Regarding Scatter, Two things, 1) after the addon is installed it adds a "Scatter Objects" Menu button. After you select the objects you want to scatter and then the plane, goto Objects>Scatter Objects (at the botton of the panel)...then start painting. 2) After you commit the scatter, you can edit individual objects: goto Objects>Apply>Make Instances Real (bottom of the panel). Then you can modify each instance as an individual object. Here a video explaining... ua-cam.com/video/3tyaACdP2Wo/v-deo.html
Nicely planned out and executed video; specific and to the point; equals a winning format. Now utilizing one of Ian Hubert's strategies is to include one of his signature-over-the-top - outrageously gorgeous composited final renders or short animations to excite and titillate the audience and display your applications and skill. 😊
Thank you so much. I'm playing with the toolsets featuring offset edges and UVW, and I'm blown away. It would have been a while before I found these on my own. Holy crap, the UV thing just works. I was having so much trouble with walls and stretching textures. I'm sh!tty at unwrapping, and the whole thing just takes me so much time. This is just one and done.
Thank you so much for clarifying the Archipack object selection being empty because of lack of rendered objects to choose from! now i know how to fix that.
Thx a lot for sharing those addons ! I would like to swap from sketchup to Blender for architecture modelization... But i'm affraid of loosing time. I would love so much for someone to post a fast architecture modelization done with Blender !...
Very Nice video. The cool is that it shows a lot of things we already have, with this video I found out some gold addons that I already have. Thanks a lot
You already aew an real pro video maker and explains really well too. And you don't just confirm what you don't have sure how that's it, i really like that
Thanks for the video! For the scatter objects tool -- you can edit the objects after they are created but the "Make Instances Real" command. Then you can edit the original (source) object and all the instances will be changed as well.
Thanks this was very helpful..... I'm a retired Architect and I've been using SketchUp for years and decided to switch to Blender.....much more powerful than SketchUp
Great video. These are really useful tools for me. I've only been using Blender for a few months but I'm making game assets for a city building game. Bookmarked and going to watch several times haha. I really like how you explained things very well and didn't rush through the shortcuts as I often find tutorials hard to follow when they're going too quick for a newb like me. Liked and subscribed :-)
Please tell me that you have a tutorial on how you created this tutorial inside of the blender environment. How you are able to move about the 3-D view port as you speak, and how you inserted and angled the text. It's very well done!
Hi I wonder if theres a addon where you can weigh the mass / weight of a material say for example I model a box and I want it too be steel or perhaps rubber it will show the weight?
Excellent overview - thank you so much! How do you navigate through your scene? Your camera moves so elegantly and quickly. Do you use a special mouse?
I don't know wich device he is using but i'm using the "Space Navigator" von 3D Connexion. It's good for sculpting or even keyframe a flying camera. www.3dconnexion.com/spacemouse_compact/en/
UH Studio: thanks for this video! Are you indeed using a 3D mouse to move about, as another commenter suggested? If so could you mention the model and any setup needed (eg drivers). Thanks!
Space mouse wireless with the regular drivers from 3d connexion. The only settings adjustments in blender I've made are to change from trackball to turntable under ndof properties
How do you navigate in Blender viewport? is that an add-on? it feels like the way you can navigate in Lumion or Unreal... feels like you're walking, awesome!
Archipack doesn't allow me to draw walls. The Blue UI Bar below appears when draw is selected, but vanishes as soon as I move the mouse. I am using Blender 2.82 with an AMD processor and graphics card. Thanks!
Are you using a 3Dconnexion navigator ? If so, can you please tell me how you got it to work with blender 2.8? Mine just stopped working after 2.7. Great video btw, and great collection of tools, thanks a lot.
It seems a lot of elements don't work well with metric, unfortunately, including inputs in geometry nodes. But hopefully they are addressing those shortcomings. As for offset edges, someone wil have to update the addon, I imagine, since it's using the Blender internal unit, which the devs have confirmed is a meter
Vehicle modeling like kits of parts to create vehicles or asset libraries with vehicles? If it's the latter, there are a few places - chocofur.com, traffiq addon on blendermarket.com, and the 3dshaker storefront at blendermarket.com
Awesome Tutorial thank you so much. I'm having an issue applying the Magic UV Bricks texture, To my Cube In EVEE. I enabled Magic UV. Yet when i go to the Material Properties. I don't get the UV Textures List inside the Brows Materials to be listed Tab. I know this is a simple fix lol. Been out of Blender for months still shaking off some rust lol.
