed the ultimate forgiveness. The High Wills and the Miracle seek devotion through punishment, through penitence. Being given the ultimate forgiveness by the "Great Grace" means the Penitent One... is no longer the Penitent One.
(EDIT)Being blessed by the Great Grace maybe made the Incarnate think that the Penitent One was a representative of the High Wills. Furthermore, the Incarnate cannot be united in communion with a baptism of pain with the Penitent One because, again, the Incense absolves him; they are no longer being punished, no longer in pain. That common element cannot unite the Incarnate and the Penitent One; it is instead a pure being blessed by the "Great Grace" punishing another for seemingly not being worthy, so it just dies without being reborn.
And with the (unwanted)suffering and death of the Incarnate Icon, the High Wills/Miracle's plans fail and the Penitent One is taken by the spirits of the Four Envoys to the highest of heavens, beyond many dreamed kingdoms such as the High Wills/Miracle's Path of Ancient/Eternal Processions, where all the other notable(and good) characters from both games are. Safely watched over for the rest of eternity by these spirits, the Penitent One will be enshrined as a holy figure in the canvas of light and time, his Penance... finally complete.
===
Let's see what we share in ideas after the video.
EDIT: We were pretty close! Added edits to the theory based on your vid.
I don't play this game, but I do like it's story and have a hard time keeping track of it thanks to its mixture of spanish Christianity and flowery language. So, your comment was very illuminating - and enjoyable - to read. Good stuff.
Damn you are a good writer
Make ur own video pls this is great
@@spookydonkey42 I'm mean, Gingy already said pretty much said this, so there's little point.
Thanks man you helped me fill in a lot of blanks
Idk about yall but the Mistress of Mourning with her Sea of Mourning cloth behind her had to be my favorite imagery from this game. Its just so striking and the sound design is incredible.
That bell toll and cut to black was maybe the coolest part of the game
@@electronicmusicofjapan-emj9882 100 percent. Gave me chills every time.
The room before being filled with people mourning this frail old woman, only to be transported to her true form of a towering matriarch was stunning. And when you beat all the challenges, the quiet room after is just perfect.
The honey man is based on a famous statue that secreted honey and was thought to be blessed. Reality was that it was hollow and some bees took up residence. Cesareo os based on what I think was a story of a noblewoman who had a beard who when nursing looked like a man doing so. I can't recall the full details, but it's from the first artbook. Afilaor, the boss under Mother of Mothers is based on traveling knife sharpeners from Seville who use flutes to announce their presence.
I’m Peruvian and I showed my mom this game, when she was a girl my grandma made her go to an all girls catholic school, and while she isn’t very religious, she said this game scared her, she stated that while the imagery is holy, there is something seriously wrong with it, like something has infiltrated god, which funnily enough, is a prevalent theory about the high wills and miracle in the previous game, and I share her sentiment, the game is unsettling, especially for someone being raised spanish catholic
I too get a creepy feeling about the game....but i think that it deals in religion and sin....maybe i did something wrong lol
Imagine if in the DLC you can play as Crisanta, but all the enemies are invisible unless they run or attack
Heyyy new ng+ mode?
Can’t wait to get this! Literally bought the first Blasphemous because of your video.
Bro I completed it just yesterday and lemme tell u, u wont regret buying it.
Its awesome and in my opinion def better than first game although it was great too so just stay up with the hype.
Although at some point it will seem a long game to complete cause the story is longer in this game and the map is also larger than the first but don't just give up on it cause of its length cause its worth it in the end.
Good luck and have fun playing it bro and also if u remember then do share ur thoughts after completing it. ❤❤❤
I torrented it cuz le no money but 30€ here and there wont change much
@@NifixD lol. Still play the whole game cause it becomes a little hard sometimes😅
Same. I beat the first one this year during jury duty hahaha
Minor correction for Regula if you will. She snuck in a famed sculptor's abode to get a sneak peek in the sculptor's latest masterpiece rendition of a holy personality to find the effigy so beautiful and coveted the beauty. She then literally copied the face of the sculpture by pressing a veil into the sculpture's freshly painted face and paraded with the beautiful face as if it was hers. Regula soon found out that in some kind of twisted divine irony notable of Blasphemous, that her original face became that of a bland sculpture when she took off the veil.
As for Regula's unusually huge stature, her dialogue noted that it was part of her punishment.
Apologies for being anal about her storyline cause her's was the one that I was the most invested in the game, regardless of how short it was, still, pretty great vid!
