Mojang had definitely missed the opportunity for chains to be used to connect minecarts together when they are added in the Nether update. Whether with chains, leads, or something else, being able to connect minecarts together to form trains can be a major advantage, especially considering that it will finally make the Minecart with Furnace useful for once, taking the role as the locomotive of the train.
@@OppositeOpinion they show stuff like that in the fun trailers like all the mobs going to MC live, absurd the feature barely changed in all these years
I have a railway network that sadly is centered around the fact that you can't connect carts together (like safety measures for runaway vehicles n such). Would be awesome if for once they decided to improve the railway system, starting from that
minecarts are the most underrated game mechanic in minecraft. i have a carpet duper connected to my rail network that supplies my castle with unlimited fuel by transporting chest carts to the different systems i have but also turned my skele farm into a mini game by collecting skeles at random times and sending them along a platform near by so i can practice my archery
I have a huge rail system in my world. I always carry a minecart with me, because I will never get lost. It's so long that it takes a day and night cycle to ride the whole thing. From mesas to snowy mountains to jungles, it goes through it.
We have something like that n the realm I play in. One of our players is an explorer and rail builder. My only quibble is that she puts them at least 20 blocks in the air. Her husband builds roads and canals on the surface, while I tend to build resource generators like gold and iron farms. I've been wanting a rail line to hook my bit of reserved ground to the railway another player is building that runs from spawn town to my iron and gold works a couple hundred blocks away. This junction demonstration is exactly what I needed.
I have a large rail system in my world that connects a total of 7 villages (all within a 1000 block radius of my base) and I can travel to any one of them directly from my base. My goal being to connect as many villages by rail as I can find in my world.
A few points I didn't hear mentioned: (1) A minecart goes much further with you or a mob in it. You want powered rails quite close together (say, every 5 blocks) if there will be empty minecarts running the track, but if the track is for occupied minecarts only then you can put powered rails up to 40 blocks apart (if flat), although I usually go with 32 blocks so that you don't slow down too much, or 20 blocks if I want to keep going as fast as possible. (2) Although mobs will not cross tracks, they can still drop onto the track from above. For this reason, make sure there are no higher blocks next to the track, even just one block high. Once the mob falls onto the track it will generally stay there, or walk along the track, which is super annoying. Creepers can still stand next to the track and explode when you go past - they probably won't damage you if you're going fast enough, but they will destroy the track. Overland rails are fun but really tricky in survival. You can put fences alongside them, and lit torches to stop mobs spawning near, although I find elevating the railway is the best option (except it limits where you can get in or out). (3) If you want to hide the power source for your powered rails, just dig two blocks down next to the rail, dig out the block under the block the rail sits on and then put a redstone torch there, so it is directly under the block the rail is on. (4) A good use of a detector rail and activator rail is to have the activator eject you from the minecart when you reach then end of the track. It's not really necessary but it's fun if you use your rail network to travel around.
(5) Minecarts on activator rails can get punched instantly (no axe) (6) To use comparators on furnace/chest minecarts the minecart must be on a detector rail (7) Although really horrible, it is possible to link minecarts. I see this a lot and it is worth mentioning that you can do that,but at a high cost
The word prefer doesn't need to be in quotes. It will default to ejecting the passenger on the right-hand side of the track based on the direction of travel unless that location is obstructed, the same as with the bed mechanic.
I have read through minecarts on the wiki. the best distance for power rails is 38 blocks. you get almost the full speed while using very few powered rails. only empty minecarts can't go on that track, because they have little weight they will lose movement speed alot faster. The rail duper actually still works. i have tested it. Great tutorial tyvm
I think that minecarts/rails are a part of the game that have kinda of been neglected by Mojang, and could use an update. Here's some of my ideas: - minecarts could be linked together using chains or leads to form minecart trains. - new ways to speed up minecarts: powered rails could be amplified depending on what they are powered with, minecarts travel a few blocks faster on rails placed on gravel, or (this is crazy one) a new enchantment that can only be applied to minecarts and boats using the anvil that gives them a permanent speed effect. - new minecart variants: with items like cauldrons, dispensers, droppers, redsone blocks, jukeboxes, and armor stands. Some of these would have uses, but some are for fun. - since a massive rail system can be expensive (and if you don't have any gold/iron farms and if you don't want to use a duper), all rail types could be purchased from tool/weapon smiths as tier 2 trades (they would only sell you one type of rails a time so you would have to refresh the trades).
This is crazy! I was just planning on making a more efficient method of getting villagers from a savanna village up to a skybase I have with my friend. Thank you so much for making this content, seriously, I have made all of your mini farms. I genuinely adore your channel. Please keep it up as long as you are happy doing it. Best, Leo
Detector rail's are super worthwhile for combining with that direction-switching feature of normal tracks for creating one-way minecart loops. For traditional mining assistance carts (i.e., shipping mined stuff back to the surface in quantities larger than your inventory) it's nice to have a cyclical "minecart pool" of personal and chest carts that use a detector rail to direct them into a closed loop that can only be exited with a lever switch. This way you can send all carts in the pool in one direction at once, to be collected into another circular pool.
