As a former gamestop employee they messed up by taking away the magazine from pro members which was a good perk and trying to sell them for like 8 bucks in the stores. Then again, nothing gamestop does makes sense.
As a former pro member (from one year in 2016-2017) I loved Game Informer but after my subscription ran out, I never thought “man I better go buy a new copy from GameStop” So I agree, GameStop makes terrible decisions but I’m sure running a magazine costs a good chunk of change
I was recently forced to pay for pro membership and couldn't get a refund. I went in person to the store and they said the ONLY way to take off the auto renewal is from the website, not even the app can turn it off
It boggles my mind that music isn't licensed for the lifetime of a sale. Everything else is. The voice actors never revoke access to sell a game 10 years later because they're not still being paid regularly. Artists either. Not the programers, neither the engine nor the game itself. But music for some reason must be paid for in perpetuity. Why?
Because the actors are being paid for work in the game. Music is licenced from separate companies and no game studio is going to spend the money to perpetually licence a song for a game that might only sell for a year. That would be a fortune for a song in a game that nobody is playing ten years.
Pretty sure they mean they’re losing a piece of the game. In this instance, music. Yeah, you can still play the game but the soundtrack isn’t what you initially paid for. This isn’t a problem if you own the physical copy because you can delete the game, reinstall, and prevent a patch from installing that takes away parts of your soundtrack. You can’t do that with a digital purchase.
@@Fakespy that's not quite how that works. The game simply gets delisted and you retain full access, there is no patch that removes the music in the case of the Spec Ops: The Line which was mentioned in this video. The publisher simply delists the game so that it is no longer up for sale to remain compliant. Existing sales are unaffected and this goes for licensing. Also many digital storefronts, especially Steam, allow you to revert to a previous depot (build) in the event that a patch somehow does impact your game.
It makes no sense to me. It's in a game that has a centralized server. Why do you need the blockchain? CS:GO has 'rare and valuable' items tied to an account, but they do it without the blockchain, because there's a centralized game server that keeps track of everything. That's the key reason NFTs make no sense in games.
@@evilbred974 No one cared whether they needed it or not. After crypto became a thing and a lot of potential revenue popped up. A lot of companies tried integrating it regardless of it having any use at all and it makes complete sense. It's the same with AI these days, except there is a potential use for it. The difference is that AI isn't a source for more sales but it cuts cost instead. It's all about money going through and through. Live-service is also a concept that follows this. I get why they took the chance but I'm really happy that it failed as spectacularly as it did and I'm also hoping, that more live-service games fail. It's not needed or wanted in every game and the industry needs to figure that out.
We're moving toward a landscape of online being required for all physical media. This means that physical media will be no better than digital media. The concept of ownership is evaporating, to be replaced by "licensing."
To me, the craziest part of Concord was when some of the people at Firewalk studios were complaining that Sony didn't support them. It's like, bruh, wtf are you going on about? Sony supported you for _eight years_ for a game that I'm sure some people involved knew would be a total failure, especially as the release date drew near. They at least let you finish the game and test the waters before pulling the plug. That's FAR more than many studios got last year AND Concord got a Secret Level episode too. Most game's don't get that many W's for taking such a massive L.
Game development under AAA taking up 8 years is not good lmao. That just means that the executives kept on insisting changes into the game resulting in prolonged development time, because developers don't often make the decisions surrounding the games they make under a AAA environment. Another similar story would be Redfall, developed by Arkane Austin, creators of the critically acclaimed Prey and had contributed to the development for the first Dishonored game, and published by Bethesda under Microsoft. Redfall took around 5 years to develop, and was a huge flop, later resulting in the closure of a legendary studio due to Bethesda's and Microsoft's mismanagement. Arkane's founder left the studio sometime after the release of Prey because Bethesda was somehow not satisfied with a critically acclaimed game, and instead wanted them to release live-service slop, resulting in the creation of Redfall years later. With these kind of stories, I'm fairly certain the same happened with Sony. After all, they're the ones that had made the most terrible of decisions last year, such as with the PSN fiasco, which nearly killed off Helldivers 2. Even til now, the game is still inaccessible to many, limiting the reach the game once had during its prime. If I recall, Concord literally only had one playtest, of which many of the playtesters had recommended to delay the release in order to address recommended changes and to do something with its price point. The latter was especially was something I agreed with then, since it would've been competing against free-to-play live-service shooters, and especially those within the hero shooter genre. Why would anyone pay $40 for a hero shooter without much exposure when I could just play Overwatch 2 for free instead? Releasing the game for $40 was preposterous and it was unsurprising that it had flopped. Concord is currently the best example of how out of touch AAA Publishers are today.
Who remembers the only way to know every secret in a game was you had to buy the book with the game kind of like Zelda tears of the kingdom they have a full book for the game
The story of BlueScooty is so wonderful. I believe his father passed away shortly before he got the record and once he did, the entire speed running community for Tetris rallies around him in support AND he got to meet the creator of Tetris. I hope that kid has a great life full of blessings.
Gaming mags were literally lifesavers when I was a kid. Having to take 4 hours of buses every 2 weeks (2 hours both ways)... Picking up Game informer or Xbox mag at that magazine stand literally saved me from going crazy.
I think the Playstation magazine came with "Eurodemo" discs that each had 6 or so PS1 game demos in it, usually the first/best level of a game. It was a really good way for a 9 year old to game, as those magazines would be like ~15€ in today's money if I remember correctly. Not exactly cheap, but PS1 games were 50 or more. Those demo discs didn't just have shovelware in them, but even the "big games" like Metal Gear Solid etc were slapped onto them. They also had these trippy menu screens with eurotrance soundtracks
I had that experience when I used to buy vinyl records. Just to get to a record (or game store) took an hour and a half on a bus. I'd read every tiny bit of information, they always had credit lists that told you about other cool bands and often inserts with yet more stuff to read about the label or artist. By the time I got home I was desperate to listen or play whatever I'd bought.
I was a longtime Xbox player and I dont see a reason to buy another one. Im on PC now which has everything Xbox does and does it better. If I buy another console it will be a PS, no doubt. And Switch 2 I guess, but you get it.
The early days of GameInformer they would include free demos of games. The Tony Hawk Demo was my favorite. The first time my friend and I pulled off the 900 we lost our minds. Good times.
they were enjoyable to read. funny jokes on pictures, interesting insider info, seeing all the games coming out in that month. but then in the late 2000s they stopped being interesting. no more jokes, just cold hard facts, and a shit ton of ads.
@@cooltjh4 I remember that, they were still doing them up until after the third sly cooper game as I remember there being jokes on the images on that one
I’m old enough to remember when the gaming magazine I subscribed to had a game in every issue that you could program into your Commodore 64 using BASIC. I was too young to know how to touch type at the time, so my poor mother had to put it all into the C64 and pray that there wasn’t one single mis-key in the 200+ lines of code or else the game would break.
@@rogmaxgaming4949 He was on the news actually - i first found out about him from people criticizing the woman telling the story, she was NOT favored by the internet due to her essentially bullying this kid. I think she deserves what she got, it's absurd that an adult in this day and age thinks judging a child for playing a video game (not purely a child oriented thing) when she's on a televised news channel? Her trade is dying, she is quickly becoming irrelevant and she projected that because a child recieved deserved recognition.
@rogmaxgaming4949 well, he was mentioned on the news, but they tended to be very negative and basically told him to touch grass! Thank God the community at large told them to fuck off though
I was born in 86, and of course I’m nostalgic for the days of magazines and rental stores, but damn it’s weird to have my childhood feel like ancient history. Kids today will never know those things at all. It’s like how I thought my grandparents were old for not having a tv or microwave. Very weird feeling, like I’m obsolete now.
