Sliding like in Apex Legends | Godot tutorial #4

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  • Опубліковано 30 сер 2022
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КОМЕНТАРІ • 11

  • @mr_sauce_cooks
    @mr_sauce_cooks Рік тому

    Maaaan i wish i founded this earlier im making my own version of the slide using the linear interpolation method
    However this video will help me greatly thank you so much I'll post this so other people can see it because from what i see you're the only one who made a valid slide tutorial in the whole of godot community, kudos

  • @mastermeat3590
    @mastermeat3590 Рік тому

    great tourtorial helped a lot XD

  • @hothdog
    @hothdog 6 місяців тому

    a huge thanks my guy

  • @ener-games
    @ener-games 5 місяців тому +1

    Nice video! Can you do this within a state-machine implementation? :)

  • @mossen98
    @mossen98 Місяць тому

    hmm im on 4.2.2 and having trouble implementing this for GoldGdt addon reason for using this specific character controller is cause it replicates source movement one its what i want for my game and 2 its literally what apexs uses so a apex slide should pair well with this style of controller that being said even after typing out what you have and replacing some obvious stuff with the existing vars in the code im struggling to get this to work it just doesnt do it for some reason :/

  • @stupidsniper5216
    @stupidsniper5216 5 місяців тому

    Cant you use is_on_floor() instead of slide check?

  • @BossEnderDrag
    @BossEnderDrag Рік тому

    I would like so much to do it but i can't find the get_floor_angle() or a equivalent function on google. Wich version of godot are you using ? Thanks in advance.

    • @PerfectioNH_
      @PerfectioNH_  Рік тому

      I am using Godot 3.5. Do you use get_floor_angle() on a kinematic body?

    • @BossEnderDrag
      @BossEnderDrag Рік тому

      @@PerfectioNH_ Yes i use a kinematicbody3d but i think it's because I'm in Godot 3.2 or something, i'll tell you soon i can't access my PC right now. Sorry for the bad english and thanks for this quick answer.

    • @BossEnderDrag
      @BossEnderDrag Рік тому +1

      Thanks you so much ! I was in godot 3.3 and i downloaded the new version and i found the function !

  • @wolfblade019
    @wolfblade019 9 місяців тому +2

    hard to follow with you pasting in entire blocks of code and putting all the reference variables onscreen for half a second with no link to the controller in description so i can at least read along