Gaya is the earth. Neither god or if the forest. So... metal robots are actually the most refined form of children of hers. Plus, unlike all her other children, they are fully obediant and wount stab her in the back.
In 3rd grade -- so approx 2007? -- I went to a friend's house, played a mythology-themed game on her dad's computer, and figured out how to accomplish one thing and one thing only: killing a singular chicken (or maybe pig) with a lightning bolt. As I got older and more into video games, I would periodically wonder what that game had been. I finally know. AOM 1, I'm pretty certain. This video randomly solved a question I've had for over a decade.
this remastered one just came out and is rlly well made for a remake besides a few connecton issues and some slight balance needed but either way it just came out. 100% worth the money to pick up and try it is also on gamepass.
@@Berathan-dnd however AI is still broken on water maps. They will transport units and attack other islands but will never expand off of them. Eventually they run out of resources and then will just sit there waiting to die
The moment I saw that I knew the devs actually cared about this game and making improvements to it mechanically. It is funny the bug with the knockback breaking automatons is still in the game though. I remember messing around in the map editor and pitting massive armies of one type of unit against another type and afterwards there would just be a field of bugged out automatons in wacky poses.
As soon as he said that automatons can revive each other, I could smell from 10 kilometres away that he would stack production and just would delete them to decrease the population. The stacked ones would get built and the deleted ones repaired. It was perfectly balanced, indeed.
@@balazsfenyes3880plus they can't do anything about aerial units (and also the knockback bug means you can permakill them), but hey this is just for fun anyways. Spiff always portrays his bugs and exploits in grandiose ways even if they end up being pretty minor or not viable in multiplayer. It's entertainment and awareness more than anything else.
@@Red-Tower Even hard bots destroy this strat. Automatons are age2 mytics they get absolutely massacred by a handful of heroes and nordic tend to have a lot and atlanteans only have heroes(not the AI tho)
@@tbotalpha8133 I liked the original because of the learning curve of using them by instinct to change the course of situations and the satisfaction of nailing it. The Atlanteans getting way more slots for all of the powers and the uhh... "Poseidon Opening" that to my knowledge was never patched did make it all kinda whatever though.
@@cyborgninjamonkey I mean yhea the whole having them be realy strong and possibly changing the course of a situation is a big thing about them But it still was a one time use so depending on faction you usualy had like 2 big uses (Some powers are just quite a bit more meh) Yes if you are winning its nice but if you get beaten back and then need to reform rebuild etc it just means they are irrelevant for 3/4th of the game
@@cyborgninjamonkey That was the problem, it meant Atlanteans could use them willy-nilly while the other factions have decision paralysis because you don't want to "waste" them.
Great video! Reminds me of BFME2 where you could spam Uruk-Hai units, make them kill each other leaving only a soldier alive while leveling the other battalion to max stars. Once repeated enough and healing the single soldier battalion to full numbers you had a computer lagging army of max level Uruk-Hai while going past the Command Point limit and positively crashing the game.
You never want to stop producing citizens in AoM, that's pretty much a universal thing in PvP. The more citizens you have, the faster you can spam military units and upgrades.
Yeah, I don't know if this is different in AOE2 or something, but in AOM, you really should constantly produce villagers to have a huge economy going so you can just pump out military.
@@youtube-kit9450 For sure, it's less about building up a huge military and more about having lots of buildings pumping out as many units as possible continuously. The latter will almost always win in a fight.
@@youtube-kit9450 in AOE2 you don't want to stop until around 110+. Sometimes even 120-130 if you're kinda crazy. More resource gathering is just op when you need to have the income to replace dead units, and the worst that can happen ( you overmake peasants ) can be rectified by deleting a few.
Age of Mythology Retold even has a limit on the max number of villagers you can produce (100, at least for Greeks, probably lower for Atlanteans). So you always want to keep making them till you hit that limit.
What i did years back, is when i played as the Norse, you have a god power that turns all your dwarven workers into Einherjars, they do take more on your pop count when using said power, but it doesn't stop you from using the spell, so if you make like 200 workers, then cast the spell, and now you have a whole armada of one of the most powerful ground units, have fun!
99% sure this was on easy. This is possibly the least OP strat I've seen in the game, as we saw when yellow was attacked, army nearly got wiped, if the enemy had like 4 avengers and 10 priests, it would wipe the entire army, automatons are just not very good units. There are actual OP cheese strats that exist as someone has already beaten 1v11 legendary AI in the game.
@@t3gaming902 I mean neither is beating 5 easy bots who never attacked a single time and their entire army size was like 30 pop. Stu has actual speedrun world records in RTS's and is very good. Obviously I don't expect Brit to be a RTS god as he plays a whole range of different game genres, but the macro required to pull of in the 1v11 legendary AI is still leagues more impressive than stomping on 5 easy bots with a strategy that wouldn't work against a single hard bot.
and in singleplayer you already have popcap 1000 and multiple titans. the ai spams so many titans there's no point in making your own anymore, only archer spam and siege spam because siege is surprisingly effective against titan while it runs around trying to reach something
I don't even think this would work against AI on normal difficulty lol, the enemy AI barely produced units 40 minutes into the game, and never sent any attack waves. Definitely wouldn't work against hard+ AI.