Back in Beta, I remember making a T rail junction that would allow you to choose multiple destinations depending on if you pushed button A or B at the intersection, then speed you to the next destination/junction. Fun stuff.
..i literally started building a tunnel from my base to a distant village two days ago and started trying to figure out for example how many powered rails I need for smooth sailing and etc., the timing could be even better
Yes. Zedaph did attempt to design a system for detecting not only the fullness of a chest minecart by this method but also the contents of said chest by measuring the redstone signal strength produced by the items inside but it only briefly worked while testing a few times and never produced a stable, repeatable result over time and the system completely broke after logging out and back in.
Thank you for the info! Also the duplicator was a lot of fun to gather materials for and make, even if it doesn’t work for me. Thank you for the great vid!
If there is a player or mob in the mine cart, you can actually put a powered rail every 34th rail. So you can actually lay out your track in a 33 nornal rails and 1 powered rail pattern after at least 3 powered rails to get up to speed
Accidentally used activator rails instead of powered rails for my second train line and I was looking for help fixing what I assumed was a glitch, found this instead (never used this kind of rail before so didn't know it did that 😂) thanks for solving my issue 🙏🏻
i might sound dumb but... they are my favourite feature, i'm in a server and the most anticipated proyect it's conecting the teams with rails and minecarts, this is level of atention to minecarts makes me very happy. thank you.
I have my family realmand my goal had been to make a rail to the wolds border in a straing line, stoping along the way to mine for reasorces and upgrading local villages in the area. this was super helpful i will forever be thankful.
I’ve made many thousand rails. I use them to travel underground in 3x3 tunnels to places like the end portal room, ancient cities etc. I don’t deviate from my straight path using glass blocks to bridge over caves and stuff. Very satisfying to accomplish in survival and gives you a chance to take a break while you wait to get to your destinations.... ancient city is around 5500 blocks away. 1 powered rail with a Redstone Block underneath every 32 normal rails keeps you going and exclusively powered rails when going uphill. Edit: Hmmmm, duplication. Interesting.
Do you know about Nether portal fast travel and strategically linking portals for a much faster and easier method than minecart travel? I highly recommend it, I just started doing it for the first time and it's been saving me so much time!!
Thanks for this video! I'm building a large railway system in my world thanks to this video, I have a really cool world seed so it'll be fun to explore and get resources that way
If you are on bedrock, trying to make multiple parallel powered tracks right next to each other. Make sure you orient the build so the rail are going in the default direction. Because they will fight you to be in the default direction and no one on the entire internet has a solution for this
An activator rail can be used to put a player or mob in a very precise location, specifically at the exact center of a block. I've seen technical players use this in their projects
Mojang really needs to give minecarts a serious update. Necessary fixes: - Maximum speed needs to be increased - Linked minecarts using chains so furnace cart can be a useful engine - Alternative ways to fund the rails like a merchant trade - Improved mechanics with slime block and tnt that allows for better vertical launching or speed boost for veterans - Make cross rails and detector mechanics that actually work - Give us a better way to get mobs into the minecart, I can understand not giving us that for boats, but minecarts are the intended way to transport mobs Currently, it makes more sense to use ice and a boat to get around because of how expensive, slow, and tedious it is to use minecarts. That ain't right!
I do 50/50. I travel by rail to the destination but use a nether to get back. And didn't connect my portals so I can ONLY use the nether one way so I can't even be tempted.
Regarding the rail, duplication, I have this set up the same way, and the piston just pushes the slime, rails, and the other observer back-and-forth. The piston never separates from the slime block like yours does. Advice??
Yeah, same here. I assume this exploit was nerfed in a recent update. Wish I had known, because I just spent the whole afternoon gathering the materials needed to build it! 😬
I know this is late, but a good method to change rail direction is using an observer pointed on a dirt block with a piston above it, so when you right click with a shovel, it will detect the change, send two pulses as all observers do, the piston will reset the dirt block to be used again, use repeater to prolong the signal. This means that the rail can reset right after you pass it and is very easy to use in high-speed.
A few years ago I tried to build a perfect station that will be cheap and easy to build, and the key thing that it should deal with chest minecarts, so it won't break them. And it should provide at least 3 different options to travel (back, forward and alternative forward). After 100+ hours of experimenting I gave up. Minecarts are very complex things! Right next to redstone itself. I tried to google if someone has built such a station and I didn't find any...
I made a rail system between a village and my base. However, I did NOT plan it at all and it's a horribly ugly squiggly random mess lol The desert village is located diagonally away and I wanted to make a direct line to it. But I have no idea how to make pretty curves in minecraft or have patience to carefully lay it out. The travel time is about a minute long and it's raised up like a monorail so it actually is a really cool scenic ride. I more recently discovered another plains village but this village connects by water; coast to coast so I just use boats to get back and forth. I plan to make a "river road" eventually. Thinking a path of greenery and lights
You should say something about connecting minecarts. By pushing a furnace minecraft into other minecarts, you can connect up to 5 minecarts (including furnace minecart). With this you can literally make a train!
