Cloth Simulation And Sewing | Blender 3.0 Tutorial

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 146

  • @55mihael
    @55mihael 2 роки тому +117

    Important note this tutorial missed:
    If your cloth is all jittery and curls up on itself instead of being smooth , make sure to scale it x10 atleast, clotch simulation requires big dimensions for some reason.
    Took me a while to figure out

    • @Mr_Mijagi
      @Mr_Mijagi 2 роки тому +27

      Good tip! But this can be caused as well by the default distance value in the selfcollision tab. (in the cloth settings "Collisions"->"Self Collisions" -> "Distance".) If you lower that value (which has the same effect than increasing the size of the mesh) from the default 0.015 m to let's say 0.001 it mostly solves the problem described above. It can cause some clipping but if you increase the value a bit more again, but keep it under the default value, you should be fine. :)

    • @Difreo
      @Difreo 2 роки тому +6

      I thought the same thing. If you want to avoid a headache, enlarge the mesh. The standard plane size is 2x2m so the figure is about 10m high. This should be indicated in the video.

    • @ginxed999
      @ginxed999 2 роки тому +8

      followed the instructions 100% - kept getting bad renders- read your comment---- big THANKS!

    • @MLGpaxatax
      @MLGpaxatax 2 роки тому +1

      bro omg tysm

    • @Jmvars
      @Jmvars Рік тому +1

      This seems to be a general Blender physics issue. Water physics refuse to work in low scales as well.

  • @SHIRO3301
    @SHIRO3301 11 місяців тому +1

    if anyone is struggling to use the proportional editing tool, first enable the proportional editing tool (shortcut o), click on your desired vertex, HOLD G, and use the middle mouse wheel to scroll the circle to size. I hope this helps someone.

  • @prakash7929
    @prakash7929 11 місяців тому

    You are a good teacher... You explain very frndly

  • @g0balot
    @g0balot 2 роки тому +10

    Outstanding! Nicely done! I use simply cloth pro add on but this is a really quick and easy to follow tutorial on how to do it without :)

  • @uesleimenezes9489
    @uesleimenezes9489 2 роки тому +1

    this content is gold.

  • @Cyber_Kriss
    @Cyber_Kriss Рік тому +1

    06:06 The smimulation is great !

  • @MrRac2010
    @MrRac2010 Рік тому

    Excelente! Sos el mas picante con Blender! Te sigo a muerte! 😅👏🙌👏🙌

  • @angeld7849
    @angeld7849 2 роки тому +13

    Texturing in base color: ❌
    Texturing in viewport display: ✅

  • @tannerdowns8612
    @tannerdowns8612 2 роки тому +2

    Love your blender physics tutorials it’s hard to find good physics tuts for blender keep up the good work my friend

  • @arsov9885
    @arsov9885 2 роки тому

    That is a great tool I didn't heard of (thank you algorithm).

  • @sajidaparveen6345
    @sajidaparveen6345 2 роки тому +1

    Absolutely pro man!!!

  • @johnsmith56920
    @johnsmith56920 2 роки тому +3

    At time 04:28/29 it's not in vertices mode you should extrude but in face selection mode. At least on my 3.1 version.

  • @reengineer2497
    @reengineer2497 2 роки тому +1

    thank you very much for this tutorial and all your other tutorials.

  • @litchiblue2880
    @litchiblue2880 Рік тому

    thx dude, this tutorial make me done my 3d Character

  • @samuelpope7798
    @samuelpope7798 2 роки тому +2

    Great tutorial! Far above average. Thanks a lot.

  • @rayyanrishat
    @rayyanrishat 2 роки тому

    Love you broo❤ from bangladesh 🇧🇩

  • @truvu6238
    @truvu6238 2 роки тому

    thank you, this is the best and most caring UA-cam channel, thank you for your kindness and sharing, we hope you will teach more about collision, dissolution, breakdown, dynamics in blender and physics in blender. Thank you very much.

