@@brightgarinson3099 sorry, sometimes the plugin crashes and gives the wrong kitchen. all you gotta do to fix it is simply reverse all the normals by 2.75, open the kitchen options with ctrl+shift+tab+L (its easy to remember cause L stands for L'kitchen ) select the python driver, open it with notepad and copy the contents into google translate set to Icelandic. Copy the icelandic code back into the driver and compile the code. Use can only use the flareon renderer after this, but don't worry, its free :) hope this helps
Hey, I just wanted to say that I'm a 65-year-old relative infant with Blender, which I can see is capable of utterly transforming the environmental training work that I do, and just wanted to say that your videos of Blender and those of several others (CG Geek, Gabbit Media, Blender Foundation) have been an absolute life-line for me. Watching you on my desktop while I follow your actions on my laptop have transformed my capacity to do useful things with this absolutely brilliant software. Bear in mind, I had already been working for four years after university when we thought (1980) that using the University of Cambridge mainframe to play a TRULY clunky game of Star Trek/Battleships (while we waited for the processing and print-out of our real environmental work to arrive at the service desk) was pretty cool.......
i know you since yesterday, i started to make the donut - instead of working on a programming project - and now i can't stop watching your videos, best way to procrastinate EVER!!
roletnabih yup. Absolutely love it. Essential for any type of camera matching/tracking. And I don’t know why Andrew said camera tracking is a crappy part of 3D! I love camera tracking and match moving. I get an enormous sense of satisfaction when everything matches.
Half of the french people do that. And it's nothing to do with alcoholism. Our red wines are so damn good and varied that we find good ones for every palate and every moment of the day..
I just wanted to come here and say you are very important bro, you are changing lives and thank you. I appreciate the fact your tutorials are easy to understand, they don't call you blender guru for nothing. Most of the knowledge I have in blender is thanks to you.
Man I love all the efforts you are providing for us while teaching how to make use of blender and all the interesting add ons we never heard of.. BUT then I also think of all those "ultra-geniuses" and "coding gurus" who actually create all the environment for this magic to happen and all that for free.. I end up feeling like a paramecium.. My upmost respect!
If you're experiencing Archipack issue then do this, Blender's official archipack addon require additional setup steps in order to work. Preferences -> add-ons -> archipack -> "Setup actions" -> press "render thumbs" It will open a cmd window installing all the presets.
Hi Andrew, I generaly don't let messages but I just wanted to say I really enjoy these tutorial format. Very digest and you realy share the core tips. thumbs up ;)
love this kind of tutorials. I really appreciate that someone takes care of the intermediate level as a starting point, sometimes it's difficult to find something that it's not for beginners.
So i assume You are better than Beginners so Plz Help me At 4:39 When I Render Image almost Everything is dark(Increasing The Power of Sun Is having No Effect on the Inside)It's almost Like Sun's Light is not Reaching Inside The Kitchen Can You Help Me?
@@NaveenShrivastava-yv4fi are you referring to an experiment of yours replicating what Blenderguru has done? Obviously the scene would be needed in order to have totally clear ideas this in general, as far as I am concerned I consider myself as an early intermediate so if it is a weird reason I might not understand either. But if it is not the problem that the video has shown already I suspect that it might be the nature of the sun lamp that I know behaves in a strange way with shadows and direction (I use blender more as a modelling/texturing tool, not really explored that much the rendering side). I would suggest to play with simple point lamps tweaking the intensity and the other parameters to make them "sun-like", or to use HDRI lighting, and see if it gets better. If it doesn't work I wouldn't know :P
Or objects with an emission material, playing with intensity and with the size of the object. I sincerely don't know respectively which are the most clever on a "performance" side. I suspect the emission material is the heaviest though
@@GiPa98 Btw I forgot to mention that Archipack wasn't working in my blender version (some type of dark screen was coming whenever I selected windows so I used Rail windows from Archimesh.......Also The sun light from outside just gets reflected back making the Windows seem like a black colour nd for some reason the entire light is getting reflected back so on the inside it's complete darkness
I don't know for y'all but I live watching your tutorials even if I don't need this rn, continue doing it you're the best at explaining blender in a fun, entertaining and educational way ! Love ya
Andrew: the render took 12m and 24 seconds which is really long Me: thinking about my own computer taking 1253 years trying to renders the opening scene of blender 🙁
My laptop took 13 hours for a stupid render i dont know if my laptop will kill me in my sleep I wish i had a desk pc 🌚 Edit: eevee is way better for me, if yall have laptops then eevee is the way to go
On my MacBook Pro, an architectural blend takes about 30 minutes to render with the Blackmagic Pro eGPU. It’s worth it for me because I also play Fortnite with it.
i watched about a million tutorials about illustrator, photoshop, animate, after effect and so on... but blender guru def has a special style of tutorial... u dont see good tutorials like this so often...
