To me the marking was never the point why I run Knucklehead, it’s a nice thing to have but I use it for mostly the enhanced radar when aiming down sight so imo this nerfs didn’t do much to dethrone this exotic
This exotic with a pulse is just the biggest virgin load out. Can’t believe people complained about the SMG meta… can’t even use a 140 that’s not rose anymore. You literally have to try your dick off just to have a chance against a headseeker, high ground, pulse.
Literally left the most problematic part of knucklehead untouched, that being the continuous tracking mid duel. Like, knowing exactly when someone’s gonna repeak or peak shot, regardless of duration, is strong. 3 seconds is long enough to get the kill anywho, especially with how fast and forgiving pulses are. Half the time I genuinely believe Bungie ain’t playtesting these changes, it’s still strong for the same reasons it was before, makes the game a hell of a lot slower
People who can't even maintain a .5 have zero reason balancing a game. Literally get some top tier pvper and some mid tiers one for the casual voices and have em discuss changes and what they conclude with gets implemented. Trials comp per say should be trasmat system and zero heavy with ability penalties. 6v6 should have the original system and just make abilities do a little less damage so you can still throw bs out for 'fun' but it's not like pre nerf scatter nades oneshotting. And then you'll have fun modes like Mayhem, let there be heavy everywhere supers abilities and everything goes.
So the thing is that yeah 3 seconds sounds bad…until you realize you can just reapply it right after that 3 second timer. It’d be different if there was a cooldown before you could apple the 3 second wall hacks again.
Free wallhacks for 3 sec is totally fine but god forbid people jump high and go fast (rip stompees). Also wallah, have you noticed strand hunter grapple is bugged? If you have 1 charge and let’s say you’re 50% of the way to your second charge but you die, the cooldown for your second charge resets. You should make a video about it on your channel if you haven’t already.
You also lose shiver strike if you die mid animation. If per say i challenge you and you gun me and i try to shiver strike back to cover and yoy kill me the cooldown goes into full effect not the 20% you get for not hitting people.
It's crazy that Nightstalker in D1 had keen scout that gave you wallhacks with enhanced radar and sprint speed, all those bonuses on a subclass is insane.
If we're talking about wall hacks. We need to talk about wish ender! It should only be able to track you once the arrow hits the target, and after that, it should only last 2-3 seconds and not be able to do it constantly.
Tbh, I don't see it much, probably because it's sluggish to use. Specially since the target must be close enough to the point where it almost defeat the purpose of using a bow to begin with
It’s a slight nerf, which is shocking but effective. It requires effort, even if minimal and is no longer free. Maybe it’s bugged currently given the inconsistency in the marking. I think an appropriate adjustment or further nerf would be that you can only mark a guardian if you break their shield.
@ I’m a titan main lol so I agree with you and think OEM needs a buff. Personally I think more titans need exotics that give AE and OEM should as a PVP focused exotic.
Lol at the 0.9s thinking having wallhacks is a 1% advantage vs actual players with a brain😂. Knucklehead is enough to force people to not contest power zones at all cause you either die or feed super trading damage.
@@Definitely_not yes he does knucklehead radar could be removed and the dumbass community will cry about the next big thing lol, just accept the game will never be balanced.
I wonder what the ICD is for it to reproc. If there is none, then you can keep procing it with just one dmg from anything which is insane lol they should have put a reproc icd xD
It's a significant nerf, and if I've said it once I've said it a thousand times, Bungie nerfs with a hammer and not a scalpel. It's never fine tuning, it's beat it into the ground until people stop using it.
@Definitely_not it cuts the active time by over half and limits how quickly it can be activated again or switching targets, with a slight trade off of being able to activate it immediately. As someone who enjoyed it before, it's significant
@ it’s not significant though lol because you can prock it immediately and it’s far more consistent and it keeps the main thing that made it broken untouched lol
@Definitely_not except it's not untouched, it lasts less than half as long and it wasn't really all that difficult to proc before. It's a nerf plain and simple
Who’d of thought wall hacks on shitty Titans=oppressive but wall hacks on hunters with way more of the pvp population = 👍🫶😘👌. Destiny 2 pvp sandbox team is absolutely tone deaf.
