stop playing their games then. I love games that give me freedom to do anything and unlike other companies, they give you free reign to make your own shit, via the easy construction set. Yes yes, we shouldn't need mods. I didn't need mods. Again, buy a different game. Don't play this. I finished Skyrim before any mods came out. Didn't even care. The game was so good, my non-English speaker father, was sitting behind me for 2-4 hours watching me play (lol, original Twitch).
Have you ever heard of CD Projekt RED? You know...the guys who made the Witcher series and give you mod tools for their games. Or how about Rockstar who let you mod GTA and also give you mod tools? Guess not...
Gaming Cu Vlad | GaminGHD.ro have you seen Witcher mods? Have you seen how poorly made some of them are? Bethesda gives you easy tools and a lot of freedom, even without mods. That's why I love them so much, I frankly never cared very very very much about the story, until I actually do it. I went to Kvatch in Oblivion when I was like lvl 25 and got my ass kicked from high level daedra. I did Morrowind's main quest after lvl 60+ even though I did many other quests. CD Project RED is way too overrated by fanboys like you, and I'm saying this as someone that played Witcher 1 and 2 several times, way before you even heard of it.
I have a love/hate relationship with mods. Here's why: Fallout New Vegas: I love the based game alone, but when playing with mods it makes the game more better by bring in weapons, clothing and armor. It makes you happy for the mods. It's like getting a girlfriend and then winning 7 million dollars. That is what it like to play New Vegas with mods. Fallout 4: It's like fixing a broken leg with a fucking band aid.
na, its more like fixing a broken leg by cutting off the broken leg and replacing it with a far better leg. unless you grabbed a bad leg, then you're fucked.
Thekilleroftanks No, because you can't really fix the leg by cutting it off in fo4s case. Too much of it is broken and would require reworking that mods couldn't do. You can't fix the leg if the bodies also damaged beyond repair.
FNV with mods: having a wife who loves you and getting all dolled up for some really kinky sex. F4 with mods: morphine shot to comfort you as you lay dying.
This game is the perfect example of taking a classic rpg series and repackaging it for the mainstream audience. I hate using the term "normie" but that's exactly who this game was made for. Almost all rpg elements and choice were removed and all the emphasis was put on the open world aspect. if you love wandering around giant game worlds and picking up mountains of items, then this is your game.
If you want you can play this as a mad max inspired fps. It would explain the shoot first ask questions later approach this game takes. It would also explain why the speech and dialogue system sucks. At best its an expansion of the game by id software called Rage. Without the awesome dune buggy or the great game engine.
MrZurata So much disrespect for a classic and the braindead mindless dipshit poser gamers (you say normies) that Bethesda os pnadering to! Not to mention all the retconning of over 10yrs of already "established" lore, in this game.... Here is a list of just a few some i find to be major and down right obligatory and shows disrespect for the very franchise's foundation as a whole: The timing of the bombing in F4 seems different than the other games. Vertibirds were supposed to be quite rare and prototypes only during the Pre-War period but they're seen in Boston in the intro. Hovering vertibird just prior to nuclear attack (Established that Vertibirds were not brought into service until after the Great War) Assaultrons are Pre-War synths that don't mesh at all with the level of robotics that period seemed to have. T-60 Power Armor existing and being used Pre-War The Power Armor the Enclave has been using on all its troops for decades (APA) has been reclassified as an experimental design (X-01) The first Fallout games say the reactors in Power Armor have energy to last a hundred years, which doesn't mesh with the reactor cells here. Someone from the BoS said potatoes were extinct (this one hit me the hardest) Mr. Handy's have full AI, whereas in previous games they had simulated personality routines. Super Mutants and FEV is everywhere (this trend started with Fallout 3 though, F4 continues it) SPECIAL ratings of 1 are considered average now. F4 suggests a permanent presence on the moon, including a battle over the Sea of Tranquility, but previous Fallout games said the last manned mission to the moon was in 2052. A Few More Continuity Errors: Vault-Tec still vending vaults prior to attack (established that they were already sold out previously) Warning of nuclear attack (The POTUS in Fallout 2, mentions that the Chinese launched first and there was no warning on the East Coast) Light Armored Vehicle seen in the neighborhood( Clashes with Bethesda's own established retro-50's stylings)
deminted4ever The lack of weapons is terrible as well the game has a Lack of them and most guns have more damage attachments and buffs rather then interesting ones. mods had to add weapons that are at least useful or real ones. F3 and Fallout NV, both have better weapons then this and have better punch.
"My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun." -Tim Cain "Violence is funny! Let's all just own up to it! Violence done well is fucking hilarious! It's like Itchy and Scratchy or Jackass -now that's funny!" -Todd Howard
Whilst I do not wish to cause aspersions or offence to anybody living within the new world (eg. USA), considering that Todd Howard is an American citizen, living in a climate where a imperialistic neo-conservitive mentality is quite common, it does not surprise me that Howard considers that "violence is funny". I have to wonder if Todd Howard is a Hillary Clinton supporter.
Mark Edworthy well it wouldn't matter anyway, Bethesda aren't all that good at bringing in real moral choices. To them the enclave are the baddies and the (Lyons)brotherhood are the good guys, it's very black and white...there are no grey areas.
+Mark Edworthy That's no excuse. Tim Cain is part of the same climate, and yet he satirizes the climate and the nature of it instead of staying in line with the stereotype, unlike Todd Howard. Like I said, fuck Bethesda... They don't know what they're doing.
Even Morrowind, as much as I love it (and I do love it, it's probably the single game that isn't World of Warcraft that I have the most played hours in), was flawed in a lot of it's execution. The UI was bad, some of the gameplay mechanics were clunky, and the graphics were not particularly good even for the time. Bethesda has always struggled with executing good ideas, they've just gotten even worse at it in their recent releases. They also used to have a decent writing staff and no longer do, which compounds the problem. I'm willing to accept a lot of clunky gameplay if it's attached to fantastic writing but Bethesda's games now have the worst of both worlds.
This video is your magnum opus in my opinion, it's what makes you stand out among other critics. Unlike the majority of "critics", you go above and beyond the call of duty, analyzing and reviewing every intricate detail about a game. Some of these points that you've brought up are things the most other critics probably haven't even thought about. Unlike them, you're actually a Fallout fan; someone who actually knows the established universe the first game set up; and this is the case for other games as well. This is what makes you a fantastic critic: You're not a softy, if something about a game sucks, you don't just ignore it and move on, you go into detail about why it sucks compared to other critics who just briefly state the negatives at the end of a review. You don't just talk positives all the time, you actually go into intricate detail about the negatives! As i've said before, you're actually a fan of these series, someone who's experienced and knows what they're talking about. If someone were to ask me why you're one of my favorite critics, I'll just show them this video and i imagine the sheer length of this review will let them know that you mean business, also if someone were to ask me for a review of Fallout 4, i'll just show them this video. Don't listen to these butthurt cunts that insult you and your opinions of a game, they can't take the heat of someone ripping apart a shitty game and showing people how much it's actually worth; just ignore them. This is why i love you man, this video is a perfect example of what a game critic should be! Keep it up bud!
It gets pretty bad when I've watched so many negative reviews of Fallout 4 just because I hate the game so much that I watch them for pure pleasure and admit to that. The up side is that I managed to find a couple of channels that I fairly like (Joseph Anderson, MrCaption, and now yours), the downside is that it had to take the sacrifice of a very reputable franchise and developer to discover these channels.
+Donald Drumpf skyrim is probably my favourite game of all time at this stage, sure maybe I'm a filthy casual but it delivered in every way I wanted it to, it has a large interesting world, fun if not massively complex rpg mechanics, and a dumb fun fantasy story with some cool battles
The thing that annoys me the most though is how every area you "clear" just magically resets. New loot and enemies just magically reappear. Makes the game irritating to play when you have to go back to a an area for something you missed just to have to deal with all the same bullshit again.
I agree, with most of your points. After playing this game for about ten hours after its release, all the shit really started to sink in. I was flabbergasted to find out that a majority of the mainstream game review sites had given this game masterpiece level scores (5/5 90-100/100 etc). Considering how this game supposedly had one of the biggest budgets of any games in recent years, it kind of made we wonder if a big chunk of that budget went in to buying people's opinions.
OMG!!!! That was good review honestly Bethesda does not deserve the fallout license they should give it to companies like obsidian that would actually would put the license to a better use.
Bethesda has managed to turn Fallout into a generic open world shooter and Elder Scrolls into a generic open world fantasy game. Two franchises that were once deep and satisfying RPGs are now dumbed down shit shows that try to appeal to the casual gaming crowd.
The settlements shouldn't even be in the game no unique stories or towns and resources for settlements is critical for one factions ending and it's boring on top on it. Mods can only do so much to fix Fallout 4 the mods are the only reason to play Fallout 4 otherwise the game is boring.
Start a new game and create a character that has max Charisma. Walk around the wasteland, collect some guns, chems, outfits and all other random junk that lies all around the place and sell it all to the nearest trader Do this until you raise around 2000 caps(Could be a little more or less depending on your charisma) with a little bit of luck it shouldn't take you too long to gather that much cash. After that's done go to Vault 81 Speak with the security and keep reloading the game until the guards let you in to the Vault Go to Alexis and buy Overseer's Guardian from her Congratulations, with little to no effort you just obtained a gun that breaks the game. Enjoy killing anything that stands in your way pretty much forever. Bravo Bethesda for giving players access to such broken weapon so early in the game. Truly excellent game design right here.
I don't know if the two are related, but it was cloudy outside one minute and the next when I see a 2 hour review of F4, the sun started shining outside. I'm not joking.
I'm surprised you didn't mention Super Mutant Suiciders. I'm no Fallout lore buff (yet) but is there any logical reason for the suicidal Super Mutants to exist, or were they just added to the game to add another layer of "difficulty" when fighting Super Mutants?
