When Bella narrates that the Dark Knight vokes back the hand after the fluid swings in P1, she's meant to be saying gunbreaker (the tank pulling the hand away to bait palm), very sorry for this mistake. I'll continue to try and polish the guides more. The job markers are analogous to m1/m2 etc, these are just the way they are to reflect toolboxes better, so you pick positions the same way you would normally.
Question; why not just use MT, OT, H1, etc.? Imo it's way less confusing than using arbitrary job choices. Especially when the gameplay footage doesn't match the diagrams.
@@QinsuSubtitles It's because the strats used are based on toolboxes with these job markers, and rather than confusing the communication between new people learning and already seasoned TEA PFers, I chose this and hope it would cause the least damage.
@@Tessan Thanks for the reply! I see why you took that decision, and although I would have chosen differently, I still appreciate you taking the time to make this guide.
ATTENTION AETHER PLAYERS This guide is almost perfect for Oldbin, the only difference being Inception, where shared sentence goes relative west, and the party goes relative east. Good video Tessan!
This is for all players, everyone uses the same strat. I've never seen a PF fill for TEA using any other strats on NA servers. Good catch regardless. I had to double check with the party I'm in rn to make sure I wasn't trippin lol.
Also, timestop (afaik) is inverted for the blue tether for this guide. Oldbin has the blue support go West/left, whereas Tessan's guide has them go East/right instead.
End of the day it doesnt matter. What's important is that the information on how to resolve the mechanic is there and that the whole party is on the same page. It wont just be pugs that might use this but also statics that can decide to change prios and sides if they want
for anyone whos confused about jobs not being referred to as MT OT M1 M2 etc. heres what each job in the video corresponds to: DRK/WAR = MT (DRK is shown in the toolbox format and is referred to by the narrator, but WAR is shown in the PoV) GNB/DRK = OT (GNB is shown in the toolbox and is referred to by the narrator, but DRK is shown in the PoV) DRG = M1 (both toolbox and PoV) NIN = M2 (both toolbox and PoV) As Twintails pointed out in the pinned comment, the narrator says Dark Knight provokes the hand instead of Gunbreaker by mistake at 3:45
Extremely in depth guide as usual Tessan. Love your work! As a with many a clear, the one criticism I have is while the mechanics are laid out very well, there is not much depth on how to resolve them. Expressing things like how to position your odds and evens during limit cut, not to run too fast during limit cut or you will get clipped by future explosions, and how to use the geometry of the arena to help determine good places to stand. I.E. the green circle during the intro to BJCC to bait the chakrams, and probably most importantly floor refererences for setting up crystals during Inception kind of like how the guide did for the safe spots in Fate calibration Alpha! Cheers and keep up the great work!
I’ve already cleared this fight 17 times, but I’ll still watch the whole thing because I really appreciate the unparalleled quality and effort you put into these videos.
I have 19 TEA clears but I'm still hyped for this because the editing and music is always top notch. Thank you for making these, they've helped a lot getting me as far as I am today with ultimate raiding!
Hi, I am a tea autist (175) clears. This is a great guide. Even though I am NA it's sequentially sound and explains the mechs in great detail. Thank you for releasing up to date content around this ult.
@@MissPoplarLeaf Red Mage! I have pushed the damage ceiling to its highest using split strats. Goal is to get 7 other friends to try and do modfied stuff. But typically I mostly do heal/melee/caster now. Healer is great to help pa to clear groups.
i just cleared this fight back in november but i've been watching your DSR guide and it's been helping me so much. you and hector are single handily getting me through the ultimate's. thanks so much for these guides
Good guide but instead of saying "the dark knight" or "the gunbreaker" you should've just said MT and OT, especially since in the footage you have a war instead of a gnb. Good guide nonetheless
The UWU guide was so helpful for me in understanding the mechanics and the roles of each role, it was super clear and well put together. Should be starting TEA tonight actually so this is coming at the perfect time. There are other guides and videos but the UWU one was so well put together and edited I'm looking forward to this. It's weird being hyped for a guide...