Game Informer suddenly being shut down hit hard, I’ve collected countless copies of their magazines over the years. It’s one of the only things I made sure got an updated address with every move and I’m sad but not surprised to see it finally bid us farewell.
"Small" full game? I have an entire collection of video game magazine CDs with games like Splinter Cell Chaos Theory, Prince of Persia Trilogy, Alpha Protocol. And thanks to the magazines I was able to play these games eventhough I wasn't old enough.
@Grapefruit5000 yes. SMALL full game. Not triple A titles. And I'm not from the US or UK so I don't know what games you'd get in your magazines. The magazines I collected were Gameplay and PC Mania
Gaming magazines and demo disc's were such a big part of so many of our younger lives. You had NO other way of knowing what you were buying. The excitement of seeing a new issue on the shelves with a new DEMO DISC (!!!!!!) was something everyone was talking about at school the next day.
the tony hawk demo. the ff 8 demo. the ape escape demo, the wild 9(wild 9 is trip id love to see it come back. its like super violent earth worm jim) demo, many memorys
The tetris one gave me a flashback of the only game my dad really got into and stopped gaming after that. He destroyed Dr. Mario, got to the killscreen before anyone called it a killscreen. Then he just gave up on gaming completely. Fucking legend.
Dr Mario must be a parent thing. My mum loves it, but never got a killscreen when she beat it. Didn’t it just replay lever 20 over and over? (Can’t remember since it was so long ago!)
I'm so glad you are still able to use the downloads history to download games you already purchased on 360, It's also good to know I still have Poker Night at the inventory 2 and Scott Pilgrim vs the World the game.
I was just getting back into print magazines too. Got a subscription to Thrasher last year and remembered how much I used to love getting magazines every month - started thinking about subscribing to a video game mag too right around the time they shut down... I was always a US Playstation Mag guy back on the day though - those demo discs introduced me to so many awesome games, I'll never forget playing Katamari Damacy the first time lol
Crazy to think if you actually think about magazines are better. You get a demo disk. No annoying pop up adds. Get all the info you want and none that you don't need.
It’s sad to hear that Game Informer came to an end… I have such strong nostalgia from getting my magazines over the years; reading info of new games in production. I wish I still had them, but our house flooded badly when hurricane Harvey hit back in 2017. RIP to a badass magazine 🤘🏻
Spec ops the line is a really underrated game and the reason why I am not too sure about digital games. The physical version of Spec ops the line is getting expensive to get and the only way to play it if your a console gamer is if you still have either a ps3 or the physical version of the xbox game to play it on the series x. Since everything on pc is digital piracy or a mod game maybe the only option. Suicide Squad is a game that should have been a single player game who the hell thought it was a great idea to release and adventure type single player game as a live service.
Game Informer will always hold a special place in my heart. My favorite single player game (Rogue Galaxy) was dibered through them and their 9/10 score, and without GI I guarantee I would have never gotten that game. That game is also what lead me to making game dev art, and being successful in it.
"Mass Effect director David Gaider." Umm, David Gaider was the lead writer of the Dragon Age series, he had no involvement in Mass Effect and was never a game director.
For rebirth, there's more than just Square's scapegoat. -the extremely long wait period between remake and rebirth -announcing it, and intergrade, for the ps5, when at the time no one had a ps5 due to the low stock/scalpers -square shooting itself in the foot due to the company's very high expectations for how much it would make -Supposedly, in Japan it didn't sell that well, with sales dropping after two weeks
Doesn't bode well that it's the 2nd in a trilogy either. Reversing a downward trend is not easy and I don't know what they'll do to get momentum for #3.
@@illyria000 speaking of downward spiral, it's affecting xiv as well ever since dawntrail released with how many players dropped it. Like, all I've heard about it was the new explorable area and relics aren't releasing until either the end of the year, or next year. Patches, class balancing or otherwise, have been the equivalent of drip feeding. And pictomancer is supposedly still broken
@@solid_justice5855 Ugh..... SquareEnix released Kingdom Hearts 1.5 and 2.5 Remix that has more than 5 games to play all on one disc sooooo -_- Its kinda Square Enix's thing to re-release their game packaged even more attractively than buying each individual game
"gaming things yhat died in 2024" - probably the biggest was the idea that we actually own our games, especially when they are digital copies. All of the digital platforms have now made it abundantly clear that "owning a digital copy" is strictly an indefinite rental until the developer/platform decides to remove your "ownership" at their discretion.
i used to love getting my game informer magazines. once it went digital i stopped caring. it went from an exciting piece you got in the mail to an email that was annoying to use
@@solid_justice5855 okay, more context. The E.T. game sold about 2.6 million copies but 669,000 were returned. For a grand total of 1.9 million copies sold. Concord on the other hand with a budget the size of a small countries anual gdp, sold somewhere between 25,000 and 30,000 copies(depending on which expert you ask). So yes, concord is considered the biggest flop on gaming history.
@jimi376 totally different times. Can't really compare. Atari wasn't as huge as Sony is now either. Games then where alot cheaper and also it was a licensed game so that gets idiots to buy it no matter how crap it is. Not saying it wasn't a flop. But it had no negative impact on the game industry unlike ET. Wich was the worst thing that could happen to the game industry
I remember having one of their gaming magazines when I was little. It was around the time the telltale series started doing the walking dead games and they even had the original ideas for the main character in the mag. Prolly still have it somewhere I hope
This video is worth it just for the fact that when you started talking about Tetris, the intense guitar riff and solo started. Especially since it is about the Tetris kid. That kid had dedicated doing that towards his recently passed away father, and if anyone else remembers this story they remember that absolute jackass news reporter who told him he should have different goals in life after reporting the story. I'm pretty sure she's still never apologized despite the fact that they bombed her social media and the network about it. Luckily, everybody else realized how cool this kid was and congratulated him. Thanks Tetris kid. You were a bright spot in a rough year
I completely agree with you, but I thought it was a while that he said Astrobot should be on other platforms😂 it literally makes no sense any other platform.
Awe RIP Game Informer. I used to be subscribed religiously. Loved collecting them and had quite a large collection of them for a while when I was younger.
Blue Scuti crashed Tetris already in December 2023. Although, dogplaystetris archieved the first Tetris ”rebirth” ever in October 2024, on a modded cartridge.
I’m no expert but I figured it’d make sense to announce that Elder Scrolls VI would be an XBOX exclusive because with how much interest it gets, you’d think that would be enough to boost hardware sales for the Series X|S. Maybe do it for a year, without publicly announcing any plans to expand, and if the sales haven’t gotten much better then you release the game on other platforms
Elder Scrolls is my favorite game franchise of all time and there is 0% chance I spend $ on another counsel. A: I don’t have space for it. B: I have like a $300-$400 budget per year for video games. Im not wasting a full year’s worth of budget on something that 95% of games my Playstation does. My love for Oblivion and Skyrim cannot sell me an Xbox.
@@gilgalad6231my Innate pride and pettiness would kick in right after by not buying ES6 if it did end up on psn. Didn’t with Palworld but hopefully companies quit this exclusive time bs with games as well, that includes Sony too.
@@gilgalad6231 well that’s your situation but there are plenty of people who can afford to do that. I’m just saying it makes sense to me from Microsoft’s perspective because there’s really little to no great incentive for gamers to buy an Xbox these days. But it’s obviously easier to make money more easily and quickly if it’s released on multiple platforms.