Hi Andrew Love the format. Thanks for all your hard work. A quick note about fSpy. If you hold the shift key down while dragging a control point, it will zoom in with a cross hair. This allows for extreme accuracy.
I showed it to my father without saying that this was an animation.. and when I told him that this is animated, he didn’t seem to believe🤣😂 until he actually saw you making this. You’re awesome tho❤️🔥
Andrew: 12 minutes, that's a really really long render time. Me: Remembers the days, around 13 years ago, where I'd leave my computer running all night to get a simple render done for the next day's exam deadline.
Whole reason I am learning Blender now is my introduction to 3d was 3DsMax running on DOS... 24 years ago. Took 3 days to render 10 seconds of a scene I made... only to discover I'd left some lights off... Made my first donut yesterday. Wife thought it was real!
@@aarpoonwaify6694 I started with Imagine, Caligari24 and Real 3D2 on an Amiga 4000/060 when monitors were 640 x 480 (1989?). It used to render one scanline at a time and you could watch it adding a few pixels a second. Hours per field! That setup cost me more than my car and took five years to pay for. The other day I bought a 1080 ti on Ebay for the price of two pizzas and stuck it into an i7 as I am learning Blender. One of my latest projects at 1920 x 1080 was rendering at 1:53 secs per frame. Then I found it 2.83 can use the NVidia denoiser in experimental mode which brought it to 17 secs per frame. 6.8 secs of that was the render, the rest was the denoising! Now I am so excited to make some cash so I can build a machine with dual 3080 ti's!!!
Tree idea has been used forever in architecture. In 3dsmax we called them bill-board trees. Saves loads of time. Good final result for a blender image. 👍
The way you always try out various things/effects and try to to learn new things, even though you are "Blender Guru" already, is very inspiring. We appreciate the hard work you put into these tutorials. Keep up the good work. Thank you :)
You killed me saying croissant , i'm french , learning from you since a few week. I just started making my own kitchen with my own desing , its pretty long , thank you !
Great Tips Andrew. Fspy on it's own, OMG where have you been my whole life?!. Thanks. Could I suggest using a 'gradient ramp' in place of a solid color for environment. You might find it will give more control to 'match the HDR render'. The ramp would be vertical in direction, starting with blue to white. The white value could also be pushed beyond the value of 1 (eg. R=1.5 G=1.5 B=1.5) making the environment effect the interior a little more!!!
emh... those are meant to be seen with landscape view, they are sideways, they are representing a design piece by Gaetano Pesce (2 "seats" called UP5 and UP6, this last one is a stool for the feet while sitting on the UP5)
Hey Blender Guru, I have to say that I really love your tutorials, and that your teaching method really drew me into learning Blender. I'm now on Level 3 of the Donut tutorial, and I`m having a great time learning, trying out new things, and having fun listening to your jokes and the ones in the comments. Please keep up the good work and vibes, looking forward to it!
Well Cycles is by far better when it comes to realistic aproaches.. No architect would accept the outcome of evee when it comes to international competitions for example. The real benefit of Eevee in my opinion is Workflow enhancments in the viewport and here i have to say, blender exels also 3ds max and maya at the moment. Eevee also is great for toonlike animations. Realy a good choise here. So cycles would fit better for Big Screen, ore exterior renderings, but at the moment i would say wouldnt be able to compete to the big players like Vray that are in many areas still far more improved.. never the less it allready does a good job.
I really like the idea of creating the flat tree plane, using the scene lighting. It would be great if you gave us a quick step by step to do this. I personally do a lot of interiors and struggle with the little bit of exterior you can see causing massive render times. ( I am also going to look into the noise added by my exterior glass in my scene.) thanks for all the pro tips!!
They don´t.. I´ve been in professional Architectural visualisation for a big architektuaral company for 10 Years. with 3ds max , Vray, and a load of specialised plugins. Beleave me.. Rendertimes are way higher usual.. also... professionaly you set up a smal renderfarm, to use the renderpower of other computers, and in many situations, you have to use the cpu, because in real big scenes, and this one is very very tiny and smal, textures doesnt fit into your graphic cards.
@@3DBanditTutorials lol man some of first toons took almost 6 month of rendering and postproduction. Not hours... Even movie warcraft took around 4 5 month.
This is the person who has taken my programming skills away from me, because whenever i see his videos, i get goosebumps to model some thing, i try donuts and endup with football :-(
Your videos are really great. Following along with your tutorials really cuts down the learning curve and helps close the gap between deciding if you want to get deeper into modeling, or if maybe it's not for you. Thanks!
Thanks another amazing video tutorial full of explanations perfectly clear and useful. Five star for me. An year after is still the best tutorial i found.
