Perfect Balance
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- Опубліковано 29 вер 2024
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"Sir, we are out of men!"
"Excellent, that means they are out of bullets. We have them right where we want them!"
Russian MOD in bakhmut or skaven ? We will never know i guess
@@CaisiusJ AHAHAH I WAS LOOKING FOR THIS COMMENT AND YOU DIDNT DISAPPOINT!!!
@Axis thank you I will be here all week , yes yes 😅
hahaha yes
you see every chaos dwarf has a kill limit...so i sent wave after wave of elves in till they hit that limit!
Pirates of the Vampire coast: we can only have one Queen Bess, it is such a powerfull unit
Chaos dwarves :👁👄👁
Ikr xD its not even that powerful cause enimies will dodge it 9 times outa 10 less their boged down or less your on siege battles
@Alex Nevskygod I'm pretty sure the AI dodges in Warhammer 3 while it didn't in Warhammer 2. I didn't play VCoast too long ago and Queen Bess rarely it if it didn't shoot dwarfs.
I just think its unfair by now how strong the Charws are compared to coast.
@@rursorrow2526 you are correct. They dodge queen bess in game 3 while they didn't in game 2. Makes the unit way less powerful (especially with dreadquakes not having that problem)
@@yamochanchan *compared to most factions. Their casting is bs (almost no cost with higher reserves than almost any other faction) + broken artillery
I'm a simple Man, i see a doomstack that isnt a one unit spam and i like it
I'm such a simple man, that I see anything that isn't one unit spam as unnecessarily complicated.
I am a simple man, if I see an army that is a doom stack I like it
Seems like the opposite of a simple man
Same here I build my armies to be fully balanced
Isn’t that not a doomstack then? Just a normal army right
“It really feels like this AI was programmed by a WW1 British general. I mean, the game was made in Britain”
Lmao, that got me
" Sir we are being bombed, what should we do. "
" Use up our men untill they run out of bullets. "
The skavenspy hiding in the bushes. "superior skaven tactics yes-yes"
They are called "high elves" because the dreadquake mortar blows them sky high
Maybe they are 'high' for bringing bows against mortars
More balanced doomstacks are always so enjoyable to see, especially when they have more than 2 different units and heroes, like what was shown here.
And that artillery was hilarious! The High Elves apparently watched Blackadder Goes Forth and thought the British general in charge was a genius.
But..... It is t really a "doomstack" if it's a bunch of different units. Its just a really good army.
@@todhold2673what’s the difference?
@@todhold2673 Wait, isn't a doomstack "An army that performs at the highest level for the given faction or Lord"? I didn't think you had to spam a unit for it to be one. I mean a Skaven weapon team doomstack has artillery, jezzails, ratlings, plague priests and possibly a doom wheel right? For Cathay a doomstack looks like a regular army because of the yinyang thing, except with the high tier units instead of the regular ones.
I'd remove 2-3 Infernal Ironsworn and add some Blunderbusses instead. More balanced and less heavy on the armamentslots. Not a bad army though.
God I love bussies
@@fedyx1544 that blunderbussi cannot be matched
adds some bussy for better balance
just completely replace the infantry with blunderbusses and castellans. Use the castellans as speed bumps and for the smoke bombs.
@@fedyx1544 ngl, those blunderbussies make me act unwise sometimes.
You ended the battle with 166 casts of Final Transmutation waiting for you to use.
Are we just gonna ignore the fact that he's got this massive of an empire at turn 105?! I have like 2.5k hours in the trilogy and hot damn that's impressive
Chaos dwarfs are like that.
Once they start rolling there is no stopping them.
I had a domination victory (I basically painted the entire map) with Astagoth by turn 90-something in RoC map, which is soooo much faster than everyone else.
I've played a lot of wh3 and am really liking Chorfs but holy shit that's incredible at 105
I love the game but I have to admit that the AI is extremely brain dead. I have a similar army in my VH/VH campaing with Drazoath and I barely use infantry or other units because the AI just sits and wait until I boom the hell out their existence. It is so dumb and it is easier when they bring more armies as they just clamp together ...
The A.I has always been incredibly bad. CA clearly has no intention on making a good A.I at this point, they've only actively made it worse in the third game. It may improve a little. But the fundamental problems will likely never change.
"It was a simple matter of outthinking the killbots. You see, killbot have a pre-set kill limit. Knowing their weakness, I sent wave after wave of my own men at them, until they reached their limit and shut down" - CA Programing team
That one eagle at 11:50 got absolutely shredded
Then the dragon at 12:30. So satisfying watching them melt :D
We need more doomstacks like this
Yeah I never liked one unit type doomstack, powerful but boring like for example Shades or Sisters of Avelrorn
@@CapybaraConnoisseur89 My thoughts exactly
Legend you had me chuckling during the bombardment phase
what I wanna see is how to counter chaos drwfs while playng as other races ( especially keslive) cause their artillery feels broken
Take a Lord (or any other durable single entity) and blow them to pieces with their own mortars.
Little grom would demolish CD artillery. CD arty is not good at duelling. And Heroes, yeah. Throw
them up front. I don't think Kislev has other great tools for shutting down artillery, though. Unless you want to throw away dervishes.