Just coming back after the fact.... I just cleared today! Thank you so much for this guide. It helped a lot with Perfect Alexander phase. I got C41'd by the Saus's Ultiproject discord but I wouldn't have been able to do that without the wonderful visuals this guide had for that pull first seeing PA. Thank you so much!
Cheers to the release! What a timely one at that as this went out in the morning before my static's raid time, so we all took a look-see as last reminder and it brought up some things some members didn't know before just from scattered tool boxes. That is to say, we also cleared tonight! Thank you for the info and amazing work as always 👏
I managed to beat TEA tonight. Not entirely thanks to the Guide, as I progged it before it even came out, but it sure helped getting PF a bit more streamlined, as it was used on Light's PF for the basic stuff and explanation on what was happening ^^ it's been hella fun (and also time consuming) learning the entire fight and struggling with PFs for almost 2 months, my hands are still shaking, but it's been an amazing time and I'll surely get back to it. Good luck to all who are currently progging it! Never stop believing in yourself, it might take a long time to get it done, but the experience alone is worth it!
I literally looked for this guide last week after completing uwu and ucob using your guides this couldn’t have come at a better time lol. Thank u tessan twintails!!!!
Awesome guide. My group finally cleared last week after using this guide going from about BJCC forward when we discovered the toolbox being passed around was... greatly approximated.
I've cleared but this guide is fucking baller! Tessan you're fire for these guides! The feature speakers are fire as well! Thanks for helping the community!
Looks like i got something to study while i work up to one day clearing this... i pray on making it, and even finding others to join me on this but alas, ill be ready to make it happen! (the gurren lagann music at the end was a great touch)
You guys didn't explain the 3rd nisi pass or explain any methods like THHT. Thats my only gripe so far and caused my static a bit of confusion but that aside, this guide has been really helpful for the most part and I will continue to watch this along with other toolboxes and written guides til we clear TEA. Thanks for all the effort!
Perfect timing, our group is on fate B and this will be a massive help for that final push. Great guides as always! Hoping we get the clear before Christmas. Happy Holidays!
Thank you so much for this last Ultimate guide! We are currently progging this. Great great visuals and commentary. Good job Tessan and everyone contributing to this!
What incredible timing, I just progged LL and LC yesterday. Your UWU guide was incredibly helpful to getting me through that fight, so this is super exciting to see
Not sure if this was pointed out but in fate cal b explanation, the drg in the example has "black short tether" but is shown doing the "black nothing" movement. Just thought to put this here since im currently progging p4 and was very confused looking at this and the toolbox!
Love the guide very nicely presented as always, however referring to positions by the job name and not "M1, R2 etc." might mislead some people. Par that guide is pretty and effective.
The pepsiman music IMMEDIATELY made me lose it lmao Sorry for the sin of commenting before watching the whole thing but I already know how good your guides are so :D
Small thing but: Final Judgement: Penalty III is actually checking for at least 3 debuffs. This is naturally resolved by doing the mechanics correctly. The gavel cast checks that that final judgement and your final judgement nisi are satisfied - the only one you really need to actively worry about is having the correct nisi.
One thing that wasn't mentioned about Limit Cut is where to stop on each side. There's always a ton of confusion about this for fresh prog players. 1256 stops after the 3rd AoE and 3478 stops after the 4th. Afterwards you can just continue to follow, but the initial positioning for 1256 can be very tight and cause deaths if the 1 and 2 players are too slow or unsure of where to stop.
9:48 doesn't matter that much in the grand scheme of things, but the lightning and water debuffs go out with the Link-Up cast from BJ, not Judgement Nisi
Appreciate the effort, however I very much preferred your UWU guide's way of having each mechanic's description laid out at the start in text and what each looks like, it's an easy reference afterwards when following the timeline and POVs. Right now none of the explanations are in text (i'm watching up to P2, not sure about the rest of the video) and since none of the POVs are annotated either, and we cannot see the party list for debuffs, even with the timeline track below, we'll have to keep jumping back and forth between the guide to search for the audio explanation of each mechanic. It still is a good effort for sure but I will have to complement this with toolboxes and other guides, unlike your UWU guide which is completely standalone and which I made extensive use of. Great job nevertheless though!
