I know there are other ways to remember which card goes where, but I'm partially color blind so I've noted that cards with the letter A (balance, spear, arrow) in the name go on melee and cards without an A (ewer, bole, spire) go to ranged.
I was trying to figure out a way to remember since I'm having trouble discerning those colors in the moment. I'll try your method rather than a loosey goosey "hmm yes sun = sunbro = armored man with sword = melee, yes"
@@ich3730 Lol thanks dude. I didn't play Astro till Shb came out. What did the cards used to do? Having reached a really comfy point with the job I kinda wish the cards did more. Alot of people tell me they did.
@@TrickArrow By the power of necromancy: Balance: 10% damage boost Bole: 20% Damage reduction Arrow: Attack speed/cast speed/recast timer all that jazz, 10% faster Spear: 10% crit Ewer: MP regen Spire: TP regen, which was a seperate resource bar only *really* used by War classes. Additionally Royal Road feature let you sacrifice a drawn card for an effect, you could also keep one card tucked away, to be used at a time of your choosing later on, example: Draw balance, tuck it away, later draw an sac a card to make it AoE, and now everyone has 5% Damage buff. Balance/Bole: 150% effect of next card Arrow/Spear: Double duration of next Card Ewer/Spire: Half the Potency, but the card's effect was turned into a group wide one/AoE
As of 5.0 to 5.18, AST's beware: You will **NOT** gain a seal if you're not in combat. You **ABSOLUTELY MUST** hit an aggro'd target before playing a drawn card. You'll be surprised how easy it'd be to forget to hit a target, only to realize you didn't get a seal when you use a card on a party member.
My personal experience to manage big pulls in dungeons is regen stacking for AST. Regen stack opens up windows for gravity. Usually 2 regen stack is enough. Else go for 3. Basically regen stacks open up breathing space for you to do things like play cards and dps and other stuff. I agree about the Lucid dreaming part as well. Generally I start lucid dreaming between 8k mana. But otherwise mana management shouldn't be an issue :D
Great guide, I realized I understood almost nothing, Damn I really thought I know atleast a tiny fraction of this job. I like how you brought so much depth in it. Thanks.
Hope you take is a constructive criticism. A lot of your videos that are labelled as "Beginner's guide" aren't really helpful to beginners. You dont seem to take effort into making your guide simple and easy to digest for beginner players. Sometimes you get carried away right to the small details and you forget to mention some of the bigger/important stuff that new players should know. We need more youtubers that makes FF14 guides like yourself and I only hope you'll improve your content in the future. Peace!
Yep, hope you dont mind but I am a 1 mth sprout coming in expecting a level 30 AST Guide but alot of words like OGCD all those jumping out at me XD But I guess I'll be coming back here like 2-3 mth later when my AST is better, but defiantly not now as a beginner
11/10 intro and video Desperius ^^ I’m a big time Yu-Gi-Oh! fan and been playing AST main since Stormblood. It’s good to know I’ve been doing everything just right. ❤️
how do you handle wall to wall pulls? i find myself using benefict 2 so much more than id use cure 2 on whm or adlo on sch. i feel like i barely have a chance to attack using ast meanwhile the other 2 healers im mostly attking during wall to wall pulls.
give me back the old AST cards, then I will switch back. the best part of AST to me and what cards was dealt with when you pulled a card randomly in your deck, each card had unique buffs instead of now just all very small dps buffs. they completely killed everything I loved about AST, WHM is much better with better MP management, lots of free strong off gcd heals and free instant heals
Finally someone else agrees astro was the healing class I played and immediately was enthralled by its utility I didn't play whm cuz it was the og class it for me personally the beginners class due to its god like mp management n crazy heals astro cards all had a buff that made it unique every class was unique b4 shadowbringers but they feel watered down it took all of the challenge out of it and the sense of accomplishment from learn how to use it effectively
I agree with you but I also have a question. How often did you REALLY use all the other cards? I loved the utility of all the cards before too, but if I'm being honest with myself, I used Bole and Balance WAY more than the others. The current way, when you look at it, is more streamlined and allows us as AST to concentrate on our amazing fluid and powerful heals and buffs. We are still unique and can flow between WHM and SCH playstyles.