Let's just hope that Obsidian Minds makes the next Fallout Game, and let's hope Bethesda comes back with a good game, and no Skyrim Remastered doesn't count, plus Skyrim is kinda joke anyway.
Not only that : But there are Bethesda apologists who find Bethesda's buggy releases to be *fun* They laugh at it. No. I'm sorry I don't find paying 60$ for a game for it to barely work funny I don't care ridiculous the glitches are. I don't see floating trees and rocks and smile I get angry. I'm not expecting a perfect game either but Bethesda's recent releases have been nothing short of a giant train wreck. Patches for PATCHES. My friend who played Skyrim on the Ps3's game would lock up upon entering water over the course of 3 weeks until that was fixed. So when I see neckbeards on Steam sharing photos of Bethesda's game I don't grin. I get angry and they should be angry too instead of willingly slurping the shit that was put on the plate for them eating the shit with a grin.
Your points about Piper's romance are spot on. All I ever did was lock-pick things and that somehow made her want to be with me forever. As soon as she said she loved me, I told her to go away, and I never took companions after that.
If I were developing the beginning section of Fallout 4, specifically the character creation, I would expand upon the pre-war scenes in order to create a character using palpable choices. This assumes that the SPECIAL and skill system is back into the game. The character would basically be given the choice of what job they have (through dialogue), what they are doing that night (playing poker with the boys, reading the latest issue of Grognark the Barbarian, fixing their broken terminal, etc), if you have a spouse (what they do, what you married them for, etc.) and even what food you'll be having for breakfast. The player would, of course, be given the choice to modify their tag skills and traits. These options would allow the player to create their own character without railroading the initial experience at all. But that just fixes the beginning of the game. Fallout 4 would need a whole lot more redesigning in order to even be on par with New Vegas.
Jusey1 That philosophy of game design is what's killing the RPG genre. You cannot deny that the main storyline railroads you into being a good guy more than letting you be straight up evil (no, random murders aren't that evil, neither is making someone OD). You're the father/mother of a son (not daughter) named Shaun (nothing else), so you're obligated to be a saint, and it shows in the lack of truly evil scenarios. It's poorly written and lacks the nuanced sequences that made the classics pieces of art. New Vegas was perfect. You were made a courier who was shot in the head for the package you were carrying. That's it. A minimal backstory that allowed you to envision a multitude of characters, without "I'm a vet/lawyer overtones." "Bore them with talking, choices, etc.?" It's disgusting that people think that way. The nuanced, engaging, detailed, and well-thought-out dialogue and questlines is what makes the games continue to stand out. Furthermore, the beginning of the classic Fallout games and New Vegas were incredibly short - it was Fallout 3 that had the long intro. Also, don't tell me that telling a robot that you drink or that you heard of a radio station is meaningful character development. To say it is is masturbatory at best. You're just fundamentally wrong.
Jusey1 You seem to be on Bethesda's jock a lot. If you payed attention to what I said, I said that the Classics and New Vegas had very brief intros, with Fallout 3 and 4 having the longest intros. Furthermore, I never said that there had to be "good" and "bad" options. In fact, Fallout has a really good example of a complicated issue. In Junktown, you meet the Sheriff/Shopkeeper, but shortly after an assassin sent by the local casino owner Gizmo comes in. He is of course killed, and you are given a job by the Sheriff to plant bugs in Gizmo's office to catch him admitting his plan. The Sheriff knows Gizmo is a bad guy who only does bad things, however upon meeting him in his office you find out his plans for the city - which would benefit it in the long run. You have a choice: help the good sheriff and bring peace to the city, or help a shady casino boss and bring future prosperity to the city. The choice is obvious based on your personal beliefs. Fallout 4 lacks the brilliant social commentary that existed in the classics, and only succeeds in being a mindless shoot-and-loot Borderlands-esque game. And I do not see how I misunderstood what you said.
On one of my Fallout 4 play throughts I was trying to play an evil character so I refused the minutemen quest. As I started exploring the wasteland I switched to 3rd person view, and I noticed that my character kept looking to the right over his shoulder. I thought it was some glitch, but turns out my character was actually staring at the minuteman quest marker. So even your own character will force you to join the minutemen.
When I ask people about fallout they typically think about those shoddy action games with bullet sponging, a dumbed down leveling system, and a shitty excuse for an RPG When I am asked about Fallout I think of an isometric PC RPG that holds no hands, has a deep narrative, and has me fucking think. Tjis goes for other good series that came to console such as: Battlefield going from tactical vehicle combat to just CoD selling vehicles in its trailers, DOOM becoming a fucking PC port, Deus Ex becoming another senseless action game, and Bethesda "RPGs" being hand holdy, fast travel, shit fests that ride on a name and trailer spectacle. Look at what is happening to movie remakes: GI Joe, Transformers, The A Team, etc. Both industries take a wel known name, reanimate the corpse, and then proceed to lobotomize it, end of.
We'll have to see how Mankind Divided is, but Human Revolution was by no means a "senseless" action game. It had its problems (boss fights in particular) but it was definitely true to the original in feel and themes, just with more modern controls and much better FPS mechanics. That's definitely what I get from Fallout as well, though I'm more lenient with perspective and mechanics. New Vegas proved that you can take that old-school Fallout feel and actually make it work with the miserable failure of an engine and mechanics Bethesda established in FO3. Bethesda just doesn't care as long as it sells ludicrous amounts of copies. All they care about is brand recognition.
+JayFragz Well i wouldn't blame consoles for dumbing down of games, people just tend to use it as a scapegoat. Remember, Morrowind was on Xbox and original Deus Ex was on PS2 with some changes made because of limitations of PS2 hardware. And i wouldn't call new Deus Ex Human Revolution senseless. Besides the horrible boss fights, pretty much all action can be avoided with either stealth or persuasion, just like in the original.
One point I agree completely on is the early access to weapons. In Fallout 3, I loved starting a new game because you were armed with next to nothing and it was a good while before coming across any majorly good weapons unless of course you happened to do a quest with a decent quest reward or played the game already. I remember thinking the Hunting Rifle was a god send early on in Fallout 3 but to be handed a laser musket and Minigun basically at the beginning of the game broke the immersion for me and lost that desperation if you will.
This review needed to be made...I had been trying to muscle my way through this thing and I simply couldn't understand why so many others found it amazing. Being a long-time fallout fan I found little of what I enjoyed about the previous entries in this game. I eventually said fuck it and stopped playing the game all together.
They DW I made a poll on gamefaqs asking gamers how much respec do they have for Bethesda as of today and 60% said they have little to no respect. with 29% saying they have no respect for the company at all. People are finally realizing the company is shit.
How many script writers were employed on this project? It feels like that there was a lack of direction or a lack of management when the scripts where being written (it seems that there was a vague plot outline and nobody really cared about the finer points of the story). Whilst Bethesda tried to answer some of the holes between the previous lore and this game (such as the Brotherhoods computer entry that tries to explain the death of Sarah Lyons), most of the plot ignores the lore of the fallout universe. Jeez Bethesda! Try and employ some good script writers for your future games and try not to ignore the established lore of the previous games within the franchise.
(or leave your game in such a bad barely playable state just so you can make a quick buck and leave your game to the modders so they can fix your game for you)
I was suggested this video and was glad for it. The frustration in your voice echoes how I feel and continue to feel. Thanks for giving voice to it better than I could.
Glad you mentioned the soundtrack. Of course, they recycled almost all F3 radio songs but the main reason why I agree is that the ambience soundtrack by Inon Zur is just plain boring. Besides the Institute, Railroad themes, couple of "dungeon" themes and a couple of random exceptions which were genuinely great to me, every other felt generic and fit more into TES than Fallout, or were more of the Fallout 3. His work in F3 and especially NV was way better, not to mention legendary Mark Morgan's soundtrack.
Remember, people, the dislike button is NOT a disagree button. I rather enjoy Fallout 4 myself; that doesn't mean I can't appreciate a contradicting viewpoint.
As someone who is unfamiliar with RPGs but really into FPS games, after watching gameplay from F3 and New Vegas I got interested enough to buy them on discounts, and started playing F3. Much as I enjoyed it for a while, eventually similar things to the ones mentioned in this video started being more and more noticeable, the most obvious being the whole unstoppable Juggernaut of doom thing - I actually started handicapping myself by using the weaker weapons to make combat more interesting, but because of the near unlimited resources available by then it didn't help a lot and in the end I just finished the main story and the side quests that I deemed interesting enough ASAP. After watching this review I'm getting F1 and F2, and I'll play New Vegas after them. As for F4, it is mind boggling to me how most of the big reviewers do not even bring up even just a fraction of the problems mentioned here. At least visiting the Steam page after this was pretty entertaining with such gems like "it's (Bethesda's) most ambitious game ever", "next generation of open-world gaming" and of course the "review highlights" plaque which instantly reminded me of Doom Eternal's ad with all the 9/10s and 10/10s in the world. Thanks for suffering through to present us this magnificent trainwreck of a software, I'll make sure to support the channel one way or another.
Glad you liked the review! Also, a word of warning about Fallout 1 & 2: as great as they are, they're still old RPG's that are very difficult to pick up and play for a newbie. You'll have to be patient with them and save often.
Do you have a recommendation of where I can go to get the true Fallout lore? As in the lore that existed around Fallout 1 and 2, and perhaps New Vegas? I remember the terminal entries I read in The Glow in Fallout 1 and I thought it was really interesting unlike the stuff I found in Fallout 3 and 4. Also, I found out that in Fallout 4, Bethesda changed the deathclaws by making their weak spots their underbelly rather than their head. Is that yet another part of the lore that they screwed up?
The Fallout Bible which has pdf files for it online, is the lore for the first two Fallout Games in Encyclopedia format. It doesn’t apply for lore after Fallout 2 due to the retcons
I thought that the female protagonists was a better voice actor because in the game. I kind of got it a mother bear protecting her son type feel when you're trying to get Shawn..
so true. the only thing that isnt is the railroad gives you ballistic weave, but its locked behind a "quest" aka fetch misison. so its still booty. Its a fps with crafting mechanics and a dialog system.
Should have been named "call of fallout" or "call of duty wasteland" hahah also that 44 sounds like a 38 special lol I have shot a 44 before and 357 well pretty much every caliber there is and that things sounds in between a 22 and 38
This review pretty much contains the same thoughts I have towards the Pokémon anime series. As a long time fan of the games, I found it to be very, _very_ insulting. Pretty much squandering any continuity, shitty writing, cringeworthy characters, and is a complete insult to both casual and hardcore fans.
they designed the game for the 12 year old power armor minigun loving fans which is why you get those things so early and are just rewarded with endless mini nukes and fusion cores
About 1/4 into the game i found a shotgun with explosive shells and it carried me through the entire game, killing everything in one shot, except bosses which took three. I never used VATS once. They didn't even try to balance this game.
Bethesda knows exactly what Fallout is - they just don't care. Hahaha. It is sad. They're killing me with the engine. And the game runs like trash. That's a double insult.
It's funny, I completely agree with any of these videos I see, talking about how Bethesda fucks up horrendously. Saying things like," they were a much smaller studio when they made 3", or "but it isn't really THAT bad" I know some people are easy to please but this shit is terrible, I have to use console commands just to complete some of the quests.
Implying that Call of Duty is somehow complete garbage when the real issue there is more franchise fatigue than the quality of the games. Nevermind that the last good game Bethesda made was Morrowind and that was in 2002. Since then they've made worse and worse games.
This review is good, I hated fallout 4 New Vegas was the best imo, it had the best guns and armor, mostly because a lot of people knew what weapons things were based off which gave the game a good feel on top of other things. In fallout 4 they just slap some pipes together lol
Someone did a mod for that DW. It makes it to where the Soldiers at the start of Fallout 4 spawn with T 51 and T 60 is made by the BoS after Broken Steel. :)
SPOILER it is sad to see how you can't save Kellogg I mean how cool would it be to have Kellogg as a companion? I'm New Vegas you get to decide the fate of everyone evil or good and it's all up to you. How did they fuck this up so badly in fallout 4 where you get no say in any matter
Adam Smasher Legacy, no. Potential? Absolutely. And let's be honest. Fallout 1 and 2 weren't exactly a 'legacy'. They weren't particularly well-known before 3, and they didn't really do much to change the playing field outside of being pretty well-written. 3 was a bit of a hollow mess that seemed pretty divisive outside of its popularity, so the only one that had any sort of actual 'legacy' might have been NV.
I had one permanently game breaking bug where the battle at the monument between the railroad and the institute and the brotherhood comes in later, when I killed just about everyone around the game just kindof said nope, the monument base wouldn't open anymore and the people that where left just stood there and did nothing, it took me about 3 reloads and even then nothing happened, I was just randomly out and the mission completed by itself, I did absolutely nothing to activate it, it just happened
even the video titled "Fallout 4 - The Long Review" took 1hr 30mins in the suggested videos but anyways this is my most anticipated reviews, omg how i missed this.. and to think this game wins at DICE and BAFTA..let that sink in for a moment..
I have been waiting for your comment, even though I am 3 weeks late. We all knew he would do it. Now we gotta wait for Elder Scrolls 6 Review in 2018 XD
Im running this on a GTX 970, 16 gigs of ram, i7-4790k, and a samsung 850 SSD. We seem to have an identical setup. The game runs betweem 50-60 fps on max setting on my rig. But it mostly stays capped at 60 fps. There ARE some big dips in framerate, and its tied directly to using a sniper rifle in certain areas. As I zoom in - the framerate will dip to mid 40's. but I didn't experience anything as bad as you did, which I find odd. Considering, again, we have identical setups, I'm running at max settings and I also run a few mods that should affect framerate negatively. I have bullets holes visible at a super long distance and the bullets hole decals have a higher max (more visible at a time) I honestly can't remember what other mods I have installed. I think I messed up something with the INI which actually increased load times on me, but I don't play the game anymore and am too lazy to go back in and try to fix, or tweak anything. As for game stability, I think this is Bethesda's least buggy open world game released. The only bugs I experienced were a bug with the pitboy becoming invisible, and I'd fix it by switching between 1st and 3rd person perspectives. No game breaking bugs, no hard crashes either. Another bug I remember is the bodies staying in one of the settlements I cleared. Even if I moved the dead bodies away, they'd randomly respawn them into my settlers homes, and even respawn the zombies and bugs, INSIDE my settlement. It was just the one settlement though. Also: The alt-tabbing bug you mentioned where it would put my hud off-center. That was THE most annoying bug, and forced me to reload the game to fix it. As for the game itself..... meh. I put about 90 hours in and barely scratched the main storyline. I spent most my time just building my settlements and then got bored. None of the story-lines pulled me in or interested me. The enemy AI and the way scripting for story-lines work is just too predictable now. The facade of a living, breathing, open-world is gone, I see the strings, and it ruins my ability to immerse myself into the game world. And the pitboy inventory is a mess. I still prefer Skyrim's world and lore much more. The positives for me were the sound design. I absolutely loved the sound of guns cracking off in the distance as I randomly walked around and explored.
+mangaas Most likely he has a sub par power supply. A high end cpu and high end gpu requires a power supply with multiple 12 volt rails to function correctly. He may also have gone for the craptacular low end motherboard but most likely it is the p/s.
You might think it's that if you assume I know nothing about computer hardware. In reality I specifically bought this PSU because it's highly rated, has the power I needed for my purposes, *and* it fit in my budget.
I'm guessing he's lucky he edited the comment before I could see it. Seriously though. It's a total crapshoot as to whether or not it's going to run even remotely acceptably on your PC. I've seen people with better hardware than ours get worse performance. Bethesda's engine is just total garbage and they put basically no effort into optimizing it for PC hardware at this point.
All Bethesda Fallout games at this point are just a mashup of what they thought to be "cool" Fallout ideas. Power armor? check! Super mutants? check! Bottlecaps as currrency? check! As to why they have to be there and how to coherently tie them to the story and setting? Nah Bethesda doesn't give two poops about that. As you brilliantly pointed out: Bethesda doesn't know how to make a Fallout game.
I gave up on Bethesda ever since Fallout 3. Wish Obsidian gets another chance to make another Fallout. Bethesda is lost, they no longer hold any value, skyrim was definitive proof of that. And I really can't understand critics, they are ok with a barely working game which glitches and bugs out waay below an acceptable level, and how is it that these people actually praised the writing, has no one seen Bladerunner or atleast couldn't their standards improve atleast a bit after witcher 3. The gaming media is disappointing. And also, now I know where to hide in-case of a Nuclear Holocaust. Better go free up some space in the Fridge.
+Noble “Dedicated Dark” Alfred Obsidian will never get another chance at fallout. Witcher 3 is a dead world. There is not a single interactive object on the screen . Sure you can loot plants {which immediately respawn when you walk more then 10 feet away) and the odd chest and maybe some random loot on monsters but you cannot pickup hardly anything else and none of it is acted on by the physics engine. Witcher 3 is like that really pretty girl that once you strike up a conversation with you realize there is nothing going on between the ears.
James T Was only talking about the writing quality when I mentioned Witcher. What Bethesda created truly no one has yet to replicate. The problem is every new game of theirs is a massive drop in quality each time. And their game design and world building is for extremely lazy people, their games have no consistency and their design is effortless and therefore garbage. The greatest game they ever created was morrowind, and nothing after was ever the same quality and its no wonder cause most of the morrowind team quit right after. And obsidian not getting another fallout is too bad, bethesda don't give a shit about fallout or even their own elder scrolls for that matter, they just view their games as products to make money. Atleast CDProjekt RED thinks of the stuff they make as something more than just a product, there is consistency in the world they build. The interactivity comes with creation engine, it stayed cause they are lazy, we will see when/if they change their engine whether their games will ever be worth playing. I think that engine will be put to better use at the hands of a better team. Currently Bethesda is an incompetent disappointment. Argh!, I tend to ramble, sorry about that.
Actually everything that Bethesda writes is internally consistent. As far as not being consistent between games of the same franchise well Interplay and Obsidian play that game as well. Take a look at the things that are changed between Fallout 1 and Fallout 2 and into Fallout New Vegas. As for changing the engine Bethesda is constantly changing their engine for each new game. You can obfuscate the truth by telling me it is just an "upgraded" version but then if that is the case then almost all current engines are just "upgraded versions" of their original. Very few really new engines are created from the ground up because they are expensive and there is no need to do so. Even Witcher 3. Where do you think the 3 in Red Engine 3 comes from?.
James T Fallout 1,2 and New Vegas there were changes but there was also an explanation given to why those changes within the game, they meticulously tried to keep the consistency, the minor inconsistencies can be ignored. The changes in the Elder Scrolls are all simply explained away by: www.uesp.net/wiki/Lore:Dragon_Break But the problem is the games contradicts itself, skyrim is mess of contradictions and paradoxes. Then there are impacts of each quest, well can we call them impact when absolutely nothing changes. Bethesda is lazy. Most dev teams change their engine once in few years, bethesda has been using the same engine for over a decade. Well, your 1st statement says I shouldn't even bother arguing anymore. Skyrim is not internally consistent. I don't know how or where that statement comes from. I really can't argue with such an obviously ignorant statement. I am sorry, but don't think I am capable of having a civil discussion when I hear statements like that.
And if you play fallout 3 and 4 they actual do have reasons for everything. You just need to read the terminals and pay attention to what is said. Skyrim works the same way. You obviously either did not pay attention or just willfully decided to not care. And anytime you deal with time travel their will always be paradoxes - probably Skyrim's only real sin.
The only "redeeming" quality in Bugthesda games was always the world exploration. You wanted to go outthere and explore. But with Failout 4 these incompetent developers managed to FAIL even at that! No matter where you go, either everything looks the same, copy+past BS. Or it made no sense what so ever, for the stuff you found, to be there! Most prominent and infuriating example, is the Drumlin Diner. Where the Vendor behind the counter, still has all the rotten preWar Skeletons sitting on the benches and lying around on the floor. Best Shop eva! This has nothing to do anymore with artistic freedom etc. This is just DUMB AF!! This breaks the immersion so hard. Because it makes no sense! There isn't even a reaction to it. Not even from the Player Character. And when you loot sealed preWar Bunkers and stuff. You find PIPE GUNS in there, for example in Hard Locked Safes. And other dumb stuff that shouldn't be there to begin with, like JET! Exploration in this game is massive trash! And after all the $hit you already have to deal with, it killed the game for me. Because it was the last straw to hold onto!! No more!
I've had so many problems with this game, I never fully enjoyed it. I even stopped playing it, because no matter WHAT I do, it just won't run at a consistent ~60-75fps on my i5-4670K/R9 290X.
Yeah you should be getting much better performance on a rig like that. Hell I should too but it's just so badly programmed that it refuses to work properly.
32:00 You said there are only 3 types of Power Armour. There is actually 5 set types. You got your Raider Power Armour [Rusty or Galvanised]. You got your T-45 [class a through f]. You got your T-51 [class a through f]. You got your T-60 [class a through f]. And you got your X-01 [I through VI]. The main differences are the unique upgrades you can apply to them or find. For instance you can produce a radiation activated T-51 chest piece, you can apply a Jetpack mod to T-45 through X-01 but not Raider, and you can paint the sets with different decals. I think the jetpack mod for X-01 combined with faster sprinting is the best thing about the whole game! I would go as far as saying they downgraded the jetpack in Starfield, because that one is super lame when you're used to the one here.
There are 5 sets in this game, which isn't what I was talking about. I specifically said "if you know your Fallout lore," which either you don't or just ignored. Before Bethesda started screwing the lore up, only T-45 and T-51 existed prior to the Great War. After the war, Enclave power armor was developed.
@@DWTerminator no this game is canon, so now there is 5 sets! Wow no need to be like that bro, I was just letting you know you made an error. I am not a lore junkie, I only played 2 3 NV and 4. But I didn't think 4 was as bad as you made it to be. Bethesda did fuck with the lore, but they bought the IP so that's what you'd expect. I prefer the armour parts system to having training, and they could easily have made the old sets with the training a separate type of power armour. Anyway, just thought I would let you know about the omission but dang you don't sound much of a friendly dude!
Bethesda Fallout is fanfiction at best. That's me being *extremely* generous with how utterly dogshit their writing is. I'm very blunt and straight to the point in text.
Funny story, my dog got a hold of my copy of this game, tore apart the case, and scratched up the disk to the point is was unusable. Yet I wasn't bothered by it's loss. In fact, the more I think about it, the perfect reaction to Fallout 4, with all it's plot holes, bad dialogue for the player character, boring settlement building, lack of impact, and questionable design choices, is this: ua-cam.com/video/fbi2wwVB7i4/v-deo.html
There's nothing "distant" about the engine being based on Gamebryo. It's basically just Gamebryo with a few more modern rendering systems and effects thrown in.
You were a hell of a lot more generous then me.I gave it a 1 out of 10.An as for your Skyrim experience.I am pretty sure you need to clear your Saved games folder.Some programs change the save games and the files within it.So delete that an try again.
DWTerminator Lol nah. That's like saying Call Of Duty uses the Quake 2 engine just because they currently use a very heavily modified version. For the Skyrim version of the Creation engine, they overhauled almost every aspect. For Fallout 4 they barely improved it though
Actually your argument is completely invalid. Call of Duty uses the Quake 3 engine and the IW engine is just that with additional rendering capabilities and physics. That's pretty much what Creation is. Gamebryo with more advanced rendering capabilities. Which also explains why it's so ludicrously unstable and generally runs like crap.
DWTerminator But Quake 3 is an upgraded version of the id 2 engine so that wouldn't make my argument any less valid. Play Quake 2, then play Call of Duty, DOOM, or Rage. They're completely different engines, just loosly based off the same thing.
It's funny how FREE total conversion and quest mods made as a hobby are more interesting than 90% of Bethesda's quests written by paid professionals.
It's spelled "pathetic"
stop playing their games then. I love games that give me freedom to do anything and unlike other companies, they give you free reign to make your own shit, via the easy construction set. Yes yes, we shouldn't need mods. I didn't need mods.
Again, buy a different game. Don't play this.
I finished Skyrim before any mods came out. Didn't even care. The game was so good, my non-English speaker father, was sitting behind me for 2-4 hours watching me play (lol, original Twitch).
+Cioby Am înțeles, să trăiți! :))
Have you ever heard of CD Projekt RED? You know...the guys who made the Witcher series and give you mod tools for their games. Or how about Rockstar who let you mod GTA and also give you mod tools? Guess not...
Gaming Cu Vlad | GaminGHD.ro
have you seen Witcher mods? Have you seen how poorly made some of them are? Bethesda gives you easy tools and a lot of freedom, even without mods. That's why I love them so much, I frankly never cared very very very much about the story, until I actually do it. I went to Kvatch in Oblivion when I was like lvl 25 and got my ass kicked from high level daedra. I did Morrowind's main quest after lvl 60+ even though I did many other quests.
CD Project RED is way too overrated by fanboys like you, and I'm saying this as someone that played Witcher 1 and 2 several times, way before you even heard of it.
I have a love/hate relationship with mods. Here's why:
Fallout New Vegas: I love the based game alone, but when playing with mods it makes the game more better by bring in weapons, clothing and armor. It makes you happy for the mods. It's like getting a girlfriend and then winning 7 million dollars. That is what it like to play New Vegas with mods.
Fallout 4: It's like fixing a broken leg with a fucking band aid.
na, its more like fixing a broken leg by cutting off the broken leg and replacing it with a far better leg.
unless you grabbed a bad leg, then you're fucked.
Thekilleroftanks No, because you can't really fix the leg by cutting it off in fo4s case. Too much of it is broken and would require reworking that mods couldn't do. You can't fix the leg if the bodies also damaged beyond repair.
do you think Bethesda rushed Fallout 4?
"more better"
/sigh
FNV with mods: having a wife who loves you and getting all dolled up for some really kinky sex.
F4 with mods: morphine shot to comfort you as you lay dying.
This game is the perfect example of taking a classic rpg series and repackaging it for the mainstream audience. I hate using the term "normie" but that's exactly who this game was made for.
Almost all rpg elements and choice were removed and all the emphasis was put on the open world aspect. if you love wandering around giant game worlds and picking up mountains of items, then this is your game.
If you want you can play this as a mad max inspired fps. It would explain the shoot first ask questions later approach this game takes. It would also explain why the speech and dialogue system sucks. At best its an expansion of the game by id software called Rage. Without the awesome dune buggy or the great game engine.
True except the game world isn't giant
MrZurata
So much disrespect for a classic and the braindead mindless dipshit poser gamers (you say normies) that Bethesda os pnadering to!
Not to mention all the retconning of over 10yrs of already "established" lore, in this game.... Here is a list of just a few some i find to be major and down right obligatory and shows disrespect for the very franchise's foundation as a whole:
The timing of the bombing in F4 seems different than the other games.
Vertibirds were supposed to be quite rare and prototypes only during the Pre-War period but they're seen in Boston in the intro.
Hovering vertibird just prior to nuclear attack (Established that Vertibirds were not brought into service until after the Great War)
Assaultrons are Pre-War synths that don't mesh at all with the level of robotics that period seemed to have.
T-60 Power Armor existing and being used Pre-War
The Power Armor the Enclave has been using on all its troops for decades (APA) has been reclassified as an experimental design (X-01)
The first Fallout games say the reactors in Power Armor have energy to last a hundred years, which doesn't mesh with the reactor cells here.
Someone from the BoS said potatoes were extinct (this one hit me the hardest)
Mr. Handy's have full AI, whereas in previous games they had simulated personality routines.
Super Mutants and FEV is everywhere (this trend started with Fallout 3 though, F4 continues it)
SPECIAL ratings of 1 are considered average now.
F4 suggests a permanent presence on the moon, including a battle over the Sea of Tranquility, but previous Fallout games said the last manned mission to the moon was in 2052.
A Few More Continuity Errors:
Vault-Tec still vending vaults prior to attack (established that they were already sold out previously)
Warning of nuclear attack (The POTUS in Fallout 2, mentions that the Chinese launched first and there was no warning on the East Coast)
Light Armored Vehicle seen in the neighborhood( Clashes with Bethesda's own established retro-50's stylings)
except f3 and new vegas did that part better anyway
deminted4ever The lack of weapons is terrible as well the game has a Lack of them and most guns have more damage attachments and buffs rather then interesting ones. mods had to add weapons that are at least useful or real ones. F3 and Fallout NV, both have better weapons then this and have better punch.
"My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun."
-Tim Cain
"Violence is funny! Let's all just own up to it! Violence done well is fucking hilarious! It's like Itchy and Scratchy or Jackass -now that's funny!"
-Todd Howard
Fuck Bethesda...
Whilst I do not wish to cause aspersions or offence to anybody living within the new world (eg. USA), considering that Todd Howard is an American citizen, living in a climate where a imperialistic neo-conservitive mentality is quite common, it does not surprise me that Howard considers that "violence is funny".
I have to wonder if Todd Howard is a Hillary Clinton supporter.
Possibly, what sort of message does this send out to impressionable young people?
Mark Edworthy well it wouldn't matter anyway, Bethesda aren't all that good at bringing in real moral choices. To them the enclave are the baddies and the (Lyons)brotherhood are the good guys, it's very black and white...there are no grey areas.
+Mark Edworthy That's no excuse. Tim Cain is part of the same climate, and yet he satirizes the climate and the nature of it instead of staying in line with the stereotype, unlike Todd Howard. Like I said, fuck Bethesda... They don't know what they're doing.
It's more fun to talk about how terrible Fallout 4 is rather than actually playing it.
Playing it is mostly boring as hell, but outright torturous at times. Talking about how crap it is, on the other hand, is rather cathartic.
+DWTerminator its definitely boring, not immersive at all for smh.
Ehhhh, I had a pretty good time with it tbh, definitely not as good as New Vegas, or 2, but I had a ton of fun playing it
@@DWTerminator Disagree. It pisses me off
And this is true of 76, and then Starfield... I hope V.I is at least mid, and not insultingly bad
And the kid in the fridges parents live just around the corner. Never once did they come looking for him.
I salute you for your tireless effort in creating this mother of all reviews
This game does not have the soul and spirit of a fallout game.
Yep now we have fallout 76
@Bboy Arctic generation? What does the director and producers of the game that made it the way it is have to do with newer generations?
It does.
Neither did 3 and 76
Ok
@45:00 "Perhaps a decent idea in theory but unfortunately the execution just wasn't particularly good"
Bethesda in a single sentence.
Bethesda post Morrowind, anyway.
Even Morrowind, as much as I love it (and I do love it, it's probably the single game that isn't World of Warcraft that I have the most played hours in), was flawed in a lot of it's execution. The UI was bad, some of the gameplay mechanics were clunky, and the graphics were not particularly good even for the time. Bethesda has always struggled with executing good ideas, they've just gotten even worse at it in their recent releases. They also used to have a decent writing staff and no longer do, which compounds the problem. I'm willing to accept a lot of clunky gameplay if it's attached to fantastic writing but Bethesda's games now have the worst of both worlds.
DWTerminator post oblivion*
That applies to some companies too
This video is your magnum opus in my opinion, it's what makes you stand out among other critics. Unlike the majority of "critics", you go above and beyond the call of duty, analyzing and reviewing every intricate detail about a game. Some of these points that you've brought up are things the most other critics probably haven't even thought about. Unlike them, you're actually a Fallout fan; someone who actually knows the established universe the first game set up; and this is the case for other games as well.
This is what makes you a fantastic critic: You're not a softy, if something about a game sucks, you don't just ignore it and move on, you go into detail about why it sucks compared to other critics who just briefly state the negatives at the end of a review. You don't just talk positives all the time, you actually go into intricate detail about the negatives! As i've said before, you're actually a fan of these series, someone who's experienced and knows what they're talking about.
If someone were to ask me why you're one of my favorite critics, I'll just show them this video and i imagine the sheer length of this review will let them know that you mean business, also if someone were to ask me for a review of Fallout 4, i'll just show them this video.
Don't listen to these butthurt cunts that insult you and your opinions of a game, they can't take the heat of someone ripping apart a shitty game and showing people how much it's actually worth; just ignore them. This is why i love you man, this video is a perfect example of what a game critic should be! Keep it up bud!
This is why i subbed to this channel
How about Mr caption f4 video?
It gets pretty bad when I've watched so many negative reviews of Fallout 4 just because I hate the game so much that I watch them for pure pleasure and admit to that. The up side is that I managed to find a couple of channels that I fairly like (Joseph Anderson, MrCaption, and now yours), the downside is that it had to take the sacrifice of a very reputable franchise and developer to discover these channels.
If your wondering where mr.caption went he made a new channel called caption
loved the review so subbed!
ps: skyrim effect= where people dont notice the blatant flaws and say its a masterpiece
***** but it does. there are a majority who thinks skyrim is a masterpiece
+Donald Drumpf skyrim is probably my favourite game of all time at this stage, sure maybe I'm a filthy casual but it delivered in every way I wanted it to, it has a large interesting world, fun if not massively complex rpg mechanics, and a dumb fun fantasy story with some cool battles
+sylvesterstallon3 "massively complex rpg mechanics" i have no words for that bullshit xD haha
+DukeoftheAges I said if not massively complex
aka
saying they are not massively complex
do you understand how language works?
+sylvesterstallon3 That isn't correct though. lol
The thing that annoys me the most though is how every area you "clear" just magically resets. New loot and enemies just magically reappear. Makes the game irritating to play when you have to go back to a an area for something you missed just to have to deal with all the same bullshit again.
I agree, with most of your points. After playing this game for about ten hours after its release, all the shit really started to sink in. I was flabbergasted to find out that a majority of the mainstream game review sites had given this game masterpiece level scores (5/5 90-100/100 etc). Considering how this game supposedly had one of the biggest budgets of any games in recent years, it kind of made we wonder if a big chunk of that budget went in to buying people's opinions.
But now they claim Cyberpunk 2077 to be buggy shallow mess
you know you are fucked when you come across fallout 4 review and it's 2 hours and u only have 5% battery life
Cue dramatic music as you search desperately for a charging cable.
lmao
+TheSpacedIsland845 SWEATSTINY
I’m from the future and it’s worst then you know
IT just gets 16 times worst after the TV show
OMG!!!! That was good review honestly Bethesda does not deserve the fallout license they should give it to companies like obsidian that would actually would put the license to a better use.
I Bethesda outbid the old developers of fallout, I forgot what's the studio is called.
+Dark Nyx Black Isle Studios my friend :)
They outbid Troika Games, not Black Isle.
Bethesda has managed to turn Fallout into a generic open world shooter and Elder Scrolls into a generic open world fantasy game. Two franchises that were once deep and satisfying RPGs are now dumbed down shit shows that try to appeal to the casual gaming crowd.
I TOTALLY agree about the mod focus.
People shouldn't make games in an unoptimised shit way just so that people can mod the game to be better.
+Zelousmarineinspace yeah. the vanilla game should at least be playable...lol
Hoarding junk as a game mechanic is probably the worst game design element imaginable. I absolutely despise the settlement building in this game.
The settlements shouldn't even be in the game no unique stories or towns and resources for settlements is critical for one factions ending and it's boring on top on it. Mods can only do so much to fix Fallout 4 the mods are the only reason to play Fallout 4 otherwise the game is boring.
Start a new game and create a character that has max Charisma.
Walk around the wasteland, collect some guns, chems, outfits and all other random junk that lies all around the place and sell it all to the nearest trader
Do this until you raise around 2000 caps(Could be a little more or less depending on your charisma) with a little bit of luck it shouldn't take you too long to gather that much cash.
After that's done go to Vault 81
Speak with the security and keep reloading the game until the guards let you in to the Vault
Go to Alexis and buy Overseer's Guardian from her
Congratulations, with little to no effort you just obtained a gun that breaks the game. Enjoy killing anything that stands in your way pretty much forever.
Bravo Bethesda for giving players access to such broken weapon so early in the game. Truly excellent game design right here.
Ever heard of shortcut to Navarro?
I don't know if the two are related, but it was cloudy outside one minute and the next when I see a 2 hour review of F4, the sun started shining outside. I'm not joking.
2 hours holy crap!
+Armored Gamer it was worth every second
+Dominik Sobolewski yep
Is 2 hours of repetitive rage really worth?
That's passion right there.
+Vena Retro yes
2 hours. That's dedication.
Or anger
+Leo Brown Who wouldn't lol Fallout 4 was insulting.
+Ulmy Catalion Having nothing else ta do with your life is not dedication.
thaUglyCupcake If you don't like reviews, don't watch them.
+Ulmy Catalion Can't know if ya like or dislike till ya watch. Also my comment was not about like or dislike.
If Fallout 4 got 1/5 will Fallout 76 get -2/5? 🤔
gogolplex74
1/10.
F0/76
1/1000
If DW reviewed Fallout 76 this year, he would've given that abomination a 0.5/5.
I'm surprised you didn't mention Super Mutant Suiciders.
I'm no Fallout lore buff (yet) but is there any logical reason for the suicidal Super Mutants to exist, or were they just added to the game to add another layer of "difficulty" when fighting Super Mutants?
Its because "FEV iS moRE oUt ThErE sO ItS uNsTaBlE aNd MaKeS SuPeR MuTaNtS mOrE dUMb, MmMkAy." According to the shill lore editors.
This aged like wine
Let's just hope that Obsidian Minds makes the next Fallout Game, and let's hope Bethesda comes back with a good game, and no Skyrim Remastered doesn't count, plus Skyrim is kinda joke anyway.
Magic Hitler- You serious, they just fucking call it new orleans, that sounds like some terrible game jolt fangame.
FYI the team that did NV arw not at Obsidian anymore and the fucks over at Bethesda will probably never give it up again
That Guy
New Orleans is not a thing.. Obsidian is never doing another FALLOUT but those guys are not at Obsidian anymore either.. just fyi
Not only that : But there are Bethesda apologists who find Bethesda's buggy releases to be *fun* They laugh at it. No. I'm sorry I don't find paying 60$ for a game for it to barely work funny I don't care ridiculous the glitches are. I don't see floating trees and rocks and smile I get angry. I'm not expecting a perfect game either but Bethesda's recent releases have been nothing short of a giant train wreck. Patches for PATCHES. My friend who played Skyrim on the Ps3's game would lock up upon entering water over the course of 3 weeks until that was fixed. So when I see neckbeards on Steam sharing photos of Bethesda's game I don't grin. I get angry and they should be angry too instead of willingly slurping the shit that was put on the plate for them eating the shit with a grin.
Your points about Piper's romance are spot on. All I ever did was lock-pick things and that somehow made her want to be with me forever. As soon as she said she loved me, I told her to go away, and I never took companions after that.
If I were developing the beginning section of Fallout 4, specifically the character creation, I would expand upon the pre-war scenes in order to create a character using palpable choices. This assumes that the SPECIAL and skill system is back into the game.
The character would basically be given the choice of what job they have (through dialogue), what they are doing that night (playing poker with the boys, reading the latest issue of Grognark the Barbarian, fixing their broken terminal, etc), if you have a spouse (what they do, what you married them for, etc.) and even what food you'll be having for breakfast. The player would, of course, be given the choice to modify their tag skills and traits.
These options would allow the player to create their own character without railroading the initial experience at all. But that just fixes the beginning of the game. Fallout 4 would need a whole lot more redesigning in order to even be on par with New Vegas.
The game requires a ground-up redesign to be even remotely acceptable.
DWTerminator
True.
Jusey1
That philosophy of game design is what's killing the RPG genre.
You cannot deny that the main storyline railroads you into being a good guy more than letting you be straight up evil (no, random murders aren't that evil, neither is making someone OD). You're the father/mother of a son (not daughter) named Shaun (nothing else), so you're obligated to be a saint, and it shows in the lack of truly evil scenarios. It's poorly written and lacks the nuanced sequences that made the classics pieces of art. New Vegas was perfect. You were made a courier who was shot in the head for the package you were carrying. That's it. A minimal backstory that allowed you to envision a multitude of characters, without "I'm a vet/lawyer overtones."
"Bore them with talking, choices, etc.?" It's disgusting that people think that way. The nuanced, engaging, detailed, and well-thought-out dialogue and questlines is what makes the games continue to stand out. Furthermore, the beginning of the classic Fallout games and New Vegas were incredibly short - it was Fallout 3 that had the long intro.
Also, don't tell me that telling a robot that you drink or that you heard of a radio station is meaningful character development. To say it is is masturbatory at best.
You're just fundamentally wrong.
Jusey1
You seem to be on Bethesda's jock a lot. If you payed attention to what I said, I said that the Classics and New Vegas had very brief intros, with Fallout 3 and 4 having the longest intros.
Furthermore, I never said that there had to be "good" and "bad" options. In fact, Fallout has a really good example of a complicated issue. In Junktown, you meet the Sheriff/Shopkeeper, but shortly after an assassin sent by the local casino owner Gizmo comes in. He is of course killed, and you are given a job by the Sheriff to plant bugs in Gizmo's office to catch him admitting his plan. The Sheriff knows Gizmo is a bad guy who only does bad things, however upon meeting him in his office you find out his plans for the city - which would benefit it in the long run. You have a choice: help the good sheriff and bring peace to the city, or help a shady casino boss and bring future prosperity to the city. The choice is obvious based on your personal beliefs.
Fallout 4 lacks the brilliant social commentary that existed in the classics, and only succeeds in being a mindless shoot-and-loot Borderlands-esque game.
And I do not see how I misunderstood what you said.
Loved the whole review, agree with all your points, glad you were honest about all this. Keep it up yo c:
Glad you liked it.
This is the most casual game ever
out of all the reviews i watched from dw channel, this fallout 4 one is my favourite dw did
Bethesda: *Breaths*
This dude: *IT'S I N S U L T I N G*
Nah. More like...
Modern-day Bethesda: *exists*
Me: All hope is lost.
DWTerminator bethesda: FALLOUT IS A SHOOTER WITH GENERIC FACTIONS ISNT IT?
Bethesda needs to die already.
On one of my Fallout 4 play throughts I was trying to play an evil character so I refused the minutemen quest. As I started exploring the wasteland I switched to 3rd person view, and I noticed that my character kept looking to the right over his shoulder. I thought it was some glitch, but turns out my character was actually staring at the minuteman quest marker. So even your own character will force you to join the minutemen.
this rant never gets old
General Grievous i know right? I come back every few weeks just for the comments
"You run into Piper outside the gates", meet her at dawn and then you have the title of a Pink Floyd album.
Was about to go to sleep after work....now I won't for the next 2 hours thanks to you !
I'm not sure if that's a good or bad thing.
+DWTerminator good for you, for good content, bad for him because he just lost 2 hours worth of sleep.
When I ask people about fallout they typically think about those shoddy action games with bullet sponging, a dumbed down leveling system, and a shitty excuse for an RPG
When I am asked about Fallout I think of an isometric PC RPG that holds no hands, has a deep narrative, and has me fucking think.
Tjis goes for other good series that came to console such as: Battlefield going from tactical vehicle combat to just CoD selling vehicles in its trailers, DOOM becoming a fucking PC port, Deus Ex becoming another senseless action game, and Bethesda "RPGs" being hand holdy, fast travel, shit fests that ride on a name and trailer spectacle. Look at what is happening to movie remakes: GI Joe, Transformers, The A Team, etc. Both industries take a wel known name, reanimate the corpse, and then proceed to lobotomize it, end of.
Deus Ex isn't getting worse though. Human Revolution was awesome, and i'm sure Mankind Divided will be too.
Arkanjo Teixeira
Human revolution was good I will say that
We'll have to see how Mankind Divided is, but Human Revolution was by no means a "senseless" action game. It had its problems (boss fights in particular) but it was definitely true to the original in feel and themes, just with more modern controls and much better FPS mechanics.
That's definitely what I get from Fallout as well, though I'm more lenient with perspective and mechanics. New Vegas proved that you can take that old-school Fallout feel and actually make it work with the miserable failure of an engine and mechanics Bethesda established in FO3. Bethesda just doesn't care as long as it sells ludicrous amounts of copies. All they care about is brand recognition.
+JayFragz Well i wouldn't blame consoles for dumbing down of games, people just tend to use it as a scapegoat. Remember, Morrowind was on Xbox and original Deus Ex was on PS2 with some changes made because of limitations of PS2 hardware.
And i wouldn't call new Deus Ex Human Revolution senseless. Besides the horrible boss fights, pretty much all action can be avoided with either stealth or persuasion, just like in the original.
Sir_Sanity New Vegas was the only modern verison one that did it right that way.. fuck 3 and 4 though.. i still play 1 and 2
One point I agree completely on is the early access to weapons. In Fallout 3, I loved starting a new game because you were armed with next to nothing and it was a good while before coming across any majorly good weapons unless of course you happened to do a quest with a decent quest reward or played the game already.
I remember thinking the Hunting Rifle was a god send early on in Fallout 3 but to be handed a laser musket and Minigun basically at the beginning of the game broke the immersion for me and lost that desperation if you will.
this guy is literally the best, most BRUTALLY honest reviewer I've ever heard.
This review needed to be made...I had been trying to muscle my way through this thing and I simply couldn't understand why so many others found it amazing. Being a long-time fallout fan I found little of what I enjoyed about the previous entries in this game. I eventually said fuck it and stopped playing the game all together.
They DW I made a poll on gamefaqs asking gamers how much respec do they have for Bethesda as of today and 60% said they have little to no respect. with 29% saying they have no respect for the company at all. People are finally realizing the company is shit.
Glad people are finally acknowledging it.
ya and that 28% was like 110+ people. Still a significant number.
- And now with fallout 76 its going to be even worst...
Man this video was long lol
How many script writers were employed on this project?
It feels like that there was a lack of direction or a lack of management when the scripts where being written (it seems that there was a vague plot outline and nobody really cared about the finer points of the story).
Whilst Bethesda tried to answer some of the holes between the previous lore and this game (such as the Brotherhoods computer entry that tries to explain the death of Sarah Lyons), most of the plot ignores the lore of the fallout universe.
Jeez Bethesda! Try and employ some good script writers for your future games and try not to ignore the established lore of the previous games within the franchise.
(or leave your game in such a bad barely playable state just so you can make a quick buck and leave your game to the modders so they can fix your game for you)
Fucking hell this is longer than some movies
And more entertaining that some movies.
well said
I was suggested this video and was glad for it. The frustration in your voice echoes how I feel and continue to feel. Thanks for giving voice to it better than I could.
Glad I can be of service.
Glad you mentioned the soundtrack. Of course, they recycled almost all F3 radio songs but the main reason why I agree is that the ambience soundtrack by Inon Zur is just plain boring. Besides the Institute, Railroad themes, couple of "dungeon" themes and a couple of random exceptions which were genuinely great to me, every other felt generic and fit more into TES than Fallout, or were more of the Fallout 3. His work in F3 and especially NV was way better, not to mention legendary Mark Morgan's soundtrack.
They improved the shooting and the graphics. But that's about it.
and shooting should be the last important thing in a fallout game #priorities
Lunova they probably didn't even start it until 2013
Remember, people, the dislike button is NOT a disagree button. I rather enjoy Fallout 4 myself; that doesn't mean I can't appreciate a contradicting viewpoint.
It *is* objectively a bad game. The hats and such saw to that.
+DWTerminator I hope this a joke, because there ain't no such as an objectively bad game.
@@MartianManHunter2258 really now? If a game on startup called a hitman on you and did nothing else, that wouldnt be a bad game?
Communist.
My favorite glitch was when I went to fight the courser and Nick ended up doing only the swimming animation throghout the entire buiding.
Obsiden did a better job of making a Fallout game. I wish they had more time
"Ill get to more of that in a moment..." "Ill get to more of that in a minute..." "Ill talk more about that later.."
Well he got to all of his points didn't he?
But why not just talk about it right then and there? :D
Maybe it tied in with a category/subject matter he wanted to elaborate on later in the video.
Yes, it's a well-structured review and not a rant.
I love hearing people talk shit about fallout 4 yay
The FPS mechanics aren't "good." They're middle of the road.
+LuvMeOrh8me2 I really didn't think new vegas looked good until I played it. Fallout 3 and 4 are great games but NV is a great fallout game.
Bethesda seems to have included no satire whatsoever in Failout 4 either. It's a new low for them, and yet the reviews are absurdly positive.
As someone who is unfamiliar with RPGs but really into FPS games, after watching gameplay from F3 and New Vegas I got interested enough to buy them on discounts, and started playing F3. Much as I enjoyed it for a while, eventually similar things to the ones mentioned in this video started being more and more noticeable, the most obvious being the whole unstoppable Juggernaut of doom thing - I actually started handicapping myself by using the weaker weapons to make combat more interesting, but because of the near unlimited resources available by then it didn't help a lot and in the end I just finished the main story and the side quests that I deemed interesting enough ASAP.
After watching this review I'm getting F1 and F2, and I'll play New Vegas after them. As for F4, it is mind boggling to me how most of the big reviewers do not even bring up even just a fraction of the problems mentioned here. At least visiting the Steam page after this was pretty entertaining with such gems like "it's (Bethesda's) most ambitious game ever", "next generation of open-world gaming" and of course the "review highlights" plaque which instantly reminded me of Doom Eternal's ad with all the 9/10s and 10/10s in the world.
Thanks for suffering through to present us this magnificent trainwreck of a software, I'll make sure to support the channel one way or another.
Glad you liked the review!
Also, a word of warning about Fallout 1 & 2: as great as they are, they're still old RPG's that are very difficult to pick up and play for a newbie. You'll have to be patient with them and save often.
Do you have a recommendation of where I can go to get the true Fallout lore? As in the lore that existed around Fallout 1 and 2, and perhaps New Vegas? I remember the terminal entries I read in The Glow in Fallout 1 and I thought it was really interesting unlike the stuff I found in Fallout 3 and 4.
Also, I found out that in Fallout 4, Bethesda changed the deathclaws by making their weak spots their underbelly rather than their head. Is that yet another part of the lore that they screwed up?
The Fallout Bible which has pdf files for it online, is the lore for the first two Fallout Games in Encyclopedia format. It doesn’t apply for lore after Fallout 2 due to the retcons
The only thing i should say is that fallout 4 is and should only be played by modded survival. You just cant enjoy it as much as new vegas
I know this review is old, but what hearing what you said about mods I really want to hear your take on Stalker and Cyberpunk.
Never having such regrets when buying a game as I did with this one..
I forget what he is called but there is legitimatly a youtuber that said in one of his reviews that when I turn on VATS my framerate drops drmatically
I seem to remember hearing that somewhere.
I thought that the female protagonists was a better voice actor because in the game. I kind of got it a mother bear protecting her son type feel when you're trying to get Shawn..
Disagree. She sounded weak and oftentimes whiny compared to the male voice actor imo.
so true. the only thing that isnt is the railroad gives you ballistic weave, but its locked behind a "quest" aka fetch misison. so its still booty. Its a fps with crafting mechanics and a dialog system.
Should have been named "call of fallout" or "call of duty wasteland" hahah also that 44 sounds like a 38 special lol I have shot a 44 before and 357 well pretty much every caliber there is and that things sounds in between a 22 and 38
would you be up for a re-review of Fallout New Vegas?
It's on the "eventual redux" list.
@@DWTerminator hell yeah
This review pretty much contains the same thoughts I have towards the Pokémon anime series.
As a long time fan of the games, I found it to be very, _very_ insulting.
Pretty much squandering any continuity, shitty writing, cringeworthy characters, and is a complete insult to both casual and hardcore fans.
We got x moves, then they got removed.
We got mega stone, I hear they got removed. Now we have dynamaxing...
No one smart asked for pokemon go. raids
they designed the game for the 12 year old power armor minigun loving fans which is why you get those things so early and are just rewarded with endless mini nukes and fusion cores
I like your reviews. I wish you did the shitty Fallout 3 review as well.
I'll be reduxing Fallout 3 eventually. Catching up on other projects first.
About 1/4 into the game i found a shotgun with explosive shells and it carried me through the entire game, killing everything in one shot, except bosses which took three. I never used VATS once. They didn't even try to balance this game.
1:53:50 ummm maybe the woman likes a man whose good with his hands... if u catch my drift
Well I was playing a female character but... whatever.
DWTerminator or a female whose good with their hands, same difference
quest layout: kill this thing come back tell me how it went
Bethesda knows exactly what Fallout is - they just don't care. Hahaha. It is sad.
They're killing me with the engine. And the game runs like trash. That's a double insult.
Fallput 4 isn't that bad...
It's funny, I completely agree with any of these videos I see, talking about how Bethesda fucks up horrendously. Saying things like," they were a much smaller studio when they made 3", or "but it isn't really THAT bad" I know some people are easy to please but this shit is terrible, I have to use console commands just to complete some of the quests.
Hell, their old games (up to Morrowind) were janky as hell but still good once you got past that. Now they're just janky.
Bethesda makes some of the greatest games! Its not fucking COD.
Implying that Call of Duty is somehow complete garbage when the real issue there is more franchise fatigue than the quality of the games.
Nevermind that the last good game Bethesda made was Morrowind and that was in 2002. Since then they've made worse and worse games.
This review is good, I hated fallout 4 New Vegas was the best imo, it had the best guns and armor, mostly because a lot of people knew what weapons things were based off which gave the game a good feel on top of other things. In fallout 4 they just slap some pipes together lol
Someone did a mod for that DW. It makes it to where the Soldiers at the start of Fallout 4 spawn with T 51 and T 60 is made by the BoS after Broken Steel. :)
The hype is real. Even if the game is crap, fanboys will defend it and give it a 9/10. The hype is real.
SPOILER
it is sad to see how you can't save Kellogg I mean how cool would it be to have Kellogg as a companion? I'm New Vegas you get to decide the fate of everyone evil or good and it's all up to you. How did they fuck this up so badly in fallout 4 where you get no say in any matter
Worst game of all time, considering its potential and legacy.
Legacy that was created by bandwagons like yourself.
I dunno...now that No Man's Sky's out, I think that title might have been usurped...
+John Riley Bandwagon? What the fuck are you on about?
+Señor Snout That has zero legacy. It's an entirely new IP.
Adam Smasher
Legacy, no. Potential? Absolutely.
And let's be honest. Fallout 1 and 2 weren't exactly a 'legacy'. They weren't particularly well-known before 3, and they didn't really do much to change the playing field outside of being pretty well-written. 3 was a bit of a hollow mess that seemed pretty divisive outside of its popularity, so the only one that had any sort of actual 'legacy' might have been NV.
I had one permanently game breaking bug where the battle at the monument between the railroad and the institute and the brotherhood comes in later, when I killed just about everyone around the game just kindof said nope, the monument base wouldn't open anymore and the people that where left just stood there and did nothing, it took me about 3 reloads and even then nothing happened, I was just randomly out and the mission completed by itself, I did absolutely nothing to activate it, it just happened
even the video titled "Fallout 4 - The Long Review" took 1hr 30mins in the suggested videos
but anyways this is my most anticipated reviews, omg how i missed this..
and to think this game wins at DICE and BAFTA..let that sink in for a moment..
To think a thing like subjectivity might exist, the mind boggles
I have been waiting for your comment, even though I am 3 weeks late. We all knew he would do it. Now we gotta wait for Elder Scrolls 6 Review in 2018 XD
dathip
lol
This is the most precise, no soft ball review for Fallout 4 I've ever seen.
Im running this on a GTX 970, 16 gigs of ram, i7-4790k, and a samsung 850 SSD.
We seem to have an identical setup.
The game runs betweem 50-60 fps on max setting on my rig. But it mostly stays capped at 60 fps. There ARE some big dips in framerate, and its tied directly to using a sniper rifle in certain areas. As I zoom in - the framerate will dip to mid 40's.
but I didn't experience anything as bad as you did, which I find odd. Considering, again, we have identical setups, I'm running at max settings and I also run a few mods that should affect framerate negatively.
I have bullets holes visible at a super long distance and the bullets hole decals have a higher max (more visible at a time) I honestly can't remember what other mods I have installed.
I think I messed up something with the INI which actually increased load times on me, but I don't play the game anymore and am too lazy to go back in and try to fix, or tweak anything.
As for game stability, I think this is Bethesda's least buggy open world game released. The only bugs I experienced were a bug with the pitboy becoming invisible, and I'd fix it by switching between 1st and 3rd person perspectives. No game breaking bugs, no hard crashes either.
Another bug I remember is the bodies staying in one of the settlements I cleared. Even if I moved the dead bodies away, they'd randomly respawn them into my settlers homes, and even respawn the zombies and bugs, INSIDE my settlement. It was just the one settlement though. Also: The alt-tabbing bug you mentioned where it would put my hud off-center. That was THE most annoying bug, and forced me to reload the game to fix it.
As for the game itself..... meh. I put about 90 hours in and barely scratched the main storyline. I spent most my time just building my settlements and then got bored. None of the story-lines pulled me in or interested me. The enemy AI and the way scripting for story-lines work is just too predictable now. The facade of a living, breathing, open-world is gone, I see the strings, and it ruins my ability to immerse myself into the game world. And the pitboy inventory is a mess.
I still prefer Skyrim's world and lore much more.
The positives for me were the sound design. I absolutely loved the sound of guns cracking off in the distance as I randomly walked around and explored.
+mangaas Most likely he has a sub par power supply. A high end cpu and high end gpu requires a power supply with multiple 12 volt rails to function correctly. He may also have gone for the craptacular low end motherboard but most likely it is the p/s.
You might think it's that if you assume I know nothing about computer hardware.
In reality I specifically bought this PSU because it's highly rated, has the power I needed for my purposes, *and* it fit in my budget.
DWTerminator
Well, that got ugly fast...
I'm guessing he's lucky he edited the comment before I could see it.
Seriously though. It's a total crapshoot as to whether or not it's going to run even remotely acceptably on your PC. I've seen people with better hardware than ours get worse performance. Bethesda's engine is just total garbage and they put basically no effort into optimizing it for PC hardware at this point.
All Bethesda Fallout games at this point are just a mashup of what they thought to be "cool" Fallout ideas. Power armor? check! Super mutants? check! Bottlecaps as currrency? check! As to why they have to be there and how to coherently tie them to the story and setting? Nah Bethesda doesn't give two poops about that. As you brilliantly pointed out: Bethesda doesn't know how to make a Fallout game.
I gave up on Bethesda ever since Fallout 3. Wish Obsidian gets another chance to make another Fallout. Bethesda is lost, they no longer hold any value, skyrim was definitive proof of that. And I really can't understand critics, they are ok with a barely working game which glitches and bugs out waay below an acceptable level, and how is it that these people actually praised the writing, has no one seen Bladerunner or atleast couldn't their standards improve atleast a bit after witcher 3. The gaming media is disappointing.
And also, now I know where to hide in-case of a Nuclear Holocaust. Better go free up some space in the Fridge.
+Noble “Dedicated Dark” Alfred Obsidian will never get another chance at fallout. Witcher 3 is a dead world. There is not a single interactive object on the screen . Sure you can loot plants {which immediately respawn when you walk more then 10 feet away) and the odd chest and maybe some random loot on monsters but you cannot pickup hardly anything else and none of it is acted on by the physics engine. Witcher 3 is like that really pretty girl that once you strike up a conversation with you realize there is nothing going on between the ears.
James T Was only talking about the writing quality when I mentioned Witcher. What Bethesda created truly no one has yet to replicate. The problem is every new game of theirs is a massive drop in quality each time. And their game design and world building is for extremely lazy people, their games have no consistency and their design is effortless and therefore garbage. The greatest game they ever created was morrowind, and nothing after was ever the same quality and its no wonder cause most of the morrowind team quit right after. And obsidian not getting another fallout is too bad, bethesda don't give a shit about fallout or even their own elder scrolls for that matter, they just view their games as products to make money. Atleast CDProjekt RED thinks of the stuff they make as something more than just a product, there is consistency in the world they build. The interactivity comes with creation engine, it stayed cause they are lazy, we will see when/if they change their engine whether their games will ever be worth playing. I think that engine will be put to better use at the hands of a better team. Currently Bethesda is an incompetent disappointment.
Argh!, I tend to ramble, sorry about that.
Actually everything that Bethesda writes is internally consistent. As far as not being consistent between games of the same franchise well Interplay and Obsidian play that game as well. Take a look at the things that are changed between Fallout 1 and Fallout 2 and into Fallout New Vegas.
As for changing the engine Bethesda is constantly changing their engine for each new game. You can obfuscate the truth by telling me it is just an "upgraded" version but then if that is the case then almost all current engines are just "upgraded versions" of their original. Very few really new engines are created from the ground up because they are expensive and there is no need to do so. Even Witcher 3. Where do you think the 3 in Red Engine 3 comes from?.
James T Fallout 1,2 and New Vegas there were changes but there was also an explanation given to why those changes within the game, they meticulously tried to keep the consistency, the minor inconsistencies can be ignored. The changes in the Elder Scrolls are all simply explained away by: www.uesp.net/wiki/Lore:Dragon_Break
But the problem is the games contradicts itself, skyrim is mess of contradictions and paradoxes. Then there are impacts of each quest, well can we call them impact when absolutely nothing changes. Bethesda is lazy. Most dev teams change their engine once in few years, bethesda has been using the same engine for over a decade. Well, your 1st statement says I shouldn't even bother arguing anymore. Skyrim is not internally consistent. I don't know how or where that statement comes from. I really can't argue with such an obviously ignorant statement. I am sorry, but don't think I am capable of having a civil discussion when I hear statements like that.
And if you play fallout 3 and 4 they actual do have reasons for everything. You just need to read the terminals and pay attention to what is said. Skyrim works the same way. You obviously either did not pay attention or just willfully decided to not care. And anytime you deal with time travel their will always be paradoxes - probably Skyrim's only real sin.
Having only left-handed rifles pisses me off beyond belief
it's best to just pretend the east coast fallouts don't exist. it makes things better that way and hurts the brain less.
Denying reality only makes that reality worse.
if you think those power armour retcons are bad you don't want to know what they do the elder scrolls series each new game
Oh I know. They have even less respect for their own franchise than they do Fallout. It's depressing.
The only "redeeming" quality in Bugthesda games was always the world exploration. You wanted to go outthere and explore. But with Failout 4 these incompetent developers managed to FAIL even at that!
No matter where you go, either everything looks the same, copy+past BS. Or it made no sense what so ever, for the stuff you found, to be there!
Most prominent and infuriating example, is the Drumlin Diner. Where the Vendor behind the counter, still has all the rotten preWar Skeletons sitting on the benches and lying around on the floor. Best Shop eva! This has nothing to do anymore with artistic freedom etc. This is just DUMB AF!!
This breaks the immersion so hard. Because it makes no sense! There isn't even a reaction to it. Not even from the Player Character.
And when you loot sealed preWar Bunkers and stuff. You find PIPE GUNS in there, for example in Hard Locked Safes. And other dumb stuff that shouldn't be there to begin with, like JET!
Exploration in this game is massive trash! And after all the $hit you already have to deal with, it killed the game for me. Because it was the last straw to hold onto!! No more!
2:04:49 there are so many issues that it could be 5+ hours
Skyrim was boring...
dungeon raiding was the basis of the game even on simple quests like looking for a girl.
I've had so many problems with this game, I never fully enjoyed it. I even stopped playing it, because no matter WHAT I do, it just won't run at a consistent ~60-75fps on my i5-4670K/R9 290X.
Yeah you should be getting much better performance on a rig like that. Hell I should too but it's just so badly programmed that it refuses to work properly.
Oh look, a Fallout 4 review, this is gonna bHOLY FUCK 2 HOURS???
...
Count me in
As the description says... "You aren't ready for this review, but that's irrelevant."
32:00 You said there are only 3 types of Power Armour. There is actually 5 set types.
You got your Raider Power Armour [Rusty or Galvanised].
You got your T-45 [class a through f].
You got your T-51 [class a through f].
You got your T-60 [class a through f].
And you got your X-01 [I through VI].
The main differences are the unique upgrades you can apply to them or find. For instance you can produce a radiation activated T-51 chest piece, you can apply a Jetpack mod to T-45 through X-01 but not Raider, and you can paint the sets with different decals. I think the jetpack mod for X-01 combined with faster sprinting is the best thing about the whole game!
I would go as far as saying they downgraded the jetpack in Starfield, because that one is super lame when you're used to the one here.
There are 5 sets in this game, which isn't what I was talking about. I specifically said "if you know your Fallout lore," which either you don't or just ignored.
Before Bethesda started screwing the lore up, only T-45 and T-51 existed prior to the Great War. After the war, Enclave power armor was developed.
@@DWTerminator no this game is canon, so now there is 5 sets! Wow no need to be like that bro, I was just letting you know you made an error. I am not a lore junkie, I only played 2 3 NV and 4. But I didn't think 4 was as bad as you made it to be.
Bethesda did fuck with the lore, but they bought the IP so that's what you'd expect. I prefer the armour parts system to having training, and they could easily have made the old sets with the training a separate type of power armour. Anyway, just thought I would let you know about the omission but dang you don't sound much of a friendly dude!
Bethesda Fallout is fanfiction at best. That's me being *extremely* generous with how utterly dogshit their writing is.
I'm very blunt and straight to the point in text.
Funny story, my dog got a hold of my copy of this game, tore apart the case, and scratched up the disk to the point is was unusable. Yet I wasn't bothered by it's loss.
In fact, the more I think about it, the perfect reaction to Fallout 4, with all it's plot holes, bad dialogue for the player character, boring settlement building, lack of impact, and questionable design choices, is this:
ua-cam.com/video/fbi2wwVB7i4/v-deo.html
The engine has been used since Skyrim, not Oblviion. It is distantly based on the engine used in Morrowind and Oblivion though, I'll give you that.
There's nothing "distant" about the engine being based on Gamebryo. It's basically just Gamebryo with a few more modern rendering systems and effects thrown in.
You were a hell of a lot more generous then me.I gave it a 1 out of 10.An as for your Skyrim experience.I am pretty sure you need to clear your Saved games folder.Some programs change the save games and the files within it.So delete that an try again.
DWTerminator Lol nah. That's like saying Call Of Duty uses the Quake 2 engine just because they currently use a very heavily modified version. For the Skyrim version of the Creation engine, they overhauled almost every aspect. For Fallout 4 they barely improved it though
Actually your argument is completely invalid. Call of Duty uses the Quake 3 engine and the IW engine is just that with additional rendering capabilities and physics. That's pretty much what Creation is. Gamebryo with more advanced rendering capabilities. Which also explains why it's so ludicrously unstable and generally runs like crap.
DWTerminator But Quake 3 is an upgraded version of the id 2 engine so that wouldn't make my argument any less valid. Play Quake 2, then play Call of Duty, DOOM, or Rage. They're completely different engines, just loosly based off the same thing.
2 hours of this is cathartic as fuck
One time I saw a Reddit post on r/Fallout that showed someone getting a gamma gun that did bonus damage to ghouls.
Man, this is Starfield in 2023 now 😂
I've had the game since release and have no sound whatsoever. It hasn't been fixed with any update. Not sure what to do.
I recommend uninstalling it and just leaving it be.