@@fermit_thekrog1720 you know that's the thing I feel like anyone who's on the side of "this side of AI voices is unethical!" Needs to consider because while I would agree that using AI voices to try to say that the actual voice actor or real people are saying that they aren't is unethical and something that should not be allowed, taking people's voices and using what they said to make them say different shit so you can add it to a mods questline and make it things make more sense has always been the case and literally has been the entirety of what the fucking TF2 sfm Community has been doing for the last decade. Literally the only difference with this new AI voice program is that it makes the voice sound much crisper and clearer simply mimicking the tone and the pitch of the actual voice actor well then having an AI much akin to Siri read off whatever you want them to say
Courier: *saves troopers, trains troopers, delivers supplies, kills legionaires, nukes legion base* NCR Trooper: If you were in the NCR, you'd be halfway to general by now! Trooper Garvey: Will you help us? Sole Survivor: yes. Trooper Garvey: Thank you *G E N E R A L*
Lt. Preston out here travelling half the country and holding out like he's goddamn Rambo just so that Kimball has more taxes to collect. God bless the Bear.
The time traveller went to Todd Howard's house when Fallout 4 was still in development and moved a chair east. When Todd Howard came back from taking a shit, he noticed that the chair he was sitting on was moved east. Because of this, he then thought to himself "What if the NCR went to the east coast?" Then, he came up with the idea of putting the NCR in Fallout 4.
Why does this fit better than the Minutemen. I get it they wanted early American references all over FO4, but the NCR sending squads far outside of California has more sense behind it. Also I'm a sucker for New Vegas.
@@NymbusCumulo928 Fallout 4 actually takes place 5 years after New Vegas. Assuming the game ends in an NCR victory, that'd be more than enough time for them to clean up and push through former Legion territory.
@@dylanv.4970 Or House works too,cause they are making lots of diplomacy with him so they might get agreement so they can send troops through territory
@@skell6134 Why do they want to send troops through Vegas when they failed annexing Vegas? If House win the NCR will be in a lot of problem because they already said to the general public that securing Vegas as the sixth state will be inevitable and then they just failed because a mailman want more money.
That the intent the minutemen are probably the canon ending and Bethesda was getting flak for having the east being so undeveloped compared to the west. And the main selling point of Fo4 was literally rebuilding civilization with settlements. I doubt the New commonwealth Republic [NCR] will be as well written as the New California Republic [NCR] but the NCR will have the west and any games there While the east will have the NCR which will definitely be getting a lot of attention
I approve of this headcannon. I imagine any group that allies with the NCR (besides the brotherhood) becomes an elite sub group within the NCR military like the Desert Rangers. The Boomers become explosives and demolitions specialists, the followers become a medical corps, etc.
I do actually find the idea of the NCR trying to expand fascinating, in NV it’s rumored that the NCR is failing and stretching thin they need more resources so they send a fleet of vertibirds to the commonwealth as well as possibly even WV and MD, obviously with the brotherhood being stronger that expansion faces multiple hardships but still a fascinating idea
The voice actors for these two aren’t needed anymore because of this AI. You could make a whole other game’s worth of dialogue and the people who played these characters wouldn’t have said a word. Technology is something else, huh?
It actually is more than just these two. 1300 voice files split among 45 voice actors including all companions, both radio stations and all unique NPCs and generic settler have been changed to refer to the Minutemen as the NCR.
Well, yes and no. AI still has a very hard time replicating emotional cadence and inflection. With normal speech, this isn't a problem. But imagine the Danse Dilemma with these artificial voices . . . it wouldn't carry as much weight. Voice Acting isn't a dead art, it's just changing and adapting to market forces.
I completely disagree, elevenlabs ai has a slider you can turn to the left that will add more inflection and emotion. It might take a couple of tries, but it’s amazing.
West Coast: Struggles to convince one town (which consists of a run down casino, a post office, a bunch of bombed out buildings and like a couple dozen people) to join the NCR East Coast: 6 more settlements have decided to join the NCR just for fun
As cool as this is, I'm going to stick with the default Minute Men, being set in Boston the Revolution theme is pretty cool, and this makes no sense to call yourself NCR when Preston would be the only one left, he's simply part of an expedition that was wiped out.
