Old games used a simple but annoying trick to give AI difficulty. This is rubber banding. The further you get from a computer player, the faster they will get until they catch up to you. Likewise, you can also slow to a crawl and the AI will similarly slow down to give you a better chance to catch up
Perfect way to spend an afternoon! With some good ol' Mario Kart… 😁😁😁
That last race was very exciting on the last lap! Peach almost got you.
6:12 I was going to say that it has no collisions but I realized that you were going with the star
10:36 Oh My God WAAAAH!!!
16:21 Green green what are you doing there it is not your family
(2:33) READY SET GO!
34:08 It's not the same without the narrator saying the name of the track
Death Race.
Hey, Tres, Good to see you
Nice
Thar was crazy, That was freakin' crazy playroom, game off?
Pokemon Everytime Team Rocket Motto
Why do you hop around corners instead of _drifting?_
виявили в центрі швейцарського містечка Чому його не помічали раніше?
3pp Toe Loops
Red Lobster, Women's Soccer FIFA Daddy, Odell Long, Jr. VS James Washington and Adrienne Long
Where can we find the soundtracks?
does this work for you, bud ? ua-cam.com/video/kcwK-j2-gRo/v-deo.html
ルールがわからん
It looks like the AI is cheating.
Old games used a simple but annoying trick to give AI difficulty.
This is rubber banding. The further you get from a computer player, the faster they will get until they catch up to you.
Likewise, you can also slow to a crawl and the AI will similarly slow down to give you a better chance to catch up