Yeah, I was kinda expecting Spiffing Brit to do the actual broken strat since it's so easy. Greek Archer + centaur or minotaur spam with early hit and run tactics. Granted, it doesn't look as broken as this one to bypass the pop limit.
Yeah a large part of it being that AoM is quite fast-paced for AoE standards. By the time someone hits Feudal in AoE II, in AoM you've already taken your first few engagements.
If you go into your inventory and press discard on your Morality and Conscience, it causes a negative buffer overflow and sets the multiplier for money earned doing business to absurd levels. But it's a also multiplies the crime punishment value, but not by as much. But you can't really take advantage of this trick if you don't start the game with a decent amount of money
Yes, please, I second this. If anyone can figure out the way to do it it's Spif. Please give us all your exploits for life! Besides the obvious "Drink tea to win".
@@Reac2 Moreover, the infinite money you get from this glitch makes those punishments entirely irrelevant! So this strategy has practicaly no negative consequences, the only thing is that you do still need a lot of starting money to be able to do this exploit.
@@strongerthanever2039 is there an exploit where i do get a good amount of currency without dropping my morality and/or conscience? i want to play the "nice citicen" pathway where i can improve the lives of the NPCs... orr at least not make it more miserable
Fun fact, gaia technically isnt a god. Gaia is the mother to the titans, who are the parents to gods. Thus, makes sense why spiff was simply stronger than the gods he was facing
They _are_ gods, they're just their own group instead of being one of the Olympians. Them being older has nothing to do with their power, as evidenced by them getting overthrown by the Olympians. They really just represent more "primal" gods than the more "sophisticated" ones worshipped by the Ancient Greeks.
Seeing all these recent RTS videos reminds me of an RTS I played as a kid where the last age you were in the modern age and your workers were roller skating fast food workers. I cannot for the life of me recall what it's called
@@supernathan94 Depending on when that was, the only 2 games that I recall that go to (or even beyond) Modern Age are Rise of Nations and Empire Earth series, neither of which had any rollerskating units, unfortunately. But you might wanna look into those just in case.
Yeah, probably Empire Earth where you could create your own faction with buffs. STill the only game i found where your mechs just walk through the ocean and the fishing boats could go to space :)
So I've looked into it some, I definitely played rise of Nations. I may well have hallucinated the roller skating citizen but Empire Earth 2 maybe has some that look right? It's definitely been the better part of 20 years so I'm probably just crazy
What I love is you even used the joke Age of Mythology 2 Love your videos sir! I’ve been saying that since release. “Guys guys! Let’s play some age of mythology 2… I mean retold!”
For anyone who wants to actually try this: be careful with your boats, on any difficulty higher than Standard (aka Easy) the AI will frequently assault you on the water with their own navy, and if a transport ship dies so do all of the units within. Transport ships have no attack of their own but a few warships scouting ahead ought to be enough to protect them. I half expected our lovely teamaster's massive army to get ambushed by some ships and sink beneath the waves, where no repairs can reach them. :-(
Honestly, this strat probably works better on a pure land map anyway, it just requires a bit more forethought and activeness since the AI will actually function properly. Depending on the map, you can do stuff like block off paths with forests and whatnot to block the AI from reaching you, or just turtle up with a decent amount of ranged units, towers and whatnot. (depends on difficulty) - Then just use the various methods to get infinite gold (AoM has tons of ways to generate infinite resources in a limited area), stockpile tons of gold and favor, then just delete literally everything but automatons and spam hundreds of the things out - The more pop space you have available, the more you can generate due to the time limit on repairing them. Then just attack-move across the map with your horde of 3-400 robots. (Or if you're playing with the SP pop cap of over 1k, literally like thousands of killer robots.)
@@AtomicArtumas For sure. I feel like Jotunheim might be the best map for this. Just block off the mountain passes with walls, some towers and a palace or two and you're set.
Spiff I appreciate every moment of this video. I have been doing this since age of mythology gold and I'm glad it's still feasible in the retold version of the game. It truly is a glorious and dumb strategy but the fun is truly worth it. Thank you for showcasing this to the world so they may also know that automatons rule the world
16:06 “Ah look, here’s a stronghold of theirs. 2600 health my goodness it’s almost as strong as the Maginot Line, and it’s just as useless!” That had me laughing so hard
Before Dawn of Soulstorm patched it, you could di the same thing with Necrons, build a ton of Immortals, which were ranged and powerful against vehicles. In large numbers they could be good enough against troops. So build a t2 unit in huge quantities, kill them and then orb of resurrection. Except it was even more broken because the units would revive in partial squads, not always in the same squad. So a squad of ten could become 3 squads of 3, which would reinforce into 3 squads of 10, tripling the unit total.