NCR could also stand for New Commonwealth Republic in a a hypothetical scenario. Would be great to form an actual government and mirror the rise of Shady Sands at its start
The fact that there are NCR fans here that are so delusional they think an already overstretched faction that had its capitol glassed, is hemmed in by the rockies, lost at Hoover Dam (idk Obsidian plot armor for Ceaser), and is fighting a war with the Brotherhood could not only make it to Boston. But then be a more logical faction than a local militia is insane.
The Minutemen asking settlements to join them always felt more like something the NCR would do, even if it's because the Minutemen are a militia like the originals were. I'm completely against the use of AI voice acting in games and mods because it takes away from both the original and potentially new actors jobs. But with small changes like this, I think it's a great tool, as long as it's used properly like this.
I have the mods installed but the armors don’t ever appear they make the bodies other then the head disappear (I’m on Xbox) could it be a mod conflict or maybe a mod I’m using?
Someone said that stuff like this is a violation of human rights cause it uses an AI voice to mimic these people. While I think this *can* be a violation of human rights, this isn’t in the way that should be. It would be a violation if it were used to do something in another person’s name, or frame them which is why think we should stop this sort of thing, or use AI detecting technologies. But this guy thinks it’s a violation cause it’s using an AI to sound like the real person, for a mod that is 99% most likely not going to get any money, didn’t deface the voice actors, and doesn’t even have advertising, even like the ads you see on the side of your screen. Really the voice actors should get is providing us with a voice, but it’s not like they actually went into a studio and willingly voice acted for some random gamers trying to make a mod for no profit. It’s just an AI sounding like them. Besides, most of these people probably have no clue their voice is being used for some mod with 0 budget, on a game that’s almost 8 years old now. I’d say it would be a problem if the mod author was making a bunch of money from the mod and didn’t reimburse the voices he copied with AI. Me personally, if my voice was being mimicked via AI on some random Fallout mod, I wouldn’t care. So long as they’re not deliberately trying to make fun of me or something.
Ayoooo is this compatible with Start me up Redux gonna make this edit and just say imma figure out myself the sole reason I couldn’t use a NCR mod was simply because hearing MM brought me out of immersion
Hey! i’m a mod user and would love a similar dialogue overhaul, where instead of NCR the minutemen become desert rangers. Any way this could be possible?
Not without alot of work. You could use the files from the mod as a baseline, however as they contain nearly every single line that would say the word "minutemen", so at least you know which ones to change.
After I installed the mod I remebered that I hated the NCR and left them to starve inside the museum (if you were wondering,it´s because of the taxes,duh,becuase to me there´s no greater taxes than paying a tribute to your goverment,¿They go to fund infrastructure,the army and education? ,don´t count on me for that) also,How the hell did the NCR managed to get to the Commonwealth, did they create a navy,send them through the Panama canal until they reached the Commonwealth?
It's a little rough around the edges as far as timing and inflection go. Slightly worse than the original dialogue but it's barely noticeable at all. My question is: how far does this mod go? To the Citadel? Game end? If so, we finally get an alliance between the NCR and Brotherhood.
Every single of the 1300 voice files split between 45 voice actors that reference "Minutemen" are edited. Funny enough there are some lines deeper in the mod that between the two the AI generated has more emotion than the original line. Garvey's is the toughest because he has the most lines with the most memorable delivery so I tried to splice it together to keep most of the original dialogue with "NCR" wedged in. The other actors have the entire lines replaced so it sounds more natural in the context of the whole sentence.
@@Liberty_Bull Oh honestly the casual conversation sounds better than the actual Preston VA, at least to my ears. Can't quite describe it, maybe more natural? I think alot of his recordings were either really rushed or poorly directed. The AI actually sounds better. But when you get to things like shouting or crying or laughing, it's really hard to nail that to the same degree as a trained human. At least it is for me with ElevenLabs. Anyway thanks for the mod, definitely adding to my next playthrough. Also send an application to Bethesda. Seriously, you should get paid for this shit.
@@NymbusCumulo928 The most jarring by far is easily the Boston Male voice. Eleven labs simply cannot do distinct accents so I had to spend almost an entire character allowance cycle trying to fudge words together to get the proper sound. "We got that corn ready for the NCR" would have to be spelled out "We gawt that cahn readeh fah the en see ahh". And run that line a couple dozen times until you have enough bits that are usable. It was a slog and even the finished results will probably be good for a chuckle if you listen out for it. The standard generic settlers came out the best as their vanilla sounding voices with generally forgettable delivery is primed and ready for AI to replace the whole sentence to fit well.
