It´s simply mind blowing that as an argentinian, i´ve found more national representation in a niche mod for a niche game than in 99% of mainstream media. The level of detail, even for this open beta, is huge! It´d be really interesting if you made a lore video on the south cone region!!
I will! I think I will cover every bookmark at a minimum, so once the team has finished the bookmarks expect it. I might go ahead and make a video without a bookmark if I think I can find the fun characters and history on my own, but the team does a great job of highlighting that so far so I'm probably going to give them some time to really flesh it out.
I do love that South America is on the map, it's really interesting that Brazil at game start looks to be the large super power in the game. You would think it wouldn't be so, but Brazil even today has a lot of the makes of being an up and coming power, in a post-apocalyptic setting i can see it being hard to invade, thus letting the area and kingdom to develop in peace.
Yeah, we will be playing in Brazil at some point! Current plan right now is Ohio, then someone in California, then someone in the Amazon in the campaign we are doing. It's pretty wild so far, though the game is fairly localized. Brazil's power and influence is felt a lot more locally than globally due to the lack of the CK2 "China" mechanics.
@@Me-yq1fl Yeah, the way they handled China in CK2 was pretty cool, I think, and having Brazil serve as the "China" of CK2 AtE was fun. That said, more map means more flavor! I'm sure we will get an off-screen empire to interact with in base CK3 at some point, and the mod team will update AtE to use it.
My favorite thing is that Christianity in Canada mixed with Remembrance day and the Legion to create a religion based around the first world war and the tomb of the unknown soldier. Lol.
Oh yeah! The remembrance day guys! I didn't go over them here but that was mostly because I didn't know enough about them to highlight as they didn't exist in CK2. That said, maybe I could do a follow up video on them soon.
They used to be suffused with a lot more (American) football in CK2. The football flavor is still around I think, as I had a lot of Vikings kicking around in my court as Paul.
There shall be more! I was having some CTDs when playing AtE before taking a quick Christmas break, but I can definitely still do Lore videos while we wait for Open Beta 4 to hopefully save me.
The Haredi in New Jersey having a religious majority in Ocean County but not Asbury Park is because Levi the Liberator is probably originally from Lakewood in Ocean County, which IRL is the 8th largest non-Israeli town/city by number of Jews, and the #1 non-city population center of Jews in the world. Primarily consisting of Hasidic Jews who have many children, are socially conservative but extremely gregarious and communal people. Such a tightknit group would certainly survive the apocalypse with large numbers compared to heavily individualist and combative cultures and religions.
Hahaha, I have been using the UA-cam studio to edit videos and have been filming more footage and cutting down. I can try to do less of that and get things out a little earlier. I hope!
Me too! More to come, I promise. Filming another one this morning, hopefully it will be done in UA-cam studio fast enough I can get it out this afternoon, but that's up to the fates.
The way you explain the lore is insane You put this perspective down and its amazing. If you could take advantage of that you could have a large followers.
Ask their discord! They may very well introduce a Somali-Norse hybrid culture or something. I feel like there's something about practiced piracy in there?
@@wepg Yeah, although Somali piracy is very recent and it's due to the Somali civil war and collapse of Somalia as well as dumping of toxic waste in the seas Somalis used to fish. Somali piracy wasn't a thing before the 1980s. Vikings are basically pirates, but I guess if we use the stereotypes of Somali pirates and the piracy/raiding culture of the Vikings, then a piracy-practicing Viking-Somali hybrid in Minnesota would make sense.
@@jasonhaven7170 I think some of the Scandinavian cultures already have practiced piracy in game; I know Lobsterman in New England, at least, certainly does.
@@wepg Oh I see, that makes sense. I would've assumed only Scandinavian culture - Viking religion people (which seem to be mainly Minnesota and Wisconsin) would've had practiced piracy
@@jasonhaven7170 Nah, there are some places on the map where practiced piracy makes a lot of sense. The Haida are actually one of the most terrifying, if not *the* most terrifying, forces on the map at game start.