  • @anotherguycalledsmith
    @anotherguycalledsmith 2 роки тому +2

    Thanks a lot, I like this clean approach very much ;-)

  • @jaimepena2052
    @jaimepena2052 2 роки тому +3

    Mine didn't work at the beginning but then i scaled the objects and i worked. Thank you.

  • @cgxinfinity
    @cgxinfinity 2 роки тому

    WOW tutorials ..... super like👍

  • @ThomasPOV
    @ThomasPOV 2 місяці тому

    How do you get the seams of the 2 parts to be “ perfect ” ?

  • @3D_inLove
    @3D_inLove Рік тому

    thx 4 this video :) is it possible to "see" the threads sewing the 2 different pieces? thx again.

  • @mutle
    @mutle 2 роки тому +1

    It was so cool! Thank you for sharing, I will definitely use it in the future!

  • @oumae5705
    @oumae5705 3 місяці тому

    can you make it again in the last version of blender and in more realistic way

  • @OneFromEasternFinland
    @OneFromEasternFinland Рік тому

    And you can do all this with just the tools, Blender already offers? That you don't have to install any fancy add-ons (or pay for them)?

  • @adamszalai2673
    @adamszalai2673 11 місяців тому

    Is there a quick way to change the resolution of the mesh object and keep the sewing?
    now if i change the mesh res (subdiv the mesh) i have to remake the sewing by hand (have to reselect edges, bridge, ect...)

  • @razvanambarus7905
    @razvanambarus7905 2 роки тому +1

    Let's leave a like. Let's also try what we learned. Let's also hope it works.

  • @Jean_Mi
    @Jean_Mi 2 роки тому

    Thanks !!
    Well explained

  • @MeliSpirit
    @MeliSpirit 2 роки тому +5

    I wish he would of said sometimes your SPHERE OF INFLUENCE IS MASSIVE and needs to be adjusted using the scroll wheel :)

  • @supermattis108
    @supermattis108 Рік тому

    Is it possible to do this on a already made tshirt? And Import to UE to have the physics on the shirt?

  • @andisuara4759
    @andisuara4759 5 місяців тому

    4.03 What are the buttons for customizing clothes to fit your body shape?

  • @costaluca78
    @costaluca78 2 роки тому +1

    Very cool tutorial, clean and nice! Well done

  • @aneneedits
    @aneneedits 2 роки тому +2

    u the pro bro

  • @rogerduarte6369
    @rogerduarte6369 Рік тому

    Very good

  • @TheLostAngler
    @TheLostAngler 2 роки тому

    Great video thnx!

  • @choydolf
    @choydolf Рік тому +1

    how did you use that magnifying tool at 4:01

  • @daredeman3430
    @daredeman3430 4 місяці тому

    Please ! Make a tutorial for the pants

  • @ezzahanam5326
    @ezzahanam5326 2 роки тому +1

    thx u for the tutorial,, its easy to understand for me,, the very beginner of blender...already subscribe n turn on notif on your channel

  • @macnavi
    @macnavi 2 роки тому +3

    Yes, “let’s”!… (a bit annoying all the “let’s,” which are unnecessary) Otherwise, extremely clear, helpful and to the point tutorial. Thanks for making it!

    • @GraphicsMK
      @GraphicsMK  2 роки тому +2

      Thanks for nice comment.Also I will consider these sentences which begin with 'lets' . Maybe it is weird and annoying for native english speakers. I am not native english speaker. I will use let's expression much less or nothing. Thanks.

    • @j3ffn4v4rr0
      @j3ffn4v4rr0 2 роки тому +2

      @@GraphicsMK It's a good tutorial! Saying "let's" is not bad, and native English speakers will say it. But...like any phrase, if you use it too much it will sound repetitive and artificial.