@@NymbusCumulo928 Also, one tip for emotion I found is to put the stability low (15-20%) and then including the desired emotion in the sentence. For example "I'm really sad... My dad... He died last night..." And then cut out the first part and this will generally deliver a sad, hesitant sounding line.
Hello I'm trying to download the MNO-Minutemen NCR Overhaul 2 mod on Xbox but it's saying "This mod cannot be installed since it depends on files that aren't present" when I already have the mod requirements that is the NCR Outfit Pack and the Service Rifle by Painter2099. Please reply to me if your gonna fix this problem because I really want to download this mod
I tried to figure out the problem with not much success. It seems as though the mods are slightly different between the PC and Xbox versions so my mod has errors trying to reference them.
@@Liberty_Bull Well then it seems I won't be able to play with this Overhaul mod -_- But at least I can maybe still be able to download the older NCR Overhaul mod if the older one actually works maybe.
I wish these talented modders would actually focus on building on what's already in Fallout 4 rather than trying to erase it all entirely. Sim Settlements 2 is like the perfect example of working with what's already there and improving on it. That should be the modding philosophy, not meme shite like "lol the Minutemen suck so I replaced them with a chad alpha New Vegas faction". Please fuck off with that nonsense.
Stop being so angry over a faction replacement overhaul mod, it's not that big of a deal to get angry over lmao, just let modders make whatever they want and let players enjoy playing them instead of complaining like a child.
Depends on what options you want to enable during installation. For the most basic, you only need the two mods listed under the requirements on the main page: "NCR Outfit Pack" and "Service Rifle". You have more options you can enable if you have their corresponding mods mentioned in the options' description. There is also a list of mod options on the front page, pretty much just pick your desired flavor from each section as there are multiple mods that do the same thing, such as the NCR Ranger armor.
@@Skolborne Did you make it a light plugin? Comments on the nexus page someone figured out when ESLing this mod it caused the voice to stop working. Also make sure the voice files are getting placed into your Fallout4/data folder, either by vortex or manually. The voice files are straight overwrites of the lines, so if the files are present and your game is set up to allow loose files modding it should work.
The ai voices becoming this good is such a game changer for modding
Took me a second to realise it was ai and not just stitching voices together.
@@fermit_thekrog1720 you know that's the thing I feel like anyone who's on the side of "this side of AI voices is unethical!" Needs to consider because while I would agree that using AI voices to try to say that the actual voice actor or real people are saying that they aren't is unethical and something that should not be allowed, taking people's voices and using what they said to make them say different shit so you can add it to a mods questline and make it things make more sense has always been the case and literally has been the entirety of what the fucking TF2 sfm Community has been doing for the last decade. Literally the only difference with this new AI voice program is that it makes the voice sound much crisper and clearer simply mimicking the tone and the pitch of the actual voice actor well then having an AI much akin to Siri read off whatever you want them to say
Yes,for making mods is great
the reason it sounds so good is because vanilla Preston already sounds dead inside, Sole Survivor too
We can make fallout 4 a good game...we just need to rewrite the entire plot
It’s so weird seeing Gravy not wearing his iconic hat and coat. Using him as the last NCR soldier is genius.
You know this aged like a fine wine with the tv show
Courier: *saves troopers, trains troopers, delivers supplies, kills legionaires, nukes legion base*
NCR Trooper: If you were in the NCR, you'd be halfway to general by now!
Trooper Garvey: Will you help us?
Sole Survivor: yes.
Trooper Garvey: Thank you *G E N E R A L*
One word and straight to general.
The Courier got a fucking trophy after single handed my changing the rod of the war effort against the Legion
Dialogue should be changed to say Trooper instead of General.
General Oliver is crying rn
Don’t forget the courier saved THE FUCKING PRESIDENT OF THE NCR, all for a pat on the back.
Lt. Preston out here travelling half the country and holding out like he's goddamn Rambo just so that Kimball has more taxes to collect. God bless the Bear.
Time traveler moves a chair
The timeline:
Preston Garvey, Commonwealth Division of the NCR
The time traveller went to Todd Howard's house when Fallout 4 was still in development and moved a chair east. When Todd Howard came back from taking a shit, he noticed that the chair he was sitting on was moved east. Because of this, he then thought to himself "What if the NCR went to the east coast?" Then, he came up with the idea of putting the NCR in Fallout 4.
