Cleanly MERGE Any Foundations Easily!

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  • Опубліковано 2 січ 2025

КОМЕНТАРІ • 593

  • @relyengaming
    @relyengaming  3 місяці тому +65

    I just want to thank everyone for all the comments! And give you an extra tip...
    I posted this video before Nudging was added to the game. You can now use nudging as a short cut for the techniques shown in this video. Instead of using the second 4m beam, you can just snap the foundation to the very end of the beam. Then use nudging to move it down 4m and then over into the place by 4m.
    Both techniques work, pick the one you prefer :)

    • @stgawo
      @stgawo 2 місяці тому

      What am I doing wrong? I can't get the cross beam to be in the same orientation of the free form beam.

    • @stgawo
      @stgawo 2 місяці тому

      LOL! I just saw your other video of height differences! Thanks again.

    • @Kbalz
      @Kbalz Місяць тому

      can you do a nudge version for us with your good explainations!

    • @Phonkmakemeshiver
      @Phonkmakemeshiver 3 дні тому

      Merci à toi surtout, t'es un chef

  • @Terias_The_Terrible
    @Terias_The_Terrible 6 місяців тому +487

    That TL:DR to start the video off. This is should be the gold standard for guides. Love it.

    • @snudge86
      @snudge86 5 місяців тому +14

      It's truly a public service and a personal sacrifice he made because YT's algorithm punishes videos that don't engage for the duration. I'd wager the majority of people are actually watching all the way through because he didn't have any idle time. This is the flavor of video that Satisfactory players want. Everybody's here for problem solving, not silly antics.

    • @TheAiket
      @TheAiket 3 місяці тому

      Still i was bothered it took 40 seconds to get to something

    • @bonus1731
      @bonus1731 3 місяці тому +1

      this was a direct video upvote for me... and for the yt algorythm i let the video run the whole time 🙂

    • @HW-ow9zp
      @HW-ow9zp 3 місяці тому

      @@TheAiket funny joke. like most non-magical properties in our world it's nice to see it for a moment to understand what the issue is, or isn't, so it's really smart of him to use 25 seconds to explain that. i know things are so efficient in your russian-speaking based country with your incredible manufacturing that probably revolutionized the world and an economy that decimates the west, i know that you would never have such inefficiency as this, but trust me, you'll survive

    • @TheAiket
      @TheAiket 3 місяці тому

      @@HW-ow9zp I'm kinda used to hear different things based on my nationality, but that one is truly surreal

  • @aswope6051
    @aswope6051 Рік тому +315

    This is a literal game changer. I know people say this a lot but these tips LITERALLY fixes one of the largest headaches of this game. Amazing.

    • @relyengaming
      @relyengaming  Рік тому +16

      Thanks Swope! And i agree, not being able to connect off grid stuff really restrained me from doing certain things. I was thus ecstatic when i figured this out.

  • @NickIlasi
    @NickIlasi Рік тому +321

    Merging roads has been driving me CRAZY for years!!!! Thanks so much for showing this.

    • @relyengaming
      @relyengaming  Рік тому +13

      Welcome! And I'm the same! It's one of those things that I just couldn't ever find an answer to. I'm so glad it was so easy.

    • @NickIlasi
      @NickIlasi Рік тому +2

      @@relyengaming I wonder if we could use this to make tighter turns.

    • @relyengaming
      @relyengaming  Рік тому +5

      @@NickIlasi Ooo, I'd love the go drifting the explorer around some really tight corners...

    • @NickIlasi
      @NickIlasi Рік тому +1

      @@relyengaming use 1/2 width blocks on the curve and I think you could get a nice smooth tight turn. someone generate an explorer!