    • @godlesssociety498
      @godlesssociety498 2 роки тому

      You speak great brother. Thanks for the tutorial which was free and helps me be a better artist which they failed to do in college where I actually paid.

    • @macnavi
      @macnavi 2 роки тому +2

      @@godlesssociety498 You are aware that it’s a Text-To-Speach voice, right?

    • @anotherguycalledsmith
      @anotherguycalledsmith 2 роки тому +1

      @@macnavi Yes, but least a very good one ;-)
      Some other guys on UA-cam insisting to mispronounce the English language (yes, I am looking at you, my French friends) should really consider this cool option of the 21st century - and spare us the torture ;-)

  • @jean-lucadant1593
    @jean-lucadant1593 2 роки тому

    trop génial et simple je garde merci

  • @twinseas7394
    @twinseas7394 Рік тому

    what cpu do you use? on my computer, i cannot play the simulation, because when i press play, the blender become crash. Or is there another way to improve for the animation?

  • @andyklyen6885
    @andyklyen6885 2 роки тому

    Alt R and Alt G don't seem to work any longer. Using a Mixamo animated character and cannot temporarily reset the post to 'T'

  • @G_MUKHI18
    @G_MUKHI18 Рік тому

    Best Ever

  • @austinmace024
    @austinmace024 2 роки тому +4

    For some reason, when I play the simulation after baking, the cloth gets stuck in a t pose position, but it still is stuck to the character. I'm trying to bake again but hopefully you have some suggestions. Thanks for the video ☺️

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      I hope you don't forget to add collision physics for your character.

    • @austinmace024
      @austinmace024 2 роки тому +1

      @@GraphicsMK no, I didn't forget to add collision to my character 😭. It's just the back of the t shirt is stuck In the t pose position, and the front is stuck to the character. I'll continue trying different things. Thank you for replying though!

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      @@austinmace024 Maybe ur character's mesh non manifold.You can try it on other character.You are welcome.

    • @austinmace024
      @austinmace024 2 роки тому +5

      @@GraphicsMK update: I figured it out! I accidentally had a duplicate of my character hidden in the same spot, but a little bit behind it. The shirt was attaching to the hidden one, not the one in front! Thanks again.

  • @smc3453
    @smc3453 2 роки тому

    this was a different way of doing it, I like trying to find different angles to come at problems and this was perfect, I dont know why you did the thing at the end applying stuff and then you went "there you go" I didn't know what you meant but cool video

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      Thank you.I also like approaching to view different perspective. 'There we go' it is an expression.But I dont know how to explain.)

  • @kingofthelight8260
    @kingofthelight8260 2 роки тому +1

    I need help. I am using my laptop and when I went to proportional editing tool, I don't know what to do know. When I click I don't see the circle, instead I keep seeing the box. What do I do?

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      After u enable the proportional tool, u need to scroll up the mouse wheel to scale down and to see influence circle.

    • @kingofthelight8260
      @kingofthelight8260 2 роки тому

      @@GraphicsMK I don't have a mouse. I have a touchpad.

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      @@kingofthelight8260 I think u can make custom a key for it. Edit-Preferences-Key

  • @getfanmedia
    @getfanmedia 2 роки тому

    Great

  • @zerpitbeamx8024
    @zerpitbeamx8024 Рік тому

    how to make a hoodie?

  • @ThomasSchannel
    @ThomasSchannel Рік тому

    thanks

  • @Diyosh
    @Diyosh 2 роки тому +2

    Thanks how to fix the gaps in the clothes?

    • @GraphicsMK
      @GraphicsMK  2 роки тому +1

      You can scale up ur cloth before playing the simulation.Also be sure that ur sewing force enough.

    • @Diyosh
      @Diyosh 2 роки тому

      @@GraphicsMK its still the same thanks tho

    • @GraphicsMK
      @GraphicsMK  2 роки тому +1

      @@Diyosh Maybe still too small on the X axis and sewing vertices can not reach each other.