Godd Howard
Modding is getting wild with the voices these days. I love it!
I just realized, ncr armor and campaign hat like Preston's would be drip with ww1 vibe.
I agree!
Why does this fit better than the Minutemen. I get it they wanted early American references all over FO4, but the NCR sending squads far outside of California has more sense behind it. Also I'm a sucker for New Vegas.
It's a practical idea, having a coalition of local settlements to rely on.
More practical than the NCR getting forces through Legion territory.
@@NymbusCumulo928 Fallout 4 actually takes place 5 years after New Vegas. Assuming the game ends in an NCR victory, that'd be more than enough time for them to clean up and push through former Legion territory.
@@dylanv.4970 good point, i forgot about that
@@dylanv.4970 Or House works too,cause they are making lots of diplomacy with him so they might get agreement so they can send troops through territory
@@skell6134 Why do they want to send troops through Vegas when they failed annexing Vegas? If House win the NCR will be in a lot of problem because they already said to the general public that securing Vegas as the sixth state will be inevitable and then they just failed because a mailman want more money.
These ai voices are gonna change modding in so many amazing ways!
Holy shit It never occurred me that this new AI voice replicator could be used for the modding scene in video games.
Blows my mind😂
The actual Minutemen could become an East Coast NCR a generation or two after the Minutemen ending.
That the intent the minutemen are probably the canon ending and Bethesda was getting flak for having the east being so undeveloped compared to the west. And the main selling point of Fo4 was literally rebuilding civilization with settlements. I doubt the New commonwealth Republic [NCR] will be as well written as the New California Republic [NCR] but the NCR will have the west and any games there
While the east will have the NCR which will definitely be getting a lot of attention
Canonically I think the CPG would be reinstated, with the Minutemen as its ubiquitous state military/police force/local militia.
If the NCR expand all the way East, they'd form a coalition with the Minutemen just like they did with rhe Dert Rangers.
I approve of this headcannon. I imagine any group that allies with the NCR (besides the brotherhood) becomes an elite sub group within the NCR military like the Desert Rangers. The Boomers become explosives and demolitions specialists, the followers become a medical corps, etc.
Would love a lore friendly option that makes it the New Commonwealth Republic
There is an option for Minutemen logos on the armor that doesn't change their name or dialogue.
Learn to mod, and be the change you wish to see in the world.
I love that it inadvertently matches up with the new NCR lore established by the show.
Remember Shady Sands!
@@Liberty_Bull i dont consider the show canon, i consider it a bastardization tbh.
Don't know what's more funny, Garvey joining the NCR or telling him that local settlement did.
A new era of modding is upon us, really impressive I gotta, can't to see what will come next
Been playing with this on console for a while and it is so fucking cool. My jaw drops every time someone says NCR.
Good to know that in all other universes, Preston is still looking out for each andd every damn settlement that needs help.
Settlement preservation society
Holy shit! If I did not know about Fallout and you told me this is what is there, I'd legit believe you. Man the AI is getting better and better!
If only I could erase any mention of the general rank. Just doesn't fit my character. But this mod is great. Should really get a try on this
This is beautiful
I do actually find the idea of the NCR trying to expand fascinating, in NV it’s rumored that the NCR is failing and stretching thin they need more resources so they send a fleet of vertibirds to the commonwealth as well as possibly even WV and MD, obviously with the brotherhood being stronger that expansion faces multiple hardships but still a fascinating idea
"They've decided to join the NCR" worst mistake of their life lmao
Assimilate or be destroyed
"Welcome to the NCR. We will now be taking half of your rations for tax purposes. Good day."
@@TheDanteEXbased....
So true they should’ve joined the legion instead so they can get subpar football padding as armor and cringe emperor
Its insane how refreshing this mod is. I was getting so tired of the main factions. I don't even know who the minutemen thought they were.
These AI voices are fantastic! When Nate said "NCR" I was astonished how it sounded like the actual Voice actor saying it.
Now we need the Enclave version, pretty cool showcase btw
This video inspired me to start replaying Fo4 just so I could try this mod. Thanks
The voice actors for these two aren’t needed anymore because of this AI. You could make a whole other game’s worth of dialogue and the people who played these characters wouldn’t have said a word. Technology is something else, huh?
