I still like that you can tell just from looking almost all the species Alex Ries designed. They often have that awesome 4 part mouth among other tells.
It makes sense when you think about it, 'cause they all come from some kind of common ancestor. Same reason all quadriform animals on Earth have the same basic body plan of head with brain, sensory organs and mouth at one end, tail and genitals at the other and four limbs in between.
I love the attention to detail in this video. The way that he stopped saying "I" and opted to use "We" from the point after he got that scientist implanted in his mind makes it believable and immersive. Awesome job!
I don’t know if this would be up your alley but could you do one of these on the robotic animals of horizon: zero dawn. The story is basically that humanity created a nano machine bio weapon that self replicated by consuming biological matter. To preserve the remaining flora, fauna, and humanity, they built giant bunkers like arks governed by ai set to start trying to recolonize the planet with plants and animals after the nanomachimes die off in a couple hundred years. The ai’s use machines based off of biological animals from the present and the past, but with some evolutions and machanical body part for increased efficiency. I think it is an interesting take on how an ecosystem could coexist with nature and machine.
They do fit, the machines are supposed to support the ecosystem by filling in nieches needed to terraform the planet while animals are being cloned and prepared for release. Howevecer, it seems like Artemis has been deactivated, as only a handful of animals are in the world, and almost all of these are just the ones meant for human consumption. My own theory is that Artemis has developed some kind of love for the animals she creates and has a sort of zoo where she keeps them.
The rock puncher is by no means small. Subnautica has this perspective issue that makes creatures seem smaller than they actually are from most perspectives. In reality, the rock puncher is actually decently larger than a human.
He didn't really say it's small tho, it's just a decently sized creature but nowhere near big when compared to other creatures in the game. Also it's not a problem persay, it is kinda realistic that you can't exactly tell the full size of the creature from the perspective in game since you are underwater and with a mask on. You are also looking through a screen so it makes it harder to tell vs being there yourself. Tho even with this the creatures are massive looking in game, they would just be ridiculously gargantuan to look at in real like that it's so crazy, it's not even funny how stupidly big they are.
Well... I mean, the game takes place underwater, Which means you're swimming/floating most of the time, which means there's effectively no reliable way of generally telling how big something is, since you don't see/feel your body in relation to things........... You're flying, that's what I'm saying. And the scale of things is difficult when you feel like a flying head in a vast space.
@@somegoofballwhohasinternet7313 Well I won't say no to a remaster of Subnautica, but I actually also want a game like SN1, but set on the architect homeworld. BZ felt a little too short and cramped, which is unsurprising given it had a much smaller game area to work with. (And they better bring back big boy Cyclops!)
The common ancestor of all vertebrates had three eyes. Tuataras still have a primitive eye on their forehead that has the ability to distinguish between light and dark, and most sharks and reptiles have some form of vestige of it there, even if they no longer function.
Actually it has function in reptiles, they too can tell light from dark and it is hypothesized that it helps to look out for predators or basking spots. It's common advice to reptile keepers to not approach their pets from above, for let's say a bearded dragon will get spooked by that.
Does this mean there were ariel predators that our vertebrate ancestor had to watch out for? Bats & birds weren't around yet, so was it flying anthropoids?
I don’t think so,first,lancelets (not vertebrates but a very close relative,it has a notochord that is literally just a backbone but it’s made of cartilage instead of bone) have 1 eye or 2,I think only some reptiles evolved it but not all vertebrates just that they lost the eye
This is an amazing video. The Subnautica series has a lot of creative in its speculative biology designs, but I feel what stands out most is how colorful they are. This isn't something that stands out in the majority of the designs of other series, but I feel the colors stand out in Subnautica.
Now that you say it, I realise what bothers me with many speculative biology projects : they often lack colors in their designs, and even the most realistic/immersive seem a bit off because of that.
@@melkerahtagadatsoin-tsoin6016 in my opinion, sometimes creators try too hard on avoiding anthropocentrism, like "Why is it so drab and ugly?" "They aren't meant to fit in human aesthetic patterns". I get it and it's important in the art of speculative biology, but, again, no undomesticated living being in the world "fits" human aesthetic patterns. I wonder if this creates a standard that discourages creators of being more colorful in their creations.
Subnautica really is a cut above all other games when it comes to their ecosystem and overall biology, every fauna and flora has a reason to exist, own unique colors, sound, design, attributes but also familiar when it comes to how they are all related and live in the same biomes. They are colorful but also realistic, they blend in but also stand out when you look at the details. It is incredible how they pulled this off in both games.
