you can backup your data, search tutorials about data backup, you can have your data saved in a Zip or Rar in your Gdrive or pc and have your account linked in 2 or more devices
I'm not sure if it's still possible, but you used to be able to switch devices by copying a few files, saving you the troubles of having to deal with their dogshit transference feature.
The fun fact is, many mobile games have tried to copy FGO, and burned almost instantly. While FGO keeps being popular for seemingly no real reasons. As former Fate Fan, the success of FGO is pure pain, as the mobile game has been such a cash cow to Nasu, that its made TypeMoon a hollowed out husk when it comes to writing and other stories. as FGO keeps printing money with minimal investment.
@@melfice999 i agree with the first half of what you said but not so much the second half consider all the thing Type Moon have pump out in the last few years with Tsukihime remake, Melty Blood, remaster for FSN and HA, Fate Extra Record and Fate Samurai Remnant too beside that there is also the fact most of FGO money goes toward Aniplex and not Type Moon, the only reason Type Moon feel a bit hollow on the outside these day is because they still are an indie group despite how big their series have become so they do thing very slowly despite their project being bigger and longer than before
Yeah, I was drawn into by the IP itself (discovered fgo before the main ones) and boy am I walking in HELL. In all seriousness, I do personally love fgo so much that even a 1 month brake couldn't cure my addiction.
It's what got me in, but honestly after Lost belt Six I've lost gradual interest in the newer servants being released. The current summer event has the last batch of servants i've been saving for and the next group i'm even remotely interested in are the Samurai remnant ones but that's in 2026.
FUN FACT: assassins and casters have an hidden x0.9 atk modifier for no reason causing them to do worse damage compared to servants in other classes with less atk values
They didn't turn Katsushika Hokusai into an anime girl. They turned his daughter Oei into an anime girl and turned Hokusai into an Octopus that constantly hovers around her.
Partially true. The lore reason behind her 3rd ascension, where you actually don't see the funny octopus, but instead see tentacle appendages growing from her body, is that he's possessing her body and mind. In the first 2 ascensions, she's the only one who can interpret his speech, but in the third, he's directly talking to you, or whomever else.
The one thing about being an FGO NA player, is that our voices really don't matter. Content is already scheduled 2 years ahead. At best, we could gripe about getting some NA exclusive content. But getting the actual QoL or UI changes this game desperately needs? That's on the JP players...and clearly they haven't been loud enough. Maybe this anniversary is finally a turning point, but I'm not optimistic.
@@ChaldeaWarmaster He means that NA has no ability to affect the direction of the game. They don't listen to NA at all for that. Getting features "early" is not worth any credit because they should be catching NA up to JP in the first place. The fact that NA is behind at all is a problem.
Sherlock Holmes first entered the public domain in 1981 as that was when the copyright of the first Sherlock Holmes novel expired. 2023 is when the final Holmes novel entered the public domain. That being said Ace Attorney uses Herlock Sholmes as a reference to the Lupin novels by Maurice Leblanc which parodied Sherlock Holmes way back in the day.
Despite me liking the game and wanting to stuck with it until it's bitter end, I'd have to say, your 6/10 is freaking generous as hell, considering you pretty much brutalized it for what it is. Man, story really does carry this game. Well that and my weird space fetish, so Space Ishtar and now Space Ereshkigal is by extra binding chain to this game.
Story really does not carry this game. Half of Part 1 is terrible, most of the lostbelts are not even good and the character Mash has become is just grating. I only play FGO cuz of sunk cost and because I'm interested in what bullshit they will come up with to keep the main cast alive - I have given these hacks no money since 2020 and I any money I ever would is now only for Limbus Company which is actually consistently good and it values your money.
@@Tom3kkk No one argues that singularities until Camelot are trash, but after that all stories are at the very worst okay and at best amazing. None of them are bad. If you don't like most of them, then it's on you. You are free to have your preferences, but they could only ever be subjective.
@@Sobol14 Yet there are games that have really good story, like Limbus - it starts out rough but its worst is better than Camelot or Babylonia imo. Too bad the game is still shovelware just as it was intended to be on release. Maybe one day they will stop letting these weird noname writers write the story and just get nasu on the job.
@@Tom3kkk Eh, in my opinion Limbus never hits the storytelling highs that FGO does, and it also only starts getting kind of good at Canto 4, everything before that is terrible. It took them until Canto 6 to figure out decent story pacing, too, everything before that (except for Canto 4 in some ways) was extremely backloaded with pretty much nothing happening until you hit the dungeon. Also if we are comparing the two, I am not a fan of how Limbus does their events, they usually feel too short and light on content to tell any meaningful story and it usually just ends up hinting at something or dropping a little bit of foreshadowing, but I don't feel like they amount to much on their own at all. If the warp train is any indication, they might be getting a bit better in this area as well, but they still have a long way to go. Hopefully they can keep up their current trajectory, as lukewarm as I am on most of their stories, it is undeniable that they have been getting steadily better with each entry.
HERE IS THE FUN FACT: This game is the platinum standard of Gacha suffering. If you can handle the salt from FGO Shitty Gacha rate. . . You can and absolutely will be able to handle the salt of any other Gacha game that throw at you
@@KhoaNguyen-tu6cw military training but for the gacha system. Once you gone through this hell…… Most other gacha systems probably looks like heaven… Limbus Company’s gacha system probably looks like some sort of divine entity when it comes to the gacha lmao
This is real, like mannn im so glad i had to put up with fgo before i got into any gacha game, because the salt i get from this game will never compare to any gacha game i have played ever truly "that's hell you're walking into" moment
Can confirm. No other gacha game will be able to phase me atp. As someone who spent 800+ SQ to get Waver, only to get squat, even losing 50/50 in Star Rail does not get me down. The gacha in FGO is rough, even tougher when you’re a F2P (not even by choice back then because I was a child) The only good side to this was that I do have Waver now…because of a 5 star selector from a bit ago and I had to work my ass off to lvl up his bond so I could keep him permanently
I’ve been playing FGO for a long time, and to me it seems like LASENGLE is both under funded and under staffed, they’ve been trying to hire people for a long time now. Multiple add campaigns trying to hire staff. They also appear to have a fairly high turnover rate, either due to low pay or hours of work. Why don’t they get the money they need IDK that’s something I wish I knew for a game that makes so much money. Either Aniplex or sony isn’t giving them what they need and that sucks. More talented staff would mean more hands to make more content obviously. Now I wanna be clear here, Im not defending some of the points made in this video, they are completely valid points and I agree with them, and that’s why it’s so frustrating to see a game you love that is absolutely proven profitable not be given what it needs to thrive. Great vid btw 😁
Hearing you talk about FGO's gacha system really made me realize how low my standards are for rates. No wonder I've treated HSR and R1999 like its a charity
The answer to the 3-week events bit is that a while ago FGO put out survey looking for feedback and one of the popular bits of feedback was that people wanted less reruns, and now... Well... We have almost no reruns and 3-week events
YES THIS! Sometimes I think the fanbase itself has brought this upon themselves. Lasenge is also in the wrong in this one because they've just made the the issues exaggerated.
the devs said in an interview that reruns dont bring in much money and the player numbers and play time during event reruns drops massively. also the complaint wasnt that people wanted less reruns but that they wanted more new content.
Not really, the devs have shown multiple times to try and bring int he good stuff for players, but it's the corporate board that is stopping them. Stuff like the five star ticket and all taht were brought by the devs and one they had actually fought for against the top.
Psey: "i know FGO players will disagree with me...." FGO players: "no, we completely agree that feature/mechanic is bullshit" A salute to you for escaping the FGO gacha hell, god knows we will still suffer for a very long time Also speaking as an FGO player 6/10 is a generous score.
Us FGO players really be here for the “story” and genuinely mean it. 😂 “Yeah! LB6 was peak!” Though if the game was really that bad why are we still playing it let’s be real now
To be fair, it's not entierly Lasengle's fault. A lot of the problems pointed in the video come from the abusive management of Aniplex and Sony. AKA: the board members. 2san or Kanou-san and his team are doing the best they can while being oppresed and exploited by greedy and inconsiderate companies (I've heard they are understaf and under funded which most likely means that everyone but the game devs are getting a subtancial if not a deserved piece of the cake). But yeah, this still doesn't changes the fact that the game haves way more issues than we want to admit. Also, another crappy thing is the anniversay servant becoming a summer servant in disguise, the servants may be god but man... let anniversay be it's own thing
tbh though, I don't think Lasengle and Aniplex has any control over anniversary servants. It would be totally in Typemoon hand. Aniplex would totally have control over monetization scheme though
@@anhkhoanguyen8562 What characters appear is under TM's jurisdiction but the game function and features and stuff is held with an iron grip by aniplex
Absolutely, I was surprised to see not enough comments about this. DELIGHTWORKS was always kind of wonky and not that great, but they had enough passion and creativity to get things done up until Aniplex started getting more and more involved, and it's been downhill since the acquisition despite (in theory) having much larger budgets. Especially for people that were following JP side for a long time and remember how anniversary/dev/staff talks used to be compared to what they have been lately.
considering how anniversary servants have had some perk for being used in a summer event since Da Vinci Rider, why not have them be dressed for the occasion?
It's important to note that the Japanese fanbase can be quite dedicated, sometimes to an unreasonable extent. A well-known example of this is in Granblue Fantasy, an older Japanese gacha game (even older than FGO) with a really bad UI. When the developers asked the players if they wanted the UI to be reworked, the answer was surprisingly "no." As a result, the game only received small quality of life improvements instead of the major UI overhaul it really needed. I'm not sure if the same situation applies to FGO, but with older titles, there might be reasons like this behind the lack of improvement.
59:00 regarding the wonky Skill descriptions UI; "Veterans FGO players are going to shout at me "just use the wiki, it's not that complicated!"" Well, as a veteran FGO player, I can tell you: your point is DEFINITELY valid. The Skill descriptions UI of this game are outdated, and I daresay; they were ALREADY OUTDATED back then in 2015/2017. Because back then, there was a game named Summoners War (still exists), or even Epic 7, and in those game, skills descriptions clearly stated the % rates of an effect activation and such. It's not even a "modern Gacha standard", it's BASIC STANDARD of ANY game at this point. To be fairly honest, I've been playing FGO NA since 2017. So yeah, I'm a big veteran. But since last year, my interest in the game greatly decreased, because it's a game that not only doesn't evolve, but is receding. It doesn't give side content aside a couple of past events that had important lore and could be treated as side-stories. You can't play past events. Hell, they STOPPED RERUNING EVENTS ever since Lasengle took over. The UI is outdated, and there's no example of effort done to improve that in the slightest. It's been 9 years now, and not only the UI is still the same, but after 9 years, your exceed of Embers experience is still sent to the void when you level up a character.🤡 Today, I only play because it's the longest game I ever played, I do not put any money in there anymore, didn't even pay the GSSR and such for the past year; I just grab what is given to me and that's it. Even the characters kits aren't appealing anymore, for it all resolves around Buster or Art Loop AoE.
One thing about the whole skills not being detailed enough point that many people are not taking into account is that because of it FGO is one of the most prolific gacha games when it comes to content in social media. Yes, the Fate franchise carries the game a lot, but the game being as popular as it is, despite being so outdated, is partly because you can find so much content in social media sites explaining all the elements in the game, with most of them being fairly entertaining. Most other Gacha games don't have that, since the information is alteady easily accessible ingame most videos are about builds or team combos, which is great if you already have and know how to use the character, but if you still don't have it or haven't read their kit, then those videos aren't as interesting. The lack of details with the characters skills ingame results in more hype for the characters in social media, and paradoxically, makes it easier to understand how to use each character and what kind of strategies and teams work with them, if you look for information on said characters outside of the game of course. Of course I am talking about the general public, that is going to look for a UA-cam video or a Reddit post. Not the hardcore gamers that will go deep into forums and discord servers to find every detail.
@@imatiuI must say, the Stockholm Syndrome makes you a tid bit insane. What kind of mental gymnastic and yapping that you're doing dude? Popular games that has a lot of informations available doesn't justify developers in not making any details at this point The only reason FGO still basically gets away with this because they are carried by IP and Nasu alone
@@Kokodesuyoooo Really now? So does Genshin Impact have many character specific guides, made in video form, here on UA-cam? Because as far as I have seen, most of the videos about Genshin are pretty narrow in scope, X team can run Y dungeon, or there are videos showing the skills and that is the entire video. But things like in depth character guides isn't really common for most gacha games.
Your experience is pretty much matching mine: I went from spending $100 on my first week of playing to get Summer Mordred to not even bothering with the GSSRs. I don't even really keep up with the content: I've found the Lostbelt chapters to not be particularly well written, (LB6 is a weird example because it's a great story taken apart from everything else, but because of the specific roles and identities of Caster Artoria and Morgan I actually dislike it in the context of Fate as a whole) and so I'm lazy about actually continuing. The only thing keeping me logging in is missing out on the free ticket every seven days, which is an example of the terrible retention system because if you miss one day you lose that progress to the ticket.
"Even the characters kits aren't appealing anymore, for it all resolves around Buster or Art Loop AoE.". No, it just means you only like using meta units who does those things and never actually tried to use anything else.
The fact that the 'within 24 hour response' was issued to primarily satied players that already burned their ssr coins make me finally realise that f2p and low spenders have no voice at lasengle. And the fact they tacted on a 'we will fix this soon' at the end, when ways to get more coins and the bond improvements that they hinted in previous livestreams still have not been added is telling. I'm staying until lb7, after that will stop and wait and hope for a miracle during 10 year anniversary to pull me back. Truly every fgo player is in an abusive relationship.
> that f2p and low spenders have no voice at lasengle To be honest though, coins are something that can almost only be interacted with is when going for multiple NP, you can just get one append skill with a 5* NP1, only way for f2p to get more is by saving a ton. In which case the fact that we'll be able to switch around the append skills also help the f2p/low spender base. But overall it's not a system though for them. (Well tbf it's simply not a well thought-out system lol) Edit : Also I do think you should at least stay for the Ordeal stuff, because it's not that long and will even end next year in JP.
