[Unreal Engine] Creating 'The Witch's Hut' w/ Pasquale Scionti Part 1: Initial Scene Setup

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  • Опубліковано 21 сер 2024
  • Spooky season has arrived and so has our newest Halloween-themed tutorial hosted by the incredible Pasquale Scionti. In this 2 part series Pasquale walks through his workflow of putting together his stunning and spooky 3D scene called 'The Witch's Hut' in Unreal Engine 5. Part 1 focuses on initial scene setup.
    🎨 Apps used: Unreal Engine 5
    Check out Pasquale's work: / scionti_design
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КОМЕНТАРІ • 61

  • @leon.3d
    @leon.3d 2 місяці тому +2

    thanks for the lighting setup you use, it's spot on!

  • @Sciontidesign
    @Sciontidesign 10 місяців тому +5

    Thank you Nvidia 🤟

    • @ilmedvedCG
      @ilmedvedCG 10 місяців тому +1

      Thank you for the tutorial!

    • @Sciontidesign
      @Sciontidesign 10 місяців тому

      @@ilmedvedCG Thank you :)

  • @user-up7ug8gl9x
    @user-up7ug8gl9x 10 місяців тому +7

    I look forward to the part2🙌

  • @sajid-al-nahian
    @sajid-al-nahian 10 місяців тому +1

    thanks Nvidia for bringing this legend...Sciontidesign love your works

  • @user-ps6ds5ov2l
    @user-ps6ds5ov2l 7 місяців тому +1

    What approach!!!❤

  • @weirdscix
    @weirdscix 9 місяців тому +2

    I love all his work, he is fantastic

  • @EuropaUX
    @EuropaUX 10 місяців тому +7

    Awesome content by an awesome artist!

  • @adamgibbons4262
    @adamgibbons4262 10 місяців тому +2

    So fast! Amazing!

  • @yashpanwar555
    @yashpanwar555 10 місяців тому +2

    Finally it's out 🔥🔥🔥

  • @leoviolet5827
    @leoviolet5827 10 місяців тому +2

    Dope lighting informations !

  • @AviusL
    @AviusL 10 місяців тому +4

    I'd love more stuff like this. I personally wish the footage wasn't sped up though. I'd absolutely watch the full 3hr long, unedited version or what it would've added up to if I had the option.

    • @Sciontidesign
      @Sciontidesign 10 місяців тому +2

      Thank you I speed up in only in parts that there is set dressing imagine 3 hours I would just fall asleep :)

  • @topup25
    @topup25 10 місяців тому +2

    good stuff! Thanks for sharing!

  • @ArthurBaum
    @ArthurBaum 10 місяців тому +10

    Very impressive approach to lighting.
    Any way you can share the LUT with us? (:

  • @ElenaBG3
    @ElenaBG3 10 місяців тому +2

  • @tmaintv
    @tmaintv 10 місяців тому +4

    Great video… Can u please provide the link to the procedural forest material u mentioned would be in the description. Thanks

    • @Sciontidesign
      @Sciontidesign 10 місяців тому

      Thank you :) you could find that and other useful links here on my artstation it is the first project

  • @anAartist
    @anAartist 10 місяців тому +2

    ❤❤ 1 st 👽

  • @MDesigner3D
    @MDesigner3D 8 місяців тому +1

    Loved it! Do you have any 0n-line trainings?

  • @marcosfortuna8972
    @marcosfortuna8972 6 місяців тому +2

    Pasquale great job... one question. Where is de links for download the assets? i dont see in the description. Thanks!!!

    • @Sciontidesign
      @Sciontidesign 6 місяців тому +1

      Thank you I could not insert links but you could find all of them on my artstation check for The Witch's Hut Tutorial. Cheers

    • @marcosfortuna8972
      @marcosfortuna8972 6 місяців тому +1

      Thank you very much, sorry I hadn't seen them on Artstation, now I found them, I follow all your work, they are excellent and very professional. Thank you very much for sharing..