Hi and thanks for the video. My question is about the rail duplicator. For some reason, mine doesn't work. I'm playing Bedrock 1.19, survival mode. The sticky piston doesn't seem to move as fast as yours and also it consistently stays in contact with the slime. In your video, it looks like the sticky piston pushes the slime away. Any advice would be much appreciated.
If you plan on riding in the carts, the most efficient way is to place 3 powered rails after 32 regular rails. Only works with player/entity and not with empty carts.
YAYYYYYY!!!!! The video I was hoping for!!! Thanks @Eyecraftmc this was excellent, all the pertinent info, that's the most information in any video I've seen on minecraft regarding the detector rail... super handy, thanks so much! Also, are we doing rail duping on the server?
@@IcarusWhoLivedbro making huge railway systems is very long, like who wants to waste countless hours gathering iron from a farm or mining it to build thousands of rails 💀💀
@@IcarusWhoLived It’s their own world, who cares; unless they’re playing multiplayer in any sort and are abiding by another set of rules apart from their own, they should play in their own world however they want, because it’s their own world. I’m not gonna tell my friend that they’re playing a sandbox game wrong in their own world, that’s literally against the whole point of a sandbox game.
@@IcarusWhoLived nope. That's your opinion. Learning Minecraft mechanics and abusing un-patched issues isn't cheating it's working within the confines of the game. Using your thinking even using the nether roof or many standard farms would be cheating. Not to mention some of us are working on much larger scales than the game was originally designed.
The way you explain information and show it. I enjoy your videos. Thank you for the content you make. Been playing MineCraft for 3months on Bedrock survival mode and don’t use cheats for Achievements. Very close to platinum with your videos as a resource.
Things that should be added to minecarts because they really deserve some attention: *•A way to link minecarts together.* You could be able to pull multiple minecarts at once like a train. *•Different ways to make minecarts go even faster.* This could be achieved by having multiple different ways to power rails (as someone in the comments said), or by allowing gravity to continuously speed up a minecart going down hill until it reaches terminal velocity or something. *•A 4 way rail.* If 4 rails are surrounding a rail all going towards each other, the rail block in the middle turns into a 4 way rail.
What is the optimal amount of rails to place in-between powered rails? I know in the video you stated 4 rails but I am finding conflicting information everywhere online. Is it truly optimal to place a powered rail every 5 blocks for maximum speed efficiency?
Your rail track is amazing, wow! Also i didnt know that activator rails can get people off minecarts, i've built a big railway with my team on a server and it was a bit annoying to make it stop near builds without this knowledge. Thanks!
You know what would be tight. Imagine being able to use something similar to redstone, but it does the opposite. (Maybe like an orangish stone called ether stone or something. Would glow similar color to redstone). So if you were to put three sticky Pistons underground for a secret door. You could still use a redstone torch, block to place torch on and the ether/redstone dust. When you turn the lever on(activate mode), it would provide power to the redstone, but it would turn off the power to the piston connected to the (ether stone). So the 2 redstone dust would turn off the redstone torches but the ether dust would activate the torch, due to it not having a power source "on" telling it to turn the redstone torch off. You could also possibly just make an ether torch that would do the opposite with redstone dust going into it. That way you wouldn't have to use a bunch of extra torches,dust, and repeaters. That one ether torch or dust will invert it for you. You could also have a third type of dust. You could use redstone, gold nuggets and ender pearl(or whatever) to make a certain dust , let's say, ender dust. Reasoning: 1) ender pearl allows you to travel wherever it's thrown(wireless) 2) gold is conductive 3) redstone dust cause it's dust lol So this type of dust would not connect with itself but could connect with others (redstone/ether dust). Reason being is because you would only need 2 ender dust to activate something. So imagine you place a lever in a (control building) and place another single dust at a piston 70 blocks away. It would activate it. The reason it wouldn't connect to itself is simple. Due to you only needing one anyways, you could place them side by side (like a staircase) and close that gap without (disconnecting) the connection between the two ender dust. Would make it a lot easier to close off stuff on the surface especially without having to put something over or around it to cover it up. Connecting ender dust to redstone or ether stone would give you what you need for your creation. I'd say 100 block radius for the ender dust would be plenty. 100 due to the fact that some like to make huge buildings that would require some distance. You could still activate traps from a distance
One thing to remember is that empty minecarts don't have the same momentum as full minecarts. So, if you're sending a minecart up a hill using just occasional powered rails, it may make it up just fine with a passenger, but only go part-way up then backwards if empty.
Hi I don't understand much english but your videos are more understandable than many german ones. I play minecraft not long and it would be great if you show me the easiest way how to make a minecart continue after climbing out of a water elevator. thank you and greetings from germany.
I love this video, but one thing to note is the detector rail still works on an angle if the rail it powers is also on an angle, then if the rail shifts from an angle to flat it’ll still keep its power, it’s just the detector rail on an angle won’t power blocks under it
Just a quick note for anyone planning to duplicate rails, if it's a Spigot or Paper server then the glitch won't work and to my knowledge no other similar machines will
Wow, that is a LOT of a powered rails. I use one every 32 unpowered rails on flat ground. 32 isn't meta, but it's convenient as it's half a stack of rails, which makes counting easy. I use one powered rail for each increase in height. Just for style, I go no less than 8 level rails for each height increase; adds a tiniy bit of realism. Since minecarts slow down a lot on corners, I use a powered rail on each side of a corner. If two curves are close together, I only put the powered rails on each side of the set of two corners. I really wish minecarts would load chunks, as that would allow long-distance automated transportation. If you're into making things look pretty, put down a layer of gravel under your railroad- err, minecart- tracks for that real world aesthetic.
I really love your comprehensive and clear tutorials EyecraftMC! Bang on~ I was really hoping to see the mechanics of portals with railcarts. Any plans of a video like that?
Hang on that minecart power detectiion rail only powering one way is a good single way valve, or even a good diod. It can possibly be used for a computer in minecraft.
Mojang had definitely missed the opportunity for chains to be used to connect minecarts together when they are added in the Nether update. Whether with chains, leads, or something else, being able to connect minecarts together to form trains can be a major advantage, especially considering that it will finally make the Minecart with Furnace useful for once, taking the role as the locomotive of the train.
Totally agreed! This feature in old Railcraft mod was very pleasant to have! I liked to use their locomotive with a bunch of chest minecarts)
@@OppositeOpinion they show stuff like that in the fun trailers like all the mobs going to MC live, absurd the feature barely changed in all these years
I have a railway network that sadly is centered around the fact that you can't connect carts together (like safety measures for runaway vehicles n such). Would be awesome if for once they decided to improve the railway system, starting from that
The furnace cart is useful tho, it just need to be placed behind
@@NikoxNobu well all the other carts are going to bounce around tho, still not the best
minecarts are the most underrated game mechanic in minecraft. i have a carpet duper connected to my rail network that supplies my castle with unlimited fuel by transporting chest carts to the different systems i have but also turned my skele farm into a mini game by collecting skeles at random times and sending them along a platform near by so i can practice my archery
Camman18 be like
@@Lv98parrot lol fr
@@Lv98parrot I was gonna say that lmao
Minecraft is literally boring if we play in bedrock
@@jodbhaii328 me too (mobile ) it definitely it tough to control but at the same time ,its really fun
I have a huge rail system in my world. I always carry a minecart with me, because I will never get lost. It's so long that it takes a day and night cycle to ride the whole thing. From mesas to snowy mountains to jungles, it goes through it.
nice, i want to build a huge rail system too, driving through all bioms
We have something like that n the realm I play in. One of our players is an explorer and rail builder. My only quibble is that she puts them at least 20 blocks in the air. Her husband builds roads and canals on the surface, while I tend to build resource generators like gold and iron farms. I've been wanting a rail line to hook my bit of reserved ground to the railway another player is building that runs from spawn town to my iron and gold works a couple hundred blocks away. This junction demonstration is exactly what I needed.
I wish it was faster like legacy console
i built my rails in the nether on the top by the ceiling...gets me places really fast!
I have a large rail system in my world that connects a total of 7 villages (all within a 1000 block radius of my base) and I can travel to any one of them directly from my base. My goal being to connect as many villages by rail as I can find in my world.
i like how his biggest con of detector rails is that they blow up TNT, implying he normally decorates his railways with tnt along the whole thing
You don't decorate your track with TNT to get that authentic mine aesthetic?
A few points I didn't hear mentioned:
(1) A minecart goes much further with you or a mob in it. You want powered rails quite close together (say, every 5 blocks) if there will be empty minecarts running the track, but if the track is for occupied minecarts only then you can put powered rails up to 40 blocks apart (if flat), although I usually go with 32 blocks so that you don't slow down too much, or 20 blocks if I want to keep going as fast as possible.
(2) Although mobs will not cross tracks, they can still drop onto the track from above. For this reason, make sure there are no higher blocks next to the track, even just one block high. Once the mob falls onto the track it will generally stay there, or walk along the track, which is super annoying. Creepers can still stand next to the track and explode when you go past - they probably won't damage you if you're going fast enough, but they will destroy the track. Overland rails are fun but really tricky in survival. You can put fences alongside them, and lit torches to stop mobs spawning near, although I find elevating the railway is the best option (except it limits where you can get in or out).
(3) If you want to hide the power source for your powered rails, just dig two blocks down next to the rail, dig out the block under the block the rail sits on and then put a redstone torch there, so it is directly under the block the rail is on.
