Visual Novel Music Tutorial (for Non-Musicians)
Вставка
- Опубліковано 11 лип 2024
- This Visual Novel Tutorial shows you how to build a temporary music track with over 150,000 FREE music tracks, how to cut and loop those files efficiently, and how these techniques can make it easier to hire and collaborate with a composer!
This video is geared specifically towards people working on visual novels, but the techniques we'll be discussing can be used in any type of game. If you're interested in learning how to use music in your games, then this video is for you!
FREE MUSIC RESOURCES:
Itch.io
itch.io/game-assets/tag-music
Lemmasoft Creative Commons
lemmasoft.renai.us/forums/vie...
Free Music Archive
freemusicarchive.org/
National Jukebox
www.loc.gov/collections/natio...
MusOpen
musopen.org/music/
UA-cam Audio Library
Go into youtube studio, and press the ♪ on the side!
Freesound
freesound.org/
Abundant Music
pernyblom.github.io/abundant-...
00:00 What this Video IS
00:12 What does your Game Need?
03:14 FREE MUSIC!
07:42 Cut & Loop it!
14:35 Find a Visual Novel Composer! - Навчання та стиль
Hello, i g Hello, we are developers from Ukraine and we are very grateful for such a good soundtrack, we will use it, because we both have no skills in creating music, and this is a very cool job, you are cool uncle
Oh, I'm from Ukraine too, so cool to see my people out there in the comments xD
It's the time worth searching for existing music until you can afford OST's, holy moly. Thank you for the pricing guides, they are well deserved.^^
This is so incredibly in depth and informative!!
This channel is seriously awesome. Deserves so much more attention
Thanks a lot for your amazing videos!
The KING is back!
Fantastic video mate, music's easily the part of game devving that I struggle with the most but this really helped to clarify some things and point out a few things that I wouldn't have thought of on my own. Thank you!
Thank you!
Thank you very much!
Great advice about the loop timing! I used Fiverr for my first game track.
This couldn’t be better timed, I have been trying to get a Halloween short VN in a month challenge done, and whilst I can do art and writing, I had the realisation a few days ago that I had no idea where to find music for the project. This helps massively! Thank tou
Serendipitous!
another BANGER of a video, as always. the amount of effort you put into these is insane !! i love how clearly and concisely you lay out the info. i think my favorite thing has to be the way its not just about ren'py, or the technical stuff, but all-encompassing information that makes it SO easy to get started. you've been super helpful to me and other aspiring game devs, i cant thank you enough for making these
Thank you! I try my best!
I recently discovered your channel after last couple weeks during my own journey. Its my first time ever making a VN and you have been hugely helpful! This video is just what I needed next in my development!
Awesome! Best of luck with your visual novel.
Awesome!
LETSS GOOO!!! NEW VIDEO!!!! 🤩
For complex dynamic audio like the example in this video (or even just for literally any kind of music track, just to save time), it's a good idea to combine all the stuff that goes into them into a function call. Cuts everything down to one or two short lines when you're scripting the game, no more copying and pasting filenames every time.
Lil' bit complex to learn for the first time for those who picked Ren'Py specifically to avoid code, but it's 100% worth it.
Great video friend!
Thanks!
Great video. I use artlist it’s paid for but I can use it through a couple other mediums. One thing I do need to find is a good foley repository.
Oh yeah, once you enter the world of professional productions, there are a TON of great services, but they can cost some serious $$$, and they won't always have what you need!
I usually just keep an eye out for any bundle packages that come my way - humble bundle, unity asset store deals, that sort of thing, and I maintain an internal library of sounds + music.
If there's any other sound effects that I need, I'll try to find public domain/CC sounds, make them myself, or sometimes, I'll have to mix my own layered foley effects!
For instance, "getting hit by a baseball bat" might be "start of a baseball swing sound + breaking wood sound + meat smack sound + bell reverb"
This is a very helpful video, thank you. I'm working on a VN set on an island and I can't pay for a composer so I'm trying to make music, it's very hard…t_t
FINALLY A NEW TUTORIAL!
Where's the jiggle physics?
That's a Live2d tutorial for the future
XD Lesgooooo I'll stay tuned for your upcoming tutorials ~❤️
NEW VIMISLIK VID LETS GOOOOOOOO
Did FMA update?? I can't find a filter tool anywhere
Has DevTalk shut down? Nothing comes up when I search for it
I was just talking today on twt how I shouldn't compose my soundtrack yet because I'm still working on the script 💀
Hey this channel may help me with a problem, okay I need some advice, tell me, how can I make my visual novel have less than 1000 files when I build directions to it, how do I archive files properly or do I need to delete some files?
How many more than a thousand does your game have? Is this for the ren'py web build? How many files of what types do you have?
If you have a lot of image files, a cheap fix is to make a texture sheet; put multiple images on the same sheet, and crop the image down to the part you need every time you call it up in engine - this is something Unity does by default.
@@vimi Well when I render it to test out the game in a build directory for pc and windows not a web build it shows 1,245 files and I only have two images in it, I have the icons and stuff for the visual novel as well and just one script, also how do i create a texture sheet?
@@Wolf_pigs That's a normal amount for PC+Linux builds - you should only have to worry about having less than a thousand for a web build, which you can build with ren'py 7.5; instead of "build distributions", go down to "Web(Beta)" and build your game from there!
@@vimi Okay, and people will still be able to play it? If yes then one final thing, how do I add the file “index.html” to it?
@@Wolf_pigs Yes, and index.html should automatically be generated in that folder with a web build.
what is the dev talk discord like what is it, how can I get on there and what is it and where is it
discord.gg/McgYUTyD
There are AI music generators.
I covered one of them at the end of the video that I found interesting, but I'm gonna wait until some dust has settled before I cover AI generated music in another video!
Just learn to write your own music. Trust me it's easy
my younger self would have agreed with you... but now... i have my doubts, humming and playing some notes on piano helps to start?
First
Hahaha, or u could just make ur own music like I do. ._.
I salute you!