@@Vrais23 I used all of the cards, including crit and skill/ spell speed, Ewer was very handy, especially when your spamming Gravity, some cards we're better than others but no cards where ever useless
@@Jkapricorn Ewer was nice to have but instead of fishing for one I'd rather use Lucid Dreaming to always have MP regen with a button press. I didn't ever see the point in the Spire/Arrow cards, since the boost wasn't very significant once you do have your cap in stats. A small bump wont do much with spell speed and crit. I agree that no cards were useless, just that some cards were less useful over others. I'd rather use each card I draw and have it be meaningful than throw them away while "fishing" for a "good" one.
Astro helped me learn a lot about the other classes and how to play with them efficienctly. I played through a Bard first and realized I didn't know ANYTHING about other classes when I started healer and I'm better as a result
hey i have a question about the opener: does the shield/hot aoe/singel even stack ? when i use aoe shield and than singel or aoe hot and singel i only see one symbol near the player so i assumed it dosnt stack but if u tell us to use both i guess it stacks but dosnt show or somehting ?thanks.
I was wondering about that as well. As my research indicates, there is no reason left to ever use Undraw, you should not put it into your bar and it could easily be cut from the game without loss.
Hey loved the video however I play on PS4 and just got back to playing astro and found that they have changed a lot since when i started is there anyway you can explain this to me in game when you have time?
12:51 If you had my ping you would be so dead here @-@ i think i have like 200-350 ping (depends) pretty sure anyways. I don't know how to check on ps4. I forget sometimes how much easier people have it to dodge aoes. I feel like if that barrier was broken for me i could do savage so much easier
beginners start at 30 not 80. There's so much information that's just instantly useless to any beginner because they haven't unlocked like any of these abilities. Go in order at the very least
I know this question is 3 months old, but I figured I'd answer in case someone else came upon it while reading comments. Basically undraw is useless and shouldn't even be on your hotbar (which is likely why it isn't even touched on). It's a skill that's there from older astrologian setup that they haven't removed for some reason or other. You'll always either want to play a card (for its seal) or minor arcana it to buff a party member. Throwing one away is just a waste at this point in the game.
Great guide as always, glad to see someone break down astro in a way that should help other players. One other thing that can be amazingly helpful for Gravity is setting up a macro for it (target of target) allowing you to easily use it in dungeons without needing to take eyes off your tank. I feel like too many people sleep on the class, so hopefully we'll see more cardslingers in the future!
Can I get a more in depth explanation about OCD heals? I don't do savage content just an fyi. I only have 1 OCD heal right now, how is only using that 1 heal going to keep mg party alive? (Since you mentioned avoiding GCD heals)
Hey Richard, Marius here the guide writter. Du you splitt the Hotbars only for the Jobs. ? That can be a mistake that not allows to change the Hotbar. I chnages it in the guide aswell, because I see the problem.
ERIC P Give it a try! Played the class since Heavensward and had a blast ever since. The card system might seem complicated at first, but you‘ll get used to it (especially after they changed it and made it easier). And hey, the spells look pretty! :)
Aww man! Making me nostalgic for the first couple seasons of Yu-Gi-Oh. It was funny to think of 'dramatic' when you have two people just standing there pulling cards! 😉. But like most shows Yu-Gi-Oh got goofy on subsequent seasons. :::: My astrologian is only level 30. So I'm currently working on getting a tank (still can't decide if I'm going to do Paladin or Dark Knight 😔) & White Mage leveled up.
DRK is kinda niche in what he can do and are a fair bit more complicated to play then pld, pld is op at the moment, they have the best utility and do very well on damage, the biggest downside to pld is your invuln has a 7 min cooldown but you don't need any healer input afterward where as drk get his back after 4 min but if they don't get healed back to full within 10 seconds after getting lethal damage they will die, but with whm being meta, this isn't really an issue and is often a strategy in order to get the full 10 seconds of invuln.
@@ladydarkangelyuki got DRK and PLD in the mid-50s. I think I'm gonna go PLD. Both do have their good points. I guess the tipping point was PLD just looks more tanky due to the shield. ;) I'm sure I'll level DRK eventually, but want to get one of each job type leveled before going back and getting the rest.
