3 Simple steps to make Realistic Glass

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  • Опубліковано 8 лют 2025

КОМЕНТАРІ • 16

  • @kuhantilope8970
    @kuhantilope8970 Рік тому +11

    Hey Jamie, cool tutorial!
    Only thing that bugs me a bit is the amount of imperfections. Adding fingerprints all over the glass isn't super realistic (IMO).
    I see many beginners discovering imperfections and treating them like the holy grail to photorealism. Just like chromatic abberation or glare/bloom. But then they just over do it WAY too much. The usage or intesity of these things always depends on the scene / the story around it. Your glass for example looks like its been heavily used for a whole evening (but then you might also have spots from the mouth on the top edge of the glass). Beginners think "that's the way" and use that for every project - even if it's a arch-vis or an ad for something where you probably would want the glass to look almost perfect. Just missed that a bit as a mention in your video :)
    Edit: Also most glass objects have this sliiight uneven surface. Like if you plugged a high detail noise texture into a bump and turn it down to the point where it's almost not visible at all. But it's only really visible in close-ups.

    • @JamieDunbar
      @JamieDunbar  Рік тому +7

      This is really top tier advice. It's not enough to throw a few imperfection maps on an object and call it a day. How those imperfections form tells a story, and the history of that object.
      For anyone wanting to go from "pretty good" to actual photorealism - listen to this!

    • @kuhantilope8970
      @kuhantilope8970 Рік тому +1

      @@JamieDunbar Much love man

  • @RobKenning
    @RobKenning Рік тому

    Thanks for the tute. I wish every other tutorial was as well made as this one.

    • @JamieDunbar
      @JamieDunbar  Рік тому

      Thanks heaps Rob. I've been learning some new techniques to try and make better videos. This is the first one in this new style. Sounds like it's paying off 😁

  • @_TetKaneda
    @_TetKaneda Рік тому

    Great contribution. Great tutorial. You have my like. Thank you so much. Greetings

  • @JrgenFrderbergTvedt
    @JrgenFrderbergTvedt Рік тому +1

    I tried putting ambient occlusion w/ noise textures as well as the glass smudges :D Made it look proper dirty ahahaha.

    • @JamieDunbar
      @JamieDunbar  Рік тому +1

      Haha, love it. That'd be a glass you'd expect to see in a Fallout game 😜

  • @desenhistae.mamadoreseprof9606
    @desenhistae.mamadoreseprof9606 5 місяців тому

    muito bom esses video 🤩🤩

  • @ComplexTagret
    @ComplexTagret Рік тому

    Nice and easy tutorials, thank you. I'm glad that subscribed to this channel. Is it possible to add a couple words how to make gradient glass correctly? From up to down or from left to right with several colors.

    • @JamieDunbar
      @JamieDunbar  Рік тому

      Hey Vyacheslav. If you download the scene files, you'll actually find a gradient node in the material that I didn't cover in the tutorial.
      There were some fingerprints right down the bottom of the glass, inside the solid bit which were looking weird. So I used the gradient to mask them out.
      That may not be exactly what you're looking for, but it might also show you how to set up a gradient to achieve what you want.

    • @ComplexTagret
      @ComplexTagret Рік тому

      @@JamieDunbar oh, thank you a lot, I'll try to experiment,. ) And I appreciate the quick answer. )

  • @FullerHob
    @FullerHob Рік тому

    This doesn't let light through. It casts a shadow as though it were a completely opaque object.

    • @JamieDunbar
      @JamieDunbar  Рік тому

      Where are you up to in the video? Is this happening in Cycles or Eevee?

  • @nurb2kea
    @nurb2kea Рік тому

    Pro...lol

    • @gerdsfargen6687
      @gerdsfargen6687 Рік тому

      That's not a nice name for the woman who gave birth to you.