    • @relyengaming
      @relyengaming  Рік тому +3

      @@NickIlasi Yea, I definitely need to spend some time playing with this. I noticed on a fresh save with frames set to unlimited the explorer drives much better. Definitely need to setup a play save just for driving :)

  • @lyt664
    @lyt664 5 місяців тому +66

    *_I feel like I just attended a seminar for Satisfactory; and I definitely learned very, very essential stuff today. I cannot thank you enough for this, you've made my productivity significantly easier!_*

  • @kolr2873
    @kolr2873 11 місяців тому +8

    These tutorials are invaluable for someone learning how to make (good looking) railroad and road systems for the first time.
    My biggest hurdles prior to roads were learning how to efficiently (and elegantly) manage conveyor belts for screws (and any item that has a high number of items in a single stack) and understanding fluid mechanics in the game, but neither of those were as frustrating as discovering that 2 road networks could be misaligned even if you built them from the world grid. I almost wiped my current save @120 hours from sheer tilt. Where screws and fluids feel like an opportunity for the devs to teach the player game mechanics, the issue of misaligned platforms really feels like a problem they haven't properly addressed in an organic way. Nonetheless I'm relieved that there is a solution, even if it feels hacky, and I'm thankful for your videos on the system that is in place.

    • @DanThinks
      @DanThinks 3 місяці тому +1

      How can the road networks be misaligned if they're on the world grid?

  • @LegosheepIsAwesome
    @LegosheepIsAwesome Рік тому +56

    This video has cured my cancer. I owe it my life.

    • @relyengaming
      @relyengaming  Рік тому +4

      LOL, that was great Lego :P Glad I could help :)

  • @Lyfeel
    @Lyfeel Рік тому +60

    It's interesting how every Satisfactory YT channel I follow has an ever so slightly different way to do it. I like yours! :)

    • @relyengaming
      @relyengaming  Рік тому +2

      Thank you Lyfeel! It really is a simple method that works so well.

    • @TheDainerss
      @TheDainerss Рік тому +4

      It is all about tricking the snap geometry into doing what you want, but of all the methods, this one seems the easiest.

  • @CloudPhase
    @CloudPhase Рік тому +75

    People really need to use more geometry concepts in games like these as they allow for so much easier to make clean builds. I hope that videos like this inspire people to start thinking a bit more abstract when building to make what they envision them in their head.

    • @relyengaming
      @relyengaming  Рік тому +7

      I could definitely use a geometry refresher myself, who knows what else I could find :)

    • @romaindurand
      @romaindurand Рік тому +14

      It's not only geometry, you also need to know that a fondation can snap on a beam, which I didn't !

  • @XoIoRouge
    @XoIoRouge 7 місяців тому +9

    Just got back into Satisfactory for the millionth time and I was like "Man, I need to find that one AMAZING VIDEO that showed the perfect way to make roads..."

  • @mckuthe79
    @mckuthe79 Рік тому +1

    Danke!

    • @relyengaming
      @relyengaming  Рік тому +1

      You are absolutely welcome! And thank you :)

  • @follyfool2254
    @follyfool2254 Рік тому +4

    Watched this in Discord. Had to open in browser to give the like. I've never done that before, but this was just such a clean & efficient showcase of actually useful information; a genuine breath of fresh air amongst all the other bloated clickbait videos I see on UA-cam.

    • @relyengaming
      @relyengaming  Рік тому +2

      Much appreciated! Thank you :) I'm a gamer myself, I go nuts when people don't get to the point :P

  • @Qaetan
    @Qaetan Рік тому +27

    I've taken a long hiatus from the game, but seeing you effortless create these angles is inspiring me to reinstall it this instant! I spent so, so, so many hours building and perfecting various circles grids, and this use of beams simplifies that process to seconds. Thanks for sharing, and take my upvote / subscribe you beautiful bastard you!

    • @relyengaming
      @relyengaming  Рік тому +3

      Love this comment. I'm glad this has inspired you to return to Satisfactory. I look forward to seeing what you come up with your new found inspiration.

  • @wingtsun1
    @wingtsun1 Рік тому +19

    I tried to use this beam method ages ago but never knew you had a freeform mode, so was trying to find perfect ratios for straight corners that never looked right.

    • @relyengaming
      @relyengaming  Рік тому +8

      Yea, this is one of those solutions that had been staring me in the face for months and I didn't realize it until just recently.

  • @Haldoe
    @Haldoe Рік тому +1

    THIS genius is way of doing thing fixes half the problems of building roads and other form of transpoer lines

    • @relyengaming
      @relyengaming  Рік тому

      Yea, it really does open up a whole area of creativity as we don’t have to be constrained by a single grid.