From what I understood, her size wasn't a punishment, on the contrary, it was a gift, as it was the strenght given by the miracle that allowed her to hold the entrance long enough for the penitent to find another way in.
Blasphemous 2 is the first game i almost cry on the very beginning. It's very heartbreaking to see the fate of my bro (Diogracias) and my sis (Crisanta).
They always help us when we need them most. But we are not there when they need us most.
Felt man.
I havent played B2 yet, but I know how you feel, just with select experiences from other games.
Cringe
Kinda regret playing B2 first now.
my #1 question about this game is the afterlife. in the first game, we get to see the endless procession, and we destroy the high wills there. but in this game, the three regrets all describe the afterlife as "black gates, from which one never awakes." clearly something happened to the afterlife that belongs to the worshipers of the miracle and i hope they explore it more in a dlc
There is a painting by Goya of a man having dinner with a skeleton-like man and it made me think of Cástula and Trifón when I met them, as one of them is a skeleton when you exit and enter the room. I am certain that the team is aware of Goya from analyses of the first game because A Procession of Flagellants by him also seems clearly linked to the esthetic. Also, the trophy for reuniting them is called Old ones eating soup, like the painting.
I've learnt recently that the phase transition of the boss fight with Radamés is also a reference to Saturn Eating His Son, as Radamés takes a similar pose when biting into the corpsicle club.
: I noticed there was a VERY strong connection between theft and the NPCs and bosses we encounter as a result of it. Yerma stole the spearpoint she gives us at the beginning of the game, Orospina is a spider preying on the thieves of who try to steal the gold she will eventually wrap them in, Cesareo stole his wife's breast in an act of paternal desperation, Casto stole from the dead only to become intertwined with Death itself, Regula stole the painted face of a saint only to discover her own face had been removed and supplanted on to the statue the paint was originally on, etc. etc.
I don't know how it affects the player's understanding of The Miracle's new manifestation, but I would argue that those who are affected by The Miracle are not exclusively punished - some are granted power to inflict punishment on other wrongdoers, particularly thieves.
I still giggle at the notion of "Boob thief"
Not sure if this is relevant to the stealing but I’ve noticed a lot of hand symbolism in this game. Might be related since you need to take something into your hands to steal but I might just be reaching
@@bostaurus fr what’s the deal with Hand fake idol and his mass murder of his brethren?
To expand on this, I think one of the major themes of the game is "ill-gotten gains" or simply "Fraud" which can include everything from theft to false prophets/gods. The Miracle itself is playing the role of a false god, stealing the faith and prayers of the people that would otherwise presumably reach heaven.
I re-watched the PO's confrontation with High Wills and how they cursed him to forever bear penace due to committing the "ultimate blasphemy."
That means the PO is forever being a penitent. When Miracle resurfaced again, it also affected him unintentionally because someone has to bear the penace for the new guilts and regrets manifested.
Also a potential hook into future DLCs. After Eviterno is defeated and before you ascend, a name is mentioned: the High Dramatist.
A dramatist is s writer of plays which are performed on a stage by actors... and in general an actor or actress PRETENDS in order to play the role they were given.
What is the purpose of this entire play?
"The High Dramatist" is a flavourful way to say "fate" or "God"
since true divine in blasphemous has artistic themes withg pages and canvases, a dramaticist isnt far off from God
@@Mendax5 I feel like they would of said The Miracle then, I do think they are hinting at something else.
@@DeadEye364 The Miracle is similar in qualities to Demiurge, not God though.
NO WAYY i was ready for b2 to take a few months but u came in clutch. You're the reason I actually started reading item descriptions in games thank you!!
The talking hand is definitely a reference to a early medieval art trend of the Manus Dei at the time was a way of depicting God's intervention/blessing in artwork.
Well, thing I catch from this is about interesting detail about the penitents, such as a fact each confraternities representing four archangel from thier backstory to thier fight
-Orospina(earth,justice)
For embroidered her victims like spider spreading its web, especially it confirmed most of her victims so far are thieves
-Benedicta(air,temperance)
For being kept alive simply to eternally do her job
-Lesmes(fire,fortitude)
For keep bottle up for never bluntly angry to miracle for things happened against his will
-Odon(water,wisdom)
Obviously for his background as sailor
Also it might be a theory. The reason behind Cresanta's suicide is based from a dialogue when facing Eviterno that stated anyone facing him shall be declare as the last of penitent and the problem came from his penance that he has to waiting which at this case facing other penitent. So after injured Cresanta took her life to make her won't be the last as the fight result will conclude Eviterno's penitence and the only way to confront Devotion Embody by win to conclude Eviterno's penitence
Every prayer is named after a variant of spanish music, mostly flamenco. Liviana is not the girl's name (probably), but the type of song the penitent performs to call on the prayer
30:37 “A DLC in which we play as her” oh god *silksong flashbacks intensifies *
If they're planning a new ending for the DLC i think this would be a great idea- the penitent one now in heaven helps crisanta to complete her penance and also get her to heaven
Please! I was so sad not seeing her there with the rest of the characters 😭
The reason why you talk with the witness in such a random place is that you are not meant to go there so early. There is a point in the church where the real witness is where you can't progress without the double jump you get after fighting Afilaor, but by how the game is structured there is nothing avoiding you do it after you get all three weapons so you can end there before you even go to the high temple.