Bit of a weird change to me, oracles were just scouting unis in the original, as atlanteans you originally gained favour from owning more town centers (and there's even a little cheeky copy paste where in the info of a unit they still describe favour gen that way instead of the new way so someone missed that XD)
Damn, growing up that was my exact age progression for Gaia. Army of automatons that can rebuild themselves, scouting birb and god-block tree, only way for Titans to heal themselves. I never thought of cheesing the pop cap like that the entire time…
One of the things spicy Brittany neglected to mention was that as the Atlantean faction your Farmers don't ever need to run back to the mill Quarry or town hall the resources are just thrown right into your bank vs the other factions
@@EastlakeRasta7 I used to think this was the best too. But I changed my mind Egyptians get free farms. The Atlantis farmers are expensive. Try it you'll see. Spam free farms is OP
@@Thr0mamay I used to mainly the Egyptians simply because I would just have to build those statues and I would gain favor passively I like the Vikings but didn't like how I have to wage war on more of a turtle RTS player
"Gaia, known for PRINTING MECHANIZED DEATH ROBOTS!" ...If I had a nickel for every game that included that, I'd have two nickels. Which isn't much, but it's weird that it's happened twice, right?"
@@DarrylCross Nah, although that might also qualify. I was referring to "Horizon: Zero Dawn", where an AI named GAIA builds robots to help save the Earth, but which then kinda go off the rails a teeny tiny bit.
@@H0lyMoley Ah, yeah I guess there's that too. It had me thinking of FF7 because the planet is named Gaia, has a lifeforce and will of its own, and created the 5 weapons -- Emerald, Ruby, Sapphire, Diamond, and Ultimate -- to defend itself in a time of distress. I suppose it really comes down to if you consider the Weapons to be robots or more something like kaiju.
It makes me think of Dawn of War, where the necrons resurrection orb states specifically that it can bring back dead units above the pop cap. Throw doods into a base, rebuild the army, toss the Lord into the pile of corpses and wha-bam, double the army.
Honestly, AoM probably has one of the like top 10 RTS campaigns out there. I'd still rate battle for middle earth 1's campaign as probably the #1 RTS campaign ever, because it's on a completely different scale than any other RTS I've ever played, but AoM was definitely up there with stuff like the starcrafts, DoW2, etc.
The best part of this is you can go even crazier with this if you build a bunch of Town Centers. Town Centers give pop and don’t have a cap like houses do. So you can potentially get multiple hundreds of Automatons.
@@johnnylatenight he probably did it for the narrative. A lot easier to say a lot of British words and basically do the content he does when the battle takes longer. Ie he can narrate a battle in the video that takes 20 seconds that in a normal speed, would take 10 seconds
I would like to congratulate you Spiff on utilizing the same strategy and build that I've been using since I got the Titan DLC in 2003, one which has pissed off a few friends and my brother over the years (one which they don't allow me to use anymore in multiplayer games).
I played so much of the original AoM it was unreal. All the custom game modes like defender of the Ancients, Castle blood, Hoplite fight, Troy, and Adventure quest. I loved all of them and when the servers went down I was so damn upset. Then I seen crappy ads for League of Legends in beta and looked it up on youtube thinking it was a spam game. This game was the cause of my LoL addiction, but once the original came out on steam I only played this again. So glad they remade it with new features. I glad you made a cheese video because it might spawn more people to play it.
Turns out the real reason Atlantis was sunk beneath the waves was because of their broken robot army, so the gods decided to patch them out of existence
Funnily enough in the lore of the game the automatons were the cause of a massive civil war that left the empire a shell of its former self (people wanted to give robots rights)
Yay! I commented on your last video asking for AoM, and you did it! I can clearly control your mind and will use my powers for evil. Now, Spiff, go drink a cup of tea!
The fact that when you showed the bit where it "falls to 1hp and doesn't die" I knew exactly what the exploit is, puts the QA of the game into question xD
Yay more Age! I love all games of the age series, but AoM holds a special place in my heart. It's so much fun playing with big mythical units, having God Powers and even friggin Titans!
Quick tip, don't do what the Brit did, and go straight for the bacon. Pigs gain food as the game progresses. Leave them for later, and you'll have more bacon
The moment you said: they can revive each other on the field, I immediately knew how utterly broken that was. Reminds me of Dawn of War: Dark Crusade the original patch, where you could endlessly revive nekrons.
The problem with myth units is that the damage bonuses heroes get against them are around 5x, hero units take less damage from myth units and hero units usually have better stats compared to regular units. Egyptians can spam priests for less than 100 gold per priest, and one priest will definitely kill at least 1 automaton. Atlanteans can turn all human units into heroes, and the Norse usually build their armies around Hersir heroes because they are the faith generating units of their pantheon. The Greeks have limited amount of heroes but their late game units get a damage bonus against myth units.