    • @Sciontidesign
      @Sciontidesign 6 місяців тому

      @@marcosfortuna8972 🙌

    • @marcosfortuna8972
      @marcosfortuna8972 6 місяців тому +1

      @@Sciontidesign Pasquale, I wanted to ask you if you could tell me how to get the water material or where to see how to do it, I used the one that Unreal comes with but it doesn't look the same. Thank you so much..

  • @ejwkwk
    @ejwkwk 10 місяців тому +2

    I followed the tutorial exactly, why does it burn white if I set the minimum and maximum brightness of the post-processing volume to 12.67?

    • @Sciontidesign
      @Sciontidesign 10 місяців тому +2

      Make sure that Extend Default Luminance is enabled in Project Settings for physical based lighting to work. Let me know if that works. Cheers

    • @ejwkwk
      @ejwkwk 10 місяців тому +1

      Thank you!@@Sciontidesign

    • @Sciontidesign
      @Sciontidesign 10 місяців тому

      @@ejwkwk 🤟

    • @Ny4teneri
      @Ny4teneri 9 місяців тому

      Sorry for stupid question but how should I calculate a intensity of HDRI and skylight on different conditions for example sunny day?
      @@Sciontidesign

  • @Evangelos_Bl
    @Evangelos_Bl 5 місяців тому

    Amazing as always Scionti!I cant understand how the base material works and looks like 3d.. Is it displacement or another method is used to be achieved?

    • @Sciontidesign
      @Sciontidesign 3 місяці тому +1

      Thank you no displacement just normals

  • @ejwkwk
    @ejwkwk 10 місяців тому +1

    Thank you for the awesome tutorial. I have a question, why did you use hdriBackdrop 800 intensity and Sunlight 500 intensity at 8:26?

    • @Sciontidesign
      @Sciontidesign 10 місяців тому +4

      Thank you. For that Epic Games says with the HDRI Backdrop asset, it is not required to use physically correct values, but you may need to set the EV to something significantly lower than the EV100:14. It's also worth noting that some HDR images range from 0 to 5.0 or greater than 5 cd/m2 while others are ranging from 0 to 100K units. This means that when you swap HDR images, there may be a noticeable difference in brightness changing. So in this case i insert the values that seem correct as art direction. Also depends on what HDR you are using so try to balance first the intensity of the backdrop image then intensity of the skylight. Cheers

    • @ejwkwk
      @ejwkwk 10 місяців тому +1

      Thank you. It has been very helpful to me@@Sciontidesign

  • @RainyMarch-94
    @RainyMarch-94 9 місяців тому +1

    Great work!where can I download this HDRI

    • @Sciontidesign
      @Sciontidesign 8 місяців тому

      Thank you HDR is from Iceland pack of Marmoset Toolbag

    • @RainyMarch-94
      @RainyMarch-94 8 місяців тому

      Thank you. I found the HDR in Marmoset Toolbag, but it is in .tbsky format and cannot be imported into UE5. How should I convert it?@@Sciontidesign

  • @alidanish8567
    @alidanish8567 9 місяців тому +1

    i am making this so can i use this concept in my portfolio

  • @rondomingue7302
    @rondomingue7302 7 місяців тому

    I don't see the Procedural Forest link in the description. I'm assuming it's the one from Pixelgoat in the Epic Marketplace?

    • @Sciontidesign
      @Sciontidesign 7 місяців тому

      I cannot insert links on comments or get's deleted but yes correct search for Procedural Forest from Pixelgoat :)

  • @yonavi
    @yonavi 10 місяців тому +1

    May I ask what is the video card for this project?

  • @shantifawkes7060
    @shantifawkes7060 5 місяців тому

    can someone please share the ground material, and the setup for the water material, some important infos are missing unfortunately !

    • @Sciontidesign
      @Sciontidesign 3 місяці тому

      This tutorial is focused on Lighting and no other info is missing, you could find the link for the ground material I used on my artstation project

  • @TronikXR
    @TronikXR 10 місяців тому

    360p?

    • @Sciontidesign
      @Sciontidesign 10 місяців тому

      Sorry for that it is uploading 4K from Nvidia

  • @LeonAlkoholik67
    @LeonAlkoholik67 10 місяців тому +1

    This video doesn't matter if nobody can afford your GPUs. Fix your prices