@@8bluedude I don’t mind it if something like ES6 remained exclusive to Xbox as I have both consoles anyway, and I believe that having games you can only play on a particular platform is the main driver for fans of said games to get those platforms. Nintendo has been able to thrive in part because of this and Xbox is the one in need of something to get more people on board with purchasing their consoles. ES6 obviously wouldn’t be the total fix but it’d be a helluva way to start
I remember when I was like 13 or 14 I saw my first game informer which was the mass effect 3 issue and I used to collect every issue but hundreds of magazines get heavy after awhile now I wish I still had them tbh just for the nostalgia
I never had a gaming mag subscription, but damn do I miss buying strategy guides in stores. I have one for DAO and GW2 (though the former is obviously woefully obsolete now). But the DAO one is still completely relevant. Just learning all the secrets and the extra lore and everything was also so fun.
The fact that PlayStation is trying to give Suicide Squad as one of the monthly games tells me they have no idea what in the world they are doing or just don't care. Either way I cancelled my PS Plus subscription, and I am building a PC. Even for free nobody wants that game in our library.
Bonus fact about Tetris: There is actually a point where the levels reset, but the game becomes so unstable at that point that you have to play around things that trigger a crash to get to the reset. Someone reached that point this year, I believe.
I really suffer with the delist of Deadpool game... now its some kind of collector item and they ask for ridiculous amounts of money just for the digital version on steam
I remember living in Kansas, for a part of my teens, and not having internet or a phone. Everytime I would go to Walmart, I'd rush to the magazine section just so I can get game updates. RIP GAMEINFORMER 🙏
I miss game informer, I loved getting the new issue, seeing what new games were coming out. Reading about development of games and the story of new games. Reviews in the back. 😊
NUMBER 1: Mortal Kombat 1... it is dead. so dead. people have went back to MK11. the Kameo system was the WORST decision to put in a MK game. this game was suppose to be INjustice 3.
That bit with NFT's is double sad when you learn that one of the original creators of Atlus and on of their most well known faces, Kazuma Kaneko, left the company to basically just become a marketing ploy for a crypto and NFT company. This of course well after the whole thing died. Seriously, a man of his legacy deserved so much better.
I supported platform exclusivity. Xbox and Sony would make games as ways to sell their console, and typically those games were AMAZING because of it. Most games are made to run better on one console or the other anyways, and then they’d get ported to the other platform and didn’t work as well. Exclusives just fueled the competition until Xbox gave up and started focusing on hardware with no regard for games. Sony eventually did the same thing. Everyone’s in it for shareholders now, not us, the gamers.
@ it wasn’t like that until fairly recently. You bought an Xbox for Halo or Gears or shoot even GTA when they had the exclusives for the DLC. You bought PlayStation for Metal Gear or Resistance or SOCOM or God of War. All amazing games fueled by the competition of selling consoles because of exclusives. Now it’s all greed and lies. Gaming has truly become depressing. I’ve watched it deteriorate ever since Fortnite hit the scene. And yeah, I really do believe that was the turning point. Developers and publishers realized they can put minimal effort in and somehow make boatloads more money. And that’s how we ended up with all these games that are live service multi platform SLOP instead of good single player, console selling masterpieces.
Interesting about exclusives. I’ve seen so many Reddit threads over the years from fellow pc gamers, who complain when a game is going to console cuz it means “ the pc version will be dumbed down and we don’t want that” but then they also complain if a game that is highly anticipated does not come to pc. Like you can’t have your cake and eat it too
I was so sad when I learned gameinformer was gone. I hadn't been subscribed in years, but I still remember the excitement of flipping through my issue and dreaming about playing overwatch or the new assassin's creed.
My dad used to get lots of demo discs from a local newsagents. Boxes. I didn't even have a PS! I used to sell them in school for pocket money, was around 8 at the time.
Why is it that whenever Bethesda cancels something,, or makes a crap title (redfall or anything since fo3) you blame MS? you do know it is an entirely seperate company, right? MS has always had a 'hands off' approach of management, which is awesome, allowing game companies access to resources without impeding creativity. Redfall is a great example. Everyone, including you, blamed MS for that turd. Beth even came out and said it was their fault for NOT canceling it! The best part was that everyone, you guys too, ate it up. WTF! Bethesda's problem has less to do with MS, and more to do with their internal management. in short they have a Todd Howard problem.
Yeah nah. What fantasy universe you live in where Microsoft "hands off" anything? They who force update your computer when your assignment is due in an hour? They who made updates and security policies zero opt out? They who forced us to use their OS to control graphics settings on PC, causing so many unresolved issues to this day when Nvidia control panel worked just fine before?
I remember back when i was reading the game informer as i sat alone on a swing set in my neighborhood and read the first Assassins Creed add multiple times because it sounded so cool. loved all the activities and fan art in those magazines as well. Still had a subscription up till now but on the occasions when i opened the magazine all i saw were ads about things other than videogames. The magazine had really gone downhill.
When you make a hero shooter filled with characters that neither look heroic nor like they have any business holding a gun, it's hard to believe that earning money was your goal.
Kinda hard to tell just how much Neutrality gameranx has especially considering there were a lot more reasons as to why a fair amount of the games listed failed.
I still read the old Game Informers from time to time. I was subscribed for years. Have all my Brady guides, Game Shark and such. Didn't realize I still had so much stuff until watching this video and looking. Ha
Gaming magazines were the UA-cam for gamers. Some people liked specific reviewers, while others would like the rating style of another group. It's a bittersweet thing to know that our medium has died. Thankfully, it did live a full life, even though it was suffocated in it's sleep.
I come here for, usually, reliable game news. Meanwhile I feel like not a whole lot of research was done here. It's mentioned that after the Activation Blizzard merger lots of people lost their jobs including higher ups like this was a bad thing. Did you forget all about the whole list of SA charges filed against the company by their female employees? People in higher up positions got fired either because they were involved or knew about the situation and did nothing about it. There were a ridiculous amount of people involved and Microsoft said that that situation was the first thing they would take care of after the acquisition.
nope they didnt forget. they just are not going to make this a polotical topic like you are. Hint screaming polotical people like you are the problem. That is why you are not acknowledged by gameranx. this is why gameranx has not been able to be canceled, despite your sides best efforts to do so.
take the hint. screaming polotical accelrataionists are not aknowlaged here. its why gamreranx is un-cancellable Dispite your typeds best efforts over the years. Hint not all gamers care about your political ragebait and rambling. we play games. we don't argue polotics.
With console architecture (specifically Playstation) moving ever closer to being just literally "PC/lite" and porting becoming ever easier, retaining permanent exclusivity just wouldn't be a smart move. The success of titles like God of War, FFVII-R, Horizon Zero Dawn, and Spider-Man, I think were a big eye-opener for just how much they stood to gain. I have a relatively good gaming PC, cost me 1500$ (which took awhile to save up), and I'm not wealthy enough to be in a position to throw 800$ out to buy a console for just a tiny handful of titles. For the small investment of a good team to port their games (the 4 I mentioned in particular were done very well) the potential return is in the hundreds of millions of dollars. You want timed-exclusives? That's fine, it might even make sense, especially in the first couple years of a new console generation to push sales of that console. But choosing to retain permanent exclusivity now is just not a good business decision.
ps5 is 4-5 year ols already, we need more forward not constantly go back, is like if nintendo kept releasing the games for switsh that barely can hold them but also make them for wii u
i really don't care what game jonros define as floped im going to play it anyway. The left wing is garbage why should I care what you have to say? Your side hates gaming and gamers anyway. and if you say "but its the right wing that hates it" ill change it to. You are Gen Z and ask you again why should I care what you have to say.
Elder Scrolls 6 would have definitely been a system seller for xbox if they hadn't started putting their exclusives on Playstation. Now even if it is exclusive people will probably just wait thinking it'll come eventually which might lead to it actually coming. The only way to keep that from happening is probably to make sure not to bring Starfield over.