@@Dracounguis pld is more straightforward and you should enjoy it quite a bit, casually you got a lot of tools that can make you hard to kill, but once you reach savage you might have to unlearn a few bad habit.
@@ladydarkangelyuki never tried Savage, finally had my dragoon live through Copied Factory w/o a death. Not sure I'm a Savage level person. 😆 I raid in WoW and do normal, w/ a bit of the easier Heroic bosses.
Thanks for the in-depth guide to AST. I do have a question for the opener. Since I barely see anyone start from 30sec countdown, is there a way to condense to like 20 or 15sec while maintaining the opening?
Desperius, I can’t thank you enough because this video totally laid everything down for me getting my astrologian from 65-70 tonight, like 20 minutes ago! I had maxed out my white mage already going into 5.0 content, and my FC mates persuaded me to level something to 70 otherwise all those xp would be wasted, and I had always wanted to play the astrologian to see how it will help my game overall, and I must say it didn’t disappoint! My astrologian was already 50 something and I leveled by roulettes and dungeons, and when I hit 65 ish this afternoon I stumbled upon this video, so I did everything you taught me as a matter of fact! I was like YES! My trusted teacher Desperius came through again! Sorry for the long message, but you deserved to know the story behind my success! Thank you soooooo much! /easternbow.
Astrologian is the coolest healer! .... until you have two of them in a raid in the same sect (nocturnal) then it's a wipe and redo unless they are both good healers and don't argue over glamour.
Hey man great video. Still only 5 months into the game and was wondering your thoughts on if this class is viable for all endgame content or if SCH/WHM are more preferred?
Zay if by end game you talk about the savage and ex fight , learn a class you like and do good with it , all 3 healer do great if played well , i’ve seen whm do shit , sch do shit , ast do shit but i’ve also seen these class do greats so it’s really up to you , for ultimate fight tho , just look with your team what they prefer ig ( to be more of a teamplayer )
@@CosmicCorey Ah he mentioned in a video dedicated to his glamours. It's one of the Makai outfits that you could purchase w/ wolvesden currency. Sadly, the event ended a few months ago.
New to the game, came to watch this to see what I had to look forward to when I came to main this class and the opening hooked me. Don't even care if their garbage.
I know there are other ways to remember which card goes where, but I'm partially color blind so I've noted that cards with the letter A (balance, spear, arrow) in the name go on melee and cards without an A (ewer, bole, spire) go to ranged.
That idea is not bad. I played with the German client so I had not the clue but I remember that Thanks russ ull^^
I was trying to figure out a way to remember since I'm having trouble discerning those colors in the moment. I'll try your method rather than a loosey goosey "hmm yes sun = sunbro = armored man with sword = melee, yes"
... Finally someone who's in the same situation. This actually helps simplify things a lot
I use a different method. Anything with metal/weapon related: melee.
Anything elemantal related: ranged. Tower is earth in my head here and it works
Great Tip! I just started with astrologian and I'm also colourblind, so it helps to use alternatives to memorisation.
That intro was fire.
Lol right? Much nostalgia
1:11 Job introduction
2:23 Equipment & Stats
3:46 The Card System
7:06 Battle System & Tips
17:02 Opener
19:50 AoE, Dungeons & Low level
21:04 Conclusion & Outro
22:09 The Azure Duel Master
1:09 Job introduction
you're welcome
Nyessss 😏
I believe in the heart of the cards.
BLUE EYES WHITE.... oh wait, wrong game?!
For some reason you can only summon Blue Eyes White Dragon while playing SMN. Weird how that works.
@@Draconic74 Well,technically god ra is now too,so we can summon BEWD and the winged dragon of ra
I came for the intro and stayed for the on-point glamour.
I leveled this class to 80 and i never realized that the outline of the card can tell you that much
ngl i just memorized which card goes where...didnt even click until someone told me and i was like thats cool...i memorized them already xD
Same. I broke it down to Weapon cards are for melee and tanks, and the Nature looking cards were healer and Ranged.
@@TrickArrow everything that was utility on old AST is for ranged, everything that was DMG is for melee :3
@@ich3730 Lol thanks dude.
I didn't play Astro till Shb came out.
What did the cards used to do?
Having reached a really comfy point with the job I kinda wish the cards did more. Alot of people tell me they did.