This guide is really good for the most part, my one criticism is that for a phase entirely centered around debuff juggling like BJCC I think it would help a lot if you didn't cut off the parts of the party list that actually showed all the debuffs while showing the POVs after your explanations
Banger guide as usual Tessan, but I think having specific classes instead of M1, R2 etc really makes this more confusing to follow. Also, why are Melee in north clockspots at start of p2 and p4, so they can't even hit positionals?
I feel like you should probably go into more depth with explaining party mit for stuff like J-waves and for perfect alex, such as when tank and party mit (feint, addle, rep, samba/tactician/troubador) needs to go out during j-waves (typically after the 5th or 6th wave) or just mentioning that tanks and anyone else with party mit should be using it during both optical sights.
this is an incredibly good guide but if I can give any critique it's that the production value should have been sacrificed a LITTLE bit more for the sake of clarity when the music is so pumping it's demanding more attention than the speaker I'm supposed to be listening to, especially at the very end when a vocal track starts playing if not, maybe an unlisted version of the same video with no music at all that you link in the description? (though this might just be an unsubstantiated complaint, I could probably just concentrate better, but adhd does make it hard 💦)
@37:50 you said the dark player with nothing is going west, but you showed the DRG, who had the green tether, going west instead of the SCH who had nothing.
Fate beta shows dragoon as DPS with dark + short tether, but later on he's shown as dark + nothing. I believe SCH should be marching West instead of DRG
Is there a way to get that timeline that you post at the bottom of the vid that shows the mechanic and type of damage that is going out? I would like to get my hands on it to help me learn the fight. Please and thank you.
are there any unwritten ”best practices” for routing during bjcc that people stick to in pf (aether in my case)? things like ”from the first water stack, x runs off northward, water haver directly east etc” or such? or is it just a case of use eyes and pray im not misjudging where the server thinks people are because of my ping 😭
I made it to the 4 minute mark before being confused. The orbs, if they hit a boss, wipe, if they hit a player, WIPE... and yet I don't see them at all in the next images? How did they get delt with?
They lock onto the boss’s locations when they spawn and start moving towards where the boss’s were. That’s why the boss’s are moved to the center after the orbs spawn, you can see the orbs moving across on the left side at 3:58
Man, the Fate Calibration Alpha part has me completely lost. I have no idea what the person is talking about with the safe spots. How do you know where they are?? How do you know when they're casting??
During Fate Calibration Alpha, the mechanics won't actually land until the very end. You have to watch what lands on your clone first and then adapt accordingly--that's what they referred to as "predicting the future". (The four Alexander clones will also indicate where they're going to hit beforehand.)
When Bella narrates that the Dark Knight vokes back the hand after the fluid swings in P1, she's meant to be saying gunbreaker (the tank pulling the hand away to bait palm), very sorry for this mistake. I'll continue to try and polish the guides more.
The job markers are analogous to m1/m2 etc, these are just the way they are to reflect toolboxes better, so you pick positions the same way you would normally.
Issok, you won me over with that intro anyways 🫰❤️
Question; why not just use MT, OT, H1, etc.? Imo it's way less confusing than using arbitrary job choices. Especially when the gameplay footage doesn't match the diagrams.
@@QinsuSubtitles It's because the strats used are based on toolboxes with these job markers, and rather than confusing the communication between new people learning and already seasoned TEA PFers, I chose this and hope it would cause the least damage.
@@Tessan Thanks for the reply! I see why you took that decision, and although I would have chosen differently, I still appreciate you taking the time to make this guide.