As for Enunciada, in her last dialogue she mentions the High Dramatist which could be refering to the final boss but may be an unknown entity we don't know of yet.
Also my personal theory about the Miracle is that it doesn't have an agency of it's own. As I see it the Miracle is just a wish granting force that just makes as it is asked. However at some point the people of Cvstodia started being aware of this force and started praying to it in a more direct way and personalicing it and this is what eventually caused the Higher Wills to be born, as the Miracle was just answering their prayers, as well as he did with the child and the heart in the sky.
One of the things that confuse me the most is that the Child of the Miracle seemed to be okay with either outcome. When he dies he is also at peace and says he understands his purpose now, just as when he merges. The child mentions he is one with the Miracle, meaning this could also have been some sort of a final test for the Penitent One and the people of Cvstodia. Lose, and I get to watch over you and impose my will, win, and you are prepared to live without my interference.
i was (and am) on the verge of tears thinking about the ending of the canvas of space and time and i am more than hyped for whatever they want to do with that lonely crimson ribbon blown in the wind, this is one of THE best games ever created
I legit have been on the fence about playing it tbh.
But i think imma cave and give it a shot.
@@zelestial1681 like every game it has it's flaws but if you like a rich story and a good gameplay/combat/platform game i cannot recommend it more, but make yourself a favour and mark every part of the map with a cherub when you find them and every part of the map that was unexplorable
@@mr.tosciro4025 will do :)
The man in the third image of the story isn’t their son, he’s the shirtless midwife guy near the mother in the second image. He got infected by whatever came out and started mutating with angel wings. The Witness is the guy who witnessed the birth and survived
not being a native english speaker and the subtitles constantly referring to the penitent one as ‘the paddington’ sure was a nugget of fun during the story of a game that is so bleak and despairing. anyway, loved the video, thx for the quality content ❤
I believe Lesmes and Quirce are two sides of the same coin. Quirce was sentenced to death for his crimes but the Miracle was merciful to him, whom it fully resurrected using the flames he was burned with. Lesmes was also executed for unknown crimes and brought back by the Miracle, but unlike Quirce his resurrection was another form of punishment. As now he was trapped inside a metallic body and could feel deep down he was still dead
The timing on this is perfect, I watched the first video a little over a week ago while going through the Gingy back catalogue. Thanks for the in depth video
I just checked and the character of the Honey Man looks identical to the artist who made the Christ of Honey statue, Antonio Susillo. Antonio Susillo made a mistake on the statue and messed up the legs of the statue. This frustration and regret (along with the pain of his failed first marriage to a woman who left him deeply in debt) led him to shoot himself. It took some time but eventually his remains were buried under the feet of the statue and shortly after some bees found a hole in the statue and began making a hive there. Due to the heating of the statue, the bee's honey would weep from Christ's eyes.
The character of Cesareo seems to refer to the painting, "Magdalena Ventura with her Husband and Son" by Miguel Ribera (1631). Magdalena was 52 at the time of the painting, and had begun to show facial hair growth at 37. She had at least two other children, and was an Italian from Abruzzi.
I'm not entirely certain about some of the others but I can say Blasphemous 2 seems to be all about the Miracle attempting to manifest the perfect image for itself and punishing anyone (artists, sculptors, or even average people) who attempt to produce imperfect depictions of it.
Blasphemous, as a series, seems to centre itself around highlighting the flaws of the Miracle (or God). In Blasphemous 1, we see that the Miracle is egotistical and deems itself to be perfect in all its decisions and punishments (no matter how horrifying and cruel its decision actually is). However, we learn it is not really the Miracle itself that punishes people but rather the Wills, which seem to represent the will of humanity. The punishments by the Wills did not seem to begin until humanity willed it into existence based off their own deep desire to be punished.