The irony that the goddess of the forest would use the mythical version of robots to take over the world
They are 100% organic earthly golems!
Robots are very irony, made almost 100% from iron in fact
The killbots belong to Leto, Goddess of deception and mother's protection.
@@JoshSweetvale Think you are in the wrong channel if you think they care about facts :)
Gaya is the earth.
Neither god or if the forest.
So... metal robots are actually the most refined form of children of hers.
Plus, unlike all her other children, they are fully obediant and wount stab her in the back.
*The only game where you can make your friend who always turtles cry by opening 7000 gates to hell beneath his fortified base*
Coffee is perfectly balanced ☕
I am more of a turtle terran
PERFECTLY BALANCED INDEED MMMMMMMMMMMMMMMMMMMMMMMM
☕️ chain!
Oh yeah... Been waiting for this 🤌
In 3rd grade -- so approx 2007? -- I went to a friend's house, played a mythology-themed game on her dad's computer, and figured out how to accomplish one thing and one thing only: killing a singular chicken (or maybe pig) with a lightning bolt. As I got older and more into video games, I would periodically wonder what that game had been. I finally know. AOM 1, I'm pretty certain. This video randomly solved a question I've had for over a decade.
Prostagma
this remastered one just came out and is rlly well made for a remake besides a few connecton issues and some slight balance needed but either way it just came out. 100% worth the money to pick up and try it is also on gamepass.
@@AMasondude Shtopos
I was in like, 5th or 6th, and yes it absolutely was Age of Mythology, lol.
It was definitely Age of Mythology!
"Even an endless tide of peasanty humans with sticks would defeat a god eventually, now fall in line guardsman!"
Next time, I drive the Leman Russ, yes?
I mean Spiff basically made Necrons
@@stylesrj "Sure!" commissar casually pats your shoulder...
@@Lord_Amadee
Oh boy! Can't wait to destroy the enemies of the Emperor with this thing!
*Shoots the Commissar*
*Reveals Catachan insignia*
11:43 ok they made the titans able to cross water. 10/10 That was the worst thing about summoning them in the original. They couldn't be transported.
not only that but it also looks cool as fuck
@@Berathan-dnd however AI is still broken on water maps. They will transport units and attack other islands but will never expand off of them. Eventually they run out of resources and then will just sit there waiting to die
oh shit, thats why i always built titan on another island.. thats trauma
The moment I saw that I knew the devs actually cared about this game and making improvements to it mechanically.
It is funny the bug with the knockback breaking automatons is still in the game though. I remember messing around in the map editor and pitting massive armies of one type of unit against another type and afterwards there would just be a field of bugged out automatons in wacky poses.
I remember there was mod in the original that made the Titans able to walk on water
Ah, Dawn of War Necron cheese, how I missed you
Unpatched dawn of war necrons were just... a digital warcrime
@@thespiffingbrit Its only a war crime if we lose >:)
ah! a man of culture i see!
For the Em- for the Silent King!
@@SwagBroPlaysyou meant to say, its only a warcrime if there are survivors to report about it 🤫
As soon as he said that automatons can revive each other, I could smell from 10 kilometres away that he would stack production and just would delete them to decrease the population. The stacked ones would get built and the deleted ones repaired. It was perfectly balanced, indeed.
and they insta die to north and atlanteans massive amount of heroes.
@@balazsfenyes3880plus they can't do anything about aerial units (and also the knockback bug means you can permakill them), but hey this is just for fun anyways. Spiff always portrays his bugs and exploits in grandiose ways even if they end up being pretty minor or not viable in multiplayer. It's entertainment and awareness more than anything else.
@@Red-Tower Even hard bots destroy this strat. Automatons are age2 mytics they get absolutely massacred by a handful of heroes and nordic tend to have a lot and atlanteans only have heroes(not the AI tho)
I love that they allow titans to cross water and I think the change to favor based god powers is interesting.
The God Powers always felt too good to use in the original. Making them reusable for a price is such a good change.
@@tbotalpha8133 15 vaults of plenty
@@tbotalpha8133 I liked the original because of the learning curve of using them by instinct to change the course of situations and the satisfaction of nailing it. The Atlanteans getting way more slots for all of the powers and the uhh... "Poseidon Opening" that to my knowledge was never patched did make it all kinda whatever though.
@@cyborgninjamonkey I mean yhea the whole having them be realy strong and possibly changing the course of a situation is a big thing about them
But it still was a one time use so depending on faction you usualy had like 2 big uses (Some powers are just quite a bit more meh)
Yes if you are winning its nice but if you get beaten back and then need to reform rebuild etc it just means they are irrelevant for 3/4th of the game
@@cyborgninjamonkey That was the problem, it meant Atlanteans could use them willy-nilly while the other factions have decision paralysis because you don't want to "waste" them.
PROSTAGMA!
Always loved you making AoM content. ❤
oh, hey boit
hell yeah man
Surprised you haven't ripped this "strategy" apart 😂
Love your vids, Boit
Great video! Reminds me of BFME2 where you could spam Uruk-Hai units, make them kill each other leaving only a soldier alive while leveling the other battalion to max stars. Once repeated enough and healing the single soldier battalion to full numbers you had a computer lagging army of max level Uruk-Hai while going past the Command Point limit and positively crashing the game.
I absolutely abused the unit cap that way. Get battalions down to one unit, and train new battalions. I did that in all three BFME games.
@@jdunlapmusic3??
@@mickethegoblin7167 BFME2: Rise of the Witch King
@@jdunlapmusic That was fun, I remember doing that and amassing a ridiculously large number of elven archers and Rohirrim cavalry.
You never want to stop producing citizens in AoM, that's pretty much a universal thing in PvP. The more citizens you have, the faster you can spam military units and upgrades.
Yeah, I don't know if this is different in AOE2 or something, but in AOM, you really should constantly produce villagers to have a huge economy going so you can just pump out military.
@@youtube-kit9450 For sure, it's less about building up a huge military and more about having lots of buildings pumping out as many units as possible continuously. The latter will almost always win in a fight.
@@youtube-kit9450 in AOE2 you don't want to stop until around 110+. Sometimes even 120-130 if you're kinda crazy.
More resource gathering is just op when you need to have the income to replace dead units, and the worst that can happen ( you overmake peasants ) can be rectified by deleting a few.
Age of Mythology Retold even has a limit on the max number of villagers you can produce (100, at least for Greeks, probably lower for Atlanteans). So you always want to keep making them till you hit that limit.
@@TomorrowWeLive i haven't got AOM:R but it seems like atlanteans are limited to 100 as well. perfectly balanced
Not many gaming UA-camrs that make reference to the Maginot Line, and I - for one - am very much here for the historical humour!
When he mentioned the Maginot?
@@jessnalulila5552 16:10
@@nimrochir Thank you for that, very kind of you!
What i did years back, is when i played as the Norse, you have a god power that turns all your dwarven workers into Einherjars, they do take more on your pop count when using said power, but it doesn't stop you from using the spell, so if you make like 200 workers, then cast the spell, and now you have a whole armada of one of the most powerful ground units, have fun!
Fun tip, if you want more pop cap add more bots to the map and put them on easy. For each player in the game they add more expansion sights.
99% sure this was on easy. This is possibly the least OP strat I've seen in the game, as we saw when yellow was attacked, army nearly got wiped, if the enemy had like 4 avengers and 10 priests, it would wipe the entire army, automatons are just not very good units. There are actual OP cheese strats that exist as someone has already beaten 1v11 legendary AI in the game.
from the stats screen at the end it looks like the ai were on standard
@@135791max Yes blocking off the only passage to your base with trees and spamming stymphalian birds isn't very impressive
@@t3gaming902 Exploits generally aren't impressive lol
@@t3gaming902 I mean neither is beating 5 easy bots who never attacked a single time and their entire army size was like 30 pop. Stu has actual speedrun world records in RTS's and is very good. Obviously I don't expect Brit to be a RTS god as he plays a whole range of different game genres, but the macro required to pull of in the 1v11 legendary AI is still leagues more impressive than stomping on 5 easy bots with a strategy that wouldn't work against a single hard bot.
In case you were wondering: No, none of this will work in multiplayer, even on the lowest ELO.
and in singleplayer you already have popcap 1000 and multiple titans. the ai spams so many titans there's no point in making your own anymore, only archer spam and siege spam because siege is surprisingly effective against titan while it runs around trying to reach something
I don't even think this would work against AI on normal difficulty lol, the enemy AI barely produced units 40 minutes into the game, and never sent any attack waves. Definitely wouldn't work against hard+ AI.
If you were a pro vs a noob you could definitely pull it off but it would be a tremendously inefficint strat.
Yeah, I was kinda expecting Spiffing Brit to do the actual broken strat since it's so easy. Greek Archer + centaur or minotaur spam with early hit and run tactics. Granted, it doesn't look as broken as this one to bypass the pop limit.
Yeah a large part of it being that AoM is quite fast-paced for AoE standards. By the time someone hits Feudal in AoE II, in AoM you've already taken your first few engagements.
Automatons though far from meta are my fav unit. CLANK CLANK CLANK
They are great for making Hades players cry tho.
@@raulpetrascu2696 teching over the whirled.
Already finished all campaigns in titan, was truly rewarding and fun, if u dont know the game, just go for it
The first game I did I built 100+ colossus to rampage all the enemies. Felt like the rumbling all over again.
Can you do "the PERFECTLY BALANACED LIFE stategy you definitely SHOULD try" please? We struggling out here lmao
If you go into your inventory and press discard on your Morality and Conscience, it causes a negative buffer overflow and sets the multiplier for money earned doing business to absurd levels.
But it's a also multiplies the crime punishment value, but not by as much.