I would honestly really love to see a serie that goes in depth about every area of the mod, especially about the part that were added by the CK3 version like the Arctic or South America
Can't wait to see more videos about ATE! I find ATE to have VERY good lore, but my mush brain can't handle it, so I need videos like this to explain it.
Still can't believe the After the End team hasn't put together an American ancient Egypt civ arc. If you go to the Mississippi area all the pieces are there. Memphis, Tennessee actually has a pyramid which is now a Bass Pro Shop (corruption of the Egyptian god Bast anyone?), the Mississippi River is a massive river perfect for agriculture like the Nile, further north of Memphis is a town called Cairo, named after the modern Egyptian capital, on the southern tip of Illinois, and finally, in modern times, the whole area between Memphis, TN and Cairo, IL is nicknamed "Little Egypt." I mean, come on, that is missed narrative gold there
That's true, but CK3 AtE at least seems to be focused on steering into that which is narratively feasible over that which is "cool," which I think broadly has been paying off for the team. The story so far has been a real blast!
It’s interesting how the Appalachia folk are still around and one of the biggest on the East Coast I think they would expand it out words but just nice to see him and I would like lore on them
I wonder if you plan on redoing this one since the Lore for new England got changed with the recent update, with the diabolic and salemites gone and in their place, the Mayflower society, Gothic Occulist, and Fathomless Occultry. Also the maritimes have a french version of the Fogsongs there. :)
Yeah, I'm almost certainly going to need to redo a good number of the lore videos at some point- I was thinking I'd probably hold off on a second pass until the mod is at least in the Workshop, but who knows!
Curious to see how this first lore video does. Do you have any ideas about how to do lore videos moving forward? Is focusing on one bookmarked area, or a vague bookmarked area, the right thing?
Could you make a video of the Okanagan/ Vancouver/ Holocenian area? I don't have a strong enough computer to run this mod properly, but thats where I am from so it really interests me. Love the videos!
@@Elyseon There's a bit of alien lore here and there, but it's a lot more focused on areas where that might have been an important belief system that survived the event.
Since this is my first time encountering After the End, I was wondering what's up with Chicago? Since I'm Serbian, I know that IRL up to 400k Serbians live in Chicago (making it the second most populated city in the world with Serbian demographic ༼⁰o⁰;༽). Now, guessing where I'm going with this, are there any mentions of that culture and faith since we follow the Eastern Orthodox Church and as such, wouldn't the language be somewhat south Slavic in that area of Illinois/Michigan? And if no, do you think the Devs would add that anytime in the future haha
So there isn’t it’s own culture, but Chicagoan in AtECK3 does feature an above average amount of Slavic names, and is slightly Slavic themes. It’s not Serbian, but I’ve heard devs say they might add “Chicagoan Hussars” or something of the sort. I hope that answers you?
One of my questions is, how would a person from the Letterman culture look at a Lobsterman and be like "yeah, we are not the same". I know they are both New Englander based, but how did they evolve separately and what are the true differences?
That one seems to be primarily urban/rural divide, which is quite understandable. The metropolis of Boston is going to have infrastructure which is going to transform the lifestyles of the people living within it.
Don't worry, I plan on doing another video covering the great lakes region. I just think that a lot of the flavor of Hudsonia is the history, and the CK3 version doesn't have it yet.
I have a campaign playing as Paul Mahonic of Boston if you enjoyed this! The videos in the playlist with the AI art are just a short story I recorded to set the eldritch occult flavor of the Northeast, so check those out if that sounds like fun! ua-cam.com/video/Uhc5KuTbC2k/v-deo.html Video for the next bookmark, the Sea of Cannibals, is up! ua-cam.com/video/Vt12MPORwIc/v-deo.html
Yeah, I'm aware of that, but I actually *like* the weird map. I've spent so much time staring at the map in CK2 that I think the "weird" projection helps me keep in mind that CK3 is a different game with some different lore.
@@ilayohana3150 Ah, sorry to hear it. I think it's fun, underlining the fact that the old world is dead and this is, in fact, After the End. I can't fault people for preferring a normal projection, as apparently it is done this way to accommodate an issue in the game engine in CK3, but I feel like it's a cute little nod to the fact that North = Up is a convention that I could see post-apocalyptic societies breaking with.
