Don't Be a Copycat: Personalized Marketing for Your Game

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  • Опубліковано 18 жов 2022
  • In this 2021 Independent Games Summit session, Derek Lieu and Dana Trebella walk through the various marketing components, the intention behind each of them, and what each marketing asset should accomplish to be successful. Looking at everything from websites, to press kits, and various kinds of trailers, they explain why you should or shouldn't consider those various elements when planning a marketing campaign.
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КОМЕНТАРІ • 14

  • @GamerReality
    @GamerReality Рік тому +4

    Finally someone who explained what I should be doing on Twitter, thank you!

  • @RewdanSprites
    @RewdanSprites Рік тому +5

    Hello D&D! Great talk! Lots of information for my tiny developer brain to nom nom on. Hope the trailer making is going well Derek! 👍

  • @ShadesMan
    @ShadesMan Рік тому +3

    Good stuff, here - especially if you wanna start an indie studio (retro FPS is still going strong!)

  • @haideralbasri
    @haideralbasri Рік тому +4

    Excellent talk, ton of good information.

  • @alecbrynard357
    @alecbrynard357 Рік тому +3

    Excellent talk; thanks, folks! Very insightful and helpful.

  • @EmmaPrats
    @EmmaPrats Рік тому +2

    Taking notes 😄

  • @SuperDutchrutter
    @SuperDutchrutter Рік тому +2

    Thanks for the tips, lots of useful information in this talk.

  • @dwilliams21
    @dwilliams21 Рік тому

    Great talk for figuring out what kind of marketing is worth your time at your particular stage of development. Loved it!

  • @madpancake9891
    @madpancake9891 Рік тому +1

    It's not true that you have to be very active on TikTok to have your videos reach a lot of people.
    TikTok treats videos very individually and accounts that have big authority have insignificant advantage over ones that don't.
    In order to acquire authority your videos already have to be very good and popular. A new account with it's first video has virtually exactly the same chance to go viral as a video that is posted by an account with 100K followers.

  • @Ferret440
    @Ferret440 Рік тому +2

    oh it's Derek! big fan!

  • @DOSRetroGamer
    @DOSRetroGamer Рік тому

    His audio quality is like fine wine. Her's is like a Pan Galactic Gargle Blaster.

  • @DOSRetroGamer
    @DOSRetroGamer Рік тому

    My game aims at 30+yo fans of Mechwarrior and 90s isometric action games. I guess TikTok is not the first choice for me.

  • @GamerReality
    @GamerReality Рік тому +1

    Or I guess you could spend 40 hours per game devlog and posting it to UA-cam. Oh, that’s just me?