    • @ninja_tony
      @ninja_tony 2 роки тому +1

      @@Diyosh One thing you can do is apply the cloth modifier, go into edit mode and manually adjust/close the seams you're having problems with, and then apply a new cloth simulation again after that. Basically, that lets you turn the piece of clothing into an editable object so you can fix the seams yourself, and applying a new cloth simulation at the end allows it to behave like cloth again and allows you to animate it as you did to begin with.

    • @anotherguycalledsmith
      @anotherguycalledsmith 2 роки тому

      @@Diyosh Are you sure that these are really gaps in the cloths?
      It might be the character the cloth is colliding with that is coming through. You need to adapt the distance of the cloth accordingly then.
      As far as I know, you can go to the specific keyframe where it appears and use a brush to alter the weight for this specific area of your cloth on that keyframe.

  • @Jomong__Fateh
    @Jomong__Fateh 2 роки тому

    nice

  • @rpgui
    @rpgui 2 роки тому +1

    Good tutorial, but something weird happens. Looks like the wind from below keeps the t-shirt crazy.

    • @meli1872
      @meli1872 2 роки тому

      change the weight!

  • @timholmes7913
    @timholmes7913 2 роки тому

    Which mixamo character did you use?

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      Actually this is not mixamo character. I just used mixamo animation on the another character.

  • @sebastianosewolf2367
    @sebastianosewolf2367 Рік тому

    the normals are flipped on the cloth

  • @koravi
    @koravi 2 роки тому

    hi , dear mk What is the name of the software you used to display the keys on screen ?

    • @dsa5784
      @dsa5784 2 роки тому

      its a blender add-on called screencast keys

  • @Cyber_Kriss
    @Cyber_Kriss Рік тому

    What's the music ? I liked the style...

    • @GraphicsMK
      @GraphicsMK  Рік тому +1

      The music in this video from youtube audio library. You can find it from description.

    • @Cyber_Kriss
      @Cyber_Kriss Рік тому

      @@GraphicsMK Oh thanks !

    • @Cyber_Kriss
      @Cyber_Kriss Рік тому

      @@GraphicsMK Do you know if we can use it outside of youtube, for non commercial projects ?

  • @BharatDarshanShuru
    @BharatDarshanShuru 2 роки тому

    Plz make a video on
    Supposed I have 5 rigged body physics applied balls
    And I wants to drop them on a surface but one by one
    How to do that ?
    When I play animation all balls falls at the same time

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      You need to enable or disable dynamic option in rigid body physic. And animate this property. So,ur balls wont drop down at the same time.For more information you can watch my lecture about rigid body physic.ua-cam.com/video/hHc_77_qcmM/v-deo.html

  • @kel_
    @kel_ 2 роки тому

    niceee

  • @uesleimenezes9489
    @uesleimenezes9489 2 роки тому

    How to make it not get so glued to the body?

    • @GraphicsMK
      @GraphicsMK  2 роки тому +1

      You can decrease shrink factor in sewing section.And u can increase collision distance.

    • @uesleimenezes9489
      @uesleimenezes9489 2 роки тому +1

      @@GraphicsMK Thank you very much!! You are great!

  • @luigiibarra88
    @luigiibarra88 2 роки тому

    people who made tutorials should add the specs... i am a beginer, and my cloth sim follow all the steps, but i set the frames to 10 only, just to see is something happens...my pc is freeze... 4c4t doesn not work very well... so... wich spec do you had at the moment of the tutorial? ty>o>

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      I also don't have super specs.Intel(R) Xeon(R) CPU E5-2678 v3 @ 2.50GHz,Nvidia GTX 1050 Ti Graphics Card.

    • @luigiibarra88
      @luigiibarra88 2 роки тому

      @@GraphicsMK you have a 12c24t ... So yeah, you have a good hardware. I need a upgrade xd

  • @LumpAbundance
    @LumpAbundance 2 роки тому

    4:29 doesn't work for me, help!!!

