Magma Rust Melter | Ep 15 Finale | ONI - Frosty - Ceres

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  • Опубліковано 6 лис 2024

КОМЕНТАРІ • 87

  • @bengoodwin2141
    @bengoodwin2141 29 днів тому +92

    Kind of a shame that series like this lose half their views after jusy a few months. I'll definitely consider watching whatever comes next!

  • @keithstathem872
    @keithstathem872 29 днів тому +40

    debris on a rail exchanges heat the same way as debris on the floor, meaning it exchanges heat with both the tile it is in and the tile underneath it. That is why you had to move the pre-heater down one tile.It's a very unintuitive game mechanic.

  • @cylisplaysgames
    @cylisplaysgames 28 днів тому +28

    47:56 Echo sets up a return system to heat up rust with new iron, forgets to limit access to dupes, dupes come in and collect hot iron bypassing the cooling loop...

    • @juraj696
      @juraj696 28 днів тому

      that was iron

    • @fruity4820
      @fruity4820 28 днів тому +1

      It was some leftover steel

  • @deatho0ne587
    @deatho0ne587 26 днів тому +1

    Loved watching the temp sensor at 38:01 reading -273C (in a vacuum) while you checked out the sensor multiple times.

  • @reyrodrigues
    @reyrodrigues 28 днів тому +12

    “But rust assured” Echo, you sly devil.

  • @Youmu_Konpaku_
    @Youmu_Konpaku_ 28 днів тому +7

    From the flox farms, to the zombie pandemic to the wild bon bon trees. This series was definitely quite a chaos

  • @kellswalter
    @kellswalter 28 днів тому +8

    You cN use your rust melter for metal ore as well. Way faster than metal refinery. Iron rust and cobalt have similar melting points. Copper, gold and aluminium have similar temp ranges.

  • @dmeyer0
    @dmeyer0 27 днів тому +1

    I always love your videos, but wow. This build was just a work of art. And your explanation of it all was just wonderful. Thank you.

  • @Christian-jc6gf
    @Christian-jc6gf 28 днів тому +4

    volcanoes in ONI are always fun to work with. I made a petroleum boiler in a recent save i played using a minor volcano, nothing this big and impressive but it was a neat little build nonetheless

  • @SuperCaitball
    @SuperCaitball 28 днів тому +4

    25:38 Actually, the reason it wasn't letting you build it there was because the conveyor shutoff has a power input, and you can't overlap two power ports (the joint plate connector is one)

  • @tavern.keeper
    @tavern.keeper 29 днів тому +8

    Mercury on the floor is a good way to keep steam turbines cool in vacuum.

  • @lolilol20098
    @lolilol20098 29 днів тому +6

    Yay a long video! My fave kind of Echo video 😁

  • @overlordkye
    @overlordkye 23 дні тому

    Ooh! I’ve never seen a rust melter before. Probably because, as you say, it’s a lot of work. But at least it’s something to do with all that hot molten rock. As much as I’m sure it can be a headache and a half to do sometimes, I really enjoy seeing these advanced or unusual systems. They showcase just what sorts of things you can do (and/or get away with!) when you mix the game systems in with a dollop of creativity.
    Striking the kind of balance you need on every component to make sure it all flows, and nothing explodes... my hat is off to you, fine sir!

  • @Telukin
    @Telukin 28 днів тому +5

    I ended up triple-geotuning my volcano when I built my rust melter - gets it super-hot and generates more.

  • @SilvasRuin
    @SilvasRuin 28 днів тому +4

    Did you know the Frosty Planet DLC came with a new test lab seed? At first it looks like a temperature inverted Oassise, but it's got more going on than just that.

  • @coconut9497
    @coconut9497 28 днів тому +2

    Hey echo, for the next series I’d love to see a costum map (like the mini sirese). A fantastic day to anyone who sees !

  • @Kurock1000
    @Kurock1000 27 днів тому

    Thanks man, it was a great series. I eagerly await what’s next. That said I hope you had fun, and continue to have fun in this shorter format.

  • @Hurin1234
    @Hurin1234 25 днів тому

    A real treat to watch you create Echo!🎉

  • @CapNJunkie
    @CapNJunkie 22 дні тому

    Always enjoy these. Thank you.

  • @_-khost-__-channel-_8877
    @_-khost-__-channel-_8877 29 днів тому +4

    i' ve been waiting for this

  • @nazgu1
    @nazgu1 28 днів тому +4

    Btw, you can still fit one more steam turbine, it's just going to have 2 of its ports blocked.

  • @MelanOw
    @MelanOw 27 днів тому

    I loved this rust melter, I didnt even know it was a thing to be honest but rly cool idea !! Also this series has been really original with the alternative Oxygen system and everything that happened Sooo yeahhh Keep it up and ill keep watching future episodes or series! Thanks for the entertainment :)

  • @MustenMust
    @MustenMust 28 днів тому

    Cant wait for the new series! Amazing work as always Echo!