It actually is more than just these two. 1300 voice files split among 45 voice actors including all companions, both radio stations and all unique NPCs and generic settler have been changed to refer to the Minutemen as the NCR.
Well, yes and no.
AI still has a very hard time replicating emotional cadence and inflection. With normal speech, this isn't a problem. But imagine the Danse Dilemma with these artificial voices . . . it wouldn't carry as much weight.
Voice Acting isn't a dead art, it's just changing and adapting to market forces.
@@Liberty_Bull Sounds like a lot of tedious work to skim through all that, props to the mod authors.
@@NymbusCumulo928 Can't wait to see how it all plays out tho
I completely disagree, elevenlabs ai has a slider you can turn to the left that will add more inflection and emotion. It might take a couple of tries, but it’s amazing.
West Coast: Struggles to convince one town (which consists of a run down casino, a post office, a bunch of bombed out buildings and like a couple dozen people) to join the NCR
East Coast: 6 more settlements have decided to join the NCR just for fun
1:00 my bro you are wearing NCR trooper armor
I like how the edited words that the characters say actually sound like the real voice actors said them.
Jesus. Now that's a new age in modding!
I feel they should call it the New Commonwealth Republic, to allude to what form of society the Commonwealth Provisional Government was aiming for.
i wish preston would say kameraden instead of general
Everyone talks about how actors don't like to use their voices in mods, so wait for those crystals to discover honey select.
As cool as this is, I'm going to stick with the default Minute Men, being set in Boston the Revolution theme is pretty cool, and this makes no sense to call yourself NCR when Preston would be the only one left, he's simply part of an expedition that was wiped out.
"Not Literally. The main body out west is still very much alive and kicking."
NCR could also stand for New Commonwealth Republic in a a hypothetical scenario. Would be great to form an actual government and mirror the rise of Shady Sands at its start
Better than the minutemen i guess but its just a different wrapper over the same Bethesda mission structure
the way preston was holding his gun in the first scene is cursed
I know, i know. Its because he has custom one off animations for that cutscene meant for the laser rifle.
@@Liberty_Bull yeah don’t worry about it man, the rest of the mod looks great
Oh yeah... it's all coming together now...
Patrolling in commonwealth almost makes you wish for nuclear Springs
🤣🤣🤣🤣🤣
Holy shit this is insane
NCR in the Commonwealth. Now that's something I'd like to see.
I honestly like this better than the Minutemen for some reason.
It makes a little more sense.
Why do I keep seeing people say this? It’s a Californian faction that can’t even supply Vegas properly, how the hell could they make it to Boston?
WOW, The NCR expanded a lot since NV. It's only been 7 years and they've hit the West Coast.
The voices are so smooth
I think Garvey should still have his slouch hat.
Drip’s so hard, it can fire rifles without human intervention.
Honestly, just by having this, this makes me wanna help settlements so bad X)
This is insane, I love it
Patrolling the commonwealth almost makes you wish for a nuclear winter
I've just had a realization that there's more than one minutemen general? East coast minutemen ?
i love how preston hold hes weapon,
Loooove this!!
AI is going to lead to so many amazing mods
Down with the ncr! Ceasers legion will always triumph!
God Bless The Enclave.
The fact that there are NCR fans here that are so delusional they think an already overstretched faction that had its capitol glassed, is hemmed in by the rockies, lost at Hoover Dam (idk Obsidian plot armor for Ceaser), and is fighting a war with the Brotherhood could not only make it to Boston. But then be a more logical faction than a local militia is insane.
Looking great!
holy shit this is awesome
Jo thats f ing dope NCR amd proud
AI voices will be a game changer for mods holy shit
The only way to tell its ai is really the stiffness of the ai voice but if you made all of the voice lines ai you could not tell
Preston Garvey if he was good:
lmao look at how he holds the M16
Wow that is super unnerving. Can't even tell the difference between the real and ai lines
The Minutemen asking settlements to join them always felt more like something the NCR would do, even if it's because the Minutemen are a militia like the originals were. I'm completely against the use of AI voice acting in games and mods because it takes away from both the original and potentially new actors jobs. But with small changes like this, I think it's a great tool, as long as it's used properly like this.
Really now it can be the New Commonwealth Republic
Very true. TBH of the 1300 voice files probably less than 10 of them say the full name. The rest say "NCR".
It's interesting and well made certainly, but what would the NCR be doing on the west coast?