@@melkerahtagadatsoin-tsoin6016 Very true ! I've tried avoiding that issue myself in my specevo project. I think what it is is that people don't always know or understand what sort of colours would appear on a given organism. I only moved around this issue in Ethereal due to life on AVA-5 being nanomechanical, and therefore able to take colours from things that came before hand and such. Couldn't imagine the stress of conventional creature design for speculative evolution. Must be incredibly difficult in general, much less with the added weight of how pigmentation would work. That's probably why there are so many drab creatures. Pigmentation is a difficult thing to utilize.
This has been so much! I love the writing and lore within these games. I always expect some cliche twist where AL-AN has a secondary motive and becomes some lame Final Boss after finding another vessel. The bittersweet farewell to a newfound friend is a much classier end to the adventure.
I agree I was worried that he would turn around and be like "thanks for the help time to die tho" so the fact that he was actually genuinely just a normal--if alien--scientist with no evil goals was a pleasant surprise.
Two things: One, I saw someone suggest doing one of these for Horizon: Zero Dawn and I cannot recommend that enough. With the second game two weeks away you'll have PLENTY of content to look into Secondly, having played the Subnautica games at release and absolutely loving the series I just want you to know how much justice you've done them. There was not ever a point where I thought you missed something or misrepresented something, just pure admiration for these great creature designs, so thank you for giving these games the love I have for them in a really unique way!
Do you think you could do this for Ark: Survival Evolved And it's DLCs? They all host a massive range of creatures each with their unique properties, perfect for this channel imo.
I truly adore the creatures of Subnautica, especially the Glow Whales, Reefbacks, Vent Gardens, Ghost Rays, Sky Rays, Reaper Leviathans, Squidsharks, even the Cuddlefish. Thanks, CA for a wonderous experience.
I love the concept of a researching studying the planet of 4535B! The documentary style adaptation of the story actually makes a more compelling and interesting plot than the original story
Regarding deep sea transparency, here’s a fun fact for y’all: There is a predatory fish apparently struck evolutionary “gold” when they developed transparent teeth!
I love this new "walkthrough" where you doing a biologist exploring this planet. It's really refreshing since many are just people screaming or just beta testers. And unlike them I finally see all the creatures.
Alex Ries is an absolutely phenomenal artist and speculative zoologist, its no wonder the creatures in the subnautica games are so good with him doing the art
nothing else like this channel. It's so interesting. I find myself watching through to the end, the way everything is edited is just so good! keep it up man
Thank you for covering the sequel to my favorite game! If you remember, I was one of the ones to suggest you cover the biology of the sequel in the comment section of your Subnautica biology analysis. Love your content!
I'm getting back into Subnautica and stumbling upon these videos has been a blessing. The amount of detail and how the writing flows is so fun to listen to. I actually listen to these time to time while playing Subnautica because they honestly help keep me calm. PLUS I get to learn some fun facts at the same time.
Please don't stop making videos like this. I like the long format. I don't play video games so this is like the coolest thing. I'm already subscribed. Nice work man
These are some of my favorite videos on this entire platform. I grew up as a kid binge-watching The Future Is Wild, so it's unsurprising, I suppose. Great job with these, and I'm looking very forward to seeing you do them for Subnautica 2 now that it's been announced. If I were you I'd wait until it's done with early access though.
I enjoyed the Subnautica videos because I do enjoy learning about the species in the waters of 4546-B without having to also run for my life screaming! Great work!
This is awesome! Typically I’m running around frantically going from one task to another and never stop to properly admire all the cool models and fascinating art in the game.
0:42 That one Peeper doing a spEEEEEn is just :'D I don't know why, but I can just imagine an edit with an excited "weeeeEEEE!!!" during this short moment
the subnautica series are surely one of your best work yet, sad that this is the final part but more than excited for your next content series or next video.
The first time I went to the vent gardens I dove down past the habitable zone and got a message saying I was leaving the habitable zone, chances of survival dropping to zero. I thought "Huh, thats an odd way to phrase that..." And then the Void Chelicerate jumpscared me so bad I had to stop playing the game for a while. What an incredible game, I hope they continue making more of them.