@@wepg idk if post apocalyptic societies would break with it. people decided north is up in maps because of the north star, which yknow unless it got removed it should still make people make maps like that wouldnt it?
@@ilayohana3150 The North Star isn't as standard a candle as people like to think it is. What does the North Star do for people living in Argentina? There's also plenty of maps from Europe as late as the 15th century with North =\= Up. It's a fairly new invention on map projections when it comes to the entirety of human history, tbh, and not something that I think a post-apocalyptic society would likely care about.
So sad no one ever focuses on the Appalachian culture and religion that worships the Moth-Man! Had a super fun campaign where I lead tribal raids from the mountainsides and anytime I fought I used their super OP and strong mountain Men men-at-arms combined with their recruit hill-tactician knight to roleplay as a society of mountain folk who’d descend to the valleys to raid. Ultimately I split up the Byzantine-style empire just above Florida and conquered the valleys on the west to form “The Mountains Shadow” where we ruled from high above over a fearful and broken folk
You can "fix" the map if you want to by going into game settings and chaning the way the map recoils, but I *like* the disorienting nature of the map. It helps set the tone, at least for me it does.
I would like to know more about the Galvanists since I am from Michigan. It looks like a good religion. What are their gods? Is is Masonic derived? I am thinking of getting CK3 then this mod. I want to conquer the Great Lakes and wipe out all the Masonic derived religions as revenge for the uniparty outsourcing most of the rustbelt's industries. If they are Masonic derived can I reform the faith so it no longer is? Otherwise I think I might go Viking and use human sacrifice to off the Americanist and Galvanist bastards when I conquer them.
I'm playing a Galvanist character right now actually! I have the second episode filmed and editing, hopefully out tonight but if not it should be out tomorrow. ua-cam.com/video/FsLrYsrpCS0/v-deo.html
It sounds like you had some issues with the installation. I'm gonna guess that you didn't roll back your version, most likely, but there are a number of potential causes.
Problem with the "artistic" direction of the mod, many of the ethnicities in it are based on modern day demographics while others, as you explain in the video, have changed appropriately, as with your example of the expansion of indian and more rural peoples. It is, if not impossible, unlikely that a lot of these cultures would be the way they are in the game where a significant amount of them, especially in America, are extremely racially diverse. Within centuries of living together, especially in a medieval setting, these races would have largely either seperated from each other or intermixed, creating different cultures and races. The mixed ethnicities in the game right now are few and sloppily done, and Devs gave me the impression this won't ever change due to partially atleast their views on the subject.
I'm not a demographics expert, but I think there's a very good argument that could be made for some combination of both cultural cleavages as well as cultural blending to emerge. Given, however, that there is a mechanic for combining cultures in game, I personally think it's okay to game-ify things to a certain degree.
While you can mix cultures with their heritages, ethnicities seem to be completely detached and will remain the same for new characters. Ethnicities is the race of your characters/their models not necessarily connected to their cultures heritage. Each culture has lines which determine their ethnicities (example: ethnicities of gothamite from files: 10 = african, 9 = asian, 35 = caucasian, 14 = mediterranean,5 = slavic, 15 = med_indigenous, 5 = black_white, 7 = multiracial))
Without going into insinuations about "their views on the subject", the devs could also just have let it be as to avoid the trouble of simulating racial demographics over a 500 year period just for a medieval feudal character rpg pc game's mod.... No need to go full tilt into racial mixing fan fiction, when you could spend your time making a working mod feature the whole western hemisphere..
There is no need to make this mod either. Any trouble or extra hassle concern is gone out of the window when they've already gone far enough by modelling south America, custom governments, some ethnicities already, and a "femboy event" but having culture heritages match ethnicities is too much to the point it's considered controversial.
I think that Americanism probably deserves its own video, but basically Americanists all tolerate each other to such an extreme degree that they share a religious head across different branches of Americanism- everyone* respects the President. Libertarianism isn't in direct control of Manhattan probably due to the large number of people living there, but I'd guess that there has to be a strong minority of Libertarians around.