(4) A good use of a detector rail and activator rail is to have the activator eject you from the minecart when you reach then end of the track. It's not really necessary but it's fun if you use your rail network to travel around.
(5) Minecarts on activator rails can get punched instantly (no axe)
(6) To use comparators on furnace/chest minecarts the minecart must be on a detector rail
(7) Although really horrible, it is possible to link minecarts. I see this a lot and it is worth mentioning that you can do that,but at a high cost
For 2 I dont get it bc I've always had mobs go on them. I've heard the same about villagers too and mobs..that they wont cross them but they do
Because you're playing bedrock, unfortunately, mobs not walking on tracks is a Java thing for whatever reason.
1) I usually do 32 rails with 2-3 powered between each set. Never lose speed and it’s the cheapest set up I have found
@@LateNightTableCo Wdym? Like for every 16 normal rails you do a powered rail?
One thing to note with detector rails: when ejecting a mob, it will “prefer” ejecting them to the right of the direction of travel
isnt it based on the cardinal directions?
The word prefer doesn't need to be in quotes. It will default to ejecting the passenger on the right-hand side of the track based on the direction of travel unless that location is obstructed, the same as with the bed mechanic.
It is the activator rail and also I didn’t know this so it should come in handy thanks
@@vrtrit's relative
I have read through minecarts on the wiki. the best distance for power rails is 38 blocks. you get almost the full speed while using very few powered rails. only empty minecarts can't go on that track, because they have little weight they will lose movement speed alot faster.
The rail duper actually still works. i have tested it.
Great tutorial tyvm
i tested the dupli glitch in aternos servers, doesnt work. It just breaks
It doesn't seem to work on bedrock :(
@@h0td0gwaterHmm. I guess it’s a secret we might not know.
I think that minecarts/rails are a part of the game that have kinda of been neglected by Mojang, and could use an update. Here's some of my ideas:
- minecarts could be linked together using chains or leads to form minecart trains.
- new ways to speed up minecarts: powered rails could be amplified depending on what they are powered with, minecarts travel a few blocks faster on rails placed on gravel, or (this is crazy one) a new enchantment that can only be applied to minecarts and boats using the anvil that gives them a permanent speed effect.
- new minecart variants: with items like cauldrons, dispensers, droppers, redsone blocks, jukeboxes, and armor stands. Some of these would have uses, but some are for fun.
- since a massive rail system can be expensive (and if you don't have any gold/iron farms and if you don't want to use a duper), all rail types could be purchased from tool/weapon smiths as tier 2 trades (they would only sell you one type of rails a time so you would have to refresh the trades).
Another cool addition would be 4 way cross rails
Great suggestion
I wish there was / wonder if there is a way to set up a subway system. would be nice to have on a multiplayer server.
The jukebox minecart sounds fun!
@@NeedForSpeed.2004 Modded does this, Railcraft has a lot of interesting stuff
This is crazy! I was just planning on making a more efficient method of getting villagers from a savanna village up to a skybase I have with my friend. Thank you so much for making this content, seriously, I have made all of your mini farms. I genuinely adore your channel. Please keep it up as long as you are happy doing it. Best, Leo
This is useful stuff. I knew basics of minecart systems. Hope i can do some in bedrock. Going to test it. Thanks!
Detector rail's are super worthwhile for combining with that direction-switching feature of normal tracks for creating one-way minecart loops. For traditional mining assistance carts (i.e., shipping mined stuff back to the surface in quantities larger than your inventory) it's nice to have a cyclical "minecart pool" of personal and chest carts that use a detector rail to direct them into a closed loop that can only be exited with a lever switch. This way you can send all carts in the pool in one direction at once, to be collected into another circular pool.
I have literally never seen a video of yours that has not been INSANELY helpful and informative. Thank you!!!!
Back in Beta, I remember making a T rail junction that would allow you to choose multiple destinations depending on if you pushed button A or B at the intersection, then speed you to the next destination/junction. Fun stuff.
..i literally started building a tunnel from my base to a distant village two days ago and started trying to figure out for example how many powered rails I need for smooth sailing and etc., the timing could be even better
hey would you like to play minecraft with me because now i have got bored playing alone and we can build some crazy stuffs in our world
currently building a subway system in my world this video is great about explaining in depth on using railways. great work!
ALL I WANT IS MINECARTS TO BE FASTER
REAL
Boy do i have a tale for you!
Detector rail combined with a comparator can sense the hopper/chest minecart fullness.
Yes. Zedaph did attempt to design a system for detecting not only the fullness of a chest minecart by this method but also the contents of said chest by measuring the redstone signal strength produced by the items inside but it only briefly worked while testing a few times and never produced a stable, repeatable result over time and the system completely broke after logging out and back in.
Thank you for the info! Also the duplicator was a lot of fun to gather materials for and make, even if it doesn’t work for me. Thank you for the great vid!
