Me: What’s so different about this? ZPL: (Proceeds to remove anti gravity entirely from Mario Kart Stadium) Me: How many times do I have to teach you this lesson, ZPL!? Removing the antigravity gives the Wii U tracks NO purpose of being demade for Wii! You’re sucking the fun that comes from driving on the walls, and making the track boring and bland! This isn’t Mario Kart Tour! MKWii can handle a loop and corkscrew from DS Rainbow Road! It can handle a near 90 degree U-turn in both 3DS Rainbow Road, AND in Wii U Mario Kart Stadium! There’s really no reason for anyone to change the track so drastically to get rid of anti gravity, something that MKWii can do fairly well with! Without antigravity, there’s no other reason to bring the course back! Next time, stick to SNES and GBA course remakes. At least those flatass courses can’t be any more flat and boring.
Great! Maybe a tiny bit underscaled, but beautiful and functional as well. Loving the shortcut on the rail!
Very well adapted to Wii's style!!
thats really cool! i also love the little railing shortcut!
If this was on MKWii it would have been my favorite track of the game no cap I love it
Love everything about this.
Amazing work!
I love this Wii U remakes. Have you considered Wii U Sunshine Airport ? It would be nice to have another version
Me: What’s so different about this?
ZPL: (Proceeds to remove anti gravity entirely from Mario Kart Stadium)
Me: How many times do I have to teach you this lesson, ZPL!? Removing the antigravity gives the Wii U tracks NO purpose of being demade for Wii! You’re sucking the fun that comes from driving on the walls, and making the track boring and bland! This isn’t Mario Kart Tour! MKWii can handle a loop and corkscrew from DS Rainbow Road! It can handle a near 90 degree U-turn in both 3DS Rainbow Road, AND in Wii U Mario Kart Stadium! There’s really no reason for anyone to change the track so drastically to get rid of anti gravity, something that MKWii can do fairly well with! Without antigravity, there’s no other reason to bring the course back! Next time, stick to SNES and GBA course remakes. At least those flatass courses can’t be any more flat and boring.
LMAO thanks for the copypasta!
@danielvakser9993 MKWii can NOT handle loops nor anti-gravity
superhuman ability