Textures are different than materials. As far as I know, magic uv doesn't produce any materials but eases the creation and manipulation of UVs. To get a brick texture, create a new material, then go to shader nodes window and either add a brick image texture or Blender's procedural brick texture and then connect it to your diffuse color in the material node.
@@UHStudio got it figured out thank you. Its been a while. It hit me later im like wait I've used it before. The is so much to blender that i forget parts.
In the transform menu (press "n" to bring up the transform menu) you can type in the dimensions of your object. In the scene settings menu you can set your desired unit and decimals for your units.
Hi. I've noticed that when you added a door it snapped on to the wall. When I try the same it doesn't snap on to the wall, this is available for door and window as well. Do you have any idea why it doesn't snap ? I use Blender 2.81 Thank you.
How does Blender compare with Unreal Engine 4 for the idea of architectural illustration, movies and user walkthroughs for architectural work. I use Autocad Architecture (3D) and it doesn't play well with anyone else so it's a fair hike to get a model into another program. And then there is Lumion which is custom made for Architectural work but it's $$$ more than free.
@@NathanEllery Its like they describe but - you need to move and place hundrets of objects, choose materaial, adjust lighting etc, you will do the same steps in UE4, wich has enormus amount of possobilities but for simple visualisation you dont need it. So IMHO its better to learn UE4 basics.
Also Blender Eevee (dont mix with blender itself, coz its modelling app) cant be really compared to UE4, coz its just a render engine for fast, pseudo reallistic preview vs full scale game engine but for most tasks its more than enough.
Great video. Nice addons, I 'm using archpack pro for while and its worth for the money. I would add imeshh (imeshs.com) that offers a hug number of objects. Just a question. How to show the Colorful Object 3D Axis. that are in the video ?
Addons are in python and not in native code, and should be pretty OS-agnostic, but obviously the python binaries are not %1 is mainly used as a batch parameter to start up programs When you drag a file on a program, it basically says "program.exe %1" and fills the %1 variable with the file you dragged on it, many scripts are launched in that manner too, including python What i think with near-certainty, is that you either have a broken python executable somewhere in your path type "path" in command prompt to see what's in it. find the python references, while you're at it type "python" and see if the error shows up there too Or, python is relying on DLL (libraries) that are incompatible, Could be that a 32-bit python exe is trying to import a 64-bit DLL, often the case with this particular error message, should be resolved by removing the bad python exe from the path just the same Id say uninstall all python installs, especially 32-bit ones (and leave them out) and start one fresh, or just let blender use its internal one by not having any python in your path
0:51 tissue
2:00 Offset edges
3:10 Sure UVW (Magic UV)
4:35 Scatter
5:48 Tinycad
7:12 Archipack
10:07 Bool Tool
11:58 Modifier Tools
12:28 Stored views
14:14 Align Tools
thank you! 🙏
Tysm!
Regarding Scatter, Two things, 1) after the addon is installed it adds a "Scatter Objects" Menu button. After you select the objects you want to scatter and then the plane, goto Objects>Scatter Objects (at the botton of the panel)...then start painting. 2) After you commit the scatter, you can edit individual objects: goto Objects>Apply>Make Instances Real (bottom of the panel). Then you can modify each instance as an individual object. Here a video explaining... ua-cam.com/video/3tyaACdP2Wo/v-deo.html
this is one of the most interesting visual presentation I've seen in a Blender addon showcase
Agreed 😤
Also, IvyGen is one of my favorites. It generates ivy and vine structures automatically. You can adjust materials after placement
Nicely planned out and executed video; specific and to the point; equals a winning format. Now utilizing one of Ian Hubert's strategies is to include one of his signature-over-the-top - outrageously gorgeous composited final renders or short animations to excite and titillate the audience and display your applications and skill. 😊
Thanks! yes, people do seem to gravitate towards really nicely made images, don't they?
Thank you so much. I'm playing with the toolsets featuring offset edges and UVW, and I'm blown away. It would have been a while before I found these on my own. Holy crap, the UV thing just works. I was having so much trouble with walls and stretching textures. I'm sh!tty at unwrapping, and the whole thing just takes me so much time. This is just one and done.
Cheers!
Thank you so much for clarifying the Archipack object selection being empty because of lack of rendered objects to choose from! now i know how to fix that.
Happy to help!
Thx a lot for sharing those addons !
I would like to swap from sketchup to Blender for architecture modelization... But i'm affraid of loosing time.
I would love so much for someone to post a fast architecture modelization done with Blender !...
I didn't know almost any of the addons shown, very useful.