@@fluffyfetlocks i havent tried 2.8 yet, and didn't read news or watch videos about, the last i knew was the cycles materials and their nodes, weren't fully compatible with eevee, did this change? As i said i have been disconnected from blender some months.
@@chekobikerbmx What Ben said is BASICALLY true but and it is a big but, there are a lot of tricks and things to learn about how it works! Lots of strange settings for shadows and transparency etc. Also the lighting is very odd and you have mirror and lighting rigs that you need to learn about. It is not hard but you clearly need to learn how it works!
@@fluffyfetlocks I haven't looked into it completely yet. But a scene I made in 2.79 on cycles doesnt look the same in eevee. Especially a transparent glass material with another material inside (think a small jar of paint). I havent really had a chance to figure out why just yet though.
Again a fantastic source of help and knowledge, especially for me as a beginner. But one thing I discovered. It's only a detail, but for a realistic scene, it's important. The patio doors have handles. But they should be inside. At least that's how it is with us in Germany. Maybe it's different in Australia, then I don't want to have said anything. ;-) Keep up with this invaluable source of knowledge. Thank you.
I wouldn't even go there, mate. Days or weeks. In eevee I can render 250 frames in about 15 minutes provided each frame takes about 4 seconds. you can do the rest of the math yourself.
At about 12 minutes a frame (render time as you may know can change depending on what is in frame) a 30sec animation would take about 6 days on one machine. That is assuming your video is set for 24fps which would be 720 frames. There are render calculators out there that help. I use one by Simon Reeves. Handy to use when you want to plan rendering animations.
You make an amazing Image and you Put the handle of the door in the outside. The Thief comes in and Takes your Chair, your Donut etc and IT leaves you with the walls
thanks.... realy was looking for a comment like that because all the time i was just thinking "it looks all so amazing but why would you put the handels on the outside?" Oo
This is huge for me. I am a construction estimator and fabricating manager for a stone and tile company. Creating some nice 3D renderings would certainly increase my salary!
@@csmemarketing Everything I make is for Instagram, so I don't see any reason to go above 1000x1000 unless it's for a very special reason. Nobody is going to notice a difference rendering higher than that apart from you.
A usually do 4,000. And sometimes I gotta go to 8,000 because noise in the scene (even with denoise on) colors looked smudge too much, not actual noise. And render mostly all in 4k. Yes sometimes long render times. Just a helpful tip sometimes you can render with parts of your scene, then render the other parts and overlay them then (really depends if your scene can use that method). That can cut down render times also.
STEALTH 29 I’d love to be able to do this more. I’m totally happy with multipass rendering, but I’ve no idea how to do all the different passes, especially if they might interact with each other in the scene.
Aaah, you chose my favorite chair: the Eames lounge chair. One day I can hopefully buy a cheap chinese knock-off so I can pretend to be part of the cultural elite.
funny how your intro made me spiral into "how do i make glowing text" and then i made a glass cube, a glowing cube, came across your neon text tutorial, and came back here because i actually want to do that tutorial later and just watch this one for fun
Blender > Edit > Preferences > Archipack > Render presets thumbs > Wait to coomplete Quote: " Thumbs pics where not allowed in disto to reduce overall size. So you'll have to generate them using "Render preset thumbs" in T ->Tools -> Archipack Tools panel (may take 2-5 mins depending on your computer) "
Literally any model/animation maker: Well, finished my scene and materials, ready to render! How long will it take? Blender: yes. My graphic card and cpu: fuck
@NOur KHaled there are quite a few great textures you can find in the page for free. It's a disappointment that they aren't all free, but it's his business. The amount of work he puts into those textures deserves affirmation. But I personally think the free textures work perfectly for what I do right now :)
I learned a lot from watching this, now all I need to do is start learning the basics :)
hahaha
Yeah, me too! LOL
Same
@MNO Movies wtf
Same here
Next time on Blender Guru
How to model a kitchen in under 5 minutes.
Step 1: Use the "make a kitchen addon"
Step 2: render
But my kitchen looks different, should I render again?
it do be like that sometimes
Man I wish it was that simple XD
@@brightgarinson3099 sorry, sometimes the plugin crashes and gives the wrong kitchen. all you gotta do to fix it is simply reverse all the normals by 2.75, open the kitchen options with ctrl+shift+tab+L (its easy to remember cause L stands for L'kitchen ) select the python driver, open it with notepad and copy the contents into google translate set to Icelandic. Copy the icelandic code back into the driver and compile the code. Use can only use the flareon renderer after this, but don't worry, its free :) hope this helps
@@zileris You lost me at sorry...