I’d like to point out details that I know cause I followed a lot of behind the scene info on fgo, the devs aren’t the cause of bad decisions or low down times on content and qol, it’s aniplex, why I make such a declaration with certainty? Cause it’s tied to one of the interviews the director kanou yoshiki did when talking about the first time they gave out a free 5 star ticket, aniplex blocked them from doing so and lasengle had to ask for help from type moon and nasu the ip holders, and in another more recent interview they talked about how they are understaffed and only have half the personal they need to make the game have consistent content updates, who’s fault it is? Aniplex cause aniplex is the parent company of lasengle and has supreme authority over their decisions, and also unfortunately aniplex has a big track record of shady business practices with other gacha games other than fgo which suffer even more then fgo with the same problems fgo has: skeleton crew, almost little reinvestment in the game itself and overworking of developers. Essentially fgo dosnt get majority of the money they make and as such suffers severely. I don’t deny fgo has problems but their problem isn’t the developers but their higher ups which are one of the biggest companies considered shady by the Japanese themselves, practically fgo is forced to limp and not being able to fix itself in a rapid fashion cause of the fact the studio that makes the game is just an underling with no real power to make a final decision of their own unless aniplex approves it
Yeah. Even on the newest video they put out, Kanou-san looks like he wants to cry as he announced and apologized to the fans. The devs KNOW that they need to add more QoL, more animation updates and such to gain good will from the fans. But they have to answer to Aniplex, and Shittyplex don't care about good will. They are suits and execs. They are NOT human. If things gonna change, our JP bros need to raise up so much stink that aniplex would be forced to loosen their anus control over lasagna. After all, our server is not a priority for aniplex. JP has to be the one to lead the charge.
I would argue that even if the profit cut is very big from aniplex, a software business that has minimal costs (meaning no expensive raw materials, only human resources) and makes millions every month should still be able by industry standards to fix the messes they have in game (we are not asking for an overhaul, quite less in fact), but that's a bit redundant if aniplex stops them at every point from making a better product.
Bad game≠bad moentization and developers. Ive yet to hear legit criticisms of the gameplay or story from this comment section, everything is related to stuff that DW/lasengle shouldve added, or the shitty gacha system, yet everyone says its a bad game. Again, no one would play a bad game that has fgos shit gacha system. No one would play a bad game that is missing as many qol features that fgo is. The only reasonable conclusion? The story and gameplay arent bad at all. Carried by ip is used for souless rip offs that dont expand or innovate on the previously established ip, they just use the same name(Like db evolutions). If the story is good, its not "riding on the ip," its part of the ip, and at this point, fgo is the main bastion of the fate story.
@@rednaxela5960 by that definition almost no game can be called "bad", as long as I press a button and it works it's a "good" game. I'm not saying there is no redeeming quality to fgo since I've played it for years and have have acct that costs more than the most expensive phones, I love fate as much as any other fate fan but the game just don't hold up to standards to most gacha out in the market. A prime example being HSR, and with the announcement of the fate collab the gap in quality that fate fan should be getting in their game is just far too wide to call fgo good. Also, the entire gameplay loop is just stacking as much buff onto one hyper carry and just do a 3 turn and maybe there's some verity in challenge quests, in HSR there are follow atk team, DoT team, hyper carry team, break teams, or in epic seven where the verity in PVP team building is staggering, or a similar game like reverse 1999 that has different build comp and look infinitely better than fgo. and in terms of production value, games that earn 1/5 of what fgo is earning can can still give us some kind of l2d cutscnen or straight up full on animated ones. fgo is a still operational game, so you can't just say "the game engine is old" being the end all be all deflection to all criticism, and no matter how you slice from game play verity, visual, or monetization, this game doesn't hold up to any of the contemporaries. This game would've failed a long time ago if it wasn't for it using fate IP and nasu writing the story, which, you know, is what "carried by IP" means.
9 years player here, one of the eyewitnesses of the "legendary 18 minutes" in fact, and I still to this day question myself how I managed to pass through the initial hurdle of the atrocious progression of this game and have an endgame account lol.
@@TheUltimaOblivioncall an Archaeologist, we have a fossil here. Joke aside, will you, like Psychie here, getting out of the game ini the future or will you stay like a person with Stockholm syndrome
@@SirFailure Sadly I guess I'll stick with this game to the end, or until the next fiasco of the same magnitude of the servant coins. This time they responded fast enough for me to start even considering leaving for good
The gacha in FGO is probably the one that gave me the worst pain since the pity system is absolutely ridiculous with it not only requiring over 300 pulls, but it also doesn't carry over to future banners (plus it's gone after you get the 5 star, so good luck to people who even think about getting their 5-star servant to NP2 and above without either waiting for a future rerun or shelling out a ridiculous amount of saint quartz aka money). That's not even mentioning the fact that the pity system only covers 5-stars, so anyone who wanted a 4-star is at the mercy of RNG.
I dunno if it's just me but i'm generally really lucky in this game. Like, not needing more than 150sq per character and sometimes even less for np2. The rates aren't that bad and the 300 pity thing makes it so that fgo isn't as greedy as genshin impact. Ps. The 9th anniversary update made it so that the pity does reset once you get the rate up servant.
@@sssspider usually it’s introduced in the next major update a year after it’s been introduced in Jp. I believe destiny order was introduced a year ago on jp so the pity update could be introduced a year from now as well. If we’re lucky they’ll introduce it on mew years.
Us fgo players live by that “Thats hell you are walking into” phrase harder than any fsn fan Mainly whenever we walk into a banner even if we got 900 sq…
99.99/100 You only missed that you can actually see the kit of a rate up servant if you go on their USO page... but the second and third active skill are hidden from you ANYWAY so that makes it even funnier (anything else is on display tho) Goated video
"You dont choose the servant, The servant chooses you" Man that hits hard when I got Trung Sisters at np3 at 14 singles while hunting for a certain Penguin 😂😅😢🎉
To be fair, between LB 6 and LB 7 we had Traum as our main story. Even if the game pretends it a Main Interlude, it's very much a main story. If anyone jumps from LB 6 straight to LB 7 there are gonna be VERY confused, because LB 7 literally starts in Traum.
It counts as main story for sure but boy are the standards much lower than a LB. 90% of Traum was basically filler with the last 10% being the only important part. Definitely not a good excuse for having a 16 month gap between LBs.
Great video! As a long time FGO player myself, I would rate this game even lower lmao. I just wanted to say some things on this video: 1. FGO should remain VN like: TRUE. Imo FGO should keep its VN like style and not be 3D like HSR or other games, as it is a live service VN gacha, with its creative head wanting to follow this vision. I will also agree that live 2D art should be implemented. 2. I personally dont know about voiced stories, because each script of FGO is so large that i really dont think there would be enough space (You cant bring up other gachas, due to how monstrous FGOs scripts can be). BUT I CAN BE WRONG ABOUT THIS. 3. You mention developers a lot, and I assume you mean game devs. For FGO fans, our game devs are beloved, because there have been instances where they fought against the corporation to get us features and QoL. And most of us believe the servant coins and Anni 9 systems were also corporation greed and not devs. 4. By saying main story chapter had a 16 month gap for LB 6 and 7 is kind of disingenious because even though they are not full fledged LBs, Tunguska and Traum are very pivotal to the story and lore, just brushing that aside imo is not right. But I do agree FGO stories should try to come out more frequently. The problem is Nasu, who can change the story on a whim, writes novel length stuff (he revamped LB 6 completely coz he was inspired by Oberon) and that detriments game major updates for story. 5. The points inflation is slightly false. IDK about Summer 7 event, but almost every other event if not all which had a points system actually cost the same AP (stamina) irrespective of the actual points required, they just arbitarily put those numbers 6. Servant coins are scum of the earth 7. Every event chapter that has lore relevance is permanently playable, the other are fluff and character building arcs if at all 8. Extremely great observation about in game information for FGO. They really need to work on that. 9. GSSRs and Destiny Summons are a steal in almost any gacha game, not only FGO, if you look at the price of getting an additional unit in most gachas. I am sorry if I sounded overly critical, but I feel you brought out most if not all points about FGO quite well, so great video, honestly!
You typed out everything I wanted to say to counterpoint these specific issues he had with the game. Also I am gonna give to FGO 2 positive points on the gacha which is just a single premium currency (no regular or limited currency bs) and price point especially now with the “new” “reworked” pity. As much as people don’t like to hear about it, if the worst possible rolling outcomes happens while gachaing, fgo is either at par or even cheaper compared to other major game’s gachas systems (looking ay you hoyoverse and copycats) when it comes to total money spent. Either way I felt like a video like this was needed to really show how far behind fgo was in QoL.
@@brotheris33 It is surprising how the monetary costs come out compared to the widely beloved pity of hoyo games. The truth seems to be hoyo-like pity just does a better job of manipulating perception, while actually setting a higher average pricepoint by backloading the gacha probability and making pre soft pity awful, while soft pity solely exists to fool you into thinking you are getting lucky when getting it before hard pity.
@@Prahalad3362 only good consideration is this saying "hoyo games are great for f2p's/low-to-mid-spenders, pretty bad for big whales" if you actually play the games - you at most would NEED a c0-c1 of a unit (very rarely more than that), sometimes even without a single copy of the sig weapon/toilet paper, to actually do content and grind stuff efficiently, and there's also tools for more efficiency like auto mode. What fgo does on the other hand? ah yes, 8 copies of a single servant to actually make the game play less like sh*t till japanese players literally threatened them. in fgo, the 3440 usd is basically at that point was made into a necessity. in hsr? 3780 usd is just a suggestion that you can either take or not, mostly if you do like the character well enough. that is to say - hsr is not without a sin, the way they treat male characters and the meta constantly shifting and main story constantly till penacony basically throwing rocks at your wheels definitely DOESNT feel nice, unless you had Gepard from start or any other good abundance/preservation units because holy sh*t does natasha suck....
@@SorarikoMotone 1. I never said FGO pity system is good, its pathetic for base copies it's just a fun fact. 2. If you really think you need NP 8 to actually do things in fgo efficiently, you haven't been playing the game properly at all. I have never seen such disingenuous take from anyone. Okay there is no auto mode, but in terms of kit power, only np1 is required since you get append 2 for free with that. And others are just to increase power or stats, unlike c1 and E1 and 2, that lock solid QoLs and team building options behind it. Pls call FGO pity the worst in the market and I won't blink. But to say E0S0 characters are more wholistic versions of E6S5 than NP1 copies is just being biased beyond a fault
now im courious how pseychie will review granblue fantasy, a 10year old gacha thats still alive. i feel like it might be pretty good idea to have that game as a comparison
Granblue also shows its age in a lot of aspects and being infamous for the inhumane amount of grinding you gotta put into. But even that game has done more QOL on the gacha and its far kinder to new/f2p players that fgo despite the former being a browser game. Hell, its technically the reason modern gachas have pity in the first place
@@makairidah8354 ye, Granblue might be the biggest outliner out there amongst gachas.. with how instead of short sessions you can play indefinetly and how consumer friendly it is compared to most other games? It still has many issues, but somehow for me it might be the best gacha im still playing to this day, and even with the recent worrying news, i might still stick to it
GBF is the grandaddy of MMO level farming for a gacha game, HILARIOUSLY generous in return for the highest pity system in any gacha game I've ever played, and a hellish learning curve of unexplained systems that are even worse than FGO's imo
Fun fact: crossplay IS Possible in FGO, but it is requires you to go into game files and copy specific files to another device in order to stay logged in on different devices. It is not "Official" solution, and requires you to tamper with game files, but the fact that it is possible, but not implemented inside the game is baffling.
Ye I had to do this when they released a bugged apk and it wasn't possible to upgrade to the patched one because it had an earlier version number. Getting those 4 files from android data was pain lol
As an EN server player of 7 years, I really enjoyed watching "FGO: The Atrocious Gacha Documentary" lol. And I definitely appreciate you going back and editing based on the poorly received changes from JP's 9th Anniversary. This game's flawed as hell, but I won't be leaving anytime soon. The story, characters & music are just too good now.
Yeah man, it's not fair to call us masochists or name calling like that when we want to enjoy non gacha aspects of the game, not everything has to revolve around us being fine with long boring grind or bad gacha systems.
My only wish is that they add more dialogues between emiya and artoria, seriously they were the main couple in the F/sn series, or maybe add miyuverse shirou.
Yeap. How many times i want to quit. How many times i rage quit because last card i roll turn out to be mafu tofu or silver card servant. But, i want to go to end of story of this game.
From someone who’s been in this hell from 2017 and plays on both NA and Jp all your criticisms are all 100% valid. Esp the stuff about the game not giving proper details on skills, or have detail trials on servants and no way of being able to quick battle a free quest (at least for exp/qp) after being done with it. The game has a crazy amount of flaws especially when compared to most modern gachas and a good amount of the playerbase is just sticking around til the end because of how deep we’re already in. Pretty much Stockholm syndrome. But it is what it is we cope and move forward. Another great review btw. I watched your PTN one and it was great.
Just gotta say, the fact that you logged in for 881 DAYS STRAIGHT for FGO, even if it's just login and leave, kudos to you man. Honestly the things you pointed out makes me realize why most of the time I'm more off and on in this game. The video has been greatly entertaining and informative!
I did it for 2000+ days with no hard effort so ever, the game does not force you to do "daily chores" to get free pull currencies. All you need to do is spend 20-30 seconds for the game to load and boom you get your time-gated free pull currency. FGO has crap rates and QoLs but they don't force you to play the game daily to get free pulls unlike other games 🙄
- 1 of the thing that make me kinda upset the most is that almost no modern gacha game learn fgo rank up quest system which i think it an awesome way to just buff old char and even fix recent release char - next game review suggestion: sdorica, a taiwan gacha game, it major focus is in story and it char, it system did many thing correct and worth checking
@@coldfrost5 yeah ik that is why i said "almost no" coz i know there r small number of game that did do it but many was not really popular or not having the same impact as fgo did like you just said with Arknight
@@owo4288 and rank up quest system can be consider as a way to bypass certain gacha law like "can't change a char kit after release" coz technically there is no direct change to base char
I have been playing this game for more than two years by now and yes, every point you made was right. The only way to fix the issues in this game is not waiting, but instead telling those issues to creators of the game. (But they are probably listening JP players more compared to the global ones)
On presentation matter: the transfer issue I want to add that the most stunning, confusing, and infuriating thing related to all of the aniplex binds and the bind codes is the single fact That when they released the game in china, due to regulations, they had to make changes, and they managed to flawlessly integrate an account system into the game. THE ONLY VERSION THAT HAS IT, IS THE CHINESE ONE. And it has been -years-. YEARS before the aniplex thing, and the aniplex thing is still worse, somehow. it baffles me, looking back in retrospect at every single design decision DW/Lasengle did, and noticing how the only good ones are the ones where their cheeks were pinched by law.
I like that FGO does direct character upgrades. They don't always hit the mark, but are often quite powerful and relevant, and sometimes even bring old forgotten characters into the limelight. I wish all gacha games did character upgrades in a similar manner. It really really sucks when a character you like gets left behind by time, or worse, releases doodoo from the get go, and there's close to no hope of them ever being comfortable to use.
also Hibiki and Chikagi do look a little AI generated, prob just the art style E: The dead time between events has been pretty widely discussed. iirc it started happening more and more after the Sakura Wars fiasco when DW was rebranded to Lasagna, presumably they cut a bunch of staff or changed management or strategy in some way, I'm not too informed if they covered this directly in any interviews though, just stuff I've heared 2nd hand. My take is, making the same event that's been done 15 times a year for the past 9 years shouldn't stunlock the company for 2+ extra weeks, even if it's of a generally higher quality visually and story-wise (which is arguable anyway). They are making a ton of money, just hire a few more people, make 98.5% profit instead of 99%. Btw my horror story is 1600SQ for NP2 Helena Archer, a 4*.