From 13:51: *"...that in turn help absorb some of the heavy metals..."* So the ventgarden can use the absorbed metals for things like structural support (due to its size and mass), protection (from potential predators, heat from vents) & use its possibly metal-plated limbs/tentacles to grasp onto vents or dig deep to anchor itself. Right? It has to be.
Considering the use of minerals in other aquatic animals like crustaceans (and that one like, metal worm thing iirc) it makes a lot of sense to have those heavy metals provide those sorts of side benefits so I had the exact same thought
This is pretty much a real possibility if not what it actual does with those minerals. It has a really strong body with incredible density and protection considering it anchors itself to the ocean floor, sits on top of a vent and is pretty much able to tank hits from Leviathan class creatures nearby. I am not sure if it feels pain, it most likely does but it can clearly take the pain and absorb a lot of hits. It's honestly probably one of the strongest living creature there by far when it comes to deep sea creatures in Subnautica, those who could rival it are the likes of Sea dragons with their developed tough bodies to be resistant to extreme heat in the lava zone and Chelicerates with their armor plating that surely takes a beating, also I am willing to bet the Ice Worm or Frozen Leviathan are at the top when it comes to being able to take massive amounts of damage
@CuriousArchive you should do a series on ARK Survival Evolved, although a lot of creatures are traditional dinosaurs there’s a lot of creatures made specifically for the game and I’d love to see your commentary on it!
I might have enjoyed this narrated voyage more than actually playing the game 😅 I got to experience the story, creatures, and biomes without getting lost, drowning, or wasting hours trying to understand the convoluted story line!
I'm sure you'll never see this but I'll say it anyway, I love your channel. I am a huge fan of speculative biology, After Man is my favorite book of all time, and it's so nice to have one place where I can see a lot of speculative biology projects put together and summarized.
Ive been binge watching all of these, they are excellent! The only thing that doesn't quite make sense to me is how vulnerable the submersibles are, they seem far too slow and in dire need of some kind of defense (for example it would probably help if you had something simple like the ability to discharge ink to escape from predators)
I remember the first time I saw the shadow leviathan. I was just picking up some kyanite for a depth module when my pda says leviathan detected. I was like ok that’s fine because I have perimeter defense on my sea truck. I was heading back to the sea truck when I look up and the leviathan is right on top of me.
A fantabulous finisher! I loved the way you described the Shadow. It was chilling! A request for study is the planet Hoxxes IV from the game Deep Rock Galactic! It's got some wonderful specimens!
Amazing conclusion to the subnautica analysis series, i enjoyed every minute of watching this deep sea adventure! Though i do wonder if your willing to do a documentary series on the monster hunter franchise since the monsters and world are full of juicy material I’d love to see covered by this channel.
I wish we had gotten to experience those underwater crystal caverns featured in the intro a bit more. Fantastic idea for a biome. I wonder what sort of creatures would have lived there.
Imagine if Curious Archive was the character in Subnautica Below Zero, rather than Robin. The game would have been so much better since he's not complaining every minute like Robin.
"Alone at the Polar region of Planet 4546B"!? To quote something completely different: "You are NOT Alone." The hermit-like survivor of the Degasi shipwreck dwells below and on the surface, claiming an ex-Alterra base as "her land." How does smoked Reaper Leviathan taste?
Speculative biology is such a fascinating niche genre
cringe anime pfp
@@acer5720 cry about it people like anime
So is world building
@@celtorwastes and their stupid for liking it
@@acer5720 cry louder
I still like that you can tell just from looking almost all the species Alex Ries designed. They often have that awesome 4 part mouth among other tells.
It makes sense when you think about it, 'cause they all come from some kind of common ancestor. Same reason all quadriform animals on Earth have the same basic body plan of head with brain, sensory organs and mouth at one end, tail and genitals at the other and four limbs in between.
Nice pfp
@@mycajahrevels9516 he’s like you, but pinker!
@@mycajahrevels9516 nice pfp
Yeah
I love the attention to detail in this video. The way that he stopped saying "I" and opted to use "We" from the point after he got that scientist implanted in his mind makes it believable and immersive. Awesome job!
And makes for a possible reference to venom
I find it funny how calmly he reacts to sharing a mental landscape with another being
I don’t know if this would be up your alley but could you do one of these on the robotic animals of horizon: zero dawn. The story is basically that humanity created a nano machine bio weapon that self replicated by consuming biological matter. To preserve the remaining flora, fauna, and humanity, they built giant bunkers like arks governed by ai set to start trying to recolonize the planet with plants and animals after the nanomachimes die off in a couple hundred years. The ai’s use machines based off of biological animals from the present and the past, but with some evolutions and machanical body part for increased efficiency. I think it is an interesting take on how an ecosystem could coexist with nature and machine.