Hey, I just wanted to say that I'm a 65-year-old relative infant with Blender, which I can see is capable of utterly transforming the environmental training work that I do, and just wanted to say that your videos of Blender and those of several others (CG Geek, Gabbit Media, Blender Foundation) have been an absolute life-line for me. Watching you on my desktop while I follow your actions on my laptop have transformed my capacity to do useful things with this absolutely brilliant software. Bear in mind, I had already been working for four years after university when we thought (1980) that using the University of Cambridge mainframe to play a TRULY clunky game of Star Trek/Battleships (while we waited for the processing and print-out of our real environmental work to arrive at the service desk) was pretty cool.......
Ñ
hope you're doing good, bro.
i know you since yesterday, i started to make the donut - instead of working on a programming project - and now i can't stop watching your videos, best way to procrastinate EVER!!
Same here 😂😂
How are you going?? Its been 2 years
@@neptun0005 maybe she died
@@dylanjohnson4624 I don't care, I'll wait forever to the answer 🤣
🤣🤣🤣 Engineers can't get enough from one thing curiosity is killing
8 part 10 mins tutorial for a donut 15 minutes for a whole kitchen.
Perfectly balanced.
As all things should be
lmfaooo
strongest the foundation, tallest the building
i know this is a joke but the doughnut is a really good deep guide but this is a workflow vid
this isn't a tutorial it's a show off
should have put a donut on the table...
Ahhh. Signature
😂 with pink frosting and sprinkles? :)
@@sambowen with a coffee cup
Don't forget the homework plate! :D
Or an anvil
fSpy is the most underrated addon ever.
roletnabih yup. Absolutely love it. Essential for any type of camera matching/tracking.
And I don’t know why Andrew said camera tracking is a crappy part of 3D! I love camera tracking and match moving. I get an enormous sense of satisfaction when everything matches.
Yeah it looks awesome. Been meaning to try some AR/camera tracking renders for fun. :) will have to make sure I use it when I do.
God send for easily match perspective with camera
"Who drinks wine in the morning?"
I don't need your judgement, thank you.
Half of the french people do that. And it's nothing to do with alcoholism. Our red wines are so damn good and varied that we find good ones for every palate and every moment of the day..
@@WaddleQwacker sounds a lot like alcoholism to me ;)
@@MyRealName you have issues with vocabulary then :P
@@WaddleQwacker As an Italian our wines are better :P
@@alexey_fsk6654 WW3 !!!!!!
love how I'm still learning from these, like 3 or 4 years later. IES lighting is totally new to me. It looks great.
I just wanted to come here and say you are very important bro, you are changing lives and thank you. I appreciate the fact your tutorials are easy to understand, they don't call you blender guru for nothing. Most of the knowledge I have in blender is thanks to you.
Andrew I love your tutorials - please keep them coming! This short format is great
I love your video Owen!
agreed
Man I love all the efforts you are providing for us while teaching how to make use of blender and all the interesting add ons we never heard of.. BUT then I also think of all those "ultra-geniuses" and "coding gurus" who actually create all the environment for this magic to happen and all that for free.. I end up feeling like a paramecium.. My upmost respect!
If you're experiencing Archipack issue then do this,
Blender's official archipack addon require additional setup steps in order to work.
Preferences -> add-ons -> archipack -> "Setup actions" -> press "render thumbs"
It will open a cmd window installing all the presets.
I have done same thing but i am unable to add material to window
I create new material for Windows but it did not applied in render view
I'm actually a bit stuck on the glass shader. The "add" nodes. Are those MixRGB or MixShader or something different altogether? New blender user here.
Oh NVM it's a "Math" node.
Yeah did u still looking for solutions, I found a way to amke glass easily
@@moboxgraphics Thanks! You saved me lol
@@JustARandomHuman yea
Wow, I was struggling with this node and you save me XD
All of you are talking about the kitchen but I'm still stuck on that leather chair. That surfacing detail is perfection 👌👌
What!!! have you finished that donut I'm struggling with that
@@h_editzofficial5754 I've honestly never done the donut. Sacrilege I know 😂
Hi Andrew, I generaly don't let messages but I just wanted to say I really enjoy these tutorial format.
Very digest and you realy share the core tips. thumbs up ;)
I love watching tutorials by Andrew. Calm voice, some jokes here and there.
Wow how long did it take to render the entire animation? 10s x 30f/s * 12m/f * 1hr/60m * 1day/24hr = 2.5 days!
Render farms
my computer:
50 min per frame
my crappy laptop takes this much time for 1 frame
I bet it’s gonna took a month per frame for my laptop
Did That formula take 0.15 hours to calculate?
love this kind of tutorials. I really appreciate that someone takes care of the intermediate level as a starting point, sometimes it's difficult to find something that it's not for beginners.
So i assume You are better than Beginners so Plz Help me At 4:39 When I Render Image almost Everything is dark(Increasing The Power of Sun Is having No Effect on the Inside)It's almost Like Sun's Light is not Reaching Inside The Kitchen Can You Help Me?