@@rhoem1353 it was Maid Alter, didn't particularly want her but don't hate her either, ended up with np4 of her, the sad part is i didn't even get spooked much by other 4 or 5 stars tho lol
When you explained Fou paws, that wasn't entirely correct. Fous and Fou paws are 2 different upgrade features. Fous increase health and attack, while Fou paws are the "beasts footprint" you explained later.
As a FGO player, I agree with your suggested improvements especially on the Gacha side. also they stopped rerunning events since last year in NA. their excuse was noone wants to play a rerun event but alot of players love reruns cause it's an additional source of materials, SQs, and chance in getting the servant. to be fair on the fumble of LB7 in jp, Japan got another resurgence of covid cases at that time and it heavily delayed the development and release. I'm hoping with the recent 9th anni debacle in JP will awaken Lasengle in their laid back strategy. players have been sending feedback by their surveys yet none has appeared that often.
honestly, I'm hoping for a newer version of FGO in future. with the upcoming HSRxUBW collab, I'm hoping FGO will get a new coat of paint/version to be released to replace this husk. FGO can be great if the developers stop relying on a decade old system.
As a day 1 veteran, I agree with you in all points, loved the characters so much and even spenta bit. For me, at one point I just logged in and read the story when I had time, it pissed me off the login rewards restarted when you missed a day. My old phone died 2 months ago and I don't really care to get my account back. Just gonna miss my servants but it's time to say goodbye.
can i have yours if you abandon it? recently lost my account because their shitty bind system, and heck ive this abusive relationship with this game and ill still want to pplay it
I am glad that someone has finally put into words all the criticisms I have for this game . This gacha is what solidified my love for Fate as a whole and its the home of some of my favorite characters of the franchise like Musashi and Barghest but sometimes this game makes me feel like im at the end of an abusive relationship, specially cuz i havent gotten a single SSR servant since Bazett even after the final ascension quartz update. Right now im on my way out and trying to get thrud summer while waiting for the fsn anniversary rewards, I really need a long break from this game before even considering touching it again, maybe ill return for the samurai remnant collab but for now this is where Im dropping off .
sadly wish they drop pity by 100 as py said so i can pull for more different 5 star safetly try save 300 summons for safety bazett she last valentime that long time
God, watching this video reminds me of why I took a total of 1 year hiatus combined off this game. It's just painful as hell. Everything is hell. And other gacha games I'm into like Arknights and recently ZZZ seems like heaven
Yeah, but you have to pull multiple copies of a servant if you really want to max them out. (Especially with how they haven't fixed servant coins after YEARS
@@NetzachEnjoyer that i absolutely agree with. What they did before 120 introduction was making grails itself be the rare resource instead of coins. Grailing servants to 100 showed you really liked the servant and were willing to use your qp exp and grails on them. Nowadays even if you really like a servant unlocking appends and leveling to 120 is not possible for many servants. Especially the 4 stars which were already had problems like split rate up
Grailing is a mixed bag in the end too due to how FGO works, as due to how more hits = better card design, and simple damage calculations, mixing it with minimal stat increases, some servants are just better, even after grailing, while others are stuck as being bad. its great system in theory, but in the end it rarely matters in the larger scheme of things.
Might sounds harsh but as an active fgo player around 2017 to 2020-2021 I'll wait for fgo downfall. Like..in this era of good and more generous gacha games?? yet it feels like they dont EVEN really do anything especially on their QoL??? Maaan
You know the funny part about ealry Fgo is that the reason why, when Nasu came back, he made all the changes was because both of the subwriters (espically the one of Spetem) bemoaned how restricted they were, unlike Nasu, who threw an over limit scrpit at the crew and they had to deal with it Also the hidden traits might be nasu fault Because he also wanted the rates to be worse
The game is no doubt hard carried by its story and its IP as Fate lol. I do have some theories on why the consistency of events + why they don't do optimizations like other modern gacha games. 1) The game was built with spaghetti codes and as a cash grab in mind originally, but they lucked out and managed to carry on for so long. Whatever events happened during the first 5 years were actually planned ahead and written beforehand already. Now they have reached a period where that stock runs out thus they are scrambling to get ready. 2) Nasu, while we may praise him for all the good chapters he has written, is also partially responsible for the stall as he is prone to impulsive changes. He will and has written a story from scratch if he thinks of a new good idea and wants implement it. Sometimes it causes issues for the development team as well, like with Part 2 LB7. Despite its delay, if you reach a certain stage with a certain boss hoo boy, get ready for lag and bug that could reset your progress for that boss 3) Anyone who is not blind could see as clear as day that the current foundation of the game is poor, so the hypothesis is that with Part 2 ending in 2025 (who knows it will end in 2025 though as it could end in 31st Dec for all we know), they are pouring resources into something else. Maybe a new version of the game but could carry over the data of the first one. Because we know that Nasu wants to write a Part 3 (he may change his view, I would need to wait for the 9th Anni interview to see that), and the current game is vastly outdated already, an improved version being developed is not too of the question
Part 3 is possible But developing a new software for it that allows players carry data over? That’s massive cope, Lasengle simply does not have the tech stack or development team to make a more modernized gacha game on phone, they simply suck, yes I wish they have the tech stack equivalent to HSR, but we all know it’s impossible I hope to god they just let the game die next year with a blast instead of dying as a laughing stock if they pull another clown cash grub business decision
The game also has a skeleton crew dev team working on it supposedly, because the pay is awful and other devs don’t want to work with the spaghetti code
I'm pretty sure Nasu implied the complete opposite in one of the latest interviews. He DOESN'T want to keep going. And I sure hope he doesn't even try to, because he needs to write the better works he's put on hold because of FGO. He's produced Avalon le Fae, the best and likely only reason to play this god forsaken game. Tsukihime remake has already suffered because of FGO, with Nasu not writing most of it. Mahoyo is a decade old at this point, and yet we got no info on the second part of the trilogy, but a spoiler about its story in FGO is ok apparently. Red Garden will likely be more of the same Nasu absence, not to mention he will probably work on another game with studio BB.
@@BygoneT Nasu's mind is a complete mystery, I remember he said the story was going to reach its climax in year seven and we're already in year nine without a clear ending, there's also the OC arc which is clearly a last minute thing to extend the story Maybe Nasu just developed the same syndrome of the players and can't leave the game even knowing it's a waste of time
I used to love FGO, but the thing that drove me away, surprisingly, wasn't the horrendous gacha rates (though I'd be lying if I said they played zero role in my decision to quit), it was the lack of auto/sweep mode and complete lack of QoL. I don't want to spend literal hours a day grinding dailies manually. And this is coming from someone who has FOUR MAXED KALEIDOSCOPES. And even I can't be fking bothered. I can't even imagine what new players with bad cards have to suffer through.
I pretty much agree with every point you bring up in this video. I got into FGO during the pandemic and it was the story that had me engrossed whole time. If I had one request out of the tons of fixes and features that should be in the game is just being able to replay boss fights. Without that the game is 99% grind and 1% engaging battles and it's such a shame.
LB6 was and still is for me a moment where I was like "Yeah, that's why I like Fate, that's why I started FGO" and that's not surprising, because Nasu wrote LB6 himself, while first part Singularities, except Camelot, Babylonia and Solomon, I believe, were handled by writers who Nasu knows, being friends with or just took them as "apprentices". Some of writers even do spin-off manga or LNs now and still sometimes write stories for events or main chapters.
I love this video. As someone who has played FGO mostly on and off for 6 years now, it really shows how much of a masochist I am for THIS being my favorite gacha game LMAO
You're doing a lot of damage control, but I don't think it's necessary, a lot of those criticisms are well known and accepted in the community. I disagree with some details, like not counting .5 LB as main story chapters, and personally I like having more dead weeks, but the overall critic of the story pace is completely fair, the way they handle LB7 was stupid. And the community is especially not gonna disagree with, what's IMO the big issue: the UI. We all agree that it's absurd that skills don't have precise numbers in their description. And I had never noticed it, but the game UI lying about the NP getting first card and order bonus, is ridiculous. I had also never thought about how little info the game actually give about units you haven't roll for, as an experience player my first reflex is always the wiki, but a new player would definitely be lost. It's less important, but the lack of a rotating grail front/tower event/challenge quest/... as late game content is also a frequent criticism of the game. Honestly, the only thing would really push back on is concerning the game long time support. On that point I think they do better than most gacha. For example, of the ones I've played, FGO is the only one to update units in any significant way. It's not perfect (Geronimo is proof) but they regularly buff older units, including low rarity ones, sometimes to the point of making them meta. Which combined with the powerful welfare and the forced shared resources, make the game strangely F2P/dolphin friendly despite the atrocious rates. That said, personally I really hope that with the end of part 2 sometimes in 2025, they chose to slowly sundown the game while developing a sequel on a new engine with a better content pipeline. IMO I think they will be kinda forced to, part 2 is probably gonna be the end of the current protagonist's story since they can't really go further without making it feel forced and Nasu has moved on to other projects, many players stayed for the current character and story so if they don't improve the rest of the game once those are gone, it's not gonna survive. Lasangle probably knows it and that why they're stalling, hopefully, because they're working on something else behind the scene.
No, damage control is absolutely necessary imo Why? There's a difference between criticizing something and bashing it, damage control is a easy way to get your point across without being seen as overly harsh, making it so more people are willing to hear you out
@@DPlumes People are tinfoil hat theorising that when part 2 ends the game might end for good and we might or might not get an FGO 2. I personally believe that the game makes too much money for any company to shut it down.
@@thegamerfe8751 people have spend wayy too much money on the game, no way it shuts down and everyone loses all that they've spent. that would be a horrible thing to happen
FGO will slap any QoL available but leave the gacha rates behind. 9yrs of congested gacha pool, they didn't even bother thinning out the roster and put those servants that were plucked out to be put on sale at the in game store. It kinda suprises me that I lasted for 5yrs in that hell until Azur Lane dragged me out of it.
I am still waiting for an Atrocious Gacha Review | NIKKE episode that you are bound to make one day, and this FGO review made one more step towards that day🎉
6 of 10 ^^ The destruction. But lets be real. Even as a fan of Fate. Fate is a good example if it comes to monatarization. But the gatcha itself is garbage and they are not about to fix it. Also the Story is the best we have in gacha... But the start of it is awful and it need till main Chapter 6!!! till it actually starts to get good. Also of course the gameplay is outdatet. It works as a backbone for the story. But not for more. Fate only reason to till be popular is the story and character. That is what keeps it alive.
Real, first 5 chapters are so shit But thankfully Chapter 6 happened which lead to bangers after bangers, namely lostbelt 2.5.1, 2.6 and 2.7, these 3 chapters must get animated
@@zomfgroflmao1337What are you trying to start? Like it or not Hoyo games have a very good story and are, well, good at everything actually. Is not to make comparations but if you go that way it won't end well.
That's literally every gacha though. lol The reason FGO is the last of the like dozen I've played over the years is a combination of the great story/characters and the fact I barely have to play every day. Every game with gacha mechanics and lots of borderline mandatory daily content and login stuff is bad for your psyche. Even then, I see how toxic gachas are for people and I'm happy when they get out.
listened through the entire thing while grinding for mats in fgo and damn you deserve the sub cause as a day 1 JP Player you are absolutely right and I really hope they do an entire overhaul on the engine with the 10th anni
I really enjoy the nuance that was mentioned for the relationship between the players and the developers. You higlighted the very toxic aspects of the handling of this game and how we as players praise these minute updates as "the second coming of Christ", while also mentioning the marketing scheme: "create the problem and sell the solution". Generally speaking, It brings great insight as to what standard we need to hold for ourselves and producers. In other words, I heavily appreciate this critique and hope by any chance this reaches the correct audience and bring more discussion to where something can be done.
It may be trash, but it’s my trash (lostbelt 6 is probably the peak of gacha game storytelling) Also this is definitely the best review I've seen of fgo in my years of playing it, only things I can think of that were missed are that weren't mentioned rank up quests to directly buff older servants and interludes, the gacha animations themselves honestly being a lot of fun with all of it's variations despite how terrible it is as a system, and weekly quests (though there isn't really much to talk about there)
the only way to play FGO is to treat it as a Visual novel, Read the new chapter when it drop because it good, then just login daily for free stuff ( optianal ) wait for new chapter. repeat.
Literally me except i log in once a year during anni This is my 9th year and I pray to god they finish off part 2 with a blast and finally let the game dies
I think you understated one of FGO greatest strengths, which is for how vast its roster is and what power creep there has been, the vast majority of units have relevant uses thanks to buffs they receive over time(which they could use to increase the number of, but even 1 is more than infinity times what most others offer, which tends to be zero, not all of them can be Priconne). Game's very first story locked 4 star becoming the bees knees of farming 8 years into the game, only in FGO, or the good old example of a 1 STAR Archer being buffed 1 year into the game only to spend the next 3ish years clearing wave 1 and himself. FGO's gacha will destroy you, but what you get out of it you can over and over dust off and use, despite the increasing difficulty and power. Or you know they throw beds at people. Still a game where the usability of a unit is determined by neither newness or rarity, and not being forced to pull newer and newer units to stay relevant where I have to hope my old ones get a new version so I can use them again. Now if only who gets buffed wasn't decided by a sentient mushroom. FGO at the end of the day is best described as the product of an endless tug of war between a gigantic company wanting to make obscene money and and a writer who has way too much creative control over even the mechanical parts, with a way too small team forced to bring it to life. Yet it is hard to imagine it existing if it weren't for that, as no other gacha can be this successful where both irs presentation and revenue generation are so unoptimized.
I am a big fan of the nasuverse. I really appreciate how objective you were. It's true most of us Type Moon fans tend to forgive FGO many unforgivable things. It's given things like ORT which was a hugely anticipated entity for 23 irl years but in exchange... it has some of the most terrible qol and practices in the gacha industry. Thank you for this extensive review.
There's so much nonsensical reasoning the game devs and director yap about when players ask about QoL whenever he got interviewed too, it's honestly insulting. When asked about bulk AP burn or auto battle he talk about "erm you see what important is the bond between you and your Servant" like bro cease breathing, we care about them because we know more about them from the story, Interludes, etc. NOT from grinding shit with them. Forcing Bunyan to stomp on buncha piss hands every day so I can get Arceuid to Lvl 100 have NOTHING to do with building my bond with her, or with anyone in the team for that matter.
Regarding where the money is going, I would blame Aniplex for any overhead decisions. Aniplex is probably not letting Lasengle reinvest much into the game, as they probably spend FGO's income on other projects... Unlike other gachas who's companies are solely invested in producing their games, FGO is more like the Pokemon of gachas. The game can be crap, as long as it still pushes the IP merch train forward.