+1
YESS
i just suggested the same game. it was soooo cool to play and discover all the machinery in this game
Yess
They do fit, the machines are supposed to support the ecosystem by filling in nieches needed to terraform the planet while animals are being cloned and prepared for release. Howevecer, it seems like Artemis has been deactivated, as only a handful of animals are in the world, and almost all of these are just the ones meant for human consumption. My own theory is that Artemis has developed some kind of love for the animals she creates and has a sort of zoo where she keeps them.
The rock puncher is by no means small. Subnautica has this perspective issue that makes creatures seem smaller than they actually are from most perspectives. In reality, the rock puncher is actually decently larger than a human.
He didn't really say it's small tho, it's just a decently sized creature but nowhere near big when compared to other creatures in the game. Also it's not a problem persay, it is kinda realistic that you can't exactly tell the full size of the creature from the perspective in game since you are underwater and with a mask on. You are also looking through a screen so it makes it harder to tell vs being there yourself. Tho even with this the creatures are massive looking in game, they would just be ridiculously gargantuan to look at in real like that it's so crazy, it's not even funny how stupidly big they are.
@@kevinfortin3398 Its model is the same height as a player model. He said pint sized predator. This thing is bigger than 2 humans in total volume
@@orange_turtle3412 imagine fighting one
@@3dsmaster537 they are capable of smashing boulders with their fists. Any human would probably die from one blow.
Well... I mean, the game takes place underwater, Which means you're swimming/floating most of the time, which means there's effectively no reliable way of generally telling how big something is, since you don't see/feel your body in relation to things........... You're flying, that's what I'm saying. And the scale of things is difficult when you feel like a flying head in a vast space.
They better make another Subnautica game just so we can see this guy venture to 4546B again.
While I agree, they’re first going back to both games and improving their performance and adding quality of life changes.
@@somegoofballwhohasinternet7313 they are? I thought they were done with those two games
@@vincenttrigg4521 I think they're finished with the stories of the two games, but they're planning to return to both and spruce them up a bit.
@@somegoofballwhohasinternet7313 Well I won't say no to a remaster of Subnautica, but I actually also want a game like SN1, but set on the architect homeworld.
BZ felt a little too short and cramped, which is unsurprising given it had a much smaller game area to work with. (And they better bring back big boy Cyclops!)
I hope they introduce other planets, actually. I actually enjoyed the end of SN2 a lot the way it opened the universe up a bit.
These are so much fun to watch! :) Really well made!
Yes.
Ayo
THE LAST BACON!!!!
Christ P. Bacon
Baconnn
I do not know why I’m commenting about this early but I’m going to sit back and watch my favorite UA-camr talk about one of the best games
Life is good sometimes
I agree 👍
Your commenting this early to get likes, yea, ur welcome
Grab some popcorn next time you watch
The common ancestor of all vertebrates had three eyes. Tuataras still have a primitive eye on their forehead that has the ability to distinguish between light and dark, and most sharks and reptiles have some form of vestige of it there, even if they no longer function.
Actually it has function in reptiles, they too can tell light from dark and it is hypothesized that it helps to look out for predators or basking spots. It's common advice to reptile keepers to not approach their pets from above, for let's say a bearded dragon will get spooked by that.
Does this mean there were ariel predators that our vertebrate ancestor had to watch out for? Bats & birds weren't around yet, so was it flying anthropoids?
I don’t think so,first,lancelets (not vertebrates but a very close relative,it has a notochord that is literally just a backbone but it’s made of cartilage instead of bone) have 1 eye or 2,I think only some reptiles evolved it but not all vertebrates just that they lost the eye
@@jacobhoover1654Vertebrates started with fish, so being able to identify if something is above you would be very useful.
This is an amazing video. The Subnautica series has a lot of creative in its speculative biology designs, but I feel what stands out most is how colorful they are. This isn't something that stands out in the majority of the designs of other series, but I feel the colors stand out in Subnautica.
Now that you say it, I realise what bothers me with many speculative biology projects : they often lack colors in their designs, and even the most realistic/immersive seem a bit off because of that.