@@QinsuSubtitles I would have liked to use numbered roles as well, but it is what it is
ATTENTION AETHER PLAYERS
This guide is almost perfect for Oldbin, the only difference being Inception, where shared sentence goes relative west, and the party goes relative east.
Good video Tessan!
This is for all players, everyone uses the same strat. I've never seen a PF fill for TEA using any other strats on NA servers. Good catch regardless. I had to double check with the party I'm in rn to make sure I wasn't trippin lol.
Also, timestop (afaik) is inverted for the blue tether for this guide. Oldbin has the blue support go West/left, whereas Tessan's guide has them go East/right instead.
@@lck0ut348 yep, this version is arguably worse because it has more moving parts.
@@rekkterrekktum8655 what extra moving parts? which direction the support player goes makes virtually no difference
End of the day it doesnt matter. What's important is that the information on how to resolve the mechanic is there and that the whole party is on the same page. It wont just be pugs that might use this but also statics that can decide to change prios and sides if they want
I saw all the kind comments on the last upload, I had to take it down for corrections, but I still appreciate the ones left on the last video!
i honestly feel interested to see both versions :O
@@hydrate9673 it was just incorrect information
It still has incorrect information.@@Tessan
Can you take down the music for the last half of PA because it’s really really terrible?
@@esunathis Are you dissing Row Row Fight the Power?
for anyone whos confused about jobs not being referred to as MT OT M1 M2 etc. heres what each job in the video corresponds to:
DRK/WAR = MT (DRK is shown in the toolbox format and is referred to by the narrator, but WAR is shown in the PoV)
GNB/DRK = OT (GNB is shown in the toolbox and is referred to by the narrator, but DRK is shown in the PoV)
DRG = M1 (both toolbox and PoV)
NIN = M2 (both toolbox and PoV)
As Twintails pointed out in the pinned comment, the narrator says Dark Knight provokes the hand instead of Gunbreaker by mistake at 3:45
Thank you, the guide was very confusing at points, I hope next guide they use MT/OT etc to keep it more clear
@@PinkuPeachy i know they do in their uwu and new ucob guide, havent checked top and dsr though
Extremely in depth guide as usual Tessan. Love your work! As a with many a clear, the one criticism I have is while the mechanics are laid out very well, there is not much depth on how to resolve them. Expressing things like how to position your odds and evens during limit cut, not to run too fast during limit cut or you will get clipped by future explosions, and how to use the geometry of the arena to help determine good places to stand. I.E. the green circle during the intro to BJCC to bait the chakrams, and probably most importantly floor refererences for setting up crystals during Inception kind of like how the guide did for the safe spots in Fate calibration Alpha!
Cheers and keep up the great work!
I’ve already cleared this fight 17 times, but I’ll still watch the whole thing because I really appreciate the unparalleled quality and effort you put into these videos.
I have 19 TEA clears but I'm still hyped for this because the editing and music is always top notch. Thank you for making these, they've helped a lot getting me as far as I am today with ultimate raiding!
Hi, I am a tea autist (175) clears. This is a great guide. Even though I am NA it's sequentially sound and explains the mechs in great detail. Thank you for releasing up to date content around this ult.
Insane
@@Tronic-X1 and proud! Love tea till this game dies
tea autist is crazy
175 clears, holy crap. The most perfect of legends. What's your favorite class to play in TEA?
@@MissPoplarLeaf Red Mage! I have pushed the damage ceiling to its highest using split strats. Goal is to get 7 other friends to try and do modfied stuff. But typically I mostly do heal/melee/caster now. Healer is great to help pa to clear groups.
i just cleared this fight back in november but i've been watching your DSR guide and it's been helping me so much. you and hector are single handily getting me through the ultimate's. thanks so much for these guides
Good guide but instead of saying "the dark knight" or "the gunbreaker" you should've just said MT and OT, especially since in the footage you have a war instead of a gnb. Good guide nonetheless
Yeah its kinda confusing tbh
It's likely in reference to the Oldbin set of toolboxes to be consistent with them, but I agree that saying MT & OT would have been better.