  • @arunachalpradesh399
    @arunachalpradesh399 2 роки тому

    is their way to make this work in unity?

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      Unfortunately I dunno.I never used unity before.

  • @zagmiraculous.G
    @zagmiraculous.G 2 роки тому

    Est-ce que cette application est disponible dans tous les pays

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      I don't understand exactly what u mean,but Blender can used everywhere.

    • @anotherguycalledsmith
      @anotherguycalledsmith 2 роки тому

      Oui, ma chère. Même en Belgique ;-)

  • @ichbinschweizer6875
    @ichbinschweizer6875 2 роки тому

    Can I download Blender on Mac ?

  • @nuraishahazaliyamlcsabah7055
    @nuraishahazaliyamlcsabah7055 2 роки тому

    For some reason my cloth doesn't stick to my character's body. I followed all the step for the cloth but when I select my character for the collision, it fell off to it's leg.Did I do something wrong?

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      It can be sometimes,just try to increase resolution steps for cloth simulation.I hope it works.

    • @zerpitbeamx8024
      @zerpitbeamx8024 Рік тому

      Did u even sew it?

  • @meli1872
    @meli1872 2 роки тому

    my shirt even after i change the settings hugs around the character and doesnt move with him when he starts to move. why is that

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      U have added collision physics for the character?

  • @feraltribe167
    @feraltribe167 2 роки тому

    Question can you do this with animals?

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      Unfortunately.Mixamo addon for only human characters.

    • @feraltribe167
      @feraltribe167 2 роки тому

      @@GraphicsMK o ok

    • @j3ffn4v4rr0
      @j3ffn4v4rr0 2 роки тому

      @@GraphicsMK This tutorial uses an addon? I haven't tried it yet, but I thought it was using native Blender features.

    • @GraphicsMK
      @GraphicsMK  2 роки тому +1

      @@j3ffn4v4rr0 In this tutorial,I didnt use any addons. It was made by cloth simulation.Just rigged character was made by mixamo addon.

    • @gamerslobyt6680
      @gamerslobyt6680 2 роки тому

      @@feraltribe167 Ofc you can do, he means to rig, but Clothes are clothes

  • @paulo.dionisio
    @paulo.dionisio 2 роки тому

    Haven't you parented cloth to armature? I guess sew does the job. For some reason i was never able to sew cloth. My characters have big breast and backs and sew won't fill larger gaps, i guess. Great tut though.

    • @GraphicsMK
      @GraphicsMK  2 роки тому +2

      In this tutorial, I didnt parent the cloth to armature. It means I just model a cloth with cloth simulation.Also you can sew the cloth for ur larger side view character. You can increase sewing force value,and also you can increase shrinking factor, so the cloth can wrap the character as tightly as possible.

  • @lordrex34
    @lordrex34 2 роки тому

    For some reason my T-Shirt wrinkles itself in a bag of pile after few frames of the cloth simulation. Any idea?

    • @GraphicsMK
      @GraphicsMK  2 роки тому +1

      You can increase quality steps.Or ur bending and compression values may be very low.Also sewing shrinking factor value may be high.

    • @lordrex34
      @lordrex34 2 роки тому

      @@GraphicsMK thank you, it seems better now - I still have issues (especially around the boobs and such on my own character) - on another note: do you also have videos for characters bearing multiple morph targets? Fat/Muscular/Slim/BreastSize shape keys on characters using the same cloth simulation?

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      @@lordrex34 maybe u can increase little bit sewing shrink factor.Then the cloth can wrap the body better.I dont have any video about multiple morph targets.I really dont know about it.

    • @lordrex34
      @lordrex34 2 роки тому

      @@GraphicsMK I see thank you for reply anyway! :) About the morph targets: If you wanna know about it I can show you, but if not I won't bother you with the details.