@@melkerahtagadatsoin-tsoin6016 in my opinion, sometimes creators try too hard on avoiding anthropocentrism, like "Why is it so drab and ugly?" "They aren't meant to fit in human aesthetic patterns". I get it and it's important in the art of speculative biology, but, again, no undomesticated living being in the world "fits" human aesthetic patterns. I wonder if this creates a standard that discourages creators of being more colorful in their creations.
Subnautica really is a cut above all other games when it comes to their ecosystem and overall biology, every fauna and flora has a reason to exist, own unique colors, sound, design, attributes but also familiar when it comes to how they are all related and live in the same biomes. They are colorful but also realistic, they blend in but also stand out when you look at the details. It is incredible how they pulled this off in both games.
@@melkerahtagadatsoin-tsoin6016
Very true !
I've tried avoiding that issue myself in my specevo project.
I think what it is is that people don't always know or understand what sort of colours would appear on a given organism.
I only moved around this issue in Ethereal due to life on AVA-5 being nanomechanical, and therefore able to take colours from things that came before hand and such.
Couldn't imagine the stress of conventional creature design for speculative evolution. Must be incredibly difficult in general, much less with the added weight of how pigmentation would work.
That's probably why there are so many drab creatures. Pigmentation is a difficult thing to utilize.
this makes me appreciate the game so much more and as a bio major, im freaking out hahaha. amazing job!
I absolutely love how immersive the video is, it feels like reading the journal of a field research xenobiologist.
This has been so much! I love the writing and lore within these games. I always expect some cliche twist where AL-AN has a secondary motive and becomes some lame Final Boss after finding another vessel. The bittersweet farewell to a newfound friend is a much classier end to the adventure.
I agree I was worried that he would turn around and be like "thanks for the help time to die tho" so the fact that he was actually genuinely just a normal--if alien--scientist with no evil goals was a pleasant surprise.
Well, subnautica dont give us any kind of weapons to fight off predators or Bosses, so It would be pretty dumb.
Two things: One, I saw someone suggest doing one of these for Horizon: Zero Dawn and I cannot recommend that enough. With the second game two weeks away you'll have PLENTY of content to look into
Secondly, having played the Subnautica games at release and absolutely loving the series I just want you to know how much justice you've done them. There was not ever a point where I thought you missed something or misrepresented something, just pure admiration for these great creature designs, so thank you for giving these games the love I have for them in a really unique way!
Do you think you could do this for Ark: Survival Evolved And it's DLCs? They all host a massive range of creatures each with their unique properties, perfect for this channel imo.
I cannot describe how awesome that'd be.
That's such a good idea!!! I'd watch the hell out of that!!!
Yes, please.
Yes!
That's pretty much the same as Helena's dossier videos. Would still be cool though
I truly adore the creatures of Subnautica, especially the Glow Whales, Reefbacks, Vent Gardens, Ghost Rays, Sky Rays, Reaper Leviathans, Squidsharks, even the Cuddlefish. Thanks, CA for a wonderous experience.
Awesome job once again :)
hey mah boi alex here the creator of the terrifyng sounds
No one is acknowledging this comment the heck
Oh, wow.
I love the concept of a researching studying the planet of 4535B! The documentary style adaptation of the story actually makes a more compelling and interesting plot than the original story
The cinematic look in the newest series, you definitely see it.
Regarding deep sea transparency, here’s a fun fact for y’all: There is a predatory fish apparently struck evolutionary “gold” when they developed transparent teeth!
OHHH you're talking about the Dragonfish right? God I can't imagine dealing with something where you can't see the teeth..
This guy did a playthrough of the game like it was a documentary in real life. I liked this a lot
I love this new "walkthrough" where you doing a biologist exploring this planet. It's really refreshing since many are just people screaming or just beta testers.
And unlike them I finally see all the creatures.
Alex Ries is an absolutely phenomenal artist and speculative zoologist, its no wonder the creatures in the subnautica games are so good with him doing the art
I love how you integrated the story of below zero into these research logs that this character you have created are doing. Hope you do more of these.
nothing else like this channel. It's so interesting. I find myself watching through to the end, the way everything is edited is just so good! keep it up man
Thank you for covering the sequel to my favorite game! If you remember, I was one of the ones to suggest you cover the biology of the sequel in the comment section of your Subnautica biology analysis. Love your content!
I'm getting back into Subnautica and stumbling upon these videos has been a blessing.
The amount of detail and how the writing flows is so fun to listen to.