  • @matthewdunstone4431
    @matthewdunstone4431 28 днів тому

    Love this episode. I’ve never seen rust melted before.

  • @DavidsCellar
    @DavidsCellar 28 днів тому

    I've been binge watching your content all day how did UA-cam not recommend me this sooner, filing a complaint for disruption of happiness.

  • @TheAngryForest
    @TheAngryForest 28 днів тому

    Good morning Echo! It's always a sad day when a seties has to end. The little dupe and I cannot wait for your next oni series/episode. As always keep up the great work and thanks for the wonderful video!

  • @myxal
    @myxal 28 днів тому +1

    I probably wouldn't worry about magma falling from the blade edge exchanging heat with things on its way down - IME small amounts of liquid, when falling off a ledge 2 or cells or higher above the floor will pretty reliably form precipitation (as opposed to atmosphere) that doesn't exchange heat on its way down. Liquids stay as atmosphere when there's high mass, or when they're falling of 1-high step, or they're falling off of another liquid.
    Regarding solidifying the magma - I'm doing something like that on my superconductive planetoid - 1500°C magma as a backup heat source for the niobium-power-plant. I actually solidify the magma (and niobium) into vacuum first (the 1500°C magma has fairly little left in it) and corner-sweep in inside. No door injector needed - instead, temperature sensor inside the steam room controls either the sweeper, or conveyor loader.

  • @johannstein5199
    @johannstein5199 28 днів тому

    Cant w8 for more oni

  • @diegorocha2186
    @diegorocha2186 28 днів тому

    This is a very beautiful design!!! 0 priority mode should be part of the game, it makes a lot of sense to design and build stuff step by step

  • @zecorezecron
    @zecorezecron 28 днів тому

    You should drop the water from the turbines directly on heat sources. So have one drip water on the aquatuners and one drop on the metal tiles transfering heat from the hot igneous rock, ect. That way the water directly cools stuff instead of needing the heat to transfer through the steam.
    Also, if you run the very hot debris through a couple metal tiles, it exchanges heat way faster then just running it though steam alone.

  • @KuraundoClown
    @KuraundoClown День тому

    You can tame a normal volcano with 3 steam turbines and just Steel in the steam room, if you let them start at 125°C steam temp. and have enough power to operate an aquatuner to get the igneous debris to 20°C for use, so as long as you control the output of the rust heating section, you should be fine with 3 turbines.

  • @johnchiz54
    @johnchiz54 27 днів тому

    I'm going to wait till I finish the video to submit this comment but at 27:43 you would want the debris cooling loop to counter flow, the coolant from the aquatuner should be going counter clockwise in that loop so the coldest temp of the coolant and the coldest temp of the debris are both on the same side and the warmest of both is on the warm side.

  • @dean4939
    @dean4939 28 днів тому

    Get the mod for Insulated joint plates. Use the Geo tuner to get an increase in your volcano output and temperature this is helpful when you only get the small volcanos on your map. Increased temp will use less magma as well. at 47:47 your waiting for some liquid Iron to form to interact with the thermal sensor. what you could do instead is make a small two tile area filled with water and place that thermal sensor inside the water to set your melt temp for the rust. You could also use a similar setup with the roundabout / counterflow to melt phosphorous to refine it. use the trick i suggested with the thermal sensor in water/ steam to get a more precise temp to melt that phosphorous and make a counterflow of the liquid phosphorous due to the SHC of the refining process (.15 vs .77 SHC) you will get some good heat for the counterflow. compare this to a regolith melter for power of .2 to 1.0 SHC. Then drop your liquid phosphorous in some cold water.

  • @MikhailShevtsov
    @MikhailShevtsov 28 днів тому

    I've used mesh tile + magma trick and it's pain in the butt to work with. It always clogs. I've managed to sort this problem by pushing magma using simple timer and three steel doors to the diamond floor which is connected to the steam room. When magma blade touches diamond tile it creates a debris which then picked by the autosweeper and sent to the steam room. This system becomes super compact - only 4 tiles high. Plus you can drop a rust directly into the magma and melt it to iron without counterflow heat exchanger. I've managed to process about 200 tons of rust using just 5 volcano eruptions.

    • @nazgu1
      @nazgu1 28 днів тому

      The mesh tile system is much easier to operate if you have ample space - making it 4-8 tile high allows you to easily process magma output from double geotuned volcano. Original design by Tony Advanced used 4 steps for a volcano tamer.

  • @zarquan3144
    @zarquan3144 21 день тому

    45:25 Material on a rail is treated like debris in that space. The game is acting like that debris is sitting on the solid tile, which has heat transfer.