    • @GraphicsMK
      @GraphicsMK  2 роки тому +1

      I really want to know about it. You can send me any file to my e mail. I can review if I have enough time.I am really busy.Thank you.)

  • @AntoineVanGeyseghem
    @AntoineVanGeyseghem 10 місяців тому

    😮

  • @elemaproducciones
    @elemaproducciones Рік тому

    te amo

  • @yessimeido
    @yessimeido 2 роки тому

    I dont know why but when I press play, nothing happen 😭

  • @andie.pi.
    @andie.pi. 2 роки тому

    Not sure why when I play the animation, the shirt just falls off of the character. Both have collision on.

    • @GraphicsMK
      @GraphicsMK  2 роки тому

      Maybe u need to increase the cloth quality value at the top.

    • @anotherguycalledsmith
      @anotherguycalledsmith 2 роки тому +1

      The shirt only should have _self-collision_ (!) on (that is part of the cloth modifier), but no collision for itself.
      Only the character has a full collision modifier applied to it.

    • @andie.pi.
      @andie.pi. 2 роки тому

      @@anotherguycalledsmith thank you! I will try this

    • @anotherguycalledsmith
      @anotherguycalledsmith 2 роки тому

      @@andie.pi. Hello, Andrea, you are welcome ;-)
      In my very first try, I did the same, but the correct way is rather simple.
      The _cloth modifier_ is added to the mesh of the shirt and the _collision modifier_ is added to the character (or a plane representing the floor).
      If you leave this collision modifier off entirely, the shirt would fall endlessly into oblivion ;-)
      But the shirt being a mesh with cloth modifier would normally have _self-collision_ checked as an option.
      That simply means that the shirt whenever it is getting into contact with itself would deform only on the surface of the shirt - but not intersect with its own mesh (intruding its own mesh) because of calculations of the physics engine.
      Crazy math behind it, I am so happy that we _only_ need to apply this modifier and do not need to calculate something like this by ourselves… ;-)

  • @trolled6051
    @trolled6051 2 роки тому +1

    Why do you use Google translate for the voice

  • @HERLINSEN
    @HERLINSEN 2 роки тому

    mine got crippled and thrown away like a paper rubbish :(

  • @MoogieSRO
    @MoogieSRO 2 роки тому

    So you just don't do anything about the awkward seams, orrrr...???

  • @-_tcholin_-1586
    @-_tcholin_-1586 2 роки тому

    the clothe just stay static

  • @justbecauseforreasons8247
    @justbecauseforreasons8247 2 роки тому

    to my character have to be rigged

  • @anoobis777
    @anoobis777 2 роки тому +1

    Narrator voice is so boring I felt asleep

  • @a123b123c123d123c123
    @a123b123c123d123c123 2 роки тому

    If you use blender's cloth sim and sewing and think it's pretty great, never get the marvelous designer 30-day trial. It will ruin blender's cloth sim for you.

    • @parask420
      @parask420 2 роки тому

      Can you please elaborate it ? Am just starting in 3d and my main purpose is cloth simulation

    • @a123b123c123d123c123
      @a123b123c123d123c123 2 роки тому +1

      @@parask420 marvelous designer is a 3D program that is pretty much 100% focused on cloth sim. I think they have a free trial you should probably check it out if you want to get into creating 3D clothing. You have to learn how clothing patterns work though.

    • @parask420
      @parask420 2 роки тому

      @@a123b123c123d123c123 am looking into it rn and can you please tell like if i made an animatied human model and in blender and then add cloth simulation in marvelous then can I get that cloth simulation back in blender with adjustable properties?

    • @a123b123c123d123c123
      @a123b123c123d123c123 2 роки тому +1

      @@parask420 I think you can export the sim back into blender. I haven't had that much experience with marvelous designer. But if you want to get into 3D with a focus on clothing you should probably look into it. Marvelous designer is to 3D clothing what zbrush is to 3D sculpting. Blender doesn't really come close to these programs.