Very Nice video. The cool is that it shows a lot of things we already have, with this video I found out some gold addons that I already have. Thanks a lot
You already aew an real pro video maker and explains really well too. And you don't just confirm what you don't have sure how that's it, i really like that
Thank you for the kind words! Much appreciated :)
that smooth navigation tho
awesome tutorial mate!
Do you think the smooth navigation is done through a 3d mouse or can this be done with the keyboard?
Was looking for such video, not disappointed, thx a lot!
thanks a lot!!! so nice reverb
Cheers!
Excellent preparation and presentation! Thank you.
...thank you so much for introducing these addons
Many thanks - what a helpful video! Very well explained content and high quality of production!
Thank you for this! Super cool video! A+++
Appreciate the kind words!
This is really useful resources. Thank you!
Thanks for the video! For the scatter objects tool -- you can edit the objects after they are created but the "Make Instances Real" command. Then you can edit the original (source) object and all the instances will be changed as well.
Thanks this was very helpful..... I'm a retired Architect and I've been using SketchUp for years and decided to switch to Blender.....much more powerful than SketchUp
Glad it was helpful!
Thank you very much for this video!
thank you very much very useful
Dude you're really awesome !!! keep this up
It's always a good idea to have the screen key logging display for videos like this so small shortcuts you use can be picked up by noobs like me.
Thanks for the suggestion!
Great video. These are really useful tools for me. I've only been using Blender for a few months but I'm making game assets for a city building game. Bookmarked and going to watch several times haha. I really like how you explained things very well and didn't rush through the shortcuts as I often find tutorials hard to follow when they're going too quick for a newb like me. Liked and subscribed :-)
Very useful. Looking forward to the next videos.
yo bro, really thankya. Big respect
Thank you
Genuinely useful content. Thank you
Align tool would be great if you would use it in edit mode also, then you could select verts and align them.
such a helpful video and great representation style..
EXCELLENT content, dear sir - THANK YOU!!!
Great idea for tutorial. Thanks for the share.
now i am in a good mood
;)
That save views tool... brilliant.
very nicely presented, INSTANT SUBSCRIBER !!
Thank you for your 6th try to record) Great video)
So cool! Thank you so much!
Great video, super helpful, thanks.
Cheers!
Good review man thanks
Excellent! Thank you!
thanks for this
Cheers!
Кое что уже использовал, кое что мне не пригодится, но пара аддонов полезна и я о них не знал, спасибо за обзор =)
Thank u =)
Thank you, this video it's Very useful, but my problem when i activeted no showing on the bar, how i can resol it, okease, thanks
Please tell me that you have a tutorial on how you created this tutorial inside of the blender environment. How you are able to move about the 3-D view port as you speak, and how you inserted and angled the text. It's very well done!
3d Space mouse. Look on my channel for the videos
Very helpful
Happy to help!
Good video, thank you
Thx
No problem
It's ctrl+A to bring up the "Apply" menu
Thanks very helpful.
11:37 In other words, the “active” object is the last one selected. Usual Blender convention.
its shocking just how ass backwards alot of areas in blenders design is
Where is there an app where the “active” object is not the last one selected?
you've made me laugh at 4:27 bro, video was very informatıve btw thanks..
Glad you enjoyed!
thank you very much
thx very useful
Thank, glad you find it helpful!
Cool presentation :)
Thanks :)
Hi I wonder if theres a addon where you can weigh the mass / weight of a material say for example I model a box and I want it too be steel or perhaps rubber it will show the weight?
Thanks
Great video with explanation and examples. How do you move the camera around so smoothly?
With all the requests, I've made a video on the topic - ua-cam.com/video/8TBoQdE91CE/v-deo.html
Good job, man.
THANKYOU SO MUCH FOR THIS!!
Cheers!
Excellent overview - thank you so much!
How do you navigate through your scene? Your camera moves so elegantly and quickly. Do you use a special mouse?
I don't know wich device he is using but i'm using the "Space Navigator" von 3D Connexion. It's good for sculpting or even keyframe a flying camera.
www.3dconnexion.com/spacemouse_compact/en/
He answered this question in an another comment: He is using a wireless space mouse from 3d connexion.
@@ChironLastBackup Thank you for bringing it up again! Much appreciated! (I did read through a lot of comments, but obviously not enough :-) ...)
@@RobertWildling you're welcome :)
UH Studio: thanks for this video! Are you indeed using a 3D mouse to move about, as another commenter suggested? If so could you mention the model and any setup needed (eg drivers). Thanks!
