10 Lessons for PRO VIsual Novel Devs!
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- Опубліковано 1 сер 2024
- VNConf is the first and only developer conference made specifically for the VN genre, and in this video, I'm talking with the founder of the talk, Agilis, as we highlight 10 videos that will deepen your visual novel dev skills!
00:00 Intro
00:33 The Origins of VnConf!
01:52 Narrative Techniques in "Lady Killer in a Bind"
04:26 Breaking Ren'py
05:55 Visual Novel UI Design 101
07:29 Fundamental Principles of Architecture
09:16 Directing the Director
12:01 Pitching Anime Games to Entrepreneurs
13:35 Localization Teams Circa 2010
15:25 Your Game is too LOUD!
17:20 Scenario Writing
20:08 What's New with Ren'py!
Christine Love's talk changed my VN dev-ing for the better. As you guys mentioned, that part about making sure there's a change every line is *chefs kiss*
I was taking notes when I heard that one.
That does seem to be quite difficult to do? Changes to what? The visible sprite, the background?
@@FabioKun a visual change somewhere on screen, usually the spriite- it's not difficult (maybe a little tedious, but I've never found it /difficult/)- the tip's more about reframing ensuring the "visual" part of the visual novel isn't made secondary
Interesting interview and pretty helpful.
Definitely learned some stuff I should be implementing into my own visual novel. Gotta say your tutorials are really great for starting developers.
Gotta say one of the hardest things as a solo developer it's incredibly hard to stick to a release schedule.
Also, happy new year to you.
Happy New Year!
Great video! This is getting me hyped for the upcoming conf. Honored to be included in this video 🙏
I really liked the talk! You were one of the first ones I was thinking of when I was whittling down to 10 talks!
Thanks for sharing your knowledge with us!
I'm paying it forward!
Great video once again!
I try my best!
I had no idea something like this existed for visual novels! You’ve convinced me to buy a ticket 🎟
Nice!
Definitely gonna check these videos out I had no idea these existed!
Watching your videos I'm starting to realize that there are more resources available to me that I knew existed. 23 minutes well-spent.
I would love to join the event, but it takes place from 12 AM to 7 AM in my timezone 😭
Ouch! They post the videos on youtube not long after, so at least it's worth subscribing to their channel to watch it on your own time!
Awesome video ^^ I also have a renpy question.
I was thinking of making a game that bassicly uses a fake livestream chat where the player can type in text and based of what they typed
something happened in the livestream. A game with similar idea is called feedvid.
Would something like this be possible in renpy? Like if you type the word “Hi” the fake livestream would say hi back by playing a video or something.
I don't see why not? The most complicated aspect, I imagine, would be making a text parser that checks for certain keywords, which you'd have to get into some python scripting for that function.
Thanks for the advice. After watching several of your videos I had a doubt: is it possible to remove the Quick Save and the Auto Save?
You can change the autokeys and in-game menus so that the user can't access that functionality.
@@vimi Thank you very much, I'm not good with that but I will try hard
Can you post the links of the videos that you mentioned please thank you so much
At the end of the video, I linked to a playlist that has all of the videos, but you can also see it at the bottom of my channel page as "VNConf Talks".
Or follow this link: ua-cam.com/play/PLMdFGlfdL57M1MORVkr9g9-fIjN1fILYO.html
hey,i’ve been trying to look everywhere on the internet and i can’t find a tutorial about this so if you (or anyone else) knows how to do this please help:
i want the pupils of the character on my title page to follow the cursor (example would be like if the cursor moves to the right,the pupils do,if they move to the left)
so yea,help lol
I'm not sure how to go about that, either!
You could probably get CLOSE to it with invisible hover images set up on a grid, which on hover will change the state of the pupil to move to that general area, but if you want a 1:1 movement, try asking on the Ren'py Discord; it's probably going to involve some python code!!!
Bro could you plz make a video on compiling ren'py games for Android,PC and IOS plzzz ... I'm Searching whole UA-cam but didn't find anything plz it's a request 🙏
had no idea
To be honest, i feel hesitant to take advice from someone controversial like Sekai project. I don't know if the guy you talked with is involved in it, but they did some bad stuff.
I'd love to see a video about how Doki Doki Literatuee Club did all that stiff with the game files, really just how they remove and add files while you go through the game (Like Sayori.chr disappearing and Hxppythxughts.png [or whatever it's called] appearing suddenly)