@literallynobody1515 one eyes mask used to give wall hacks. And health regen and a damage bonus, and a fucking overshield. warlocks have to sit in a rift for sanguine to work at all, and you think that's fair?
lets talk about these bills smh your late and im coming for that money wallah
I need another week please
@@SayWallahBruh fine 1 more week and if its not ready.... your getting a knock at your door
@@SayWallahBruhNerf brutal and I don't use it just like one eyed mask when it was not nerf
SayBrokeBruh
To me the marking was never the point why I run Knucklehead, it’s a nice thing to have but I use it for mostly the enhanced radar when aiming down sight so imo this nerfs didn’t do much to dethrone this exotic
2:31 "It's just so easy when you have a big ass"😅
very funny wallah but this gameplay is obviously before the nerf!! bungie would never leave anything op for months on end
This exotic with a pulse is just the biggest virgin load out. Can’t believe people complained about the SMG meta… can’t even use a 140 that’s not rose anymore. You literally have to try your dick off just to have a chance against a headseeker, high ground, pulse.
You forgot the fusion.
that's why you should follow my path and uninstall until the game is good again 🙏🙏 (will never happen)
@@fotis3v480 You mean Chaperone on Prismatic Hunter
@@literallynobody1515 chaperone is like quantum physics compared to even a white fusion. ( I don't think we have a white fusion. ).
@@imvroum Literally I did that, I'm only still watching D2 videos hoping for a real change that will never happen
“It’s just so easy when you have a big ass.” - Wallah @ 2:32
This is a small change, not a nerf. Lol. Makes engagements faster pace. I like it.
This is the type of exotic that's that powerful each class needs an equivalent of it.
OEM deserves its marking functionality back if the other two have free wallhacks
@@literallynobody1515 sure if you remove the healing and overshield on kills (i want wallhack exotics gone tbh)
@@Alostwanderer88 Sounds like a skill issue.
knucklehead pre nerf only lasted about 5.5-6 seconds when i used it. never got the full 7s
"Wallhacks for any amount of seconds is kind of insane no matter what" This is the issue. Shouldn't exist.
Wall hacks aren’t bad because it’s just 3 seconds. 7 seconds yes it’s bad. 3 seconds isn’t, just don’t peak for 3 seconds.
@@kingstep5746 2/10 rage bait
Literally left the most problematic part of knucklehead untouched, that being the continuous tracking mid duel. Like, knowing exactly when someone’s gonna repeak or peak shot, regardless of duration, is strong. 3 seconds is long enough to get the kill anywho, especially with how fast and forgiving pulses are. Half the time I genuinely believe Bungie ain’t playtesting these changes, it’s still strong for the same reasons it was before, makes the game a hell of a lot slower
People who can't even maintain a .5 have zero reason balancing a game.
Literally get some top tier pvper and some mid tiers one for the casual voices and have em discuss changes and what they conclude with gets implemented.
Trials comp per say should be trasmat system and zero heavy with ability penalties.
6v6 should have the original system and just make abilities do a little less damage so you can still throw bs out for 'fun' but it's not like pre nerf scatter nades oneshotting.
And then you'll have fun modes like Mayhem, let there be heavy everywhere supers abilities and everything goes.
Its tracking is down to 3 secs. So maybe don't peak again. Especially when you're already losing that gunfight.
@@kenpachi2607 It's almost like two people can be around the same health and decide to re-peek to win the gunfight...
@@fotis3v480 Devs get hired because they're good at making games and coding, not balancing them.
@@literallynobody1515 duh. It's almost like i said "especially if you're losing that gunfight"
Here for premier is crazy, I need to go to sleep
You literally get a debuff that says you're “Marked”. Either disengage or play knowing you're marked
Bro I keep thinking people are cheating then I see that fuckin red circle on the hunter
So the thing is that yeah 3 seconds sounds bad…until you realize you can just reapply it right after that 3 second timer. It’d be different if there was a cooldown before you could apple the 3 second wall hacks again.
Wall hacks in general in any fps is pretty BS
I feel like content creators cry for nerfs more than anyone unless, it's something they like to use/run. I'm sick of nerfs!!
Free wallhacks for 3 sec is totally fine but god forbid people jump high and go fast (rip stompees).
Also wallah, have you noticed strand hunter grapple is bugged? If you have 1 charge and let’s say you’re 50% of the way to your second charge but you die, the cooldown for your second charge resets. You should make a video about it on your channel if you haven’t already.
You also lose shiver strike if you die mid animation.
If per say i challenge you and you gun me and i try to shiver strike back to cover and yoy kill me the cooldown goes into full effect not the 20% you get for not hitting people.
He did make a video on it. It's starting to look like bungie did it intentionally.
High ground needs to be disabled permanently in crucible. It's not a perk that is obtained from any form of skill. It's just a free damage buff.
Video on omniscient eye when SayWienerBruh?
2:34 big ASS WHAT WALLAH ? Diddy lingo 😂
What earbuds do you use in this video wallah?
guys i think it might still be wall hacks
1:35 I’m trynna be called my love by Wallah too tf
It’s not a nerf and it’s not a buff… it’s a ‘nuff’ 😂
Nuff said..
Were a lot of people even using knucklehead? I dont play a ton of PvP but I didn't see a ton of people using it.
It was consistently in the top 3 most used hunter exotics for most of the last few months
@@JDB2005 I believe it I just never really saw it.
Almost every single hunter was using it in comp and trials
I was using my Zen Moment + High Ground Origin Story td and was wondering why I didn't see High Ground proc at all
They disabled it for Crucible cuz bugs
5:19 You both popping super sounded cool.
Insane amount of "insane". Thank you.
its ben so long since ive watched your videos you have a beard
the consistency on proccing the walls is way better, damaging vs tracking for a whole second is such a massive buff for handcannons
Day 3 of asking to use Quad build
It's crazy that Nightstalker in D1 had keen scout that gave you wallhacks with enhanced radar and sprint speed, all those bonuses on a subclass is insane.
No
Saywhoopsiebruh
If we're talking about wall hacks. We need to talk about wish ender! It should only be able to track you once the arrow hits the target, and after that, it should only last 2-3 seconds and not be able to do it constantly.
Tbh, I don't see it much, probably because it's sluggish to use. Specially since the target must be close enough to the point where it almost defeat the purpose of using a bow to begin with
No one uses it in pvp so it don't matter
Am actually fully convinced they dont playtest the game at all
it seems better now for consistency
It’s a slight nerf, which is shocking but effective. It requires effort, even if minimal and is no longer free. Maybe it’s bugged currently given the inconsistency in the marking. I think an appropriate adjustment or further nerf would be that you can only mark a guardian if you break their shield.
That's what OEM should do. The other two classes have BS wallhacks, why can't Titan?
@ I’m a titan main lol so I agree with you and think OEM needs a buff. Personally I think more titans need exotics that give AE and OEM should as a PVP focused exotic.
Saywalluhbruh, if done right, targeted redaction can have 100 range, 100 handling 100 reload 98 stability w lucky pants 98 ae
Hammer forged steady rounds enhanced well rounded and keep away, unasated hunger, ballistics mod, and tether 2 times on strand
And double ae mod on helmet
Almost wondering why Titan's can't have this functionality back on One Eyed Mask seeing as Hunters can have it... Just a thought.
Because titans get an overshield and a damage buff from killing the guy that’s marked just for getting shot
@@Definitely_not OEM does not give any damage buff and it's not even a mark - it's a trashy red outline that you don't even notice.
@@literallynobody1515 can you not read?
Background music make isnt great
bungie needs to delete this exotic for the game. It's a fukin legitimized wallhack.
If u can't beat them join them
UA-camrs, oh theres a way to gain a small .1% of an advantage, no! Nerf this Bungie now! Community, “wtf Bungie!” UA-camrs, “Wtf Bungie!”
Original comment by M3LP.
DO NOT STEAL!
Lol at the 0.9s thinking having wallhacks is a 1% advantage vs actual players with a brain😂.
Knucklehead is enough to force people to not contest power zones at all cause you either die or feed super trading damage.
You have quite literally no idea what you’re talking about lol
@@Definitely_not yes he does knucklehead radar could be removed and the dumbass community will cry about the next big thing lol, just accept the game will never be balanced.
*gasp* “i missed! 🥺🥺” 5:00
I love you Wallah
Bro this nerf is just fine it’s only bc hunter has it that it’s a problem
Wallhacks are an issue it was the same thing when titan had it too
@@SayWallahBruh guess we’ll have to see how the meta changes
@@basedroots7857 (it won't)
Its not a buff. You only had to look at someone for the wall hacks. Now you have to actually do something.
Shooting people in PvP = "doing something" lol, crazy
@literallynobody1515 right
@@literallynobody1515 objectively it is doing something probably more then what you do.
I wonder what the ICD is for it to reproc. If there is none, then you can keep procing it with just one dmg from anything which is insane lol they should have put a reproc icd xD
Now kh feel way more consistent thanks bungie for the buff 🫶🏻
am i the only one that feels like Bungo turned Knucklehead into Foetracer?!?!?
That's exactly what they did like 2 years ago when they gave knucklehead foetracers perks and made foetracer an entirely new thing
Lets talk about garys hairline
I thought bro said wallahhacks
Yessirrrrrr
Day 654 of asking for drip explination
You mean buff especially with iggy and I don’t track shadow clones anymore 😂 hunters on top still can’t nerf us
More of a berf
I really hope D2 dies this year, crucible is just awful, PVE is too, GMs all rubbish with rubbish loot, yeah game deserves to die.
Prismatic titans ruining the game.
Delusional
eleventh
It's a significant nerf, and if I've said it once I've said it a thousand times, Bungie nerfs with a hammer and not a scalpel. It's never fine tuning, it's beat it into the ground until people stop using it.
If you’re saying that about this nerf then you have absolutely no idea what you’re talking about lol this isn’t even close to a significant nerf
@Definitely_not it cuts the active time by over half and limits how quickly it can be activated again or switching targets, with a slight trade off of being able to activate it immediately. As someone who enjoyed it before, it's significant
@ it’s not significant though lol because you can prock it immediately and it’s far more consistent and it keeps the main thing that made it broken untouched lol
@Definitely_not except it's not untouched, it lasts less than half as long and it wasn't really all that difficult to proc before. It's a nerf plain and simple
@@MrTacticalToast people wont be satisfied until only movement exotics are viable.
Third
Four hundred sixty nineth
Who’d of thought wall hacks on shitty Titans=oppressive but wall hacks on hunters with way more of the pvp population = 👍🫶😘👌. Destiny 2 pvp sandbox team is absolutely tone deaf.
This is not wallhacks... wallhacks you SHOOT through the wall.
This is the equivalent to ESP hacks, where you can "SEE" through the wall
No lol wall hacks is seeing through walls not shooting through them
@Definitely_not it seems you never played BattleField... Maybe CSGO?
Try Google.... 😉
Only D2 "community" considers this as wallhacks.
@ you have absolutely no idea what you’re talking about lol both of them are considered “wall hacks” so please use your brain for one second
This is why I like "D2 community".....stand up professionals..
why does the hunter helm give wallhacks but the warlocks eye of another doesnt? more favoritism from bungo
No lol it’s because eye of another world gives free ability regen
Because they have Sanguine Alchemy to do it already lol. Why doesn't OEM give wallhacks when the other two have it?
@ you weren’t playing when OEM came out were you lol
@literallynobody1515 one eyes mask used to give wall hacks. And health regen and a damage bonus, and a fucking overshield. warlocks have to sit in a rift for sanguine to work at all, and you think that's fair?
First
Almost
Diamond lance > wall hacks 🥲
Nerf brutal and I don't use it just like one eyed mask when it was not nerf