Yeah, you can move the projection around to a standard orientation, but I *like* the fact that it is rotated this way. It's very disorienting, which I think captures the feeling of After the End super well. At first I thought it was something goofy the CK3 version was just doing to do it, but I think it was a creative decision I agree with!
@@Fizbun That's not true, the team elected to project it like this to emphasize that the world was *different*. It might be pretty insane at first, but I think it really does grow on you. At least it grew on me!
@@wepg Sorry, as a dev that is true, CK3 doesnt allow maps to be taller then they are wider, so we had to project it in a certain way so the game wouldn't crash
You don't have to imagine! The first episode of The Steel Queen is editing right now. She's a steelfolk character based in Ohio ready to fight back against the Americanists who just overran Pennsylvania.
"If you have any questions about the lore..."
Yes. I want all lore. Start from the beginning. Im listening 🗿
Hahahaha, alright! Well, I'm gonna do maybe one lore video a day until I feel like I run out of stuff to share.
I agree with this man. Post the lore and I will drink that stuff up like koolaid
@@wepg Okay, I suppose I have to subscribe in that case
It´s simply mind blowing that as an argentinian, i´ve found more national representation in a niche mod for a niche game than in 99% of mainstream media. The level of detail, even for this open beta, is huge! It´d be really interesting if you made a lore video on the south cone region!!
I will! I think I will cover every bookmark at a minimum, so once the team has finished the bookmarks expect it. I might go ahead and make a video without a bookmark if I think I can find the fun characters and history on my own, but the team does a great job of highlighting that so far so I'm probably going to give them some time to really flesh it out.
as a brazilian I feel the same
Meanwhile the washington post: "why argentina is racist because his football team is completely white"
I do love that South America is on the map, it's really interesting that Brazil at game start looks to be the large super power in the game. You would think it wouldn't be so, but Brazil even today has a lot of the makes of being an up and coming power, in a post-apocalyptic setting i can see it being hard to invade, thus letting the area and kingdom to develop in peace.
Yeah, we will be playing in Brazil at some point! Current plan right now is Ohio, then someone in California, then someone in the Amazon in the campaign we are doing. It's pretty wild so far, though the game is fairly localized. Brazil's power and influence is felt a lot more locally than globally due to the lack of the CK2 "China" mechanics.
In the ATE mod for CK2 Brazil was an off screen super power with special mechanics.
@@Me-yq1fl Yeah, the way they handled China in CK2 was pretty cool, I think, and having Brazil serve as the "China" of CK2 AtE was fun. That said, more map means more flavor! I'm sure we will get an off-screen empire to interact with in base CK3 at some point, and the mod team will update AtE to use it.
Brazil would crumble just like the rest of the world when they stop importing
My favorite thing is that Christianity in Canada mixed with Remembrance day and the Legion to create a religion based around the first world war and the tomb of the unknown soldier. Lol.
Oh yeah! The remembrance day guys! I didn't go over them here but that was mostly because I didn't know enough about them to highlight as they didn't exist in CK2. That said, maybe I could do a follow up video on them soon.
@@wepg oh my god please do I beg of you 🥺 I loved this video but was waiting for you to talk about them
@@novaraptorus There's a good number of religions I think I'll probably end up covering in non-bookmark AtE Lore, in due time.
By far the coolest thing in the mod, it and the Terry fox religion are just amazing bits of flavor.
As a quebeckers i hope there more
Hey! I'm a dev on this mod! this beautifully stated, thank you!
This mod looks absolutely fantastic, I'm really excited to see where you guys take it!
Another thing of note about the Viking faith is that it's likely also inspired by the Minnesota Vikings football team
They used to be suffused with a lot more (American) football in CK2. The football flavor is still around I think, as I had a lot of Vikings kicking around in my court as Paul.
Oh my god.
I thought it had something to do with the number of Scandinavian descended people in that region of the US.
@@NA-AN well that's why the team is called the Vikings in the first place
Serious "A Canticle for Leibowitz" vibes! I adore it!