Blasphemous 2 shows the Miracle to have vanity and hubris, and uses its own belief in its perfection of image as grounds to punish anyone who it decides has made an imperfect or unacceptable depiction of itself. However, this is also ironic. The first child it creates for itself to be manifested through is, in itself, flawed, and born as a formless manifestation of disfigurement. Thus, the Miracle didn't want the only living survivor of its failure (the Witness) to tell anyone about it because then it'd be known that the Miracle is NOT perfect and actually created a plague of disfigurement upon humanity. Nonetheless, disfigurement had been unleashed and had spread across the land, which disfigured the faces of the city's citizens. Thus, it's my theory that the Miracle needed a scapegoat. Someone to blame and ironically chose the most beautiful woman in the city (who would admire herself in the lake and wished for nobody else to be able to see their reflection in the lake) to take the blame and bear the regret by having her vanity deemed the sin that manifested the disfigurement in the first place in order to hide the failure wrought by its own failure and vanity.
It’s always games that are gruesome and dark that tend to have good stories hidden away within them
Loved the video, and while this add nothing to theorys or plot or stuff. If you go back to your starting point/former resting place the Spirit of the Dog of the first game has a chance to appear, barks at you, wags its tail and leaves, such a small wholesome cameo that kinda gives the Penitent One and the player a "Feels Good" Moment that he and our allies are still with us in these trying times....and hell it gets confirmed in the good ending were they were waiting for us
Pro tip: You can cheese the Incarnate Devotion fight and kill it in like 2 minutes tops by doing the following
Equip all three fire resist and tier 3 and 2 universal elemental resistance rosary beads if you unlocked all five slots so the boss does poop damage to you
Upgrade the blood sword ability that grants healing for every hit
Wack the boss with the might of penitence until it dies cus you outheal his damage tenfold, enjoy
But devotion incarnate is a literal cakewalk. I shredded him first try with nothing but Ruegi al Alba (the only weapon i use for fights)
For me,the REAL final boss was eviterno and D.I was just an extra xD
Yeah or just get time stop, veredicto and decreased fervour cost of abilities figure and you can cheese both eviterno and devotion
You, my man, are literally doing God's work ❣ I was eager for a lore video and did not expect that we would be getting one so soon!
9:21 So basically, the Miracle turned Lesmes into a medieval Krang from TMNT.
as a Catholic school student, former teacher and near miss from a monastery the lore is just perfect. It's incredible how insane a lot of Catholic beliefs seem when presented in this game world
And this is the gross but fun aspect of Catholicisim! It's usually very boring!
I was exploring blasphemous 3 like a fiend and dropped into the mother of mothers way too early (and couldn’t make it very far) and it was like a punch to the gut. All I had been thinking about is how lonely the penitent one must have been, to find connections and wake up and have them not only be gone, but dust and scattered words, secondhand lines carved in a statuette or half a prayer half remembered, and then I descend to that holiest of places. That I had to fight SO HARD to get to the first time. A fragment of the golden mask, that talks about a long forgotten convent. A crumbled statue of a man bent forward, hands behind his back, almost lost behind a crumbled wall. The knot of the three words, and deogracias’ words as the penitent one remembered them, echoing through a lonely hall, the warm reverence hollow in the dusty air.
The trophy you get for beating the first boss is called A Thousand Years, but it doesn’t really feel that way until you descend to the mother of mothers, and realize that even that figure 8, representative of the twisted one and thus the miracle, has long been forgotten and lies crumbled in the background. And then you feel more alone than ever.
One thing to consider: The final boss, Devotion Incarnate, says "Higher Will" and then calls that higher will "Fathers", so it's likely that the Devotion Incarnate is the final manifestation of the High Wills from the first Blasphemous game. A last ditch effort of that old faith to be reborn through The Miracle to connect the past to the present.
Ive been wondering about the same topic since i finished the game. Did the Miracle intentionally want to create a being using the "pieces" of the HWs or is the DI a backup plan of the Wills in case the Miracle went out of control?
No, he is a manifestation of the Miracle itself. The Higher Wills created the Miracle and used it as a sort of tool to inspire devotion and gain power. With the Wills gone, people slowly lose their faith, weakning the Miracle to the point that it almost disapeared too. It has been using its power to survive and try to inspire devotion, but withaut the Wills it is not that proficient in this or is just much more desperate to survive. Finally, it creates a body for itself so it can live without the need for devotion (or as a unlimited fountain of it since people only need to see the incarnation) but it is still without a pourpose. The Heigher Wills where the ones who give it its reason to be before, but now they ara gone and the Miracle, no more desperate to survive, can stop to think on what to do now. This is the reason Devotion calls for the Higher Wills as their "Fathers", because he is the Miracle itself and their creation. At least thats what it looks like to me.
blasphemous 2 dlc coming in 10 days, cant wait for my man to bless us with another story analysis
loved the game to bits, just got the platinum trophy and I think we'll probably get more story on the dlcs to come involving Crisanta, maybe what led her to battle Eviterno and finally committing suicide. I'm pretty sure there's more to come and still as awesome as the rest of the series has been.