@@NaveenShrivastava-yv4fi are you referring to an experiment of yours replicating what Blenderguru has done? Obviously the scene would be needed in order to have totally clear ideas this in general, as far as I am concerned I consider myself as an early intermediate so if it is a weird reason I might not understand either. But if it is not the problem that the video has shown already I suspect that it might be the nature of the sun lamp that I know behaves in a strange way with shadows and direction (I use blender more as a modelling/texturing tool, not really explored that much the rendering side). I would suggest to play with simple point lamps tweaking the intensity and the other parameters to make them "sun-like", or to use HDRI lighting, and see if it gets better. If it doesn't work I wouldn't know :P
Or objects with an emission material, playing with intensity and with the size of the object. I sincerely don't know respectively which are the most clever on a "performance" side. I suspect the emission material is the heaviest though
@@GiPa98 Btw I forgot to mention that Archipack wasn't working in my blender version (some type of dark screen was coming whenever I selected windows so I used Rail windows from Archimesh.......Also The sun light from outside just gets reflected back making the Windows seem like a black colour nd for some reason the entire light is getting reflected back so on the inside it's complete darkness
@@GiPa98 Actually Forget it I got the solution still Thx For Helping 😇
I don't know for y'all but I live watching your tutorials even if I don't need this rn, continue doing it you're the best at explaining blender in a fun, entertaining and educational way !
Love ya
that intro was beyond AMAZING!!!
But can you make a blender in blender?
Yeah, put it in the kitchen. It will *blend* well with the scene
very impressive davie but can you play bass with blender
you cannot. it will explode
I did
Oh it’s definitely going to to *blend in*
Andrew: the render took 12m and 24 seconds which is really long
Me: thinking about my own computer taking 1253 years trying to renders the opening scene of blender
🙁
Bruh I modeled my bedroom and it took 15 mins for one frame lmao at 1440p lossless.
@@Vandalae Took my computer 2 hours
My laptop took 13 hours for a stupid render i dont know if my laptop will kill me in my sleep
I wish i had a desk pc 🌚
Edit: eevee is way better for me, if yall have laptops then eevee is the way to go
On my MacBook Pro, an architectural blend takes about 30 minutes to render with the Blackmagic Pro eGPU. It’s worth it for me because I also play Fortnite with it.
@@wyattb3138 lol
i watched about a million tutorials about illustrator, photoshop, animate, after effect and so on... but blender guru def has a special style of tutorial... u dont see good tutorials like this so often...
as someone only just starting 3D stuff, I'm blown away by how realistic it is ! wow
3500 samples in 12 minutes ?! that are render times I dream of 😄
I guess I can't complain with my graphics cards. But I just know other renderers can handle interiors faster :P
@@blenderguru • Don't you use V-Ray?
Im still working on that subway....
blam is still not easy 2 control ...lol
Hahaha 😂
lmao
hahhah best comment i read in a while :)
MY BAD
Hi Andrew
Love the format. Thanks for all your hard work.
A quick note about fSpy. If you hold the shift key down while dragging a control point, it will zoom in with a cross hair. This allows for extreme accuracy.
I wish one day I can make the tutorials instead of watching them
Start making things in Blender and only refer to videos when you are stuck on certain issues.
keep working and you will !!
"Stop saying I WISH! Start saying I WILL!"
just do it!
Make. Your. Dreams. Come true!! (no, really :D)
I showed it to my father without saying that this was an animation.. and when I told him that this is animated, he didn’t seem to believe🤣😂 until he actually saw you making this. You’re awesome tho❤️🔥
I'm french and it's very satisfying to hear you say croissant ahah
Andrew: 12 minutes, that's a really really long render time.
Me: Remembers the days, around 13 years ago, where I'd leave my computer running all night to get a simple render done for the next day's exam deadline.
Whole reason I am learning Blender now is my introduction to 3d was 3DsMax running on DOS... 24 years ago. Took 3 days to render 10 seconds of a scene I made... only to discover I'd left some lights off...
Made my first donut yesterday. Wife thought it was real!
@@aarpoonwaify6694 I started with Imagine, Caligari24 and Real 3D2 on an Amiga 4000/060 when monitors were 640 x 480 (1989?). It used to render one scanline at a time and you could watch it adding a few pixels a second. Hours per field! That setup cost me more than my car and took five years to pay for.
The other day I bought a 1080 ti on Ebay for the price of two pizzas and stuck it into an i7 as I am learning Blender. One of my latest projects at 1920 x 1080 was rendering at 1:53 secs per frame. Then I found it 2.83 can use the NVidia denoiser in experimental mode which brought it to 17 secs per frame. 6.8 secs of that was the render, the rest was the denoising!
Now I am so excited to make some cash so I can build a machine with dual 3080 ti's!!!
This is by far the best tutorials channel
Este es de lejos, el mejor canal de tutoriales
I remember the times where you could model freely without having to pay additional money ...