But you can't really take advantage of this trick if you don't start the game with a decent amount of money
Yes, please, I second this. If anyone can figure out the way to do it it's Spif. Please give us all your exploits for life! Besides the obvious "Drink tea to win".
@@Reac2 Moreover, the infinite money you get from this glitch makes those punishments entirely irrelevant! So this strategy has practicaly no negative consequences, the only thing is that you do still need a lot of starting money to be able to do this exploit.
@@strongerthanever2039 is there an exploit where i do get a good amount of currency without dropping my morality and/or conscience? i want to play the "nice citicen" pathway where i can improve the lives of the NPCs... orr at least not make it more miserable
@@betakevin7238 You could try one of the nieche jobs like industry diver or climber.
But they have a higher risk to suddenly lose health.
20:26
That crab was having way too much fun..
@@edmis90 Humping! Yes.
@@edmis90 h*mping the hydra.
Fun fact, gaia technically isnt a god. Gaia is the mother to the titans, who are the parents to gods. Thus, makes sense why spiff was simply stronger than the gods he was facing
They _are_ gods, they're just their own group instead of being one of the Olympians.
Them being older has nothing to do with their power, as evidenced by them getting overthrown by the Olympians. They really just represent more "primal" gods than the more "sophisticated" ones worshipped by the Ancient Greeks.
Seeing all these recent RTS videos reminds me of an RTS I played as a kid where the last age you were in the modern age and your workers were roller skating fast food workers. I cannot for the life of me recall what it's called
Empire dawn of the modern world?
Maybe rise of nations?
Do you choose a country(franks) or a culture(Roman)?
@@supernathan94 Depending on when that was, the only 2 games that I recall that go to (or even beyond) Modern Age are Rise of Nations and Empire Earth series, neither of which had any rollerskating units, unfortunately. But you might wanna look into those just in case.
Empire earth?
Yeah, probably Empire Earth where you could create your own faction with buffs.
STill the only game i found where your mechs just walk through the ocean and the fishing boats could go to space :)
So I've looked into it some, I definitely played rise of Nations. I may well have hallucinated the roller skating citizen but Empire Earth 2 maybe has some that look right? It's definitely been the better part of 20 years so I'm probably just crazy
What I love is you even used the joke Age of Mythology 2
Love your videos sir!
I’ve been saying that since release. “Guys guys! Let’s play some age of mythology 2… I mean retold!”
If they properly re-release the Chinese and then add (India/Persia) with their own campaigns it really will feel like AOM2 lol
Everytime Spiff calls the Underworld Gates "Gates to Hell" TheMythologyGuy ages by a Year
I love your videos Spiff especially those strategy games
For anyone who wants to actually try this: be careful with your boats, on any difficulty higher than Standard (aka Easy) the AI will frequently assault you on the water with their own navy, and if a transport ship dies so do all of the units within. Transport ships have no attack of their own but a few warships scouting ahead ought to be enough to protect them. I half expected our lovely teamaster's massive army to get ambushed by some ships and sink beneath the waves, where no repairs can reach them. :-(
Honestly, this strat probably works better on a pure land map anyway, it just requires a bit more forethought and activeness since the AI will actually function properly.
Depending on the map, you can do stuff like block off paths with forests and whatnot to block the AI from reaching you, or just turtle up with a decent amount of ranged units, towers and whatnot. (depends on difficulty) - Then just use the various methods to get infinite gold (AoM has tons of ways to generate infinite resources in a limited area), stockpile tons of gold and favor, then just delete literally everything but automatons and spam hundreds of the things out - The more pop space you have available, the more you can generate due to the time limit on repairing them. Then just attack-move across the map with your horde of 3-400 robots. (Or if you're playing with the SP pop cap of over 1k, literally like thousands of killer robots.)
@@AtomicArtumas For sure. I feel like Jotunheim might be the best map for this. Just block off the mountain passes with walls, some towers and a palace or two and you're set.
Spiff I appreciate every moment of this video. I have been doing this since age of mythology gold and I'm glad it's still feasible in the retold version of the game. It truly is a glorious and dumb strategy but the fun is truly worth it. Thank you for showcasing this to the world so they may also know that automatons rule the world
16:06 “Ah look, here’s a stronghold of theirs. 2600 health my goodness it’s almost as strong as the Maginot Line, and it’s just as useless!” That had me laughing so hard
I look away for one sec and big tea has 4 million subs. Thanks for always bring your heart to your videos
Note: Actually you should basically never stop producing villagers. So no you didnt over produce villagers, the AI didnt produce enough
Love the ‘silver for monsters’ in the background.
Before Dawn of Soulstorm patched it, you could di the same thing with Necrons, build a ton of Immortals, which were ranged and powerful against vehicles. In large numbers they could be good enough against troops. So build a t2 unit in huge quantities, kill them and then orb of resurrection. Except it was even more broken because the units would revive in partial squads, not always in the same squad. So a squad of ten could become 3 squads of 3, which would reinforce into 3 squads of 10, tripling the unit total.