As a 6 year veteran of this game who will probably keep playing it until end of service I 100% agree with every point in this video. I didn't expect it to be so well put together and informed about all the nuances of fgo. I love fate and I hope in another timeline fgo got a dev team that was as passionate and hard working as Nikkes. I truly think if that was the case it would be the biggest grossing gacha in the world. Anyway I will go back to playing my copium simulator hoping for 10th ani to make it any better.
After this video I highly anticipate the moment when you cover Arknights. Pretty sure it's gonna be an informative watch when someone that has a good grasp on industry standards comes in and points out some issues that long time players like me completely fail to pick up on. ... Except the Limited spark system. Pretty sure everyone would agree with you that that one needs some more changes than the recent ones.
7 years of mostly S ranked luck have shielded me from the gatcha hell that most complain about and I really enjoy the story so honestly I’m sitting pretty. Can’t blame anyone else for feeling different though.
There is no person in this earth that hates fgo more fgo players, the levels of suffering and bullshit that we endure is greater than any bullshit any other game does, honestly if you play this game every other game will look as the most friendly thing ever, i haven't seen any fgo player even recommend playing it, most people got into it either by the story, doujins or courisity never by recommendation
Yeah when I started playing HSR after stopping with FGO it was like going from an abusive relationship to a dream one. And that game still has it's flaws like endless gear farming to keep players log in but it also keeps pumping QoL features each patch or giving away a free max rarity unit and im just "It's fine being loved like this?". Hell they even gonna have Fate UBW collab next year and it's gonna be so funny how they are gonna make Fate characters both look better than in their own game and be easier to obtain as well. At this point I'm just hoping for a FGO 2 or something with a new development phisolophy but we know that ain't happening cause the money keeps rolling in
old engine is not main problem key problem is Japanese dev love to patent their system. if any game use similar system that other dev has patent , chance are they're getting sue ESPECIALLY a highly successful game like FGO in Japan fair use doesn't exist. this is why JP gaming landscape is very stale , they're afraid of getting sue simply they use system that happens to similar to one that already patent. compare to Chinese, their game keep copying each other but in doing so they sometimes evolve into something new and superior.
Yeah, the reason why you cant level skills directly from level 1 to 10 is because THAT FEATURE IS PATENTED BY DENA (PKMN MASTERS) LIKE HOW IS THAT EVEN A THING WTFFF
@@akowkakaoakaowkaoakoaoa if this is real I will never even consider to try a gacha game from japanese devs then, knowing game will be always inferior to other ones and issues won't be fixed.
In 7 years Azur Lane has updated its UI two times and for the two years I played it I was able to get 95% of all the characters. In FGO I had to pray to the gacha gods for 5* and playing Azur Lane made me realize how shit FGO is
That's just make me realize this is probably the only real japanese game he's going to review in awhile,tho when I first heard him mention he play fgo I thought he actually played jp and not na only for 2 years
Azur Lane became an eye opener for me, it's like being rescued from a concentration camp when I first played it, I even managed to get every UR and SSR despite being 5yrs behind from it because the level of generosity in this game is like watching water turn into wine.
@@side7oldtype298 bro I still remember when kancolle was a top dog and azure lane announcement just make people chuckle at it like some cheap knock off.. now look at what happen to japanese gacha game..
@@poonpoon1604Kancolle stagnated as time passes by, and what also surprised me is they even have a permadeath mechanic in a gacha game? Who does that asides from Kancolle?
You know... It says something when you realise that this is probably the longest Gacha review on this channel (at least that I know of). And you even played FGO for 2 years just for this review. Talk about dedication! Impressive!
Okay seriously though. Who is actually saying the FGO gacha is generous? Even before the modernization of pity systems and sparking, I don't think I've heard anyone say anything remotely close to that. I just wanna have what you're having, cause it must be some real EX rank level shit.
I think he is conflating 2 arguments, I doubt anyone has ever said that the rates are generous. But you pretty often hear people say that the devs are generous with the currency. Which is true, we tend to be showered in SQ for anni, although it just offset the bad rates/pity.
The "generous gacha" is a myth. It's just a scale of awful to bad. I remember people telling me how generous Dragalia Lost was while watching a friend spend $1000+ on one copy of Monster Hunter Sarisse. I've seen people bring up FEH's 5 star rates leaving aside the need for 11 copies for scoring modes. I've heard how great Nikke is, just as long as you leave out the fact sub SSRs are all useless and the costume gacha is inexcusably predatory. And Genshin is still just as bad or even worse than FGO for the guaranteed cost of a unit + unique equipment. And that's not even getting into how in most gachas, the welfares are completely useless (I wish there were just as many videos talking about why all these gachas need welfares as good as FGO's, as 9 years in it's still the gold standard for welfare quality). I think Azur Lane remains the only gacha I've ever seen that's not even that bad as it's entirely subsidized on tons and tons of paid skins with a number being at least reasonably priced lol. Otherwise I've watched friends pull almost every unit in the game. Everything else is trying to make you look over there to try to psychologically convince you their shit doesn't smell as bad.
@@Cav829 yeah usually if I hear that a game is "generous" I want to know what their skin situation is like, because either profit is gained through skins (making character rates better) or is gained through characters (and skins are not that big or even free like in fgo). Also I wish he talked more about CEs because their equipment system to me is far better than grinding months for something like genshin or even pgr (although pgr is kind of closer to fgo even with all their hoops)
4 years ago, after 3 years of playing I cut this game out. It does not respect your time, it doesn't reward your dedication and it doesn't put in the minimal effort to get better. It deserves nothing.
@@victorrusu1913 personality I'm on and off with genshin, but the amount of laziness that goes in fgo can't be compared with genshin. Genshin actually feels like the money people invested go back in the game, the music, the models the environment and all the other things that the genshin devs put effort in keep me coming back, where as with fgo I have nothing to come back to. What should I come back for the yearly story quest or for the barely cannon events? Oh wait no let me come back for the endless farming. At least with genshin I know that every few patches I'll get something new to explore
@2BAMaster9 when I say the game doesn't respect my time I was complaining about how much time every character needs to be leveled up, and how grinning for characters is basically the only thing you can do. I'm not complaining that I have to play the game, I'm complaining that what the game has to offer is a time wasting bullshit, with no substance
@@acceldown You say that, but the game you compared it to Genshin has the same issues but worse. You can literally farm artifacts endlessly with all the RNG and on top of that the only thing of substance to use characters on are Spiral Abyss. At least in FGO you have the challenge quest, events, and story quests which all require your characters to be built. In Genshin to fully max out a character you need the character, the character specific weapon, and RNG artifacts. This isn’t even getting into character constellations which is far far worse than append skills in FGO
@@gilgameshlfx7006 rather than showing how good FGO is it's just shows how blind the consumer base is. People said FGO is like an abusive relationship, imagine having a 9 year abusive relationship that you can't get away in, surely it means that abusing someone is right moreso than the one being abused an idiot for staying in it.
@@cracuss31n52 Or people just into FGO for a completely different reason than you. You're into a gacha game to gamble. You assume those who played FGO the same.
I never saw battle passes as a good thing. Too often are they time-limited or an excuse to sell you a bunch of stuff you didn't want in the first place while forcing you to play content that you may not be interested in. The rates and pity may be cruel, but it's a breath of fresh air to not stumble across "special limited time offers" at every corner or not being able to obtain a cosmetic unless you buy a specific pack. In that regard FGO's monetization is fairly simplistic and transparent and I can appreciate that.
As far as monetisation goes apparently if it ain't like Genshin then it can get better apparently, didn't the western world lose its shit over the battlefront 2 controversy? Why are more avenues of monetisation considered a good thing now?
@@thegamerfe8751 i mean, in case of that game, it was a PAID game with VERY aggressive monetization - they had literally many choices on how to go about it and choose all the wrong options. plus they literally did a bait and switch with that game on launch. in gachas - battlepasses are usually inoffensive enough, and funny you mentioned genshin - because hoyo's battlepasses are the most inoffensive ones in general (both by price and what's in them), and in general is not worth buying unless you do it with monthly sub or want an icon/furniture from it, which are not the biggest deal out there.
the story, characters and ost are whats hard carrying the game, i used to play everyday but it got so boring 3 years ago, now i only play it when an event comes up or a new chapter is released.
I'm a former fgo player and I used to write off Nikke as a coomer bait game with no substance, I mean, it is a coomer bait game. But I got into it during the NieR collab and it's better than FGO in pretty much every way except for the story, which is still good and actually gets chapters frequently.
The fact that you know about Fata Morgana earned you a subscriber and a like. A man of culture indeed. As a graphic designer with a love for UI/UX in game, I can say that the UI/UX in the game is really so vintage and chaotic that it's not good, even for a 9 years old game developed by an indie company. It's just a poor and sloppy job and they're so lazy that I think they will never do a much needed revamp. It's a shame because as a fate fan and a gacha player (tried FGO, didn't understand anything and dropped immediately) i would love a well designed game ( and they could make an effort for very little money ).
The amount of heart attacks and anxiety I get when switching devices using the bind code is higher than the pulls needed to hit pity
you can backup your data, search tutorials about data backup, you can have your data saved in a Zip or Rar in your Gdrive or pc and have your account linked in 2 or more devices
I'm not sure if it's still possible, but you used to be able to switch devices by copying a few files, saving you the troubles of having to deal with their dogshit transference feature.
I can relate damn I almost got a heart attack when I put the wrong password and failed
Use the files system, you'll never worry ever again and will even be able to play in multiple phones at the same time.
They implemented Gmail login on JP recently
No one agree that FGO is hell more than FGO fans.
Except some jp players they just eat their shit like its nothing
@@nope1726 japanese people are masochist, what do you expect
@@nope1726 you also can argue that most fgo jp player is a whaler
I remember a jp player who spent 1 million yen. just for 1 Jinako lol
FGO players are the number one people who discourages on playing their game.
I promisse you if fgo was a game from ANY other franchise it would fail miserably. The Ip/history is the only thing keeping 99% of players in.
The fun fact is, many mobile games have tried to copy FGO, and burned almost instantly.
While FGO keeps being popular for seemingly no real reasons.
As former Fate Fan, the success of FGO is pure pain, as the mobile game has been such a cash cow to Nasu, that its made TypeMoon a hollowed out husk when it comes to writing and other stories. as FGO keeps printing money with minimal investment.
@@melfice999 i agree with the first half of what you said but not so much the second half consider all the thing Type Moon have pump out in the last few years with Tsukihime remake, Melty Blood, remaster for FSN and HA, Fate Extra Record and Fate Samurai Remnant too
beside that there is also the fact most of FGO money goes toward Aniplex and not Type Moon, the only reason Type Moon feel a bit hollow on the outside these day is because they still are an indie group despite how big their series have become so they do thing very slowly despite their project being bigger and longer than before
Yeah, I was drawn into by the IP itself (discovered fgo before the main ones) and boy am I walking in HELL. In all seriousness, I do personally love fgo so much that even a 1 month brake couldn't cure my addiction.
It's what got me in, but honestly after Lost belt Six I've lost gradual interest in the newer servants being released. The current summer event has the last batch of servants i've been saving for and the next group i'm even remotely interested in are the Samurai remnant ones but that's in 2026.
100% The devs are lazy as fuck yet they earn big with zero effort.
FGO is literally a super size light novel with digital figure function installed.
It's a VN, Not LN lole
FUN FACT: assassins and casters have an hidden x0.9 atk modifier for no reason causing them to do worse damage compared to servants in other classes with less atk values
and berserkers with avengers have 1.1x multiplier
@@lthaosx1046 rulers as well
archers have a 0.95 multiplier, and lancers x1.05
Pretty sure Assassins are 0.9 and Caster are 0.8.
@@harrysliyoko8809 no, both are 0.9
It's not for "no reason", those classes are naturally weaker offensively. This is why I hate non fate fans so much, stop spreading disinformation.
They didn't turn Katsushika Hokusai into an anime girl. They turned his daughter Oei into an anime girl and turned Hokusai into an Octopus that constantly hovers around her.
Partially true. The lore reason behind her 3rd ascension, where you actually don't see the funny octopus, but instead see tentacle appendages growing from her body, is that he's possessing her body and mind. In the first 2 ascensions, she's the only one who can interpret his speech, but in the third, he's directly talking to you, or whomever else.
🤓
🤓
🤓
@@Nurple17 Yeah, but he was specifically talking about her Saber form, where that doesn't happen.
Okay Pseychie, I will wait 3 weeks to react to this, thank you for reviewing FGO tho 🫡
You fell off
Hi king
Omg Muscle
Omg hello!!
im cooking something for this too
The one thing about being an FGO NA player, is that our voices really don't matter.
Content is already scheduled 2 years ahead. At best, we could gripe about getting some NA exclusive content.
But getting the actual QoL or UI changes this game desperately needs? That's on the JP players...and clearly they haven't been loud enough. Maybe this anniversary is finally a turning point, but I'm not optimistic.
Well, it's been loud enough to get several QOL features early. They only really hold off on mechanics that change the meta.
You say that our voices do not matter and yet we got various features earlier than scheduled.
@@ChaldeaWarmaster He means that NA has no ability to affect the direction of the game. They don't listen to NA at all for that. Getting features "early" is not worth any credit because they should be catching NA up to JP in the first place. The fact that NA is behind at all is a problem.
@@ryrin6091 there have been gacha games that try to rush to meet JP schedules only to fail spectacularly. You see it as a problem. I see it as a boon.
We could have other onigashima or summer idol rerun but nope fate academy colab rerun from last year motherfucker.
Sherlock Holmes first entered the public domain in 1981 as that was when the copyright of the first Sherlock Holmes novel expired. 2023 is when the final Holmes novel entered the public domain. That being said Ace Attorney uses Herlock Sholmes as a reference to the Lupin novels by Maurice Leblanc which parodied Sherlock Holmes way back in the day.
Despite me liking the game and wanting to stuck with it until it's bitter end, I'd have to say, your 6/10 is freaking generous as hell, considering you pretty much brutalized it for what it is.
Man, story really does carry this game.
Well that and my weird space fetish, so Space Ishtar and now Space Ereshkigal is by extra binding chain to this game.
His base for a game no matter how bad is 5/10, so another way to see this score is 1 out of 5
Story really does not carry this game. Half of Part 1 is terrible, most of the lostbelts are not even good and the character Mash has become is just grating.
I only play FGO cuz of sunk cost and because I'm interested in what bullshit they will come up with to keep the main cast alive - I have given these hacks no money since 2020 and I any money I ever would is now only for Limbus Company which is actually consistently good and it values your money.
@@Tom3kkk No one argues that singularities until Camelot are trash, but after that all stories are at the very worst okay and at best amazing.
None of them are bad.
If you don't like most of them, then it's on you.
You are free to have your preferences, but they could only ever be subjective.