  • @pinkyandbrain123
    @pinkyandbrain123 Рік тому +3

    Can I just say: this tutorial reeiterated my love for Satisfactory and building my traintracks singlehandedly

    • @relyengaming
      @relyengaming  Рік тому

      Awesome, always a successful day when I hear something like this :)

  • @charlesgreen718
    @charlesgreen718 Рік тому +6

    This is fantastic! I used the same concept to make some diagonals that really make my train foundations less jaggy and much more esthetically appealing. Thank you!

    • @relyengaming
      @relyengaming  Рік тому

      Awesome to hear that it’s proving useful! Cheers!

  • @ShannaNL
    @ShannaNL 3 місяці тому +2

    Played Satisfactory from the beginning and never knew this existed. Nor did the channels explaining curves in the last years. This is wonderfull. Thank you.

  • @befana666_vods
    @befana666_vods 3 місяці тому +3

    I CANT TELL U HOW MUCH THIS JUST HELPED ME. I started building roads first with just triangle and normal foundation which didnt look good but i also didnt like how it didnt line up with the world grid after a curve but with this i can have the best of both worlds THANK YOU SO MUCH. subbed

    • @relyengaming
      @relyengaming  3 місяці тому

      Glad to hear it! And I agree, the freedom this little trick gives you with roads is amazing. You are no longer bound by limitations 😁

  • @SamWinters
    @SamWinters Рік тому +2

    I think this legit deserves the term "game changer"

  • @dubbeledraaideur87
    @dubbeledraaideur87 Рік тому +1

    Saw this via reddit on my top feed of today. This is so good I bookmarked it for my Satisfactory tools tab.

  • @Tachikoma0808
    @Tachikoma0808 Рік тому +2

    Your sir really save my day! Now i can build my train/road network without worrying.With these method, not only you can bridge two seprate grids. And no matter what the angle and postiion of the grids are, can always go back to the world grid.

    • @relyengaming
      @relyengaming  Рік тому +1

      Great to hear, it’s a an awesome feeling to finally be freed from the world grid.

  • @itessellate4440
    @itessellate4440 Рік тому +13

    this is GENIUS!! you're smashing it with the godmode tips lately!

    • @relyengaming
      @relyengaming  Рік тому +1

      Glad you think so Tessellate. This was just a wild hair I tried to figure out after seeing a question many times. I had a wild hair thought while I was driving and couldn't wait to test it when I got home. And here we are.

  • @romanspycher9290
    @romanspycher9290 Рік тому +4

    I just made my trainline around the whole world and had this problem in the end where the start hit the end, it drove me crazy i tryed everything with platforms runways etc, thanks for being awesome :D

  • @skif32426
    @skif32426 3 місяці тому +2

    even a whole year later this works in 1.0 and its saved me so much time i havent looked at other methods for curves but this is so quick i dont feel the need to

    • @relyengaming
      @relyengaming  3 місяці тому +2

      I need to do an updated video, but you can use nudging now as a short cut instead of doing the 2nd beam. Just snap it to the end and nudge it the 4m down and over into place.

    • @skif32426
      @skif32426 3 місяці тому

      @@relyengaming ooo ill try it out

  • @satisfictionary0699
    @satisfictionary0699 Рік тому +1

    Having found many ways of achieving this, I have to say, this is by far the quickest and most efficient way!
    THANK YOU!

    • @relyengaming
      @relyengaming  Рік тому

      You’re welcome Satisfictionary! Cheers!

  • @JustNilt
    @JustNilt Рік тому +1

    This is absolutely fantastic. Not being able to getting my roads just right always bugged me so this is pure awesomeness. Being able to do angled buildings as well? Pure gravy.

    • @relyengaming
      @relyengaming  Рік тому +1

      Agreed, going off grid with roads and then trying to bring them back on was always a challenge of trial and error, along with covering up the mess. It’s awesome to finally have a way to bring everything together and have the full freedom of going off grid.
      I’m still finding more ways to use it.