I actually listen to these time to time while playing Subnautica because they honestly help keep me calm. PLUS I get to learn some fun facts at the same time.
The comparison with real Earth organisms is what makes this series great
These kinds of videos are really cool, the 1st person acting with game footage makes for a really engaging story-like feel!
This is the best thing i have seen in a long time
so happy to see this out. awesome work man.
You can really see Alex his influence on the design of the architect's body. It reminds me so heavily of the Brinnin.
Please don't stop making videos like this. I like the long format. I don't play video games so this is like the coolest thing. I'm already subscribed. Nice work man
I love your realistic take on these review. I hope you would do more video game type review like this
This video is perfect combination of the plot of the game and the presentation of the creatures that appear in it! Love it!
This video is sick!!
YOU CAN ENTER A VENTGARDEN?!
Those things gave me such a spooky vibe I rather went and played with Chelicerates...
i really like this alan guy, i hope we got more co-op episodes with him
These are some of my favorite videos on this entire platform. I grew up as a kid binge-watching The Future Is Wild, so it's unsurprising, I suppose. Great job with these, and I'm looking very forward to seeing you do them for Subnautica 2 now that it's been announced. If I were you I'd wait until it's done with early access though.
I enjoyed the Subnautica videos because I do enjoy learning about the species in the waters of 4546-B without having to also run for my life screaming! Great work!
Swim for your life screaming* XD
These field guides really do help with the terror of exploring on one's own lol
@@vincenttrigg4521 nah I got the prawn suit but I still run!
This is awesome! Typically I’m running around frantically going from one task to another and never stop to properly admire all the cool models and fascinating art in the game.
0:42
That one Peeper doing a spEEEEEn is just :'D
I don't know why, but I can just imagine an edit with an excited "weeeeEEEE!!!" during this short moment
"A Void Chelicarate"
"Yes, I would certainly like to"
I can't believe it! you forgot the red feather fish! THE MOST IMPORTANT CREATURE IN THE GAME!!!
the subnautica series are surely one of your best work yet, sad that this is the final part but more than excited for your next content series or next video.
I’d love to see you do monster hunter as well! Maybe take some of the coolest monsters and explain them!
Wait, that’s a great idea
Creating your own aliens must be a fun hobby for Alex ries!
I love this video format. Congratulations on the idea!
The first time I went to the vent gardens I dove down past the habitable zone and got a message saying I was leaving the habitable zone, chances of survival dropping to zero. I thought "Huh, thats an odd way to phrase that..." And then the Void Chelicerate jumpscared me so bad I had to stop playing the game for a while. What an incredible game, I hope they continue making more of them.
I be waiting and checking every 5 minutes for when this drops. Thank you!
What a great video. Never even considered the merging of nature documentaries with fictional worlds, but I do love it.
I really appreciate how the devs put in the detail of all the lights blinking S.O.S
Another top tier content. Very professional! A documentary with emotional value. 💯
I enjoyed how you brought Al-An into this series. It was a nice touch.
From 13:51: *"...that in turn help absorb some of the heavy metals..."*
So the ventgarden can use the absorbed metals for things like structural support (due to its size and mass), protection (from potential predators, heat from vents) & use its possibly metal-plated limbs/tentacles to grasp onto vents or dig deep to anchor itself. Right? It has to be.
Considering the use of minerals in other aquatic animals like crustaceans (and that one like, metal worm thing iirc) it makes a lot of sense to have those heavy metals provide those sorts of side benefits so I had the exact same thought
This is pretty much a real possibility if not what it actual does with those minerals. It has a really strong body with incredible density and protection considering it anchors itself to the ocean floor, sits on top of a vent and is pretty much able to tank hits from Leviathan class creatures nearby. I am not sure if it feels pain, it most likely does but it can clearly take the pain and absorb a lot of hits. It's honestly probably one of the strongest living creature there by far when it comes to deep sea creatures in Subnautica, those who could rival it are the likes of Sea dragons with their developed tough bodies to be resistant to extreme heat in the lava zone and Chelicerates with their armor plating that surely takes a beating, also I am willing to bet the Ice Worm or Frozen Leviathan are at the top when it comes to being able to take massive amounts of damage
@CuriousArchive you should do a series on ARK Survival Evolved, although a lot of creatures are traditional dinosaurs there’s a lot of creatures made specifically for the game and I’d love to see your commentary on it!