Perfectly blanaced, as all things Necron
Omg this was the most informative and also funniest video ive watched for along time about AoM Retold! Good work, pls make more!
0:57 that is not a villager Unit - thats a prophet...
shhhh same difference
They don't get selected with the select military hotkey, so technically an eco unit. They generate resources too.
Bit of a weird change to me, oracles were just scouting unis in the original, as atlanteans you originally gained favour from owning more town centers (and there's even a little cheeky copy paste where in the info of a unit they still describe favour gen that way instead of the new way so someone missed that XD)
Takes me back to my good old Dawn of War Dark: Crusade days
LAUGHS IN NECRON
Another spectacularly balanced game for the most balance UA-camr, lovely🍵
@@Hungry_Raccoon_ I mean you have to set the game up fairly specifically for this strategy to be particularly viable
Damn, growing up that was my exact age progression for Gaia. Army of automatons that can rebuild themselves, scouting birb and god-block tree, only way for Titans to heal themselves.
I never thought of cheesing the pop cap like that the entire time…
One of the things spicy Brittany neglected to mention was that as the Atlantean faction your Farmers don't ever need to run back to the mill Quarry or town hall the resources are just thrown right into your bank vs the other factions
@@EastlakeRasta7 I used to think this was the best too. But I changed my mind Egyptians get free farms. The Atlantis farmers are expensive. Try it you'll see. Spam free farms is OP
@@Thr0mamay It's the main downside of Atlanteans: premium units demand premiun prices.
@@Thr0mamay I used to mainly the Egyptians simply because I would just have to build those statues and I would gain favor passively I like the Vikings but didn't like how I have to wage war on more of a turtle RTS player
Man, ask, and i shall receive. Thank you for this! I have been asking for this since your last video!
"Gaia, known for PRINTING MECHANIZED DEATH ROBOTS!"
...If I had a nickel for every game that included that, I'd have two nickels. Which isn't much, but it's weird that it's happened twice, right?"
Curious which other game you're referring to?
(My guess is Final Fantasy VII)
@@DarrylCross Nah, although that might also qualify. I was referring to "Horizon: Zero Dawn", where an AI named GAIA builds robots to help save the Earth, but which then kinda go off the rails a teeny tiny bit.
@@H0lyMoley Ah, yeah I guess there's that too.
It had me thinking of FF7 because the planet is named Gaia, has a lifeforce and will of its own, and created the 5 weapons -- Emerald, Ruby, Sapphire, Diamond, and Ultimate -- to defend itself in a time of distress.
I suppose it really comes down to if you consider the Weapons to be robots or more something like kaiju.
@@DarrylCross guess it happened three times
Spiff playing Age is always a treat 😊
It makes me think of Dawn of War, where the necrons resurrection orb states specifically that it can bring back dead units above the pop cap.
Throw doods into a base, rebuild the army, toss the Lord into the pile of corpses and wha-bam, double the army.
Ranged Heroes en masse would devastate this tactic :) but you're right, the AI doesn't understand that lol
watching this british man absolutely decimate the ai in the new version of my childhood comfort game is the most amazing experience ive had
-Age of Mythology has a remaster
--Spiff made a video of it
---Well, that was bound to happen. One would say... inevitable.
I played so much Witcher 3 that I recognized the music right away, and instinctively tried to look at the minimap
This game is so darn fun to play man. I recommend everyone to try the campaign at least, it's a blast!
Honestly, AoM probably has one of the like top 10 RTS campaigns out there. I'd still rate battle for middle earth 1's campaign as probably the #1 RTS campaign ever, because it's on a completely different scale than any other RTS I've ever played, but AoM was definitely up there with stuff like the starcrafts, DoW2, etc.
@@NeoXist Gargarensis spouting poetry all the time really gave him a lot of flavour
The best part of this is you can go even crazier with this if you build a bunch of Town Centers. Town Centers give pop and don’t have a cap like houses do. So you can potentially get multiple hundreds of Automatons.
Does he know he played the game on “slow” mode? The slow mo animations 🤣
@@johnnylatenight he probably did it for the narrative. A lot easier to say a lot of British words and basically do the content he does when the battle takes longer. Ie he can narrate a battle in the video that takes 20 seconds that in a normal speed, would take 10 seconds
With Witcher 3 music in the background the video gets even better. One might say it's as good as two cups of tea instead of one
I would like to congratulate you Spiff on utilizing the same strategy and build that I've been using since I got the Titan DLC in 2003, one which has pissed off a few friends and my brother over the years (one which they don't allow me to use anymore in multiplayer games).
Your friends need to get better, this strat is not competitive lol
@@oopomopoo I also haven't used that strategy in nearly two decades for multiplayer.