Just finished Blasphemous 2, and I'm just amazed. Triple A studios need to start taking notes.
Thank you for these videos! I am intensely interested in the story and art from both games but hate playing this genre, so your videos are perfect
This is just me completely spitballing here, but one of the big themes that I can see between the Confraternities is 1. the different inherently illogical aspects of faith, and 2. The different inherently illogical aspects of religion overall. This is why, at least to me, the Confraternities seem so… aimless, I suppose you could say? Let me explain.
The first and most simple to explain is Orospina. Orospina is given an immense level of religious responsibility and importance despite the fact that for all intensive purposes, she’s a maniacal, sadistic murderer. The reason that she isn’t given any further characterization is, in my mind, to drive home the point that there IS nothing deeper. There’s nothing that makes any sense of why she was chosen because she wasn’t chosen for any “correct” reasons by religious or divine standards. She wasn’t picked because she is, in any way, a “good” pick to be a member of the Confraternities, she’s seemingly chosen solely because she is useful. This can be seen one of two ways, as a criticism of how major religions will intentionally ignore contradictions in their dogma in order to gain additional power, as she is clearly a skilled combatant who would serve to further the overall goals of the organization, or, on a deeper level, she can be seen as a poignant reminder that the Miracle is and always has been, amoral. Her sadism and shallowness are irrelevant to the Miracle, because the Miracle doesn’t even take those aspects into account to begin with. It perhaps doesn’t excuse her lack of character depth, but I see her lack of character depth as a way to represent how neither Eviterno nor the Miracle CARE about her depth. She is a tool, and the quality of her character is entirely irrelevant to them, so the game, too, does not bother to further characterize her.
The second is Benadicta, who, as best as I can tell, is a representation of the sheer illogicality of religious fervor. She is, by NO means, the only representation of this is the Blasphemous series, but she seems to represent the effects that blind fervor can have on one’s decision making. It is mentioned that her decision to curse herself with a fate that is seemingly worse than death baffled all of those within her Sisterhood, and no one quite knows WHY one would inflict themselves with such a fate over a random cardinal. As best as I can tell, there WAS no reason to inflict this upon herself other than a moment of blind fervor in which she decided that she would lock herself in eternal prayer for one of her liaisons. This could’ve been justified through any number of means, but the reason that I feel that the game does not elaborate is that, just like with Orospina, any deeper meaning that could be used to attempt and explain this action would be pointless. There is NO reasonable explanation that this random cardinal “needs” Benadicta to lock herself into perpetual prayer for them, she seemingly did it simply because she was overtaken in a moment of incredible passion for the Miracle.
My best explanation for Lesmes is that he represents the seemingly scattershot, random nature of “blessings” given by not only the Miracle of the Blasphemous universe, but by many major world religions as well. He wasn’t saved and preserved by Infanta because there was anything particularly special or unusual about his case. MANY people were martyred by the inquisitors that were marauding around the lands of Cvistodia, but Lesmes is randomly granted a seemingly exorbitant amount of favor out of nowhere. This is seen multiple times throughout the Blasphemous universe, but to me, Lesmes is the ultimate characterization for the seemingly random nature of acts of the gods present in almost every major world faith. There is this clear sense of Lesmes being almost confused as to why HE was chosen to receive his “blessing” as the mere result of a little girl praying for his decapitated head, when many were prayed for by MORE people for significantly more “worthy” reasons, only to be met with no results. Lesmes is the ultimate representation of how the very CONCEPT of randomly granted miracles is illogical, because there seemingly isn’t a measurable standard that the gods, or in this case the Miracle, will hold themselves to.