If there is a player or mob in the mine cart, you can actually put a powered rail every 34th rail. So you can actually lay out your track in a 33 nornal rails and 1 powered rail pattern after at least 3 powered rails to get up to speed
And this is very important to know, cuz empty/chest/mob minecarts are nearly useless and you will travel alone
I have gotten away with 38th rail. Just so long as I don't go uphill. Lol.
Accidentally used activator rails instead of powered rails for my second train line and I was looking for help fixing what I assumed was a glitch, found this instead (never used this kind of rail before so didn't know it did that 😂) thanks for solving my issue 🙏🏻
i might sound dumb but... they are my favourite feature, i'm in a server and the most anticipated proyect it's conecting the teams with rails and minecarts, this is level of atention to minecarts makes me very happy. thank you.
I have my family realmand my goal had been to make a rail to the wolds border in a straing line, stoping along the way to mine for reasorces and upgrading local villages in the area. this was super helpful i will forever be thankful.
I am very happy with how thorough you explained the functionality of all tracks. Thank you for making this.
I'm surprised that players are just realizing the amazement of minecarts. I thought this was a huge craze back when rollercoasters were a thing
I’ve made many thousand rails.
I use them to travel underground in 3x3 tunnels to places like the end portal room, ancient cities etc.
I don’t deviate from my straight path using glass blocks to bridge over caves and stuff.
Very satisfying to accomplish in survival and gives you a chance to take a break while you wait to get to your destinations.... ancient city is around 5500 blocks away.
1 powered rail with a Redstone Block underneath every 32 normal rails keeps you going and exclusively powered rails when going uphill.
Edit: Hmmmm, duplication. Interesting.
Do you know about Nether portal fast travel and strategically linking portals for a much faster and easier method than minecart travel? I highly recommend it, I just started doing it for the first time and it's been saving me so much time!!
Thanks for this video! I'm building a large railway system in my world thanks to this video, I have a really cool world seed so it'll be fun to explore and get resources that way
If you are on bedrock, trying to make multiple parallel powered tracks right next to each other. Make sure you orient the build so the rail are going in the default direction. Because they will fight you to be in the default direction and no one on the entire internet has a solution for this
Love the detail and quality of your videos, please keep it up!
An activator rail can be used to put a player or mob in a very precise location, specifically at the exact center of a block. I've seen technical players use this in their projects
This is exactly the information I needed to get my freight line working. Thanks!
Perfect timing!!! Thank you so much you upload everything at just the right time thank you for everything
Mojang really needs to give minecarts a serious update. Necessary fixes:
- Maximum speed needs to be increased
- Linked minecarts using chains so furnace cart can be a useful engine
- Alternative ways to fund the rails like a merchant trade
- Improved mechanics with slime block and tnt that allows for better vertical launching or speed boost for veterans
- Make cross rails and detector mechanics that actually work
- Give us a better way to get mobs into the minecart, I can understand not giving us that for boats, but minecarts are the intended way to transport mobs
Currently, it makes more sense to use ice and a boat to get around because of how expensive, slow, and tedious it is to use minecarts. That ain't right!
I used to use rails for travel quite a lot, but sadly connected nether portals are always faster. "Sadly", because rails are fun to ride on 😄
I do 50/50. I travel by rail to the destination but use a nether to get back. And didn't connect my portals so I can ONLY use the nether one way so I can't even be tempted.
Can’t you build a railway in the nether?
Why not both?
@@bestlevel12inclash ice + boat highways are faster. Too fast actually, I've been having trouble steering on it
Regarding the rail, duplication, I have this set up the same way, and the piston just pushes the slime, rails, and the other observer back-and-forth. The piston never separates from the slime block like yours does. Advice??
Same problem
Yeah, same here.
I assume this exploit was nerfed in a recent update.
Wish I had known, because I just spent the whole afternoon gathering the materials needed to build it! 😬
Also having this problem. Anyone found a solution?
thank you!! finally someone explains all these rails!! i couldn't figure out the activator or detector rails!
I know this is late, but a good method to change rail direction is using an observer pointed on a dirt block with a piston above it, so when you right click with a shovel, it will detect the change, send two pulses as all observers do, the piston will reset the dirt block to be used again, use repeater to prolong the signal.
This means that the rail can reset right after you pass it and is very easy to use in high-speed.
A few years ago I tried to build a perfect station that will be cheap and easy to build, and the key thing that it should deal with chest minecarts, so it won't break them. And it should provide at least 3 different options to travel (back, forward and alternative forward). After 100+ hours of experimenting I gave up. Minecarts are very complex things! Right next to redstone itself. I tried to google if someone has built such a station and I didn't find any...
Been waiting a while for this, thank you ❤
A thing worth mentioning is you can use a comparator along with detector rail to read contents of a chest or hopper minecart
I made a rail system between a village and my base.