I love this man. Never stop. Thank you. ♥
Now i gotta try this with Kronos. Using Helios "Teleport ALL my units somewhere else every 15 seconds" this'll be fun :D
You'll be missing Hekate's mythic regeneration and celerity techs though that are pivotal to Spiff's build tho! :P
Genuinely spat out my tea at the Maginot Line line. Don't ever change ❤
Ahem. What do you mean by, "...the other AI..." exactly? (1:40 ish)
"we have villager units" clicks on an oracle
Spiff invented Necrons😅
Finding a spiff video when it's still at single digit views is a delightful thing to come across before going to bed.
Isn't it weird how all those civilians just disappeared when Spif appeared on their island? Such a crazy coincidence
@@RandomizedNonsense as is standard when the british arrive someplace
I played so much of the original AoM it was unreal. All the custom game modes like defender of the Ancients, Castle blood, Hoplite fight, Troy, and Adventure quest. I loved all of them and when the servers went down I was so damn upset. Then I seen crappy ads for League of Legends in beta and looked it up on youtube thinking it was a spam game. This game was the cause of my LoL addiction, but once the original came out on steam I only played this again. So glad they remade it with new features. I glad you made a cheese video because it might spawn more people to play it.
Turns out the real reason Atlantis was sunk beneath the waves was because of their broken robot army, so the gods decided to patch them out of existence
Funnily enough in the lore of the game the automatons were the cause of a massive civil war that left the empire a shell of its former self (people wanted to give robots rights)
I Love that ❤!! This video is sooo Entertaining 😂😂😂 You Hit that "Balance game" perfectly❤❤😂😂
In the original AOM God powers could only be activated once, and Titans couldn't walk through water. Edit: and you could only have one Titan.
00:26 Oh, it's SO over for them!
Spiff when he can't choose to play as England: Chooses to play as the god responsible for growing Tea
So I assume you murdered them with some Toad in the hole.
I’ve been waiting for this video since the first AOM video.
Yay! I commented on your last video asking for AoM, and you did it!
I can clearly control your mind and will use my powers for evil.
Now, Spiff, go drink a cup of tea!
I think you can do thia with phoenix too
"We can run around without worrying to much what the OTHER AI are doing." The Spiffing Bot confirmed ^^
Wii Tanks!
haha glad someone got the music!
I always love watching you break RTS and 4X games.
This is why I'm pagan. I may act all peaceful and mysterious but in secret I'm worshiping Gaia and building a giant robotic death army
El video más esperado por latinoamerica unida
Another perfectly balanced video to watch with a lovely cup of Yorkshire gold
Lol spiff calling teal blue while being the blue team himself.
I've been waiting for this video ever since you've did a video on the original. Thank you Spiff 🍵
My Dr. said i need to get my Prostagma checked
The fact that when you showed the bit where it "falls to 1hp and doesn't die" I knew exactly what the exploit is, puts the QA of the game into question xD
Thumbs up if you remember Nottud from back in the days with custom scenarios, the legend returns to Retold :)
Yay more Age! I love all games of the age series, but AoM holds a special place in my heart. It's so much fun playing with big mythical units, having God Powers and even friggin Titans!
I love that they remastered this classic and beautiful game
That was fun to watch. So much chaos and “oh hey more titans”. 😁
I hear that Factorio music. Spiff's excited for the Space Age expansion 😄
@@Alex-xv6me who isn't. Those lava worms look fantastic
It's so weird seeing how different this game is, compared to all the previous versions I've played over the years. Both visually and functionally.
It's been far too long since I played some age of empires. Thank you spiff for the inspiration.
Man, I miss this game, time to dig out the ol cds lol
Quick tip, don't do what the Brit did, and go straight for the bacon.
Pigs gain food as the game progresses. Leave them for later, and you'll have more bacon
Me: I work for the state as a farmer
*The gates of hell are opening
Wooo i remember this game from my childhood ahhh the memories
The moment you said: they can revive each other on the field, I immediately knew how utterly broken that was. Reminds me of Dawn of War: Dark Crusade the original patch, where you could endlessly revive nekrons.
The problem with myth units is that the damage bonuses heroes get against them are around 5x, hero units take less damage from myth units and hero units usually have better stats compared to regular units. Egyptians can spam priests for less than 100 gold per priest, and one priest will definitely kill at least 1 automaton. Atlanteans can turn all human units into heroes, and the Norse usually build their armies around Hersir heroes because they are the faith generating units of their pantheon. The Greeks have limited amount of heroes but their late game units get a damage bonus against myth units.
I have no words.
I LOVE it!
Let's go baby other spiffin video 🎉🎉
Wtii have been streaming this for a month, and suddenly the spiffing brit upload.. this is England trying to conquer the globe again!
So your toad in the hole is way different than mine! Neat, I love globalism now! Thanks for the video
2:33 Actually, I like toad in the hole... it's like a hotdog casserole
I didn’t know it was out already. Spiff you’ve done it again :)
So an army of knockback units would glitch every single automaton? Got it.. 😏 😈
As someone who still plays the original, using fire giants only just broke the game. The fireballs bounced and did AOE. It was a thing of beauty