Their blunder buss absolutely shred
@@fiveforbiting I"ll try hero currently I have 4 heros in army fighting them I'll try up the number of heros
Little Groms are the way. They out duel CD arty. Put your characters and Groms up front and keep your infantry back. Let their arty target your single entities while your Groms focus down their arty, and you should be able to quickly eliminate their arty while taking little damage in return. Streltsy are great against Chorfs as well, they out-range Blunderbusses, they shred their melee infantry, and are pretty decent in melee as well. Ice Guard with glaives are also good against Chorfs. War Bear Riders and Sleds are also good. Fire Glaives and Bull Centaurs are probably the units that Kislev has the hardest time dealing with. In my own Chorf campaign it was Kislev that gave me the hardest time on the battlefield.
WH3 AI is Zapp Brannigan from Futurama
Definitely more interesting and fun to use than 17 identical units. I like this one a lot !👌
Great army, but dumping 1 ironsworn and 1 fireglave for 2 blunderbusses would be ideal. You'd have to position and micro them a bit but they'd definitely help with the few units that do get into melee with the front line if you can rotate them around their flanks.
Chaos dwarves are so powerfull. Makes regular Dawi seem so nerfed.
Elves led by general melchett from blackadder 😂
Legend: well, this game was made in Britain
*Yea that explains this a lot*
What?
It's good? China's military record versus Britain's is terrible. Has China ever won a war?
Really reminds me of the skaven weapons team doomstack. One change I would make is to put one or two more infernal castellans in there for more ammo replenishment
In my late game campaigns is more or less 1 or 2 doomstacks, 1 or 2 of these elite armies, 5 or 20 of chaff stupid weird or thematic armies that run around taking what is left or just razing everything. Was fun to have 2 armies of late game buffed to the guiles flagellants going together into a suicide frenzies
It's fun trying to win battles with hobgoblin armies in late game. Gotta love some wolf archers with buffs.
6:00 Jesus Christ. 14:13 Chaos Dwarf voices are so funny sounding, I love it.
All in all, this game is really well balanced and the AI is programmed well.
Never before have i been so early!
The AI feels like it was made so hard not to blob up and get cheesed. Last night i fought three VC armies as imrik. I just hid my army while is sent imrik, my mage, and 2 dragons sniping all the lords heroes and high level units. Their army just ignored me while i did it and kept searching.
Ghoul watching his lord getting eaten by a dragon: " You ok boss?"
Vampire lord: "yeah i got this, keep searching the woods!"
They were wasting your ammo didn't you realize
casually replenishing artillery ammo so good
Zapp Brannigan is the commander of these high elves.
“Made by a WW1 British General”
Ah yes. Battle of Somme reference.
"Brighter than the sun."
Those mortars remind me of the nuke cannon units from C&C: Generals. xD
This would be stronger with regular overseer as he gives axtra ammo from his mutually exclusive skills.
I like a vid about a good mid game stack - the hero upgrades and such . Its interesting
I think it would be cool to show off the best early game full stack (before turn 20 or something) for every faction
I actually really like the showcase of factional elite armies. What works, what doesn't, and all that. Would love to see Skaven ones
AI is using the ol' Zapp Brannigan technique.
Finally, some good f#*king "Balanced" army.
looks like ukranian high elves in bakmur geting rekt by russian chaos dwarf artilery
🤡
Based comment
This is my kind of army, something which required a bit of work but is so capable. Makes beating multiple stacks so satisfying
Holy crap those mortars are strong!
Cant be legendary. I'm on 2 fronts with dwarves always, and 20 turns further on. I'm holding but damn, fires always buring on borders.
I think ammo upgrade gives more than replenish... replenish activate at 80 precent but it isnt load it back fully, just 1-2 ammos, while ammo ubgrade is fix 15%
Ankor Mortash Ankor Kaza Aframaz Garuz Tarace-Zuank-uva-Hashut, Slotch Kaos Valkuk
Balanced yeah, balanced yeah, balanced yeah … 4 dreadquake mortars. Yeah not balanced. To be fair though, 2 dreadquake and 2 hellcannon is arguably more overpowered as you can now delete flyers, single targets, and small elite units, along with all the big units.
That setup will protect you from multiple doomstack attacks on you.
Britain was the main reason the Germans lost WW2; Australians couldn't beat a bunch of emus. Comedy shows are not primary historical sources.
There is AlphaGo, there is Chat GPT, there is IBM Watson... and then there is this.
"bad AI doomstack" lol you reduced the enemy to the equivalent of a 1 stack army with 4 units XD
Maybe I don't know how to play the chaos dwarfs, but how does he have 6k armaments at only turn 105...
Chaos dwarfes OP in my eyes, a lot of factions not even close to bringing sth like that to execution - and that was a mid-game army.
16:25 Has nothing to do with it being a lie. The reason it shows 60 speed is because that's the speed of the unit on the mortar. This is because the mortar is not a unit, it's a vehicle. The speed of the mortar is 20. It's similar with bullet points on unit cards. You are just uninformed on how the game works and the devs intentions. Yes it's fixable yes it's bad ye there is no QA at CA
Why do you even play WH3? You could play WH2 and nobody would even know the difference plus it would be more fun for you.
Man do fireglaives look cool, but I gotta say after using them they are kinda underwhelming
I found out in this video, that chaos dwarf sorcerers have free spells and 1 winds of magic final transmutation, now my question is how that is balanced and doesn't entirely invalidate gelts existence???
I would prefer 6 ironsworn and 6 fireglaives/ 5 fg and 1 bluderbuss unit
Was the thumbnail from chronicles of Riddick where Vin diesel does the dagger trick or is it some Thanos hand cause it's purple
A balanced army is a moist sways better than one unit spam BUT doom stacks are designed to clear out the map after you have been playing for 7hrs and just want to kill everyone
Honestly seems like skaven weapons teams doomstacks are just simply better than most doomstacks because they almost never lose and if they ever do take damage the battle is basically lost already (if your control is perfect and you simply run out of menace below and vermintide spawns)
"Hey it says I will win and lose one unit, lets see how this plays out"
*proceeds to win*
This is like the second time you've chosen shit-simple battle to "save" lol easy-pickings
This isn't even an exploity army. This is just how the chorfs are supposed to be in canon
a very English attitude, love it as long as its not me, yet we still managed to win wars, Fuck knows how LOL
queen bess is so underwhelming compared to even a single dreadquake
I think the AI is better and worse in some ways
They're good at targetting single entities I think
but I think they're really bad at understanding where an army is
Lmao that was hilarious, " they will use there ammo don't worry " some Monthy python shit right there.
Maybe the programmer is a skaven thats why it prefer to sacrifice all of their unit in exchange of ammo
Chorfs are OP. Change my mind.
That was basically the first day of the Somme but for high elves ahah
how is he making all the economy by turn 105?
how to turn on the slow motion in warhammer 3 ?
I can't activate it in the game after the latest update
pls help
8:02 the greatest weakness of artillery, testudo formation
mmmm i love the smell of dreadquake mortars in the morning!
i think the speed is off bc of being able to attach the train? i dont understand chorfs, dont have that dlc [yet]
we must unite and send him the iron deamon dreadquake morter doomstack.
I want to buy the dlc just for the dread quake mortars they are so cool
Man i gotta say, chaos dwarves seem kinda op lmao
5:10 we will attack at the strongest point, to show the that we ain´t afraid of them
Reminds me of the nuke launcher from fallout
A.I. using Vagner tactics from bakhmut.
Хрюкни
WWI British generals were Skaven.
how would you be able to tell gelt even is blushing?
4:53 is it bad i thought if the russians with their war? ;-;
High speed + high Mass = Still slow.
Such a good map this one.
It is still awesome to see these effects!
Artillery and firing lines is always satisfying to watch
Love a nice balanced squad :)
So just.. an elite army lol
I can't help but think the Dreadquake Mortar projectile in flight and explosion on impact was inspired by the Sturmtiger from Sudden Strike.
The AI is really terrible. I've just uninstalled TWW3 because I'm honestly tired of this game. There's no fun at all, even though the game is really beautiful, visually stunning. Despite all of these, it doesn't make it up for the horrendous AI and the general lack of purpose after a couple of turns.
I had so much fun in games like Medieval II or Shogun II/ Attila or even Empire, with interesting campaign maps/mechanics/fleet battles.
Where has all the fun gone CA, where is it ffs ?
You’re saying TWW3 doesn’t have fun campaign mechanics or interesting factions?
My typical army at the end game
Thanks for the video.
4:23 To be fair, this is EXACTLY the kind of 'tactics' I'd expect skavens to use XD
After all, what are skaven slaves for if not soaking up shots ? Note that I didn't precise ENEMY shots ^^
5:14 Honestly, I got so tripped up in the beginning of TwWh3 because of how the AI interacted.
The amount of times i had a lord with 35 speed outrun a lord with 40 speed without either being particularly tired...
Something like this is probably better than the one man spams. All the units are good and you can one man spam but they compliment each other really well. Infernal Ironsword are just better ironbreakers and ironbreakers were already really good. They hold in melee and can bomb units as they come into grenade range, and can from there, cover and tank for the ranged units behind. Fireglaives are stupid strong in ranged combat and can hold their own in melee, and dread quake mortars? ... Nough said.
It was funny for a while but now the brain dead AI is really killing my mood to play the game. Look at them just taking arty shot after shot and just shuffling around like headless chicken.
I prefer deathshriekers over solo-dreaquake mortars. Maybe 2 of the 2 capacity units and 2 deathshriekers for the backline and swap 2 or so melee ironswornn for some blunderbusses as they are great to take care of fast fliers and single entities and still pretty durable. If the enemy doesn't have super fast units, the twin carraige trains also work wonders for confusing the AI and allowing you to spread out their arrival on your backline a bit (kinda like a leader on a screaming bell can do at times for skaven weapons teams).
CA sure learned from Legends stragegy to waste the enemy's ammuniton. Infantry stacks are obviously more effective since there are more models to shoot at. This prevents the player from not targeting the units (like CA programmed their range units not to shoot at small targets).