However, I did NOT plan it at all and it's a horribly ugly squiggly random mess lol The desert village is located diagonally away and I wanted to make a direct line to it. But I have no idea how to make pretty curves in minecraft or have patience to carefully lay it out. The travel time is about a minute long and it's raised up like a monorail so it actually is a really cool scenic ride.
I more recently discovered another plains village but this village connects by water; coast to coast so I just use boats to get back and forth. I plan to make a "river road" eventually. Thinking a path of greenery and lights
I have wanted this video for so long!!!
Eyecraft ❤️
You should say something about connecting minecarts. By pushing a furnace minecraft into other minecarts, you can connect up to 5 minecarts (including furnace minecart). With this you can literally make a train!
I love how I learned that you’re moral compass is malleable when it comes to duplicating powered rails. 👏🏼
Hi and thanks for the video. My question is about the rail duplicator. For some reason, mine doesn't work. I'm playing Bedrock 1.19, survival mode. The sticky piston doesn't seem to move as fast as yours and also it consistently stays in contact with the slime. In your video, it looks like the sticky piston pushes the slime away. Any advice would be much appreciated.
Same issue in Java PE!
Did y’all ever figure it out? Currently having the same problem
If you plan on riding in the carts, the most efficient way is to place 3 powered rails after 32 regular rails. Only works with player/entity and not with empty carts.
Thank you so much! This vid is great and I had no idea what these were until this vid!!!
I was gonna see if you had a video about this today..posted an hour ago. Thanks!
Yeahhhh finally a guide for minecart and rail
Thank u so much
Ur content always help me
I just started building a metro system in my world, and this video drops. Thanks so much!!
Mine Curtz. I remember him from Vietnam. I believe he was a colonel in the US Army.
YAYYYYYY!!!!! The video I was hoping for!!! Thanks @Eyecraftmc this was excellent, all the pertinent info, that's the most information in any video I've seen on minecraft regarding the detector rail... super handy, thanks so much! Also, are we doing rail duping on the server?
A tutorial i forgot i needed. I have only used normal rails and the powered rail for the past idk 13 years
This is a brilliant video thank you for being so clear!! I’m having so much fun with them now on my builds 😍
I really love Minecarts! Great Guide. There are so many hidden things about minecarts. 😁
Great tutorial! Gonna use this as a cheat sheet when I go to build my villager breeding system and trading hall
very well explained thank you.
I've been waiting for this one. Thanks Eye for being the best mc creator!
I couldn't ask for more from this guide. Also, very smooth narrating voice. Really enjoyed it.
I cannot express how thankful I am for the rail duplication dupe it has made my dream of connecting nearby villages through rail network a reality
Googling Minecart redstone and find the perfect video that was I my posted 3 hours ago. Thanks
The rail farm no longer works
If you're making a glitch to get more things in your "survival" world then its no longer survival. just use creative the damge already done
@@IcarusWhoLivedbro making huge railway systems is very long, like who wants to waste countless hours gathering iron from a farm or mining it to build thousands of rails 💀💀
@@frazier00 doesn't change the fact that glitches are equal to creative
@@IcarusWhoLived It’s their own world, who cares; unless they’re playing multiplayer in any sort and are abiding by another set of rules apart from their own, they should play in their own world however they want, because it’s their own world. I’m not gonna tell my friend that they’re playing a sandbox game wrong in their own world, that’s literally against the whole point of a sandbox game.
@@IcarusWhoLived nope. That's your opinion. Learning Minecraft mechanics and abusing un-patched issues isn't cheating it's working within the confines of the game.
Using your thinking even using the nether roof or many standard farms would be cheating.
Not to mention some of us are working on much larger scales than the game was originally designed.
you can make a video of your past survival live streams because it is way too long to watch the whole series !! btw love your videos
Just watching a Eyecraftmc video, then get a notification of a Eyecraftmc upload.
11:36 my favorite part
This is perfect. Answered every question i had and then some!
The way you explain information and show it. I enjoy your videos. Thank you for the content you make. Been playing MineCraft for 3months on Bedrock survival mode and don’t use cheats for Achievements. Very close to platinum with your videos as a resource.
8:30 you can get thousands and thousands of rails n mineshafts caves, so no need to craft then really
I love your videos. Fully in- depth
first, great content man, amazing youtuber
Things that should be added to minecarts because they really deserve some attention:
*•A way to link minecarts together.* You could be able to pull multiple minecarts at once like a train.
*•Different ways to make minecarts go even faster.* This could be achieved by having multiple different ways to power rails (as someone in the comments said), or by allowing gravity to continuously speed up a minecart going down hill until it reaches terminal velocity or something.
*•A 4 way rail.* If 4 rails are surrounding a rail all going towards each other, the rail block in the middle turns into a 4 way rail.
@@Chassis6076 oh nice
What is the optimal amount of rails to place in-between powered rails? I know in the video you stated 4 rails but I am finding conflicting information everywhere online. Is it truly optimal to place a powered rail every 5 blocks for maximum speed efficiency?
16
Could you please make a video or short video on how to stop Minecraft with chest while collecting or dropping items.
Your rail track is amazing, wow! Also i didnt know that activator rails can get people off minecarts, i've built a big railway with my team on a server and it was a bit annoying to make it stop near builds without this knowledge. Thanks!
Perfectly timed! SMP is updating
Do you know if You put Silk touch On your pickaxe And then Mine The mob spawner It will actually give it to you
Man the part at 13:33 totally confused me 😅 I think you said it wrong!
I randomly had an urge to make a rollercoaster in minecraft again so here I am watching this video
The og back at it again 😉
Great Basic Tips that will lead to an impressive build. Thank you so much.
You know what would be tight. Imagine being able to use something similar to redstone, but it does the opposite. (Maybe like an orangish stone called ether stone or something. Would glow similar color to redstone). So if you were to put three sticky Pistons underground for a secret door. You could still use a redstone torch, block to place torch on and the ether/redstone dust. When you turn the lever on(activate mode), it would provide power to the redstone, but it would turn off the power to the piston connected to the (ether stone). So the 2 redstone dust would turn off the redstone torches but the ether dust would activate the torch, due to it not having a power source "on" telling it to turn the redstone torch off. You could also possibly just make an ether torch that would do the opposite with redstone dust going into it. That way you wouldn't have to use a bunch of extra torches,dust, and repeaters. That one ether torch or dust will invert it for you.
You could also have a third type of dust. You could use redstone, gold nuggets and ender pearl(or whatever) to make a certain dust , let's say, ender dust. Reasoning:
1) ender pearl allows you to travel wherever it's thrown(wireless)
2) gold is conductive
3) redstone dust cause it's dust lol
So this type of dust would not connect with itself but could connect with others (redstone/ether dust). Reason being is because you would only need 2 ender dust to activate something. So imagine you place a lever in a (control building) and place another single dust at a piston 70 blocks away. It would activate it. The reason it wouldn't connect to itself is simple. Due to you only needing one anyways, you could place them side by side (like a staircase) and close that gap without (disconnecting) the connection between the two ender dust. Would make it a lot easier to close off stuff on the surface especially without having to put something over or around it to cover it up. Connecting ender dust to redstone or ether stone would give you what you need for your creation. I'd say 100 block radius for the ender dust would be plenty. 100 due to the fact that some like to make huge buildings that would require some distance. You could still activate traps from a distance
Niceone thanks fellah
ooh thats a great topics for beginers well done
One thing to remember is that empty minecarts don't have the same momentum as full minecarts. So, if you're sending a minecart up a hill using just occasional powered rails, it may make it up just fine with a passenger, but only go part-way up then backwards if empty.
so clear and concise!!! thank u sm for this
Hi I don't understand much english but your videos are more understandable than many german ones. I play minecraft not long and it would be great if you show me the easiest way how to make a minecart continue after climbing out of a water elevator. thank you and greetings from germany.
Can I use honey blocks insteas of slime blocks?
I love this video, but one thing to note is the detector rail still works on an angle if the rail it powers is also on an angle, then if the rail shifts from an angle to flat it’ll still keep its power, it’s just the detector rail on an angle won’t power blocks under it
Not under but adjacently on top
Well, yea I meant under, like under the rail as if it were continued on an angle
Awesome guide! Thanks :D
Thanks for the rails dublicating tip!!
Just a quick note for anyone planning to duplicate rails, if it's a Spigot or Paper server then the glitch won't work and to my knowledge no other similar machines will
Wow, that is a LOT of a powered rails. I use one every 32 unpowered rails on flat ground. 32 isn't meta, but it's convenient as it's half a stack of rails, which makes counting easy. I use one powered rail for each increase in height. Just for style, I go no less than 8 level rails for each height increase; adds a tiniy bit of realism. Since minecarts slow down a lot on corners, I use a powered rail on each side of a corner. If two curves are close together, I only put the powered rails on each side of the set of two corners.
I really wish minecarts would load chunks, as that would allow long-distance automated transportation.
If you're into making things look pretty, put down a layer of gravel under your railroad- err, minecart- tracks for that real world aesthetic.
I really love your comprehensive and clear tutorials EyecraftMC! Bang on~ I was really hoping to see the mechanics of portals with railcarts. Any plans of a video like that?
Minecart Speed cap "8"
Current Snapshot (24w33a) introduces a gamerule that allows you to crank the max up to "1000".
Enjoy!
Im sorry that im the only one seeing this
Hang on that minecart power detectiion rail only powering one way is a good single way valve, or even a good diod. It can possibly be used for a computer in minecraft.
@5:10 I love how you built a ww2 german railway as an example. Absolutely hilarious
I love all your content!
If I need to know anything about Minecraft, EyecraftMC is where I look first. Even though the animal farm video made me want to look away. lol
Why
Me who few days ago got excited to learn about railsin Minecraft, confusing but fun :D
What’s good man I enjoy your videos :D
I want a video showing off your minecart rail system.