@@Sobol14 Yet there are games that have really good story, like Limbus - it starts out rough but its worst is better than Camelot or Babylonia imo.
Too bad the game is still shovelware just as it was intended to be on release. Maybe one day they will stop letting these weird noname writers write the story and just get nasu on the job.
@@Tom3kkk Eh, in my opinion Limbus never hits the storytelling highs that FGO does, and it also only starts getting kind of good at Canto 4, everything before that is terrible. It took them until Canto 6 to figure out decent story pacing, too, everything before that (except for Canto 4 in some ways) was extremely backloaded with pretty much nothing happening until you hit the dungeon. Also if we are comparing the two, I am not a fan of how Limbus does their events, they usually feel too short and light on content to tell any meaningful story and it usually just ends up hinting at something or dropping a little bit of foreshadowing, but I don't feel like they amount to much on their own at all. If the warp train is any indication, they might be getting a bit better in this area as well, but they still have a long way to go. Hopefully they can keep up their current trajectory, as lukewarm as I am on most of their stories, it is undeniable that they have been getting steadily better with each entry.
Never forget the dude who spent 950k JPY/ 7.8k USD just to max out Scatach.
except he never did
HERE IS THE FUN FACT:
This game is the platinum standard of Gacha suffering. If you can handle the salt from FGO Shitty Gacha rate.
.
.
You can and absolutely will be able to handle the salt of any other Gacha game that throw at you
@@KhoaNguyen-tu6cw military training but for the gacha system. Once you gone through this hell……
Most other gacha systems probably looks like heaven…
Limbus Company’s gacha system probably looks like some sort of divine entity when it comes to the gacha lmao
This is real, like mannn im so glad i had to put up with fgo before i got into any gacha game, because the salt i get from this game will never compare to any gacha game i have played ever truly "that's hell you're walking into" moment
@@kaikiriya2761 I’m glad you made it out alive man 😭🙏
Can confirm. No other gacha game will be able to phase me atp. As someone who spent 800+ SQ to get Waver, only to get squat, even losing 50/50 in Star Rail does not get me down. The gacha in FGO is rough, even tougher when you’re a F2P (not even by choice back then because I was a child)
The only good side to this was that I do have Waver now…because of a 5 star selector from a bit ago and I had to work my ass off to lvl up his bond so I could keep him permanently
Bruh this hits too hard.
I’ve been playing FGO for a long time, and to me it seems like LASENGLE is both under funded and under staffed, they’ve been trying to hire people for a long time now. Multiple add campaigns trying to hire staff. They also appear to have a fairly high turnover rate, either due to low pay or hours of work. Why don’t they get the money they need IDK that’s something I wish I knew for a game that makes so much money. Either Aniplex or sony isn’t giving them what they need and that sucks. More talented staff would mean more hands to make more content obviously. Now I wanna be clear here, Im not defending some of the points made in this video, they are completely valid points and I agree with them, and that’s why it’s so frustrating to see a game you love that is absolutely proven profitable not be given what it needs to thrive. Great vid btw 😁
Hearing you talk about FGO's gacha system really made me realize how low my standards are for rates. No wonder I've treated HSR and R1999 like its a charity
Try out Brown Dust 2 and you will think you're day dreaming then haha
The answer to the 3-week events bit is that a while ago FGO put out survey looking for feedback and one of the popular bits of feedback was that people wanted less reruns, and now... Well... We have almost no reruns and 3-week events
YES THIS! Sometimes I think the fanbase itself has brought this upon themselves. Lasenge is also in the wrong in this one because they've just made the the issues exaggerated.
Ackshually 2 months on JP💀💀💀
@@Thanawat_CHEh current event is tied to the main story and the event itself is relatively short, you can complete it in about a week.
the devs said in an interview that reruns dont bring in much money and the player numbers and play time during event reruns drops massively.
also the complaint wasnt that people wanted less reruns but that they wanted more new content.
This game is literally when you max out story writing and nothing else is being fixed enough by the devs coz their jp side is a money fountain
Then 9th anniversary happened
Correction it's story writing and character design
@@MegaIatabut everything change when corporate greed attacked.
Basically yeah
Not really, the devs have shown multiple times to try and bring int he good stuff for players, but it's the corporate board that is stopping them. Stuff like the five star ticket and all taht were brought by the devs and one they had actually fought for against the top.
Psey: "i know FGO players will disagree with me...."
FGO players: "no, we completely agree that feature/mechanic is bullshit"
A salute to you for escaping the FGO gacha hell, god knows we will still suffer for a very long time
Also speaking as an FGO player 6/10 is a generous score.
Stinks cause the IP has the potential to make a great gacha game but it was used to make one of the most greedy and painful ones to play
yea thats the funniest part actually. WE KNOW how shitty this game can get😂
We know how shitty it is and we still stuck in the loop
Us FGO players really be here for the “story” and genuinely mean it. 😂
“Yeah! LB6 was peak!”
Though if the game was really that bad why are we still playing it let’s be real now
@@EnReaperyea really funny that story is the best talking point... Gacha game really need to have good gameplay to hook ppl in...
To be fair, it's not entierly Lasengle's fault. A lot of the problems pointed in the video come from the abusive management of Aniplex and Sony. AKA: the board members. 2san or Kanou-san and his team are doing the best they can while being oppresed and exploited by greedy and inconsiderate companies (I've heard they are understaf and under funded which most likely means that everyone but the game devs are getting a subtancial if not a deserved piece of the cake).
But yeah, this still doesn't changes the fact that the game haves way more issues than we want to admit.
Also, another crappy thing is the anniversay servant becoming a summer servant in disguise, the servants may be god but man... let anniversay be it's own thing
tbh though, I don't think Lasengle and Aniplex has any control over anniversary servants. It would be totally in Typemoon hand. Aniplex would totally have control over monetization scheme though
@@anhkhoanguyen8562 What characters appear is under TM's jurisdiction but the game function and features and stuff is held with an iron grip by aniplex
Absolutely, I was surprised to see not enough comments about this. DELIGHTWORKS was always kind of wonky and not that great, but they had enough passion and creativity to get things done up until Aniplex started getting more and more involved, and it's been downhill since the acquisition despite (in theory) having much larger budgets.
Especially for people that were following JP side for a long time and remember how anniversary/dev/staff talks used to be compared to what they have been lately.
considering how anniversary servants have had some perk for being used in a summer event since Da Vinci Rider, why not have them be dressed for the occasion?
It's important to note that the Japanese fanbase can be quite dedicated, sometimes to an unreasonable extent. A well-known example of this is in Granblue Fantasy, an older Japanese gacha game (even older than FGO) with a really bad UI. When the developers asked the players if they wanted the UI to be reworked, the answer was surprisingly "no." As a result, the game only received small quality of life improvements instead of the major UI overhaul it really needed. I'm not sure if the same situation applies to FGO, but with older titles, there might be reasons like this behind the lack of improvement.
59:00 regarding the wonky Skill descriptions UI; "Veterans FGO players are going to shout at me "just use the wiki, it's not that complicated!""
Well, as a veteran FGO player, I can tell you: your point is DEFINITELY valid. The Skill descriptions UI of this game are outdated, and I daresay; they were ALREADY OUTDATED back then in 2015/2017. Because back then, there was a game named Summoners War (still exists), or even Epic 7, and in those game, skills descriptions clearly stated the % rates of an effect activation and such. It's not even a "modern Gacha standard", it's BASIC STANDARD of ANY game at this point.
To be fairly honest, I've been playing FGO NA since 2017. So yeah, I'm a big veteran. But since last year, my interest in the game greatly decreased, because it's a game that not only doesn't evolve, but is receding. It doesn't give side content aside a couple of past events that had important lore and could be treated as side-stories. You can't play past events. Hell, they STOPPED RERUNING EVENTS ever since Lasengle took over. The UI is outdated, and there's no example of effort done to improve that in the slightest. It's been 9 years now, and not only the UI is still the same, but after 9 years, your exceed of Embers experience is still sent to the void when you level up a character.🤡
Today, I only play because it's the longest game I ever played, I do not put any money in there anymore, didn't even pay the GSSR and such for the past year; I just grab what is given to me and that's it. Even the characters kits aren't appealing anymore, for it all resolves around Buster or Art Loop AoE.
One thing about the whole skills not being detailed enough point that many people are not taking into account is that because of it FGO is one of the most prolific gacha games when it comes to content in social media.
Yes, the Fate franchise carries the game a lot, but the game being as popular as it is, despite being so outdated, is partly because you can find so much content in social media sites explaining all the elements in the game, with most of them being fairly entertaining.
Most other Gacha games don't have that, since the information is alteady easily accessible ingame most videos are about builds or team combos, which is great if you already have and know how to use the character, but if you still don't have it or haven't read their kit, then those videos aren't as interesting.
The lack of details with the characters skills ingame results in more hype for the characters in social media, and paradoxically, makes it easier to understand how to use each character and what kind of strategies and teams work with them, if you look for information on said characters outside of the game of course.
Of course I am talking about the general public, that is going to look for a UA-cam video or a Reddit post. Not the hardcore gamers that will go deep into forums and discord servers to find every detail.
@@imatiuI must say, the Stockholm Syndrome makes you a tid bit insane. What kind of mental gymnastic and yapping that you're doing dude?
Popular games that has a lot of informations available doesn't justify developers in not making any details at this point
The only reason FGO still basically gets away with this because they are carried by IP and Nasu alone
@@Kokodesuyoooo Really now? So does Genshin Impact have many character specific guides, made in video form, here on UA-cam?
Because as far as I have seen, most of the videos about Genshin are pretty narrow in scope, X team can run Y dungeon, or there are videos showing the skills and that is the entire video.
But things like in depth character guides isn't really common for most gacha games.
Your experience is pretty much matching mine: I went from spending $100 on my first week of playing to get Summer Mordred to not even bothering with the GSSRs. I don't even really keep up with the content: I've found the Lostbelt chapters to not be particularly well written, (LB6 is a weird example because it's a great story taken apart from everything else, but because of the specific roles and identities of Caster Artoria and Morgan I actually dislike it in the context of Fate as a whole) and so I'm lazy about actually continuing. The only thing keeping me logging in is missing out on the free ticket every seven days, which is an example of the terrible retention system because if you miss one day you lose that progress to the ticket.
"Even the characters kits aren't appealing anymore, for it all resolves around Buster or Art Loop AoE.". No, it just means you only like using meta units who does those things and never actually tried to use anything else.
The fact that the 'within 24 hour response' was issued to primarily satied players that already burned their ssr coins make me finally realise that f2p and low spenders have no voice at lasengle. And the fact they tacted on a 'we will fix this soon' at the end, when ways to get more coins and the bond improvements that they hinted in previous livestreams still have not been added is telling. I'm staying until lb7, after that will stop and wait and hope for a miracle during 10 year anniversary to pull me back. Truly every fgo player is in an abusive relationship.
> that f2p and low spenders have no voice at lasengle
To be honest though, coins are something that can almost only be interacted with is when going for multiple NP, you can just get one append skill with a 5* NP1, only way for f2p to get more is by saving a ton. In which case the fact that we'll be able to switch around the append skills also help the f2p/low spender base. But overall it's not a system though for them. (Well tbf it's simply not a well thought-out system lol)
Edit : Also I do think you should at least stay for the Ordeal stuff, because it's not that long and will even end next year in JP.
I’d like to point out details that I know cause I followed a lot of behind the scene info on fgo, the devs aren’t the cause of bad decisions or low down times on content and qol, it’s aniplex, why I make such a declaration with certainty? Cause it’s tied to one of the interviews the director kanou yoshiki did when talking about the first time they gave out a free 5 star ticket, aniplex blocked them from doing so and lasengle had to ask for help from type moon and nasu the ip holders, and in another more recent interview they talked about how they are understaffed and only have half the personal they need to make the game have consistent content updates, who’s fault it is? Aniplex cause aniplex is the parent company of lasengle and has supreme authority over their decisions, and also unfortunately aniplex has a big track record of shady business practices with other gacha games other than fgo which suffer even more then fgo with the same problems fgo has: skeleton crew, almost little reinvestment in the game itself and overworking of developers. Essentially fgo dosnt get majority of the money they make and as such suffers severely. I don’t deny fgo has problems but their problem isn’t the developers but their higher ups which are one of the biggest companies considered shady by the Japanese themselves, practically fgo is forced to limp and not being able to fix itself in a rapid fashion cause of the fact the studio that makes the game is just an underling with no real power to make a final decision of their own unless aniplex approves it
And they can't even do much to levy this because Lasangle got bought over during COVID, which slowed down updates and hasn't recovered since
Yeah. Even on the newest video they put out, Kanou-san looks like he wants to cry as he announced and apologized to the fans. The devs KNOW that they need to add more QoL, more animation updates and such to gain good will from the fans. But they have to answer to Aniplex, and Shittyplex don't care about good will. They are suits and execs. They are NOT human.
If things gonna change, our JP bros need to raise up so much stink that aniplex would be forced to loosen their anus control over lasagna. After all, our server is not a priority for aniplex. JP has to be the one to lead the charge.
I would argue that even if the profit cut is very big from aniplex, a software business that has minimal costs (meaning no expensive raw materials, only human resources) and makes millions every month should still be able by industry standards to fix the messes they have in game (we are not asking for an overhaul, quite less in fact), but that's a bit redundant if aniplex stops them at every point from making a better product.
The team also consist of mostly intern-kun
@@JohnWick-rh1zz don't forget the new intern-san that they recently hired... ffs Aniplex, let lasagna out of your bondage dungeon already!
Delight Works (LASENGLE) is to Fate what Gamefreak is to Pokemon, E-potential game carried by EX-potential IP
more like unable to get more investment thanks to Aniplex shady practice.
IP so good the bad game somehow still lives to this day
Bad game≠bad moentization and developers. Ive yet to hear legit criticisms of the gameplay or story from this comment section, everything is related to stuff that DW/lasengle shouldve added, or the shitty gacha system, yet everyone says its a bad game. Again, no one would play a bad game that has fgos shit gacha system. No one would play a bad game that is missing as many qol features that fgo is. The only reasonable conclusion? The story and gameplay arent bad at all. Carried by ip is used for souless rip offs that dont expand or innovate on the previously established ip, they just use the same name(Like db evolutions). If the story is good, its not "riding on the ip," its part of the ip, and at this point, fgo is the main bastion of the fate story.
@@rednaxela5960 by that definition almost no game can be called "bad", as long as I press a button and it works it's a "good" game. I'm not saying there is no redeeming quality to fgo since I've played it for years and have have acct that costs more than the most expensive phones, I love fate as much as any other fate fan but the game just don't hold up to standards to most gacha out in the market. A prime example being HSR, and with the announcement of the fate collab the gap in quality that fate fan should be getting in their game is just far too wide to call fgo good.