@@TrickArrow By the power of necromancy:
Balance: 10% damage boost
Bole: 20% Damage reduction
Arrow: Attack speed/cast speed/recast timer all that jazz, 10% faster
Spear: 10% crit
Ewer: MP regen
Spire: TP regen, which was a seperate resource bar only *really* used by War classes.
Additionally Royal Road feature let you sacrifice a drawn card for an effect, you could also keep one card tucked away, to be used at a time of your choosing later on, example: Draw balance, tuck it away, later draw an sac a card to make it AoE, and now everyone has 5% Damage buff.
Balance/Bole: 150% effect of next card
Arrow/Spear: Double duration of next Card
Ewer/Spire: Half the Potency, but the card's effect was turned into a group wide one/AoE
The intro was on point with the theme. The splitting sky together with the height of the song was amazing. Well done!
I was mostly just here to see the intro since i don't play Astro......
I hope you were not disappointed. That intro costed my monetization 😅
Same, epic intro. I thump'ed up immediately :D
nobody does anymore lmao
Lol I loved the intro. Did not expect it but I wasn’t disappointed.
Now the most important question: what is the glamour on your char? Absolutely love it!
As of 5.0 to 5.18, AST's beware: You will **NOT** gain a seal if you're not in combat. You **ABSOLUTELY MUST** hit an aggro'd target before playing a drawn card. You'll be surprised how easy it'd be to forget to hit a target, only to realize you didn't get a seal when you use a card on a party member.
Did I forget to mention it? In either way, thanks for pointing it out again 😊👍
Or Heal a damaged target*
Or heal a damaged target*
He did mention it at 4:38
My personal experience to manage big pulls in dungeons is regen stacking for AST. Regen stack opens up windows for gravity. Usually 2 regen stack is enough. Else go for 3. Basically regen stacks open up breathing space for you to do things like play cards and dps and other stuff. I agree about the Lucid dreaming part as well. Generally I start lucid dreaming between 8k mana. But otherwise mana management shouldn't be an issue :D
Great guide, I realized I understood almost nothing, Damn I really thought I know atleast a tiny fraction of this job. I like how you brought so much depth in it.
Thanks.
Love the opening! A lot of great advice that I will put to good use as AST. Thank you! 😊
Anyone else notice background music is from the card games in previous ff titles ?
Hope you take is a constructive criticism. A lot of your videos that are labelled as "Beginner's guide" aren't really helpful to beginners. You dont seem to take effort into making your guide simple and easy to digest for beginner players. Sometimes you get carried away right to the small details and you forget to mention some of the bigger/important stuff that new players should know.
We need more youtubers that makes FF14 guides like yourself and I only hope you'll improve your content in the future. Peace!
I am doing a True Beginners Series, I hope you will like it !
Thanks for your honest criticism
Yep, hope you dont mind but I am a 1 mth sprout coming in expecting a level 30 AST Guide but alot of words like OGCD all those jumping out at me XD But I guess I'll be coming back here like 2-3 mth later when my AST is better, but defiantly not now as a beginner
T.T i was waiting for this, you did not disappoint. Nice job on the intro and thanks for the opener and info links.
🤗
As usual, amazing work my friend and this one I really needed. Thanks!
Gawd I love these, and they get better and better as time goes on! :)
Thank you !
i love the intro. my favorite part of the whole video XD well done
I"ve never been so confused before ... great intro tho
This intro is the reason why I play astro now...
11/10 intro and video Desperius ^^ I’m a big time Yu-Gi-Oh! fan and been playing AST main since Stormblood. It’s good to know I’ve been doing everything just right. ❤️
Well done on the intro sir! I have no words.....
The intro alone is worth a sub.
Oh, and... great guide! Thanks a lot.
Okay, no, the intro was even better hahaha
You have the AST weapon I’ve desired for the longest time ❤️
Have a like! I haven't watched it completely yet, but simply the intro is amazing already
Ty 😊
"You like Triple Triad? You'll love the AST!"
I'm just a White Mage who likes card games! WHY DO PEOPLE MAKE SUCH ASSUMPTIONS ABOUT ME?!?!?!?!