Yeah! It has some deliberate nods in game.
Love seeing this lore examined, broken down, and explored. Keep up the great work! (both with CK and Vicky!)💜
There shall be more! I was having some CTDs when playing AtE before taking a quick Christmas break, but I can definitely still do Lore videos while we wait for Open Beta 4 to hopefully save me.
@@wepg hell yeah! I look forward to it
The Haredi in New Jersey having a religious majority in Ocean County but not Asbury Park is because Levi the Liberator is probably originally from Lakewood in Ocean County, which IRL is the 8th largest non-Israeli town/city by number of Jews, and the #1 non-city population center of Jews in the world. Primarily consisting of Hasidic Jews who have many children, are socially conservative but extremely gregarious and communal people. Such a tightknit group would certainly survive the apocalypse with large numbers compared to heavily individualist and combative cultures and religions.
Oh man! Great knowledge! I love how this mod encourages people to share knowledge with each other.
Thanks for the video man! I loved to watch this while eating fried rice at 3AM hahah
Hahaha, I have been using the UA-cam studio to edit videos and have been filming more footage and cutting down. I can try to do less of that and get things out a little earlier. I hope!
This was really interesting, I look forward to more lore videos!
Me too! More to come, I promise. Filming another one this morning, hopefully it will be done in UA-cam studio fast enough I can get it out this afternoon, but that's up to the fates.
Looking forward to more videos like this for AFE, only toyed with the ck2 mod.
I loved doing this video, look forward to more of them!
The way you explain the lore is insane
You put this perspective down and its amazing.
If you could take advantage of that you could have a large followers.
Thanks! I love the Lore in CK3 After the End. Share the video with others if you find anyone interested in the community!
Saw you linking through the AtE subreddit. Great vid dude!
Oligarchy of Erie start is where it's at
Thanks! I love this universe, it's incredibly good fun. I've been a fan since CK2, so I'm really hyped that it is playable now.
10:34 they're not the majority, however, you could imagine a Somali-Norse culture arising considering so many of them moved to Minnesota
Ask their discord! They may very well introduce a Somali-Norse hybrid culture or something. I feel like there's something about practiced piracy in there?
@@wepg Yeah, although Somali piracy is very recent and it's due to the Somali civil war and collapse of Somalia as well as dumping of toxic waste in the seas Somalis used to fish. Somali piracy wasn't a thing before the 1980s. Vikings are basically pirates, but I guess if we use the stereotypes of Somali pirates and the piracy/raiding culture of the Vikings, then a piracy-practicing Viking-Somali hybrid in Minnesota would make sense.
@@jasonhaven7170 I think some of the Scandinavian cultures already have practiced piracy in game; I know Lobsterman in New England, at least, certainly does.
@@wepg Oh I see, that makes sense. I would've assumed only Scandinavian culture - Viking religion people (which seem to be mainly Minnesota and Wisconsin) would've had practiced piracy
@@jasonhaven7170 Nah, there are some places on the map where practiced piracy makes a lot of sense. The Haida are actually one of the most terrifying, if not *the* most terrifying, forces on the map at game start.
I love the "soccer mercenaries" culture trait the cariocas, platineans and paulistas have, the flashing out being done is absurd
Yeah, this mod looks like it is going to be absolutely amazing if they can deliver, and the product so far is *awesome*.
Looks like I found a new favourite underrated UA-camr!
Welcome! I don't consider myself underrated, just *insanely* new. Still learning a lot about the gig!
I would honestly really love to see a serie that goes in depth about every area of the mod, especially about the part that were added by the CK3 version like the Arctic or South America
Filming another Lore video about the next bookmark this morning!
@@wepg then you just gained a new subscriber!
Can't wait to see more videos about ATE! I find ATE to have VERY good lore, but my mush brain can't handle it, so I need videos like this to explain it.
Excellent! They will be coming. Any requests for topics?
Great video!
Thanks! I am going to do North of the 60 soon, but check out Sea of Cannibals if you want more of the same.
Still can't believe the After the End team hasn't put together an American ancient Egypt civ arc. If you go to the Mississippi area all the pieces are there. Memphis, Tennessee actually has a pyramid which is now a Bass Pro Shop (corruption of the Egyptian god Bast anyone?), the Mississippi River is a massive river perfect for agriculture like the Nile, further north of Memphis is a town called Cairo, named after the modern Egyptian capital, on the southern tip of Illinois, and finally, in modern times, the whole area between Memphis, TN and Cairo, IL is nicknamed "Little Egypt." I mean, come on, that is missed narrative gold there
That's true, but CK3 AtE at least seems to be focused on steering into that which is narratively feasible over that which is "cool," which I think broadly has been paying off for the team. The story so far has been a real blast!
I like this. Would like to see if it was done for something like Elder Kings 2 as well
I'm gonna be doing some more lore videos of CK3 After the End soon; I don't know enough about the lore of elder kings 2 yet, but maybe in the future!
It’s interesting how the Appalachia folk are still around and one of the biggest on the East Coast I think they would expand it out words but just nice to see him and I would like lore on them
Sure thing!
I wonder if you plan on redoing this one since the Lore for new England got changed with the recent update, with the diabolic and salemites gone and in their place, the Mayflower society, Gothic Occulist, and Fathomless Occultry. Also the maritimes have a french version of the Fogsongs there. :)
Yeah, I'm almost certainly going to need to redo a good number of the lore videos at some point- I was thinking I'd probably hold off on a second pass until the mod is at least in the Workshop, but who knows!
Is there any way to use fullscreen barbershop with After The End?
I'll ask in their discord, but I expect that it might be one of those things coming with later updates.
Curious to see how this first lore video does. Do you have any ideas about how to do lore videos moving forward? Is focusing on one bookmarked area, or a vague bookmarked area, the right thing?
Could you make a video of the Okanagan/ Vancouver/ Holocenian area? I don't have a strong enough computer to run this mod properly, but thats where I am from so it really interests me. Love the videos!
@@grahammorgan5400 Absolutely! I think I'd want to play the Haida with their starting ruler because he is an absolute god damn brick house of murder.
Nice video
Thanks!
Good vid
Thanks! Going to make more lore videos, look forward to it!
Lobsterman? Oh shit! T'Leth is rising from the depths!
Hell yeah, After the End is 100% steeped in occultist lore.
Wonder if there's anything left of X-COM somewhere.
@@Elyseon There's a bit of alien lore here and there, but it's a lot more focused on areas where that might have been an important belief system that survived the event.
Without knowing anything about the culture just going off the name Lobsterman is my favorite
For sure, plus lobsterman is super fun to play around with because it has the coolest tradition- Practiced Pirates.
Where's the steam download link?
It isn't in steam yet, it is currently in open beta available through the official discord! I plan on doing a video on how to install AtE today!
Please, bro, take a look at other places. Every UA-camr is playing in the noreast
Check the deep south. See the black spin if it has any
Ah! Have you checked out my campaign videos? I just played a Voodoo Queen Resenna and had a ton of fun!
Since this is my first time encountering After the End, I was wondering what's up with Chicago? Since I'm Serbian, I know that IRL up to 400k Serbians live in Chicago (making it the second most populated city in the world with Serbian demographic ༼⁰o⁰;༽). Now, guessing where I'm going with this, are there any mentions of that culture and faith since we follow the Eastern Orthodox Church and as such, wouldn't the language be somewhat south Slavic in that area of Illinois/Michigan? And if no, do you think the Devs would add that anytime in the future haha
Really liked the video btw, keep it up!
Not actually sure, but if you ask them in their discord they should be able to tell you!
So there isn’t it’s own culture, but Chicagoan in AtECK3 does feature an above average amount of Slavic names, and is slightly Slavic themes. It’s not Serbian, but I’ve heard devs say they might add “Chicagoan Hussars” or something of the sort. I hope that answers you?
One of my questions is, how would a person from the Letterman culture look at a Lobsterman and be like "yeah, we are not the same". I know they are both New Englander based, but how did they evolve separately and what are the true differences?
