[No hit] When a Beidou main fights one of the hardest bosses in

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  • Опубліковано 17 жов 2024
  • Combat in this game is very fun, I love how it puts a lot of emphasis on dodging and parrying attacks, I hope they add more bosses to the game like the ones we currently have in the closed beta.
    Twitch: / cantaperme
    Discord: / discord
    Twitter: / mh_canta
    #WutheringWaves
    #ProjectWAVE

КОМЕНТАРІ • 25

  • @tojihsr
    @tojihsr 7 місяців тому +29

    With this type of combat, can't even imagine why people compare this to genshin's standard lol when they're no where near WW combat mechanic

    • @blanc2181
      @blanc2181 7 місяців тому +2

      Genshin gets its combat complexity from team building and character interactions as a group. One character can end up having dozens of ways to play depending on who you pair them with. Not universal of course, sometimes you end up with a character who only has one functional team but that's the concept.
      PGR and WW don't work like this, characters don't synergize at all, and have very little reason to be used together outside of preference, or setting up a simple attacker tank support combination in PGR.
      PGR characters work more like a tug of war with the enemies, where you're basically always dealing damage, and have to use your skills and things when given proper opportunities to do so, at least in the challenging content.
      It's not better or worse, it's just different.
      I hope WW adds more mechanical complexity to their characters, personally, as I don't feel that they're very interactive. Lots of normal attacking while waiting for the bosses to do stuff.
      Heck, I want more interactivity in PGR and Genshin too hahaha

    • @lordkira9791
      @lordkira9791 6 місяців тому

      meh they're the same anime action game to me. they're just flashy and nothing more

  • @DanielSantos-kt3xh
    @DanielSantos-kt3xh 7 місяців тому +3

    I love this type of OST's while fighting bosses... is so suiting 🔥🔥

  • @khingmadrilejo4780
    @khingmadrilejo4780 7 місяців тому +8

    Sick sfx smooth as heck

  • @Omimaru42
    @Omimaru42 2 місяці тому +2

    Danjin best character, her vfx remind me of the dual blades in MHXX.

  • @eldwindwin
    @eldwindwin 7 місяців тому +2

    Amazed to see u on this game too lmao

  • @gamechanger8908
    @gamechanger8908 4 місяці тому +2

    So this is Wuthering Waves. Idk why people compare this to DMC in terms of combo depth. When this game is more like Metal Gear Rising imo.

    • @CantaPerMe
      @CantaPerMe  4 місяці тому +3

      My guess is people saw that one viral clip on twitter of someone doing some fancy looking (albeit rather impractical) combos with a 3 man team and just assumed that the game's supposed to be played like dmc which is not true at all imo

  • @Seltonik
    @Seltonik 7 місяців тому

    Meanwhile, I can't even parry the Crownless overworld boss consistently.

  • @darkid1327
    @darkid1327 Місяць тому +1

    will you play MHWilds?

  • @jugglenaut1955
    @jugglenaut1955 3 місяці тому

    How do u feel about ZZZ so far?

  • @enigmaaoe3503
    @enigmaaoe3503 6 місяців тому

    Hey canta do u still play monster hunter i always remember you as the most legendary hunter there's ever been :) hope you're doing well and hope to see you on the sixth fleet for wilds :D

    • @CantaPerMe
      @CantaPerMe  6 місяців тому +2

      I do, though I'm currently on a break because Dragon's Dogma 2 just came out

  • @macisenpai
    @macisenpai 7 місяців тому

    why does your character keep losing and restoring hp even though she was never hit? Is it a game mechanic or what?

    • @neroangelo7798
      @neroangelo7798 7 місяців тому +8

      It's her skill, it drains her hp when used and when the red bar above the hp bar fills up using charged attack restores some hp.
      It is a character specific mechanic.

    • @macisenpai
      @macisenpai 7 місяців тому +1

      ​@@neroangelo7798Thanks man, I don't have tge cbt 😅

  • @xBestermann
    @xBestermann 7 місяців тому

    is this already availible in EU?

    • @CantaPerMe
      @CantaPerMe  7 місяців тому

      No, it's in closed beta

  • @treebush
    @treebush 7 місяців тому +1

    They need to remove the circles it makes parry too ez and make you actually pay attention to animation like pgr

    • @iloveplumpgrannies174
      @iloveplumpgrannies174 7 місяців тому +2

      Bosses' attacks get more frequent the higher the difficulty. Not only that, their attack patterns and behavior become more complex. They also get more attack skills. This is only difficulty level 2. In higher difficulties, it will be harder to parry even if you see the gold circle.

    • @RenoKyrie
      @RenoKyrie 7 місяців тому

      ​​@@iloveplumpgrannies174 Difficulty 4 Thunder Mephi and Monkey: Screw you *Summon Clones*

  • @Ozij
    @Ozij 7 місяців тому

    doro

  • @Onichanlove
    @Onichanlove 5 місяців тому

    looks easy