Space mouse wireless with the regular drivers from 3d connexion. The only settings adjustments in blender I've made are to change from trackball to turntable under ndof properties
@@UHStudio How are you liking the 3d mouse?
Forget the addons. How can you move the camera like that? I know middle dragging and shift+middle dragging, but those won't move the camera like that.
View - navigation - walk navigation ( right click and add a shortcut witch most people use "shift + f")
I'm using a space mouse
@@gytiskau1865 I believe shift + tilde works by default
thanks
Thank you for your work very usefull !! Can you telll me or can someone tell me how he is moving so smoothly ?
3d mouse. Check out this video that I've made that explains it - ua-cam.com/video/8TBoQdE91CE/v-deo.html
wow thanks !! :)))) never heard oft before...
Love it! You should mention the Crown Molding Pack in the paid video!
Крутые аддоны, спасибо :)
I just watched a whole ad, it was the slap chop one.
🤣
Archimesh is pretty good - it's a poor man's Archipack.
How do you navigate in Blender viewport? is that an add-on? it feels like the way you can navigate in Lumion or Unreal... feels like you're walking, awesome!
3d mouse - check out this video for more information ua-cam.com/video/8TBoQdE91CE/v-deo.html
wow tissue is amazing, thanks.
Thank You.
Ultra useful.
Archipack doesn't allow me to draw walls.
The Blue UI Bar below appears when draw is selected, but vanishes as soon as I move the mouse.
I am using Blender 2.82 with an AMD processor and graphics card.
Thanks!
Hmmm...After using Archicad Rhino SU etc i still think Blender has TONS of improvements to do if they really want to attract architects.
Are you using a 3Dconnexion navigator ? If so, can you please tell me how you got it to work with blender 2.8? Mine just stopped working after 2.7.
Great video btw, and great collection of tools, thanks a lot.
I've made a few videos in the space mouse check them out. You may also need to update your 3d connexion drivers
@@UHStudio ok i will check them out, thanks for the reply, and for the video again.
You didn't mention that archipack also has a paid version
Yes I didn't since this is about addons that come bundled with Blender.
so bad that offset edge is Metric only !!! it cannot work with Imperial unites
It seems a lot of elements don't work well with metric, unfortunately, including inputs in geometry nodes. But hopefully they are addressing those shortcomings. As for offset edges, someone wil have to update the addon, I imagine, since it's using the Blender internal unit, which the devs have confirmed is a meter
Nice one!!!
danke. 👍
Are there any useful add ons similar to these for vehicle modeling? (not just cars but trains/planes/buses etc)
Vehicle modeling like kits of parts to create vehicles or asset libraries with vehicles? If it's the latter, there are a few places - chocofur.com, traffiq addon on blendermarket.com, and the 3dshaker storefront at blendermarket.com
Why does my sidebar look different from yours? I cant seem to make the tabs look that way. I’m using 2.92. Thanks in advance.
Addons live in the sidebar. I may have a few more addons enabled than the default startup
hey man thanks for you video
i have a question
how navigate in viewport more fast
3D mouse. I have a video specifically on it
@@UHStudio gracias amigo como puedo adquirir todos esos complementos para mi blender 2.9
Great stuff
when I open the archipack, I can't see the photos of the objects and thus am unable to generate them. please help
I'm a beginner and have blender 2.79b. Can these add-ons be used in that version? Please let me know.
I would suggest installing the latest Blender. Otherwise I have a video for 2.79 addons
What software are you using to create this tutorial video?
Awesome Tutorial thank you so much. I'm having an issue applying the Magic UV Bricks texture, To my Cube In EVEE. I enabled Magic UV. Yet when i go to the Material Properties. I don't get the UV Textures List inside the Brows Materials to be listed Tab. I know this is a simple fix lol. Been out of Blender for months still shaking off some rust lol.
Textures are different than materials. As far as I know, magic uv doesn't produce any materials but eases the creation and manipulation of UVs. To get a brick texture, create a new material, then go to shader nodes window and either add a brick image texture or Blender's procedural brick texture and then connect it to your diffuse color in the material node.
@@UHStudio got it figured out thank you. Its been a while. It hit me later im like wait I've used it before. The is so much to blender that i forget parts.
Hi, I have a question , how to set up the 3dconnexion mouse for blender, my setting doesn’t work properly. Yours seems work fine, thank you!
Go to Edit > Preferences > Input > NDOF > NDOF View rotation and set it to Turntable
Please tell me what should I do if my Archipack library with windows, doors and everything else is empty? How to install the library?
Check out the comments below, as this issue has been addressed before
@@UHStudio thanx
how do you keep things measured? usually i work in rhino. so i can put real time dimensions. I haven't found video talking about this.