HOLY SHIT! WHY ARE WE SHOUTIING?!
how do you handle wall to wall pulls? i find myself using benefict 2 so much more than id use cure 2 on whm or adlo on sch. i feel like i barely have a chance to attack using ast meanwhile the other 2 healers im mostly attking during wall to wall pulls.
THANK YOU!!!!! KNOWING THE CARDS HAVE SPECIFIC OUTLINES FOR MELEE/TANK AND RANGED/HEALERS HELP OUT ALOT
give me back the old AST cards, then I will switch back. the best part of AST to me and what cards was dealt with when you pulled a card randomly in your deck, each card had unique buffs instead of now just all very small dps buffs. they completely killed everything I loved about AST, WHM is much better with better MP management, lots of free strong off gcd heals and free instant heals
Finally someone else agrees astro was the healing class I played and immediately was enthralled by its utility I didn't play whm cuz it was the og class it for me personally the beginners class due to its god like mp management n crazy heals astro cards all had a buff that made it unique every class was unique b4 shadowbringers but they feel watered down it took all of the challenge out of it and the sense of accomplishment from learn how to use it effectively
I agree with you but I also have a question. How often did you REALLY use all the other cards? I loved the utility of all the cards before too, but if I'm being honest with myself, I used Bole and Balance WAY more than the others. The current way, when you look at it, is more streamlined and allows us as AST to concentrate on our amazing fluid and powerful heals and buffs. We are still unique and can flow between WHM and SCH playstyles.
@@Vrais23 I used all of the cards, including crit and skill/ spell speed, Ewer was very handy, especially when your spamming Gravity, some cards we're better than others but no cards where ever useless
@@Jkapricorn Ewer was nice to have but instead of fishing for one I'd rather use Lucid Dreaming to always have MP regen with a button press. I didn't ever see the point in the Spire/Arrow cards, since the boost wasn't very significant once you do have your cap in stats. A small bump wont do much with spell speed and crit. I agree that no cards were useless, just that some cards were less useful over others. I'd rather use each card I draw and have it be meaningful than throw them away while "fishing" for a "good" one.
I agree completely astro was such a clutch when drawing.
With sch the loss of pet control was a loss also.
Astro helped me learn a lot about the other classes and how to play with them efficienctly. I played through a Bard first and realized I didn't know ANYTHING about other classes when I started healer and I'm better as a result
Intro got me so hyped
Lol FF9 Treno music while talking cards. It's making me unconsciously think of playing against a certain oglop regent.
That was my intention, as well as the background scenery, quite fitting Trenos Ambience. I am glad it worked on you 😁
OMG THAT INTRO WAS PERFECT!
I FUCKING CANT WITH THE OPENING lmao i love all your videos great work!
what pieces of armour is that/ set? i'd love that for my astro! and thanks for the tips!
2:20 - What outfit set did you use for that?? That glamour looks so lush!!
I think that opening just inspired me to play Astro
That macro for the "Play" action next to the party list is F I R E
Damn that intro gave me goosebumps.
Nice Vid, ty! Learning AST atm. Where do I get your outfit from this Video? The Black one from the start
Anyone able to tell what arm piece is equipped/galmoured during the explanation sections (3:00 or so for example)?
Mfw watching astrologian guide and then the starcraft music hits
I approve
What is the song at 13:00? Someone knows?
Can someone help me identify his glamour pieces? I love it!
hey i have a question about the opener:
does the shield/hot aoe/singel even stack ? when i use aoe shield and than singel or aoe hot and singel i only see one symbol near the player so i assumed it dosnt stack but if u tell us to use both i guess it stacks but dosnt show or somehting ?thanks.
Cliff Town Gato! Amazing. Legend of Mana will forever be one of my favourite games.
Is Undraw ever worth using? Nobody ever mentions it, and I didn't see a reason to put it on my bar.
I was wondering about that as well. As my research indicates, there is no reason left to ever use Undraw, you should not put it into your bar and it could easily be cut from the game without loss.
Alter für das Intro bekommst du schon den Daumen hoch xD
Hey loved the video however I play on PS4 and just got back to playing astro and found that they have changed a lot since when i started is there anyway you can explain this to me in game when you have time?
Just started playing FF14 and love your channel. Great information!!
Thank you and welcome !
why is it better to heal up instead of shielding?
That Yu-Gi-Oh theme is still good after all these years.
12:51 If you had my ping you would be so dead here @-@ i think i have like 200-350 ping (depends) pretty sure anyways. I don't know how to check on ps4.
I forget sometimes how much easier people have it to dodge aoes.
I feel like if that barrier was broken for me i could do savage so much easier
beginners start at 30 not 80. There's so much information that's just instantly useless to any beginner because they haven't unlocked like any of these abilities. Go in order at the very least
What's the name of the glamour from the top? That looks amazing!
What gloves and shoes are you using? >.>’ I really like your glam
Can someone please explain the purpose of the "undraw" ability? Sorry if i missed it being explained in the video.
I know this question is 3 months old, but I figured I'd answer in case someone else came upon it while reading comments.
Basically undraw is useless and shouldn't even be on your hotbar (which is likely why it isn't even touched on). It's a skill that's there from older astrologian setup that they haven't removed for some reason or other. You'll always either want to play a card (for its seal) or minor arcana it to buff a party member. Throwing one away is just a waste at this point in the game.
what’s the glamour your have???
How did you get the NPC's to do the animations?
a magican never reveals his secrets🧙🏼♂️
What chestpiece is that? It's rad. Also wonderful guide, it's helped me strengthen my basis as a self taught astro main.
I wanna know too lol.
The chest piece I believe is Makai Moon Guide gown :)
Fuckin throwback in the beginning. "It's time to ddddddduel!" Yessss
Is that glamour still available to get?
But i can't find my dark magician card...
Great guide as always, glad to see someone break down astro in a way that should help other players. One other thing that can be amazingly helpful for Gravity is setting up a macro for it (target of target) allowing you to easily use it in dungeons without needing to take eyes off your tank. I feel like too many people sleep on the class, so hopefully we'll see more cardslingers in the future!
Can I get a more in depth explanation about OCD heals? I don't do savage content just an fyi. I only have 1 OCD heal right now, how is only using that 1 heal going to keep mg party alive? (Since you mentioned avoiding GCD heals)
Where did you get this glamour!!
9:50 -ish
...wait a minute. Did I just hear a Legend of Mana bgm? 0.0
Also need more practice of using Redraw after using Malefic/Combust
I was following the marco guide, but for some reason I cannot get the copy hotbar macro to work at all.. Any ideas?
Hey Richard, Marius here the guide writter. Du you splitt the Hotbars only for the Jobs. ? That can be a mistake that not allows to change the Hotbar. I chnages it in the guide aswell, because I see the problem.
i love that intro
I've been playing Ast forever and I didn't put together that the outlines told you what jobs the cards go on
>Sees thumbnail
>watches opening
'Oh screw off'
*sigh*
>likes
>adds to favorites
Me: curious about AST.
Me: *sees intro*
Me: *rushes to change class*
always wanted to give ast a try but seems to complicated for me.
ERIC P Give it a try! Played the class since Heavensward and had a blast ever since. The card system might seem complicated at first, but you‘ll get used to it (especially after they changed it and made it easier). And hey, the spells look pretty! :)
The best part of that intro was with the samurai.
Aww man! Making me nostalgic for the first couple seasons of Yu-Gi-Oh. It was funny to think of 'dramatic' when you have two people just standing there pulling cards! 😉. But like most shows Yu-Gi-Oh got goofy on subsequent seasons. :::: My astrologian is only level 30. So I'm currently working on getting a tank (still can't decide if I'm going to do Paladin or Dark Knight 😔) & White Mage leveled up.
DRK is kinda niche in what he can do and are a fair bit more complicated to play then pld, pld is op at the moment, they have the best utility and do very well on damage, the biggest downside to pld is your invuln has a 7 min cooldown but you don't need any healer input afterward where as drk get his back after 4 min but if they don't get healed back to full within 10 seconds after getting lethal damage they will die, but with whm being meta, this isn't really an issue and is often a strategy in order to get the full 10 seconds of invuln.
@@ladydarkangelyuki got DRK and PLD in the mid-50s. I think I'm gonna go PLD. Both do have their good points. I guess the tipping point was PLD just looks more tanky due to the shield. ;) I'm sure I'll level DRK eventually, but want to get one of each job type leveled before going back and getting the rest.