  • @queenkalero
    @queenkalero 28 днів тому

    Watch out for brick walls. They jump right out at ya some times

  • @nazgu1
    @nazgu1 28 днів тому +1

    >36:10
    Wait, that temp sensor above the metal tiles is in a vacuum, it's not going to measure anything!
    >41:15
    See, it's still showing -273°. You'd want to have a blob of lead or copper there. An insulated tile to the left of the sensor will prevent that blob from going anywhere.
    >47:50
    Ah, so you want the molten iron to be there? But AFAIK it will not happen, because the rust will only melt on rails inside the metal tiles, and in that case it should be pushed left, not up. Or does it get pushed up first, if there is an opening?

    • @EchoRidgeGaming
      @EchoRidgeGaming  28 днів тому +1

      The molten iron can pop there. I have had the molten iron there a few times, just need the hotter magma.

  • @ForeverLostInOz
    @ForeverLostInOz 28 днів тому

    I have always ignored rust. I will have to give this a try.

  • @Grz349
    @Grz349 28 днів тому +2

    21:28 Couldn’t you have directed the second magma blade towards the edge of the map? That way you wouldn’t need to cross the below the steam chamber.

    • @EchoRidgeGaming
      @EchoRidgeGaming  28 днів тому +1

      Yeah, hindsight this would have been much better.

  • @zerken77
    @zerken77 28 днів тому

    42:16 as far as technical names go, technically it is a name

  • @jamesguerinot414
    @jamesguerinot414 28 днів тому

    You can always geo tune the volcano, worst case scenario.

  • @diegoflavio8193
    @diegoflavio8193 29 днів тому

    oh god im want to see this. ill come back in few hours. haha

  • @MrFreak024
    @MrFreak024 29 днів тому

    i feel like you could just use a petrol boiler to cool the magma more and use it as the cooling for everything before having the left over heat go into a steam room

  • @ElTurtleHermit
    @ElTurtleHermit 28 днів тому

    Two questions:
    1. 18:58 If you are concerned that the final magma dropper might get too hot to solidify magma into small rocks, don't you want a temp sensor there to force it to dump its heat into the other room? You only put a temp sensor in the steam room for if the steam room got too cool.
    2. 44:35 why do you assume its the rail tiles and not the molten iron splashing onto the tiles that heated the catch cup?

  • @zarquan3144
    @zarquan3144 21 день тому

    You should check out the new Chain Tool mod. It allows you to chain sets of tasks together so they have to be done in a certain order. It does most of what Priority 0 does, but better.

  • @berys4331
    @berys4331 28 днів тому

    While the door for the heat injector on the rust loop will usually stay closed, wouldn't there be a chance for liquid iron to appear in the door's tiles when it is open? Or does liquid spawning from melting solids behave differently than debris spawning from liquids cooling? I've never played much with melters like this, just the 'low' tech petroleum boilers

  • @JuliaSouza-hl5yj
    @JuliaSouza-hl5yj 27 днів тому

    Please continue oniii ❤

  • @fruity4820
    @fruity4820 28 днів тому

    This inspires me to create something with the minor volcano i have at the top of the map of my corrent colony, but since i already have so much refined metal between my 7 metal volcanos just on the first planetoid (one of which is an iron one), i am leaning more towards a glass maker or something like that.
    Also i have some qustions- is there a reason that the metal tiles at the counter heat exchange arent connected? And doesnt the way that the igneous rock debris forms causes a lot of heat deletion because it stacks on top of a pre-chilled pile of igneous rock? (If it does i guess its a good thing for when you dont really care about power and just want to chill the igneous rock, but i am just curious)

  • @natanduarte5273
    @natanduarte5273 29 днів тому

    50 minute vid? count me in

  • @HayaneHayaokimasu
    @HayaneHayaokimasu 26 днів тому

    Could I bother you for a beginner's guide on how to conquer the different biomes such as caustic and marshy? I tried breaking into a marshy biome with the deodorizer method and spent the next 60 cycles pumping out polluted water, setting up an oxygen mask dock and slowly clearing out all the slime tiles and slimelung germs :( they don't seem to die as fast in oxygen as a few years back

  • @nrowedder
    @nrowedder 29 днів тому +2

    Did echo say "rust assured?"

  • @pierrotdeanau1848
    @pierrotdeanau1848 24 дні тому

    35:04 oups… we missed the automation cable to the door… 😅

  • @klebam9133
    @klebam9133 28 днів тому

    I feel like the end result of the rust melter was rushed, and I think it needs more attention before all content for this playthrough ends.

  • @bialix1
    @bialix1 26 днів тому

    what's the point to have a thermosensor in a vaccum at 26:28 ? I don't see any medium to connect to metal plates, do I miss something?

  • @datsawesome3241
    @datsawesome3241 28 днів тому

    question. How does the rust after melting into liquid iron not fall off the circle roundabout. Or better yet, if it drops down into your little metal tile pool. How does it land there instead of falling straight down and to the right of the Metal Tile pool?
    The only thing i couldent understand.

    • @nazgu1
      @nazgu1 28 днів тому

      When something melts inside a solid tile, the liquid is pushed either to the left or to the right, not down or up. There is no space to the right (occupied by door and insulated tiles), so any rust melting on the rails inside the metal tiles gets pushed to the left. From there it drops down onto the cooler metal tiles, where it immediately solidifies.

    • @bialix1
      @bialix1 26 днів тому

      ​@@nazgu1I wonder what if door is open and liquid iron will appear there

  • @goodstormsgames9744
    @goodstormsgames9744 28 днів тому

    Hehe irony.

  • @skilz8098
    @skilz8098 28 днів тому

    If you do decide to do a series on a different game, I'd highly suggest Satisfactory since it is now officially out of early access with its recent 1.0 release. I'm already starting to produce aluminum.

  • @SuperCaitball
    @SuperCaitball 28 днів тому

    In what universe will that Thermo Sensor above the melter ever read more than -273 in a vacuum? How many hours do you have in this game? Like, what do you think that Thermo Sensor is reading the temps of? Cuz it's not the metal tile, and it's not the conveyor rail. It's not even a rail temp sensor, either.

    • @hypotheticalaxolotl
      @hypotheticalaxolotl 28 днів тому

      Is there a reason you felt like you need to be so rude?

    • @EchoRidgeGaming
      @EchoRidgeGaming  27 днів тому +1

      Molten iron sits on that tile after the tiles get hot enough. If there is no molten iron sitting there, the sensor is red and the door stays closed. I have 2,748 hours in the game. Thank you for asking.

  • @ahmedhassan159
    @ahmedhassan159 28 днів тому

    why u didn't tune up the volcano to get an extra 100 temp ?

  • @tavern.keeper
    @tavern.keeper 29 днів тому

    Mercury would be better than steam to cool the igneous rock.

  • @jesserobertson8397
    @jesserobertson8397 29 днів тому +1

    3rd, love the oni, cant wait for a new series, i wonder how rime/arid would be like with the dlc stuff?

  • @erenkocyigit4728
    @erenkocyigit4728 28 днів тому

    when you have too much rust you end updoing this like I did dig to core of the planet and placed 2 steel tiles and than set a dropoff for rust connected to a door that shuts when liq iron tank is above a certain lvl so no more rust can be melted I had a 2 liquid lock for if things go crazy.Then the liquid rust would be picked up by a pitcher pump and dropped in the cooling section which is also inside the smelter room but yeah its basically 2 t. aq. cooling a metal tile brick made of steel and no I didnt need that iron either I just wanted to goof arround that planet was 80% ish rust biome and I was using it to make o2 anyways when I was building this I had over 350 k iron ore and I think most of it came from the 8 oxygen machines I remember seeing all the 25 t debris

  • @lilpain520
    @lilpain520 27 днів тому

    You should play satisfactory

  • @turboimport95
    @turboimport95 29 днів тому

    dont you lose 50% of the mass by digging out the tile? So in reality the rust machine is a better option. Unless you can melt the rust and it does not form a solid tile, kinda like how when a building melts into a pile of refined metal. Other wise this a loss and a lot of time wasted etc.

    • @DVK_Drago
      @DVK_Drago 29 днів тому +2

      you can mine space poi for unlimited rust. And theres no way to avoid the 50% loss unless you want to build a rust melter for every rust tile on your map which is " a loss and a lot of time wasted etc" you dingus

    • @Guyinthecommentsection
      @Guyinthecommentsection 28 днів тому

      If something turns into a tile, it doubles its amount of material to accommodate for the mining loss.

    • @turboimport95
      @turboimport95 28 днів тому

      @@Guyinthecommentsection i dont think this is true. it would not make sense, then why dont they get rid of the loss in the first place?

    • @DVK_Drago
      @DVK_Drago 28 днів тому

      @@Guyinthecommentsection that doesnt happen. if it did that then you can just melt and cool 1 tile of whatever and get infinite material.

    • @Guyinthecommentsection
      @Guyinthecommentsection 28 днів тому +1

      @@DVK_Drago Let's imagine you have 500kg of granite in a natural tile form. You mine it, you get 250kg in return. Melt it and freeze it, it makes an "artificial natural" tile, that has 500kg of material, but mining it would still give you 250kg, as intended.

  • @MagicFoe88
    @MagicFoe88 29 днів тому

    1 min after release, personal record ☺️

  • @deathkillerlt847
    @deathkillerlt847 29 днів тому +1

    first.
    love the videos

  • @IAMKINGDAVID-
    @IAMKINGDAVID- 28 днів тому

    I appreciate how you correctly used the word “Viscosity” 🤌🏽