In my personal experience, you can save a lot of money after the initial high cost in a few key ways. Some of these include, not having to spend anywhere near as much to upgrade later as you likely would to eventually get a newly released console, you're options for controllers are much more varied and can help avoid having to spend a lot on replacements and you'll no longer have to pay a monthly or yearly fee just to have access to online games.
@@RynKenYou’re talking straight BS. If you want to upgrade your CPU, and it happens to use a different socket, you’re gonna have to spend $100-$200 for a new motherboard. And if you’re PSU no longer has the right wattage, that’s another $200 for a gold rated PSU if you value your parts. Wanna upgrade your GPU? NVIDIA’s got you…. Another new GPU.
@@SpectorEuro4 A lot of upgrades are only necessary if it's either been a long while since the last time or you started out with bare minimum parts. I do not enjoy messing with the inside of my PC and do it as little as possible. But yes, you *can* spend a huge amount of money on PC parts.
i had like 4 or 5 years worth of game informer magazines from about 2009-2013 and i recently lost them all a few months before game informer was shut down im still hurt about that
What amazes me about the Tetris community is that not only did they 'finish' tetris in the sense they made it crash (Bluescotty being the first)...but that they actually also manage to pull off the Rebirth, which is what I would considered the true Tetris endgame. Is beating 255 levels which will make the game wrap all the way around to level 0. The amount of concentration, luck and pure will to climb the SUPER level (800 lines to clear it O_O) is just insane and it been achieve on the same year that he first 'finish tetris' was establish (glitch) is beyond amazing. Only true challenge left for Tetris (NES) is the crash dodge rebirth. The current rebirth was done using a version that eliminates the crash potential at certain levels, otherwise you would not only have to need pure concentration but memorize patterns to avoid glitching in certain levels O_O.
I used to love going to stores like Walgreens and Rite Aid to look in the magazine section looking for gaming magazines. They've been gone a long time now, I'm surprised Game Informer lasted as long as it did.
SSKTJL was also hated by many because of its portrayal of Batman. The late Kevin Conroy voiced Batman in the game, and it made SSKTJL his final video game performance, and a lot of people felt that his legacy and character were disgraced and desecrated by the game. It's really a massive shame.
I remember being amazed at the fan art inside the magazines. How I got my and many ideas for my drawings. The 90’s were perfect. Time seemed infinite!!
Big companies going bankrupt or losing anything is nowhere a problem for me. They charge alot for incomplete, bad games while there are indie companies giving away masterpieces almost for free.
As a former gamestop employee they messed up by taking away the magazine from pro members which was a good perk and trying to sell them for like 8 bucks in the stores. Then again, nothing gamestop does makes sense.
I agree the game magazine was one of the main reasons I got the membership every year I no longer do
As a former pro member (from one year in 2016-2017) I loved Game Informer but after my subscription ran out, I never thought “man I better go buy a new copy from GameStop”
So I agree, GameStop makes terrible decisions but I’m sure running a magazine costs a good chunk of change
I'm so glad you're at a different job now it's a horrible company
I was recently forced to pay for pro membership and couldn't get a refund. I went in person to the store and they said the ONLY way to take off the auto renewal is from the website, not even the app can turn it off
Gamestop canada don't have a xvox shelf anymore. They should just rebrand to nerdstop or virginstop
Apparently Blue Scooti’s father passed away right before he beat Tetris and he dedicated his victory to him in his interviews
And then some Rupert Murdoch News trollop insulted him and was rightfully called out for it.
@ryanbauer3680 what did he say go touch grass 😂
I remember getting a year of game informer for pre ordering Gears of War 3. Back in the good old days.
Game informer year sub was my birthday present for like 4 years in a row
@@Bearer_of-Light oh god
My first ever game informer was okami on the cover. I think 2006… amen! 😢💯💯💯❤️❤️❤️
Peak toilet reading back in the day
The good ol' days, huh? 🧐
It boggles my mind that music isn't licensed for the lifetime of a sale. Everything else is. The voice actors never revoke access to sell a game 10 years later because they're not still being paid regularly. Artists either. Not the programers, neither the engine nor the game itself. But music for some reason must be paid for in perpetuity. Why?
another reason i do not pay physical-game money for phony "digital access."
Because the actors are being paid for work in the game. Music is licenced from separate companies and no game studio is going to spend the money to perpetually licence a song for a game that might only sell for a year. That would be a fortune for a song in a game that nobody is playing ten years.
@@stuartmorley6894 You don't lose access to digital games even if the music licensing expires.
Pretty sure they mean they’re losing a piece of the game. In this instance, music. Yeah, you can still play the game but the soundtrack isn’t what you initially paid for. This isn’t a problem if you own the physical copy because you can delete the game, reinstall, and prevent a patch from installing that takes away parts of your soundtrack. You can’t do that with a digital purchase.
@@Fakespy that's not quite how that works. The game simply gets delisted and you retain full access, there is no patch that removes the music in the case of the Spec Ops: The Line which was mentioned in this video. The publisher simply delists the game so that it is no longer up for sale to remain compliant. Existing sales are unaffected and this goes for licensing. Also many digital storefronts, especially Steam, allow you to revert to a previous depot (build) in the event that a patch somehow does impact your game.
That bit about NFTs made be feel sick inside... not because they died, but because they existed in the first place.
I kind of love that they existed. If only so I can laugh at the idiots who thought it was a good idea.
And they were promoted by the same "celebrities" pushing the vax
It makes no sense to me.
It's in a game that has a centralized server. Why do you need the blockchain? CS:GO has 'rare and valuable' items tied to an account, but they do it without the blockchain, because there's a centralized game server that keeps track of everything. That's the key reason NFTs make no sense in games.
@@evilbred974 No one cared whether they needed it or not. After crypto became a thing and a lot of potential revenue popped up. A lot of companies tried integrating it regardless of it having any use at all and it makes complete sense. It's the same with AI these days, except there is a potential use for it. The difference is that AI isn't a source for more sales but it cuts cost instead. It's all about money going through and through. Live-service is also a concept that follows this. I get why they took the chance but I'm really happy that it failed as spectacularly as it did and I'm also hoping, that more live-service games fail. It's not needed or wanted in every game and the industry needs to figure that out.
Ubisoft are still making NFT games, stunning how greed trumps common sense
Man I hate that physical media is disappearing. It’s quite depressing to have everything digital and nothing tangible anymore really
Sucks but at least you won’t be lied to and not know it.
I refuse to buy digital
We're moving toward a landscape of online being required for all physical media.
This means that physical media will be no better than digital media. The concept of ownership is evaporating, to be replaced by "licensing."
@@Pocket_Fox everything needs to be online these days and honestly for no real valid reason 🥲
@Pocket_Fox that's just stupid and if the devs were smart they'd realize that too
Live service games dying is kind of refreshing to see. If only studios would notice that they are lighting up millions of dollars on fire...
If only live service games had full releases it wouldn’t be a problem but they all come out half baked and wonder why nobody plays them
they absolutely aren't dying, they are here to stay.
Hopefully the industry finally learns that not every game needs to be live service its a pipe dream i know
Helldivers 2 says hello.
3 of 5 "player's choice" finalists at this TGA were live-service gacha games, tf are you talking about?
To me, the craziest part of Concord was when some of the people at Firewalk studios were complaining that Sony didn't support them. It's like, bruh, wtf are you going on about? Sony supported you for _eight years_ for a game that I'm sure some people involved knew would be a total failure, especially as the release date drew near. They at least let you finish the game and test the waters before pulling the plug. That's FAR more than many studios got last year AND Concord got a Secret Level episode too. Most game's don't get that many W's for taking such a massive L.
Devs drenched in toxic positivity like that don't know how the real world works.
Didn’t Sony give them like $200m lmao
Game development under AAA taking up 8 years is not good lmao. That just means that the executives kept on insisting changes into the game resulting in prolonged development time, because developers don't often make the decisions surrounding the games they make under a AAA environment. Another similar story would be Redfall, developed by Arkane Austin, creators of the critically acclaimed Prey and had contributed to the development for the first Dishonored game, and published by Bethesda under Microsoft. Redfall took around 5 years to develop, and was a huge flop, later resulting in the closure of a legendary studio due to Bethesda's and Microsoft's mismanagement. Arkane's founder left the studio sometime after the release of Prey because Bethesda was somehow not satisfied with a critically acclaimed game, and instead wanted them to release live-service slop, resulting in the creation of Redfall years later.
With these kind of stories, I'm fairly certain the same happened with Sony. After all, they're the ones that had made the most terrible of decisions last year, such as with the PSN fiasco, which nearly killed off Helldivers 2. Even til now, the game is still inaccessible to many, limiting the reach the game once had during its prime. If I recall, Concord literally only had one playtest, of which many of the playtesters had recommended to delay the release in order to address recommended changes and to do something with its price point. The latter was especially was something I agreed with then, since it would've been competing against free-to-play live-service shooters, and especially those within the hero shooter genre. Why would anyone pay $40 for a hero shooter without much exposure when I could just play Overwatch 2 for free instead? Releasing the game for $40 was preposterous and it was unsurprising that it had flopped. Concord is currently the best example of how out of touch AAA Publishers are today.
Sony usa supported them. Sony japan is the one that cut the cord on it.
Those of us who remember a world before Google remembered that game informer and Nintendo power were the only ways to beat certain games
Gamepro was always better and had what the brady games strategy guide didn't have for final fantasy viii, a guide for the fight with ultimecia
@@ashenflame5255 brooooo Brady games! I totally forgot about their strategy guides. Those were so in-depth
@@theyearwas1473 i had the strategy guide for WoW and used to read it during down time at school. I wasn't very popular with the girls!
Who remembers the only way to know every secret in a game was you had to buy the book with the game kind of like Zelda tears of the kingdom they have a full book for the game
I remember buying strategy guides and cheat code books in the magazine section at the store. I still buy them when I see them around
The story of BlueScooty is so wonderful. I believe his father passed away shortly before he got the record and once he did, the entire speed running community for Tetris rallies around him in support AND he got to meet the creator of Tetris. I hope that kid has a great life full of blessings.
Gaming mags were literally lifesavers when I was a kid. Having to take 4 hours of buses every 2 weeks (2 hours both ways)... Picking up Game informer or Xbox mag at that magazine stand literally saved me from going crazy.
yeah i used to love to read that and see what was on the cover when it came
I think the Playstation magazine came with "Eurodemo" discs that each had 6 or so PS1 game demos in it, usually the first/best level of a game. It was a really good way for a 9 year old to game, as those magazines would be like ~15€ in today's money if I remember correctly. Not exactly cheap, but PS1 games were 50 or more. Those demo discs didn't just have shovelware in them, but even the "big games" like Metal Gear Solid etc were slapped onto them. They also had these trippy menu screens with eurotrance soundtracks
I had that experience when I used to buy vinyl records. Just to get to a record (or game store) took an hour and a half on a bus. I'd read every tiny bit of information, they always had credit lists that told you about other cool bands and often inserts with yet more stuff to read about the label or artist. By the time I got home I was desperate to listen or play whatever I'd bought.
You sound like a dad telling his son how he went to school 😂
stop using literally to exaggerate things.
The biggest threat to Xbox at this point is Microsoft's management. I wouldn't be surprised if Series was their last attempt(s) at consoles.
Right?! I’m amazed the C suite are still running Xbox. I would’ve hoped they would’ve found someone to turn it around by now.
I was a longtime Xbox player and I dont see a reason to buy another one. Im on PC now which has everything Xbox does and does it better. If I buy another console it will be a PS, no doubt. And Switch 2 I guess, but you get it.
The early days of GameInformer they would include free demos of games.
The Tony Hawk Demo was my favorite.
The first time my friend and I pulled off the 900 we lost our minds.
Good times.
they were enjoyable to read. funny jokes on pictures, interesting insider info, seeing all the games coming out in that month. but then in the late 2000s they stopped being interesting. no more jokes, just cold hard facts, and a shit ton of ads.
@@cooltjh4 I remember that, they were still doing them up until after the third sly cooper game as I remember there being jokes on the images on that one
I think me and my mates spent more time playing the thps demo than the actual game.
I’m old enough to remember when the gaming magazine I subscribed to had a game in every issue that you could program into your Commodore 64 using BASIC. I was too young to know how to touch type at the time, so my poor mother had to put it all into the C64 and pray that there wasn’t one single mis-key in the 200+ lines of code or else the game would break.
Aww, that’s so sweet!
That young man that beat Tetris should have received some sort of accolade at the Game Awards ceremony
I agree, if it was 2005 bro would have atleast mentioned on news.
@@rogmaxgaming4949
He was on the news actually - i first found out about him from people criticizing the woman telling the story, she was NOT favored by the internet due to her essentially bullying this kid. I think she deserves what she got, it's absurd that an adult in this day and age thinks judging a child for playing a video game (not purely a child oriented thing) when she's on a televised news channel?
Her trade is dying, she is quickly becoming irrelevant and she projected that because a child recieved deserved recognition.
@rogmaxgaming4949 well, he was mentioned on the news, but they tended to be very negative and basically told him to touch grass! Thank God the community at large told them to fuck off though
Video game accolades don't mix good with the real world
@@AFAIK-l8k Yet they mix perfectly at a Game Awards Ceremony
I was born in 86, and of course I’m nostalgic for the days of magazines and rental stores, but damn it’s weird to have my childhood feel like ancient history. Kids today will never know those things at all. It’s like how I thought my grandparents were old for not having a tv or microwave. Very weird feeling, like I’m obsolete now.
Game Informer suddenly being shut down hit hard, I’ve collected countless copies of their magazines over the years. It’s one of the only things I made sure got an updated address with every move and I’m sad but not surprised to see it finally bid us farewell.
Same here. I will treasure that final issue.
I only purchase and play what’s good! I watch a lot of reviews before buying!
Falcon's voice and sarcasm bring me peace
Best bird in gaming 🦅
He sounds like a younger Louis CK
Not sqawky like most birds.
He needs to start writing scripts and stop bumbling his way through every video
he's a handsome bird and he knows it
16:55 ... 8 years in development only to end in 2 weeks is crazy. 8 years is a very long time.
I miss gaming magazines so much. Demos, trailers, even small full games. Good times
There’s still demos n trailers. There’s still small fun games they’re called indie games. Y’all just say anything
@Jjdhjsjshshs i'm talking about the fact that they came on the disk that came with the magazine.
"Small" full game? I have an entire collection of video game magazine CDs with games like Splinter Cell Chaos Theory, Prince of Persia Trilogy, Alpha Protocol. And thanks to the magazines I was able to play these games eventhough I wasn't old enough.
Miss them too.
@Grapefruit5000 yes. SMALL full game. Not triple A titles. And I'm not from the US or UK so I don't know what games you'd get in your magazines. The magazines I collected were Gameplay and PC Mania
I loved Game Informer. Was still getting it until they shut down. There was something calming about sitting down and reading it. 😢
Gaming magazines and demo disc's were such a big part of so many of our younger lives. You had NO other way of knowing what you were buying. The excitement of seeing a new issue on the shelves with a new DEMO DISC (!!!!!!) was something everyone was talking about at school the next day.
the tony hawk demo. the ff 8 demo. the ape escape demo, the wild 9(wild 9 is trip id love to see it come back. its like super violent earth worm jim) demo, many memorys
The tetris one gave me a flashback of the only game my dad really got into and stopped gaming after that. He destroyed Dr. Mario, got to the killscreen before anyone called it a killscreen. Then he just gave up on gaming completely. Fucking legend.
Dr Mario must be a parent thing. My mum loves it, but never got a killscreen when she beat it. Didn’t it just replay lever 20 over and over? (Can’t remember since it was so long ago!)
Games come and go, but gameranx is here to stay
"seasons come and go, but i will never change." the reference was so easy man,
Bro, I was literally fixing to play spec ops the line for the first time this week, what a bummer.
I just found it on Amazon new and sealed for PC. Didn’t see it for console tho - might have to check for second hand on eBay etc.. Good luck
"I'm an old school gamer" - Falcon.
"I did twenty years in the can." - Phil Leotardo.
I compromised
TEN YEARS IN THE JOINT
Jerked off into a grilled cheese instead
Grilled cheese of da radiator!
I'm so glad you are still able to use the downloads history to download games you already purchased on 360, It's also good to know I still have Poker Night at the inventory 2 and Scott Pilgrim vs the World the game.
Gameinformer shutting down was sad I remember reading them as a kid
Sad and inevitable, no. Its more sad because it's inevitable
I should have kept my game informers I have two of them but most of them I donated to the local library
Same here but I seen it coming smh
I was just getting back into print magazines too. Got a subscription to Thrasher last year and remembered how much I used to love getting magazines every month - started thinking about subscribing to a video game mag too right around the time they shut down...
I was always a US Playstation Mag guy back on the day though - those demo discs introduced me to so many awesome games, I'll never forget playing Katamari Damacy the first time lol
Crazy to think if you actually think about magazines are better. You get a demo disk. No annoying pop up adds. Get all the info you want and none that you don't need.
It’s sad to hear that Game Informer came to an end… I have such strong nostalgia from getting my magazines over the years; reading info of new games in production. I wish I still had them, but our house flooded badly when hurricane Harvey hit back in 2017. RIP to a badass magazine 🤘🏻
lost all my retro stuff at an airport years ago. someone snatched it from the cargo line becouse they seen what was in it i assume. i know the feel.
@MauseDays Two years ago, a guy had his Switch stolen by TSA while being patted down, despite having ALSO gone through the full body scanner!
Spec ops the line is a really underrated game and the reason why I am not too sure about digital games. The physical version of Spec ops the line is getting expensive to get and the only way to play it if your a console gamer is if you still have either a ps3 or the physical version of the xbox game to play it on the series x. Since everything on pc is digital piracy or a mod game maybe the only option. Suicide Squad is a game that should have been a single player game who the hell thought it was a great idea to release and adventure type single player game as a live service.
WB definitely thought so. That's what happens when you look at something through Greed-tinted glasses.
good looking out, never played, only ever watched Ben review it, but always wanted to give it a try.
How does an old ass ps3 game being hard to buy as a disc make you unsure of digital games?
Exclusive will definitely remain and is more popular now than ever. People get hyped for them and will do anything to own that system.
I used to love gaming magazines until I realized how much I was getting screwed with gamestops greed and unfair point value.
Good thing gamestop is almost non existant
Game Informer will always hold a special place in my heart. My favorite single player game (Rogue Galaxy) was dibered through them and their 9/10 score, and without GI I guarantee I would have never gotten that game.
That game is also what lead me to making game dev art, and being successful in it.
"Mass Effect director David Gaider." Umm, David Gaider was the lead writer of the Dragon Age series, he had no involvement in Mass Effect and was never a game director.
Game pass really changed Xbox and gaming as a whole for better or worse.
For rebirth, there's more than just Square's scapegoat.
-the extremely long wait period between remake and rebirth
-announcing it, and intergrade, for the ps5, when at the time no one had a ps5 due to the low stock/scalpers
-square shooting itself in the foot due to the company's very high expectations for how much it would make
-Supposedly, in Japan it didn't sell that well, with sales dropping after two weeks
Doesn't bode well that it's the 2nd in a trilogy either. Reversing a downward trend is not easy and I don't know what they'll do to get momentum for #3.
@@illyria000 speaking of downward spiral, it's affecting xiv as well ever since dawntrail released with how many players dropped it. Like, all I've heard about it was the new explorable area and relics aren't releasing until either the end of the year, or next year. Patches, class balancing or otherwise, have been the equivalent of drip feeding. And pictomancer is supposedly still broken
I wonder how many gamers are like me patiently waiting for the FF7 Remake Completed Edition so I don't have to buy 3 or 4 separate games
@@sesshonuyashathey will allways be 3 separate games. You might be able to buy them in a bundle but it won’t be 1 game
@@solid_justice5855 Ugh..... SquareEnix released Kingdom Hearts 1.5 and 2.5 Remix that has more than 5 games to play all on one disc sooooo -_-
Its kinda Square Enix's thing to re-release their game packaged even more attractively than buying each individual game
I still have some game informer mags from 2014-2015, seeing games I love from that time like witcher 3 and mgs 5 being hyped up makes me nostalgic
"gaming things yhat died in 2024" - probably the biggest was the idea that we actually own our games, especially when they are digital copies.
All of the digital platforms have now made it abundantly clear that "owning a digital copy" is strictly an indefinite rental until the developer/platform decides to remove your "ownership" at their discretion.
i used to love getting my game informer magazines. once it went digital i stopped caring. it went from an exciting piece you got in the mail to an email that was annoying to use
For context, concord was an even bigger flop than the E.T. game that was buried in the desert
@stanford-nf4jk 90's kid here... we arent kids anymore 😢😭😭😭
No it wasn’t. ET caused a videogame crash. Concord came and went, it didn’t effect the game industry
@@solid_justice5855 okay, more context. The E.T. game sold about 2.6 million copies but 669,000 were returned. For a grand total of 1.9 million copies sold. Concord on the other hand with a budget the size of a small countries anual gdp, sold somewhere between 25,000 and 30,000 copies(depending on which expert you ask). So yes, concord is considered the biggest flop on gaming history.
@jimi376 totally different times. Can't really compare. Atari wasn't as huge as Sony is now either. Games then where alot cheaper and also it was a licensed game so that gets idiots to buy it no matter how crap it is. Not saying it wasn't a flop. But it had no negative impact on the game industry unlike ET. Wich was the worst thing that could happen to the game industry
I remember having one of their gaming magazines when I was little. It was around the time the telltale series started doing the walking dead games and they even had the original ideas for the main character in the mag. Prolly still have it somewhere I hope
This video is worth it just for the fact that when you started talking about Tetris, the intense guitar riff and solo started. Especially since it is about the Tetris kid. That kid had dedicated doing that towards his recently passed away father, and if anyone else remembers this story they remember that absolute jackass news reporter who told him he should have different goals in life after reporting the story. I'm pretty sure she's still never apologized despite the fact that they bombed her social media and the network about it. Luckily, everybody else realized how cool this kid was and congratulated him. Thanks Tetris kid. You were a bright spot in a rough year
Lol you are my gaming magazine 😂 and it's constantly updated 😂😂😂
Sony are the kings of exclusivity. Seeing Xbox be dragged for it instead is WILD.
I had that thought too.
It literally makes zero sense.
I completely agree with you, but I thought it was a while that he said Astrobot should be on other platforms😂 it literally makes no sense any other platform.
It's probably a lingering resentment from Nintendo fans and Apple fans due to Halo and Rare IPs becoming Xbox exclusives.
Xbox is mid Playstation is greedy Nintendo doesn't give af
Awe RIP Game Informer. I used to be subscribed religiously. Loved collecting them and had quite a large collection of them for a while when I was younger.
Blue Scuti crashed Tetris already in December 2023. Although, dogplaystetris archieved the first Tetris ”rebirth” ever in October 2024, on a modded cartridge.
Buying games for dam near $100 died form me in 2024, patience for the discount and used was born 😊
I’m no expert but I figured it’d make sense to announce that Elder Scrolls VI would be an XBOX exclusive because with how much interest it gets, you’d think that would be enough to boost hardware sales for the Series X|S. Maybe do it for a year, without publicly announcing any plans to expand, and if the sales haven’t gotten much better then you release the game on other platforms
They probably will do that. 1 year of Xbox and Pc, then it's out on PS.
Elder Scrolls is my favorite game franchise of all time and there is 0% chance I spend $ on another counsel. A: I don’t have space for it. B: I have like a $300-$400 budget per year for video games. Im not wasting a full year’s worth of budget on something that 95% of games my Playstation does. My love for Oblivion and Skyrim cannot sell me an Xbox.
@@gilgalad6231my Innate pride and pettiness would kick in right after by not buying ES6 if it did end up on psn. Didn’t with Palworld but hopefully companies quit this exclusive time bs with games as well, that includes Sony too.
@@gilgalad6231 well that’s your situation but there are plenty of people who can afford to do that. I’m just saying it makes sense to me from Microsoft’s perspective because there’s really little to no great incentive for gamers to buy an Xbox these days. But it’s obviously easier to make money more easily and quickly if it’s released on multiple platforms.
@@8bluedude I don’t mind it if something like ES6 remained exclusive to Xbox as I have both consoles anyway, and I believe that having games you can only play on a particular platform is the main driver for fans of said games to get those platforms. Nintendo has been able to thrive in part because of this and Xbox is the one in need of something to get more people on board with purchasing their consoles. ES6 obviously wouldn’t be the total fix but it’d be a helluva way to start
I remember when I was like 13 or 14 I saw my first game informer which was the mass effect 3 issue and I used to collect every issue but hundreds of magazines get heavy after awhile now I wish I still had them tbh just for the nostalgia
I'll never forgive Sony for making Concord instead of Days Gone 2
Bot
I never had a gaming mag subscription, but damn do I miss buying strategy guides in stores. I have one for DAO and GW2 (though the former is obviously woefully obsolete now). But the DAO one is still completely relevant. Just learning all the secrets and the extra lore and everything was also so fun.
The fact that PlayStation is trying to give Suicide Squad as one of the monthly games tells me they have no idea what in the world they are doing or just don't care. Either way I cancelled my PS Plus subscription, and I am building a PC. Even for free nobody wants that game in our library.
Same and done with all Sony products.
Xbox isnt looking any better. That shi went downhill FAST. Ive had membership for 20 years
Just wait for the next consecutive months… wtf?
You should of known they didn’t care about us when they started trying to sell us disk drives 😂😂
@@TraitsofGreatness
I personally haven’t put a CD into my PlayStation in 8 years… since maybe like battlefield 4.
Bonus fact about Tetris: There is actually a point where the levels reset, but the game becomes so unstable at that point that you have to play around things that trigger a crash to get to the reset. Someone reached that point this year, I believe.
I really suffer with the delist of Deadpool game... now its some kind of collector item and they ask for ridiculous amounts of money just for the digital version on steam
scott pilgrim vs the world was like that until it was remade
I remember living in Kansas, for a part of my teens, and not having internet or a phone. Everytime I would go to Walmart, I'd rush to the magazine section just so I can get game updates. RIP GAMEINFORMER 🙏
Dude, why'd the music for nunber 5 pop off so hard? 🔥
I miss game informer, I loved getting the new issue, seeing what new games were coming out. Reading about development of games and the story of new games. Reviews in the back. 😊
0:37 HE'S NOT EVEN TOUCHING THE KEYBOARD 😂
doesn't suprize me, thats not that far off from how brain rotted and low iq gen Z is. they think everything is a touch screen
I was introduced to the band Mushroom Head because of a gaming magazine disk. There was 2 music videos on one. Still have it around here somewhere. 😃
NUMBER 1: Mortal Kombat 1... it is dead. so dead. people have went back to MK11. the Kameo system was the WORST decision to put in a MK game. this game was suppose to be INjustice 3.
But it'll be dead in 2025 when Conan and the T-1000 releases
im glad i waited on it and bought mk 11 insted
is it actually that bad?
@@raptorfromthe6ix833 Try it out
@@MauseDays The original MK up to MKX is better
That bit with NFT's is double sad when you learn that one of the original creators of Atlus and on of their most well known faces, Kazuma Kaneko, left the company to basically just become a marketing ploy for a crypto and NFT company. This of course well after the whole thing died.
Seriously, a man of his legacy deserved so much better.
I supported platform exclusivity. Xbox and Sony would make games as ways to sell their console, and typically those games were AMAZING because of it. Most games are made to run better on one console or the other anyways, and then they’d get ported to the other platform and didn’t work as well. Exclusives just fueled the competition until Xbox gave up and started focusing on hardware with no regard for games. Sony eventually did the same thing. Everyone’s in it for shareholders now, not us, the gamers.
@ it wasn’t like that until fairly recently. You bought an Xbox for Halo or Gears or shoot even GTA when they had the exclusives for the DLC. You bought PlayStation for Metal Gear or Resistance or SOCOM or God of War. All amazing games fueled by the competition of selling consoles because of exclusives. Now it’s all greed and lies. Gaming has truly become depressing. I’ve watched it deteriorate ever since Fortnite hit the scene. And yeah, I really do believe that was the turning point. Developers and publishers realized they can put minimal effort in and somehow make boatloads more money. And that’s how we ended up with all these games that are live service multi platform SLOP instead of good single player, console selling masterpieces.
Man I used to looove getting the new game informer magazine when I was a kid.
I do miss the whole ‘console exclusives’ era of consoles. Actually made you think of which console you wanted.
I'm not entirely convinced everyone is trying to make good games.
$$
Interesting about exclusives. I’ve seen so many Reddit threads over the years from fellow pc gamers, who complain when a game is going to console cuz it means “ the pc version will be dumbed down and we don’t want that” but then they also complain if a game that is highly anticipated does not come to pc. Like you can’t have your cake and eat it too
I was so sad when I learned gameinformer was gone. I hadn't been subscribed in years, but I still remember the excitement of flipping through my issue and dreaming about playing overwatch or the new assassin's creed.
Who remembers the best gaming played on those PlayStation Demo disc?
Depends on how nice your Walmart was... those discs might be "pre-inspected" for quality.
I still have two PlayStation 1 demo discs. They don't work anymore, but I keep them as mementos.
I just played the Tony Hawk demo and never bothered getting the game. Thos discs were goldmines
My dad used to get lots of demo discs from a local newsagents. Boxes. I didn't even have a PS! I used to sell them in school for pocket money, was around 8 at the time.
Why is it that whenever Bethesda cancels something,, or makes a crap title (redfall or anything since fo3) you blame MS?
you do know it is an entirely seperate company, right? MS has always had a 'hands off' approach of management, which is awesome, allowing game companies access to resources without impeding creativity. Redfall is a great example. Everyone, including you, blamed MS for that turd. Beth even came out and said it was their fault for NOT canceling it! The best part was that everyone, you guys too, ate it up. WTF!
Bethesda's problem has less to do with MS, and more to do with their internal management. in short they have a Todd Howard problem.
Yeah nah. What fantasy universe you live in where Microsoft "hands off" anything? They who force update your computer when your assignment is due in an hour? They who made updates and security policies zero opt out? They who forced us to use their OS to control graphics settings on PC, causing so many unresolved issues to this day when Nvidia control panel worked just fine before?