@@peterlustig8201 You still can
Tree idea has been used forever in architecture. In 3dsmax we called them bill-board trees. Saves loads of time. Good final result for a blender image. 👍
not all the lessons stick to me, but you are helping me so much with my future. A million thank you!!!!!
"Also I am not insulting your intelligence because most of it is basic"
Me: 😥 to me it's not, now I feel insulted
lmao same
@@jakeklic same
Honestly if you can do the donut and the anvil, you'd have enough basic knowledge to push ahead with this
"Thats a really long render time"
My donut and coffee took an hour and a half at 256 samples, and it was a 1 second video.
Mine was the whole day
@@jonahonyeuko9250 mine took 5 hours
You guys scaring me
I have yet to make the final animation and setup
Let's see how long it takes!
Noobs, I didn't even care to animate it. Still render with 128 samples took me half an hour.
Took me almost 2 hrs
Loving the tutorials! BLINDAH!
The way you always try out various things/effects and try to to learn new things, even though you are "Blender Guru" already, is very inspiring. We appreciate the hard work you put into these tutorials. Keep up the good work. Thank you :)
You killed me saying croissant , i'm french , learning from you since a few week. I just started making my own kitchen with my own desing , its pretty long , thank you !
12 minutes for a frame like this.... Thank god for the speed in octane, C4D
don't' forget it's free LAMO!
Eevee Real time
But it is not a picture! It's an 3d model!
@@قاتل-ن5س its a picture of 3d models
@@قاتل-ن5س octane is 3d render engine lmao
basically my man paid 150$ for virtual trees
Yo I just said that like you can download a image of a tree on internet in Blender and go from there Lmfaooo
ROFL :v
@@Smoerrebroed teamtrees
@@Smoerrebroed imagine complaining about global warming LULW
You can get free assets from other websites if you want. Or just ignore the outside completely
Great Tips Andrew. Fspy on it's own, OMG where have you been my whole life?!. Thanks. Could I suggest using a 'gradient ramp' in place of a solid color for environment. You might find it will give more control to 'match the HDR render'. The ramp would be vertical in direction, starting with blue to white. The white value could also be pushed beyond the value of 1 (eg. R=1.5 G=1.5 B=1.5) making the environment effect the interior a little more!!!
I have to say you are very good with explaining how to use Blender... I watch until the end... Cheers...
this opening scene is so ambient!
Wo hoooooo. The legendary Jedi Master is back.
12m on 1080
My integrated graphics will take 12months
Look on the bright side, it's still 12m💪
is it rendered cuz im commenting to ur comment 12 months later
Harshal Kornelyus You are a legend xD
I heard you can use the Knife Tool on that.
*12:13** - **12:25** Modern Art in a Nutshell.*
emh... those are meant to be seen with landscape view, they are sideways, they are representing a design piece by Gaetano Pesce (2 "seats" called UP5 and UP6, this last one is a stool for the feet while sitting on the UP5)
*contemporary art
erm yeh so i threw some black paint on a white canvas and stuck it on my wall in my white room so uhh yeh i it looks really good i think but uhh yeh
That stuff was pretty pro
Hey Blender Guru, I have to say that I really love your tutorials, and that your teaching method really drew me into learning Blender. I'm now on Level 3 of the Donut tutorial, and I`m having a great time learning, trying out new things, and having fun listening to your jokes and the ones in the comments. Please keep up the good work and vibes, looking forward to it!
Man!!! Just the first sight of the chair and I´m like "Really? Blender?" Got to see this guy design. Amazing.
I love your videos! And that intro was stunning!
Yeah the intro was pretty awesome. Makes you want to see more eh? Lol
Thanks! Glad it's appreciated. Didn't realize how long it would take. Cycles really isn't optimized for interiors :P
@@blenderguru Is Eevee any better? Or is not a renderer like Cycles, only a real time visualizer? I didn't get a chance to fiddle with 2.8 yet.
Well Cycles is by far better when it comes to realistic aproaches.. No architect would accept the outcome of evee when it comes to international competitions for example. The real benefit of Eevee in my opinion is Workflow enhancments in the viewport and here i have to say, blender exels also 3ds max and maya at the moment.
Eevee also is great for toonlike animations. Realy a good choise here. So cycles would fit better for Big Screen, ore exterior renderings, but at the moment i would say wouldnt be able to compete to the big players like Vray that are in many areas still far more improved.. never the less it allready does a good job.
@@tomschuelke7955 Cool! Thanks for the reply.
And just when we thought we'd seen it all... boom, Raphael Nadal is explaining us mortals how to model a kitchen in Blender.
I really like the idea of creating the flat tree plane, using the scene lighting. It would be great if you gave us a quick step by step to do this. I personally do a lot of interiors and struggle with the little bit of exterior you can see causing massive render times. ( I am also going to look into the noise added by my exterior glass in my scene.) thanks for all the pro tips!!
