Great game, but needs some refinement. Especially, correct AI which Starbases has chaotic type of modules and CPU is picking it randomly not according to the situation. Please also add more custom options for skirmish battles like max fleet size based on Supply points, On/off the Pirates, Minor fractions, Titans or Starbases.
@@giantnerd14 Yes, like in rebelion Number of stars, number of planets I want to make a couple hundred planets and capture them all Last time there were 300 planets, fully developed and two starbases in every available gravity well
@@Lyonatan Must have been some weak 400hrs :D - I've pretty much explored everything Singleplayer, and outside of some of team config possibilities.. explored the mp. Leaves me exactly where I was at rebellion. Waiting for the expansion, not the remasters...
@@ZackHolleman targeted only for multiplayer pvp with very little tactical/strategic choice. No campaign again(why even make cinematics and any kind of lore then). While playing with Ai is bad. Animations and looks are worse than in some new space indies too. So unless you plan to spend 100-300 hours in pvp multiplayer using the same tactics over and over again, there is nothing besides it. Will wait for other space rts indies then. But the main parts of the game are working good, optimization seems to be not bad too.
love the series, keep it up with the great job!
Cant wait for the total conversions from Star wars or sta
We want a larger map with more stars and planet for 10 players
I think modders will get us that some day.
Great game, but needs some refinement. Especially, correct AI which Starbases has chaotic type of modules and CPU is picking it randomly not according to the situation. Please also add more custom options for skirmish battles like max fleet size based on Supply points, On/off the Pirates, Minor fractions, Titans or Starbases.
I'm anxious to get a vid on the upcoming 4th faction, hope it's soon.
Not for a while still on that particular topic. But there will still be other interesting and helpful vids
Bring map redactor to the game plz!
What's a map redactor? Is that increased settings for how a map generates?
@@giantnerd14 Yes, like in rebelion
Number of stars, number of planets
I want to make a couple hundred planets and capture them all
Last time there were 300 planets, fully developed and two starbases in every available gravity well
Currently this is available as part of the public mod tools, we are looking at other options down the line github.com/IroncladGames/tools
Game already needs an expansion pack.
Dunno man, 400hrs and I'm still fine. Maybe in a year.
@@Lyonatan Must have been some weak 400hrs :D - I've pretty much explored everything Singleplayer, and outside of some of team config possibilities.. explored the mp. Leaves me exactly where I was at rebellion. Waiting for the expansion, not the remasters...
@@TheRealNemesisX I bet ur getting shit on in mp
@@Lyonatan depends on the map.. :/
Awesome! 😍😍💕💕👍👍
unfortunately, this mostly applies to PvP. the AI is not very good, despite the improvements, though I hope that it becomes better over time
Hello! I can assure you that A.I and game balance are generally tweaked and adjusted according to feedback nearly every update including the next one
Please fix the game loading situation that does not let load any game if there are mods activated but not in use on that savefile
Barebones game, will wait for its full release in 10 years maybe.
Barebones? It’s fantastic
@@ZackHolleman targeted only for multiplayer pvp with very little tactical/strategic choice. No campaign again(why even make cinematics and any kind of lore then). While playing with Ai is bad. Animations and looks are worse than in some new space indies too.
So unless you plan to spend 100-300 hours in pvp multiplayer using the same tactics over and over again, there is nothing besides it. Will wait for other space rts indies then.
But the main parts of the game are working good, optimization seems to be not bad too.