Thank you so much for this guide! I helped me get my clear tonight
The UWU guide was so helpful for me in understanding the mechanics and the roles of each role, it was super clear and well put together. Should be starting TEA tonight actually so this is coming at the perfect time. There are other guides and videos but the UWU one was so well put together and edited I'm looking forward to this. It's weird being hyped for a guide...
"A random heckin cat" excuse me but this is Shanoa erasure and I won't stand for it
Great work as always! I'm looking forward to taking on this fight!
Incredible guide! I got so into the production value of this video, my god. Y'all are actual perfect legends producing this.
The GOAT came through and has delivered upon us a TEA guide at last!
Been waiting for this one!!! Thanks for all the incredible guides you make for the community!!!!
Just coming back after the fact.... I just cleared today! Thank you so much for this guide. It helped a lot with Perfect Alexander phase. I got C41'd by the Saus's Ultiproject discord but I wouldn't have been able to do that without the wonderful visuals this guide had for that pull first seeing PA.
Thank you so much!
Cheers to the release! What a timely one at that as this went out in the morning before my static's raid time, so we all took a look-see as last reminder and it brought up some things some members didn't know before just from scattered tool boxes. That is to say, we also cleared tonight! Thank you for the info and amazing work as always 👏
I managed to beat TEA tonight. Not entirely thanks to the Guide, as I progged it before it even came out, but it sure helped getting PF a bit more streamlined, as it was used on Light's PF for the basic stuff and explanation on what was happening ^^
it's been hella fun (and also time consuming) learning the entire fight and struggling with PFs for almost 2 months, my hands are still shaking, but it's been an amazing time and I'll surely get back to it.
Good luck to all who are currently progging it! Never stop believing in yourself, it might take a long time to get it done, but the experience alone is worth it!
I literally looked for this guide last week after completing uwu and ucob using your guides this couldn’t have come at a better time lol. Thank u tessan twintails!!!!
Best ultimate content creator out here. Clean editing and easy to understand diagrams. No one does it better.
i had a lot of fun working with you voicing this video!! ty for the opportunity owo7 still can't believe u dont like vanilla coke tho...
Thanks for all the guides :) cleared TEA today for the first time
Awesome guide. My group finally cleared last week after using this guide going from about BJCC forward when we discovered the toolbox being passed around was... greatly approximated.
As usual great guide man, editing is on another level! Maybe its time to do tea now...
This should be the new standard for ult guides. Good job guys!
I've cleared but this guide is fucking baller! Tessan you're fire for these guides! The feature speakers are fire as well! Thanks for helping the community!
This needs to be the new standard for guides!
Looks like i got something to study while i work up to one day clearing this... i pray on making it, and even finding others to join me on this but alas, ill be ready to make it happen! (the gurren lagann music at the end was a great touch)
You guys didn't explain the 3rd nisi pass or explain any methods like THHT. Thats my only gripe so far and caused my static a bit of confusion but that aside, this guide has been really helpful for the most part and I will continue to watch this along with other toolboxes and written guides til we clear TEA. Thanks for all the effort!
Perfect timing, our group is on fate B and this will be a massive help for that final push. Great guides as always! Hoping we get the clear before Christmas. Happy Holidays!
stopped everything i was doing to watch this video
your videos and guides are so entertaining and clean
Thanks for making all these amazing guides, they're all top notch and they've helped me immensely
Thank you so much for this last Ultimate guide!
We are currently progging this. Great great visuals and commentary. Good job Tessan and everyone contributing to this!
What incredible timing, I just progged LL and LC yesterday. Your UWU guide was incredibly helpful to getting me through that fight, so this is super exciting to see
If ur using oldbin strats make sure to realize the timestop blue tethers and inception groups are flipped everything else is the same
Not sure if this was pointed out but in fate cal b explanation, the drg in the example has "black short tether" but is shown doing the "black nothing" movement.