Also, the entire gameplay loop is just stacking as much buff onto one hyper carry and just do a 3 turn and maybe there's some verity in challenge quests, in HSR there are follow atk team, DoT team, hyper carry team, break teams, or in epic seven where the verity in PVP team building is staggering, or a similar game like reverse 1999 that has different build comp and look infinitely better than fgo.
and in terms of production value, games that earn 1/5 of what fgo is earning can can still give us some kind of l2d cutscnen or straight up full on animated ones.
fgo is a still operational game, so you can't just say "the game engine is old" being the end all be all deflection to all criticism, and no matter how you slice from game play verity, visual, or monetization, this game doesn't hold up to any of the contemporaries. This game would've failed a long time ago if it wasn't for it using fate IP and nasu writing the story, which, you know, is what "carried by IP" means.
Crazy how not a single thing about Progression sounded like fun
I've been about 4 years here
It has never been fun
9 years player here, one of the eyewitnesses of the "legendary 18 minutes" in fact, and I still to this day question myself how I managed to pass through the initial hurdle of the atrocious progression of this game and have an endgame account lol.
@@TheUltimaOblivioncall an Archaeologist, we have a fossil here.
Joke aside, will you, like Psychie here, getting out of the game ini the future or will you stay like a person with Stockholm syndrome
@@SirFailure Sadly I guess I'll stick with this game to the end, or until the next fiasco of the same magnitude of the servant coins. This time they responded fast enough for me to start even considering leaving for good
@@TheUltimaOblivion very well. Wish you the greatest luck in your next pull brother o7
As someone who just recently have to go to pity to get C.I.E.L, i still think you're giving this hell hole too much credit LMAO.
yeah but its ciel. Was still worth it
@@ludwig-alice as much as I want to say yes, no one is worth 330 pulls except for castoria.
The gacha in FGO is probably the one that gave me the worst pain since the pity system is absolutely ridiculous with it not only requiring over 300 pulls, but it also doesn't carry over to future banners (plus it's gone after you get the 5 star, so good luck to people who even think about getting their 5-star servant to NP2 and above without either waiting for a future rerun or shelling out a ridiculous amount of saint quartz aka money). That's not even mentioning the fact that the pity system only covers 5-stars, so anyone who wanted a 4-star is at the mercy of RNG.
“This gacha….must suffer like I have!”
I dunno if it's just me but i'm generally really lucky in this game. Like, not needing more than 150sq per character and sometimes even less for np2. The rates aren't that bad and the 300 pity thing makes it so that fgo isn't as greedy as genshin impact.
Ps. The 9th anniversary update made it so that the pity does reset once you get the rate up servant.
I don’t play this game, does QOL from JP get rolled in early or will it be another 2 years before global gets the updated pity system?
@@sssspider usually it’s introduced in the next major update a year after it’s been introduced in Jp. I believe destiny order was introduced a year ago on jp so the pity update could be introduced a year from now as well.
If we’re lucky they’ll introduce it on mew years.
@@Yuri_BurgerKetherBattle3.mp3
Us fgo players live by that “Thats hell you are walking into” phrase harder than any fsn fan
Mainly whenever we walk into a banner even if we got 900 sq…
fgo players truly are Gacha-god's strongest solder
We're the real counter force ngl
just like how i hit pity on Space Ereshkigal. It's the worst.
My friend just gacha 30 multi pulls for anniv, that's so fun to watch
900sq only 1 ssr
99.99/100
You only missed that you can actually see the kit of a rate up servant if you go on their USO page... but the second and third active skill are hidden from you ANYWAY so that makes it even funnier (anything else is on display tho)
Goated video
You know things are about to get serious when my man didnt bust out the thumbnail edits
"You dont choose the servant,
The servant chooses you"
Man that hits hard when I got Trung Sisters at np3 at 14 singles while hunting for a certain Penguin 😂😅😢🎉
To be fair, between LB 6 and LB 7 we had Traum as our main story. Even if the game pretends it a Main Interlude, it's very much a main story. If anyone jumps from LB 6 straight to LB 7 there are gonna be VERY confused, because LB 7 literally starts in Traum.
It's also in Traum where Kadoc recovers and "passes his test" to become master of Chaldea like us
That and also what happened with Holmes. People are gonna be confused why he's suddenly gone if they skip Traum.
It counts as main story for sure but boy are the standards much lower than a LB. 90% of Traum was basically filler with the last 10% being the only important part. Definitely not a good excuse for having a 16 month gap between LBs.
Yeah I also think the Traum is pretty good, kinda miss some of history reference tho (thanks Crazy Yurie). At least it's better than the Koyan one
@@aizeroth8858 It's called a setup, it's on par with LB 2-4 imo
Great video! As a long time FGO player myself, I would rate this game even lower lmao.
I just wanted to say some things on this video:
1. FGO should remain VN like: TRUE. Imo FGO should keep its VN like style and not be 3D like HSR or other games, as it is a live service VN gacha, with its creative head wanting to follow this vision. I will also agree that live 2D art should be implemented.
2. I personally dont know about voiced stories, because each script of FGO is so large that i really dont think there would be enough space (You cant bring up other gachas, due to how monstrous FGOs scripts can be). BUT I CAN BE WRONG ABOUT THIS.
3. You mention developers a lot, and I assume you mean game devs. For FGO fans, our game devs are beloved, because there have been instances where they fought against the corporation to get us features and QoL. And most of us believe the servant coins and Anni 9 systems were also corporation greed and not devs.
4. By saying main story chapter had a 16 month gap for LB 6 and 7 is kind of disingenious because even though they are not full fledged LBs, Tunguska and Traum are very pivotal to the story and lore, just brushing that aside imo is not right. But I do agree FGO stories should try to come out more frequently. The problem is Nasu, who can change the story on a whim, writes novel length stuff (he revamped LB 6 completely coz he was inspired by Oberon) and that detriments game major updates for story.
5. The points inflation is slightly false. IDK about Summer 7 event, but almost every other event if not all which had a points system actually cost the same AP (stamina) irrespective of the actual points required, they just arbitarily put those numbers
6. Servant coins are scum of the earth
7. Every event chapter that has lore relevance is permanently playable, the other are fluff and character building arcs if at all
8. Extremely great observation about in game information for FGO. They really need to work on that.
9. GSSRs and Destiny Summons are a steal in almost any gacha game, not only FGO, if you look at the price of getting an additional unit in most gachas.
I am sorry if I sounded overly critical, but I feel you brought out most if not all points about FGO quite well, so great video, honestly!
You typed out everything I wanted to say to counterpoint these specific issues he had with the game. Also I am gonna give to FGO 2 positive points on the gacha which is just a single premium currency (no regular or limited currency bs) and price point especially now with the “new” “reworked” pity. As much as people don’t like to hear about it, if the worst possible rolling outcomes happens while gachaing, fgo is either at par or even cheaper compared to other major game’s gachas systems (looking ay you hoyoverse and copycats) when it comes to total money spent. Either way I felt like a video like this was needed to really show how far behind fgo was in QoL.
@@brotheris33 It is surprising how the monetary costs come out compared to the widely beloved pity of hoyo games. The truth seems to be hoyo-like pity just does a better job of manipulating perception, while actually setting a higher average pricepoint by backloading the gacha probability and making pre soft pity awful, while soft pity solely exists to fool you into thinking you are getting lucky when getting it before hard pity.
@@kutyamen fun fact
In HSR to max a character and weapon it takes 3780 USD, while in FGO NP 8 is 3440 USD
@@Prahalad3362 only good consideration is this saying "hoyo games are great for f2p's/low-to-mid-spenders, pretty bad for big whales"
if you actually play the games - you at most would NEED a c0-c1 of a unit (very rarely more than that), sometimes even without a single copy of the sig weapon/toilet paper, to actually do content and grind stuff efficiently, and there's also tools for more efficiency like auto mode. What fgo does on the other hand? ah yes, 8 copies of a single servant to actually make the game play less like sh*t till japanese players literally threatened them. in fgo, the 3440 usd is basically at that point was made into a necessity. in hsr? 3780 usd is just a suggestion that you can either take or not, mostly if you do like the character well enough. that is to say - hsr is not without a sin, the way they treat male characters and the meta constantly shifting and main story constantly till penacony basically throwing rocks at your wheels definitely DOESNT feel nice, unless you had Gepard from start or any other good abundance/preservation units because holy sh*t does natasha suck....
@@SorarikoMotone 1. I never said FGO pity system is good, its pathetic for base copies it's just a fun fact.
2. If you really think you need NP 8 to actually do things in fgo efficiently, you haven't been playing the game properly at all. I have never seen such disingenuous take from anyone. Okay there is no auto mode, but in terms of kit power, only np1 is required since you get append 2 for free with that. And others are just to increase power or stats, unlike c1 and E1 and 2, that lock solid QoLs and team building options behind it.
Pls call FGO pity the worst in the market and I won't blink. But to say E0S0 characters are more wholistic versions of E6S5 than NP1 copies is just being biased beyond a fault
now im courious how pseychie will review granblue fantasy, a 10year old gacha thats still alive. i feel like it might be pretty good idea to have that game as a comparison
Granblue also shows its age in a lot of aspects and being infamous for the inhumane amount of grinding you gotta put into. But even that game has done more QOL on the gacha and its far kinder to new/f2p players that fgo despite the former being a browser game.
Hell, its technically the reason modern gachas have pity in the first place
aka gacha simulator
@@makairidah8354 ye, Granblue might be the biggest outliner out there amongst gachas..
with how instead of short sessions you can play indefinetly
and how consumer friendly it is compared to most other games?
It still has many issues, but somehow for me it might be the best gacha im still playing to this day, and even with the recent worrying news, i might still stick to it
gbf is unlimited gacha at the cost of unlimited grinding (well its a positive for me, I like super grindy games to no life on)
GBF is the grandaddy of MMO level farming for a gacha game, HILARIOUSLY generous in return for the highest pity system in any gacha game I've ever played, and a hellish learning curve of unexplained systems that are even worse than FGO's imo
Fun fact: crossplay IS Possible in FGO, but it is requires you to go into game files and copy specific files to another device in order to stay logged in on different devices.
It is not "Official" solution, and requires you to tamper with game files, but the fact that it is possible, but not implemented inside the game is baffling.
Ye I had to do this when they released a bugged apk and it wasn't possible to upgrade to the patched one because it had an earlier version number.
Getting those 4 files from android data was pain lol
Limbus glazing? In a Fgo video? well, that hour and a half was worth it
As an EN server player of 7 years, I really enjoyed watching "FGO: The Atrocious Gacha Documentary" lol. And I definitely appreciate you going back and editing based on the poorly received changes from JP's 9th Anniversary.
This game's flawed as hell, but I won't be leaving anytime soon. The story, characters & music are just too good now.
Yeah man, it's not fair to call us masochists or name calling like that when we want to enjoy non gacha aspects of the game, not everything has to revolve around us being fine with long boring grind or bad gacha systems.
My only wish is that they add more dialogues between emiya and artoria, seriously they were the main couple in the F/sn series, or maybe add miyuverse shirou.
Yeap. How many times i want to quit. How many times i rage quit because last card i roll turn out to be mafu tofu or silver card servant. But, i want to go to end of story of this game.
the story is prob the only thing making me not leave this game lmao
I wasn't bored for a minute here. Very well done
hour and a half for the 6/10 you can see on the thumbnail... that's dedication alright
From someone who’s been in this hell from 2017 and plays on both NA and Jp all your criticisms are all 100% valid. Esp the stuff about the game not giving proper details on skills, or have detail trials on servants and no way of being able to quick battle a free quest (at least for exp/qp) after being done with it. The game has a crazy amount of flaws especially when compared to most modern gachas and a good amount of the playerbase is just sticking around til the end because of how deep we’re already in. Pretty much Stockholm syndrome. But it is what it is we cope and move forward. Another great review btw. I watched your PTN one and it was great.
I don’t think nobody hates FGO than FGO players themselves. Everytime I ask about the game, they all recommend me to not play it
Watching this video as a mostly retired player. Feels like someone finally telling you why your ex was just horrible.
Just gotta say, the fact that you logged in for 881 DAYS STRAIGHT for FGO, even if it's just login and leave, kudos to you man. Honestly the things you pointed out makes me realize why most of the time I'm more off and on in this game. The video has been greatly entertaining and informative!
I did it for 2000+ days with no hard effort so ever, the game does not force you to do "daily chores" to get free pull currencies. All you need to do is spend 20-30 seconds for the game to load and boom you get your time-gated free pull currency.
FGO has crap rates and QoLs but they don't force you to play the game daily to get free pulls unlike other games 🙄
@@akowkakaoakaowkaoakoaoa Heavens forbid you actually *play* the game you're playing lmao.
@@eeroke12 Gacha players aren’t gamers, they’re png collectors. I thought we all already knew this?
@akowkakaoakaowkaoakoaoa jesus it's a game, it's meant to be played, at that point just play a slot machine
@@yahia5476 You say that, yet all the people complaining about FGO l want an auto battle feature so they don’t have to “play” the game
- 1 of the thing that make me kinda upset the most is that almost no modern gacha game learn fgo rank up quest system which i think it an awesome way to just buff old char and even fix recent release char
- next game review suggestion: sdorica, a taiwan gacha game, it major focus is in story and it char, it system did many thing correct and worth checking
Arknights did it implement it but still not great compared to fgo
@@coldfrost5 yeah ik that is why i said "almost no" coz i know there r small number of game that did do it but many was not really popular or not having the same impact as fgo did like you just said with Arknight
It's genuinely surprising that it's the one thing it has going for it uniquely.
Suck too since buffing character can do wonder on a rerun character's profit.
@@owo4288 and rank up quest system can be consider as a way to bypass certain gacha law like "can't change a char kit after release" coz technically there is no direct change to base char
I have been playing this game for more than two years by now and yes, every point you made was right. The only way to fix the issues in this game is not waiting, but instead telling those issues to creators of the game. (But they are probably listening JP players more compared to the global ones)
On presentation matter: the transfer issue
I want to add that the most stunning, confusing, and infuriating thing related to all of the aniplex binds and the bind codes is the single fact
That when they released the game in china, due to regulations, they had to make changes, and they managed to flawlessly integrate an account system into the game. THE ONLY VERSION THAT HAS IT, IS THE CHINESE ONE. And it has been -years-. YEARS before the aniplex thing, and the aniplex thing is still worse, somehow. it baffles me, looking back in retrospect at every single design decision DW/Lasengle did, and noticing how the only good ones are the ones where their cheeks were pinched by law.
"Choose how you are willing to suffer. Because that's the hard question that matters". FGO can be truly trash at times, but I still love it.
“Hey! that’s hell you’re walking into”
Playing FGO gave me stockholm syndrome
the love hate relationship here is strong.
bruh
Still my favourite gacha ❤
I like that FGO does direct character upgrades. They don't always hit the mark, but are often quite powerful and relevant, and sometimes even bring old forgotten characters into the limelight.