The final one to talk about, and one of the least “deep” in terms of meaning as far as I can tell, is Odon. Odon and his crew are seemingly representations of how people are prone to reacting to confusion with immediate reverence. Odon and his crew are, inexplicably, resurrected on the shores of in a random cathedral, which utterly baffles Odon and his crew. The Miracle never really gives them a “goal” of any kind, notice how Odon’s choice to remain and guard the location is a conclusion that HE comes to, not any divine force, so they are forced to aimlessly defend an area for the rest of time, not because they were ever explicitly commanded to, but because they simply don’t know what to DO with their “blessing.” This is the one that I’m the most confused about personally, because from what I can tell, the messaging seems pretty… surface level, and it doesn’t really seem to be criticizing or commenting on anything in particular. The BEST that I can tell is that Odon and his crew are meant to represent a criticism of those who act out of fear because they THINK that they understand something divine. But that’s really the bets that I can come up with for that one.
Loved this deep dive into the game's lore. I beat it last week (was on staycation lol so I had some extra time) and I enjoyed it more than the first one as it was a bit easier to play despite having some boss fights that made me want to rage lol. This video gave me a lot more insight into the story that I missed while playing.
To anyone thinking blasphemous is an exaggeration of spanish culture, just remember the town i grew up in is called villaviciosa de odón (odóns villa of vice)
Basically in both games, Crisanta and Eviterno are the "I want a challenge" bosses for people that likes tough fights, while the final bosses are more for the narrative, you're killing a godly figure afterall.
Amazing videos both about blasphemous 1 and 2 I love how much thought you put into it with learning the cultural and religious backgrounds and even spinning theories of your own. I’m excited to see what will become of Crisanta I hope it will be a DLC where we play her. In the meantime if you look for something to do a lore video on try Fear and Hunger it’s an amazing game as well If you loved blasphemous you might like this one and the lore is similarly complex and multi leveled I would love to see your take on it :)
Finally!!! I've been literally looking for a story analysis for the past week.
The honey man thing is a genuine form of embalming where a human body is stuffed to burst with honey and then buried in it. Forming an odd candy
This is what Im waiting for since its release. I don't even play this game or the first one but since you explaining the story of this game before make me love this game and curious about the story in this game
Love your video man
Congrats on 300k gingy
I just finished watching your Hollow Knight lore explanation, you mentioned in the video that you would be talking about Blasphemous soon, I was very excited but thought I would have to wait. imagine my surprise seeing this brand new video pop up
one of my favorite moments was when i found out that the twisted one is actually in the background of the room where we start the game. i got goosebumps when i saw him
I think it's just supposed to be an effigy of him
Thank you so much for this! Loved this and I’m so glad you did this one as well! Truly one of the best videos of yours!
Although I shall still pray for a video on Pathologic 2 amen
Note for any1 who cares, the little line on a vowel indicates thats the strong sillable of the word, for example radamés, the e has a line, meaning the mes sillable is the strong one, so instead of the pronounciation used in the video you would pronounce it enunciating the mes sillable as the strong one instead of the da one (the word being divided in the sillables ra-da-més). It doesnt matter much but hey, heres some spanish for all of you :D
knowing Blasphemous's start lore wise there will deffinetly be a dlc for this one too
So, as an analyst, summing up both lore chapters, I can say with like 80% of certainty that the world of Blasphemous is kinda like WH40K in a sense that when a lot of sentient beings believe in something, it becomes true. And when they wish for something - this something manifests as a god.
Giant mass of people been craving for miracles - and they manifested The Miracle. Some of them (but also lots) needed The Miracle to be something they can imagine, and from their wish manifested the Higher Wills.
And when the Miracle was first manifested, it like a newborn, but with a godlike power and constantly filled with the voices of prayers. And it just happened that most numerical and devout of those prayers were of guilt and penance. At first, it was ignorant and tried to grant wishes to those who asked. They ask for suffering - it grants suffering. They want something that The Miracle don't know about or don't know how to grant, like "happiness"? Well, get some suffering. And as The Miracle was born from wishes of penance and been asked for penance the most, it tried to reward people for their piety with what other people desperatly want - with suffering and anguish, thus creating the question "What did I do wrong?".
The Miracle is a god. It's not an evil god, it just doesn't know better. And, in time, it might have learned about what's truly good and bad for humans. But then, people, in their ignorance, crated the Higher Wills...
Should I just make myself a video? xD
Damn you work fast. Im still playing through the second game so I'm gonna watch this later. Loved your last blasphemous video so I have high hopes for this one.
i cant believe a lot of people missed the boss at the sacred grounds....literally the best boss in the game lol amazing video as always
Another excellent video! Well said and interpreted. My nagging issue though is Crisanta's role in Blasphemous 2. I'm hoping that the DLC will shed more light on her exploits after the first game .
The Blasphemous games remind me of something my grandfather said about christianity specifically catholicism:
"Its about feeling, i look at the art and hear the choir and i don't need to rationalize it, its all there."