The intro was so dramatic. I love it.
Accidentally creates world class abstract art as an afterthought
Blender Guru's tutorials take longer to render than a Pixar Movie, I guess.
lol, pixar movies take HOURS to render one frame
They don´t.. I´ve been in professional Architectural visualisation for a big architektuaral company for 10 Years. with 3ds max , Vray, and a load of specialised plugins.
Beleave me.. Rendertimes are way higher usual.. also... professionaly you set up a smal renderfarm, to use the renderpower of other computers, and in many situations, you have to use the cpu, because in real big scenes, and this one is very very tiny and smal, textures doesnt fit into your graphic cards.
@@tomschuelke7955 should have used OpenCL or an amd card then :p No Memlimit there apart from your system memory ^^
@@3DBanditTutorials lol man some of first toons took almost 6 month of rendering and postproduction. Not hours... Even movie warcraft took around 4 5 month.
Render times at Pixar are very high, 400 hours a frame, the actual longest frame was 1500 hours for the Incredibles 2
This is the person who has taken my programming skills away from me, because whenever i see his videos, i get goosebumps to model some thing, i try donuts and endup with football :-(
12:25 LOL You just destroyed "modern art" galleries. Great job! :D
Your videos are really great. Following along with your tutorials really cuts down the learning curve and helps close the gap between deciding if you want to get deeper into modeling, or if maybe it's not for you. Thanks!
I always learn so much from your tutorials. That glass hack works a treat for my latest project, as does the lighting info you shared. Thank you!
*Uses an amazing looking 3D chair model
“It looked.. okay...”
You've heard of having a blender in a kitchen...
Now get ready for
A render within blender
A blender rendered blender?
A blender rendered blender in a render of a blender blending blenderssss
"12m 24s ... That's a really, really long render time"
Reminisces of overnight renders across multiple machines for a single 640x480 scene...
Just wrote a similar reply, hah, the old days..
Thanks another amazing video tutorial full of explanations perfectly clear and useful. Five star for me. An year after is still the best tutorial i found.
My dad has a chair very similar to the one you found on CGTrader. It's INCREDIBLY comfortable.
You: 15 min - Me: 15 hours hahaha
Everytime I'm shocked when he calls 12 mins of rendering 'long'
me 15 dayssssss
15 years with toaster pc
@@eatyacereal lol...i would give up
Me: 15 weeks
BlenderGuru - Born for Blender.. Your videos give smile to my / our face.. i love your videos.. Hit like..if you agree
DO.. NOT... TELL... WHAT 2 DO. Agreed with everything you wrote.
Make a video teaching how to use FSPY, i really dont understand how it work
A blender in a kitchen in Blender. Perfect.
I have used Blender in the past, but after about 4 years I could use some tips. Thanks !
"Why would you have wine in the morning?"
Because I work 3rd shift, obviously. 😁
Great video, gave me an idea of how to handle my scenery.
Nice ! now do it in EEVEE :)
IS IT AN ORDER, LOL
EEVEE uses the same node system as Cycles. The only difference is that EEVEE uses simpler rendering techniques leading to a less realistic image.
@@fluffyfetlocks i havent tried 2.8 yet, and didn't read news or watch videos about, the last i knew was the cycles materials and their nodes, weren't fully compatible with eevee, did this change?
As i said i have been disconnected from blender some months.
@@chekobikerbmx What Ben said is BASICALLY true but and it is a big but, there are a lot of tricks and things to learn about how it works! Lots of strange settings for shadows and transparency etc. Also the lighting is very odd and you have mirror and lighting rigs that you need to learn about. It is not hard but you clearly need to learn how it works!
@@fluffyfetlocks I haven't looked into it completely yet. But a scene I made in 2.79 on cycles doesnt look the same in eevee. Especially a transparent glass material with another material inside (think a small jar of paint). I havent really had a chance to figure out why just yet though.
"On my two GTX 1080 ti" ......*looks at my single GTX 760* should I even bother?
i mean you could try
im on intel hd man the fuk up
Looks at dual core celeron with hd graphics wondering if the dual core will be a bottle neck or the integrated graphics (cpu scored 66 in cinabench)
don't feel bad all I am giving it a go on a 250 dollar asus from best buy!!
@@DM-kj9gy I was there too lmao
Again a fantastic source of help and knowledge, especially for me as a beginner.
But one thing I discovered. It's only a detail, but for a realistic scene, it's important.
The patio doors have handles. But they should be inside. At least that's how it is with us in Germany.
Maybe it's different in Australia, then I don't want to have said anything. ;-)
Keep up with this invaluable source of knowledge. Thank you.
Wow this is amazing. I love that setting the camera plug-in, so smart. I'm so excited to learn blender!
