I'd say the first tip is the most important. Play every game you can of the same genre as the one you're creating, but don't stop at that. Play a lot of different games, in order to form a good base. Look for the more famous and popular of each genre. This way, you'll have a general grasp of all the major mechanics that exist, and that you can implement into your game, as well as a good idea of how the games of the specific genre have being utilizing them.
Not strictly related to board game design, but I've found a great source for creative inspiration is looking through people's creations on deviant art. Obviously you don't want to steal their work, but it can really get the creative juices flowing!
My only question is that if you make a book or card game based on a book or series if you were to sell or publish that game wouldn’t it be copyright infringement?
I'd say the first tip is the most important. Play every game you can of the same genre as the one you're creating, but don't stop at that. Play a lot of different games, in order to form a good base. Look for the more famous and popular of each genre. This way, you'll have a general grasp of all the major mechanics that exist, and that you can implement into your game, as well as a good idea of how the games of the specific genre have being utilizing them.
Not strictly related to board game design, but I've found a great source for creative inspiration is looking through people's creations on deviant art. Obviously you don't want to steal their work, but it can really get the creative juices flowing!
That's a cool idea! The artwork in Slaine ( the graphic novel I showed in the vid) definitely goes a long way to inspiring me!
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You're the best!
My only question is that if you make a book or card game based on a book or series if you were to sell or publish that game wouldn’t it be copyright infringement?
Rapid fire tips!
You know it!