Some reason I got voices and visuals working but the text still says minute men
That is because you need a separate mod for the voices
The minutemen can't be the NCR
They actually help people
REAL
Something part of this mod isn't listed as a requirement because on xbox its saying that a file isn't present
I'm also having that same problem when I already the requirements to the mod
😂
Too late it got deleted on xbox
what mods did you us?
jesus christ this is insane and im seeing it a year late, i gotta try this can't believe its ai thats freaky
Preston Preston ,but cooler
🤓 🗿
I have the mods installed but the armors don’t ever appear they make the bodies other then the head disappear (I’m on Xbox) could it be a mod conflict or maybe a mod I’m using?
Having this same problem, I remembered when I played this before years ago with no problem. Now I'm struggling finding out what's wrong.
@@kuruptkyubi5364Did you find out?
Just started New Vegas and I’m loving it and I love the NCR I’d love to know if this is available on Xbox and what’s it’s called
New CALIFORNIA republic, but in Boston??
BREAKING NEWS: COMMONWEALTH NCR EXPEDITION MAKES MAN IN VAULT SUIT GENERAL. WHEN WILL RELIANCE ON VAULT SUIT WEARERS END?
When things look glum, promote someone from vault eleventy-one.
Someone said that stuff like this is a violation of human rights cause it uses an AI voice to mimic these people. While I think this *can* be a violation of human rights, this isn’t in the way that should be. It would be a violation if it were used to do something in another person’s name, or frame them which is why think we should stop this sort of thing, or use AI detecting technologies. But this guy thinks it’s a violation cause it’s using an AI to sound like the real person, for a mod that is 99% most likely not going to get any money, didn’t deface the voice actors, and doesn’t even have advertising, even like the ads you see on the side of your screen. Really the voice actors should get is providing us with a voice, but it’s not like they actually went into a studio and willingly voice acted for some random gamers trying to make a mod for no profit. It’s just an AI sounding like them. Besides, most of these people probably have no clue their voice is being used for some mod with 0 budget, on a game that’s almost 8 years old now. I’d say it would be a problem if the mod author was making a bunch of money from the mod and didn’t reimburse the voices he copied with AI. Me personally, if my voice was being mimicked via AI on some random Fallout mod, I wouldn’t care. So long as they’re not deliberately trying to make fun of me or something.
Violation of human rights? That's just very ridiculous
Ayoooo is this compatible with Start me up Redux gonna make this edit and just say imma figure out myself the sole reason I couldn’t use a NCR mod was simply because hearing MM brought me out of immersion
It should be fully compatible, just install my mod after start me up.
God t his is so scary...
but powerful
I know i'm late but what is the mod for the nature? It looks really nice
Are your mods available on Xbox Series XS?
Hey! i’m a mod user and would love a similar dialogue overhaul, where instead of NCR the minutemen become desert rangers. Any way this could be possible?
Not without alot of work. You could use the files from the mod as a baseline, however as they contain nearly every single line that would say the word "minutemen", so at least you know which ones to change.
why is the NCR on the east coast?
Not sure, ask them.
Manifest destiny 😎 just like the hood old days
After I installed the mod I remebered that I hated the NCR and left them to starve inside the museum (if you were wondering,it´s because of the taxes,duh,becuase to me there´s no greater taxes than paying a tribute to your goverment,¿They go to fund infrastructure,the army and education? ,don´t count on me for that) also,How the hell did the NCR managed to get to the Commonwealth, did they create a navy,send them through the Panama canal until they reached the Commonwealth?
What mod was used for the NCR weapons and gear for Preston?
It's a little rough around the edges as far as timing and inflection go. Slightly worse than the original dialogue but it's barely noticeable at all.
My question is: how far does this mod go? To the Citadel? Game end?
If so, we finally get an alliance between the NCR and Brotherhood.
Every single of the 1300 voice files split between 45 voice actors that reference "Minutemen" are edited. Funny enough there are some lines deeper in the mod that between the two the AI generated has more emotion than the original line. Garvey's is the toughest because he has the most lines with the most memorable delivery so I tried to splice it together to keep most of the original dialogue with "NCR" wedged in. The other actors have the entire lines replaced so it sounds more natural in the context of the whole sentence.
@@Liberty_Bull Oh honestly the casual conversation sounds better than the actual Preston VA, at least to my ears. Can't quite describe it, maybe more natural? I think alot of his recordings were either really rushed or poorly directed. The AI actually sounds better.