Just thought to put this here since im currently progging p4 and was very confused looking at this and the toolbox!
Thank you so much for this! I still can’t believe you partied with my friends in Aether when they wanted to try UCOB! The legend himself
I've been waiting for this guide for over a year and you release it just as my static finishes reclears ;-; amazing guide tho
Thanks for your hard work on all these guides ;; w ;;♡
WOOOOOH its happening! Finally, a TEA (LPDU?) guide with GOOD visuals!
Been waiting for YEARS! Finally the day is upon us a true clear guide for PF
I am in dire need for this Thank you for this
Do wish the guide listed everyone as generic rather than a specific job so this can be used for PF folks as well.
Our prog starts today. ;; w;;
Thank you again, Tessan. I owe you my life.
Best of luck!
Love the guide very nicely presented as always, however referring to positions by the job name and not "M1, R2 etc." might mislead some people. Par that guide is pretty and effective.
The pepsiman music IMMEDIATELY made me lose it lmao
Sorry for the sin of commenting before watching the whole thing but I already know how good your guides are so :D
Small thing but: Final Judgement: Penalty III is actually checking for at least 3 debuffs. This is naturally resolved by doing the mechanics correctly. The gavel cast checks that that final judgement and your final judgement nisi are satisfied - the only one you really need to actively worry about is having the correct nisi.
Thank you!
Finally, penta-guidemaker
loved the TOP video and can't wait to watch through this one
One thing that wasn't mentioned about Limit Cut is where to stop on each side. There's always a ton of confusion about this for fresh prog players. 1256 stops after the 3rd AoE and 3478 stops after the 4th. Afterwards you can just continue to follow, but the initial positioning for 1256 can be very tight and cause deaths if the 1 and 2 players are too slow or unsure of where to stop.
He does have comments saying when to stop at 7:34
Great work Tessan!
Watching this honestly makes me wonder how I ever ended up understanding all of P2 lol
I am a bit disappointed that Todds' CAT clip didn't come up for P3 boxing in the cat bit :D
Thank you for the very detailed visual guide
21:04 Cute cat
Perfect Guide for Perfect Alexander! @Tessan ♥🔥
This is EXTREMELY well made. Holy moly
Oh wow this is well done! 🎉
Good animations and very clear instructions
9:48 doesn't matter that much in the grand scheme of things, but the lightning and water debuffs go out with the Link-Up cast from BJ, not Judgement Nisi
Appreciate the effort, however I very much preferred your UWU guide's way of having each mechanic's description laid out at the start in text and what each looks like, it's an easy reference afterwards when following the timeline and POVs. Right now none of the explanations are in text (i'm watching up to P2, not sure about the rest of the video) and since none of the POVs are annotated either, and we cannot see the party list for debuffs, even with the timeline track below, we'll have to keep jumping back and forth between the guide to search for the audio explanation of each mechanic.
It still is a good effort for sure but I will have to complement this with toolboxes and other guides, unlike your UWU guide which is completely standalone and which I made extensive use of. Great job nevertheless though!
That living liquid music choice was perfect 😂
Guren laggan ost at the last phase was so fucking good LMAO never thought i'd have goosebumps while watching a guide XD ,
thanks :3
ayyeee been waiting for this one 🙏🙏
Thank you for all the work and the awesome guide!!!❤🎉 Love it!🤟😆
thanks to your guide i finally cleared yayy
This guide is really good for the most part, my one criticism is that for a phase entirely centered around debuff juggling like BJCC I think it would help a lot if you didn't cut off the parts of the party list that actually showed all the debuffs while showing the POVs after your explanations
Banger guide as usual Tessan, but I think having specific classes instead of M1, R2 etc really makes this more confusing to follow.
Also, why are Melee in north clockspots at start of p2 and p4, so they can't even hit positionals?