I wish all gacha games did character upgrades in a similar manner. It really really sucks when a character you like gets left behind by time, or worse, releases doodoo from the get go, and there's close to no hope of them ever being comfortable to use.
also Hibiki and Chikagi do look a little AI generated, prob just the art style
E: The dead time between events has been pretty widely discussed. iirc it started happening more and more after the Sakura Wars fiasco when DW was rebranded to Lasagna, presumably they cut a bunch of staff or changed management or strategy in some way, I'm not too informed if they covered this directly in any interviews though, just stuff I've heared 2nd hand. My take is, making the same event that's been done 15 times a year for the past 9 years shouldn't stunlock the company for 2+ extra weeks, even if it's of a generally higher quality visually and story-wise (which is arguable anyway). They are making a ton of money, just hire a few more people, make 98.5% profit instead of 99%.
Btw my horror story is 1600SQ for NP2 Helena Archer, a 4*.
1600 man do love her that much who was 5 star on rate up? did like her or him atleast
@@rhoem1353 it was Maid Alter, didn't particularly want her but don't hate her either, ended up with np4 of her, the sad part is i didn't even get spooked much by other 4 or 5 stars tho lol
@@catanaoni rip early spook arr still good but not many 4 star im saving for while so won't have my 4 star list filled
Spent total 2000 sq on two hijikata banners without getting any.
Took me 1300 on third rate up to get np2 lol
@@charginginprogresss holy yikes, pre-pity times were horrible
When you explained Fou paws, that wasn't entirely correct. Fous and Fou paws are 2 different upgrade features. Fous increase health and attack, while Fou paws are the "beasts footprint" you explained later.
Yeah there are multiple errors in this video that you wouldn't expect from someone who played for 2.5 years but they're nitpicks I suppose
kinda wish they buff the beast footprints
@@thegamerfe8751Probably because he’s capping on his playtime.
As a FGO player, I agree with your suggested improvements especially on the Gacha side. also they stopped rerunning events since last year in NA. their excuse was noone wants to play a rerun event but alot of players love reruns cause it's an additional source of materials, SQs, and chance in getting the servant.
to be fair on the fumble of LB7 in jp, Japan got another resurgence of covid cases at that time and it heavily delayed the development and release.
I'm hoping with the recent 9th anni debacle in JP will awaken Lasengle in their laid back strategy. players have been sending feedback by their surveys yet none has appeared that often.
honestly, I'm hoping for a newer version of FGO in future. with the upcoming HSRxUBW collab, I'm hoping FGO will get a new coat of paint/version to be released to replace this husk.
FGO can be great if the developers stop relying on a decade old system.
As a day 1 veteran, I agree with you in all points, loved the characters so much and even spenta bit. For me, at one point I just logged in and read the story when I had time, it pissed me off the login rewards restarted when you missed a day.
My old phone died 2 months ago and I don't really care to get my account back.
Just gonna miss my servants but it's time to say goodbye.
can i have yours if you abandon it?
recently lost my account because their shitty bind system, and heck ive this abusive relationship with this game and ill still want to pplay it
@@watchalongreaction i lost it too 😂
I am glad that someone has finally put into words all the criticisms I have for this game .
This gacha is what solidified my love for Fate as a whole and its the home of some of my favorite characters of the franchise like Musashi and Barghest but sometimes this game makes me feel like im at the end of an abusive relationship, specially cuz i havent gotten a single SSR servant since Bazett even after the final ascension quartz update.
Right now im on my way out and trying to get thrud summer while waiting for the fsn anniversary rewards, I really need a long break from this game before even considering touching it again, maybe ill return for the samurai remnant collab but for now this is where Im dropping off .
Like a weight being lifted from your shoulders. Real validation.
sadly wish they drop pity by 100 as py said so i can pull for more different 5 star safetly try save 300 summons for safety bazett she last valentime that long time
God, watching this video reminds me of why I took a total of 1 year hiatus combined off this game.
It's just painful as hell. Everything is hell. And other gacha games I'm into like Arknights and recently ZZZ seems like heaven
I think grailing is one of the best mechanics in any gacha game. Being able to raise max level and atk/hp of low rarity favourites is so wonderful
Yeah, but you have to pull multiple copies of a servant if you really want to max them out.
(Especially with how they haven't fixed servant coins after YEARS
@@NetzachEnjoyer that i absolutely agree with. What they did before 120 introduction was making grails itself be the rare resource instead of coins.
Grailing servants to 100 showed you really liked the servant and were willing to use your qp exp and grails on them. Nowadays even if you really like a servant unlocking appends and leveling to 120 is not possible for many servants. Especially the 4 stars which were already had problems like split rate up
I think something akin to grailing should be in EVERY single gacha game, and it honestly confuses me why it isn't.
Grailing is a mixed bag in the end too due to how FGO works, as due to how more hits = better card design, and simple damage calculations, mixing it with minimal stat increases, some servants are just better, even after grailing, while others are stuck as being bad. its great system in theory, but in the end it rarely matters in the larger scheme of things.
i pretty sur fgo is one of the only games where different rarities have different level caps
Might sounds harsh but as an active fgo player around 2017 to 2020-2021 I'll wait for fgo downfall. Like..in this era of good and more generous gacha games?? yet it feels like they dont EVEN really do anything especially on their QoL??? Maaan
Pseychie has put more effort into making this video than the devs have into fixing their game
You know the funny part about ealry Fgo is that the reason why, when Nasu came back, he made all the changes was because both of the subwriters (espically the one of Spetem) bemoaned how restricted they were, unlike Nasu, who threw an over limit scrpit at the crew and they had to deal with it
Also the hidden traits might be nasu fault
Because he also wanted the rates to be worse
This is one hell of a reviews right from a person who just escaped from it. Very good production value in the gacha space
The game is no doubt hard carried by its story and its IP as Fate lol. I do have some theories on why the consistency of events + why they don't do optimizations like other modern gacha games.
1) The game was built with spaghetti codes and as a cash grab in mind originally, but they lucked out and managed to carry on for so long. Whatever events happened during the first 5 years were actually planned ahead and written beforehand already. Now they have reached a period where that stock runs out thus they are scrambling to get ready.
2) Nasu, while we may praise him for all the good chapters he has written, is also partially responsible for the stall as he is prone to impulsive changes. He will and has written a story from scratch if he thinks of a new good idea and wants implement it. Sometimes it causes issues for the development team as well, like with Part 2 LB7. Despite its delay, if you reach a certain stage with a certain boss hoo boy, get ready for lag and bug that could reset your progress for that boss
3) Anyone who is not blind could see as clear as day that the current foundation of the game is poor, so the hypothesis is that with Part 2 ending in 2025 (who knows it will end in 2025 though as it could end in 31st Dec for all we know), they are pouring resources into something else. Maybe a new version of the game but could carry over the data of the first one. Because we know that Nasu wants to write a Part 3 (he may change his view, I would need to wait for the 9th Anni interview to see that), and the current game is vastly outdated already, an improved version being developed is not too of the question
Part 3 is possible
But developing a new software for it that allows players carry data over? That’s massive cope, Lasengle simply does not have the tech stack or development team to make a more modernized gacha game on phone, they simply suck, yes I wish they have the tech stack equivalent to HSR, but we all know it’s impossible
I hope to god they just let the game die next year with a blast instead of dying as a laughing stock if they pull another clown cash grub business decision
The game also has a skeleton crew dev team working on it supposedly, because the pay is awful and other devs don’t want to work with the spaghetti code
@@episode4882Maybe. But after hearing about what the dev did in Magica Record kinda gives me hope that Fgo could copy the formula somehow
I'm pretty sure Nasu implied the complete opposite in one of the latest interviews. He DOESN'T want to keep going. And I sure hope he doesn't even try to, because he needs to write the better works he's put on hold because of FGO.
He's produced Avalon le Fae, the best and likely only reason to play this god forsaken game.
Tsukihime remake has already suffered because of FGO, with Nasu not writing most of it.
Mahoyo is a decade old at this point, and yet we got no info on the second part of the trilogy, but a spoiler about its story in FGO is ok apparently.
Red Garden will likely be more of the same Nasu absence, not to mention he will probably work on another game with studio BB.
@@BygoneT Nasu's mind is a complete mystery, I remember he said the story was going to reach its climax in year seven and we're already in year nine without a clear ending, there's also the OC arc which is clearly a last minute thing to extend the story
Maybe Nasu just developed the same syndrome of the players and can't leave the game even knowing it's a waste of time
I used to love FGO, but the thing that drove me away, surprisingly, wasn't the horrendous gacha rates (though I'd be lying if I said they played zero role in my decision to quit), it was the lack of auto/sweep mode and complete lack of QoL. I don't want to spend literal hours a day grinding dailies manually. And this is coming from someone who has FOUR MAXED KALEIDOSCOPES. And even I can't be fking bothered. I can't even imagine what new players with bad cards have to suffer through.
I pretty much agree with every point you bring up in this video. I got into FGO during the pandemic and it was the story that had me engrossed whole time. If I had one request out of the tons of fixes and features that should be in the game is just being able to replay boss fights. Without that the game is 99% grind and 1% engaging battles and it's such a shame.
LB6 was and still is for me a moment where I was like "Yeah, that's why I like Fate, that's why I started FGO" and that's not surprising, because Nasu wrote LB6 himself, while first part Singularities, except Camelot, Babylonia and Solomon, I believe, were handled by writers who Nasu knows, being friends with or just took them as "apprentices". Some of writers even do spin-off manga or LNs now and still sometimes write stories for events or main chapters.
I love this video. As someone who has played FGO mostly on and off for 6 years now, it really shows how much of a masochist I am for THIS being my favorite gacha game LMAO
Amazing review, very in-depth and informative.
Stockholm syndrome might not be real, but FGO players sure feel like it is.
this was very educational any thoughts of getting started on this game have all been thrown away
You're doing a lot of damage control, but I don't think it's necessary, a lot of those criticisms are well known and accepted in the community.
I disagree with some details, like not counting .5 LB as main story chapters, and personally I like having more dead weeks, but the overall critic of the story pace is completely fair, the way they handle LB7 was stupid.
And the community is especially not gonna disagree with, what's IMO the big issue: the UI.
We all agree that it's absurd that skills don't have precise numbers in their description. And I had never noticed it, but the game UI lying about the NP getting first card and order bonus, is ridiculous. I had also never thought about how little info the game actually give about units you haven't roll for, as an experience player my first reflex is always the wiki, but a new player would definitely be lost.
It's less important, but the lack of a rotating grail front/tower event/challenge quest/... as late game content is also a frequent criticism of the game.
Honestly, the only thing would really push back on is concerning the game long time support. On that point I think they do better than most gacha. For example, of the ones I've played, FGO is the only one to update units in any significant way. It's not perfect (Geronimo is proof) but they regularly buff older units, including low rarity ones, sometimes to the point of making them meta. Which combined with the powerful welfare and the forced shared resources, make the game strangely F2P/dolphin friendly despite the atrocious rates.
That said, personally I really hope that with the end of part 2 sometimes in 2025, they chose to slowly sundown the game while developing a sequel on a new engine with a better content pipeline.
IMO I think they will be kinda forced to, part 2 is probably gonna be the end of the current protagonist's story since they can't really go further without making it feel forced and Nasu has moved on to other projects, many players stayed for the current character and story so if they don't improve the rest of the game once those are gone, it's not gonna survive. Lasangle probably knows it and that why they're stalling, hopefully, because they're working on something else behind the scene.
Imma be honest I never noticed the colored aura around command cards and I have never heard anyone else talk about it before this video
No, damage control is absolutely necessary imo
Why? There's a difference between criticizing something and bashing it, damage control is a easy way to get your point across without being seen as overly harsh, making it so more people are willing to hear you out
yep, with the right support even 3 stars can stomp enemies easily
36:08 also probably not many newer players know this but the pull used to be 4 sq per pull, actual hell
People don't remember it was originally 5 SQ per pull haha...
@@Kusanagix holy that's some even ancient knowledge, I only personally experienced the 4 sq era
Bruh
I can’t fathom to this day that a gacha game with this trash rates could be 9 years old.
Or myself for following through all of it.
I know, that’s why when I saw the announcement they will end part 2 next year, I felt relieved
@@episode4882 will that be the end of the game entirely? or just part 2 of the story
@@DPlumes People are tinfoil hat theorising that when part 2 ends the game might end for good and we might or might not get an FGO 2. I personally believe that the game makes too much money for any company to shut it down.
@@thegamerfe8751 people have spend wayy too much money on the game, no way it shuts down and everyone loses all that they've spent. that would be a horrible thing to happen
FGO will slap any QoL available but leave the gacha rates behind. 9yrs of congested gacha pool, they didn't even bother thinning out the roster and put those servants that were plucked out to be put on sale at the in game store. It kinda suprises me that I lasted for 5yrs in that hell until Azur Lane dragged me out of it.
Year 2 player here, this video was almost 2 hours of pure facts.
Good Effort, Nice work.
I am still waiting for an Atrocious Gacha Review | NIKKE episode that you are bound to make one day, and this FGO review made one more step towards that day🎉
6 of 10 ^^ The destruction.
But lets be real. Even as a fan of Fate. Fate is a good example if it comes to monatarization. But the gatcha itself is garbage and they are not about to fix it. Also the Story is the best we have in gacha... But the start of it is awful and it need till main Chapter 6!!! till it actually starts to get good.
Also of course the gameplay is outdatet. It works as a backbone for the story. But not for more.
Fate only reason to till be popular is the story and character. That is what keeps it alive.
Real, first 5 chapters are so shit
But thankfully Chapter 6 happened which lead to bangers after bangers, namely lostbelt 2.5.1, 2.6 and 2.7, these 3 chapters must get animated
@@episode4882fr the lost belts are pretty good story wise and yea anyone saying something before babilon was good your way to biased
People keep forgetting about Fuyuki 😭
'best story in gacha' I would be interested to hear what other gacha you experienced. Hoyo garbage?
@@zomfgroflmao1337What are you trying to start? Like it or not Hoyo games have a very good story and are, well, good at everything actually. Is not to make comparations but if you go that way it won't end well.
You know the game is bad when other players congratulate you if you quit
It's love and hate even if we quit we could never escape the hell we walk into
Quit? One never quits unless you somehow lose perm access to your account
It's more like Stockholm syndrome
That's literally every gacha though. lol The reason FGO is the last of the like dozen I've played over the years is a combination of the great story/characters and the fact I barely have to play every day. Every game with gacha mechanics and lots of borderline mandatory daily content and login stuff is bad for your psyche. Even then, I see how toxic gachas are for people and I'm happy when they get out.
listened through the entire thing while grinding for mats in fgo and damn you deserve the sub cause as a day 1 JP Player you are absolutely right and I really hope they do an entire overhaul on the engine with the 10th anni
EXCELLENT review! I’ve been playing this game for five years, and you nailed every complaint I have. I love FGO, but god do I wish it were better
I really enjoy the nuance that was mentioned for the relationship between the players and the developers. You higlighted the very toxic aspects of the handling of this game and how we as players praise these minute updates as "the second coming of Christ", while also mentioning the marketing scheme: "create the problem and sell the solution". Generally speaking, It brings great insight as to what standard we need to hold for ourselves and producers. In other words, I heavily appreciate this critique and hope by any chance this reaches the correct audience and bring more discussion to where something can be done.