That one seems to be primarily urban/rural divide, which is quite understandable. The metropolis of Boston is going to have infrastructure which is going to transform the lifestyles of the people living within it.
No commentary on poor Hudsonia just all the neighbors instead😭
In all seriousness, great video my man next time represent Hudsonia though!!!
Don't worry, I plan on doing another video covering the great lakes region. I just think that a lot of the flavor of Hudsonia is the history, and the CK3 version doesn't have it yet.
I have a campaign playing as Paul Mahonic of Boston if you enjoyed this! The videos in the playlist with the AI art are just a short story I recorded to set the eldritch occult flavor of the Northeast, so check those out if that sounds like fun! ua-cam.com/video/Uhc5KuTbC2k/v-deo.html
Video for the next bookmark, the Sea of Cannibals, is up! ua-cam.com/video/Vt12MPORwIc/v-deo.html
Just one small criticism, could you increase the volume of your voice? i can barely hear on max volume
Sure thing!
finally someone you can listen to talking about this. btw you can set your camera to not reset in the settings under game
Yeah, I'm aware of that, but I actually *like* the weird map. I've spent so much time staring at the map in CK2 that I think the "weird" projection helps me keep in mind that CK3 is a different game with some different lore.
@@wepg personally after staring at google maps so long it annoys me not to have the map normally
@@ilayohana3150 Ah, sorry to hear it. I think it's fun, underlining the fact that the old world is dead and this is, in fact, After the End. I can't fault people for preferring a normal projection, as apparently it is done this way to accommodate an issue in the game engine in CK3, but I feel like it's a cute little nod to the fact that North = Up is a convention that I could see post-apocalyptic societies breaking with.
@@wepg idk if post apocalyptic societies would break with it. people decided north is up in maps because of the north star, which yknow unless it got removed it should still make people make maps like that wouldnt it?
@@ilayohana3150 The North Star isn't as standard a candle as people like to think it is. What does the North Star do for people living in Argentina? There's also plenty of maps from Europe as late as the 15th century with North =\= Up. It's a fairly new invention on map projections when it comes to the entirety of human history, tbh, and not something that I think a post-apocalyptic society would likely care about.
i can finally play as nunavut
Yup! The mod offers some really extraordinary things!
@@wepg ill try the mod later
I just wish I could get the mod to function
Have you tried their official discord?
@@wepg yes
@@6thdivision142 I'm going to do a video probably tomorrow on setting the mod up!
@@wepg thanks! I've been looking everywhere for one
This is basically the book series, the change. Its based
Yeah, After the End is insanely good fun.
So sad no one ever focuses on the Appalachian culture and religion that worships the Moth-Man! Had a super fun campaign where I lead tribal raids from the mountainsides and anytime I fought I used their super OP and strong mountain Men men-at-arms combined with their recruit hill-tactician knight to roleplay as a society of mountain folk who’d descend to the valleys to raid.
Ultimately I split up the Byzantine-style empire just above Florida and conquered the valleys on the west to form “The Mountains Shadow” where we ruled from high above over a fearful and broken folk
Lets goo saurian cults
Praise papa nurgle wait what?
Wait what is the difference between Diaobolic and Salemite faiths?
Diabolic worships the elder gods and demons and stuff, and Salemites try to protect the world from them.
@@wepg So uncreative. That just sounds like modern day massachusetts
@@Afrancis16 It's a little more detailed than that.
I hope they find a way to FLIP the map, it's so disorienting
You can "fix" the map if you want to by going into game settings and chaning the way the map recoils, but I *like* the disorienting nature of the map. It helps set the tone, at least for me it does.
God I absolutely despise how they angled the map, it feels like they rotated it to stand upright. Like wtf
Apparently it is a requirement of the engine in CK3, but if you want to you can rotate the map back to a normal projection if so desired.
I would like to know more about the Galvanists since I am from Michigan. It looks like a good religion. What are their gods? Is is Masonic derived? I am thinking of getting CK3 then this mod. I want to conquer the Great Lakes and wipe out all the Masonic derived religions as revenge for the uniparty outsourcing most of the rustbelt's industries. If they are Masonic derived can I reform the faith so it no longer is? Otherwise I think I might go Viking and use human sacrifice to off the Americanist and Galvanist bastards when I conquer them.