I bought this game like a week ago and I'm in LOVE with it
There's a subtle reference to Saturn Devouring his Child by Spanish artist Fransisco Goya during the Radames fight. When Radames transitions into his second phase he bites off one of the skulls on his club in the same manner as the painting.
On the 3 regrets part I know Lesmes name means “he whose nobility protects him” which is probably why is can’t be corrupted and Quirce is the name of a boy who became a martyr i believe both fit their names and character alike.
I was waiting impatiently to see you review blasphemous two, your video on the first one truly is one of my favourites. Much love, continue like that Gingy!!!
You pulled this out fastest than I could plat the game. Well done!
Damn what are the odds, I just watched the Blasphemous 1 video like 2 days ago. Good shit, looking forward to more videos.
I like that the final boss isn’t the hardest. Wish more games did this. I want the final boss to be long and epic, BUT not so hard I have to repeat it a bunch (and get bored/tired of it).
With the second to last boss being a real challenge, it lets me feel accomplished, and then I go right into the epic conclusion fight to close out the game. Perfect imho
Watched the video on the first game this morning. To watch an other video on the second game the same day is truly a Miracle
I'm not done with the game ( just reached the sea palace) but I'll still watch this video because Gingy is just that awesome with his storytelling.
I loved this game so much!!!! Blasphemous 1 is one of my top favorites games of all time so seeing a part 2 is just my bread and Butter!
Can’t believe how much ur channels grown gingy I remember watching ur for honor vids/ live streams
Beat it a couple days ago and I was completely content with waiting a while for this video to come out. but nope, you are right on top of it
THANK YOU FOR THIS VIDEO.
LOL I was JUST watching your Blasphemous 1 video! Great timing Gingy :D
crisanta was really the vergil to the penitent ones dante it sucks how dirty they did her
she said it in the kneeling, they cant exist without eachother
I like how the author manages to get all the names wrong according to English and Spanish pronunciation
At least he try
The ribbon either hints at dlc or a completely new game following Crisanta and maybe the aftermath of the Penitent Ones' ascendance, either way Blasphemous content isn't quite done yet, so we got something to look forward too.
It's a lot like the first game And it's concepts but one thing I want to point out is that the final boss of the game is another puppet. Just like the first game, you're not fighting the miracle. You're fighting his devotion. But you're not fighting the God himself. You're fighting his child, and even after you kill him. Even after you destroy his last visage, the peneted one still gets sent to heaven by cherubs, which aren't even entirely good, given the game's history, but it kind of just drives the point further. The miracle's not dead. The miracle is still there. And it's still giving out blessings and curses, mainly curses, but none the less it's still alive. I feel like if there is a dlc, it will be like that, find and confront the one that keeps bringing you back, the one who made you what you are in the game.
Another banger let’s go been waiting for this!!!
I think the Crisanta theory would be bliss actually. In the good ending, our penitance is now complete. Maybe via DLC or a new game, she can have her final chance too somehow
i had never heard of blasphemous until your other video (which i JUST watched last night and went down a deep dive), and although i probably won't play them myself since metroidvanias aren't really my cup of tea, im super excited for this. the stories and lore seem really interesting
I love Blasphemous 2.
Already platted it. :3
The art is fantastic, the soundtrack divine, the combat exquisite…
And regarding the ribbon in the end…
SURPRISE! SILKSONG STYLE SEQUEL!
Joking…
But imagine… they just randomly announcing Blasphemous 3 where we play as Crisanta… XD.
Kidding.
Hoping for a third ending and more content. Maybe a NG+ mode.
Yeah, i was really bummed that there is no ng+. I was plannong on getting ending A on it since i hate backtracking xD
@@DestroyDEI
Ending A isn't really that hard to get...
Svsona, fermosa fembra (hermosa mujer, beautiful female) is based in a legend from Seville.
It is said that she was jew and was in love with a christian soldier.
One night, Susona heard about a complot organised by his father to free themselves from the oppression of the christians. She went on to tell everything of this plan to the Spanish soldier, so he captured and killed a big part of the jews that lived in Seville.
Repentant of what she had done, Susona went to live the rest of her days in a covenant, carrying the guilt and hate of the rest of the jew community.
Once she died, in her will she stated that she wanted her head to be cut off and be hung in front of her house to serve as a remembrance of her treason to her community.