In the transform menu (press "n" to bring up the transform menu) you can type in the dimensions of your object. In the scene settings menu you can set your desired unit and decimals for your units.
I am your 5.000th likes :)
Cheers!
Question: How do you "smooth fly zoom in and out" in this video?
Ctrl+Shift+` puts you in 'first person fly mode' basically. Kinda like a videogame.
@@GenCyfur thank you very much 👍
Answer: He already answered upside. He uses Space mouse wireless with the regular drivers from 3d connexion.
how did you navigate so smoothly in viewport?
airplane view mode i believe
Hi. I've noticed that when you added a door it snapped on to the wall.
When I try the same it doesn't snap on to the wall, this is available for door and window as well.
Do you have any idea why it doesn't snap ? I use Blender 2.81
Thank you.
Try using the the little icons on the the right of the door and window buttons as shown in the video. 8:58
@@UHStudio It worked. Thank you
is there an addon dat can help me make platforms for a 2d game i'm making?
What kind of platforms?
How does Blender compare with Unreal Engine 4 for the idea of architectural illustration, movies and user walkthroughs for architectural work. I use Autocad Architecture (3D) and it doesn't play well with anyone else so it's a fair hike to get a model into another program. And then there is Lumion which is custom made for Architectural work but it's $$$ more than free.
About Lumion. Its 100% marketing product, it have almost the same learning curve as UE4 but reqires 10 time more ram etc.
@@andrewcrus Well that's an interesting comment.
So Lumion is not so easy to use? Not as they describe?
Thanks.
@@NathanEllery Its like they describe but - you need to move and place hundrets of objects, choose materaial, adjust lighting etc, you will do the same steps in UE4, wich has enormus amount of possobilities but for simple visualisation you dont need it. So IMHO its better to learn UE4 basics.
Also Blender Eevee (dont mix with blender itself, coz its modelling app) cant be really compared to UE4, coz its just a render engine for fast, pseudo reallistic preview vs full scale game engine but for most tasks its more than enough.
Great video. Nice addons, I 'm using archpack pro for while and its worth for the money.
I would add imeshh (imeshs.com) that offers a hug number of objects.
Just a question. How to show the Colorful Object 3D Axis. that are in the video ?
How do you move like that in blender?
Space mouse - I have a few videos on it.
hello which are your pc specs?
I can't turn on most of the add-ons because I get an error like this "%1 is not a valid Win32 application". How can I fix that???
I am not sure but a bug report might be useful. It's available under the help menu
Sounds like a 32/64bit problem maybe. Which version of windows are you using?
@@NathanEllery 64bit
Addons are in python and not in native code, and should be pretty OS-agnostic, but obviously the python binaries are not
%1 is mainly used as a batch parameter to start up programs
When you drag a file on a program, it basically says "program.exe %1" and fills the %1 variable with the file you dragged on it, many scripts are launched in that manner too, including python
What i think with near-certainty, is that you either have a broken python executable somewhere in your path
type "path" in command prompt to see what's in it.
find the python references,
while you're at it type "python" and see if the error shows up there too
Or, python is relying on DLL (libraries) that are incompatible,
Could be that a 32-bit python exe is trying to import a 64-bit DLL, often the case with this particular error message, should be resolved by removing the bad python exe from the path just the same
Id say uninstall all python installs, especially 32-bit ones (and leave them out) and start one fresh, or just let blender use its internal one by not having any python in your path
@@dutchdykefinger When I type "path" in command prompt it gives me this
PATH=C:\Program Files (x86)\Common Files\Oracle\Java\javapath;
C:\ProgramData\Ora
cle\Java\javapath;
C:\Program Files (x86)\Intel\iCLS Client\;
C:\Program Files\Intel\iCLS Client\;
C:\Windows\system32;
C:\Windows;
C:\Windows\System32\Wbem;
C:\Windows\System32\WindowsPowerShell\v1.0\;
C:\Program Files\Intel\Intel(R) Management Engine Components\DAL;
C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\DAL;
C:\Program Files\Intel\Intel(R) Management Engine Components\IPT;
C:\Program Files (x86)\Intel\Intel(R) Management Engine Components\IPT;
C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;
C:\FPC\3.0.0\bin\i386-Win32;
D:\3.0.0\bin\i386-Win32;
C:\FPC\3.0.0\bin\i386-Win32;
C:\Program Files (x86)\OpenVPN\bin;
C:\Program Files (x86)\QuickTime\QTSystem\;
C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR