The metric system is a superior measurement system as a whole because its logic is consistent. Look at ft, why does it go up by one when it hits 12 inches, and why are there two different ways of measuring ft?
@@Adam-M-I think the US would be too stubborn to make such a change. Like it would seem that it was giving in to Britain or something. 'Merica don't wanna look weak! (Half Canadian/half American here BTW)
Only three countries in the world use the imperial system as their official system of measurement: the U.S., Liberia and Myanmar . So using kilometres by these games is correct for the majority.
Eh not really , video games are played more by Americans than anyone . Some games give options for both . and this channel is ran by an American too so. I think America should change to metric system BTW.
Falcon is right! It took me 1 hour and 51 minutes to run across the map of Avatar: Frontiers of Pandora. But when I WALKED across the entire map, it took me 5 hours. That map is HUGE!
@@MrGeforcerFX yes and no. the vibe and general feeling of being in Hong Kong is on point, but the map itself takes a lot of creative liberties. it depends on how you value realism/representation
@@poppamasta5135 w😮ell we got old games like "mercenaries playground of destruction" "red faction" 1 and 2 almost 15 20 years old most recent "Just cause" 3 & 4,can't tell us gamer kids from the 90s that this cant be Done❤
Literally minutes ago i was hopping between planets for materials as i was thinking how neat it would be to have a list of favorited destinations. Would remove a lot of the tedium.
It needs a mod that removes all the generated planets and keeps the few ones with handcrafted content on them. In many cases handcrafted content only exists in one " cell" of a planet. Starfield is a " game of boxes" that will never have a truly connected world where everything connects directly. Then set everything neat into a list with a search function, big cities highlighted...
Horizon Forbidden West is a technological marvel….. It doesn’t get anywhere near the credit it deserves. The fact too that you can travel from one side of the map to the other while flying with no loading. Is absolutely insane! Especially since it was made initially for the base PS4.
@@KSSBG Yah but I find the Zelda games to be super empty….. It’s like a giant litter box! Edit: Don’t get me wrong, I loved the games, but I don’t feel like they’ve done anything technologically advanced like Forbidden West. I mean it really is astonishing some of the mechanics they’ve incorporated in the game. Especially on a base PS4!
2:02 studios also like to use kilometers because about 397 million people worldwide live in a country where imperial is the correct measuring system. The other 7.75+ billion worldwide use metric. Not trying to roast, I just did the math in my head when thinking about this and decided to comment it for the fellow Americans who really don’t realize how we are the weird ones lol
@@theshadowking3198 No, not at all. The vast majority of developers in the world are not American, Liberian or Burmese(the only peoples to my knowledge that use imperial). If I had to guess, I would imagine Asia because of Japan (Sony and Nintendo) and China(Tencent, plus they have 1.5 billion people). Of course you cant forget about Europe because of Poland(CD Project Red) where they have video game development in their high school curriculum. People also forget that Ubisoft is French which adds to Europe. Obviously this gets messy between who is a publisher and who is actually developing. Is it in house vs contracted, etc. There obviously still are a shit ton of American developers, but you have to ignore quite a bit of people to think they are the majority
Something that came to mind. There is one (or more) MMORPGs, that before shutting down converted their game into single player. At least i saw something on Steam like that.
Cyberpunk 2077 has received so many improvements, and major mechanics changes, in the last year or so, that it is really only now that it can be fully appreciated by the majority of players.
Besides a couple of Ubisoft titles, HZD turned out to be the most tedious video game I’ve ever experienced. I had high hopes for it, especially since I was eager to enjoy the mech dinosaurs and wondrous landscapes. It all felt so static. Now again I'm interested in exploring FW and BS for the same reasons, and especially for the visual aspect on PS5. But I wonder, should I?
Only the USA and Liberia officially use imperial method of measurement. The year is 2024 and the rest of the world use the metric system. Have you noticed when watching the Olympics for the last 30 years that events are in metres and kilometres not miles?
@@magicaldreamThis list is games first released since 2021( last 3 years). No Man’s Sky was released initially in 2016, and therefore is an ineligible title for this list.
I too was confused why they'd mention Starfield but not No Man's Sky, particularly as - unlike Starfield - you could in theory walk full circle around a planet or fly between them (within the same star system) without having to go through a menu.
Final Fantasy 7 Rebirth goes under the radar of so many people, probably due to it only being available on Ps5. But that map is massive and every last side quest in it is so fun and weird and unpredictable at times. I hope in the future more people realize how great it actually is even compared to remake which was already pretty good.
@@satyadeepborah1143 “the Brits use both miles and kilometers-though they're meant to be converting to the latter, metric measurement. Road signs still use miles and yards (and speed limits are in miles per hour), but otherwise most measurements are supposed to be in metric”
I couldn't possibly describe Elden Ring as too big for it's own good. It uses every bit of space for exploration, secrets, boss fights, lore, sight seeing, etc.
I know that No Man Sky is not from the last 3 years, but it is technically the biggest open world of all times. If you where to grab the smallest system, of the +15 quintillions that there are in order to ignore the hyperdrive "loading" screen, you would still have at least 2-3 real size planets. It would probably takes at least 6-8 hours (probably even more) to walk around the smallest planet. And we will see if Light No Fire goes even bigger.
@19:20 "Bigger than any open world game ever made" - Elite Dangerous would like to have a word with you. 400 BILLION stars, virtually all with planets and moons you can land on and FULLY explore, no 2k/sq limit. Even No Man's Sky would like to talk with you...
I don't think it counts cos the game came out 4 years ago but over the last 3 years the Genshin Impacts map has gotten so big it's actually overwhelming
Just Cause 3 always comes to mind when map sizes are mentioned. If one were to explore the full map by all 4 corners (without aircraft), it'll take a solid two hours. Of course it'll be a bit more as it's hard to go too far in that game and not get sidetracked by constantly wanting to orbit explosive bits. I forget the exact size, but I seem to recall the marketing touting something like 2,000 sq km's.
@@dvs21ait’s mostly correct. The biggest country on Earth that doesn’t use it as a primary system still very much uses the metric system for all things science, and we don’t do “3 mile runs” we do “5k runs” Most of the world does use the metric system, even the places that don’t primarily use the metric system.
I've been playing some "on rails" games recently and it's really great just having smaller condensed experiences instead of padded bloated and often empty worlds.
Same, I don't even like the branches that are in linear games, I don't want to explore them but there's a 100% chance there's something of value there and I don't want to miss out on it, especially because I play on hard which already limits the resources I'm getting. So I end up exploring every corner and a playthrough that takes 2x or 3x the time it should have
@@blubug768 This pretty much. Especially if it's supposed to be military (or similar in idea) styled game and then there's... nothing, just outposts and at best a patrol every 2 minutes outside of them. Why make an open world if the open world is primarily empty? Not even proper patrols, or fights between factions, actual exploration - just absolutely empty between point a and b.
Thanks for always making such good content, Falcon and crew! Honestly, it helps me relax, which I need more now (am now in the military, and am speed running classes.) Keep having fun, and thank you for making us smile!
Buying the crew made me wait on solar crown,but my worst disappointment ever in my gaming life(since 1995) was battlefield 2042,in my opinion that's the worst AAA game release ever😂
@HomerErectus the ill give it a shot,I loved the old test drive games when they released, was skeptical for a while since this is the gaming industry's state,but glad to know it's worth it 👌
If starfield is there, then I suppose other space exploration games will also be there? Especially No Man's Sky? Keeping this all aside, I think this would be a good topic to cover in next video: 10 Space games with biggest exploration scope
The issue I have with the big open world driving games is they feel so empty with very limited traffic. I used to think limited cars was due to hardware limitations now I’m not sure that’s an actual excuse vs bad decisions
They're often limited so people can just roam full speed through the map without getting stressed. But yes, sometimes it feels just weird and it's questionable why there's no slider for actual density in most games.
Late comment on this, but as someone who has open world and especially Ubisoft fatigue, Avatar Frontiers of Pandora was one of the better games I’ve played on the last few years, I absolutely loved the beauty of that world and the care that was put into it, it has many flaws yes but it’s just such a pleasure to roam around in and everything is so detailed and gorgeous it’s breathtaking, if you’re an Avatar fan at all then please give it a shot, it actually surprised me and is so much more than another Far Cry
I rarely ever use the mounts in Horizon Zero Dawn & HFW lol. I honestly just prefer sprinting on foot with Aloy, and there are like 100 fast travel spots so I find having mounts entirely redundant.
What about BG3 as an honorable mention, it's not the biggest at only about 100km, but it's one of the bigger of the last 3 years. And if Loading Screen Simulator (Stanfield) gets a pass, then I say BG3 should get one too.
I think you sold me on the "Bonus". I've seen it advertised but it didn't look so great. Here it looks like it could be interesting. And I kinda like the option to "teleport" throughout a game, it's still huge.
Motorfest is adding Maui in November, additionally pursuit from Crew2 is returning too. Motorfest is already an awesome game and it keeps getting better!!.
Borderline criminal to mention Starfield instead of No Man's Sky, a game with zero visible loading screen and a hell of a lot more planets which you can fly around, fully
When map gets bigger the density and details gets lowered and when details and density increase the map gets smaller. But I can only remember one game that has both balanced, it's Ghost Recon Wildlands, where the map is massive but also very rich and diverse with different biomes and lots of urban areas, military bases and towns to explore. That game's open world is Ubisoft's best work till date and a very underrated one
No Man's Sky and Elite 2 are way bigger than all of these together. If you want an "on planet" game example then Arma 2 has very large maps. Chernorus map is about 225km squared. Not sure if that shooter counts though.
I ain't surprised open worlds are getting smaller and smaller. I remember when Ubisoft how big their worlds were was always what sold. But I think Ubisoft hit a peak where it was fun until it became bloated. Ubisoft's Vhalla really sees when being a big open world is less fun. I don't mind open worlds but it needs to bring me into the world. If it is just large areas of travel, then it isn't fun. Games are definitely more focused on focusing on a given area and on doing it great rather than trying to offer countries into game worlds.
@gameranx y’all need to check out “the wayward realms” by once lost games. Not only will it be bigger than every one of these games on this list, it’s going to be a daggerfall successor! I’d appreciate a video on it and I believe many of your viewers would be interested in this game!
awful? That stinks. I haven’t bought it but I was maybe thinking about it for Christmas. I barely finish ubisoft games lately cause they get so repetitive after a while
@themanstan0785 Ubisoft pretty much admitted they released an incomplete game and promised to complete it with a large patch. There is no release date on the patch.
Ah yes studios prefer kilometers because they're bigger, not because they're a more internationally recognized standard unit of measurement. Real gigachads use freedom units like miles
What I don't like about Forza is the unskippable cutscenes. It's a racing game I don't really care much for the reason I'm behind the wheel I just want to drive
Speaking of driving games, does an older game count if they are releasing new DLC to expand their maps all the time? American Truck Simulator and Euro Truck Simulator 2; both started out small and have grown massively. American Truck Sim started with California and Arizona as free DLC, and is now halfway across the US, having added Utah, Oregon, Washington, Montana, Wyoming, Colorado, Nebraska, Oklahoma, New Mexico, Texas, Kansas, Idaho, and most recently Arkansas and Iowa and Missouri are on the way. Euro Truck Sim 2 has almost all of Europe now. They're huge.
I feel like Planet Crafter should get honorable mention. The map isn't enormous, but how it's presented, particularly in the early game, makes it feel insurmountable. For a while, at least. Then, jetpacks.
Regarding The Crew Motorfest, it was originally planned as an addon for The Crew 2 but they changed it to a standalone title. So it's more of a spin-off then sequel, which would explain the smaller map size. It's not like they could get away with selling essentially the same map again, after doing it twice between The Crew 1 and 2. Even for Ubisoft that would be a reuse too far.
the problem with starfield is that despite the area explorable is massive, is that I can't really call it an open world, you constantly load new areas.
Falcon, i think a game you could really talk about and that I thought would be the bonus was No Mans Sky. Not a 2024 game but it definitely went up in popularity specially with its ground breaking updates.
Horizon on a GR list!! ❤ such good games and maps - surprised they're relatively small, cos they feel so big, but the detail and design probably adds to that. Real worthwhile and enjoyable open worlds.
16:25 This is exactly right. A big map can be great, but if it feels too big, in that it takes too long to get around and there isn't enough to fill it in an entertaining way, a giant map will just annoy the players.
Man, I love how each of these games offers such a different vibe! 🤩 Like, exploring Horizon's world feels so different from cruising in Forza. It’s cool how open world games can really transport you! 🚀 Which one are you guys most hyped for? 🌍
Hi Falcon! It’s the folks
Hey
@@gameranxTV Hallo! That means Hello in German
@@gameranxTVhey there
@@lgisop1704general kenobi \|😊|/
Folk here
Editor forgot to cut down that Elden Ring clip cuz he was legit so proud of how he did.
*Elden's ring
@@AbhishekKumar-vx9ub lmfao no
how can someone forget something he did on purpose? u mean Editor didnt cut down on puropse he was legit so proud of how he did
@@AbhishekKumar-vx9ub no??
Studios use Kilo metres because that is what used to measure distance everywhere except US
The metric system is a superior measurement system as a whole because its logic is consistent. Look at ft, why does it go up by one when it hits 12 inches, and why are there two different ways of measuring ft?
Km is used in whole world except USA . Here people don't know what mile is
I'm American and I agree. I hope we one day convert to metric. I think it could eventually happen.
We use miles in the UK.
@@Adam-M-I think the US would be too stubborn to make such a change. Like it would seem that it was giving in to Britain or something. 'Merica don't wanna look weak!
(Half Canadian/half American here BTW)
Thank you for the timestamps
"If the Dragons got a Dogma then an Elden needs a Ring." -Falcon Philosopher Bird. ❤
Only three countries in the world use the imperial system as their official system of measurement: the U.S., Liberia and Myanmar . So using kilometres by these games is correct for the majority.
Eh not really , video games are played more by Americans than anyone . Some games give options for both . and this channel is ran by an American too so. I think America should change to metric system BTW.
@@jordans7271Not true
and rightfully so, screw the metric system....
@@jordans7271 smartest american🤓
The UK uses some of the imperial system too
Falcon is right! It took me 1 hour and 51 minutes to run across the map of Avatar: Frontiers of Pandora. But when I WALKED across the entire map, it took me 5 hours. That map is HUGE!
wat da........ you are that guy, aren't you? The infamous....... MAPSCALER!
@@RyuLongRHOG Yeah, that's me. The Mad Mapman.
@HowBigistheMap You... you are my ADHD fuel, Madmapman. And I love you!
@@HowBigistheMap Silly question, how do you walk the world of games where there’s enemies on every corner, or do you avoid those types of games? 😂
@@KJ4284-w9s When there are too many enemies in a game world, I use an invisible cheat so I can walk peacefully without wasting minutes by fighting.
12:21 Grew up in Aberdeen, HK. The game's representation is pretty accurate, just way, WAY too clean.
HONG KONG MENTIONED 🗣️🗣️
the two people I know from Hong Kong prefer the Sleeping Dogs version as being more realistic.
@@MrGeforcerFX yes and no. the vibe and general feeling of being in Hong Kong is on point, but the map itself takes a lot of creative liberties. it depends on how you value realism/representation
Thanks for listing them in the timeline.
Glad you like them!
@@gameranxTV Yes. Thank you. We appreciate it.
@@gameranxTV
You guys are absolute legends for adding them!
We Need fully destructible and accessable environments❤
YESSSS!
So...The Finals?
@michaelludlow626 They're probably talking about a single-player non competition based game
You'd need such a beefy rig for that to work that no company is making that type of game until the majority of consumers have super computers lol
@@poppamasta5135 w😮ell we got old games like "mercenaries playground of destruction" "red faction" 1 and 2 almost 15 20 years old most recent "Just cause" 3 & 4,can't tell us gamer kids from the 90s that this cant be Done❤
starfield needs a search feature to find planets easier then clicking through to find where you went
Literally minutes ago i was hopping between planets for materials as i was thinking how neat it would be to have a list of favorited destinations.
Would remove a lot of the tedium.
Bethesda is notorious for thei absolutely abysmal menus.
Sometimes I make a small settlement just so I can easily locate a particular planet again.
It needs a mod that removes all the generated planets and keeps the few ones with handcrafted content on them. In many cases handcrafted content only exists in one " cell" of a planet. Starfield is a " game of boxes" that will never have a truly connected world where everything connects directly. Then set everything neat into a list with a search function, big cities highlighted...
love it when video has game names listed at each timestamp
Horizon Forbidden West is a technological marvel…..
It doesn’t get anywhere near the credit it deserves.
The fact too that you can travel from one side of the map to the other while flying with no loading. Is absolutely insane! Especially since it was made initially for the base PS4.
Im going to say tears of the kingdom is a technical marvel since its running on a boot compared to horizon
@@KSSBG Yah but I find the Zelda games to be super empty…..
It’s like a giant litter box!
Edit: Don’t get me wrong, I loved the games, but I don’t feel like they’ve done anything technologically advanced like Forbidden West.
I mean it really is astonishing some of the mechanics they’ve incorporated in the game. Especially on a base PS4!
What about no man's sky? You can travel planet to planets and even solar systems without loading
@yamete624
Just Cause 3. 1,000 sq km - you can drive, boat, jet or helicopter your way to across the whole place with no loading times. On an Xbox One or PS4.
"Studios tend to like to use Kilometres because it sounds like a bigger number" is the most demented thing I have heard in a while
No Man’s Sky makes Starfield look tiny and all the loading screens are properly hidden and flying through space actually feels like traveling
Yup. I think No Man's Sky should've been included as a bonus 😁
@@adamm5107 it came out over 3 years ago lol
no mans sky is an 8 year old game, ppl often forget that considering how much has changed since launch
2:02 studios also like to use kilometers because about 397 million people worldwide live in a country where imperial is the correct measuring system. The other 7.75+ billion worldwide use metric.
Not trying to roast, I just did the math in my head when thinking about this and decided to comment it for the fellow Americans who really don’t realize how we are the weird ones lol
thank you
Burger Bald Eagle Football Fields per Square Hand Foot Arm Leg Elbow Pounds Fahrenheit Gallon Inches
Most of those devs are part of the 397 million people tho ♟️
@@theshadowking3198 No, not at all. The vast majority of developers in the world are not American, Liberian or Burmese(the only peoples to my knowledge that use imperial).
If I had to guess, I would imagine Asia because of Japan (Sony and Nintendo) and China(Tencent, plus they have 1.5 billion people).
Of course you cant forget about Europe because of Poland(CD Project Red) where they have video game development in their high school curriculum. People also forget that Ubisoft is French which adds to Europe.
Obviously this gets messy between who is a publisher and who is actually developing. Is it in house vs contracted, etc.
There obviously still are a shit ton of American developers, but you have to ignore quite a bit of people to think they are the majority
@@theshadowking3198But even those American developers sell their games for the world tho.
It's made FOR the majority audience.
Something that came to mind. There is one (or more) MMORPGs, that before shutting down converted their game into single player. At least i saw something on Steam like that.
Cyberpunk 2077 has received so many improvements, and major mechanics changes, in the last year or so, that it is really only now that it can be fully appreciated by the majority of players.
Choom won't mention it cause CDPR isn't in gamerranx pocket.....gotta remember these channels wanna be paid by big companies for their gibber gabber!😂
still need to play that
I really appreciate that you included the full combat clip of elden ring, it was very satisfying lol
110hrs in Forbidden West and still exploring!
Me too and zero dawn
Its amazing, especially pnce you master the fombat, so many robos to fight
A true connoisseur 👏🏻 10/10 games
1:35 is that superman or super spiderman 🤔
1:24 Superman 64 flashbacks:
And them missions were just as shit as the superman 64 game
Forbidden West and Burning Shores are amazing places to explore. I LOVE the Horizon games. Characters, gameplay, acting, music and sound….all great.
A fellow man of culture 👏🏻 10/10 games
Besides a couple of Ubisoft titles, HZD turned out to be the most tedious video game I’ve ever experienced. I had high hopes for it, especially since I was eager to enjoy the mech dinosaurs and wondrous landscapes. It all felt so static. Now again I'm interested in exploring FW and BS for the same reasons, and especially for the visual aspect on PS5. But I wonder, should I?
Only the USA and Liberia officially use imperial method of measurement. The year is 2024 and the rest of the world use the metric system. Have you noticed when watching the Olympics for the last 30 years that events are in metres and kilometres not miles?
The UK uses both.
The UK uses imperial too
@@TrippyPanda18who fucking cares 😂
The UK is actively converting to the metric system guys
@@terg-lv2fv you couldn't be more wrong lol. We aren't and never will be as it's too expensive for our government
No man's sky still has the biggest map of all time and probably will be for some time too!!!
I don’t see it ever being beaten. No mans sky has 18,446,744,073,709,551,616 planets which are all massive and fully explorable. It’s mind boggling.
@@BossMan302 Light No Fire, No man sky but not a snoozefest.
Yeah I was surprised they chose Starfield over No Man's Sky
@@magicaldreamThis list is games first released since 2021( last 3 years). No Man’s Sky was released initially in 2016, and therefore is an ineligible title for this list.
I too was confused why they'd mention Starfield but not No Man's Sky, particularly as - unlike Starfield - you could in theory walk full circle around a planet or fly between them (within the same star system) without having to go through a menu.
Final Fantasy 7 Rebirth goes under the radar of so many people, probably due to it only being available on Ps5. But that map is massive and every last side quest in it is so fun and weird and unpredictable at times. I hope in the future more people realize how great it actually is even compared to remake which was already pretty good.
I don't think it counts because it's not technically a fully open world.
"10 games where there are cool things to actually do"
Dragons Dogma so amazing.
Yakuza would be on the list for sure
People use kms because we use kms. “The 9% of the world that still uses mph as a unit of measure includes the USA, Myanmar, Liberia, and the UK.”
UK uses kilometres
@@satyadeepborah1143 “the Brits use both miles and kilometers-though they're meant to be converting to the latter, metric measurement. Road signs still use miles and yards (and speed limits are in miles per hour), but otherwise most measurements are supposed to be in metric”
I couldn't possibly describe Elden Ring as too big for it's own good. It uses every bit of space for exploration, secrets, boss fights, lore, sight seeing, etc.
I know that No Man Sky is not from the last 3 years, but it is technically the biggest open world of all times. If you where to grab the smallest system, of the +15 quintillions that there are in order to ignore the hyperdrive "loading" screen, you would still have at least 2-3 real size planets. It would probably takes at least 6-8 hours (probably even more) to walk around the smallest planet. And we will see if Light No Fire goes even bigger.
I forgot Ubisoft made that avatar game. Lol yeah that probably set them back a bit. Literally no one talks about it
It was fun as hell. 😂
Decent coop
Sucks too, cause from everything I've seen, its one of there better games
I actually enjoyed avatar. I don’t know if I would play it again but the 80 hours I spent in it I did enjoy it.
It was really good, genuinely one of my favourite experiences on the ps5
@19:20 "Bigger than any open world game ever made" - Elite Dangerous would like to have a word with you. 400 BILLION stars, virtually all with planets and moons you can land on and FULLY explore, no 2k/sq limit. Even No Man's Sky would like to talk with you...
I came here to say this. And it’s still 98% unexplored.
"Last three years". Pretty sure ED and NMS are somewhat older than .... three years.
Worst part is, Starfield is not really an "open world" game...
@@dr.bherrin you're right. It's an "open galaxy" game. 😂
I need to say this, the DUNIA graphics engine is underrated and I think Far Cry 6 map should be on the list. Great video regardless
I still need to beat Horizon Zero Dawn... Forbidden West looks AMAZING!!
Don't skip the Frozen Wilds DLC for Zero Dawn! It's an incredible DLC (and a lot harder than the base game)
Good luck! Hope you enjoy the rest of the game :)
Definitely do, they are some of the best open world games ever made imo. And phenomenonal stories/lore
Big fan of your videos ❤❤
I don't think it counts cos the game came out 4 years ago but over the last 3 years the Genshin Impacts map has gotten so big it's actually overwhelming
Captain Falcon is back, baby!🎉
Just Cause 3 always comes to mind when map sizes are mentioned. If one were to explore the full map by all 4 corners (without aircraft), it'll take a solid two hours. Of course it'll be a bit more as it's hard to go too far in that game and not get sidetracked by constantly wanting to orbit explosive bits. I forget the exact size, but I seem to recall the marketing touting something like 2,000 sq km's.
2:00 or that the whole world uses km
Factually incorrect
@@dvs21ait’s mostly correct. The biggest country on Earth that doesn’t use it as a primary system still very much uses the metric system for all things science, and we don’t do “3 mile runs” we do “5k runs”
Most of the world does use the metric system, even the places that don’t primarily use the metric system.
@@dvs21aso if you graduated from primary school you’d know about this little thing called a hyperbole 😐
@terg-lv2fv "a hyperbole"? Seems your Primary School never taught you grammar.......
Motorfest is also one of the best modern arcadey racers out there. Very overlooked imo, it deserves a much larger playerbase.
And this fall it is getting an map update where they add the island Maui which is almost half the size of the main island
It's definitely underrated but Forza Horizon is boring now because of how large the playerbase has become. They don't try anything new.
that game is a cheap forza horizon clone, just admit it's shit.
I've been playing some "on rails" games recently and it's really great just having smaller condensed experiences instead of padded bloated and often empty worlds.
Thats what Ive been drawn towards too, I dont want to spend all the time I have to play just walking across an empty map.
Same, I don't even like the branches that are in linear games, I don't want to explore them but there's a 100% chance there's something of value there and I don't want to miss out on it, especially because I play on hard which already limits the resources I'm getting. So I end up exploring every corner and a playthrough that takes 2x or 3x the time it should have
Not bad! What games are you going through?
@@blubug768 This pretty much.
Especially if it's supposed to be military (or similar in idea) styled game and then there's... nothing, just outposts and at best a patrol every 2 minutes outside of them.
Why make an open world if the open world is primarily empty? Not even proper patrols, or fights between factions, actual exploration - just absolutely empty between point a and b.
Thanks for always making such good content, Falcon and crew! Honestly, it helps me relax, which I need more now (am now in the military, and am speed running classes.) Keep having fun, and thank you for making us smile!
how about best vs biggest?
What's the point of it?
"Best" is arbitrary and subjective. Most dense, or interactable would be at least objective.
Thanks for putting titles and timestamps!
Keep in mind this says BIGGEST...not BEST. Test Drive Solar Crown is a shit show of a release and needs to be shelved for another year or two.
and the crew motorfest isn't even trying to hide the fact its forza horizon but worse
Buying the crew made me wait on solar crown,but my worst disappointment ever in my gaming life(since 1995) was battlefield 2042,in my opinion that's the worst AAA game release ever😂
Love Solar Crown. Easily game of the year for me, and I’ve played and completed 200 games released this year (including all the major releases).
@@HomerErectus Dude. You may have a problem. Go outside. Talk to a girl.
@HomerErectus the ill give it a shot,I loved the old test drive games when they released, was skeptical for a while since this is the gaming industry's state,but glad to know it's worth it 👌
If starfield is there, then I suppose other space exploration games will also be there?
Especially No Man's Sky?
Keeping this all aside, I think this would be a good topic to cover in next video:
10 Space games with biggest exploration scope
No Man's Sky was released in 2016, so it doesn't count for this one. Biggest "map" I've seen in any game, ever.
@@noyb7920 I realised that after few hours 😅
The issue I have with the big open world driving games is they feel so empty with very limited traffic. I used to think limited cars was due to hardware limitations now I’m not sure that’s an actual excuse vs bad decisions
Midnight club LA had really realistic traffic, perhaps too realistic for its own good because i always hated how much cars were during free roam.
They're often limited so people can just roam full speed through the map without getting stressed.
But yes, sometimes it feels just weird and it's questionable why there's no slider for actual density in most games.
Late comment on this, but as someone who has open world and especially Ubisoft fatigue, Avatar Frontiers of Pandora was one of the better games I’ve played on the last few years, I absolutely loved the beauty of that world and the care that was put into it, it has many flaws yes but it’s just such a pleasure to roam around in and everything is so detailed and gorgeous it’s breathtaking, if you’re an Avatar fan at all then please give it a shot, it actually surprised me and is so much more than another Far Cry
I rarely ever use the mounts in Horizon Zero Dawn & HFW lol. I honestly just prefer sprinting on foot with Aloy, and there are like 100 fast travel spots so I find having mounts entirely redundant.
Yeah I'm playing it now and the only reason I got any mounts was for the trophy. Other than that I just run everywhere
It's really nice to fly around too, there are some amazing views of the landscape.
Got a point there! What are you currently playing through?
Various sea birds are elegant, but nothing is as elegant as a gliding pelican.
"Elden ring is big"
Shows a 1 minute clip of fighting demi-humans...doesn't really show the vastness of the map, does it?
They've always been terrible with the game clips, talk about a boss and show 20 seconds of fighting some early game mob....
Dragon's Dogma 2 being all about player suffering is an accurate assessment, and I love it for that
What about BG3 as an honorable mention, it's not the biggest at only about 100km, but it's one of the bigger of the last 3 years. And if Loading Screen Simulator (Stanfield) gets a pass, then I say BG3 should get one too.
It's not open world.
I think you sold me on the "Bonus". I've seen it advertised but it didn't look so great. Here it looks like it could be interesting. And I kinda like the option to "teleport" throughout a game, it's still huge.
South Africa Represent!!!
Motorfest is adding Maui in November, additionally pursuit from Crew2 is returning too. Motorfest is already an awesome game and it keeps getting better!!.
Thanks for shouting that out! :)
Hello, Falcon!!
Hey
Nice to see Satisfactory on this list 😊
ah yes, another excuse to make a video about Elden Ring and I am ALL for it!! ❤😂
Hope you enjoy it!
Yay, its cool to see you guys mention Satisfactory
Borderline criminal to mention Starfield instead of No Man's Sky, a game with zero visible loading screen and a hell of a lot more planets which you can fly around, fully
The criteria of being released in the last 3 yrs is the reason for the omission
I didn't realize No Man's Sky is already 8 years old 😳
@@Beep.Boop.Bop. Holy shit, I feel so very stupid now 😂
When map gets bigger the density and details gets lowered and when details and density increase the map gets smaller. But I can only remember one game that has both balanced, it's Ghost Recon Wildlands, where the map is massive but also very rich and diverse with different biomes and lots of urban areas, military bases and towns to explore. That game's open world is Ubisoft's best work till date and a very underrated one
No Man's Sky and Elite 2 are way bigger than all of these together. If you want an "on planet" game example then Arma 2 has very large maps. Chernorus map is about 225km squared. Not sure if that shooter counts though.
The title stated from last 3 years
I ain't surprised open worlds are getting smaller and smaller. I remember when Ubisoft how big their worlds were was always what sold. But I think Ubisoft hit a peak where it was fun until it became bloated. Ubisoft's Vhalla really sees when being a big open world is less fun. I don't mind open worlds but it needs to bring me into the world. If it is just large areas of travel, then it isn't fun. Games are definitely more focused on focusing on a given area and on doing it great rather than trying to offer countries into game worlds.
"bigger than any open world game ever made"? Eve Online and No Man's Sky would like to have some words.
I was very proud of my nickname throughout high school but today- I couldn’t be any different to what my nickname was.
The Starfield mention, seen from the POW (EDIT: POV Point of View} of a No Man's Sky fan, is hilarious
Yeah and I suspect that's part of the reason they limited it to 3 years, so it wasn't a shoe in for number 1.
Pow?
@@clydefrog4959 Point Of View
@@Elwaves2925 yeah it's like, "a total map bigger than Earth? How quaint... Now hold my beer please..."
Uhh a POW is a prisoner of war, I think you're thinking about POV
@gameranx y’all need to check out “the wayward realms” by once lost games. Not only will it be bigger than every one of these games on this list, it’s going to be a daggerfall successor! I’d appreciate a video on it and I believe many of your viewers would be interested in this game!
Star Wars Outlaws, though hollow and awful, was a big world
awful? That stinks. I haven’t bought it but I was maybe thinking about it for Christmas. I barely finish ubisoft games lately cause they get so repetitive after a while
@themanstan0785 Ubisoft pretty much admitted they released an incomplete game and promised to complete it with a large patch. There is no release date on the patch.
@@themanstan0785 It has great graphics also I am shocked Falcon would heart this comment since he is trying to get people to appreciate the game more?
Stan don’t listen to reviews, try it for yourself! I loved it and spent about 40 hours doing the story
Thanks for watching! What are you currently playing through?
If you are going by technicality, then you should include Dyson sphere program / Factorio / space engineers / Star Citizen / No Man Sky / etc
Buddy, the tittle says "..the last 3 years".
I'm not familiar with all those you mentioned, but some of them are released way back in the day.
Ah yes studios prefer kilometers because they're bigger, not because they're a more internationally recognized standard unit of measurement. Real gigachads use freedom units like miles
haha what are you currently playing through?
Goodness love the level of depth of info on each ranking, well written. Most times I just listen to these vids as I work!
Thanks for watching! :)
Its criminal to not at least mention No Man's Sky
It's 8 years old
2016 is not 3 years ago
10 BIGGEST Open World Games of *The Last 3 Years*
What I don't like about Forza is the unskippable cutscenes. It's a racing game I don't really care much for the reason I'm behind the wheel I just want to drive
it's so TRUE that it matters more the density and detail rather than how big it is
Speaking of driving games, does an older game count if they are releasing new DLC to expand their maps all the time? American Truck Simulator and Euro Truck Simulator 2; both started out small and have grown massively. American Truck Sim started with California and Arizona as free DLC, and is now halfway across the US, having added Utah, Oregon, Washington, Montana, Wyoming, Colorado, Nebraska, Oklahoma, New Mexico, Texas, Kansas, Idaho, and most recently Arkansas and Iowa and Missouri are on the way. Euro Truck Sim 2 has almost all of Europe now. They're huge.
I feel like Planet Crafter should get honorable mention. The map isn't enormous, but how it's presented, particularly in the early game, makes it feel insurmountable. For a while, at least. Then, jetpacks.
The proper equation for open world games I believe is:
Density vs Size
We do not quit playing because we grow old, we grow old because we quit playing.
Another gameranx video to ease my mind❤
Sometimes the cards we are dealt are not always fair. However you must keep smiling and moving on.
Regarding The Crew Motorfest, it was originally planned as an addon for The Crew 2 but they changed it to a standalone title. So it's more of a spin-off then sequel, which would explain the smaller map size. It's not like they could get away with selling essentially the same map again, after doing it twice between The Crew 1 and 2. Even for Ubisoft that would be a reuse too far.
Well. Certainly after shutting the first and likely the second if the shareholders and people hadn’t spoke up, the ruese would have been on you.
@@porterde08 Huh? Your comment is making sense and my comment has nothing to do with The Crew being shut down.
In November they are also adding a whole second island of Maui to The Crew Motorfest that is around the same size as Oahu
Truly impressed to know most games on the list feel bigger than my country 😅
the problem with starfield is that despite the area explorable is massive, is that I can't really call it an open world, you constantly load new areas.
I love the 30 second clip after each description that is totally random and off topic haha
lol we appreciate you!
Yay! Satisfactory! I'm playing it while watching this.
haha solid pick right there!
Falcon, i think a game you could really talk about and that I thought would be the bonus was No Mans Sky. Not a 2024 game but it definitely went up in popularity specially with its ground breaking updates.
Horizon on a GR list!! ❤ such good games and maps - surprised they're relatively small, cos they feel so big, but the detail and design probably adds to that. Real worthwhile and enjoyable open worlds.
love your voice , so calming at the end of a painful working day.
Hey we’re glad you enjoy the video! :)
Putting in the chapter names as the games was a smart move
You get a like 👍
0:38 that’s some shade right there
FF7 Rebirth felt HUGE, much bigger than DD2 feels. Anyone know definitively how big it is?
Studios don't use kilometers just because it sounds bigger, they use it because the overwhelming majority of the world uses them
We need a part 2 for this list
No mans sky since day one has came hella far and just feels like it never ends.
16:25 This is exactly right. A big map can be great, but if it feels too big, in that it takes too long to get around and there isn't enough to fill it in an entertaining way, a giant map will just annoy the players.
Man, I love how each of these games offers such a different vibe! 🤩 Like, exploring Horizon's world feels so different from cruising in Forza. It’s cool how open world games can really transport you! 🚀 Which one are you guys most hyped for? 🌍
Omg there is portcrystals in dragons dogma 2. You should have mentioned.
let s not forget the crew motorfest in november will get a map expansion that should increase the map sige with at least 50%