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Avatar 2 | WETA FX | Houdini Connect

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  • Опубліковано 1 кві 2024
  • In this feature Nicholas Illingsworth, FX Supervisor at WETA FX chats with us about how they put Houdini to use in the production of Avatar 2, specifically around the creation of water and fire related VFX. Nicholas also discusses how Houdini was integrated into proprietary toolsets used at WETA FX as well as the benefits of a procedural workflow.

КОМЕНТАРІ • 57

  • @Heavenira
    @Heavenira 4 місяці тому +18

    just what a film, gorgeous

  • @sridharan5172
    @sridharan5172 4 місяці тому +13

    Houdini is build different from other softwares really worthy and incredible ❤

    • @TheLizardKing752
      @TheLizardKing752 4 місяці тому +3

      Discovering Houdini years after Softimage was discontinued was such a breath of fresh air.

    • @wallacesousuke1433
      @wallacesousuke1433 3 місяці тому +1

      @@TheLizardKing752 why? I vastly prefer Maya and Unreal Engine 5 over Houdini, I hate its procedural/node based approach, though I know it makes it a beast for simulation/VFX but that isn't my area of interest at all (for that I would rather wait for Embergen to mature)

    • @TheLizardKing752
      @TheLizardKing752 3 місяці тому

      @@wallacesousuke1433 Hmm, I think with creative software there's always that gap between what we want to accomplish and how to use the software to accomplish it, and it feels very intuitive for me in Houdini. I love the node-based procedural approach, I don't think I've ever had to use the undo button in 2+ years with that software.
      Also an indie license is like $250/yr, there aren't any features locked behind higher tier subscriptions. I also don't have to pay extra for essential plugins.
      It's definitely lacking in some areas like sculpting or texture painting, but I'm a motion graphics person professionally so I'm not usually needing those tools often anyways.

    • @PalmwineStudio
      @PalmwineStudio Місяць тому

      @@wallacesousuke1433 lol. your difficulty doesnt make it gabage. and it isnt just for simulation/vfx. but how would you know.
      lol

    • @wallacesousuke1433
      @wallacesousuke1433 Місяць тому

      @@PalmwineStudio dont care, no reason to use Houdini when Maya and UE5 exist

  • @Davvechan
    @Davvechan 4 місяці тому +4

    Great with some more in-depth view of what you created for Avatar.
    Cheers from a Houdini FX artist

  • @VisualistAyush07
    @VisualistAyush07 4 місяці тому +26

    I love Houdini but my pc hates Houdini

  • @AdamNilsson-jz5mv
    @AdamNilsson-jz5mv 4 місяці тому +5

    Great video! will there be a longer version?

  • @Krishnaavril-qq6yf
    @Krishnaavril-qq6yf 4 місяці тому +8

    Weta suppose to release there houdini version right, Hweta few years ago

    • @dirtcreature3d
      @dirtcreature3d 4 місяці тому +10

      Yeah, WetaH and WetaM were canned when unity bought them I asked about it at Siggraph last year

  • @luigifitzgerald2510
    @luigifitzgerald2510 4 місяці тому +3

    Would love to know how to achieve this kind of small scal water sim and wetness maps at 1:58

  • @disl4007
    @disl4007 4 місяці тому +2

    I'm really Curious to know what hardware they used

  • @joelchamp1949
    @joelchamp1949 4 місяці тому +1

    Col. Quaritch : "James Cameron and houdini... that's a potent mix! Gives me the goosebumps!" lol

  • @Gary_Hun
    @Gary_Hun 4 місяці тому +1

    0:40 - I'm not overly happy with that shot, the integration of the Na'vi character with the rest is anything but convincing, even at 480p youtube crap.

  • @TumsoAliev
    @TumsoAliev 4 місяці тому +18

    I started following Houdini before it became mainstream

    • @Rodutchi
      @Rodutchi 4 місяці тому +38

      Common everyone, let's clap for him! Sorry for breathing the same air as you good sir!

    • @TumsoAliev
      @TumsoAliev 4 місяці тому

      ​@@Rodutchi you are welcome peasant

    • @olexp9017
      @olexp9017 4 місяці тому +1

      ​@@metaturnalIt is already despite all the attempts to ignore it 😂
      FX already, lighting is coming, animation. I have no doubts about them.
      But it would be great to see Houdini performing as well on the compositing front. One day.

    • @christophercraves
      @christophercraves 4 місяці тому

      Super bro❤

    • @Dartagnan65
      @Dartagnan65 4 місяці тому +2

      I did some work in Prisms back the day!

  • @dff8809
    @dff8809 4 місяці тому

    Another reason to learn houdini

  • @lega-xyz
    @lega-xyz 4 місяці тому

    Incredible!

  • @humbleraider6343
    @humbleraider6343 4 місяці тому +1

    Some people loves practical effects too much to the point that they are hating CGI. Practical effects have its place. But i want to see them make something like Avatar 1 & 2, Avengers movies, Aquaman and Transformers without using CGI lol.

  • @beq23d
    @beq23d 4 місяці тому

    one day, one day!

  • @abdullaharshak.n7870
    @abdullaharshak.n7870 4 місяці тому +1

    Which render is used to render these shots??

    • @sridharan5172
      @sridharan5172 4 місяці тому +2

      That's the secret they use native render?

    • @wouterengering9030
      @wouterengering9030 4 місяці тому +5

      It’s their proprietary engine called Manuka

    • @ghost3dee
      @ghost3dee 4 місяці тому +3

      It's called Manuka, their proprietary spectral renderer

  • @UdangPistolProduction
    @UdangPistolProduction 4 місяці тому

    😮😮😮😮

  • @didioskywalker
    @didioskywalker 4 місяці тому

  • @parikshitbelsare6914
    @parikshitbelsare6914 4 місяці тому +6

    A tight fucking slap to those liars who use Vfx and CGI and say it's all practical... meanwhile avatar is almost fully CGI and the director proudly presents his movies without taking away VFX artist's credit

  • @khomatech6428
    @khomatech6428 4 місяці тому

    more like WATER FX aoyoyyooooooooooo

  • @chobingames8419
    @chobingames8419 4 місяці тому +4

    I thought unity destroyed weta

    • @tomhaswell6283
      @tomhaswell6283 4 місяці тому +7

      They bought WetaDigital, WetaFX continued as a seperate entity.

  • @briananeuraysem3321
    @briananeuraysem3321 4 місяці тому

    Heh, wetter, because water? Get it?

  • @dynamohack
    @dynamohack 4 місяці тому

    blender could do all that with 1000 crashes

    • @rubenloedolff
      @rubenloedolff 3 місяці тому +1

      Blender could do none of that with a trillion crashes.

  • @wallacesousuke1433
    @wallacesousuke1433 3 місяці тому

    Avatar 🤮🤮🤮🤮🤮🤮🤮🤮

  • @tokkyor
    @tokkyor 4 місяці тому +8

    Sadly the movie was Woke.

    • @1974elky
      @1974elky 4 місяці тому +13

      Isn't it past your bedtime?

    • @jej_x
      @jej_x 4 місяці тому +4

      sadly you think you're opinion means anything

    • @user-kr4rk1pv6e
      @user-kr4rk1pv6e 4 місяці тому +1

      Sadly, you have no idea what woke means and you somehow think its an insult.
      Also- 3rd highest grossing film of all time so I guess people must like it. Guess that flies in the face of that whole go woke go broke thing you idiots like to use.

    • @davold0
      @davold0 4 місяці тому

      How ??? 😂😂

    • @hannanshahid2416
      @hannanshahid2416 4 місяці тому +1

      what isnt these days but fyi this is a technical video not related to the story