It may be trash, but it’s my trash (lostbelt 6 is probably the peak of gacha game storytelling)
Also this is definitely the best review I've seen of fgo in my years of playing it, only things I can think of that were missed are that weren't mentioned rank up quests to directly buff older servants and interludes, the gacha animations themselves honestly being a lot of fun with all of it's variations despite how terrible it is as a system, and weekly quests (though there isn't really much to talk about there)
the only way to play FGO is to treat it as a Visual novel, Read the new chapter when it drop because it good, then just login daily for free stuff ( optianal ) wait for new chapter. repeat.
Literally me except i log in once a year during anni
This is my 9th year and I pray to god they finish off part 2 with a blast and finally let the game dies
@@episode4882 I login and exhange apple when it no event, auto farming event tho, FGA
I think you understated one of FGO greatest strengths, which is for how vast its roster is and what power creep there has been, the vast majority of units have relevant uses thanks to buffs they receive over time(which they could use to increase the number of, but even 1 is more than infinity times what most others offer, which tends to be zero, not all of them can be Priconne). Game's very first story locked 4 star becoming the bees knees of farming 8 years into the game, only in FGO, or the good old example of a 1 STAR Archer being buffed 1 year into the game only to spend the next 3ish years clearing wave 1 and himself.
FGO's gacha will destroy you, but what you get out of it you can over and over dust off and use, despite the increasing difficulty and power. Or you know they throw beds at people. Still a game where the usability of a unit is determined by neither newness or rarity, and not being forced to pull newer and newer units to stay relevant where I have to hope my old ones get a new version so I can use them again. Now if only who gets buffed wasn't decided by a sentient mushroom.
FGO at the end of the day is best described as the product of an endless tug of war between a gigantic company wanting to make obscene money and and a writer who has way too much creative control over even the mechanical parts, with a way too small team forced to bring it to life. Yet it is hard to imagine it existing if it weren't for that, as no other gacha can be this successful where both irs presentation and revenue generation are so unoptimized.
I am a big fan of the nasuverse. I really appreciate how objective you were. It's true most of us Type Moon fans tend to forgive FGO many unforgivable things.
It's given things like ORT which was a hugely anticipated entity for 23 irl years but in exchange... it has some of the most terrible qol and practices in the gacha industry.
Thank you for this extensive review.
There's so much nonsensical reasoning the game devs and director yap about when players ask about QoL whenever he got interviewed too, it's honestly insulting. When asked about bulk AP burn or auto battle he talk about "erm you see what important is the bond between you and your Servant" like bro cease breathing, we care about them because we know more about them from the story, Interludes, etc. NOT from grinding shit with them.
Forcing Bunyan to stomp on buncha piss hands every day so I can get Arceuid to Lvl 100 have NOTHING to do with building my bond with her, or with anyone in the team for that matter.
Regarding where the money is going, I would blame Aniplex for any overhead decisions. Aniplex is probably not letting Lasengle reinvest much into the game, as they probably spend FGO's income on other projects...
Unlike other gachas who's companies are solely invested in producing their games, FGO is more like the Pokemon of gachas. The game can be crap, as long as it still pushes the IP merch train forward.
As a 6 year veteran of this game who will probably keep playing it until end of service I 100% agree with every point in this video. I didn't expect it to be so well put together and informed about all the nuances of fgo. I love fate and I hope in another timeline fgo got a dev team that was as passionate and hard working as Nikkes. I truly think if that was the case it would be the biggest grossing gacha in the world. Anyway I will go back to playing my copium simulator hoping for 10th ani to make it any better.
After this video I highly anticipate the moment when you cover Arknights. Pretty sure it's gonna be an informative watch when someone that has a good grasp on industry standards comes in and points out some issues that long time players like me completely fail to pick up on. ... Except the Limited spark system. Pretty sure everyone would agree with you that that one needs some more changes than the recent ones.
7 years of mostly S ranked luck have shielded me from the gatcha hell that most complain about and I really enjoy the story so honestly I’m sitting pretty.
Can’t blame anyone else for feeling different though.
There is no person in this earth that hates fgo more fgo players, the levels of suffering and bullshit that we endure is greater than any bullshit any other game does, honestly if you play this game every other game will look as the most friendly thing ever, i haven't seen any fgo player even recommend playing it, most people got into it either by the story, doujins or courisity never by recommendation
Yeah when I started playing HSR after stopping with FGO it was like going from an abusive relationship to a dream one. And that game still has it's flaws like endless gear farming to keep players log in but it also keeps pumping QoL features each patch or giving away a free max rarity unit and im just "It's fine being loved like this?". Hell they even gonna have Fate UBW collab next year and it's gonna be so funny how they are gonna make Fate characters both look better than in their own game and be easier to obtain as well.
At this point I'm just hoping for a FGO 2 or something with a new development phisolophy but we know that ain't happening cause the money keeps rolling in
Now that you cover FGO, hopefully next one is Arknight review.
Sherlock Holmes fully entered public domain in January of 2023. Though idk when was he introduced in FGO, probably earlier.
Much much earlier lmao.
I'm pretty sure he first appeared in the release of Camelot Chapter which was back in 2016 before the game reaches its first anniversary.
@@miteigi8334 Yeah exactly, he's wayyy older than people think, however when he was introduced he didn't reveal his identity iirc
@@thegamerfe8751 Pretty sure he did introduce himself too as Mash immediately fangirled to him and assumed he's a Caster.
We have more servants whose names and lores aren't allowed to be used, for example the Australian servant wandija
old engine is not main problem
key problem is Japanese dev love to patent their system.
if any game use similar system that other dev has patent , chance are they're getting sue
ESPECIALLY a highly successful game like FGO
in Japan fair use doesn't exist.
this is why JP gaming landscape is very stale , they're afraid of getting sue simply they use system that happens to similar to one that already patent.
compare to Chinese, their game keep copying each other but in doing so they sometimes evolve into something new and superior.
Yeah, the reason why you cant level skills directly from level 1 to 10 is because THAT FEATURE IS PATENTED BY DENA (PKMN MASTERS)
LIKE HOW IS THAT EVEN A THING WTFFF
@@akowkakaoakaowkaoakoaoa if this is real I will never even consider to try a gacha game from japanese devs then, knowing game will be always inferior to other ones and issues won't be fixed.
NA fgo players put more effort in planning for the next 2 years of the game than for the next 20 years of their lives.
In 7 years Azur Lane has updated its UI two times and for the two years I played it I was able to get 95% of all the characters. In FGO I had to pray to the gacha gods for 5* and playing Azur Lane made me realize how shit FGO is
That's just make me realize this is probably the only real japanese game he's going to review in awhile,tho when I first heard him mention he play fgo I thought he actually played jp and not na only for 2 years
Azur Lane became an eye opener for me, it's like being rescued from a concentration camp when I first played it, I even managed to get every UR and SSR despite being 5yrs behind from it because the level of generosity in this game is like watching water turn into wine.
@@side7oldtype298 bro I still remember when kancolle was a top dog and azure lane announcement just make people chuckle at it like some cheap knock off.. now look at what happen to japanese gacha game..
@@poonpoon1604Kancolle stagnated as time passes by, and what also surprised me is they even have a permadeath mechanic in a gacha game? Who does that asides from Kancolle?
@@side7oldtype298 region lock, web page type game only, no language switch yep thats japanese game alright
The best way to experience FGO is to just read the doujins.
“Well THATS one way to mana transfer!”
wauw (basedbasedbasedbasedbasedbasedbasedbased)
you know it's concerning when the recommended way to experience the game is by reading the porn.
@@atpyro7920fate as a whole started from eroge so its only fair to come full circle lol
I don't play FGO, but i read fgo doujins
You know... It says something when you realise that this is probably the longest Gacha review on this channel (at least that I know of). And you even played FGO for 2 years just for this review. Talk about dedication! Impressive!
Okay seriously though. Who is actually saying the FGO gacha is generous? Even before the modernization of pity systems and sparking, I don't think I've heard anyone say anything remotely close to that. I just wanna have what you're having, cause it must be some real EX rank level shit.
I think he is conflating 2 arguments, I doubt anyone has ever said that the rates are generous.
But you pretty often hear people say that the devs are generous with the currency. Which is true, we tend to be showered in SQ for anni, although it just offset the bad rates/pity.
@@raitoirowe didn't get showered in SQ at 8th Anni and that + Aesc Anni servant makes it the worst Anni
@@AstralBelt Maybe, I only play NA, so I can't really say.
The "generous gacha" is a myth. It's just a scale of awful to bad. I remember people telling me how generous Dragalia Lost was while watching a friend spend $1000+ on one copy of Monster Hunter Sarisse. I've seen people bring up FEH's 5 star rates leaving aside the need for 11 copies for scoring modes. I've heard how great Nikke is, just as long as you leave out the fact sub SSRs are all useless and the costume gacha is inexcusably predatory. And Genshin is still just as bad or even worse than FGO for the guaranteed cost of a unit + unique equipment. And that's not even getting into how in most gachas, the welfares are completely useless (I wish there were just as many videos talking about why all these gachas need welfares as good as FGO's, as 9 years in it's still the gold standard for welfare quality).
I think Azur Lane remains the only gacha I've ever seen that's not even that bad as it's entirely subsidized on tons and tons of paid skins with a number being at least reasonably priced lol. Otherwise I've watched friends pull almost every unit in the game. Everything else is trying to make you look over there to try to psychologically convince you their shit doesn't smell as bad.
@@Cav829 yeah usually if I hear that a game is "generous" I want to know what their skin situation is like, because either profit is gained through skins (making character rates better) or is gained through characters (and skins are not that big or even free like in fgo). Also I wish he talked more about CEs because their equipment system to me is far better than grinding months for something like genshin or even pgr (although pgr is kind of closer to fgo even with all their hoops)
4 years ago, after 3 years of playing I cut this game out. It does not respect your time, it doesn't reward your dedication and it doesn't put in the minimal effort to get better. It deserves nothing.
You can say that about any gacha game it's not a trait particular to this game, for me it was genshin impact.
@@victorrusu1913 personality I'm on and off with genshin, but the amount of laziness that goes in fgo can't be compared with genshin. Genshin actually feels like the money people invested go back in the game, the music, the models the environment and all the other things that the genshin devs put effort in keep me coming back, where as with fgo I have nothing to come back to. What should I come back for the yearly story quest or for the barely cannon events? Oh wait no let me come back for the endless farming. At least with genshin I know that every few patches I'll get something new to explore
@@acceldownBro you said the game doesn’t respect your time and then complained about the game not having a bunch of stuff to do
@2BAMaster9 when I say the game doesn't respect my time I was complaining about how much time every character needs to be leveled up, and how grinning for characters is basically the only thing you can do. I'm not complaining that I have to play the game, I'm complaining that what the game has to offer is a time wasting bullshit, with no substance
@@acceldown You say that, but the game you compared it to Genshin has the same issues but worse. You can literally farm artifacts endlessly with all the RNG and on top of that the only thing of substance to use characters on are Spiral Abyss. At least in FGO you have the challenge quest, events, and story quests which all require your characters to be built. In Genshin to fully max out a character you need the character, the character specific weapon, and RNG artifacts. This isn’t even getting into character constellations which is far far worse than append skills in FGO
for the amount of money fgo is making, there is no excuse for fgo to not rehaul their entire engine since their system is so outdated
The fact FGO been running for almost 9 years should be an indication that it did something right.
Any lower score is just being dishonest.
@@gilgameshlfx7006 the reason why FGO has only kept afloat in the past 9 years is due to it's IP and sunk cost fallacy.
@@gilgameshlfx7006 rather than showing how good FGO is it's just shows how blind the consumer base is. People said FGO is like an abusive relationship, imagine having a 9 year abusive relationship that you can't get away in, surely it means that abusing someone is right moreso than the one being abused an idiot for staying in it.
@@cracuss31n52 Or people just into FGO for a completely different reason than you.
You're into a gacha game to gamble. You assume those who played FGO the same.
Unfortunately lasengle suffers the same fate as game freak as their profits got hoarded by their publisher and investors.
I never saw battle passes as a good thing. Too often are they time-limited or an excuse to sell you a bunch of stuff you didn't want in the first place while forcing you to play content that you may not be interested in. The rates and pity may be cruel, but it's a breath of fresh air to not stumble across "special limited time offers" at every corner or not being able to obtain a cosmetic unless you buy a specific pack. In that regard FGO's monetization is fairly simplistic and transparent and I can appreciate that.
As far as monetisation goes apparently if it ain't like Genshin then it can get better apparently, didn't the western world lose its shit over the battlefront 2 controversy? Why are more avenues of monetisation considered a good thing now?
@@thegamerfe8751 i mean, in case of that game, it was a PAID game with VERY aggressive monetization - they had literally many choices on how to go about it and choose all the wrong options. plus they literally did a bait and switch with that game on launch.
in gachas - battlepasses are usually inoffensive enough, and funny you mentioned genshin - because hoyo's battlepasses are the most inoffensive ones in general (both by price and what's in them), and in general is not worth buying unless you do it with monthly sub or want an icon/furniture from it, which are not the biggest deal out there.
the story, characters and ost are whats hard carrying the game,
i used to play everyday but it got so boring 3 years ago, now i only play it when an event comes up or a new chapter is released.
Have you ever heard of NIKKE? I think it'll be a really good video to make an atrocious gacha review episode
You'd be surprised on the amount of videos he already made of NIKKE
@@majinrabbid dw lmao, I started watching his videos back on the NIKKE days. The comment was just a satire one :)
Oh yeah, probably he never heard of make content of such niche game before, hope he sees your comment!!
I'm a former fgo player and I used to write off Nikke as a coomer bait game with no substance, I mean, it is a coomer bait game. But I got into it during the NieR collab and it's better than FGO in pretty much every way except for the story, which is still good and actually gets chapters frequently.
The fact that you know about Fata Morgana earned you a subscriber and a like. A man of culture indeed.
As a graphic designer with a love for UI/UX in game, I can say that the UI/UX in the game is really so vintage and chaotic that it's not good, even for a 9 years old game developed by an indie company. It's just a poor and sloppy job and they're so lazy that I think they will never do a much needed revamp. It's a shame because as a fate fan and a gacha player (tried FGO, didn't understand anything and dropped immediately) i would love a well designed game ( and they could make an effort for very little money ).
Fgo creators and players r so locked in, viewing them from the outside is so daunting. This video helps demystify so much