But when you get to things like shouting or crying or laughing, it's really hard to nail that to the same degree as a trained human. At least it is for me with ElevenLabs.
Anyway thanks for the mod, definitely adding to my next playthrough.
Also send an application to Bethesda. Seriously, you should get paid for this shit.
@@NymbusCumulo928 The most jarring by far is easily the Boston Male voice. Eleven labs simply cannot do distinct accents so I had to spend almost an entire character allowance cycle trying to fudge words together to get the proper sound. "We got that corn ready for the NCR" would have to be spelled out "We gawt that cahn readeh fah the en see ahh". And run that line a couple dozen times until you have enough bits that are usable. It was a slog and even the finished results will probably be good for a chuckle if you listen out for it.
The standard generic settlers came out the best as their vanilla sounding voices with generally forgettable delivery is primed and ready for AI to replace the whole sentence to fit well.
@@NymbusCumulo928 Also, one tip for emotion I found is to put the stability low (15-20%) and then including the desired emotion in the sentence. For example "I'm really sad... My dad... He died last night..." And then cut out the first part and this will generally deliver a sad, hesitant sounding line.
There is something like that for the enclave?
I'm sure it will happen eventually, the enclave gets a lot of love from the modding scene
Hello I'm trying to download the MNO-Minutemen NCR Overhaul 2 mod on Xbox but it's saying "This mod cannot be installed since it depends on files that aren't present" when I already have the mod requirements that is the NCR Outfit Pack and the Service Rifle by Painter2099. Please reply to me if your gonna fix this problem because I really want to download this mod
Same I just installed the individual mods can't find one foe the weapons but everything else is the same but Preston has on ranger vet armor
I tried to figure out the problem with not much success. It seems as though the mods are slightly different between the PC and Xbox versions so my mod has errors trying to reference them.
@@Liberty_Bull Well then it seems I won't be able to play with this Overhaul mod -_- But at least I can maybe still be able to download the older NCR Overhaul mod if the older one actually works maybe.
I install the mod Preston and Sturgis their clothes are both invisible how do you fix that?
Hey your fcom replacer on xbox isnt working even though i have all dlcs, mod requirements, and everything. Please try and respond.
Does this mod still work after the update?
I wish these talented modders would actually focus on building on what's already in Fallout 4 rather than trying to erase it all entirely.
Sim Settlements 2 is like the perfect example of working with what's already there and improving on it.
That should be the modding philosophy, not meme shite like "lol the Minutemen suck so I replaced them with a chad alpha New Vegas faction". Please fuck off with that nonsense.
Calm down calm down there's a thing called militarized Minutemen you should give it a look like seriously you should not be this angry
Stop being so angry over a faction replacement overhaul mod, it's not that big of a deal to get angry over lmao, just let modders make whatever they want and let players enjoy playing them instead of complaining like a child.
What Mods are needed? Ive tried to download it but just says mods are missing, its confusing on the Nexus
Depends on what options you want to enable during installation. For the most basic, you only need the two mods listed under the requirements on the main page: "NCR Outfit Pack" and "Service Rifle". You have more options you can enable if you have their corresponding mods mentioned in the options' description. There is also a list of mod options on the front page, pretty much just pick your desired flavor from each section as there are multiple mods that do the same thing, such as the NCR Ranger armor.
Doesn't work for me on Xbox, Bodies are invisible.
Did you find a way to fix it?
Another NCR settlment need you help , i will marked on you map
I'm gonna go out on a limb and assume this will not be coming to Xbox . .
No reason it shouldn’t apart from the creator’s discretion. Everything in here is possible to be ported to console.
Aight bet. mods.bethesda.net/en/fallout4/mod-detail/4319142
DO i just drag EVERYTHING into my data folder?
No, using vortex is recommended as it has a FOMOD to give you customizable options.
@@Liberty_Bull I installed it with vortex after wiping my fallout 4 mods, I still just have the dialogue but no voice
@@Skolborne Did you make it a light plugin? Comments on the nexus page someone figured out when ESLing this mod it caused the voice to stop working.
Also make sure the voice files are getting placed into your Fallout4/data folder, either by vortex or manually. The voice files are straight overwrites of the lines, so if the files are present and your game is set up to allow loose files modding it should work.
Can you help me I can't get the mod to work
You can’t even tell it’s AI