The original subnautica was pants-shitting scary at times, but below zero is a cake walk bc the sea truck is just that OP
No you can't just run me over im near leviathan class
Haha seatruck go brrrrrr
No its actually because after playing the 1st game you get desentisized to the horrors of the deep
@@lordoflobsters7254 no I played sub zero to completion first
I might have enjoyed this narrated voyage more than actually playing the game 😅 I got to experience the story, creatures, and biomes without getting lost, drowning, or wasting hours trying to understand the convoluted story line!
I love that this nature documentary about a video game is better produced than a lot of TV documentaries about real life
Oooooooooo new curious archive video :)
I wonder how much amazing creatures you could make for spec eco after reviewing all this stuff
I can't believe the videos you provide, with high quality informative and entertaining content for free, you're insane mam
You've gotten me addicted to speculative biology
all the time i'm like "no way could something evolve like that!" and then you talk about something on our planet that evolved like that.
I'm sure you'll never see this but I'll say it anyway, I love your channel. I am a huge fan of speculative biology, After Man is my favorite book of all time, and it's so nice to have one place where I can see a lot of speculative biology projects put together and summarized.
I know more about subnautica biology than real life biology
love you content you are one of my favorite creators
Yet again,the gods have come back to deliver more amazing content.
11:50 "Do the *arrow rays* have large talons?"
"What?"
"Large talons?"
"I don't understand a word you just said"
Why is it always the channels with so much dedication gets less views like this needs more views and subs
i loved this series. like seriously man.
I LOVE THE VIDEO GAME ZOOLOGY KEEP DOING THEM
Ive been binge watching all of these, they are excellent!
The only thing that doesn't quite make sense to me is how vulnerable the submersibles are, they seem far too slow and in dire need of some kind of defense (for example it would probably help if you had something simple like the ability to discharge ink to escape from predators)
ok, this was definetely some amazing documentary.
great work, i feel like i have to look up your other vids for more.
I think it is clear that 4546B is in an earlier stage of developement than that of earth. I find that a lot of the fauna resemble earlier earth fauna
Just watching Subnautica makes me feel that I was born way to early to explore aquatic ecosystems in other planets
I adore this series! Cant wait to see what games you dive into next
Anyone else feeling inspired to create their own speculative alien ecosystem?
I think doing more of these game biology video is a great idea its a great niche
I remember the first time I saw the shadow leviathan. I was just picking up some kyanite for a depth module when my pda says leviathan detected. I was like ok that’s fine because I have perimeter defense on my sea truck. I was heading back to the sea truck when I look up and the leviathan is right on top of me.
I love the idea of an alien roommate in my head working together to figure out life
OH YES A PART 2
A fantabulous finisher! I loved the way you described the Shadow. It was chilling! A request for study is the planet Hoxxes IV from the game Deep Rock Galactic! It's got some wonderful specimens!
I love this series. Keep going with stuff like this 👍
The Subnautica videos are great! You should make more expeditions in videogame worlds. Maybe Journey to the Savage Planet?
Amazing conclusion to the subnautica analysis series, i enjoyed every minute of watching this deep sea adventure! Though i do wonder if your willing to do a documentary series on the monster hunter franchise since the monsters and world are full of juicy material I’d love to see covered by this channel.
Incredible.
I wish we had gotten to experience those underwater crystal caverns featured in the intro a bit more. Fantastic idea for a biome. I wonder what sort of creatures would have lived there.
You should try making a No Man's Sky series. I know animals are randomly generated in it, but there are still many interesting ones
I just finished watching the first part and i enjoy this so much
I was waiting for this for so long
The dedication to the craft dude, gotta love it!!!
Imagine if Curious Archive was the character in Subnautica Below Zero, rather than Robin. The game would have been so much better since he's not complaining every minute like Robin.
Complaining every minute? When does she do that?
Watching this is truly soothing, I love how you explain all the terrifying things in subnautica subbed :)
This is probably the last we would see of subnauticas biology
"Alone at the Polar region of Planet 4546B"!? To quote something completely different: "You are NOT Alone." The hermit-like survivor of the Degasi shipwreck dwells below and on the surface, claiming an ex-Alterra base as "her land." How does smoked Reaper Leviathan taste?
I’ve made a leviathan that I basically based off your analysis. Your approach is really inspiring!
Finally part 2
This is why I want a Subnautica live action netflix series, its just friggen cool!
thank you for doing below zero
"you're welcome bro"