Today there is a skull tile in her house, in barrio Santa Cruz, remembering this story
Crisanta killed herself so that the Penitent One may rise once again from his slumber, Eviterno reveals this when entering his second phase, as he retrieves the sword from Crisanta's body, he declares that he will end this with the same red linens that started it (played the game in spanish i don't know what he says in english), i'm inclined to believe that this was actually planned by the Miracle to happen, as the presence of the Penitent One is pivotal for the second psalm ending.
Also, the reviving Crisanta theory for the post credit scene and possible dlc may be actually true, as in the previous game, the final boss follows the same script, a guardian followed up by a 'Son of the Miracle', we might also follow the same formula, having Crisanta help us go beyond that and directly to the pupeteer, in the first game it was ascending to the land of the High Wills to kill them, this time, it might be to actually ascend to the place that the Miracle resides in and finally destroy it, because it's probably still alive even after ending A, as it is not disclosed what happened to it after killing it's figurehead, i'm inclined to assume that it's still active, and now more powerfull than it was before, taking in mind the whole plague of deformity stuff that has likely planted fear into the hearts of many, and thus possible devotion in due time.
The Anunciada thing might just be simple, as her name literally means the announced one, and her pages tell the future. She just knew that Crisanta's sacrifice revived the Penitent One, and maybe wrote herself into the story or it was already written in.
She only appears on ending A, that might be the canonical ending that the eternal pages had written, and came down to earth to make sure it happened? she never even mentions anything about ending A though, so that's weird.
This could go anywhere really, and i'm really looking forward to what the Game Kitchen has in store.
I love lore and you do a great job of explaining things. Great listen while I drive to the job site
Another reference I think you missed is the point where Radamés begins his second phase and eats the body on its back. That scene is a reference to the painting Saturno devorando a su hijo, by Goya, one of the most influential and best regarded Spanish painters of all time.
And also, an afilador is actually a person whose job is to sharpen the knives, utensils and basically anything that can be sharpened. They announce their coming with a tune that can get really annoying really quick, but it's a classic that everyone in Spain will recognize, even though the job is slowly dissapearing.
I really hope a lot of people come out and support this Indy game. They did a really great job
FINALLY DO U KNOW HOW LONG IVE BEEN LOOKING THIS UP FOR
16:25 - It's my belief that the the Severed Tower (Sinodo's area) and Basilica of Absent Face(Benedicta's area) are meant to be 2 "stages" of the same tower, Basilica of Absent Faces is the echo of the Severed Tower with all the bodies of the clergymen that was left by the Miracle after it congregated them into Sinodo and planted the tower upside-down perhaps out of some disdain for what it made (or, if were going for a more fringe theory, out of disdain for the old religion that was born of the HIgh Wills' exploitation of it). The game shows that the MIracle can do something that large as with what happened to Two Moons.
I think that the Witness isn't actually the Mother's child. It's said in the cutscene, "The Miracle having been weakened over the centuries if it's absence, gave birth to corruption, which spread it's seeds to everything, everywhere..." or something like that.
If you look at the guy delivering the "baby" he's in a loincloth just like the Witness, minus the wing coming out of his chest. Same haircut, bare chested, loincloth.
So I figured that the "baby" the Mother gave birth to was actually all that corrupt blood that is covering the ground, moving into and infecting the people present, as well as creating the Witness because he came in direct contact with the Miracle's attempt at resurrecting through the Mother's child.
This occurs before the heart in the sky as some of the lore in the items states, "A child came to the City of the Sacred Name, saw all the suffering and prayed that a heart shaped cloud would be made into a sign that the Miracle hadn't abandoned them."
I think that when the Mother and Father prayed to the Miracle, It woke up, but wasn't strong enough to do what It wanted. So It made the Witness and the new wave of corruption to bolster the populace's fear and thus their belief in the Miracle. Providing It with prayers and renewed fervent worship, thus giving it more power to make the Heart in the sky. Which also allowed it to resurrect The Penitent One to use in It's grand plan to start a new age of worship with the Child of the Heart and the Penitent One combining into a new figurehead for the Miracle, which happens in ending B.
So the Child of the Mother and Father, is neither the Witness nor the Heart in the sky. The Mother was used as a vessel for the Miracle to try to resurrect into flesh. When that failed the Miracle did the next best thing. It started to make spectacles and deformities, to prove It's existence and to harvest more belief for more power to do a better resurrection.
12:54 little lore correction here that person with the blood on his hands is not the child the child was never born or was born but was invisible, the witness is the person in front of her 13:33 here trying to help birth the child and when the child was born it's birth deformed the man
The child was not a human baby, it was a literal Black Plague. She pushed black ooze out of her and the only one to survive it’s terror was The Witness.