My favorite part about this is him struggling over his 12 minute render times while I wait 2 hours for my projects to finish :)
If one frame took you over 12 minutes to render, how long did the animations take?
Check out sheep it render farm! www.sheepit-renderfarm.com/ Render a whole scene in like a day lol
I wouldn't even go there, mate. Days or weeks. In eevee I can render 250 frames in about 15 minutes provided each frame takes about 4 seconds. you can do the rest of the math yourself.
At about 12 minutes a frame (render time as you may know can change depending on what is in frame) a 30sec animation would take about 6 days on one machine. That is assuming your video is set for 24fps which would be 720 frames.
There are render calculators out there that help. I use one by Simon Reeves. Handy to use when you want to plan rendering animations.
Don't forget , for Animation you have to put real 3D trees not the technique he showed here, that will increase your render time drastically.
About 2 weeks worth of overnight rendering. Let's say 250 hours all up? Not unusual though honestly.
everyone else : following along
me: this is the best minecraft mod
Young guru :), thanks, for every blender doubt, there's a video, with craft, thanks
Okay that tree, Trick, was fantastic
"aaAaAaa the French"
-Blender Guru, 2019
You make an amazing Image and you Put the handle of the door in the outside. The Thief comes in and Takes your Chair, your Donut etc and IT leaves you with the walls
thanks.... realy was looking for a comment like that because all the time i was just thinking "it looks all so amazing but why would you put the handels on the outside?" Oo
Wine in the morning? Alcoholic? It´s architectural input juice!
The glass hack is gold!
This is huge for me. I am a construction estimator and fabricating manager for a stone and tile company. Creating some nice 3D renderings would certainly increase my salary!
3.5k samples, damn. Most of my renders are at around 300
Me too. I usually go 400 with denoiser, and 1920x1080 or 2560x1440
@@csmemarketing Everything I make is for Instagram, so I don't see any reason to go above 1000x1000 unless it's for a very special reason. Nobody is going to notice a difference rendering higher than that apart from you.
@@csmemarketing for all scene? Or only for interiors?
A usually do 4,000. And sometimes I gotta go to 8,000 because noise in the scene (even with denoise on) colors looked smudge too much, not actual noise. And render mostly all in 4k. Yes sometimes long render times.
Just a helpful tip sometimes you can render with parts of your scene, then render the other parts and overlay them then (really depends if your scene can use that method). That can cut down render times also.
STEALTH 29 I’d love to be able to do this more. I’m totally happy with multipass rendering, but I’ve no idea how to do all the different passes, especially if they might interact with each other in the scene.
"That's a really, really long render time"
Cries in IRay.
I haven't heard of IRay before but I know VRay which my college loves and I hate :)
Aaah, you chose my favorite chair: the Eames lounge chair. One day I can hopefully buy a cheap chinese knock-off so I can pretend to be part of the cultural elite.
You the man blender guru dude
funny how your intro made me spiral into "how do i make glowing text" and then i made a glass cube, a glowing cube, came across your neon text tutorial, and came back here because i actually want to do that tutorial later and just watch this one for fun
Love from Pakistan Andrew......
thank you garfield
14:24 Blender Guru says 12m 24c is long render time, my render time when i just render a basic low poly car is more than 13 hours XD
I should learn for tomorrow's exam but decided to make interior scene after this one
Always
Good choice!
Nothing to say ! Very great!! Very professional skill!! Fantastic render !! I really like the environmental lighting!
And thanks for sharing your experience Andrew ! ;o)) Great Guru
The Archipack window presets was blank
Same problem here
Blender > Edit > Preferences > Archipack > Render presets thumbs > Wait to coomplete
Quote: " Thumbs pics where not allowed in disto to reduce overall size.
So you'll have to generate them using "Render preset thumbs" in T ->Tools -> Archipack Tools panel (may take 2-5 mins depending on your computer) "
@@IgorBartyna That fixed it for me. Thanks man!
It helps a lot.Thank you!
Literally any model/animation maker: Well, finished my scene and materials, ready to render!
How long will it take?
Blender: yes.
My graphic card and cpu: fuck
Stop flexing your free poliigons it hurts :(
@NOur KHaled there are quite a few great textures you can find in the page for free. It's a disappointment that they aren't all free, but it's his business. The amount of work he puts into those textures deserves affirmation. But I personally think the free textures work perfectly for what I do right now :)
NOur KHaled I don’t recall ever saying it was free.
@NOur KHaled he says that blender is free, not poliigon
@NOur KHaled have u ever take photograph ur own textures? man it takes a lot of time and work (i mean it).
@@nurrahman4159 or just getting substance designer and can do many PBR materials notime
Nice touch with the artwork on the wall.
Just before the video started i put a LIKE. I know well about your beautiful awesome teaching and your skils and tips. LOVe u so much