    • @JustNilt
      @JustNilt Рік тому

      @@relyengaming Yeah, it's a pain in the rear end, that's for sure. I love how many different uses beams have ended up having. Just wish I'd run across your channel a little earlier. This and your road blueprint one earned a sub either way, though.

  • @Pina-Azwel
    @Pina-Azwel Рік тому +3

    Never played this game.
    Popped up in my recommendations.
    Very cool and easy to understand.
    10/10 👌

    • @relyengaming
      @relyengaming  Рік тому +1

      Welcome and thanks Dylan! Satisfactory is an open-world first person factory building game. Definitely a lot of fun, lots of freedom and creativity. Definitely worth a look if you found it interesting!

    • @Pina-Azwel
      @Pina-Azwel Рік тому +1

      @@relyengaming just got paid, might have to check it out!

    • @relyengaming
      @relyengaming  Рік тому

      @Dylan Johnson - KFP Yuri Connoisseur If you do, let me know what you end up thinking about it! Definitely worth checking out some of the trailers ahead of time.

  • @Michblack0000
    @Michblack0000 Рік тому +1

    This has absolutely revolutionized the way I lay foundations and design buildings. Thank you so much!

    • @relyengaming
      @relyengaming  Рік тому +1

      Glad to hear it! I'd love to see some of stuff you come up with using this technique! Feel free to post some screenshots on my discord in the future. You can also tag me on the Satisfactory discord if you ever post screenshots there :)

  • @tomvorat4173
    @tomvorat4173 7 місяців тому +1

    This is the first tips video that actually changed the way I play, thank you.

  • @Brunker1andonly
    @Brunker1andonly Рік тому +3

    I never seen this game, but I can say this tutorial is very helpful

    • @relyengaming
      @relyengaming  Рік тому +1

      Lol, glad it helps you do something you've never seen :P

  • @Tetraktys371
    @Tetraktys371 2 місяці тому +3

    Facing this issue trying to hook up my highway to a factory. This video is a godsend.

    • @relyengaming
      @relyengaming  2 місяці тому

      Always good to hear that it’s helping pioneers!

  • @mrtoxm8
    @mrtoxm8 4 місяці тому +2

    Man, great tutorial! this is epic. Much appreciated!

  • @halbouma6720
    @halbouma6720 Рік тому +3

    Awesome, my first factory save is built in sections that aren't in alignment so this will help fix them. The only thing I have to figure out now is to get them at the same height for the merging. Thanks for the tutorial!

    • @relyengaming
      @relyengaming  Рік тому +3

      You can use the beam snapping to help bring up the lower one. Since foundations snap to the middle of the beam end, you can get half height increases. If you have unlocked the frame foundations in the Awesome shop, the frame floor is only 40cm in height (unlike the 1m foundation being 100cm). So, if snap a beam to the center of a foundation, you then snap a frame floor to it and get a 20cm increase in height. If you get the two heights as close as possible, this method will still work and the height change will be barely noticeable as it will be spread out among the foundations between the two points you are joining.
      I was playing around this last night, I'll probably do another video soon with some of the edge cases like this for the folks that need it.

  • @7willymak
    @7willymak 2 місяці тому +1

    Best satisfactory tip on the web. Period.

    • @relyengaming
      @relyengaming  2 місяці тому

      Much appreciated! You can also use nudging now instead of the 2nd beam as well! Too bad nudging didn’t exist when I made this video.

  • @boyraceruk
    @boyraceruk День тому

    I've seen people do this but I've never heard it explained so well. Cheers.

  • @dannymerov
    @dannymerov Рік тому +2

    Oh wow! 1500+ hours in and I did not know! Very usefull and easy indeed! Thnx dude

    • @relyengaming
      @relyengaming  Рік тому

      You're welcome! I'm in a similar boat with 4000+ hours and just discovered this. So many times I have avoided going off grid because of this problem. So happy there is a solution now.

  • @DistracticusPrime
    @DistracticusPrime Рік тому +1

    Very satisfying! It's a few steps, but automatic precision is totally worth it. I've spent way too many hours with MicroManager trying to nudge two corners into alignment. You just made several worlds a better place.

    • @relyengaming
      @relyengaming  Рік тому

      Glad to hear it, I love using this little trick for various things now. But, I'm so glad I can go off grid now without worries.

  • @connoreicher7780
    @connoreicher7780 Рік тому +1

    Absolute King, Thank you for this video

    • @relyengaming
      @relyengaming  Рік тому

      You are very welcome, the response huge on this one :)

  • @PaulCole-71
    @PaulCole-71 8 місяців тому +1

    As Tina Turner would say, "Simply the Best" Satisfactory tip I've ever seen. Nice work and thanks for sharing. You should get a Nobel Prize or maybe a Turner prize (Art) for this!

  • @eastwardtempest205
    @eastwardtempest205 Рік тому +2

    Dude that makes so much sense and better than I've done. I've watched others do it differently but yours, hands down by far the best 👌 👍

    • @relyengaming
      @relyengaming  Рік тому +1

      Yea I’m not aware of anyone else doing it this way (although it’s a ver big community). I was ecstatic when I realized I could do it.
      Thanks and Cheers!

  • @Arkalius80
    @Arkalius80 Рік тому +3

    What a wonderful and fairly simple way to do this. This should be pretty easy to remember. Thanks for sharing!

    • @relyengaming
      @relyengaming  Рік тому

      It really is simple, I'm glad you will find it helpful!

  • @evolutiagames
    @evolutiagames 3 місяці тому +1

    This game gets better and better the more I learn about its mechanics

  • @Jasems001
    @Jasems001 5 місяців тому +1

    How have I not seen this and it’s a year old? Well done man

  • @MikeMillerfreazer
    @MikeMillerfreazer Місяць тому

    Great video! I have struggled with making pretty rail pathways, so I just use ugly straight sections and 3x3 foundation 90 degree turns wherever possible. This opens up so much more!

  • @Goodgu3963
    @Goodgu3963 Рік тому +1

    This is one of the best satisfactory life hacks I have ever seen! Thank you so much!

    • @relyengaming
      @relyengaming  Рік тому

      Glad you liked it! And I like that life hack term, should of said that instead of trick 😅

  • @rogieam
    @rogieam Рік тому +1

    i literally ran into this last night, and said FI, seen this, and i want to thank you soo much for this.

    • @relyengaming
      @relyengaming  Рік тому

      Glad to hear it helped, I know this is someone many people run into at some point. I know I have many times.

  • @pheumann86
    @pheumann86 Рік тому +1

    Dude you're a freakin' genious! This has given me sooo much headache... I might literally cry. Thanks so much!

    • @relyengaming
      @relyengaming  Рік тому +2

      I know how you feel, I avoided so many good ideas simply because I know it would be impossible to connect them afterwards. This will definitely help change the way I build my factories around the map. The design aspect is just a bonus :P

  • @Trebiane
    @Trebiane 2 місяці тому +1

    Yoı’ve just earned a sub. Brilliant stuff! Not only your explanation was great, but your tone and delivery was awesome as well!

  • @marv8107
    @marv8107 4 місяці тому

    Straight to the point with more examples later. Good work, every turorial should be like this! Have a like

  • @annaandreassen4247
    @annaandreassen4247 Рік тому +6

    Ive been looking for this thank you so much

    • @relyengaming
      @relyengaming  Рік тому +1

      Your welcome! Glad I could help! This is one of those things that I was ecstatic when I realized it would work so easily :)

  • @KingJulien1996
    @KingJulien1996 7 місяців тому

    Brooooo no way . Thank you so much ! I feel like betrayed solving this shennanigens for decades when it can be so easy

  • @gilkomfg
    @gilkomfg 7 місяців тому +1

    That´s fantastic, thank you!

  • @pyrolucky5741
    @pyrolucky5741 Рік тому +1

    I recently had to merge a train track. This is gonna help alot

    • @relyengaming
      @relyengaming  Рік тому

      Glad it helps! I am still pondering the new possibilities that come with not being limited by a grid!

  • @Spidedk
    @Spidedk Рік тому +1

    I really don't comment often on UA-cam. But this time I gotta! This is amazing. Best tip I've ever seen to Satisfactory.

  • @daniellclary
    @daniellclary Рік тому +1

    I started figuring out I could do things like this, but this was still a real helpful vid.

    • @relyengaming
      @relyengaming  Рік тому

      Glad it was helpful, and looking at it, it's one of those things that's simple enough that you realize it's a fix that's been staring at us all for a while.

  • @twhcommanchegamer5595
    @twhcommanchegamer5595 Рік тому +2

    Oh my god this is so damn simple but effective. Head has just fallen off due to the fact all my time I have wasted not doing this. Awesome

    • @relyengaming
      @relyengaming  Рік тому +1

      You and me both, I don't think anybody has been doing this. We're all going to be playing a little differently now :)

    • @twhcommanchegamer5595
      @twhcommanchegamer5595 Рік тому

      @@relyengaming can this be used then to create curved roads? Also in your video I noticed the concrete pillar foundations you were using for the railway supports. Nice touch that 👍🏽

    • @relyengaming
      @relyengaming  Рік тому

      @@twhcommanchegamer5595Thanks Twhcommanche. Even though it was a demo, I wanted it to look nice. So, I threw together a quick blueprint for the supports and added them.
      This method is mostly good for connecting two different foundations. There are a few other methods that are good for creating curves (like the WAN, catwalk, or radial methods). This is just a great way to bring them together if you are meeting in the middle.
      Although, I'm sure there are some uses for this method that I haven't even considered yet that someone creative will come up with.

    • @twhcommanchegamer5595
      @twhcommanchegamer5595 Рік тому

      @@relyengaming was getting ready for a new method called the Relyen method 🤣👍🏽

    • @relyengaming
      @relyengaming  Рік тому +1

      @@twhcommanchegamer5595 Haha yea, if this could pull of circles I'd totally claim a name for it. Currently it's more of a life hack :)

  • @dimyxer5913
    @dimyxer5913 Рік тому +2

    Thank you, I have been struggling with this for months!

    • @relyengaming
      @relyengaming  Рік тому +1

      Glad I could help! This has always been one of those questions there was never a good answer for. I'm glad there finally is one :)

  • @ravendarkcloud
    @ravendarkcloud Рік тому +1

    OMG, this is amazing! Thank you.

    • @relyengaming
      @relyengaming  Рік тому +1

      You are welcome Nopetard, glad you liked it!

    • @ravendarkcloud
      @ravendarkcloud Рік тому +1

      @@relyengaming I spent 3+ hours last night using it to build a command center.

    • @relyengaming
      @relyengaming  Рік тому +1

      @Nopetard Awesome! I’d love to see some screenshots of your build when you are done!

    • @ravendarkcloud
      @ravendarkcloud Рік тому

      @@relyengaming I also found that directing the 4m beam outside makes removing it easier, but does not always work perfectly for some angles.

  • @danielwiese7610
    @danielwiese7610 3 місяці тому +1

    This is exactly what I was looking for. Thank you.

  • @xenos3421
    @xenos3421 Рік тому +1

    gorgeous! thanks, I needed that.

    • @relyengaming
      @relyengaming  Рік тому

      Welcome Alex, good to see it's such a useful little trick :)

  • @NonjaBisnes
    @NonjaBisnes 5 місяців тому

    How did i not find this video until now. This would have saved me a loooooot of headaches.
    Thank you for this tip!

  • @ACNArchAngel
    @ACNArchAngel 2 місяці тому

    Great friggin video, you just saved my entire world. Even though I was building on world grid it just wouldn't line up properly.
    Love the structure of the video with the cliffnotes version, then you just go into different scenarios after.
    Great guide, thanks for saving my world!

    • @someone4229
      @someone4229 2 місяці тому

      Oh no a misaligned piece of concrete this is the end of the world

  • @Fiencio
    @Fiencio 2 місяці тому

    This is just save me out from a bunch of foundation that look freaking terrible. Thanks dude you have my sub!!

  • @thefaithfulcraftsman7471
    @thefaithfulcraftsman7471 Рік тому +2

    Thank you for this tutorial! This will make merging so much easier!

    • @relyengaming
      @relyengaming  Рік тому

      Glad it will be helpful! This totally removes a large roadblock for going off grid.

  • @Yolo_Swagins
    @Yolo_Swagins 3 місяці тому +1

    I hope they will add some foundation which will behawe like/ish conveyor belt, for things like this.

    • @relyengaming
      @relyengaming  3 місяці тому

      Maybe someone will mod it. But this solution is pretty quick.

  • @Orblets
    @Orblets Рік тому +1

    How I wish I had this info 3 months ago. You are a G for this, holy shit!!

    • @relyengaming
      @relyengaming  Рік тому

      You and me both, the choices I would of made in the past had I known I could do this.

  • @dannypickering5623
    @dannypickering5623 8 місяців тому

    This has to be the most helpful satisfactory video i've ever watched. My ocd appreciates it

  • @drkantholz3416
    @drkantholz3416 2 місяці тому

    thanks a ton. this is also by far the best tutorial-style I've encountered

  • @glenngrimmett7858
    @glenngrimmett7858 3 місяці тому

    I never comment but this merging issue has been killing me. Excellent video, perfect guide, legendary video. 11/10

  • @HW-ow9zp
    @HW-ow9zp 3 місяці тому

    still using this today! legendary workaround for so many things. thanks again Relyen

  • @boyciee7935
    @boyciee7935 Рік тому +1

    awesome tip I'm passing this video on for sure cheers bro.

  • @fkraft92
    @fkraft92 Рік тому +1

    This is awesome. Thank you for the video. Been playing for 2 years and never thought of this.

    • @relyengaming
      @relyengaming  Рік тому

      Glad to help! And I'm in the same boat, so many times I encountered this or saw this very question asked and I never had a better answer than anyone else. Finally got a wild hair idea and here we are :)

  • @timcha69
    @timcha69 11 місяців тому

    I was gonna say something like "you just gotta use the world grid" but this way surprised me. Nice work!

  • @Warp9pnt9
    @Warp9pnt9 Рік тому

    I'm running a bus across some gnarly terrain today, laying about 12km of pipe, and I needed to do this, but completely forgot how, and failed miserably trying to get the desired result. So, here I am again, 5 months later, relearning stuff I forgot. Glad it's here!

    • @Warp9pnt9
      @Warp9pnt9 Рік тому

      Hmm, it still doesn't quite work over long distances (about 40 foundations). There might be a limit to how far apart these two should be for them to align seamlessly.

    • @relyengaming
      @relyengaming  Рік тому

      If you are connecting parallel foundations, it gets worse the further apart they are due to geometry. Try turning the end point foundations towards each other. You'll have an easier time.

  • @Secarious
    @Secarious 3 місяці тому +1

    This is perfect! I am immensely impressed

  • @Pandion1872
    @Pandion1872 Рік тому +1

    Wow, it's that freaking simple. I have LOTS of fixing to do!

  • @alexloots6626
    @alexloots6626 Рік тому +3

    These are great tips. I'll definitely be using them in my builds from now on. Thx 😊 🙏

    • @relyengaming
      @relyengaming  Рік тому +1

      Great to hear, I can't wait to see how people use this in ways I don't even fathom yet.

  • @LigerzeroGaming
    @LigerzeroGaming 4 місяці тому +4

    Dude, life saver. Watched every minute of the video JUST because of the TL;DR explanation at the start

  • @Daavee467
    @Daavee467 Рік тому +1

    Thanks a lot for this nice guide to have clear edges without any gaps!

  • @benmalatin5237
    @benmalatin5237 2 місяці тому

    This is huge! Thank you so much for making this guide.

  • @michrain5872
    @michrain5872 2 місяці тому

    Thank you for removing the frustration and guesswork when building on separate grids :D I just wish they made foundations easy to shape like conveyor belts and rails lol

  • @mv2e19
    @mv2e19 Рік тому +1

    Holy shit, this is beautifully simple! I will be using this a ton

  • @GorgieGus
    @GorgieGus 7 місяців тому +1

    Outstanding fix. Thanks.

  • @kain4489
    @kain4489 2 місяці тому

    i am grateful for you for doing this video. helped me finish off my rail bridge. i wish you well😇🙏

  • @certhass
    @certhass Рік тому +1

    im using beams and freeform a lot but never thought about using them in this way, nice trick

    • @relyengaming
      @relyengaming  Рік тому

      Yea, it’s one of those things that I don’t normally think about either. But I’m trying to consider if there are other hacks that can take advantage of this kind of thinking.

  • @micheljolicoeur6094
    @micheljolicoeur6094 5 місяців тому +1

    Awesome video, thank you.

  • @SlayTheSins
    @SlayTheSins Рік тому +1

    So smart I love it

  • @joeman123964
    @joeman123964 Рік тому +1

    this helps lol
    i honestly just created my hub, then branched off of it, so all factories were on the same grid no matter where i went.

    • @relyengaming
      @relyengaming  Рік тому +1

      Yea, I think many of us are in a similar boat where we did our best to stay on a grid to avoid having to deal with this jagged jank. But this trick really helps remove that barrier.

  • @joebettencourt8399
    @joebettencourt8399 5 місяців тому

    This will make my 1.0 build so much better. Thanks!

  • @paperogallo
    @paperogallo 5 місяців тому

    Very smart technique. You could use this to construct curves that have a changing radius by retargeting with a new beam for every foundation block constructed. You could build basically any shape with this.

    • @relyengaming
      @relyengaming  5 місяців тому +1

      That’s one thing I like, in that you can put a technique out there and see creative ways people put it to use that you never thought of.

  • @mayapapaya4952
    @mayapapaya4952 Рік тому +1

    What an ABSOLUTE legend WOW!

  • @flori00993
    @flori00993 Рік тому +1

    It's a genius! So grateful for showing this, now most of the roads will be clean; but how did you found that?

    • @relyengaming
      @relyengaming  Рік тому

      Thanks Forest!
      It's a very similar technique that I've been using to make clean pillar curves around my roads (you can see it in my Beautiful Roads video). I recently did the blueprint roads video and saw someone asking this question on reddit about this very problem; the same question I'd seen asked in comments, in chats, and on other discords. So, I decided to try and make a video about solutions, but I found I didn't really have a better answer than anyone else.
      Fast forward a little bit later when I was out running an errand while thinking about it. I simply remember saying to myself, "I wish I could do the same thing to foundations that I do with pillars..." And that's when it hit me and I thought, why couldn't I? Foundations snap to beams, just a little different than pillars. So, I got home, gave it a shot and it worked. A few tests later and the video was born.

  • @vetax8545
    @vetax8545 Рік тому +1

    Possibly the best Satisfactory tip ever published! I've used it everyday since I first watched this. It may even de-thrown catwalks for curved roads! :) Curious though... why so many blueprint designers in the background? 😆

    • @relyengaming
      @relyengaming  Рік тому +1

      Great to hear! It's flattering to hear you considering it's among some of the best tips out there. The blueprints designers in the background were for my blueprint roads video. I had just finished making that video when I discovered this solution. So I just used the same save when demonstrating.

  • @rhonin210
    @rhonin210 Рік тому +1

    Dude, Brilliant! Love it.

  • @ZildoghUNTER
    @ZildoghUNTER Рік тому +4

    That was great, wow, thank you :)

  • @seiofecco
    @seiofecco Рік тому +1

    Great concept! Im looking forward to expand on it... It seems to be the way to build anything to look good!

    • @relyengaming
      @relyengaming  Рік тому

      Looking forward to seeing on what you come up with!

  • @might404
    @might404 Рік тому +2

    Наконец то гений решил нашу проблему, от всей души перфекциониста спасибо

    • @relyengaming
      @relyengaming  Рік тому

      Thanks Might! This is definitely for the perfectionist in all of us.

  • @ivankonishi7979
    @ivankonishi7979 Рік тому

    Criminally underrated video

  • @FlatKitten
    @FlatKitten 2 місяці тому

    great video - saved it to my satisfactory playlist