I'm playing a Galvanist character right now actually! I have the second episode filmed and editing, hopefully out tonight but if not it should be out tomorrow. ua-cam.com/video/FsLrYsrpCS0/v-deo.html
i started new game and gives me europa continent with europian scripts...?
It sounds like you had some issues with the installation. I'm gonna guess that you didn't roll back your version, most likely, but there are a number of potential causes.
@@wepg is that somethin regarding beta versions? Cose I can play America with only 1.7.2 I belive
@@riseofatlas7969 Yeah, Open Beta 7 only works on 1.8.2 and it's pretty stable. Try it out!
Problem with the "artistic" direction of the mod, many of the ethnicities in it are based on modern day demographics while others, as you explain in the video, have changed appropriately, as with your example of the expansion of indian and more rural peoples. It is, if not impossible, unlikely that a lot of these cultures would be the way they are in the game where a significant amount of them, especially in America, are extremely racially diverse. Within centuries of living together, especially in a medieval setting, these races would have largely either seperated from each other or intermixed, creating different cultures and races. The mixed ethnicities in the game right now are few and sloppily done, and Devs gave me the impression this won't ever change due to partially atleast their views on the subject.
I'm not a demographics expert, but I think there's a very good argument that could be made for some combination of both cultural cleavages as well as cultural blending to emerge. Given, however, that there is a mechanic for combining cultures in game, I personally think it's okay to game-ify things to a certain degree.
While you can mix cultures with their heritages, ethnicities seem to be completely detached and will remain the same for new characters. Ethnicities is the race of your characters/their models not necessarily connected to their cultures heritage. Each culture has lines which determine their ethnicities (example: ethnicities of gothamite from files: 10 = african, 9 = asian, 35 = caucasian, 14 = mediterranean,5 = slavic, 15 = med_indigenous, 5 = black_white, 7 = multiracial))
Without going into insinuations about "their views on the subject", the devs could also just have let it be as to avoid the trouble of simulating racial demographics over a 500 year period just for a medieval feudal character rpg pc game's mod.... No need to go full tilt into racial mixing fan fiction, when you could spend your time making a working mod feature the whole western hemisphere..
There is no need to make this mod either. Any trouble or extra hassle concern is gone out of the window when they've already gone far enough by modelling south America, custom governments, some ethnicities already, and a "femboy event" but having culture heritages match ethnicities is too much to the point it's considered controversial.
@@geoDB. don't understand the problem but ok
Algorithm.
Algorithm indeed.
5:49 Then why doesn't NYC, which you just clicked, don't worship Libertarianism?
I think that Americanism probably deserves its own video, but basically Americanists all tolerate each other to such an extreme degree that they share a religious head across different branches of Americanism- everyone* respects the President. Libertarianism isn't in direct control of Manhattan probably due to the large number of people living there, but I'd guess that there has to be a strong minority of Libertarians around.
Rotate the map!
Yeah, you can move the projection around to a standard orientation, but I *like* the fact that it is rotated this way. It's very disorienting, which I think captures the feeling of After the End super well. At first I thought it was something goofy the CK3 version was just doing to do it, but I think it was a creative decision I agree with!
@@wepg It was a game engine limitation. America should not be displayed like that! My eyes burn! The horror!
@@Fizbun That's not true, the team elected to project it like this to emphasize that the world was *different*. It might be pretty insane at first, but I think it really does grow on you. At least it grew on me!
@@wepg Sorry, as a dev that is true, CK3 doesnt allow maps to be taller then they are wider, so we had to project it in a certain way so the game wouldn't crash
@@garfieldhub Oh! Interesting! I've come to be quite fond of it, but good to know. Thanks!
i just saw ohioan as a culture, imagine if people from ohio survived
You don't have to imagine! The first episode of The Steel Queen is editing right now. She's a steelfolk character based in Ohio ready to fight back against the Americanists who just overran Pennsylvania.
Pro tip, zoom out and stop talking