He’s a Sony cultist.
I remember back when i was reading the game informer as i sat alone on a swing set in my neighborhood and read the first Assassins Creed add multiple times because it sounded so cool. loved all the activities and fan art in those magazines as well. Still had a subscription up till now but on the occasions when i opened the magazine all i saw were ads about things other than videogames. The magazine had really gone downhill.
When you make a hero shooter filled with characters that neither look heroic nor like they have any business holding a gun, it's hard to believe that earning money was your goal.
Kinda hard to tell just how much Neutrality gameranx has especially considering there were a lot more reasons as to why a fair amount of the games listed failed.
please do a top 10 list of games our significant other that has never played games, to play!!!!! thank you! luv you guys
EZ, games #2-10=Nintendo games
#1 game= Stardew Valley
I still read the old Game Informers from time to time. I was subscribed for years. Have all my Brady guides, Game Shark and such. Didn't realize I still had so much stuff until watching this video and looking. Ha
I miss Game Informer
Dude I have about 60 something game informer magazines, really brings me back a bit. Sad to see it go :(
2:07 excuse me, what system?!?🧐🧐
I misread it too :)
Getting a gaming magazine was like Christmas for me as a kid and it came with a demo. Man those was the times
Yeah those were the days!
Gaming journalism died in 2024, and I'll forever dance on their grave
It died long before that. It's just an undead husk now
Gaming magazines were the UA-cam for gamers. Some people liked specific reviewers, while others would like the rating style of another group. It's a bittersweet thing to know that our medium has died. Thankfully, it did live a full life, even though it was suffocated in it's sleep.
I come here for, usually, reliable game news. Meanwhile I feel like not a whole lot of research was done here. It's mentioned that after the Activation Blizzard merger lots of people lost their jobs including higher ups like this was a bad thing. Did you forget all about the whole list of SA charges filed against the company by their female employees? People in higher up positions got fired either because they were involved or knew about the situation and did nothing about it. There were a ridiculous amount of people involved and Microsoft said that that situation was the first thing they would take care of after the acquisition.
nope they didnt forget. they just are not going to make this a polotical topic like you are. Hint screaming polotical people like you are the problem. That is why you are not acknowledged by gameranx. this is why gameranx has not been able to be canceled, despite your sides best efforts to do so.
take the hint. screaming polotical accelrataionists are not aknowlaged here. its why gamreranx is un-cancellable Dispite your typeds best efforts over the years. Hint not all gamers care about your political ragebait and rambling. we play games. we don't argue polotics.
With console architecture (specifically Playstation) moving ever closer to being just literally "PC/lite" and porting becoming ever easier, retaining permanent exclusivity just wouldn't be a smart move. The success of titles like God of War, FFVII-R, Horizon Zero Dawn, and Spider-Man, I think were a big eye-opener for just how much they stood to gain. I have a relatively good gaming PC, cost me 1500$ (which took awhile to save up), and I'm not wealthy enough to be in a position to throw 800$ out to buy a console for just a tiny handful of titles. For the small investment of a good team to port their games (the 4 I mentioned in particular were done very well) the potential return is in the hundreds of millions of dollars. You want timed-exclusives? That's fine, it might even make sense, especially in the first couple years of a new console generation to push sales of that console. But choosing to retain permanent exclusivity now is just not a good business decision.
Ff7 Rebirth flopped because it wasn't on PS4, let alone Xbox... a lot of people haven't buy ps5 even until now.
Not a poor man's hobby
ps5 is 4-5 year ols already, we need more forward not constantly go back, is like if nintendo kept releasing the games for switsh that barely can hold them but also make them for wii u
65.5 million PS5 sold isn't a lot?
i really don't care what game jonros define as floped im going to play it anyway. The left wing is garbage why should I care what you have to say? Your side hates gaming and gamers anyway. and if you say "but its the right wing that hates it" ill change it to. You are Gen Z and ask you again why should I care what you have to say.
@@TurinAlexander They where sold to scalpers who resold them. catch up look up the history.
I’m just glad we still have Jake, Falcon and the rest of the gameranx team 🙌🏼
Concord was doomed from the get go, no one wants to play a hero shooter that the heros look like Legos
Elder Scrolls 6 would have definitely been a system seller for xbox if they hadn't started putting their exclusives on Playstation. Now even if it is exclusive people will probably just wait thinking it'll come eventually which might lead to it actually coming. The only way to keep that from happening is probably to make sure not to bring Starfield over.
Playing video games on the PC makes no sense to me. I cost entirely too much money for that crap
In my personal experience, you can save a lot of money after the initial high cost in a few key ways. Some of these include, not having to spend anywhere near as much to upgrade later as you likely would to eventually get a newly released console, you're options for controllers are much more varied and can help avoid having to spend a lot on replacements and you'll no longer have to pay a monthly or yearly fee just to have access to online games.
You got way more bang for your buck back in the early days of the PS4 and Xbox One. Crypto mining, lockdowns, and AI completely screwed the market.
@@RynKenYou’re talking straight BS. If you want to upgrade your CPU, and it happens to use a different socket, you’re gonna have to spend $100-$200 for a new motherboard. And if you’re PSU no longer has the right wattage, that’s another $200 for a gold rated PSU if you value your parts. Wanna upgrade your GPU? NVIDIA’s got you…. Another new GPU.
@@SpectorEuro4 A lot of upgrades are only necessary if it's either been a long while since the last time or you started out with bare minimum parts. I do not enjoy messing with the inside of my PC and do it as little as possible. But yes, you *can* spend a huge amount of money on PC parts.
I have all of the original first 50 issues of Game Informer at my parents house somewhere in an attic. Video game history right there.
i had like 4 or 5 years worth of game informer magazines from about 2009-2013 and i recently lost them all a few months before game informer was shut down im still hurt about that
Shout out to game informer, I didn’t really read them anymore but it was cool to look at the cover art they had on them
I would imagine that any industry that treated its customers with vitriol and disrespect would suffer financially.
video game magazine dying with veilguard as its title picture is kind of poetic
What amazes me about the Tetris community is that not only did they 'finish' tetris in the sense they made it crash (Bluescotty being the first)...but that they actually also manage to pull off the Rebirth, which is what I would considered the true Tetris endgame. Is beating 255 levels which will make the game wrap all the way around to level 0. The amount of concentration, luck and pure will to climb the SUPER level (800 lines to clear it O_O) is just insane and it been achieve on the same year that he first 'finish tetris' was establish (glitch) is beyond amazing.
Only true challenge left for Tetris (NES) is the crash dodge rebirth. The current rebirth was done using a version that eliminates the crash potential at certain levels, otherwise you would not only have to need pure concentration but memorize patterns to avoid glitching in certain levels O_O.
I used to love going to stores like Walgreens and Rite Aid to look in the magazine section looking for gaming magazines. They've been gone a long time now, I'm surprised Game Informer lasted as long as it did.
SSKTJL was also hated by many because of its portrayal of Batman. The late Kevin Conroy voiced Batman in the game, and it made SSKTJL his final video game performance, and a lot of people felt that his legacy and character were disgraced and desecrated by the game. It's really a massive shame.
I remember my question made it in Nintendo Magazine's Q&A section. As a kid I cherished it, I still keep that copy
I remember being amazed at the fan art inside the magazines. How I got my and many ideas for my drawings. The 90’s were perfect. Time seemed infinite!!
Big companies going bankrupt or losing anything is nowhere a problem for me. They charge alot for incomplete, bad games while there are indie companies giving away masterpieces almost for free.
My favorite time of day ! Your videos is the best !