@@Dracounguis pld is more straightforward and you should enjoy it quite a bit, casually you got a lot of tools that can make you hard to kill, but once you reach savage you might have to unlearn a few bad habit.
@@ladydarkangelyuki never tried Savage, finally had my dragoon live through Copied Factory w/o a death. Not sure I'm a Savage level person. 😆 I raid in WoW and do normal, w/ a bit of the easier Heroic bosses.
@@Dracounguis that's ok, savage isn't mandatory to enjoy ff14, the game as plenty to offer outside of it.
Thanks for the in-depth guide to AST. I do have a question for the opener. Since I barely see anyone start from 30sec countdown, is there a way to condense to like 20 or 15sec while maintaining the opening?
Yeah, just start everything mentioned at 20 seconds plus a nocturnal Asp. Helios before it
Desperius, I can’t thank you enough because this video totally laid everything down for me getting my astrologian from 65-70 tonight, like 20 minutes ago!
I had maxed out my white mage already going into 5.0 content, and my FC mates persuaded me to level something to 70 otherwise all those xp would be wasted, and I had always wanted to play the astrologian to see how it will help my game overall, and I must say it didn’t disappoint!
My astrologian was already 50 something and I leveled by roulettes and dungeons, and when I hit 65 ish this afternoon I stumbled upon this video, so I did everything you taught me as a matter of fact! I was like YES! My trusted teacher Desperius came through again!
Sorry for the long message, but you deserved to know the story behind my success! Thank you soooooo much! /easternbow.
Astrologian is the coolest healer! .... until you have two of them in a raid in the same sect (nocturnal) then it's a wipe and redo unless they are both good healers and don't argue over glamour.
Hey man great video. Still only 5 months into the game and was wondering your thoughts on if this class is viable for all endgame content or if SCH/WHM are more preferred?
Zay if by end game you talk about the savage and ex fight , learn a class you like and do good with it , all 3 healer do great if played well , i’ve seen whm do shit , sch do shit , ast do shit but i’ve also seen these class do greats so it’s really up to you , for ultimate fight tho , just look with your team what they prefer ig ( to be more of a teamplayer )
What chest piece is that?
that’s what I’m wondering. Did you ever find out?
@@CosmicCorey Yes I did, it was from a previous collaboration event with GARO(an anime)
Gamer QC aw that sucks. Thanks anyway bud.
Yooo what is that glamour?
wait what outfit is that i need
Why would you cast regen at the start then switch to shields ,just let the whm cast it.
Awesome intro bro ! 😀
Ty !
Bruh, just for that intro, you get a new sub and like 😇😂
Which Glam Gear do you use? It looks pretty nice :3
thats from the Garo-Collaboration PVP event. sadly it's no longer available.
When you have a WHM in your team would you still going diurnal?
Yes, if you are not doing very early prog and your group hasn't got "max HP" issues
Your intros are simply art ! Can you please make a youtube playlist with all the intro you have made please =)
What glamour is that… I need it o.O
I identify ranged and melee cards by the Crown icon i get lol. Didnt notice the line color and i Main astro.
What outfit is that?
Vic Alvaran that’s what I’m wondering. Did you ever find out?
@@CosmicCorey Ah he mentioned in a video dedicated to his glamours. It's one of the Makai outfits that you could purchase w/ wolvesden currency. Sadly, the event ended a few months ago.
what gear are you worn? It's cute and beautiful. Could you please share the gear name with me?
Thanks.
ua-cam.com/video/fGZOT9Q9isA/v-deo.html here is the VoD from the set.
Just believe in the heart of the cards
I have to focus so hard playing astro but its so fun and engaging! Rewarding too weaving the arcana buffs and divination with healing !
New to the game, came to watch this to see what I had to look forward to when I came to main this class and the opening hooked me. Don't even care if their garbage.
Astrologian is actually very strong, just very complicated and stressy at the beginning.
Back when garo stuff was around i thought i don't need healer's pieces...
11/10 for that intro! XD
Thanks for your "magical" help with it 😘
Can I ask what Dress does the Astrologian in this Video wearing?Its beautiful TT
ua-cam.com/video/fGZOT9Q9isA/v-deo.html here is the VoD from the set.