Pf strats unfortunately
Dude not only am I excited to see how the final product looks, but my group seems to be leaning towards TEA next anyway, talk about PERFECT timing ; D
Think I have 100+ tea totems by now but curious about what you used for this guide so still gonna give it a watch!
I feel like you should probably go into more depth with explaining party mit for stuff like J-waves and for perfect alex, such as when tank and party mit (feint, addle, rep, samba/tactician/troubador) needs to go out during j-waves (typically after the 5th or 6th wave) or just mentioning that tanks and anyone else with party mit should be using it during both optical sights.
The reason I never cover mitigation outside of tank limit breaks is because it can quickly be invalidated with balance patches or mit plans!
24:07 well that fucking escalated quickly
Your uwu guide is so good im currently progging and it really helps, now I may even try tea after clearing uwu! Cheers
"Respect Stillness" 33:50 DRK did NOT respect stillness.
I JUST STARTED PROGGING THIS YESTERDAY TYTY
thank you for your guides and efforts
already cleared but i love your guides. Cant wait to see it
oh boy it was the content hole before endwalker when i did this. 17 clears at that time for all weapons. and im hyped to clear it again xDD
Dam I just want to reprog again to learn this guide haha xD. Awesome job!
Right on time for me to start
CANT WAIT TO GET MY CLEAR
what a great video, thanks for this
the goat himself
this is an incredibly good guide but if I can give any critique it's that the production value should have been sacrificed a LITTLE bit more for the sake of clarity
when the music is so pumping it's demanding more attention than the speaker I'm supposed to be listening to, especially at the very end when a vocal track starts playing
if not, maybe an unlisted version of the same video with no music at all that you link in the description?
(though this might just be an unsubstantiated complaint, I could probably just concentrate better, but adhd does make it hard 💦)
Nah, P4 part of the guide is... not good.
@37:50 you said the dark player with nothing is going west, but you showed the DRG, who had the green tether, going west instead of the SCH who had nothing.
oh hell yeah i was waiting for this, even tho im to scared to do an ulti. would like to some day
*insert elemental hate for BPOG* Great guide and need to do more TEA so great refresher for me
Your UWU guide helped my team get the W. Time for a new adventure!
Fate beta shows dragoon as DPS with dark + short tether, but later on he's shown as dark + nothing. I believe SCH should be marching West instead of DRG
Thank you for your vid. we use it witch my static
Is there a way to get that timeline that you post at the bottom of the vid that shows the mechanic and type of damage that is going out? I would like to get my hands on it to help me learn the fight. Please and thank you.
just in time for me to go finish it ❤
Video is pretty neat but I'm disappointed to see the wormhole strategy that was included.
LPDU clears 🗣️ 🗣️🗣️🗣️
are there any unwritten ”best practices” for routing during bjcc that people stick to in pf (aether in my case)? things like ”from the first water stack, x runs off northward, water haver directly east etc” or such? or is it just a case of use eyes and pray im not misjudging where the server thinks people are because of my ping 😭
Tessan vc é um deus!!SEU LINDO!!!!!
LETS GOOOOOO
Finally got 7
We making it outta TEA prog with this one🗣🔥🔥🔥🔥🔥🔥🔥
POG
I made it to the 4 minute mark before being confused. The orbs, if they hit a boss, wipe, if they hit a player, WIPE... and yet I don't see them at all in the next images? How did they get delt with?
They lock onto the boss’s locations when they spawn and start moving towards where the boss’s were. That’s why the boss’s are moved to the center after the orbs spawn, you can see the orbs moving across on the left side at 3:58
Thank you. I thought they tethered to players, I saw that wrong.
Man, the Fate Calibration Alpha part has me completely lost. I have no idea what the person is talking about with the safe spots. How do you know where they are?? How do you know when they're casting??
During Fate Calibration Alpha, the mechanics won't actually land until the very end. You have to watch what lands on your clone first and then adapt accordingly--that's what they referred to as "predicting the future". (The four Alexander clones will also indicate where they're going to hit beforehand.)